A War for the Modern Age (Fate Stay/Night Game) (Interest Check)

Started by Tokyorose627, October 02, 2018, 11:56:02 PM

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VonDoom

Welp, looks like I'm in if I understood the response to my PM correctly! This is my Master character -- a bit on the high end of things for Mage standards, but I'm happy to discuss it with anyone if there are concerns.


Name(s): Octavian von Einzbern / Jubstacheit

Gender: male

Age: 32 physically, 5 chronologically

Nationality: Japanese, legally. His base was originally of German Nationality.

Personality:
Jubstacheit is a cunning, willful man capable of great cruelty to achieve his desires - and thus, so is Octavian. He has inherited the personality template of his base along with his memories, but the added knowledge that he is a recently created homunculus and has been created for a purpose had its effects. And more so, the realization that his lifespan is highly limited, which caused the same desire for survival to flare in him that has ruled Jubstacheit for centuries, along with a deep and intense loathing for his creator.

He has since spent the time he didn't devote to preparation for the Grail War trying to find ways to distinguish himself -- Acht is a blunt man of power, who will not compromise unless forced to. Thus, Octavian tries to actively fight the ingrained stubbornness laid upon him and maintain an open mind, seek out unconventional approaches despite his first instinct screaming to go for tried and true methods. Use modern technology, despite his utter lack of affinity for it.

This places him as an odd highly anachronistic man, trying to keep up with the times in order to prove a point to himself.

He carries himself with poise and elegance -- sometimes the intensity of his base comes through, but usually he conducts himself with gentleman-like congeniality; a man of wealth and taste who maintains a reasonable attitude and can be relied upon to keep his word if he gives it.

That is who he pretends to be, but also who he wants to be so as to defy his creator. It's also a mask designed to hide his deep hunger for victory and continued survival hidden from his fellow competitors and make alliances -- alliances which he will absolutely betray in the end to ensure his victory. He's fully aware that this makes him a hypocrite and will be happy to spare whomever he can during the ordeal, but it's the price he needs to pay if he wants to live.

Appearance:
A tall and stern looking man, Octavian displays the classic albino-like appearance associated with the Einzbern family: his skin and hair are the color of snow, his eyes a pale red that seems to shift in hue according to his emotional state. His features are aristocratic, almost chiseled; a straight, sharp nose, angular cheekbones and a strong, clean-shaven jawline. His white hair almost reaches his shoulders, but has been neatly slicked back so that it doesn't fall before his eyes.

While his albinism makes it a little difficult to judge, he appears to be in his mid-thirties and favors clothing that is similar devoid of color: Octavian wears an elegant white suit, the only exceptions to his rather bloodless color
scheme are the shiny black shoes and his black necktie, all of which are usually immaculate . The image of a nobleman is completed by the black walking cane he usually carries, though it seems more accessory than necessity.

While they are usually not seen, Octavian's command spells reside on his chest and form an intricate web of hermetic symbols. Due to their interwoven nature, it is nigh-impossible to tell them apart without close examination.

Casual clothes:
His custom-tailored white suit in public, in a more casual private setting he tends to remove his jacket and, sometimes, his tie.

Objective for the War:
The official reason for the Einzbern Master is as ever the Root, but the actual mission he was given is to secure true immortality for Jubstacheit, whose elixirs of youth are growing less and less effective. His own, secret objective is close to that -- immortality for himself, since he has realized his own limited lifespan during his preparations for the war. It needs to be a kind of immortality that will enable him to escape retribution by the old mage and ideally usurp his position, so he intends to wish to become a True Ancestor or, if that is beyond the reach of the Grail, to became a Dead Apostle Ancestor.

Knowledge of the War: Through Jubstacheit's implanted memories, Octavian is highly knowledgeable about the Grail War and knows many details of past rituals.

Biography:
The fourth Holy Grail War had produced many seeds for the future. The use of a proxy by the Einzbern family that would have been successful if not for their agent's betrayal is all too well remembered by their head, Jubstacheit von Einzbern, even after so many years.  The solution, he reasoned after neither their traditional attempts nor their hired outside agent proved successful, was that they needed someone of similar competence and spirit as the traitor Kiritsugu who was properly motivated and who couldn't be compromised.

Jubstacheit himself was no longer an adequate choice. While still extremely powerful as a Magus, his physical condition had begun to deteriorate as his life-enhancing alchemy slowly began to fail. But with others always failing him, Old Man Acht decided that he would indeed need to take the task upon himself after all -- in a way.

A new homunculus was carefully grown using their best techniques, with the old head of the clan himself as the base
template.

This was Octavian, coined with a complementary set of Jubstacheit's memories -- a perfect replica of the old master in his physical prime. Unlike Illyasviel or her mother, Octavian was not created to be a vessel for the Grail, but rather with a focus on reducing the physical frailty of a homunculus body without compromising their ability to function as a Magus -- all in in exchange for a vastly lowered lifespan: Octavian only has ten years to live, a fact which was kept from him to ensure proper compliance.

As a Magus with the full spectrum of Jubstacheit's knowledge and desires, it was believed that his goals would match those of Old Man Acht and thus the family.  What they didn't account for was the fact that Octavian realized the price his power and comparatively strong homunculus body had, after he had been left to his own devices to prepare for the Grail War.

Possessed of the desire to gain an immortal body beyond the meager life-extending alchemy of the original which couldn't sustain his existence as a homunculus, Octavian began to plot treachery -- and a way to exact vengeance upon the man who created him as a mere tool. He played along perfectly from that point on, since the only moment he truly needed to deviate from the intended plan was once the power of the Grail was within his grasp.

Having been created fully formed and with a complete personality and set of memories corresponding to Jubstacheit, he has spent his first five years  preparing himself for the Grail war, putting together his own mystic crest (he can't use Jubstacheit's), crafting the Mystic Code of Potentia Iuppiter et Neptunus, brewing various alchemical extracts and making preparations for the summoning of a powerful Servant.

Quality of Magic Circuits: A

Tank:  A

Command Seals:
His command seals cover his chest and form an intricate hermetic weave of symbols.

Magecraft:
Octavian is studied in the common forms of magecraft; he has used his five year preparation time to realize the skills in alchemy and hellenistic-style  goetia implanted in his memory and prepare his magic crest and circuits accordingly.

His elemental affinity is to Lightning and Water.
Octavian is capable of transplanting Command Spells via the brute force method.

Mystic Codes:
Potentia Iuppiter et Neptunus - a silver crest usually attached  to his tie. Upon activation, Octavian attracts any water in his immediate vicinity and causes it to form a globe around him. It will automatically light up with a powerful electric current if Octavian is attacked. The lightning-effect may be kept up continuously if so desired, but it uses up a lot of energy. The Code also has an attack component -  the Potentia Shield may shoot out sudden bursts of water and use this to send its current into the target. The water used splashes to the ground and is recollected via the initial attraction effect. While highly damaging and debilitating against those who would attack him who aren't resistant to lightning, it doesn't grant much actual protection.

Magic Crest: A tome writ in alchemical mercury

Non-Magecraft Related Skills:
As a 'perfect-bodied' homunculus, Octavian possesses the physical prowess of a professional athlete. Combined with classical schooling and centuries of implanted experience, he is  something of a renaissance man, though he lacks the vastly deeper sort of specialized knowledge more common in the modern day.

Octavian carries a sword-cane that he alchemically enhanced for extra sturdiness and cutting ability.

Fluff:
Octavian is highly inept when it comes to modern technology and inherited an aversion to it from Old Man Acht -- which is precisely why he insists on using it as much as possible. He can and will sit for minutes to send a short text message, uses two fingers to type on a super-expensive modern computer and probably uses Internet Explorer for browsing, horror of horrors! (Being a mage who enjoys his secrecy and strange formulae, however, his passwords at least are highly secure.)

Utility: Unless perusing and creating alchemical implements  for his magecraft counts, the only other thing of note are the financial resources and manpower of the Einzbern family backing him (which, if his traitorous intent is ever revealed, would immediately turn against him).

Combat: Expert fencer.

Extra: Anything you would like us to know about them?

What are you looking for in a Servant?: what kind of Servant are you hoping for? A Male Saber, or a female Caster? Someone specific for Canon or someone completely new?

I'm looking for someone new primarily. If canon, a writer with thorough familiarity with the character and mythology behind them to keep a sense of accuracy would be good.

Einzbern has been fond of servants with straightforward combat ability, which seems like a good theme to continue and a decent bet combined with his magecraft skill, savvy and knowledge. Summoning Berserker would be too over the top for a Magus already on the high end of things, but a Saber-class Servant could be good. Maybe an Archer. Someone who can put on shows of force whilst leaving the finesse and subtleties largely for their Master to handle. Any gender works.

Octavian is likely to treat his Servant differently depending on who they are and what the most effective means to approach them would be, but outside of particular extremes that  need a different approach, his attitude would largely be distant and professional, expecting orders to be followed without fuss but also keeping them within reason.
Now this is the Law of the Jungle-
as old and as true as the sky;
And the Wolf that shall keep it may  prosper,
but the Wolf that shall break it must die.

-Rudyard Kipling, "The Law of the Jungle"
O&O

Tokyorose627

Yes VonDoom your Master is accepted. Lol

Great job so far, can’t wait to see what others got! :D

Ieatcookies

Great character VonDoom!
Question: I have this nifty idea that maybe I could make Semiramis a Master instead of a Servant, with the background of her having won the last Grail War along with her Master at the time and thus her wish of reincarnation being granted. Would that be allowed?

Tokyorose627

Quote from: Ieatcookies on October 11, 2018, 10:14:10 AM
Great character VonDoom!
Question: I have this nifty idea that maybe I could make Semiramis a Master instead of a Servant, with the background of her having won the last Grail War along with her Master at the time and thus her wish of reincarnation being granted. Would that be allowed?

I don’t see why not, however there will be some obstacles she’d have to get around; for example, if she’s reincarnated does her new body still retain her old memories?

Ieatcookies

Quote from: Tokyorose627 on October 11, 2018, 10:51:03 AM
I don’t see why not, however there will be some obstacles she’d have to get around; for example, if she’s reincarnated does her new body still retain her old memories?

Yes, old memories and personality but obviously not the same powers she had as a Servant. A bit of magic and poison knowledge and whatnot, but definitely nerfed.

VonDoom

Quote from: Ieatcookies on October 11, 2018, 10:14:10 AM
Great character VonDoom!
Question: I have this nifty idea that maybe I could make Semiramis a Master instead of a Servant, with the background of her having won the last Grail War along with her Master at the time and thus her wish of reincarnation being granted. Would that be allowed?

Thank you.

I was working based off of the idea that the last war ended the same as Fate/Zero, with their fancy hired help screwing it all up for Einzbern. I can change that to accommodate, of course, though if I might offer an alternative? If I'm not misremembering, the Heroic Spirits are freeze-frame copies of their peak as heroes, right? So perhaps this could be the mortal reincarnation of her actual self?
Now this is the Law of the Jungle-
as old and as true as the sky;
And the Wolf that shall keep it may  prosper,
but the Wolf that shall break it must die.

-Rudyard Kipling, "The Law of the Jungle"
O&O

Zaer Darkwail

Quote from: Ieatcookies on October 11, 2018, 01:12:47 PM
Yes, old memories and personality but obviously not the same powers she had as a Servant. A bit of magic and poison knowledge and whatnot, but definitely nerfed.

So more and less a modern magus with some old tricks on their sleeves. Anyways send my both servant and master concepts to Tokyorose for approval.

Tokyorose627

Quote from: Zaer Darkwail on October 11, 2018, 01:31:45 PM
So more and less a modern magus with some old tricks on their sleeves. Anyways send my both servant and master concepts to Tokyorose for approval.

Thanks for sending it in Zaer, just remember I’m only looking at the Masters at the moment, once again. Once everyone’s Master sheets are ready they can look at the suggestions that people put down, so that servants can be made accordingly.

Thank you.

Zaer Darkwail

Here comes my master (approved);

Name(s): James "Booty" O'Riley

Gender: Male

Age: Unsure, past thirty for sure

Nationality: American Irish, Chicago

Personality: Confident, easy going and keeps his cool. But he has quiet and deadly temper which he displays when he surprisingly suddenly with smile breaks your fingers if you offend him (as example). He acts like a gentleman on surface, but in truth he is not and more discreet manner does ungentleman things with ladies. A scoundrel at heart and street rat.

Appearance: Looks like in above pic; eye patch, well dressed, smells faintly on cologne (and high quality cigarette) and has deep charming voice.

Casual clothes: James never dresses casually willingly, he dresses always on suit some kind. But if he has to go under cover, he prefers simply worn gray coats or dark cotton hoodie and jeans.

Objective for the War: He has been recruited to the war by one mage family which primary candidate got already killed (and happenstance he inherited guy's command seals somehow), so he presents them out as business deal. He is followed by member of the family who also helps educate him how to use magic. By contract he fulfills family's wish than his own.....but may tempted to give it a go on whim.

Knowledge of the War: Heard rumors of it before, but no in depth knowledge nor history (not from magus family, a foundling).

Biography: Born in Chicago around over thirty years ago, his mother was hard working stripper and his father was alcoholic career criminal who beat his mother and him as kid. Father dealt with drug trafficking and got caught and arrested, mother married to nice local guy who ran a store and quit on stripping business for him, but when James biological father got freed from jail he went and killed his mother and his new stepfather....and as young kid he avenged his mother in shooting his father on the back and police arrived on the scene.

He was send to foster home for troubled kids as entire affair traumatized him, he did not get along with staff nor other kids and he ran into streets and then lived as young growing criminal street rat for several years, forgetting even passage of time as he got involved in heroin and addicted to it for several years until he went through rehab program in prison. He lived life as hot blooded young gangster and was involved in smuggling and piracy in local waters, thus his nickname 'booty' comes from; pirate's booty. But he got caught and in prison he got time contemplate his life and he then wanted start new leaf.

So after prison he opened a gentleman club and bar known as Midnight, but you can move guy out from street but taking street out of him is different. As he got involved in more discreet criminal activity in illegal gambling and fencing stolen goods. Suddenly his arm burns and there command seals appeared and it took just couple days a magus family locate him and then tell about what he is about get involved in. Despite complete absence of magic and magecraft education, his irish roots somehow are likely related to one ancient magus families and it carries potent lineage.

Quality of Magic Circuits: One top tier ones, both his parents were descendants of old magus families albeit their magic remained unawakened (unknown family origins in father's side, a celtic rooted lineage in mother's side). However he had no education as a mage. In essence he is non-homonculus mana battery for magus family who hired him.

Tank: +A

Command Seals: Command seals are located in right arm and look this.

Magecraft: No magecraft, he is under education at moment and considering his lineage was analyzed to be celtic in origin so his magecraft studies have shifted to pagan rituals and runic magic. He has lots untapped potential and he can improvise bit with varied results on fly.

Mystic Codes: None.

Magic Crest: His magic crest is located in his chest and he has dark runic tribal tattoo in his chest which semblances the magic crest underneath it. However he haven't tapped into any native/genetic granted spells yet as he has only recently awakened as magi.

Non-Magecraft Related Skills: Street Wise, Information on criminal underworld and operations, can drive cars and motorbikes fast

Fluff: Skilled bartender, can dance irish dances (taught by mother in his youth) and knows how to gamble (cheat)

Utility: Can identify drugs easily and other illegal substance and products (and administer them properly), can rig vehicles (sabotage) and break and entering to most places. Also he knows how to sail and operate boats. Knows smuggler tricks.

Combat: Knows street unarmed fighting techniques, is good marksman with hand held guns

Extra: He lost his eye not on a legendary fight (despite the claim) but rather on bad heroin trip where he punched accidentally on his own eye with drug needle and ruined his eye. It got infected and eventually got fully removed and now has glass eye wit jolly roger on it in place underneath the eye patch.

What are you looking for in a Servant?: Canon or Original are fine, no specific class but must be female.

Tokyorose627

We have a great cast so far folks! Another person will be posting their Master soon on here, and then we’ll have three Master slots left! Soon after, we can all start to collaborate amongst one another to make servants that can be fun, as well as fit some of the likes and suggestions that others have made! :D

BlackLightning


Name(s): Izumi Ryuuji

Gender: Male

Age: 25

Nationality: Japan. Through and through

Personality: Calm, Cold and calculating....at first but surprisingly kind inside.

Appearance: Same as picture most of the time

Casual clothes: Same as picture

Objective for the War: Stopping the war once and for all... Or at least getting it away from those with ill intention from using it.

Knowledge of the War: Taught about it since childhood.

Biography:
Ryuuji was born of a largely normal single-parent household… at least for the most part of his early childhood. It wasn’t until his entry to middle school that his mother decided to tell him that they were someone capable of using unusual power called Magic. Moreover, she found that Ryuuji had actually inherited the magic circuits of both side of his parents, thus she began to teach him on how to make use of it.

Soon enough, it was apparent that Ryuuji proved to be quite a prodigy at magic, especially on sensing and transferring magic power to objects. While not exactly a born genius, he made up the difference with dedicated practice and imagination which pleased his mother to no end. Moreover, he seemed to have inherited his father’s, at least according to his mother, passion for upholding justice.

Unfortunately, his mother’s life was cut short when she was caught in a drive out shooting incident by a terrorist group when she was doing what was supposed to be a regular weekly shopping. Moreover, according to eyewitness, which he later altered their memory of the event, she had actively tried to protect the people around her using her magic but even she couldn’t defend against 8 gunmen by herself. However, with her effort, she did incapacitate 3 of the terrorists before the cops arrived.

It was during his mother’s funeral that an agent from The Clocktower came to meet him with an invitation letter with an offered opportunity to further his magic study. According to the agent, both of his parents had been a researcher of some renown for the organization before they decided to move to Japan before he was born. After careful deliberation, Ryuuji decided to take the offer and with the asset which his mother had left him, he set out to England.


His time in England had been largely peaceful, filled largely with trying to improve his magic skill and absorbing any knowledge available for him. It was also there that he found out that he was a VERY distant relation to the Tohsaka family which explained his talent in magic flow and transferring of magic power.  Moreover, he also found that his parents had left a legacy of their work at the Clocktower.

Using the research papers left behind by his parents, Ryuuji managed to synthesize his own custom made sword: A single-blade sword, nearly 60 cm long made of magic alloy metal and most importantly, it had been made to work in synergy with his and ONLY HIS magic while to other’s hand, it would be no different than a normal sword.


His peaceful days were interrupted when he caught wind that the Holy Grail War was to start again in Japan within a year’s time. Remembering his mother’s tale of the war, he decided to throw his name into the participations list. Once it was approved by the Clock Tower, he booked the first flight to Japan available and made his way there for an early preparation.

Quality of Magic Circuits: A Rank. He inherited his both of his parent’s line high quality of magic circuit.

Magic Knowledge Level: Intermediate. Due to his years of learning and practice, he has no problem with most basic spells and some intermediate ones.

Tank: A. While his mana tank wasn’t especially massive, he has more mana capacity than most average mages.
Command Seals: His command seals look like 9 flower petals in a circle located on his right shoulder blade. Every time he uses one, 3 of the petals disappeared in clockwise direction.

Magecraft: He primarily specializes in imbuing magic in objects and being of a distant relation to Tohsaka, his signature magic was of course, the Jewel magic. Accordingly, he was also skilled in elemental magic. However, his magic style was quite different from typical Tohsaka family mages as instead of shooting the jewels like bullets, he would embed them into his special-made blade to enchant it with them. For example, if he embedded a fire element imbued jewel into the sword, the blade would take the fire’s property and allowed him to either fire it toward the enemy or use it to enhance his melee attacks.

Other than the Jewel magic which was form of Flow and Transferring of Power, he was skilled in Material Transmutation, Minor mental interference magic as well as some basic knowledge of Alchemy.

Mystic Codes: As expected, Ryuuji uses jewels to store his spells and magic. Moreover, his blade was actually created with Alchemy in order to be able to work in synergy with his jewel magic.

Magic Crest: He has basic strengthening spell engraved on his blade and all over his body. While the latter wouldn’t really protect him from attack spells, it did give him better physical ability than normal person.

Non-Magecraft Related Skills: 
Fitness: Ryuuji is physically extremely fit and had put on effort to keep his physical ability in tip-top shape.

Fluff:
Cooking: Ryuuji CAN cook for himself. While not quite good at it, he wasn’t terrible either… largely due to having to cook for himself when living by himself.

Knitting and sewing: Believe it or not, he knitted his own scarf for winter. He also sewed his own clothes instead of buying ready-made.
Soccer: In highschool, he was part of the soccer club. His team had went all the way to the national competition 3 years in a row and championed in 2 of them.

Utility:
Modifying cars: He joined street racing once in a while to earn some money. Made quite a name for himself in that community.
Hacking: He was a quite skilled hacker. While he wasn’t good enough to hack using only a mobile phone, breaking through a run-of-the-mill company’s security was certainly possible.

Combat:
Swordsman: Ryuuji was highly skilled in sword, enough to be considered as Master Swordsman.
Hand-to-hand combat: Ryuuji is physically very fit and has black belt on Karate, Judo and Taekwondo.


Extra: Ryuuji is quite terrible at housework… rather than NOT knowing how to do it, he simply doesn’t do it often enough. Meaning, his house is a mess.

What are you looking for in a Servant?: Obedient. Ryuuji has no desire on having to “subdue” his servant. As far as he was concerned, having to fight his enemies are troublesome enough, an unruly servant was just too much trouble to deal with.

Tokyorose627

Thanks for posting your Master BlackLightining!

As a note to everyone that has made their Masters, or still thinking about making theirs soon, I would like to note that our Master pool is good so far, however there doesn’t seem to be much variety in the case of personalities or characteristics. I encourage all to be creative with your characters, go wild (but not too crazy lol) with your Masters and their prospect for the war. Do they have an obsession with the Grail? Do they wish to take down a certain mage family? Revenge on the world for wronging them in some way?

Think of characters, for example, like Shinji Matou from Stay/Night or Ryuunosuke from Fate/Zero; characters that have their own personal but demented way of looking at things. Now your character doesn’t have to be like that, I’m just saying use those as a basis to think of amazing interesting Masters for this Grail War. It’s no fun when all the masters are just simple humans with normal stakes and modern sensibilities, right? XD

Zaer Darkwail

Well, my char got modern outlook but he is also complete outsider to 'magi culture' itself so he is that regard clueless sort. But he has otherwise street wise and experience about life itself, born and lived as poor and suffered heroin addiction and done some terrible things as criminal/pirate. Also his childhood was not easy one; forcing watch as father beat him and mother and then later father kill his mother and step-father and then in turn kill his own father. So he has fucked up life but he has come through it all alive and looking fine but scars are there, hidden under his facade of smart dressing and gentleman manners.

As mentioned he is hired by magus family (sort forceful recruitment as he got command seals transferred on him by whim of the grail) but he may go suddenly solo and own goals in middle of the war if he gets motivated by own pursuit of the grail than be mercenary mana battery (all depending on RP and what servant he gets).

Tokyorose627

Well usually the point is that Masters work towards their own goal, but in your characters case it works. Just depends on what path you want to go down as soon as this game gets going. We have a few more Master slots, and then we can get started in making servants. :3

Zaer Darkwail

Yeah, need bit more masters and variety both concept and gender wise as well :)

Tokyorose627

Quote from: Zaer Darkwail on October 12, 2018, 12:10:33 PM
Yeah, need bit more masters and variety both concept and gender wise as well :)

Yeah we do mostly have male masters, but to be honest it isn’t all that bad. I would like more variety in regards to character backstories rather then all just be good natured heroes.

But we’ll see!

Ieatcookies

Quote from: VonDoom on October 11, 2018, 01:17:11 PM
Thank you.

I was working based off of the idea that the last war ended the same as Fate/Zero, with their fancy hired help screwing it all up for Einzbern. I can change that to accommodate, of course, though if I might offer an alternative? If I'm not misremembering, the Heroic Spirits are freeze-frame copies of their peak as heroes, right? So perhaps this could be the mortal reincarnation of her actual self?

Yep, exactly the angle I'm going with.

Tokyorose627

Quote from: Ieatcookies on October 12, 2018, 01:53:58 PM
Yep, exactly the angle I'm going with.

Yep baxiscally like that yeah :)

It’s set 10 years after Zero like in the series, but it’s a different Ser of Masters. :)

Tokyorose627

And here’s our Priest who shall watch over the war, played by myself, and VonDoom who has agreed to help out. Thanks VonDoom!

As well, this version of Kirei may be a bit different then most of you know him as...

————


Name(s): Kotomine Kirei

Gender: male

Age: 34

Nationality: Japanese?

Personality: A pious priest who oversees the Grail War and protects those who fall victim to it.

Appearance: A tall man with dark hair in a priest's uniform.

Casual clothes: -

Objective for the War: ?

Knowledge of the War: ?

Biography: ?

Quality of Magic Circuits: ?

Tank: ?

Command Seals: Now why would a priest have those?

Magecraft: None, of course!

Mystic Codes: -

Magic Crest: -

Non-Magecraft Related Skills: preaching, reading Latin, raising orphans

Utility: ?

Combat: church-sanctioned and equipped to deal with rogue mages.

Extra: Rejoice, for Kirei is here!

What are you looking for in a Servant?: The best qualities.

Ieatcookies

Nice, we have Kotomine too. Sent tokyorose my master sheet yesterday over PM, should I post it here too?

Tokyorose627

Hey cookies! I actually haven’t read over your sheet yet. I will right now though!

Ieatcookies

Quote from: Tokyorose627 on October 13, 2018, 12:47:08 AM
Hey cookies! I actually haven’t read over your sheet yet. I will right now though!

Thank you Rose and thank you for the idea! To be noted that I will be playing Semiramis as a Master and not as a Servant!

Tokyorose627

Quote from: Ieatcookies on October 13, 2018, 01:36:43 AM
Thank you Rose and thank you for the idea! To be noted that I will be playing Semiramis as a Master and not as a Servant!

No problem!

Revelation

Definitely interested and lookin' to reserve a spot, just don't have time for making a character tonight. Already fell asleep once in my chair earlier!

Tokyorose627

Quote from: Changingsaint on October 13, 2018, 02:00:33 AM
Definitely interested and lookin' to reserve a spot, just don't have time for making a character tonight. Already fell asleep once in my chair earlier!

No prob, you got time! :)