Pile 'o Loot - Marauder13's Plot Ideas (M seeking F)

Started by marauder13, June 12, 2013, 07:01:00 AM

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marauder13

Greetings, and thank you for stopping by and having a look at this thread. There are a few little things that I will clear up here before getting into the good stuff.

Currently seeking a few new games.

1) If anything listed here takes your fancy, please send me a PM about it, and we can discuss it in greater depth.

2) At this stage, I am only doing Male/Female ideas, with the female character being played by a female member, be they Lady/Legate/Liege. As I get back into the swing of things, I will relax this rule, but for now, I'd like to keep it as it is. No offence is meant to anyone outside of the group listed above who can write realistic female characters, but I need to work on getting rid of the little bias (again/still).

3) I will only play RPs in the forum. I am very happy to communicate through PMs and DIscord, but I wont play RPs via those means. (Unless I know you really well, then I might RP elsewhere)

4) These games are not offered on a first come first served basis. I will look into the prior posts of interested parties, as well as PM'ing, or chatting with, those interested parties to get a firmer idea of how well we will mesh.

5) While these ideas are listed, I may not have the time, nor the ability, to do them all at the same time. So, I may take up one game, and leave the other(s) until my time permits. Anyone who has shown prior interest in a game that I have not taken up because of time constraints will be contacted if the game opens up again.

6) If we start up a PM conversation about any of the games on offer, please try and reply at a reasonable rate. If, without prior warning, you don't reply within a 72 hour period, I will take that as a lack of interest and look at someone else to write with. I have had several recent PM exchanges where other player has not been very prompt in replying to PMs, if they replied at all. If someone can't reply within a reasonable time frame, even with a short message, then it doesn't bode well for when the game actually starts.

7) If you have an idea of your own you'd like to try with me, then let me know. I'm always open to a good idea with the right writing partner.

These ideas are not listed in any particular order, apart from the order in which they pop into my head.

Dark City (Modern/Futuristic - NC/EX)

YC, a woman innocent of the crime committed, or slapped with charge beyond what is reasonable, is set to be sent to "Dark City", the unsupervised prison facility that is the Manhatten Island. She is either dropped off in a special delivery, or is part of a larger regularly scheduled group. Regardless, she is fresh blood for a place that lives by the rule of the strongest rule, and everyone else does what it takes to survive. While she luck out, and find someone, or a group, that will treat her 'well', or will her new life be one of constant terror before some grisly end?

~||~

This is a reboot or different take on an old game, Dark City.

It does not have to follow the exact plot as the previous attempt, but the premise and general setting is what I would like to keep. The exact details of YC, what she did that caused her to be sent are open to discussion. The overall arc of the story is open to discussion as well.


Emancipation (Fantasy - VAN/BON)

Once again, the nation of Seleesia was wracked by another slave revolt, this one more widespread and vicious than the last. But unlike those that happened before, this time the slaves won. Or at least won their freedom. As a result some left Seleesia of their own accord, but many were driven out by the free people who owned them, or benefited from their labours. YC, a slave from birth, who knew nothing else, found herself in a tightly packed wagon heading for the free city of Keffeer and a new life as a free person. Dressed as a slave, being dumped in a place that is overflowing with the recently freed, those living in Keffeer are not all that welcoming to the enforced refugees. YC is dressed as a Seleesian slave, and has been until recently, a house slave focused on entertainment and pleasure. Something she doesn't want to be widely known.

MC, a glass blower, finds YC in some form of distress, and in a moment of indignation over what was happening, saves YC, and offers her an apprenticeship. At the start, he has no designs on her, and sincerely wants to help her live a better life. Along the way, feelings may develop between them. What would happen if he finds out what kind of slave she once was?

Of course, people of Seleesia still come to Keffeer for trade. What if she was recognised? What if her slavery is too ingrained to shake easily, if at all?
~||~

This is a reboot or different take on an old game, Emancipation.

It does not have to follow the exact plot as the previous attempt, but the premise and general setting is what I would like to keep. I would like to explore the impact of the massive influx of ex slaves into a place that is used to seeing slaves, and people owning them, and the chaos that is caused by the situation. Plus, how do the main characters deal with things, particularly their own backgrounds and cultural upbringings.


Take Up Arms(Fantasy - VAN/BON)

MC, a wandering Knight, along with his squire, arrive at a village just as a bandit raid occurs. The pair rush to the defence of the locals, helping to drive off the raiders. During the fight, YC is grabbed, or threatened by one of the raiders, but is saved by the squire, who dies as a result of the rescue. YC is deeply impacted by the young man's actions, and on seeing the Knight, swears to take over from him, to honour his memory. The Knight is very reluctant, as having a female squire is simply wrong, and many will draw the wrong conclusion from the pairing. Eventually, he relents, believing that she does not have the will to do what will be required of her. Her determination finally wins him over, and she formally becomes his squire.

~||~

This is a reboot or different take on an old game, Take Up Arms.

The setting is a fantasy world where gender dictates the types of work someone can do. There is nothing in Law, but custom and tradition are what places the restrictions. So, women are not soldiers, or any other job in that field (short of those caring for the wounded, or 'camp followers'). Again there is nothing in the Law that says they can't.

So, when YC petitions to be the squire of MC, there is a lot of resistance initially, then a lot of pressure put on her to fail, or change her mind. Over time, he sees her determination, and keeps her on, at a significant social cost. Whether they eventually become lovers is up for discussion, but I can also see them gaining their own lovers/partners/etc along the way.

Also, when in her armour, she wont have "boob" armour, nor a chain mail bikini. She will be clad in the same serviceable armour as him, indeed until she speaks or shows her face, none would know that it is a woman wearing the armour. Think something along the lines of Brienne of Tarth from GoT.


Dead Man's Crossing (Modern, Psychological, Horror - NC)

With recent scientific advances, breakthroughs and the odd little bit of cross disciplinary cross pollination, Dr Sebastian Rhys-Hamilton, PhD, had made some startling discoveries of his own that he was investigating on his own, in a quiet little estate close to the equally quiet little village of Dead Man's Crossing. His specific area of research was into the causes and effects of Dissociative Identity Disorder, particular those rare cases where strong empirical evidence supported the existence of multiple entities within the one brain, as if they were completely separate entities, sharing only the same physical shell.

While not a trained medical doctor, his knowledge of pharmacology relating to neural physiology was very up to date, and if certain inferences gained from several different scientific journals were correct, he might have found a way to deal with the greatest single inhibiting factor of brain medicine - the Blood-Brain Barrier. His work load had increased to such a level, he was in need of an administrative assistance to deal with all the red tape and paperwork that threatened to keep him from the actual work he was doing.


But into this quiet part of the world came a young lady, who had up until that time lead a rather sheltered life, experiencing her one last time of freedom before immersing herself in the trials of adult life - either entering University, or fresh from University and before finding herself a job and career. But as she neared the village, her car broke down, and from a combination of pride, and lack of planning for such an event, she is stranded until she can raise sufficient funds to pay for the repairs.

~||~

This is a modern take on the old tale of Jekyll and Hyde. The good doctor will take a liking to the young lady, offering her some employment to raise the funds to get her car repaired, while treating her with respect and courtesy, even though she will be residing under the same roof as himself. The chance of some romantic interest between them exists, but that can be developed independently through the course of the game.

However, his "Hyde" is released when an experiment fails, without any apparent issues or problems. Hyde, however, does take an interest in the young lady, and will corner her, and seduce her rather roughly, or just outright rape her. Hyde will continue to seek her out, enjoying the sexual interludes with her in a very forward, aggressive manner. The doctor will not be aware of the times when Hyde is loose, and all memories and personality of the two individuals will be completely segregated.

As you can guess, this will be a NC Game, but a lot of the detail will be hashed out with the interested writing partner.


Changes (Transformation - NC, Ex)

This idea was done in a previous game, and it is something I would like to try again.

Biotechnica was a company that was leading the pack when it came to genetic ways of dealing with medical conditions. Focusing on Cancer, and life threatening congenital diseases, it had made leaps and bounds in the practical application of gene therapies in numerous medical fields. Of course, there were boundless myths, conspiracies and nasty tales over how the corporation managed to get ahead so quickly. Illegal testing, corner cutting and bizarre experiments were the talk of the internet and main stream media.

Yet there was very little legal action against them, and what did make it to court was dismissed rather quickly. But Biotechnica had engaged in some less than legal activities, but managed to keep them quiet through the careful use of their genetic manipulation technologies.

But when one nosy woman pushed too hard, and threatened to expose a damaging bit of information, she was kidnapped and subjected to the ultimate field experiment; a simultaneous treatment regime that would result in a complete body transformation.

~||~

The main elements to be explored is the effect on the person transformed. Their body will be radically changed, and would give them a massive change in perspective amongst other things. For example, seeing the world from a different angle due to a height change. The weight difference on her chest due to a change in breast size. The different centre of gravity. How the length of her limbs would take getting used to. Then there would be the getting used to looking different and being treated differently.

Finally, there will be the effects of tweaking done by my character from time to time. Of course, being in a younger body, there will be the effects of recent puberty hormones racing around her body too. While there will be sex based themes in the mix too, it will be more involved that just enjoying a young, nubile body that has been fine tuned for the man's pleasure.


Where did it go? (Amnesia, Slave training - NC)

A man, driving down the road at night, encounters a woman staggering along the road, clearly injured in some way or other. He stops and offers his assistance to the stricken woman. She accepts his help, and on the way to the hospital, she asks who he is, and where they are. The doctors see to her immediately, finding out she is an amnesiac with no recollections of who she is, where she is or what happened to her. When the doctor asked what his relationship to her was, he blurted that he was her boyfriend. She was released into his custody after a few hours of observation, with recommendations for followup examinations and treatments to help get her memories back.

On the way home, when she asks if she was his girlfriend, he smiles and tells her "No. You're my slave."

~||~

With this plot, eventually she would start getting her memories back, which would be the source of some conflict between them. By the time she starts to remember, she would be settled into her role as his slave. Her background can be worked out between us, or can be created on the fly. Was there a connection between them before hand, and he is taking advantage of her for his own reasons? She might be a complete stranger.


Tables Turned (Power change - NC)

There are three different variants on this idea, each will be listed separately.

1) The fellow is an assistant to a high powered woman executive who either is a complete bitch, or puts on the facade of one, so she can compete with the men on the same level as her. She gives him little credit for his work, makes him run menial errands, and basically treats him like shit. Further, no one believes him when he brings it to the attention of management, claiming he is a pussy not being able to do 'a woman's job'. One day, a nugget on information drops into his lap that would ruin her career, reputation, and have an even chance of throwing her in jail. Armed with the bit of info, he turns the table on his boss, blackmailing her into being his own little fucktoy.

2) He has hired on to the staff of a wealthy woman, who spends her time socialising when she's not holed up in one of her many properties around the country. She has little regard for the staff, treating them like animals that understand her orders. When the two of them are alone on one of her estates, he gets back at her by taking her hard and rough. Shocked by the activities, she doesn't carry through with the threat to punish him, which he interprets as she liked it, and was willing to do it again. he continues to use her as his personal pleasure thing, ignoring her arguments and telling her how much she actually likes being his play thing.

3) He is a captive warrior who was sold into slavery, ending up on the working estate of a woman of means. She is haughty, making it clear that she is the Gods' gift to men, and none of them are worthy of her. She doesn't even think of the slaves as being human. When the estate is attacked, during the confusion, the slave rescues his mistress only to make her into his slave. They stay on the run for a while, as he teaches her to be a proper slave, eventually collaring her and having her marked as a proper slave.

~||~

The time taken before the change in circumstances can vary depending on the discussions with the other player. It could happen soon after the game starts, or the circumstances can be played out for a while, to make the transition more powerful for both of the characters.

In all these scenarios, the women are intelligent, strong willed and not ready to give up without some resistance. The main focus will be on the reactions of the women to the loosing battles they fight, and the eventual acceptance of their new place. I don't see it as being a swift process, even if they are doing what they are told to avoid serious repercussions, actively hating what they are doing as they go. The men wont necessarily get their way all the time, as there will be events that arise to make life more interesting for all.



Sorry, you're who? (Celebrity - VAN)

Clayton Briggs lives in one of the many apartment complexes in New York, and is an otherwise normal Joe. He has a full time job, social circle that keeps him sane and enough hobbies to keep him entertained. The apartment next door has been for sale for a while, but in recent days, it had been sold.

To the current Celeb-du jour. The woman, who could be a singer, actress (TV/Movie), TV host/presenter, social media personality etc, has moved into what is hoped to be a quieter part of the city in an attempt to cut down on the insane publicity she manages to attract. She is used to people knowing just about everything about her, including the last thing she ate, when she encounters her neighbour who has no idea of who she is, she is shocked and genuinely doesn't believe him.

~||~

I like the idea of someone who hates the publicity they have, still likes the idea that they are known by everyone. But when they encounter someone who doesn't know them, nor cares about their fame, that a friendship has the chance to develop between two people. Just seeing how they cope trying to be friends, or maybe more, while their individual social circles react to their relationship, however is takes shape. Add in his family, her manager(s), agent(s), her fans, paparazzi, etc, stir and let settle to see what comes out of the mix.

I'd prefer a fictional celebrity, and reason for being one, rather than using an actual personality. I feel that it makes it easier to RP, without even a subconscious comparison between the real and the game version.



The Cost of Roadside Assistance (Kidnapping, Road travel, power difference, age difference - BON, NC) ***Taken***

YC and her boyfriend, are travelling to the Rockies for a ski holiday before starting/resuming university studies. The Boyfriend's car is rather unreliable, and in a growing snowstorm breaks down completely. There is no cell phone signal, and it is getting dark. On the other side of the road, lights fill the darkness, and the boyfriend (possibly with some persuading), flags down the semi trailer and asks the driver for help. Reluctantly, he offers to help. On his return (having to turn the rig around and come back for them), he finds that the car is beyond his capabilities to repair, and offers them both a lift.

Once in motion, and seeing what YC looks like, he lets them know there is a price. He gets to have sex with her.

~||~

This scenario will most probably be NC, however YC may agree to it, whether she actually likes the idea to start with or not. I see him as being rough/aggressive with her when he gets his payment from her. The outcome of the event is that the boyfriend is left somewhere, in some to be determined condition, and YC remains as a travelling fuck buddy, willing or not.

Options include bondage, exhibitionism, voyeurism, public nudity/sex, sharing, multiple partners, etc. The smut to plot ratio on this will be higher than normal, but I am happy to explore character development brought about by this situation.



Taste the Experience (Aphrodisiac, Young male & older female, D/s - BON)

Your typical teenage nerd (16 ~ 19) with a crush on the next door neighbour in her mid 30's. After stumbling on a formula for a potion that will make the drinker have an uncontrollable lust for the maker, in a moment of naivety, he tracks it down, follows the instructions, and slips it into a drink. Once it is consumed, the victim wants nothing more that to be sexual with the younger lad.

~||~

The potion is a one off plot device to get the pair together. He is all for it, and for her... you decide how eager she is. But, she can't deny he gets her aroused like no other, and for a few weeks, she can't help but answer to that call. She has no idea he has done anything, and in time, the effects will wear off, and it will be fully her choice as to what happens after that. He is either a virgin, or very inexperienced, and a bulk of his knowledge on matters of sex come from a huge porn collection gathered from the internet. Because of that, he will be a bit rough, and self focused initially, but he is not completely oblivious to her and giving her a good time too.

I'd like to explore the outwardly taboo relationship the pair form, as she desperately seeks to get her needs met, while not letting anyone close know about the relationship. How does she react to what is happening? How does she rationalise it? Does she fight it, or go with it? Along side will be his adjusting to having a sexual relationship, one where he feels he has some power over her. Does he push it further, tone it back? Does he regret what he was done? Does she see the sexual attraction as something more, the start of an actual relationship? What about dates, little gifts from her beau? She gives him great sex (and gets it too), but does she want more from him.

He will be caucasian, with specific elements tweaked to make him appealing to the other writer, but the sexy neighbour can be of any ethnic or cultural background. She can be married, separated, divorced, possibly have kids (16+) that stay with her, or visit. Other possibilities include religious or cultural influences that make the kind of relationship they have uncomfortable or mildly taboo. Friends, family (both sides) and other interested parties can be included to make their relationship a little more dramatic, exciting and fun.

I would like there to be a male dom/female sub element to the game, even male master/female slave. Which ever type of dynamic they have will be consensual, along with the actual kinks they engage in. I am fairly flexible in what can come up in this game, so if there are any specifics you would like to see, let me know.

Other options can include snooping friends, other parties who are interested in getting to know either party intimately causing jealousy, or concerns about being discovered can also come into play.



The New Neighbour (Single mother in a new place - Van, BON)

Divorced or widowed, with a teen daughter (16+), YC moves into a fixer-upper as a part of kick starting her life again. The neighbourhood is quiet enough, close enough to what's needed, yet far enough away to give the feel of seclusion. Her neighbour is a man of similar age, long time divorced, and a general handy man for folks about. The previous owner of the neighbour's place used to get him to do odd jobs about the place, so after YC has had some time to settle in, he plans on introducing himself, and letting her know he is willing to lend a hand if she needs it. She will have to pay for materials, and on top of that, whatever she is willing to give for his time. (nothing sexual)

However, the pair find a real attraction for each other, and in time surrender to being lovers.

~||~

Note: The daughter will not be involved in anything sexual that the main characters gets up to. Her presence is a disruptive element only.

This scenario is a reverse of the young people sneaking about without alerting the parents, with the adults trying to keep things under wraps from the daughter. She is of the age where thinking about her mother being sexual creeps her out, and the thought of her dating someone else make her uncomfortable. I see scenes of the daughter telling her mother "you have to be home before 11." along with all the cliche lines a parent would give their offspring when going out somewhere.

Of course, both the adults don't want to upset her daughter, so while giving into their desires, they play along with daughter's 'commands', trying to maintain the overall balance.



More ideas will be added as I get them.

marauder13

#1
This is where game ideas that I am not interested in running are being held. If you find one here that has appeal, then let me know and we'll see if something can be done with it.

S.A.D. (Modern Paranormal, Investigation, Mystery, Action - Any Category)

Journal Excerpt, dated June 1.

Special Affairs Division. Of all the names to give it, that would have to be one of the worse. At least, it was one that would be remembered, if only for all the wrong reasons. While it was originally slated to be a part of the Federal Bureau of Investigations, it was formally made a sub command of the Department of Homeland Security, since some of the threats were of international origin, and unknown to many civilians, under the right circumstances, Agents of that department would conduct operations overseas, much to the annoyance of other Intelligence agencies.

But S.A.D. was brought into being to deal with something that the Government was forced to acknowledge, in a completely black box approach. Increasing number of cases were accumulating that had anomalies that could not be rationally explained, and current methods of investigation and procedural work could not deal with. Essentially, S.A.D. was like the X-Files, except fully sanctioned, resourced and with a clear set of parameters to work within.

We are going after what has been declared to be paranormal entities and practitioners. Monsters and wizards!

But we were all brought together, about twenty of us, sat down in a large room with several tables, and shown the evidence compiled, without any interpretations made by other intelligence or security personnel. The air of skepticism shown by most of those present dissipated while they searched for reasons to explain the evidence given to us. While I looked into the occult as a hobby, even I found it hard to bring my mind around to accepting what I saw, and believing that it was or tampered evidence, nor hypothetical fabrications. Even taking a step outside "known reason" and extrapolating on the shallow knowledge I possessed, some of the crimes were carefully used examples of what could only call Magic.

Further, there were files of several individuals who's activities were not capable of normal humans. Feats of strength, resilience, agelessness and other capabilities that had been meticulously documented that showed individuals of frightening capabilities. It was enough to make several agents go pale when they realized that this was not a delayed April Fool's prank, and the powers at be were deadly serious.

Not long after, we conducted a substantial question-answer session, which seemed to polarize the views of those present, and to use a bad pop culture reference, into "Scully" & "Mulder" camps. Fortunately, everyone kept things civil, but it was clear that there would be some ongoing differences of opinions and methods of resolution of the unknown elements of the cases and individuals concerned.

But within the next few weeks, we were going to be assigned our official partners, and then let loose on the case load that we had inherited.

~||~

While there is no real plot attached yet, there is plenty of scope for what can be done, to who, with what, etc. The category will be Human Freeform - whatever, all depending on the exact nature of the missions and the desires of the other writer. Yes, there will be supernatural, but to start with at least, both characters will be stock standard humans; no paranormals (Angels, Demons, Vampires, Shifters, etc). Though if that remains true will be dependent on what happens in game.


Out of the Ashes (Post Apocalypse, Low Fantasy - UN)  ** Work in Progress **

The Final Battle between Good and Evil has been and gone decades ago, leaving the world in a right mess. The upper echelons of both sides have pulled back to lick their wounds and work out what's happening with the survivors. The locals are doing more or less the same. But where there were great perils and threats, now there are smaller perils and threats; remnant bands of orcs and humans who threw their lot in with the Dark Lord, the occasional settlement with grand ideas of rulership, natural disasters that no one can avert any more, and so on. Much of what made life easier has been lost, many of the magics and magical items are fading and failing.

Allies of the times, Elves and Dwarves, are seen to be myths having not been seen since the end of the wars, and if they possess any knowledge, they are not sharing it with their old allies.

Into this we find two humans who share a common goal - to find the lost lore, try and understand it enough to recreate it, and bring about another less arduous time for their fellow men & women. Why they have this desire will be figured out closer to time, and they can be anything that feels right. A smith who dreams of the wondrous machines that created the devices that made life easier, a savant who longs to know more of the way things were, a merchant who sees a market to dominate, even the farmer's child who is just plain curious and adventurous.

~||~

The characters can start in a big city, a tiny village or somewhere in between. Whether they know each other before hand, or meet by chance and set out together, it doesn't really matter that much. But they will encounter troubles, dangers, help and hindrances wherever they go. I want them both to be human, and not to have much specific knowledge about what they are looking for. This is definitely a collaborative effort, so my partner will have to add to the tale, in the form of items to be searched for, troubles to over come and creating the world where the story is set.


Divine Calling (Low/Middle Fantasy, Adventure, Humans - UN)  ** Nothing to see yet, sorry **

Under Construction. Please come back later for more details


Mage The Ascension (Old World of Darkness Fandom - UN)  ** Nothing to see yet, sorry **

Under Construction. Please come back later for more details



marauder13


marauder13

18 July 2013
- Updated original post to show taken ideas
- reserved a few posts for active games and other information

marauder13

14 January 2014
- Updated original post to show taken ideas


marauder13

28 February 2014
- Updated game status
- Added place holders for further ideas

marauder13

9 March 2014
- Added more idea place holders
- Fleshed out one idea a little more. Not quite happy with it yet.

marauder13

10 Oct 2014
- added three more ideas
- updated general details

marauder13

12 Oct 2014
- updated overall status
- updated specific game changes

marauder13

21 Sept 2016
- blew lots of dust off the thread
- updated overall status
- updated specific game changes
- added new game ideas

marauder13


marauder13

23 Nov 2017
- update status due to craving.
- general tidy up of other ideas.

marauder13

4 May 2023

- performed archaeological level operations to unearth the thread
- moved ideas not currently interested in into their own section
- added ideas - Dark City, Emancipation and Take Up Arms