Star Wars: Rebel Special Forces [Star Wars Core Revised]

Started by PhantomPistoleer, February 01, 2017, 10:51:42 PM

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PhantomPistoleer




HERETIC ONE: REBEL SCUM




This is an interest thread for a Star Wars Core Revised roleplaying game set during the Rebellion Era.

Classes in the Rebellion Era

You are a SpecForce Commando for the Rebel Alliance.  You have been trained to go anywhere at a moment's notice, to use whatever equipment is available, and to improvise as the situation warrants.  Your mission profiles include covert operations, sabotage, assassination, courier duty, counterintelligence, scouting, reconnaissance, first strike, and search and rescue.  You make do with what the environment provides and operate with little supervision.

It isn't unusual for a SpecForces unit to consist of a number of specialists.  While each team member is trained for combat, he or she usually has a secondary skill set.  These skill sets include pathfinder, urban guerrilla expert, wilderness expert, technician, infiltrator, heavy weapons specialist, medic, communications, pilot, translation and negotiation, supply acquisition specialist, and computer expert.

Players will use gestalt rules to combine standard classes to create their characters.  This means that characters gain the benefits of two standard classes at each level, and take the better of the two overlapping aspects.

Force Users in the Rebellion Era

When the Empire assumed control of the galaxy, it dismantled the Jedi Order and drove surviving Force-sensitive individuals into hiding.  Those capable of wielding the force are exceedingly rare during this era.  The Rebellion Era Sourcebook states that players can begin play as first level Force Adepts or become Jedi Guardians at second level.  These options are not available in this game.

Species in the Rebellion Era
"The Empire fostered an ongoing campaign to deny alien species their rights and freedoms.  Humans were looked upon as the favored species in the Empire--as long as those Humans followed Imperial law and pledged their lives to the Emperor's New Order.  Most members of an alien species were denied privileges and reduced to second-class status.  Some species, such as Wookiees, were enslaved and outlawed as dangerous in most Imperial-controlled regions.  While life was somewhat easier away from the Core Worlds, the Outer Rim also provided the secrecy the Empire needed to turn whole planets into labor colonies toiling to maintain the Imperial war machine.

"Because of these abuses and atrocities, many alien species joined the Rebel Alliance.  From free Wookiees such as Chewbacca to the bulk of the Mon Calamari species, individuals and entire civilizations rose up to protest and eventually revolt against the tyrannical Empire.  In the Star Wars saga, free Wookiees in this period are rare, and Ewoks aren't "discovered" until the time of the Battle of Endor."  Rebellion Era Sourcebook, p. 4-5.

Character Creation
  • Rules:  All characters will be built using Star Wars Core Revised rules available at https://drive.google.com/drive/folders/0B-4cVOViLYiAMmhPT0JycldxOEE.
  • Level:  All characters start at first level.
  • Attributes:  All characters will use a 30-point buy.
  • Classes:  Characters may only choose non-Force classes.  Additionally, characters are to be built using gestalt rules.  Players are encouraged to communicate with other players to better complement one another on the battlefield.
  • Species:  Characters may choose any species discovered or not extinct at the time of the Rebellion Era.
House Rules
  • Skills:  Characters gain an additional +8 skills at first level and an additional +2 skills per level.
  • Perception:  The Spot and Listen skills are combined into the new Perception skill.  All characters may treat Perception as a class skill.
  • Stealth:  The Hide and Move Silently skills are combined into the new Stealth skill.  All characters may treat Stealth as a class skill.
  • Acrobatics:  The Balance, Jump, and Tumble feats are combined into the new Acrobatics skill.  Nobles and Scoundrels may treat Acrobatics as a class skill.




THE EXILED HERETIC Craft: Alliance Transport: Corellian Engineering Corporation YT-2400 Transport; Class: Transport; Cost: 25,000 (used); Size: Small (26.7 m long); Crew: 1 to 2 (Normal +2); Passengers: 6; Cargo Capacity: 100 metric tons; Consumables: 2 months; Hyperdrive: x2 (backup x12); Maximum Speed: Ramming; Defense: 21 (+1 size, +10 armor); Shield Points: None; Hull Points: 120; DR: 10.  Weapon: Laser cannon; Fire Arc: Turret; Attack Bonus: +7 (+1 size, +2 crew, +4 fire control); Damage: 4d10x2; Range Modifiers: PB +0, S +0, M/L n/a.

The Exiled Heretic is a salvaged YT-2400 Transport that was resurrected on a shoe-string budget for SpecForce operations throughout the galaxy.  At present, it has been designated as Heretic One's mobile base of operations.  The crew should be skeptical of the vessel's reliability, as the previous crew suffered total loss of life when the ship's Life Support systems failed during a routine jump through hyperspace.
Always seeking 5E games.
O/O

Hobbes1266


LSWSjr

"The true price of my immortality, has been outliving my children" - Kassey LeHane

http://lswsjr.deviantart.com/gallery/?catpath=/ - the Home of my SFW art commissions
http://www.hentai-foundry.com/pictures/user/LSWSjr - the Home of my NSFW art commissions

Cataclysmic Archangel

Tentatively throwing in interest.  Not 3 hours ago I had the Imperial version of this closed because no one bothered to throw in any character concepts, so I'm starting to get gun shy on star wars games. :/

LSWSjr

Quote from: Arcannyx on February 02, 2017, 05:18:16 AMTentatively throwing in interest.  Not 3 hours ago I had the Imperial version of this closed because no one bothered to throw in any character concepts, so I'm starting to get gun shy on star wars games. :/
Yeah, but that previous game seemed fairly limited with its 'All Human Tie Pilot' cast, this one offers a greater variety of species and classes... even if it does trade my beloved Saga Edition for its predecessor XD

I've also just got my Saga campaign up and running again, if you check the Group Requests thread ;)

Cheers
Rowan/LSWSjr
"The true price of my immortality, has been outliving my children" - Kassey LeHane

http://lswsjr.deviantart.com/gallery/?catpath=/ - the Home of my SFW art commissions
http://www.hentai-foundry.com/pictures/user/LSWSjr - the Home of my NSFW art commissions

Cataclysmic Archangel

Quote from: LSWSjr on February 02, 2017, 05:42:35 AM
Yeah, but that previous game seemed fairly limited with its 'All Human Tie Pilot' cast, this one offers a greater variety of species and classes... even if it does trade my beloved Saga Edition for its predecessor XD

I've also just got my Saga campaign up and running again, if you check the Group Requests thread ;)

Cheers
Rowan/LSWSjr

Honestly, *I* was the one that asked if everyone was a TIE pilot, because I thought it was based off the Wraith Squadron novels.  Blackstone never said that, and the sheet I submitted had no piloting at all.  But I was the only one to send anything in. :(  The last few SW games I've looked into died, in fact; there was another one that was trying to decide between Saga and Fate which I left because I don't like Fate, and that one is 2 weeks (or more) dead on the table also.


EDIT:  As for the other one, I didn't bother looking because 3 months and 60 replies in to the recruiting thread I usually don't bother, as it's already established and I'm left scrounging around for ideas.

LSWSjr

Well I'm keen to get involved in this one, even if it doesn't make it to dedicated sub-forum status ;)

Cheers
Rowan/LSWSjr
"The true price of my immortality, has been outliving my children" - Kassey LeHane

http://lswsjr.deviantart.com/gallery/?catpath=/ - the Home of my SFW art commissions
http://www.hentai-foundry.com/pictures/user/LSWSjr - the Home of my NSFW art commissions

PhantomPistoleer

Quote from: Hobbes1266 on February 02, 2017, 01:47:20 AM
Would droids be allowed?

Yes.  Droids play an important part in Star Wars stories.

I didn't anticipate that anyone would want to play a droid, so I will have to review the rules on droids as PCs to provide a more definite character creation rule.  If you wish, you may submit your thoughts of how to build a gestalt droid.
Always seeking 5E games.
O/O

Hobbes1266

Quote from: LSWSjr on February 02, 2017, 05:42:35 AM
Yeah, but that previous game seemed fairly limited with its 'All Human Tie Pilot' cast, this one offers a greater variety of species and classes... even if it does trade my beloved Saga Edition for its predecessor XD

I've also just got my Saga campaign up and running again, if you check the Group Requests thread ;)

Cheers
Rowan/LSWSjr
Oh? This isn't saga edition? Then I have no idea how to make a character sheet for this, I was going to edit a droid I had made to fit the rules but I don't know if that will be an option.

PhantomPistoleer

Quote from: Hobbes1266 on February 02, 2017, 03:12:23 PM
Oh? This isn't saga edition? Then I have no idea how to make a character sheet for this, I was going to edit a droid I had made to fit the rules but I don't know if that will be an option.

No, this isn't Saga Edition.  I'm one of those weirdos that prefer Star Wars Core Revised over Saga.
Always seeking 5E games.
O/O

Hobbes1266

I didn't know there was a difference. I'll see what I would have to change. D20 system?

PhantomPistoleer

Quote from: Hobbes1266 on February 02, 2017, 03:48:44 PM
I didn't know there was a difference. I'll see what I would have to change. D20 system?

It is like 3.5 D&D.  The only two differences that I am aware of are that armor doesn't increase your AC, but instead soaks damage.  Second is that you don't have hit points, but rather wound points and vitality points.  Vitality works like hit points, and wound points are like hit points below zero.
Always seeking 5E games.
O/O

LSWSjr

Quote from: PhantomPistoleer on February 02, 2017, 04:06:21 PMSecond is that you don't have hit points, but rather wound points and vitality points.  Vitality works like hit points, and wound points are like hit points below zero.
Even after GMing Saga for over a decade, I still prefer how Revised handled health and damage ;)

Cheers
Rowan/LSWSjr
"The true price of my immortality, has been outliving my children" - Kassey LeHane

http://lswsjr.deviantart.com/gallery/?catpath=/ - the Home of my SFW art commissions
http://www.hentai-foundry.com/pictures/user/LSWSjr - the Home of my NSFW art commissions