Interest Check - Me and My Monster/Me and My Human

Started by Idlewyld, August 09, 2014, 06:57:33 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Idlewyld

I'm just in the initial phases of working out the idea, but here it is...

Earth has been overrun by monsters, but in an impressive display of biological ju-jitsu, human scientists have released a DNA-mutagen that has resulted in many of those monsters (the smaller ones classed as humanoid) now requiring human caring, affection, and love to access the very powers that make them so menacing. As a result, the monsters and humans now work in pairs to help defend the Earth from the larger, scarier monsters (generally known as big bads.) The players will be students at The Institute - a center of higher learning where monsters and humans learn to work with each other as a team, with scenes generally alternating between lighter-hearted episodes of life at The Institute and battles against the ever encroaching horrors that threaten civilization.

At least initially, I'm thinking of having about 10 players (five monster/human teams) and I wouldn't say no to a co-GM to help me work out the bugs in the system I'm developing.

AndyZ

I am curious about this one.  Does the monster simply not care about humans and require the love and affection, or might it enjoy such?  The latter might be fun.
It's all good, and it's all in fun.  Now get in the pit and try to love someone.

Ons/Offs   -  My schedule and A/As   -    My Avatars

If I've owed you a post for at least a week, poke me.

Idlewyld

Quote from: AndyZ on August 09, 2014, 07:05:32 PM
I am curious about this one.  Does the monster simply not care about humans and require the love and affection, or might it enjoy such?  The latter might be fun.

The way I see it, the monster might not HAVE to care about the human, but in most cases the very dynamics of the relationship would eventually result in the monster developing feelings, and that those very feelings would in fact help the monster accessing his or her powers.

Kunoichi

#3
Might I recommend looking into a system called Monsters and Other Childish Things?  It's set up for a premise that's already extremely close to what you're trying to do.

Edit: Sorry, I just realized that this post might have come across as sounding significantly less polite and well-meaning than I'd intended it to. ><; The basic idea you've got does sound like it would work well as a Monsters and Other Childish Things campaign, though.  I was just thinking that it might be worth your time to look into it.

Idlewyld

Thanks for the advice - looking into it among other options. In the meanwhile, here's a basic background I've worked up for the game.

History

In 2008, in the aftermath of wars, natural disasters, and the economic crash, fate had one more cruel surprise in store for humanity. On December 5, a team of crack archaeologists uncovered an arch in a tomb near Alexandretta, Turkey dating from the 12th century. Fortunately, one of the team could read the inscription on the top of the arch written in Aramaic. Unfortunately, he read it out loud. This was unfortunate in that word for word, the inscription read, "WHATEVER YOU DO, DON'T READ THIS INSCRIPTION OUT LOUD UNDER ANY CIRCUMSTANCES. WE MEAN IT." Suddenly, the arch was revealed to be a gate, and all the monsters and horrors that had been imagined since the beginning of human storytelling poured out, precipitating the greatest crisis civilization has ever faced.

For years, it seemed as if humanity's extinction was a foregone conclusion. The monsters were bigger, stronger, had powers far beyond human understanding, and were growing ever more numerous. And it seemed that they fed off the flesh or spirit of the humans themselves. However, it turned out that a few things were actually working in the humans' favor. First, the monsters themselves were hardly an organized front. Many of the different kinds of monsters were at odds with each other as often as they were with the humans. For that matter, just because two monsters were of the same kind didn't necessarily meant they got along peacefully. And humanity often produces its best work when it is backed into a corner.

And such was the case in 2012, when plucky scientists Travis Snugel and Tabitha Bonnie developed an airborne mutagen which, while far from solving the problem, radically changed its parameters. The monsters soon found that they could only absorb spirit willingly given - rendering them dependent on caring, affection, and even dare we say, love. Furthermore, the extent of the powers that the monster could access became directly related to the strength of the bond between the monster and the human with which he or she was affiliated. As the relationship grew stronger, so did the monster's powers. The predator-prey relationship had been transformed into a symbiotic one. Scientists quickly termed this the Snugel-Bonnie effect.

Still, the danger remains. The larger more powerful monsters, greater demons, eldritch horrors, nasty tentacled thingies and tunacanes (like a sharknado except while the latter merely leaves you as a messy corpse, the tunacane subsides with the victim smelling like three day old fish - and on the day of Homecoming! Horrors!) developed some sort of resistance to the effect, more or less collecting its prey as harems. However, now the world is defended by monster-human pairs and perhaps, for the first time in years, there is hope. To that end, Doctors Snugel and Bonnie have formed The Monster-Human Institute, a college dedicated to the matching and training of monsters and high-affinity humans.

Kunoichi

Ooh, that looks like an interesting backstory for the game. ^^ Like I said over PMs, you can definitely count me as interested.  I hope you get a few more people wanting to join in.

Interdiction of words

I think I will join as well for the possibility to be a monster would be the best
Posts are currently: Medium
Darn work and school is getting in the way. I will get posts out as fast as I can but it is going to be hard on me as for you.

Oh my, I haven't posted on our thread? PM me or check out my A&A


mai

Do you expect the game to take on a similar humorous tone to your background writing, or are things going to be more serious?

Prince Truhan


Idlewyld

Quote from: mai on August 11, 2014, 12:01:14 AM
Do you expect the game to take on a similar humorous tone to your background writing, or are things going to be more serious?

This is definitely intended to be a comedy game. Think ecchi anime

mai

Ah, ok, thanks for the response. I don't think I'm interested in the game, in that case.

SmilingFox

Well, color me interested. I'd be happy to join in, as either a human or a monster. I'm relatively open minded, so if there's any particular monster anyone would like me to be, I'll be happy to adapt.

SammyGirl

This sounds kind of fun...I love monster/human relationships. But just how humanoid are the humanoid monsters? And is it allowed to have a monster that is an androgenous hermaphrodite and interested in males?

Idlewyld

Quote from: SammyGirl on August 11, 2014, 11:39:00 AM
This sounds kind of fun...I love monster/human relationships. But just how humanoid are the humanoid monsters? And is it allowed to have a monster that is an androgenous hermaphrodite and interested in males?

That's entirely up to the players. What I had in mind were monsters like vampires, werewolves, other animal breeds (nekomimi, kitsune, mermaids, et al), succubi, and the like

Kunoichi

How about indestructible killer robots from the future? :P

Idlewyld

Quote from: Kunoichi on August 11, 2014, 04:17:31 PM
How about indestructible killer robots from the future? :P

Study with meee if you waant to liive

Kunoichi

Now we just need to stick it in a maid uniform.

Especially if it looks like Arnold Schwarzenegger. :P

SmilingFox

"Initiating Homework Subroutines."

"That's great, could you just...."

"Initiating Dinner Subroutines."

"This is delicious but..."

"Initiating Relaxation Subroutines."

"W-where did those tentacles come from?"

SammyGirl

Quote from: Idlewyld on August 11, 2014, 12:25:33 PM
That's entirely up to the players. What I had in mind were monsters like vampires, werewolves, other animal breeds (nekomimi, kitsune, mermaids, et al), succubi, and the like
Hmm.... I'm not big on vampires and werewolves....at least not werewolves that are CALLED werewolves. I guess I just don't like stuff that EVERYONE is crazy about. I like being differenht. Problem with that is nobody wants to play with you XD

Oh well.

Idlewyld

Quote from: SammyGirl on August 12, 2014, 12:59:33 PM
Hmm.... I'm not big on vampires and werewolves....at least not werewolves that are CALLED werewolves. I guess I just don't like stuff that EVERYONE is crazy about. I like being differenht. Problem with that is nobody wants to play with you XD

Oh well.

Once again, the only limit is your imagination, so if you have an idea, either put it here or PM it to me and we'll figure out a way to make it work

Kunoichi

I was imagining a mob of succubi all joined together with a sort of hive mind, myself, though whether or not I'd be able to do that would strongly depend on the sort of rules we end up using. :P

EdwardShane

I might be interested if you have room for a humanish manticore....

Spoiler: Click to Show/Hide

Idlewyld

The manticore is certainly doable. The succubus hive might take a little bit of tweaking to keep game balance. Also, considering the monster-human ratio seen so far, I'm thinking that players would probably have to make one of each, much as Kunoichi suggested earlier.

cabalxxvi

So, I'm thinking that I am interested in the game for sure.
Three Rings for the Elven-kings under the sky,
Seven for the Dwarf-lords in their halls of stone,
Nine for Mortal Men doomed to die,
One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.
One Ring to rule them all, One Ring to find them,
One Ring to bring them all and in the darkness bind them
In the Land of Mordor where the Shadows lie.

EdwardShane


SammyGirl

#25
Hmm...well would it be possibly to play a gaueko?

The gaueko is a spirit of the night in Basque mythology, and it can appear in the form of the wind or a huge wolf (and I figure it might as well be able to transform into a human too, if it can do all that). It warns against humans going out at night, especially if they profess to be brave in doing so. It reportedly devours humans who don't heed its warnings.

If I could play as a hermaphrodite gaueko that is very androgenous or slightly more masculine, like this:

Spoiler: Click to Show/Hide
http://img-cache.cdn.gaiaonline.com/52d48ccfc4c144a247c99d70e271f92b/http://i51.photobucket.com/albums/f362/baybag/top_model_aj.jpg[spolier]



I would love that. But I worry that it would be hard to find a partner for my monster (I'd like a male companion). I would be willing to play as a human partner for someone else's monster in exchange, though XD

Kunoichi

Quote from: Idlewyld on August 12, 2014, 05:14:53 PM
The manticore is certainly doable. The succubus hive might take a little bit of tweaking to keep game balance. Also, considering the monster-human ratio seen so far, I'm thinking that players would probably have to make one of each, much as Kunoichi suggested earlier.

Like I said, whether or not I'd be able to do it depends on the rules we'd be using.  The default rules for Monsters and Other Childish Things can handle it pretty easily, but with the variant rules I suggested you could use over PMs, it would be rather more difficult.  To give a brief demonstration of what the default rules can do (and anyone who wants to get a decent idea of what the numbers mean can click here for the quick-start rules)...

QuoteName: An Orgy of Succubi
Appearance: Much like a group of pigeons is called a flock, a group of wolves is called a pack, or a group of crows is called a murder, a group of succubi is often called an orgy, for reasons which should hopefully be obvious.  Of course, unlike simple animals, when demons group up and travel around as a singular unit, they tend to actually form up into and act as a singular unit, their minds networking together through fiendish mental ability into a single, powerful hive mind...
Favorite Thing: Turns out many succubi are big fans of professional wrestling.  Who knew?

1-4 The Fiendish Flash-Mob 10d (Attack [fangs and claws and horns, oh my!], Defend [masochism], Useful [can detach individual demons to go do things], Useful [strength in numbers], Useful [dozens of heads are better than one], Gnarly x3, Tough x3)

5-6 Long, Lovely Legs 4d (Attack [STAMPEDE!], Useful [things that a large crowd of regular human legs are useful for], Awesome x2, Area x3)

7-8 Many Different Types of Wings 6d (Useful [flight], Useful [while carrying other people], Useful [our wings will blot out the sun!], Awesome x2, Wicked Fast x2)

9-10 Assorted Naughty Bits 4d (Useful [a sexy distraction], Useful [can pull a variety of handy items from places best left unmentioned], Attack [steal your soul], Useful [and turn you into a loyal zombie minion], Useful [and I guess put your soul back in later if they have to?], Awesome x2)

The system is pretty flexible, as far as monster creation goes. ^^ You just have to add the right descriptors onto things and use the right extras.

EdwardShane

whoah wait, we're turning this into a system game instead of doing it freeform?

Kunoichi

Quote from: EdwardShane on August 12, 2014, 09:50:19 PM
whoah wait, we're turning this into a system game instead of doing it freeform?

Idlewyld said he'd be using a system right at the end of the opening post. ^^; He was originally planning on coming up with his own custom system, but is currently looking into adapting an existing system for his needs.

EdwardShane

Ohhhh I must have missed that  >.<  Derp.

Well....normally I don't go for system based games outside of RL tabletop stuff, but I guess I can give it a try still.  I definitely prefer freeform though, and am unused to doing systems on a forum site.  ^^"  So hopefully I won't be a nuisance in the fact I won't know much of anything at all.

Kunoichi

Don't worry, I don't think most people are familiar with the system the GM is looking into for this game.  I certainly hope that that doesn't wind up scaring them off, though. ^^;

EdwardShane

Well, I plan to stick around regardless, especially if we're using the system you proposed.  I've gotten attached to working with this system already, it's simple and fun lol

Idlewyld

The system's pretty simple. And fun, though again, I'll have to make a few workarounds to fit into what I had in mind. The Gaueko fits fairly easily into the genre - being hermoaphrodytic may cause you a few problems finding someone to partner with, but if you're careful with people's O&O's, you'll probably be able to manage. I think I'll be able to make the succubi storm work as well, though I think that may take a little one-one-one time between me and Kunoichi to work it out.

At this point, I'm working on the system, but I should be near done. Then I'll run it by Kunoichi for advice and then if that works, I'll officially open the game.

Teo Torriatte


Idlewyld

Quote from: Luna on August 13, 2014, 03:46:28 PM
Is there still room for a monster?

At this point, we're wide open. Although as stated before, unless I suddenly get tons of responses (over 10), I'm going to ask all players to make two characters each: one monster and one human. Otherwise, I get the distinct feeling that all the humans in the game would be NPC's (And besides the whole fun is the interaction between monster and human...)

SammyGirl

Like I said, I'm more than willing to be the human partner for someone's monster in exchange for a partner for mine XD

(but I'm afraid my request might be too much, considering that my monster is a very androgynous hermaphrodite...) I can play either a male or female human, though, if that's any incentive.

Kunoichi

I'd certainly be more than happy to be the male human partner to your monster. ^^

SmilingFox

I'm happy to play as a human partner to any sort of monster, female or hermaphroditic. I'm not sure what kind of monster to play as, if I make one, so if anyone has anything specific they want to partner with, let me know.

SammyGirl

Oh yay!!!! Looks like my monster might get a partner after all! I'm gonna call him Garai, which means "Conquerer" in the Basque language. (And I'm gonna just refer to my monster as 'him' even though it's actually both male and female. It sounds nicer than 'it')

As for my human character, if I play a female, she'll be very strong and probably bossy and demanding, but secretly insecure. If I play a man, he'll probably be quiet and gentle but protective and fierce when it comes to defending what he believes in. If that interests anyone, then yay!

EdwardShane

I can play a male or female human.  I can roll either way, with either M/F or F/F relationships.  I have yet to decide personalities and such for the genders, but I'll figure it out.

SammyGirl

Oh, yes! Shane reminded me. I play M/F mostly, but I also love M/M.


Biles

Quote from: Kunoichi on August 11, 2014, 04:38:17 PM
Now we just need to stick it in a maid uniform.

Especially if it looks like Arnold Schwarzenegger. :P
Or in a sailor schoolgirl outfit O_O


In anycase, I want in. I could potentially play two characters, one a monster, a phallic worm ready to bond with anyone willing to play as a femboy, shemale, or a futanari. :3, and/or as a futanari human.
[tr][td]
Denai Academy
Student: Amara Yochumaru[/td][/tr][tr][td]Zootopia: Hybrid Theory
Animal: Mocha[/td][/tr][tr][td]The Run
Hunted: Xuna Bladereaver[/td][/tr][/table]

Teo Torriatte

I am mainly interested in playing a monster, some kind of monstergirl or at least something vaguely female in appearance. I am also more than willing to play a human for someone else's monster if it's decided that is a requisite.

Biles

Quote from: Luna on August 15, 2014, 12:52:30 PM
I am also more than willing to play a human for someone else's monster if it's decided that is a requisite.
Like a futa? :3
[tr][td]
Denai Academy
Student: Amara Yochumaru[/td][/tr][tr][td]Zootopia: Hybrid Theory
Animal: Mocha[/td][/tr][tr][td]The Run
Hunted: Xuna Bladereaver[/td][/tr][/table]

Idlewyld

OK - Here's the altered rules as I have them. They are a work in progress and as such, subject to change. But please take this as your invitation to begin making characters. For now, I'll need everyone to make one human and one monster.

Characters
Each player in the game will make two characters - one human and one monster. The basic system we are using is Monsters and Other Childish Things. You can download the basic rules for free from this site: http://www.rpgnow.com/product/91119/Monsters-and-Other-Childish-Things-QuickPlay-Guide?term=monsters+and+other+childish+things .
Human characters will start with 15 points of stats and skills each. Monsters have powers with 10 hit locations and five dice per location (see below). Ignore relationships as we are going to be using a completely different set of metrics for that..

Character Template
Name:
Age: (All characters are assumed to be in the first year of college)
Race:
Gender:
Appearance: (Picture recommended)
Bio:
Personality (Should include O&O's):

(Humans only)
Stats and Skills (See Monsters and Other Childish Things for details)

(Monsters Only)
Powers (See below)
Snugel-Bonnie Affinity:
Weakness:

Monster Powers:
Every monster has a total of 10 hit locations, and each one assigned to a body part gives it 5 dice.  Each body part starts out with one free ability (the abilities being Attack, Defend, and Useful,) and additional abilities and extras can be purchased at a rate of 1 die per ability or extra added.  Useful abilities can be accessed for free, but to activate attack and defense abilities, a monster must spend points from his or her power pool.
Monster Power Extras:
Area - A basic area of effect extra that applies to both Attack and Useful abilities.  Each level of this power that you buy increases the radius of the effect, as well as the number of dice you roll when determining how many body parts are affected by the ability.

Awesome - A nifty little extra.  Taking it once allows you to set aside a die from the dicepool of the part it's on and set it to any number you want before rolling.  Essentially, it acts like a free called shot in the system that the game uses.  Taking it twice allows you to set the die after you roll, thus allowing you to guarantee that you'll always get at least one set when you roll.

Burn - Damage over time.  The default interpretation for this is that it sets things on fire, but you can also use it to model things like acid, poison, or swarms of killer bees.

Gnarly - Each level of Gnarly adds a point of damage to any successful attack.

Sharing - This extra allows you to share the body part's abilities with your human partner, though you can't use that body part while your human has it.

Spray - Take this ability, and any time you roll multiple sets on the body part it's on, you can use all of the sets that you roll, rather than having to pick just one.  If you have multiple body parts with Spray, you can use them in combination with each other if you roll multiple sets, without suffering the usual penalties for taking multiple actions.

Tough - Each level of Tough knocks a point of damage off the body part whenever it gets hit.

Wicked Fast - Each level adds a point to the width of any successful rolls on a body part, but only for the purposes of determining which action takes place first.  In another game that uses the same basic system as this one, this ability was called 'Go First', which I think describes what the extra does a little better.

The Snugel-Bonnie Effect
A key aspect of the game is you and your partner's Snugel-Bonnie score. There are actually three components to this.
Snugel-Bonnie Points: This is a measure of your human-monster relationship. Depending on if a monster pursues more than one human, (s)he may have more than one in the beginning, but sooner or later you should find yourself with just one partner. Snugel-Bonnie points are awarded by the human of the pair subject to GM Veto. In short, if the monster's actions result in a display of affection by the human in his/her post, the human should post a number of points awarded when (s)he display's the affection. (Remember, affection isn't only physical - consider the classic example of the girl making a bento lunch for her love interest.) Usually one point will be awarded, though some more appreciable actions may earn two, and acts such as saving the human's life, especially at cost to the monster may earn three. The GM may reduce your Snugel-Bonnie score based on either a) Awkward situations (i.e. being caught with another human), or b) Damage to humans from Big Bads.

Snugel-Bonnie Dice Pool: Each day, a monster earns a number of dice for dice pool use equal to his current Snugel-Bonnie Point level. The dice in these pools can be accumulated, since you'll probably need a lot of them to take on a Big Bad. If your human chooses to provide affection or care in a manner that involves the monster's affinity, the daily number of dice earned that day is doubled.
Snugel-Bonnie Level: A human-monster relationship has a level based on the number of points. For every level gained starting with 2nd, a monster may add 10 points worth of abilities or extras to his or her powers and a human can add 10 points to stats and skills or gain an ability of his or her own.

Level 1: Friendship (1-20 points) The human and monster generally regard each other as friends, although that doesn't mean that they don't argue - the opposite of love is not hate, it's apathy. At this level, there is no point penalty for awkward situations. The human and monster simply don't feel strongly enough about each other for jealousy to have a physical effect.

Level 2: Romantic Tension (21-60 points) At this point, everyone except the human and monster themselves know something is going on. Suddenly they give each other shy glances. Blushing becomes much more common. One partner's opinion on the other's appearance seems to have importance. Outings together seem more like dates. At this point, an awkward situation will cause a Snugel-Bonnie penalty.

Level 3: Boyfriend/Girlfriend (61-120 points) Usually (though not necessarily) entry into level three is marked with the pair's first kiss. At this point, however, the relationship between the two is acknowledged as being much more than just friends. Awkward situations cause double penalties.

Level 4: Going Steady (121-200 points) It is at about level four that the two start sleeping with each other, though again, this is only a general guideline. At any rate, feelings for each other run deep and strong. Awkward situations are now at triple penalties.

Level 5: A Love for the Ages (201+ points) At this point, the two are basically bonded for life. Proposals of marriage are not unheard of. Awkward situations are at quintuple penalties and would probably touch off the apocalypse anyway...

Powers and Abilities
To activate an attack or defense ability, a monster must spend a number of points from his or her pool equal to the number of dice he intends to roll in his pool (up to the maximum listed on his power.)

Combat Changes
After a human loses all of her dice in one of his or her five Stats, or a monster in one of her body party, any further hit in that location results in a Perverted Attack on the human. Damage taken in the attack lowers the Snugel-Bonnie score between the human and his or her monster. As stated in the rules, monsters are incapacitated when they lose all their dice in two locations.


Teo Torriatte

Quote from: Biles on August 15, 2014, 02:02:39 PM
Like a futa? :3

I don't play futas very often, but if your idea includes your phallic worm getting nice and cozy in some hot little futa's backside, I could totally go for that.  :-)

Biles

I didn't know this was going to be an all-systems RP x_x I must've missed the post or something. I'm only good at freeform I'm afraid. -_-
[tr][td]
Denai Academy
Student: Amara Yochumaru[/td][/tr][tr][td]Zootopia: Hybrid Theory
Animal: Mocha[/td][/tr][tr][td]The Run
Hunted: Xuna Bladereaver[/td][/tr][/table]

EdwardShane

I've only really ever done freeform myself...but I'm more than willing to give a system based game a shot, because I really am interested in this.  Here are my character submissions!  Let me know if I need to change anything!



Name: Zenobia
Age: 19
Race: Manticore
Gender: Female
Appearance:

Personality (Should include O&O's):  Zenobia is surprisingly level headed, and quite intelligent despite misconceptions based on what she is and how strong her kind tend to be.  Despite that, if someone or something does actually manage to piss her off, it tends to be explosive and destructive enough to compare to those of berserker rages.  She is also slightly sadistic, and can be ruthless/cruel at times.  However, for those who have earned her trust and care, her loyalty is absolute and she will do everything in her power to not let those people down and keep them safe.  She typically expresses her feelings through actions rather than words when she does show them, though if one were to be good at reading emotions through eye contact, what she feels would be clear as day all the time.  Her favorite thing, surprisingly, shows that the saying "Music can soothe the savage beast" does apply to Zenobia.  However, this is only true with 80's music, really.  Stuff like Styx, Journey, Bon Jovi, Pat Benatar, Michael Jackson, MC Hammer, and so on, and so forth.  There are, of course, some 80's songs she's not fond of, but for the most part she adores it.  She doesn't really like any other era, but never play anything from the 60's around her.  She will likely break whatever is playing the music, possibly by using the responsible party's face.

As for ons and offs, please see my O/O's page for the basics.  Beyond that, she is straight and very much enjoys using the fact that her venom has an alternate effect on humans, (see below in stats) as well as the fact her tail actually can open up and have fun in other ways.  In fact, she will only use that method as opposed to spreading her legs, at least at first.  However, if a relationship goes on long enough, and she absorbs enough 'spiritual energy' through this means, her body will physically adapt to perfectly fit to her mate's shape and size, at which point normal intercourse will become beyond mind blowing for them both.  If and when that occurs, she will consider herself mated for life to the person.  She will potentially mark her claims using shallow scratches made by her claws, mixing pleasure with pain in the process.

Bio:  Zenobia's life, for a manticore, was fairly normal until the whole rift situation that spit her, among many other monsters, out onto the world known as Earth.  She managed to cope, adapting fairly well to her new environment and situation.  Even thriving in it, until that damn airborne mutagen was released.  She was displeased, to say the least, when everything she knew went to hell and everything she was and had always been perfectly capable of doing suddenly became reliant on being a recipient of willful kindness from humans.  She's still rather miffed about it, actually, but she has recently given up on trying to do things on her own, accepted that this is how things are going to be from here on out, and signed up to go to this stupid college that the humans set up for this sort of thing.  Of course, she's been having issues getting such kindness on a frequent basis, simply because she tended to make people feel uncomfortable when trying to get attention. With any luck, she'll manage to find people to work with properly at this place...

Powers: 1-2 Razor Claws -  5d (Attack [Rend, shred, tear!], Useful [Retractable, leaving hands and feet available for everyday use], Gnarly x4)

3-4 Sturdy Wings - 4d (Useful [Flying], Useful [Carry someone else], Defend [Dependant on if on the ground or airborne, Swat attacks away/Do a barrel roll!], Tough, Wicked Fast, Awesome x2)

5-7 Venemous, Spiky Tail - 9d (Attack [Venomous spines, melee rake or ranged volley], Useful [Venom only hurts monsters, causes extreme levels of lust in humans instead], Burn, Spray, Awesome x2, Tough)

8 Sharp Eyes and Ears - 3d (Useful [Enhanced vision and hearing], Awesome x2)

9-10  Shapely yet Powerful Body - 4d (Defend [Tank it like a boss!], Useful [Strength level is over 9000!], Attack [Power Overwhelming], Awesome x2, Tough x2)

Snugel-Bonnie Affinity: Physical Activities (Dancing, sports, sex, or just about anything else that involves physical exertion)

Weakness: While she is strong and tough, Zenobia is not necessarily very quick or agile.  Outmaneuvering her with speed and agility is possible, though flinging spikes from her tail can help her overcome that issue.  Past that, fire is something that can cause issues with her unless it's easily controlled (like on a stovetop or a properly made campfire).





Name: Trevor Valtarius
Age: 18
Race: Human
Gender: Male
Appearance:

Bio: Trevor was a terribly abused child, and he still has some scars to show for it, especially on his hands.  His parents' favorite way of punishing him, whether he did anything wrong or not, was to hold his hands over an open stovetop flame.  While he eventually got away from them when neighbors finally took notice and called Child Protection Services, he has never fully recovered from the mental and physical stresses he went through as a child.   Concerning his hands, they have managed to heal in a way that leaves him still somewhat able to use them over time, though they are heavily scarred from the burns he had suffered over those years.  He wears gloves all the time to hide this fact.  He is also as skinny as a twig due to never eating as much as he should, has platinum blonde hair, and oceanlike blue eyes.  He sews all his own clothing, though usually these take the form of full body robes, (again, to keep abuse based scars hidden, as well as to make himself look less anorexic) much like what a mage might wear.

His quirks have made him a target more than anything, despite how intelligent he always has been.  Even when being bullied, he never really fought back, never tried to hurt anyone.  He simply attempted to mind his own business as much as possible, and get through school as quickly as possible.  It didn't take him overly long, and he actually had a master's degree with a focus on history by age 17.  However, with how the world was going with the whole monster situation, he felt like he wanted to help however he could.  Surely, even a large group of monsters might need someone who could play the role of strategist and tactician, right?  He found it rather easy to get in the school, being accepted shortly after his eighteenth birthday, though he had to wonder....would the people and monsters there treat him like everyone else had so far throughout his life?  The only way to find out was to attend.

Personality:  Trevor is nimble and extremely smart, but he is rather shy, somewhat frail in constitution, and overall not a very good fighter.  His favorite thing to do is to read.  It doesn't matter what the book is about, as long as it has lots of text.  Considering he's read encyclopedias, and coupled with his rather good memory, this has expanded his levels of knowledge quite high when coupled with his amazing memory.  What he lacks in physical capabilities, he more than makes up for with brilliance of mind.  He is a very kind and good person though, and would never go out of his way to cause anyone else harm.  However, his brilliant mind, among other quirks and things, have tended to attract bullies of all sorts throughout his life.  He will stand up for what he feels is right, even if it means he just winds up as the nail that sticks up the most.  Aside from that, he does his best to avoid getting in fights of any sort if he can help it.

As for ons and offs, please see my O/O's page for the basics.  He has no idea what he does and doesn't like yet, since he has never had sex before, much less thought a lot about it.

Stats and Skills

Feet - 3 (Dodging 2, Kicking 0, P.E. 2)
Guts - 2 (Courage 3, Wind 0, Wrestling 0)
Hands - 2 (Blocking 0, Punching 0, Shop 1, Sewing/Stitching 4)
Brains - 7 ( Notice 1, Out-think 1, Remember 1)
Face - 1 (Charm 0, Connive 0, Putdown 0)

Idlewyld

The characters are awesome! You can put them up in the OOC once I get it set up. However, by Weakness, I mean a specific weakness which causes her penalties - like light for a vampire or silver for a werewolf. All monsters have to have one.

EdwardShane

Quote from: Idlewyld on August 15, 2014, 06:04:26 PM
The characters are awesome! You can put them up in the OOC once I get it set up. However, by Weakness, I mean a specific weakness which causes her penalties - like light for a vampire or silver for a werewolf. All monsters have to have one.

OHHHH okay, I gotcha now!  I wasn't positive, but I'll figure it out and edit it right in, in that case :)  Glad you like my characters!


Kunoichi

If anyone would like any help with character creation or getting a handle on the rules, I'm available to help. ^^

Idlewyld

Same obviously goes here. Please feel free to PM me if you want any help.

ShanaTheIV


Idlewyld

Quote from: ShanaTheIV on August 18, 2014, 07:58:43 PM
Are there any bi/lesbian chars so far?

Well, at least one of the female characters seems like she had some experiences so far - I'd recommend you check out the sheets on the OOC page and contact the other players. If nothing else, I'm sure I could write up an NPC for you to play with.

ShanaTheIV

I'm crushing on Zenobia so far but actually, she's straight.  :'( I'm willing to play as a futanari for those who are interested as well.

Kunoichi

I'd certainly be willing to play either my human or my monster character as bisexual, if it would help. ^^ I could also probably swap my monster character out for some other concept, since it's so fun to make monsters in this system.  A living suit of armor with Sharing on everything, perhaps...

EdwardShane

Quote from: ShanaTheIV on August 18, 2014, 08:43:26 PM
I'm crushing on Zenobia so far but actually, she's straight.  :'( I'm willing to play as a futanari for those who are interested as well.

Unfortunately, both of my characters are straight.  However, while I haven't been interested in relationships with such characters in the past, if you really like Zenobia that much I might be willing to modify her viewpoints enough to give a futa a shot with her, if you would kindly explain what exactly that is.  I don't really understand what this whole futa thing is about.

ShanaTheIV

It would if it'll please you as well, Kunoichi. Not trying to take anyone out of there comfort zone for my sake or anything.  :P

Kunoichi

Dont worry, I wouldn't be offering if I wasn't into that sort of thing myself. :P I'm pretty open, you don't have to worry about taking me out of my comfort zone.

ShanaTheIV

Quote from: EdwardShane on August 18, 2014, 08:54:25 PM
Unfortunately, both of my characters are straight.  However, while I haven't been interested in relationships with such characters in the past, if you really like Zenobia that much I might be willing to modify her viewpoints enough to give a futa a shot with her, if you would kindly explain what exactly that is.  I don't really understand what this whole futa thing is about.

Futanari is basically a fancy word for female hermaphrodites, but don't worry about it. Like I said, I don't mean to take anyone out of there comfort zones.

Quote from: Kunoichi on August 18, 2014, 09:07:27 PM
Dont worry, I wouldn't be offering if I wasn't into that sort of thing myself. :P I'm pretty open, you don't have to worry about taking me out of my comfort zone.

Shall I make my character then? I can be either the human or monster girl, whatever is in demand.

EdwardShane

Quote from: ShanaTheIV on August 18, 2014, 09:21:03 PM
Futanari is basically a fancy word for female hermaphrodites, but don't worry about it. Like I said, I don't mean to take anyone out of there comfort zones.

Shall I make my character then? I can be either the human or monster girl, whatever is in demand.

Well, everyone right now needs to make one of each, from what I understand.  Normally it isn't something I go for, but what the hell.  I'll go ahead and try something new, if you really want :P

Kunoichi

Quote from: ShanaTheIV on August 18, 2014, 09:21:03 PM
Shall I make my character then? I can be either the human or monster girl, whatever is in demand.

The system that's being used for this game is Monsters and Other Childish Things (link goes directly to the quick-start rules), which has PCs playing one human character and one monster character.  For this game, since there isn't much interest, we're basically having the players be their human character, and the monster attached to another player's human character.  So you get to come up with one of each. ^^

I'd be happy to help with character generation, if you need any assistance on it.

ShanaTheIV

#64
Looks like quite a bit to swallow, but I'll give it a shot. I'll see if I can came up with something for each tonight. I'm thinking of making a lamia...

Ed, I'll put you on standby for now if me and Kunoichi can't work it out for some reason since she seems more eager to do this.  :-) Btw, do you have a character bio set up already, Kuno?

Kunoichi

#65
Well, if you make your human character a futa, then she can partner up with Zenobia and your monster character can partner up with my human, Lynn. ^^

For character creation, my recommendation on making a monster is pretty simple.  Find a good picture of a monster that you'd like to use, pick out the important body parts, and then try to figure out what they all do.  Once you've done that, then you can start assigning numbers to those parts.

Edit:
QuoteBtw, do you have a character bio set up already, Kuno?

The first couple of posts in the OOC thread are Ed's and my character sheets.

ShanaTheIV

Sounds like that can work. I hope this'll please you, Edward. Brb making my characters.  ;)

Kunoichi

By the way, one extra limitation on monsters that I forgot to bring up before:  Under the basic rules, monsters must have at least four body parts, and no body part can take up more than four hit locations.  There are balance-related reasons for these restrictions.

EdwardShane

Quote from: ShanaTheIV on August 18, 2014, 10:09:29 PM
Sounds like that can work. I hope this'll please you, Edward. Brb making my characters.  ;)

Works well for me.  I look forward to seeing what you come up with ^^

ShanaTheIV

#69
Name:
Age: 19
Race: Human
Gender: Female (Hermaphrodite)
Appearance:
NSFW?

Bio: Yumi has had a history of being made fun of for her 'extra parts.' She found herself being ridiculed and frightened by those around her. Many often question her true gender and accused of being a 'trap.' It took even some of her own family members a while before true accepting her especially her father, who is hesitate to call her his true daughter. With some difficultly, she was able to preserver on her quest of acceptance.
Personally: Yumi is naturally kindhearted but also fairly shy and reserved. Because of her past experiences, she has a complex for being a hermaphrodite and only having support from her mother as well as very few, distant friends. It doesn't help that she would sometimes have an arousal, causing erections and has a minor habit of masturbating. Despite that, she was taught to never give up or lose hope.       

Feet - 1d
   Dodging - +0d
   Kicking - +0d
   P.E. - +0d
Guts - 5d
   Courage - +4d
   Wind - +0d
   Wrestling - +3d
Hands - 2d
   Blocking - +3d
   Punching - +1d
   Shop - +0d
Brains - 2d
   Notice - +0d
   Out-Think - +0d
   Remember - +0d
Face - 5d
   Charm - +0d
   Connive - +3d
   Putdown - +1d

Kunoichi

Certainly. ^^ Have you found a good picture you'd like to use for your lamia character, and picked out what all the important bits on her are?

As for human stats, feel free to copy and past this handy template, for a start:

Feet - 0d
Dodging - +0d
Kicking - +0d
P.E. - +0d
Guts - 0d
Courage - +0d
Wind - +0d
Wrestling - +0d
Hands - 0d
Blocking - +0d
Punching - +0d
Shop - +0d
Brains - 0d
Notice - +0d
Out-Think - +0d
Remember - +0d
Face - 0d
Charm - +0d
Connive - +0d
Putdown - +0d


You get 15 points to assign to the base stats, and 15 points to assign to the skills beneath each stat.  Every stat has to have at least 1 point in it, but skills can be at a minimum of 0.

Since your character is fairly good-looking, I'm thinking giving her a decent Face stat would be good, and probably some dice in Connive, which is the general bluff/disguise/social trickery skill.  Some Guts and Courage would also be good, to reflect all that perseverance that you mentioned her doing.  Aside from that, what areas do you see her as being particularly good or poor in?

Dicepools are formed from Stat+Skill, and a dicepool of 6 or 7 is roughly the point where you can expect to start regularly succeeding in a given task, so you should aim for roughly that amount for the areas you want to be good in.

ShanaTheIV

#71
Here's the application for my lamia. Her bio is still pending, but hers is not very deep.

Name: Erie
Age: 19
Race: Lamia
Gender: Female
Appearance:
SFW... kinda
Bio: WIP
Personally: Erie is energetic and fun-loving, but also like to relax and nap on occasion. She can be excitable at times especially towards her companions. When she finds someone she finds attractive, she can be somewhat flirtatious and even affectionate. She is usually friendly to others when not provoked and is willing to defend those close to her.
   
1-2 Venomous Fang 7d (Attack [Sexy Bite], Useful [Arousal drug for her partners] Wicked Fast, Burn)

3-5 Strong Arms 10d (Attack [Punch], Defend [Block], Useful [Heavy lifting and carrying] Gnarly, Tough x2)   

6-7 Tough, sexy body 4d (Useful [Breast feeding and Milking], Useful [Hypnotic Belly dance] Area, Awesome x2, Tough x2)

8-10 Snake body 8d (Attack [Whip and Squeeze], Defend [Curl], Useful [Quick, sneaky movement], Useful [Restraining and cuddling], Useful [ovipositor] Wicked Fast x2, Tough)

Snugel-Bonnie Affinity: Physical Contact
Weakness: Cold       

Idlewyld

OK - I just put up a couple of characters myself, so I think that if we can get one more person to join, we can begin (and always add more characters in later.)

Shana's chars look pretty good so far.

Kunoichi

Alright, any thoughts on what sort of cool powers and abilities you want her to have, Shana?  Snake venom, constricting coils, egg-laying, etc...?

ShanaTheIV

Actually all three of those sound appealing, especially the egg-laying...  ;)   

Kunoichi

xD I see.  Any other special abilities you want to work in?  You are essentially designing a super-awesome fantasy monster, after all.

EdwardShane

Other powers that could fit for a lamia might include the following, if they appeal:

Gaze attacks (paralysis is the normal effect, though it might be able to do other stuff too)
Depending on the type of snake, they could spit their venom at a distance
High levels of strength
Remarkable swimming talents/surprisingly high capability for climbing
Ability to "smell" their surroundings using their forked tongues (makes it harder to sneak up on them, potentially can "smell" emotions of those nearby too)
The ability to sense heat


Don't have to actually take any of these.  Just offering a few ideas that I've used in the past when playing a lamia ^^;

Kunoichi

Also, forked tongues are usually symbolic for lying really well...

ShanaTheIV

I'll work on it. I've added the stats for Yumi btw. I hope I build her right. ^^;

Kunoichi

You appear to have only placed 13 out of 15 points into your skills.  Two points left to spend there. ^^

ShanaTheIV

Can the last two be on my own like, base defense or something? I'm kinda building her tanky so...

As for my lamia, I could use some advice as to how I should organize her abilities since the layout looks different for the monsters. Sorry for being a nuisance! >_<

EdwardShane

#81
If you want her to be tanky, I'd suggest putting them into Blocking.  To me and with what I know so far, that's about the epitome of the human form of toughness based defense.  Either that or maybe Wind.

Edit:  Then again, I might also not know what I'm talking about, too.  ^^"  Ignore me, I'm tired and trying to be helpful with something I don't know a whole much about.

Kunoichi

Wind is basically the Endurance skill.  Blocking would definitely be a good place to stick those last two points, if you want to be able to defend yourself.  Don't worry, though, you'll eventually get dice that can be spent on monster-style powers as you and your monster deepen your relationship, and you can use those to get the armor-like ability that you want. ^^

As for monsters, from the character creation rules back on page 2...

QuoteMonster Powers:
Every monster has a total of 10 hit locations, and each one assigned to a body part gives it 5 dice.  Each body part starts out with one free ability (the abilities being Attack, Defend, and Useful,) and additional abilities and extras can be purchased at a rate of 1 die per ability or extra added.  Useful abilities can be accessed for free, but to activate attack and defense abilities, a monster must spend points from his or her power pool.
Monster Power Extras:
Area - A basic area of effect extra that applies to both Attack and Useful abilities.  Each level of this power that you buy increases the radius of the effect, as well as the number of dice you roll when determining how many body parts are affected by the ability.

Awesome - A nifty little extra.  Taking it once allows you to set aside a die from the dicepool of the part it's on and set it to any number you want before rolling.  Essentially, it acts like a free called shot in the system that the game uses.  Taking it twice allows you to set the die after you roll, thus allowing you to guarantee that you'll always get at least one set when you roll.

Burn - Damage over time.  The default interpretation for this is that it sets things on fire, but you can also use it to model things like acid, poison, or swarms of killer bees.

Gnarly - Each level of Gnarly adds a point of damage to any successful attack.

Sharing - This extra allows you to share the body part's abilities with your human partner, though you can't use that body part while your human has it.

Spray - Take this ability, and any time you roll multiple sets on the body part it's on, you can use all of the sets that you roll, rather than having to pick just one.  If you have multiple body parts with Spray, you can use them in combination with each other if you roll multiple sets, without suffering the usual penalties for taking multiple actions.

Tough - Each level of Tough knocks a point of damage off the body part whenever it gets hit.

Wicked Fast - Each level adds a point to the width of any successful rolls on a body part, but only for the purposes of determining which action takes place first.  In another game that uses the same basic system as this one, this ability was called 'Go First', which I think describes what the extra does a little better.

I'm thinking that at minimum, you'd want a couple of parts for your snake body, one part for your human bits, and one part for your head.  What's the full list of powers you'd like to have?

ShanaTheIV

#83
You know, I just realized, Idle post the information on page two so I can just look that up! But some advice can still be helpful anyway if it's not too much trouble... ^^; I feel a little stupid.

Thank you so much for helping me out by the way! I'll try to finish build Erie tomorrow.

Kunoichi

#84
To be fair, it probably would be more helpful if he would edit the information into the opening post. :P Either way, though, I'll certainly enjoy looking over Erie's finished build tomorrow.  I'll be happy to provide more advice for her if you need it.

Edit:
QuoteBut some advice can still be helpful anyway if it's not too much trouble... ^^;

Sure. ^^ My big recommendation is to try and make a list of all the powers and abilities you want your character to have, and then think about which parts of the body on her picture they'd be tied to.  That should help with defining which body parts your monster has.

ShanaTheIV

I've made the stats for my lamia but tbh, I barely know what I was doing. x.x I hope I build her right...

I'm more concerned about the learning crave of the system really. I've never heard of this type of system.

Kunoichi

#86
Your math's off in a few places. ^^; Correcting those first, then offering suggestions...

Quote1-2 Venomous Fang 4d (Attack [Sexy Bite], Useful [Arousal drug for her partners] Wicked Fast, Burn x2)

Burn can only be taken once, I'm afraid.  Also, this part would be at 6d.  It started at 10d, and you got the Attack power for free, so you only spent four dice on abilities and extras for it.

And actually, since Burn x2 isn't a valid choice, it's at 7d.  Perhaps you could increase Wicked Fast to x2 and add in Awesome x2, thus bringing the part back down to 4d, but making it very fast and reliable when it gets put to use?

Quote3-4 Strong Arms 6d (Attack [Punch], Defend [Block], Useful [Heavy lifting and carrying] Gnarly, Tough x2)

5-7 Tough, sexy body 3d (Useful [Breast feeding and Milking], Awesome x2, Tough x2)

The Strong Arms are only at 5d, rather than 6d, unfortunately. ^^; The Tough, Sexy Body has 3 hit locations, though, so it started out at 15d, and has only been reduced to 11d by the extras you bought for it.

Perhaps you could move a location over from the Tough, Sexy Body to the Strong Arms, bumping the Arms up to 10d and lowering the Body to 6d?  You might want to add an extra Useful ability or two to the sexy body, too, if you can think of anything good.  Hypnotic belly-dancing ability combined with one or two levels of Area to hypnotize large crowds, perhaps. ;)

Quote8-10 Snake body 8d (Attack [Whip and Squeeze], Defend [Curl], Wicked Fast x2, Tough)

This one is also at 11d.  A Useful movement ability would probably be a good idea, as well as a Useful ability related to constricting, so that you can use it to stop an opponent from moving in combat.




And that's the corrections and suggestions I've got. ^^ Hope they help.  Also, if you'd like to see a sample character that I sent to the GM a while back who seems to be rather similar, mechanically, to yours, but is a different type of monster girl...

Example Character
Name: Random example spider-lady
Appearance: A sexy lady's torso and upper body, sprouting centaur-like from the body of a horrific spider.
Personality: Devious and cunning, with a strong sensual flair.  The random example spider-lady seems to have taken a strong liking to her human partner, and seeks to spend as much time as possible with him.
Favorite Thing: Playing 'The Spider and the Fly'.  But only when she gets to be the spider.
Way to Hide: Not used in this campaign.

1-2: Hairy Spider-legs 4d (Useful [skitter along any surface], Useful [knit webbing into other things], Tough x2, Awesome x2, Wicked Fast)

3-6: Pulsating Thorax 4d (Attack [big butt], Useful [big enough to carry people on], Useful [silk spinnerets], Useful [ovipositor], Useful [frightening red hourglass symbol], Defend [webbing shield], Area x5, Tough x3, Awesome x2, Wicked Fast)

7-8: Sexy Topless Lady-Bits 4d (Useful [womanly charms], Useful [lactation], Defend [silicone], Tough x2, Awesome x2)

9-10: Beautiful Face And Head 4d (Useful [paralyzing venom], Useful [hypnotic voice], Useful [multiple eyes], Useful [hyper-intelligent arachnoid mind], Attack [fangs], Awesome x2)

Lots of Useful abilities, as you can see, and with Awesome x2 on everything, they're all extremely reliable.  Of course, at 4d, none of the powers are particularly strong...

ShanaTheIV

#87
The #d stuff is what really got me. I didn't know how I was suppose to determine how much I'm allow to put on them, and how viable it with be as a result.  :-[

Kunoichi

Ah, I see.  Well, basically, each hit location you assign to a part gives that part 5 dice.  Each part gets one free ability (Attack, Defend, or Useful), and you can then spend dice to get more abilities and extras to add onto the part at a cost of 1 die per ability or extra.  The maximum size for any dicepool is 10, so if you do something like, say, put 3 hit locations on one part, you'll have a total of 15 dice, and will have to spend at least 5 of those dice on special abilities as a result.

Hope that helps things make a little more sense.

ShanaTheIV

I think I got it now... I edit her stats btw. I really hope I did it right this time.

Kunoichi

You're close. ^^; The Venomous Fang part should be 7d, the Tough, Sexy Body should be 9d, and the Snake Body should be 8d.

Also, at 5d, your Strong Arms aren't going to reliably hit, block, or carry things all that often.  Are you sure you wouldn't want to make them location 3-5, thus granting them an extra 5 dice to work with?  The Tough, Sexy Body has Awesome x2, so even if you decrease it to locations 6-7 and drop it to 4d, it will still be very reliable.

ShanaTheIV

Uh, I thought I had it! I need to re-read what the effects do.

I changed it again. I'm so sorry for acting noob-ish! Thanks again for being patient with me...  :-[

Kunoichi

No problem. ^^ This isn't a very well-known system here on E, so I'm not expecting people to get it instantly.  Your monster looks pretty good overall.  She has large dicepools on most things, so she'll have good chances of success when using those parts, and the one small dicepool she has will be very reliable when put to use.  Those large dicepools also make her fairly durable, since they also double as hp in this system, and they give her a lot of overall power.

To copy a table from the book that I put up in the OOC thread a short while ago...

The Monster Might Table












DiceSpeedRangeSize
1d2 mph10 yards50 lbs
2d4 mph20 yards100 lbs
3d8 mph40 yards200 lbs
4d16 mph80 yards400 lbs
5d32 mph160 yards800 lbs
6d64 mph320 yards1,600 lbs
7d128 mph640 yards1.6 tons
8d256 mph1,280 yards3.2 tons
9d512 mph1.5 miles6.4 tons
10d1,024 mph3 miles12.8 tons

At 10d, Erie's Strong Arms have that Useful [Heavy lifting and carrying] ability that gives them the power to lift and carry up to 12.8 tons of material.

At 4d, her Tough, Sexy Body has that Useful [Breast feeding and Milking] ability that she can use to produce up to 400 lbs of milk in one go, which I'm sure can be put to some sort of creative use when needed.

At 8d, her Snake Body's Useful [Quick, sneaky movement] ability can carry her at speeds of up to 256 mph, and her Useful [ovipositor] can produce up to 3.2 tons of eggs in one go.

So yes, like I said, lots of overall power. ;D

ShanaTheIV

Damn, our characters are both literally and figuratively beast. o.o So are both my chars ready for action?

...I wonder if my milk can be used for healing as well...

Kunoichi

Change the descriptor on that useful property and it can.  Something like 'Useful [magical healing breast milk]' would probably work. ^^ But yes, they're both ready for action.

EdwardShane

#95
Well, shoot.  I guess Zenobia isn't quite as strong or sturdy as I was envisioning her being then...at least not yet.  She'll get there with the increasing relationship levels, I'm sure. 

I guess I'll just chalk up that weakening effect to the whole mutagen that got released  o.o  Would explain why she's so miffed about the whole thing, lol

Edit: ....oh dear god, something just clicked.  Based on that chart Zenobia could fire 6.4 tons of poisonous needles in one go at a distance of 1.5 miles away.  That's actually pretty freaking scary.

Idlewyld

Well everyone still has time to edit and update. Many thanks to Kunoichi for being my M&OCT guru!

Kunoichi

Quote from: EdwardShane on August 19, 2014, 04:24:28 PM
Well, shoot.  I guess Zenobia isn't quite as strong or sturdy as I was envisioning her being then...at least not yet.  She'll get there with the increasing relationship levels, I'm sure. 

I guess I'll just chalk up that weakening effect to the whole mutagen that got released  o.o  Would explain why she's so miffed about the whole thing, lol

Edit: ....oh dear god, something just clicked.  Based on that chart Zenobia could fire 6.4 tons of poisonous needles in one go at a distance of 1.5 miles away.  That's actually pretty freaking scary.

That needle tail is a frightening combination of sniper rifle and machine gun, yes. :P

EdwardShane

Quote from: Kunoichi on August 19, 2014, 08:37:09 PM
That needle tail is a frightening combination of sniper rifle and machine gun, yes. :P

Would it be more frightening to know I plan to tack on a few stacks of Area as she gets upgrades? >_<

Kunoichi

xD Well, it will certainly make it even more frightening than before.  I'm guessing you'll be focusing on upgrading the dicepools on some of your other body parts first, though?

EdwardShane

Most certainly.  The tail will actually be among the last (if not BE the last thing) to be upgraded in any sense, the other stuff needs to be brought up first.  It's already a really strong part as it stands, it doesn't need to be touched for a while.

ZephySempai

This game looks like fun, and sexy characters are included. Definitely interested.

Though this will be my first experience with system games ever, I will give it a shot.

Kunoichi

Alright. ^^ Feel free to let us know if you need any help with anything.  I know I'll certainly be happy to provide advice.

EdwardShane

Awesome!  Looking forward to seeing what you come up with ^^

ZephySempai

So I have a human down...

My monster is a lot harder.

Could you provide me with a quick rundown of the stat boosters (Gnarly, Tough, Wicked Fast, Awesome) and their purpose? I think I understand, but just want to be sure.

EdwardShane

Gnarly increases damage by 1 per point of Gnarly on the attached part.  So having Gnarly x2 on, say, a powerful jaws type thing would make it do 2 extra damage on a successful hit.

Tough reduces the damage taken to the part, so with Tough x2 you shave off two damage that the location would have normally taken.

Wicked Fast basically helps you with making sure the action tied to the location goes first.  It's another stackable stat, the more stacks you have the more likely your action is to go first.

Awesome allows you to choose what one of your dice that you roll comes up as.  At one stack, you choose before you roll, but with two stacks, you choose after the roll.

Just a quick rundown of what I understand.  For more information, you might look at this post, which describes the monster powers a little better.

ZephySempai

Ah, I see. Thank you. I think I'm starting to get the hang of it.

Also, my monster has a hybrid and full monster form, but is unable to fight in Hybrid form. Would I have to make Transforming a power, or can that be innate since it is a requirement of battle?

Kunoichi

The basic mechanic that this system runs on is pretty simple.  You roll a number of d10s equal to your dicepool and look for matching sets.  If you had a 10d pool and were running a race, for example, you could end up rolling and getting a set of two 10s and four 3s.

Now, how high the numbers are is referred to as the height, and how many matching numbers you got is referred to as the width.  So, the first set would be referred to as a 2x10 set, and the second one would be referred to as a 4x3 set.

Height is how well you do whatever task you're setting out to achieve, while Width is about how quickly you accomplish the task.  So, for the example, the 2x10 set would have you running really well, keeping your arms and legs in perfect form and just generally showing a lot of skill as a runner.  The 4x3 set, on the other hand, would have you actually crossing the finish line faster, and might actually win you the race.

On the other hand, if you were taking a math test with those rolls, you would probably want to take the 2x10 set, because being the first one to finish the test would be less important than getting every question right.  So some situations you wind up in might see you wanting to favor either Width or Height, depending on your rolls.

In combat, when you Attack, the Height of your roll determines which location you hit on your opponent, while the Width determines how much damage you do and how quickly your attack goes off.

When you Defend, your Height and Width both need to be equal or greater than the incoming Attack roll.  If the Width is too low, your defense wasn't fast enough and the enemy gets a hit in before you can raise your guard.  If the Height is too low, your defense just wasn't good enough to block your opponent's totally-rad attack.  If the Width and Height are both equal or greater, each one of your dice neutralizes or 'gobbles up' one of the incoming attack dice.  You can split up dice from your defense rolls as you wish among multiple incoming attacks, as well, so if you roll well enough, you can even completely block attacks from multiple opponents.

Quote from: ZephySempai on August 19, 2014, 11:40:55 PM
Ah, I see. Thank you. I think I'm starting to get the hang of it.

Also, my monster has a hybrid and full monster form, but is unable to fight in Hybrid form. Would I have to make Transforming a power, or can that be innate since it is a requirement of battle?

For something like that, I'd build it as splitting up your monster's parts between the hybrid form and the full monster form, and roleplay it so that you transform whenever using the monstrous parts.  Here's an example of a similar monster concept taken straight from the sample npcs in the rulebook...

QuoteLucinda, Susan's Monster

Appearance: Lucinds looks like a coifed Texas beauty queen aged to about 40, but her appearance is only skin deep--and that skin is a hard shell, covering a thick gooey filling that smells like concrete sealant and burns the skin.  She's always smiling. And she always has cookies or brownies, fresh from the oven,even when there isn't an oven for miles.
Personality: Lucinda is Susan's new stepmom, and plays the part of "wanting to be her best friend" but sort of... wrong.  She looks human, but hasn't gotten the hang of the subtleties.  She talks in a slow Texas drawl, paints her nails every morning (drinking the leftover polish), and just wants to know everything about her new stepdaughter.
Favorite Thing: Cookies.
Way to Hide: Lucinda smiles wide and acts like a regular person.  She even has a job substituting at her stepdaughter's school.

1-2 Hard Candy Shell 5d (Useful [blend in with regular folks], Useful [could seduce a saint], Awesome x2, Tough x2)

3-4 Graceful Hands/Tentacles 7d (Attacks, Useful [cooking, cleaning, baking!], Tough x1, Wicked Fast x1)   

5-6 Long Shapely Legs/Pseudopods 8d (Defends, Useful [run like a steam engine], Tough x1)

7-8 Pulsing Goo-Sack 5d (Attacks, Useful [spray quick-hardening goo], Awesome x2, Tough x2)

9-10 Ovipositor 7d (Attacks, Useful [inject mind-controlling larvae], Awesome x2)


EdwardShane


Idlewyld

We're looking to fill some slots for lost players, so if you're interested, please take a look.

Killer Robot


Idlewyld

Actually the game's on hiatus for the moment while I figure out how to make it more enjoyable for players (the first run wasn't too successful.) I'll try and put a redux post up when I think I'm ready for another try.