Strip Poker (old interest thread - general)

Started by Xillen, June 23, 2008, 09:56:21 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Shadow's Kiss

is it always best to stir the fire? To say yes its mine, then to walk away in denial? The fire is you, or is it me. or is it just apart of a feeling left....to be left alone.

The Great Triangle

Quote from: Xillen on June 25, 2008, 04:38:28 AM

Setting: Someone's home/Private casino room/Don't care/Other?
Partners: Defenitely no/I'd rather not/I don't care/I'd rather would/Defenitely yes?
Game: Don't care/Texas Holdem/Drawpoker/Blackjack/Liardice/Other? (more than one option allowed)
Dealer: One devoted player/Take turns/Cross table (if possible)/One of one partnership (if possible)/Don't care?

Setting: I've no particular preference on this myself.

Partners:  Sounds pretty interesting.

Game:  I like Lair's Dice, dead simple, but a game where you can put dares in pretty easily and play via online die roller.  The way Lair's dice works is that each player starts with six dice, rolls them, and then the first player guesses the number of dice that show a particular number for the entire table, with 1s being wild.  The next player can either shift the bet to a different face of the dice, increase the number of dice, or call the previous player a lair.  If the player is called a lair, all of the dice are revealed, and if the number of dice showing the face the player bet on is less than he claimed, the player loses a number of dice equal to the difference.  If the number of dice is more than the bet, the player who called him on it loses dice equal to the difference.  If the number of dice shown is equal to the wager of the player, everyone at the table except the "lair" loses 1 die.

Presumably, each player could have 6 articles of clothing, corresponding to their 6 dice, and could avoid losing a die by performing a dare.  A player could also acquire additional dice from the dealer by performing dares for that person, who would mostly be a casino guy there to ensure no funny business is going on.


Dealer:  I think rotating dealer would be a good idea, particularly in Lair's dice, where the dealer doesn't get to play.  (since he knows everyone's dice.) 
Meow!  I'm a kitty; made of fire.

Ons and Offs

Shadow's Kiss

Setting:Don't care
Partners: dont matter
Game: Texas Holdem/Blackjack .....I know how to play those rather well.
Dealer: For the dealer i am used to it being clock wise.
is it always best to stir the fire? To say yes its mine, then to walk away in denial? The fire is you, or is it me. or is it just apart of a feeling left....to be left alone.

Haibane

Quote from: The Great Triangle on June 25, 2008, 07:01:13 PMGame:  I like Lair's Dice, dead simple, but a game where you can put dares in pretty easily and play via online die roller.  The way Lair's dice works is that each player starts with six dice, rolls them, and then the first player guesses the number of dice that show a particular number for the entire table, with 1s being wild.  The next player can either shift the bet to a different face of the dice, increase the number of dice, or call the previous player a lair.  If the player is called a lair, all of the dice are revealed, and if the number of dice showing the face the player bet on is less than he claimed, the player loses a number of dice equal to the difference.  If the number of dice is more than the bet, the player who called him on it loses dice equal to the difference.  If the number of dice shown is equal to the wager of the player, everyone at the table except the "lair" loses 1 die.

Presumably, each player could have 6 articles of clothing, corresponding to their 6 dice, and could avoid losing a die by performing a dare.  A player could also acquire additional dice from the dealer by performing dares for that person, who would mostly be a casino guy there to ensure no funny business is going on.
That actually sounds almost perfect especially the loser number of dice/clothes/forfeit system.

Xillen

I've edited the summary earlier in the thread to account for the new posts.



Liars Dice is indeed quite perfect for a casual game. If you're not too high on rules and fairness, you could even agree who you want to play the bet to, instead of being forced to play it to the person to your left. It would certainly help overcome the problem that someone sitting left of a high better will have a harder time than someone sitting left of a careful player, and likewise the player to your right matters as well. Some players call in doubt, others raise the bet. I would certainly recommend it for a "We're all gonna end up nekkid in one big orgy game anyhow" kind of game.

I find it extremely crude for a competitive game when more than two people are involved. Your chances highly depend on who are in front of you or behind you, only a few players are involved in the current betting at a time (with enough players, the cup more often than not does not go round), and you only have the possibility to accept a bet or call it, completely missing the element of pushing the decision with the chips in front of you.

Quote from: Passion's Kiss on June 25, 2008, 07:04:30 PMDealer: For the dealer i am used to it being clock wise.

Keep the difference in mind here. We need to have a player that informs all the other players what cards they have over PM. Therefor, it's not just a simple formality of shuffling the cards and handing them out. You are actually aware of the cards and need to keep track of them. Therefor, the dealer cannot participate in the game for that round.

Xillen

Quote from: Haibane on June 25, 2008, 05:33:05 PMCan we make it competitive (for the poker junkies) but we have paired partners. We should have the right number of bodies and competitive vs fun players to make each pair 1 competitive player and 1 fun player, so the hardcore poker people get their buzz and the lighter fun types get theirs too?

I dunno. I kinda doubt it, as the inclusion of partners, and the break in atmosphere they would bring would affect the setting as a whole.

Haibane

Quote from: Xillen on June 25, 2008, 08:20:47 PM
I dunno. I kinda doubt it, as the inclusion of partners, and the break in atmosphere they would bring would affect the setting as a whole.
Why would they affect the atmosphere? Is the purpose of this RP an intense high stress stakes game or a sexual dare/stripping game? You may need to think in terms of two quite different games now. Even the high tension poker game will 'collapse' into sexiness at the first dare or strip won't it? So the fun element is going to override the tension element pretty quick I would think. I don't think having pairs/partners would necessarily increase the pace at which that happens.

Xillen

For the competitive game, the idea is that the people keep their eyes on the money. From a character's point of view, everyone dipped in a small fortune to make for that pot. Though of course, there's lots of fun to be had along the way, the focus remains on winning the game.

The casual game is much more likely to have fun, laugh a little at the players that are losing, but at the end of the evening, everyone's naked and having fun.

Kathadon

 I hope I didn't lose out of my spot. RL grabbed me for a dayand a half.

Setting: Other. How about the penthouse apartment of a wealthy casino owner with mob ties? High rollers olny invited with a guest or two. Subtle danger in that the owner has supposed mob ties and maybe a few rough body guards around.

Partners: I don't care

Game: Texas Holdem/Drawpoker/Blackjack Draw poker would go the fastest.

Dealer: One devoted player or rotating the dealer with the current dealer sitting out that turn.
My ON'S and OFF'S:

I'll do whatever pleases but I'll bleed 'em in the end.

My BDSM test results.

Xillen

Quote from: Kathadon on June 26, 2008, 07:15:24 AMI hope I didn't lose out of my spot. RL grabbed me for a dayand a half.

No worries there.

Quote from: Kathadon on June 26, 2008, 07:15:24 AMSetting: Other. How about the penthouse apartment of a wealthy casino owner with mob ties? High rollers olny invited with a guest or two. Subtle danger in that the owner has supposed mob ties and maybe a few rough body guards around.

That seems to me like you're more into the competitive style. However, what do you really plan with those guests? Would they participate in the game? I'd rather keep the NPC's to a minimum, as they would just clutter up the story.

Kathadon

Well the guests would allow for those without much knowledge of poker to play with the big boys so to speak. Like the mob moll someone was talking about earlier.

That and the dares could get more...interesting.
My ON'S and OFF'S:

I'll do whatever pleases but I'll bleed 'em in the end.

My BDSM test results.

Xillen

Quote from: Kathadon on June 26, 2008, 08:05:17 AMWell the guests would allow for those without much knowledge of poker to play with the big boys so to speak. Like the mob moll someone was talking about earlier.

You mean like the partner idea, where they would be coupled with the players they walked in with?

Quote from: Kathadon on June 26, 2008, 08:05:17 AMThat and the dares could get more...interesting.

Hmm, how exactly, just to prevent misconfusion.

Kathadon

Yes exactly. They are guests of the player they entered with. This wouldn't have to be for everyone just those who wanted to set it up before hand.

If one losses they both could lose. Or be part of the dare.

My ON'S and OFF'S:

I'll do whatever pleases but I'll bleed 'em in the end.

My BDSM test results.

Xillen

But you would like to connect that with the competitive atmosphere, or do you see it fit better in a more casual environment?

Kathadon

Casual. It takes the edge off the story. So no one HAS to win.
My ON'S and OFF'S:

I'll do whatever pleases but I'll bleed 'em in the end.

My BDSM test results.

GrinningHound

I kinda like the competitive idea.  Makes it more of a 'game' than an 'RP' (Although the game is being RP'd  :P)

Uhh...anyway, I'll go with whatever you decide.

Xillen

Quote from: GrinningHound on June 26, 2008, 01:37:04 PM
I kinda like the competitive idea.  Makes it more of a 'game' than an 'RP' (Although the game is being RP'd  :P)

Indeed, that's what I was thinking as well.

Xillen, Coglio, Hollin and Grinninghound prefer the more Competitive game.

Haibane, Jeramiahh and Kathadon prefer the more Casual game. Since it'll be more about the fun than the game, Allister would be welcome to join this one, might he still be interested.

Sherona, Ketilrior, Triangle and Passion didn't specify a preference.

I don't think it's really gonna work moving forth and back from casual to competitive and back. The ideas just don't match very well. So instead, I'm going to close this thread down, and start two new threads based on the ideas that were formed in this thread. People that applied in this thread of course have a spot reserved if they respond within a reasonable time. Since the two games end up quite different, I don't see a reason why people can't join both of them. I'll initiate both of them, but I can back out of the casual one if it

Those people that were in favor of the Casual game were also interested into partners, while those that were in favor of the Competitive game objected against partners. So I'm include that as a given for the two different games. I think I'll keep the game to be played open for discussion in the new threads.


Sherona

*smiles* Sherona has contacted you to let you know she has decided to step out :)

Haibane

I'm quitting too. Sorry, it hasn't gone in a direction that appeals to me now.

Xillen

The competitive game can be found here: https://elliquiy.com/forums/index.php?topic=17594;all
The casual game can be found here: https://elliquiy.com/forums/index.php?topic=17606;all

Also keep in mind that these games will differ enough to allow you to join both games.

Since I won't be attending much this weekend, I'll make the final details up when I'm back. I'm also giving all the people that posted in the original thread a priority spot in one of the newer threads, in the case that there are a lot of responses.

Sherona: You are correct, dear. However, since I'm closing the thread, I saw no need to add information that had become irrelevant.

Haibane: That's ok. Feel free to have a look at the games, though. You might enjoy the little twists I applied to the casual game that would befit such a game.