Adeptus Evangelion - Mecha Game (accepting a few more)

Started by ShadowFox89, March 08, 2012, 07:02:21 PM

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ShadowFox89

 I'm looking for a game of Adeptus Evangelion. Either using the Neon Genesis Evangelion setting, or one of the Mobile Suit Gundam settings. Now, I know what most of you are asking, what is Adeptus Evangelion?

To put simply, it is a fan made adaption of the Dark Heresy rules for playing a mecha based game. The current version is V2, but there are two more recent releases (2.5 and Borderline), with a V3 on the way this summer.

I am not expecting anyone to be familiar with Adeptus Evangelion, though that would be great. I would, however, expect people to be a bit familiar with Neon Genesis Evangelion, and possible Mobile Suit Gundam.

If no one steps up as GM, I have an idea for a Gundam based game, taking aspects from Wing and 00 Gundam. I would be taking up to 4 players, 3 pilots and 1 operations director.


edit: Either way, characters will have to be at least 16 to comply with Elliquiy site rules.

edit 2: We have enough players now, looking for someone to possibly run this thing.

edit 3: The Great Triangle is our GM and has a wiki page set up for the game here: https://elliquiy.com/wiki/Adeptus_Evangelion_Game
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KnowThySire

You are correct. I have no knowledge of Adeptus Evangelion what-so-ever. :) BUT I am familiar with both Evangelion(The Original. I haven't finished Rebuild yet cause I like watching the dub on Blu-Ray when each comes out.), and several of the Gundam series. I actually used to be in a gundam rp as Wing Zero's pilot in a 00 setting, but that was a few years ago. I don't have the time in my life to be a GM, but I can definitely be a player. Preferably a pilot.
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ShadowFox89

 Do you have experience with the Dark Heresy rules? I've only played two games of Adeptus Evangelion myself, but have far too many ideas for a game to not state any of them :)

Another idea I had was a cross between Neon Genesis Evangelion and Battlestar Galactica.... Replace Cylons with Angels and give the Battlestar a unit of Evas.
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KnowThySire

Unfortunately, my knowledge of system-based rps is practically non-existent. That is why I want to be a part of this rp, so that I can learn a bit for a future rp that I'm planning. I will look it up online to find out as much as I can, but if you could explain it to me, that would be appreciated.
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ShadowFox89

 :-/

My own experience with the system is, as I said, very limited. Dark Heresy is based on percentile dice rolls for the most part, high rolls the better. It's extremely lethal, there's always a good chance of dying in every fight.

I think going with the Mobile Suit setting presents the best option for customization, it means you don't need to have much knowledge about NGE to play. Whatever information you might need you can get with a half-hour to an hour of internet browsing.
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KnowThySire

Dice rolls... Reminds me of my D&D days back in Jr High School. Never actually used it in an rp though. I started to research Dark Heresy online. Is this what you were talking about?

http://www.realityrefracted.com/2012/01/system-analysis-dark-heresy-overview.html
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ShadowFox89

 Yup, except it has nothing to do with the Warhammer 40k setting and there's some other stuff changed around.

Here's the stuff for Adeptus Evangelion:
http://tvtropes.org/pmwiki/pmwiki.php/TabletopGame/AdeptusEvangelion?from=Main.AdeptusEvangelion
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KnowThySire

From what I'm reading so far, it actually seems like it could be fun. It would probably take a little bit, but I think that I'll eventually figure it out.

I'd be interested in seeing how it would be with a Gundam-based setting. They're very similar because they're both mechs, and can just as dark character-wise.
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ShadowFox89

 If you haven't seen it already and want to, you should check out 00 Gundam on crunchyroll.com
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KnowThySire

00 was pretty good. I grew up on Wing so it's hard for me to put other gundam series in that category, but I felt 00 was the only one that belongs in that category with Wing for me. I did like Seed as well, but felt it was rather blah most of the series.
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Latooni Subota

Heck yeah, AdEva! I'm so in on this! <3

Uh, don't expect me to GM though. I'm a terrible GM. They took away my GM rights after the Great Revolt of 99'. Many PCs lost their lives that day . . . *Takes off hat and bows her head solemnly.*
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ShadowFox89

 So two possible players, three if you count me. I hope we can find someone to GM because I have poor management skills T_T

But if not, what kind of Gundam game would you guys be interested in? A mix of ground and space? Special naming scheme for your mechs?
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evangel

I'll be down for Gundam or Evangelion.

ShadowFox89

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Latooni Subota

Personally, I'd prefer something closer to Evangelion if we're using AdEva, just because that's what it's really built for. Or at least a more ground-based kind of gundam game? I dunno. We'll see what our prospective GM (or you, if it comes to it) thinks.
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ShadowFox89

 If I go for it, I'd probably run it ground based for the most part. Maybe have a "second season" where the group goes into space (see: Gundam Wing) and has to deal with threats up there as well.

Does anyone have more than two games experience with the DH system though? I could use any advice you can offer.
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Haibane

If its Evangelion I'd be interested as I love the series. On the other hand I know nothing about Gundam whatsoever and actually have no interest in mecha anime, what I love about Evangelion was the relationships and the angst. If a game was EVA-based then I could be a ground control officer, perhaps a Misato type, though without all the messed up relationships of EVA and the link between pilots and the souls of the machines I think an RP would be rather missing the point.

On that basis I'm interested though and will keep this thread bookmarked.

ShadowFox89

 Gundam has plenty of relationship writing in it too.

Alright, i'm closing recruitment to any possible players. Unless we get someone to GM, it looks like I might be running this...

What sort of stuff would you guys be looking for in the game? Sex? Romance? Action/adventure and political intrigue are, of course, going to happen no matter what.
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KnowThySire

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ShadowFox89

 Yes, it's an option. What sort of 'All of the Above'? What sort of sex in the game? NC?

I think we'll be going with a standard NGE game. If so, where would you guys like to start? There's Berlin, Hamburg, Tokyo, Beijing, and San Francisco. If you look through the V2 guide, there's a list of what each area provides.
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Latooni Subota

I wouldn't mind NERV tokyo or Boston. Tokyo would lower the collateral damage we'd take, and Boston gives us 20 surplus for research.

Also, I take it we're not using version 2.5 then? (Version 3 in two months!)

I'm not too picky on what sorts of sex and action and romance in the game. I can pretty much roll with anything, as long as there isn't any scat or body-modification done to my character. :x
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evangel

Alas, I'm a hopeless nerd, so I vote for Tokyo.  8-)

ShadowFox89

Quote from: Latooni Subota on March 10, 2012, 11:15:15 AM
I wouldn't mind NERV tokyo or Boston. Tokyo would lower the collateral damage we'd take, and Boston gives us 20 surplus for research.

Also, I take it we're not using version 2.5 then? (Version 3 in two months!)

I'm not too picky on what sorts of sex and action and romance in the game. I can pretty much roll with anything, as long as there isn't any scat or body-modification done to my character. :x

No scat, but there's a chance for body mod inherit in the game. If you turn into tang and come back, one of the worst things to happen is you lose any genitals (including nipples for women) and effectively become a Barbie doll.

We're using Borderline for now. When 3 comes out, we'll see what happens.
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The Great Triangle

I've GMed Rogue Trader before, and I'm familiar with Adeptus Evangelion.  Evangelion happens to be my favorite anime, but I'd certainly be tending to run rather grim in attitude in general, since I have a bad habit of taking PCs a bit closer to the edge than they might prefer.


The scenario I'd want to run would be an alternate universe with a new NERV fortress city, with an alternate universe geo front, focusing on a new set of alternate angels invading Earth. 

I'm not sure how much of the Adeptus Evangelion rules would be appropriate to the game, but I'll re-read the book and figure out how much of the system I want to use.  Ideally, most of the focus should be on relationship mechanics, sync ratios, and modeling the psychological disintegration the EVA units cause, though there likely needs to be some amount of system for the giant robot fights.

When it comes to the battle inside NERV, however, I think that using a roleplaying system would be innapropriate, since it basically boils down to "If a soldier gets to shoot at you, spend a fate point or die."
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ShadowFox89

 Yay, I don't have to run a game.... I mean, yay TGT is here.

I'd like to be able to use the Evas, that is the main hook for me. Mecha anime was the first anime I ever saw and its stuck with me.
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The Great Triangle

There certainly won't be any problem with you guys getting to use the EVAs, though I do like the idea of being able to defeat more than one angel using good old fashioned high technology and logistics.
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ShadowFox89

 I did make a pilot at one point who kept demanding a sidearm :P
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Latooni Subota

Okay, Mass Effect 3 playthrough complete! I can focus on other things now! XD

The AdEva system is pretty okay for all the things an Eva rp would entail, imo. I like it.
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ShadowFox89

 Gonna grab a head start on statting up my Eva....

At 2012-03-10 21:11:03, ShadowFox89 (uid: 26413) rolls: 3d10 Result: 18

3, 7, 8 for distinguishing features. Let's put the 3 into History for REDACTED (9 on that roll for Leaper), 8 into Construction for Reactive Armor, and 7 into Mutations for Small Frame.
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Latooni Subota

At 2012-03-10 22:03:21, Latooni Subota (uid: 13273) rolls: 4d10 Result: 22

2, 7, 4, 9.

History: Resurrected.
Construction: Lightweight Chassis
Mutation: Small Scale Model
Soul: Angelic

Apparently in the test runs the Eva got critically damaged, and they used an . . unorthodox way to fix it. That was probably a bad idea. XD
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ShadowFox89

#30
  :-[

I forgot to roll for the soul >.<'

At 2012-03-10 22:32:32, ShadowFox89 (uid: 26413) rolls: 1d10 Result: 4

So 3, 4, 7, 8. I'll still go with 3 in History. 7 into Soul for Mighty Soul. 4 into Lightweight Chassis for construction, and 8 into Mutations for Multiple Eyes.

So:
History: REDACTED [Leaper]
Construction: Lightweight
Mutation: Multiple Eyes
Soul: Mighty

Best outlook seems to be Skirmisher, focusing on ranged weapons.

edit: Easier to do this on Invisible Castle-

2d10=12, 2d10=9, 2d10=7, 2d10=10, 2d10=18, 2d10=4, 2d10=13, 2d10=14, 2d10=8, 2d10=15, 2d10=6

18, 15, 14, 13, 12, 10, 9, 8, 7, 6. Dropping the 4 because it's lowest.
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Kimera

Is this game full?

An evangelion game sounds pretty awesome as it is one of my favorite animes.

The Great Triangle

I was actually thinking of having people simply pick the attributes of their EVA, instead of rolling for it.  (you're free to roll if you want to, of course) 

For house rules, if it doesn't annoy everyone too much, I'd like to simply remove all the personal scale rules from Adeptus Evangelion, which leaves characters with just three characteristics: Combat Skill, Willpower, and Synch Ratio.  (along with fate points and wounds)

As a further change, I would have advances tied to tech tier, instead of rank, increasing the number of available advances at any given time.  The biggest theme based change I want, though, is to remove AT deflection from every class, since I want blocking attacks with an AT field to be a big deal, rather than something that any EVA can inherently do. 


As for cities to start in, here are my ideas:


Tokyo-3    Of course, we could set the geofront in the same familiar setting, with the retractable city and such.  This would be good for keeping people on the same page, but it does lack originality somewhat, and make it harder to tell a different story from the original series.


Shanghai-4 Shanghai was destroyed in World War 3, World War 4, and by the Chinese government for being too uppity.  The city is a constant maze of construction, working desperately to rebuild itself yet again as Angels come to silence the Geofront.  The central district of the city is the Forbidden City, a massive fortress built by the government to protect NERV, large sections of which resemble the Great Wall.  Thanks to an extra MAGI supercomputer in the Forbidden City, technological research in the Shanghai geofront is faster.


Neo New York New York was miraculously spared destruction in the world wars caused by the Second Impact.  ...Because the city had already been destroyed by tidal waves.  New York now rests under 50 feet of water, but people still live in modular apartments built into the old skyscrapers of downtown New York City.  The Geofront itself lies under manhattan island, which was spared from the tsunamis by epic levees which hold back the ocean, as well as border the lawless gotham district underneath New Manhattan Island.  NERV commands a significant naval force in Neo New York from the World Trade Center, giving them greater anti-angel capability than usual.


Giza Built in the shadow of the Great Pyramids, the Giza Geofront HQ is less "Fortress City" and more giant refugee camp.  The UN forces at the settlement couldn't keep the crowds of displaced from Africa and the Middle East out if they wanted to, so the grand Pyramid headquarters are surrounded by a massive tent city, sustained by the still fertile Nile river.  Preventing massive loss of life during angel attacks in Giza will be almost impossible, but the desperate refugee population does offer a ready and eager labor force for any construction projects, enabling NERV to easily build in better defenses for the Geofront.


Babylon    Despite its name, the Babylon geofront is located in the Italian alps, far away from any existing settlement.  As a result, a consortium of the world's richest individuals paid untold trillions to carve a new Tower of Babel from the living rock of the alps, to act as a capstone to NERV HQ.  Underneath the Tower of Babel lies the Metropolis, a massive underground city filled with the drone like laborers who built the Tower of Babel.  Labor unrest is a common problem, and the Pope doesn't particularly approve of the apocalyptic imagery of the city, but it does provide an effective double layer of ablative armor for the geofront.  The only weakness of Metropolis is the Heart Machine; a gigantic fusion reactor that runs the pumps keeping the Metropolis from flooding.  If an Angel or terrorists were to destroy the Heart Machine, thousands would surely die in the resulting floods that might even inundate the Geofront.
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Latooni Subota

Uh . . . the deflective capability of the AT Field is sort-of the primary function of the field, and it's already well-balanced by the fact that you have to lower your deflection in order to try and neutralize the enemy's field. If you took away that ability from the Evas, they wouldn't be Evas. Also, we'd die REALLY fast, taking a lot of damage nonstop.

I'm not sure I like these house rules, since it's really changing some of the core functions of the system. I joined because I LIKE the system as-is, and wanted to play in it's ruleset. :(
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ShadowFox89

 I'd have to agree with Latooni. Taking away the personal level stuff, the AT Field deflection, and you have... Well, not NGE.
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KnowThySire

I've been observing as to not interfere too much, while studying the PDF so that I could get an understanding of it. Although it is a lot to take in, I kind of see what Latooni and Shadow are saying. Not only are core elements of the game going to be missing, but, as an NGE fan in general, it's definitely getting away from the point of the genre.
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The Great Triangle

Well, I don't really see why a mecha game should have 11 different characteristics, only about 3-4 of which are relevant when piloting a mech.   Having that much granularity only seems to slow down play.

My main motivation for removing the personal scale is that your characters are 16-18 year old children, and I feel that it's out of theme for them to be able to have the mechanical ability to do a whole lot.  By not having stats for the characters, I want to encourage freeform roleplay, and not have any mechanics around to distract from that sort of thing, since I don't believe mechanics serve the purpose of typical social encounters as depicted in Evangelion.  (If Shinji and Kensuke go camping together, it doesn't serve the story to roll against Kensuke's wilderness skill to see if the two get lost in the woods.  Similarly, if Toji beats the snot out of Shinji, it doesn't really serve the story to roll on the critical table to see if Toji breaks Shinji's sternum and kills him.)

As for getting rid of the AT deflection, it is something I do plan on having become available to player characters, but I don't want it from day 1, because it goes against my own understanding of Neon Genesis Evangelion for a kid to get inside an EVA for the first time and project energy fields that make them immune to conventional weapons.  Angels have a pretty easy time getting through AT fields anyway, and I plan to balance the lack of AT shielding by using weaker angels that do less damage per attack, until the group develops AT shielding.  That's my own personal interpretation, and the main reason I stick with it is that situations like the Jet Alone robot would look really silly if it were obvious that EVA units were just as invincible as angels.  Surely someone must have fired a stray rocket at an EVA while it was being piloted? 

I see being able to project a defensive AT field as a perk of reaching a synch ratio over 100%, and a kind of smoking gun that shows that an EVA is an angel.  I would still prefer, however, a lack of defensive AT fields in the early period of the game, to make mundane threats more powerful, and not give the PCs the implicit ability to take over the world if they could only solve the battery life issue. 


On the other hand, I can see, mechanically, why it might mess things up to not have any deflective capability, since PCs would have no reason to  not throw all their ATP into neutralize maneuvers, but on the other hand, they have very little incentive not to already, since most Angels can easily breach a typical EVA pilot's AT field.  Anyway, if you can quote specific instances from the early episodes of the show where an Angel's attack gets deflected by an AT field, I'll change my mind right quickly!  (but ideally, I would want youtube video.  There's a semi subliminal shimmer effect of an AT field coming online in episode 3, but my main reason for being skeptical of day 1 AT deflection is the fact of Asuka's EVA-02 displaying a deflective AT field being a crowning moment of awesome.)


I'm perfectly willing to compromise, and if the overwhelming majority is that you want to play strictly by the rules as written, then I'll be willing to accomidate, though I have some misgivings about the portions of the system that are just legacy cruft from Dark Heresy, since I feel that those don't really contribute to the game. 
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ShadowFox89

 I'm just not sure about adding so many houserules to the system, especially when I've only played the game and system less than five times.

Not sure what you mean about tying rank into tech tier. Do you mean character rank?
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The Great Triangle

Quote from: ShadowFox89 on March 11, 2012, 06:11:15 PM
Not sure what you mean about tying rank into tech tier. Do you mean character rank?

Yes; I mean character rank.  Rather than micromanaging the amount of xp I give out, I'd rather that the rate of advancement were simply controlled by degree of victory in battle.

As for the housrules, I'm not really adding rules, I'm subtracting them, with the objective of making the game a bit less likely to spiral out of control or be excessively difficult to understand rules wise.  Alongside the Dark Heresy rulebook sections incorporated into the game, Adeptus Evangelion comes out to be about a 450 page system, which, even after playtesting, seems a bit excessive to be stable.   
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Latooni Subota

I can understand simplifying the character scale stuff, if you don't plan on having us do much that's extremely important other than the piloting. I have to stick to my guns on the Eva-scale rules not being fiddled with though. If I wanted to play in what would amount to Jet Alone, I'd go play Mekton or RIFTs or something. The AT Fields are important, and having access to the other abilities without the PRIMARY ability of the AT Field is just weird.
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The Great Triangle

Since I don't know the system well enough, I'll go ahead and let the PCs have their deflective field, then, though as a setting consideration, I'm still not quite sure how to deal with the implications of all piloted EVAs being immune to all attacks short of an N2 mine. 

(I don't really like having to use science fiction hypertech as a countermeasure either, so my solution will probably involve using the AT fields of large crowds.  I want to take a more lighthearted approach to the source material, and a happy ending is harder to acheive if the scenario ends up introducing a new king of nuke to humanity after the alien threat is overcome.)
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ShadowFox89

 AdEva doesn't always match up to NGE, but it tries it's best.... Like the AT Tech, which doesn't have a corresponding character in NGE...

As far as not liking to use Sci-Fi hypertech, does that mean we shouldn't count on Masers, HE-Antimatter rounds, Positron weapons, etc?

I mean, one of the big draws for me for NGE is the seriousness of it and the implications of having a bunch of young adults being in control of walking WMDs.
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Latooni Subota

To be fair, we're piloting what's basically artificial angels, since nothing else works reliably on them. It is VERY MUCH SO a high technology sci-fi thing. They pilot them because there's no other choice in order to defeat them. There shouldn't ever be a situation where the Evas will end up fighting against traditional human forces. Now, that doesn't mean that it won't happen for some reason or another . . .

BUt yeah, what ShadowFox89 said.
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The Great Triangle

Oh, you can certainly count on getting the doomsday arsenal and more! 

I'm even perfectly happy to accelerate technological research for your EVAs; I just get nervous imagining rogue warlords running around with that stuff. 

In general, you can easily count on having sci fi weapons, but you'll also have to watch out for the fact that they're going to filter down to conventional military forces sooner or later.  The Angels are going to be really dangerous, but in the end, humanity is just as much of a threat as the angels, best embodied by SEELE. 

Ultimately, if you get access to S2 engines, reality warping, and personal WMDs, the main theme of the game will focus on keeping those things from being used to hurt humanity just as much as defeating the angels.  I'll likely include a fourth technology tier designed to encompass this theme.


Anyway, here's the cast list for the game:

4 EVA pilots (statted out player role)
  -Any number of reserve pilots (EVAs will be provided as original pilots retire, or new EVAs become available based on plot)

Operations Director (optionally statted player role)

Tactical Commander (takes control of some operations director functions)

Science Director (non-statted player role)

NERV Commander (NPC role)
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The Great Triangle

Here's what I've gotten up on the wiki so far:

https://elliquiy.com/wiki/Adeptus_Evangelion_Game

The changes amount to the elimination of 7 characteristics, and a slight simplification to the career paths.  For any effects relating to toughness, willpower is substituted instead.
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ShadowFox89

 I'll go with it, I haven't really played enough to give serious comment.

Can we have characters with previous interaction between them? Might be interesting to have a Misato-Kaji relationship between two of the pilots or something.
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The Great Triangle

Quote from: ShadowFox89 on March 11, 2012, 11:43:53 PM
I'll go with it, I haven't really played enough to give serious comment.

Can we have characters with previous interaction between them? Might be interesting to have a Misato-Kaji relationship between two of the pilots or something.

Linked character backgrounds are encouraged, and a good way to set up character drawbacks like Dependent, Fanatical, and of course, Second Fiddle
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Latooni Subota

#47
Since it wouldn't be NGE without a neglected child, could my pilot be the daughter of the NERV Commander, or another important NPC figure?

Edit: I will likely go Skirmisher or AT Technician. Probably AT Technician.

At 2012-03-12 01:01:43, Latooni Subota (uid: 13273) rolls: 8d10 Result: 57

2 +10, 9 +4, 8+ 8, 9 +7
32, 33, 36, 36

At 2012-03-12 01:07:43, Latooni Subota (uid: 13273) rolls: 2d5a6 Result: 9

Wounds: 9
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ShadowFox89

#48
 Hmm.. Wanna connect our characters Latooni? Though I was thinking of making a Neo Spartan, which doesn't seem to be one of the choices....


edit:

2d10+20=38, 2d10+20=30, 2d10+20=37, 2d10+20=31

Not bad on stats. 38, 37, 31, 30.

2d5+6=14

And wounds is great too.
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The Great Triangle

Quote from: Latooni Subota on March 12, 2012, 12:57:51 AM
Since it wouldn't be NGE without a neglected child, could my pilot be the daughter of the NERV Commander, or another important NPC figure?

How about daughter of the Mayor of the city, who is a SEELE conspirator?

(though base commander is perfectly fine, particularly if you want to decide some of the attributes of the Commander to suit your character's story better.)
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Latooni Subota

Being the mayor's daughter works for me. I assume that since Elliquiy has rules against it, instead of being children we're going to adjust the requirement for piloting Eva to something else? Maybe a unique genetic marker?

Also, I'm gonna switch from Prodigy to Manufactured. Your mayor/seele connection gave me IDEAS!

I'm thinking (for a really quick rundown on backstory) that the mayor's real daughter died at some point, but she had whatever was necessary for being an Eva pilot, so using his Seele connections he got the body cloned and conditioned to effectively replace her. Of course, she's not the real daughter, so other than training and evaluations and whatnot, there's a lot of ignoring and not-so-happy moments going on in her life.
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The Great Triangle

Quote from: Latooni Subota on March 12, 2012, 12:23:13 PM
Being the mayor's daughter works for me. I assume that since Elliquiy has rules against it, instead of being children we're going to adjust the requirement for piloting Eva to something else? Maybe a unique genetic marker?

Also, I'm gonna switch from Prodigy to Manufactured. Your mayor/seele connection gave me IDEAS!

I'm thinking (for a really quick rundown on backstory) that the mayor's real daughter died at some point, but she had whatever was necessary for being an Eva pilot, so using his Seele connections he got the body cloned and conditioned to effectively replace her. Of course, she's not the real daughter, so other than training and evaluations and whatnot, there's a lot of ignoring and not-so-happy moments going on in her life.

Sounds like a plan!  Naturally, you'll have to choose if she's a one-off, or part of a series of clones, but the emotional connection will affect how often she's replaced.  Also, she'll be the basis for the Dummy plug system, though possibly without the Mayor's knowledge.

As for piloting an EVA, the ideal age range has been shifted from 14-16 to 16-18.  Beyond age 18 or so, the AT field starts to solidify, and synchronization effectively becomes impossible.  EVA pilots could still get to synch at age 20, but nobody has ever successfully synched with an EVA at age 21.  (At least, not yet.  It's unknown whether current pilots will lose their ability to synch over the long run)

We still need to select what city the group wants to start in.  Shanghai is pretty much a generic city, Giza is Evangelion without a city, Babylon gives SEELE an edge, but makes fighting the Angels easier, and Gotham calls for EVA in an aquatic environment.  And of course, there's also Tokyo-3, if people would prefer it.


In other news, I've gotten the first angel designed; it's a vaguely humanoid creature with tentacles for arms and a dragon's head on a long neck.  It has been smashing cities on the way to NERV for a couple of months as the game starts, while the UN debates deploying the Evangelions.  The resemblance between the monster and Showa era movie monsters has been remarked upon, of course.  N2 mines have yet to be deployed on the creature, but according to the MAGI computers, there's a risk that an N2 mine could mutate the monster into something more powerful.
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Ons and Offs

Latooni Subota

I personally thought the Babylon setting was pretty damn nifty. And the bad stuff that's related to it could make for fun plots to go through.
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ShadowFox89

 Well, we have Latooni going with a manufactured skirmisher...

I'm thinking prodigy skirmisher with a focus on long range heavy firepower....
Call me Shadow
My A/A

Latooni Subota

Well, Skirmisher or AT Technician, leaning AT Technician. Thinking about what'll fit better.
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Kimera

Character concept being discussed with TGT, but will be a manufactured berserker (melee)

ShadowFox89

 Just some scratchpad stuff....

Spoiler: Click to Show/Hide
Name: N/A; Gender: Male; Age: 17; Career: Skirmisher; Background: Prodigy
Willpower 31, Combat Skill 41, Sync Ratio 47; Wounds: 14; Fate Points: 3
Traits: Natural Talent (+5 Sync Ration), Sync Flux, Open Minded, Empathic
Assets/Drawbacks: Solider (10d), Charming (5d), Second Fiddle (maybe? I'll pick two different ones if not)
Advances: Target Acquisition (100), Weapon Expert (200), AT Power: Neutralize (free), AT Power: Deflective Field (free), Structural Upgrade (free), Weapon Upgrade (free)

Eva-042
History: Redacted (extra construction or mutation); Construction: Black Box, Lightweight Chassis; Mutation: Cyclopean; Soul: Twin Soul (hunter berserker)
BUP: Unnatural Eye (Farsight, free)
SUP: Entry Plug (improved, 1)
WUP: Scoped (1, on Pallet Rifle)
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The Great Triangle

What you've got so far looks pretty okay, Shadowfox; the only part I don't like is the EVA designation, since it implies there were 41 prototypes, which seems rather insane.

I'd like to have the designations go either...

EVA-00
EVA-01
EVA-02
etc...

or...

EVA-Solar
EVA-Mercury
EVA-Venus
EVA-Mars
etc... 

or even...

Buster Unit 0
Buster Unit 1
Buster Unit 2
etc...



As for setting, I suppose I'll go with Babylon, as long as nobody minds it being a completely blatant ripoff of Fritz Lang's Metropolis.  The mayor, in that case, would surely be named Gene Fredersen.  (though his wife would, more likely than not, end up being Japanese if the original anime feel were staying completely intact)
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Ons and Offs

Kimera


ShadowFox89

 Alright. I was trying to go for a bit of a pun with Unit-042 :P

I think Babylon would be good to go with. What bonuses would we get from it?
Call me Shadow
My A/A

The Great Triangle

#61
2.5, as I've linked to on the wiki.  Content from Borderline may be imported on a case by case basis. 

As for bonuses from Babylon, the main bonus you get is that to get to the Geofront, an angel has to successfuly besiege the tower of Babel, then travel through all of Metropolis before they can even start to breach the Geofront.  Due to the isolated location, you don't really get any other bonuses, but if you are defeated, NERV has access to an emergency superweapons that can destroy any angel within Metropolis before it has the opportunity to reach the geofront, so you basically have to lose two battles before an Angel can initiate Third Impact. 

(unless you end up fighting an angel who can hack computers and sneak through the defensive lines in Metropolis)



In abstract, Metropolis basically looks like this:




The upper section is an incredibly massive fortress, while the Metropolis district is an underground city that goes on all the way down to the Geofront.  From the outside, the city basically looks like an unbelievably tall tower:




Metropolis itself is a maze of prefabricated steel structures that resemble the Aperture Science enrichment facility.  They are capable of being moved about on cranes, and rest on massive steel bulkheads between layers of the Metropolis.




Other sections of the Metropolis simply resemble tessalated urban terrain growing out of sloping walls, providing excellent cover for EVAs in the event that battles must happen inside Metropolis. 

http://www.leninimports.com/metropolis_production_still_new_1.jpg]
[url]http://www.leninimports.com/metropolis_production_still_new_1.jpg
[/url]



The pinnacle of the Tower of Babel is NERV's headquarters itself, where the pilots are educated amid the high towers and grandeur of the city of Babylon.  The geofront itself resembles the Tokyo-3 geofront, but with a rectangular rather than pyramidal NERV central base.


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Ons and Offs

Latooni Subota

That's all cool by me.

(Also, dibs on EVA-00/Solar)
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ShadowFox89

Call me Shadow
My A/A

The Great Triangle

Technically, Lunar would be EVA-03, but I suppose you could change up the naming scheme...

So you'd have EVA-02 Phobos, EVA-03 Deimos, EVA-04 Io, EVA-05 Europa, EVA-06 Callisto, and EVA-07 Gannymede

Naturally, at that point, it's perfectly fair to start skipping EVA numbers thanks to reactor explosions and sabotage, though ideally, you guys should have the first few working models

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Ons and Offs

Latooni Subota

Hum hum hum . . I wonder which of the three big things we have under the Tower of Babel? :3
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The Great Triangle

Presumably Adam or Lilith, but given the confidence NERV has of being able to kill an angel, there's a chance that the Lance of Longinus happens to be integrated into the construction of the Tower.  (Several large buildings do include objects in the shape of the Lance as decorative elements)


Here's the Tactical map of Babylon:     The white circles indicate the radius of the umbilical cables in the city.  Most of its defenses are concentrated in four guard towers, and all of the support caches and umbilical ports are equipped with five umbilical cables.  The city itself is 3km in diameter, and if a tactical plan requires deploying EVA units outside the coverage of existing infrastructure, mobile trucks will be deployed to power the Evangelions.

Each of the launch ports and the Embarkation point can deploy into Metropolis as well as to the Tower.  When in Metropolis, the EVA units are restricted to using Support Caches, Embarkation points, and launch ports for power.  Pilots fighting in Metropolis are considered to always be adjacent to a barrier plate, since the urban geography can be shifted at will to deflect angel attacks, but each time this is done, the city suffers 1d5 collateral damage. 

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Ons and Offs

ShadowFox89

 Let me know when you want me to turn off the recruitment.
Call me Shadow
My A/A

Kimera

So various moons are the designation

Callisto sounds cool, but its way back from the start. I'll guess I'll go for Phobos or Deimos then

KnowThySire

#69
So, I guess that I'd be the fourth pilot? I should finally make an attempt at a character. Sorry that it took so long. I'm trying to make sure I understand as much as I can before I start doing random things. I used the Invisible Castle site for my rolls since it since it was easier to use that Elliquiy's.

2d10+20=39, 2d10+20=31, 2d10+20=35, 2d10+20=30

So if I'm dropping the lowest, I guess that means 30 is gone.

Willpower will be 35, Combat skill will be 31, and Sync Ratio will be 39.

2d5+6=8

So wounds are 8... Not sure if it's good or bad. Gonna look it up I'm finished with the entire Character Creation. I'm basically writing as I go cause I want to get this done.

I'll be an impact survivor, which means Sync Ratio=34 and Wounds=9, as well as Fate Points=4

Positive traits will be Resourceful and Just Try Me

Negative Traits will be Scarred so Willpower=33, and Trauma so Insanity=4 (1d5=4) Although, it might be reduced down to 1 cause of Just Try Me, or does that only apply to when insanity's added on throughout the game? Not sure how that works either.

My Career will be Pointman since it's the last one left. xD

Drawbacks: Civilian (10), Hoarder (5) Diverse Troubles (5) -> Unprepared
Assets: Unremarkable (5), Soldier (10) -> +3 Combat Skill=34, Thrill Seeker (5)

This is what I have so far. Let me know how it looks and what could be improved. I'll work on my Eva tomorrow cause I'm tired as heck right now.

Edit: I'd actually like to change the Civilian drawback to Duty of Care (15) if it's okay, then add Uncanny Luck (5). I'd like my character to have a little brother that he's looked after since surviving the second impact. I'm sure it'd make the game more interesting.
There can only be one king.

KnowThySire

Also, I have don't quite understand a few things because I'm not able to find explanations in the guide. Can somebody explain how Fate Points, Insanity, and Willpower tests work?

Also, is there any significance to the Moons that are being used to identify the Evas, or is that just to look cool?
There can only be one king.

Latooni Subota

Progress check? I notice suddenly everyone stopped talking about their character creation. :x
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Kimera

Oh I'm still here puzzling with my stats before I post them.

KnowThySire

I was scared that I killed this place with my ignorance. Lol
There can only be one king.

Wintercat

I'm a fan of evangelion and also a fan of CthulhuTech (found it humorous what they did there with their 'Engels') as well as enjoying Warhammer in many forms... but I had no idea there was a ruleset like this out there too.

I'm going to take a look at it, thank you for sharing the information about the fan-made product's existence. I think I'm not going to be able to join this but I am still grateful to the original poster for bringing this up in the first place. Wishin you all luck and hope you will have a marvelous game together.
I've taken the Oath of The Drake. Remind me of it if you think I act against it.
A&A

The Great Triangle

Apologies, I got distracted by the release of the Exalted 2.5 update;   I'll start the OOC thread soon, and I've already got ideas to run the game;  I'll explain rules better to the uninitiated in the OOC thread once I start it.

(I was also hoping for an operations director, but that looks unlikely)
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Ons and Offs

The Great Triangle

Okay, here's the OOC thread, along with scenario background on the starting situation.


https://elliquiy.com/forums/index.php?topic=134676
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Ons and Offs

ChaoticSky

*peeks in*  :o

Bad Shadow, you started a new game and didnt even poke me about it? D:

I realize I'm abit late to the par-tay, but is there still room?  ;D

ShadowFox89

 Sorry Dark! I didn't even know if you were still around D:

TGT, would it be alright if Dark joins in?

Dark, wanna recreate Winter-Ethnia? :D
Call me Shadow
My A/A

ChaoticSky

Quote from: ShadowFox89 on March 22, 2012, 04:15:05 PM
Sorry Dark! I didn't even know if you were still around D:

TGT, would it be alright if Dark joins in?

Dark, wanna recreate Winter-Ethnia? :D
Sure! if I get in. I really liked the dynamic we had there, pity the gamed died before we could explore it

ShadowFox89

 Apparently, TGT's iPhone at his post. He said you're in bud. Here's the OOC thread: https://elliquiy.com/forums/index.php?topic=134676.0

The first post of this thread has the wiki link, which includes the chargen. TGT is running this slightly rules lite, so chargen is a lot less than what it normally would be.
Call me Shadow
My A/A