Dark Hearts 5e [Hard Difficulty] West Marches Style (Recruiting, Co-DM Wanted)

Started by Jezabelle, December 06, 2017, 06:49:31 PM

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Caitlin

Quote from: Jezabelle on December 11, 2017, 01:18:55 AM
Things in this part of the site (recruitment) can't be porn, strictly speaking, but I see nude female breasts here all the time.  Visible genitalia is definitely a no.
Breasts aren't allowed either, nothing NFSW is. Cleavage is okay though.

I think AndyZ's suggestion would work best. Alternatively, you're allowed to link to the image, but not show the actual image. You still have to put an NFSW tag in along with the link if it's not suited for work though.

Basically ask yourself; is this an image you'd show your mother without having your cheeks turning red? If so, then it's generally fine to post it here. ;)

Lockepick

Are you still allowing applicants? I was going to get a Rogue up today if so.
Like what you see? I am currently looking for new plots!

Detailed List of O/Os and Plot Seeds

All of my image links were previously photobucket and broken -- I'm fixing them as I use the avatars again, or for current games. Please let me know if there is something that needs updating!

InoshimaLance

Quote from: Lockepick on December 11, 2017, 08:35:36 AM
Are you still allowing applicants? I was going to get a Rogue up today if so.

If I understood correctly, the applicants are kinda endless. Is a West Marches after all. Problem is that party size is 4, so you might not join the already going party, yet you can form a new one with other players, me included.

Zaer Darkwail

Aye, Inoshima is correct; Westmarch games are simply party fluid games where players play whenever they can short adventures in single expanding sandbox setting around city which there is no way out from contingent you have to explore to gain XP, treasures and get larger picture of the story in the area.


Lockepick

Avatar:
Name: Rianell Silk
Race: Human (Variant)
Gender: Female
Age: 22

Sexuality (IC): Heterosexual
Acceptable Encounters (OOC): M/F Sex; Sex with humanoid monsters; NC/Dub-Con; Aphrodisiacs/Forced Arousal; Roughhousing/manhandling.
Unacceptable Encounters (OOC): Gore (including especially horrifying partners); Insects/Parasites; F/F Sex

Physical Description: Rianell stands at the lower end of average height, but makes up for it with heeled boots. Blonde hair is normally left to hang and frame or hide her fair face, but is occasionally pulled up and out of the way when vision is more important. She's gotten by in life by people distracted by her body to realize they're being scammed or grifted, and she continues to dress in a provocative manner. Keyhole shirts and short skirts or shorts with thigh high boots tend to be her preference; leather gloves keeping her fingers soft and safe. A pair of daggers form a cross at the small of her back, and a rapier hangs low off one hip, attached to a thick belt.
Personal History: As a child, she was left at the doorsteps of an orphanage that was part of a church to the Goddess of Hearth and Family. The strict rules and religious dogma of the orphanage never fit well with her, and 'Prudence' ran away in her early teens. She survived on the street on her own, using a silver tongue and quick wits to get what she needed to get by. She found plenty of different partners to help her survive over the years, mostly just being dead weight and letting them help her survive, but over the years she learned her own skills through watching them. She eventually ended up working with a group of criminals, helping them find easy marks for burglary and gathering blackmail.

While attempting to gather blackmail from one particular Lord, she found strong evidence that he was a cultist worshiping a Demon Lord. Unfortunately for her, she found too much evidence, and was caught in the process. She ended up having to kill the Lord in the process of escaping, just as the city guard burst in to arrest him. She quickly played it off as if her intent was to deal with the cult leader, and was paraded as a 'brave adventuer' who helped stop the threat. Her criminal contacts were less than happy with that, trying to blackmail her from her new Hero status. She found it easiest just to flee with what wealth she had accumulated, heading to the next town.

When she came upon Hard Harbour, she decided to try the adventuring gig for real. It gave her all the opportunities to explore her indulgences, chase adrenaline, and get accolades instead of running from the guard...

Demise Preference: Corruption

Sheet: Myth Weavers Sheet

Dice Roll Links:
Like what you see? I am currently looking for new plots!

Detailed List of O/Os and Plot Seeds

All of my image links were previously photobucket and broken -- I'm fixing them as I use the avatars again, or for current games. Please let me know if there is something that needs updating!

Jezabelle

Quote from: Lockepick on December 11, 2017, 12:35:57 PM
Avatar:
Name: Rianell Silk
Race: Human (Variant)
Gender: Female
Age: 22

Sexuality (IC): Heterosexual
Acceptable Encounters (OOC): M/F Sex; Sex with humanoid monsters; NC/Dub-Con; Aphrodisiacs/Forced Arousal; Roughhousing/manhandling.
Unacceptable Encounters (OOC): Gore (including especially horrifying partners); Insects/Parasites; F/F Sex

Physical Description: Rianell stands at the lower end of average height, but makes up for it with heeled boots. Blonde hair is normally left to hang and frame or hide her fair face, but is occasionally pulled up and out of the way when vision is more important. She's gotten by in life by people distracted by her body to realize they're being scammed or grifted, and she continues to dress in a provocative manner. Keyhole shirts and short skirts or shorts with thigh high boots tend to be her preference; leather gloves keeping her fingers soft and safe. A pair of daggers form a cross at the small of her back, and a rapier hangs low off one hip, attached to a thick belt.
Personal History: As a child, she was left at the doorsteps of an orphanage that was part of a church to the Goddess of Hearth and Family. The strict rules and religious dogma of the orphanage never fit well with her, and 'Prudence' ran away in her early teens. She survived on the street on her own, using a silver tongue and quick wits to get what she needed to get by. She found plenty of different partners to help her survive over the years, mostly just being dead weight and letting them help her survive, but over the years she learned her own skills through watching them. She eventually ended up working with a group of criminals, helping them find easy marks for burglary and gathering blackmail.

While attempting to gather blackmail from one particular Lord, she found strong evidence that he was a cultist worshiping a Demon Lord. Unfortunately for her, she found too much evidence, and was caught in the process. She ended up having to kill the Lord in the process of escaping, just as the city guard burst in to arrest him. She quickly played it off as if her intent was to deal with the cult leader, and was paraded as a 'brave adventuer' who helped stop the threat. Her criminal contacts were less than happy with that, trying to blackmail her from her new Hero status. She found it easiest just to flee with what wealth she had accumulated, heading to the next town.

When she came upon Hard Harbour, she decided to try the adventuring gig for real. It gave her all the opportunities to explore her indulgences, chase adrenaline, and get accolades instead of running from the guard...

Demise Preference: Corruption

Sheet: Myth Weavers Sheet

Dice Roll Links:

The Rogue is fine, but the Swashbuckler archetype seems only available through Unearthed Aracana, which is disallowed.  If it's coming from elsewhere I apologize for the misunderstanding and if you could cite its source I'd appreciate it.

Approved.

Paladin101

Swashbuckler is sourced in both Xanathar's Guide and the Sword Coast book. :)


Hmmm, this is an interesting idea, and I'm seeing a definitive lack of front liners. If there's still room to grow I might whip up a paladin or fighter. :)

Jezabelle

Quote from: Paladin101 on December 11, 2017, 07:36:00 PM
Swashbuckler is sourced in both Xanathar's Guide and the Sword Coast book. :)


Hmmm, this is an interesting idea, and I'm seeing a definitive lack of front liners. If there's still room to grow I might whip up a paladin or fighter. :)

A few people have pointed that out, thanks.  So the person with Swash is Approved.

There is a lack, and you're free to join up--but you can reasonably expect to warm the bench the first Adventure.

Paladin101


Vonandi

 
Avatar:
Name:Ysabel de'Fonte
Race:Human
Gender:Female
Age:25

Sexuality (IC): Heterosexual
Acceptable Encounters (OOC): Non-con Allowed, F/M Strongly preferred, Open to Torture/Pain
Physical Description:Rarely seen outside of her armour, as is customary for Helm faithful.
Personal History: Ysabel de’Fonte was born into the lap of luxury, being the firstborn of Ottaviano de’Fonte and the heir of all the wealth and power that he had garnered over his many years. Or at least she would of been; House Fonte, being absolutely devoted to the god Helm, many generations ago decided to show their devotion by giving the firstborn of every generation to the service of their lord. The first born of the house patriarch is raised to be a paragon of Helms will; They are forbidden to procreate and must spend all of their days spreading Helm’s influence and defending those can’t defend themselves.

Ysabel spent her entire childhood training to become a warrior of Helm, told time and time again the meaning and importance of her sacrifice, only to spend seven years standing around altars and preventing petty crimes around the outskirts of her father's manor. But she soon longed for this boredom after she learned that her father had been strung up in the streets for debts owed to crime lords, her her family's name had been all but destroyed in the aftermath. Quick to provide damage control her brother, Ferdinand, told that he would stay to find their fathers killer, but she must go far to the south to clear the family name by performing deeds so great her father’s transgressions would be nothing but a footnote.

Unbeknownst to her, Ferdinand, ever vying for power, was the direct cause of her father's death. And hoping to never see her alive again he sent her not to a place where the people needed a saviour, but to place from which she was unlikely to ever return.

Demise Preference:Imprisonment
Sheet:https://www.myth-weavers.com/sheet.html#id=1424343

Alright so this isn't finished but I really think I should post it as a sort of place holder seeing as how four or five people have joined since I started working on it.

Jezabelle

Quote from: Paladin101 on December 11, 2017, 07:41:21 PM
how frequently will new adventures be coming along?

That's one of those questions you could ask a DM and they could give you an answer but all it's going to end in is disappointment for all involved tbh.

I will tell you that for at least the beginning I'm considering running two Adventures at once, but still enforcing the 4 character party size limit.  Hoping for a Co-DM to reveal themselves before too soon but we'll see.

There will be a mix of fatalities and the usual burnout by the time both of those run their course in (indeterminate timeframe).

Quote from: Vonandi on December 11, 2017, 07:44:18 PM

Avatar:
Name:Ysabel Fonte
Race:Human
Gender:Female
Age:25

Sexuality (IC): Heterosexual
Acceptable Encounters (OOC): Non-con Allowed, F/M preferred
Physical Description:

Personal History: Ysabel de’Fonte was born into the lap of luxury, being the firstborn of Ottaviano de’Fonte and the heir of all the wealth and power that he had garnered over his many years. Or at least she would of been; House Fonte  many generations ago decided to show their devouton to their patron god Helm by giving the firstborn of every generation to the service of their lord. The first born of the head house patriarch is raised to be a paragon of Helms will; They are forbidden to procreate and must spend all of their days spreading Helm’s influence and defending those who need it.



Demise Preference:Imprisonment
Sheet:https://www.myth-weavers.com/sheet.html#id=1424343

Alright so this isn't finished but I really think I should post it as a sort of place holder seeing as how four or five people have joined since I started working on it.

It looks alright, let me know when you think it's complete.

Vonandi

Will this do? There's still some things that I think aren't totally concrete but I have a working concept of how I'm going to run the character in my head at least.

DarkDaemon

Avatar:
Name: Spring
Race: Wood Elf
Gender: Female
Age: 57

Sexuality (IC): Considers herself bisexual; is pansexual
Acceptable Encounters (OOC): Non-con, homosexual always ok. Preference for less human(oid) partners; human < tiefling < dragonborn < satyr < dragon, as an example.

Physical Description: Unassuming and quiet, Spring is easy to overlook. On the shorter side for an elf - a hair over five feet - she tends to ear drab, tattered clothing she's made herself. The fur and pelts are brown, and match her hair and eyes. She smiles kindly; an unusual sight on the island.
Personal History: Spring grew up with a sect of druids that lived somewhere on the island. She didn't know if any of them were her real parents, and if not, how she arrived there. The druids wouldn't answer any personal questions, including about her past or why they were raising her; but they taught the elven child of nature and Nature, and the spirits thereof. She had just begun to grasp the basics of Druidic secrets when they held a great ceremony. Spring can't remember the details, just flashes of chanting, fire, paint, inhumanoid shapes - and a strange, foul drink. Bowl after bowl of it - and she next awoke near Hard Harbour, with a headache, her staff, a murky memory and unending questions. She wants to find the druids that raised her and her parents. Though she's not sure if she wants to rejoin them, punish them or merely ask why.

(Despite growing up somewhere in the island, thanks to the drug, her knowledge is very limited. She has no idea how she got to the town (or how to get back), and snippets of memory she recalls will be represented by her Nature proficiency.)

Demise Preference: imprisonment, corruption

Sheet: https://www.myth-weavers.com/sheet.html#id=1425687

I will have limited access 12/22 through 1/1.
I am myself.
Ons and Offs

Jezabelle

Quote from: Vonandi on December 11, 2017, 08:53:34 PM
Will this do? There's still some things that I think aren't totally concrete but I have a working concept of how I'm going to run the character in my head at least.

It's good, approved.




DarkDaemon, interesting character concept.  I'll give you the red\yellow\green light once I've seen the sheet.

DarkDaemon

QuoteDarkDaemon, interesting character concept.  I'll give you the red\yellow\green light once I've seen the sheet.

Updated: https://www.myth-weavers.com/sheet.html#id=1425687
Most of the mechanics are done; are we using ideals/bonds/flaws? I usually just end up playing out a character, without worrying about those.
I will have limited access 12/22 through 1/1.
I am myself.
Ons and Offs

Jezabelle

Quote from: DarkDaemon on December 12, 2017, 01:03:21 AM
DarkDaemon, interesting character concept.  I'll give you the red\yellow\green light once I've seen the sheet.


Updated: https://www.myth-weavers.com/sheet.html#id=1425687
Most of the mechanics are done; are we using ideals/bonds/flaws? I usually just end up playing out a character, without worrying about those.

Looks good, and I managed to find your rolls, so we're all good.

I prefer to think of those as guidelines.  If you include them I may work them into your rumour.

Cythieus

I've heard of this kind of game style before and this kind of fits with what I'm looking to do. Last time I poked around here there were no people running D&D games, though it had died out on the forums.

Caitlin

Quote from: Cythieus on December 12, 2017, 04:16:45 AM
I've heard of this kind of game style before and this kind of fits with what I'm looking to do. Last time I poked around here there were no people running D&D games, though it had died out on the forums.
There is a new 5e game starting about every other week on average. Right now there are 3 5e related topics on the first page of the group request page. :-)

The biggest problems most games seem to have is to keep going though, a lot of campaigns unfortunately burn out within one - two months. I think that this game will avoid that trap since there is always something new to do and it's not one long campaign but rather a series of short adventurers that you can play with others even if somebody goes inactive. I think that if you have one or two members in your group of four going inactive, that it'd make sense to simply return to the start city and find some others to replace them, after which you can continue with your original adventure.

Cythieus

Avatar:
Name: Alaina of the Protectorate
Race: Half-Elf
Gender: Female
Age: 311 years old

Sexuality (IC): Bi-Sexual
Acceptable Encounters (OOC): Everything except non-con

Physical Description: Alaina's  diminutive stature and innocent face are in direct contrast to her capabilities. Her hair is a mixture of white and blonde like the color of dried straw that's bleached in the sun. She wears a black wrap over her right eye and that side of her face, though it isn't clear why it's covered and she makes an effort to never answer anything asked about it. The visible eye is violet.

Her preferred clothes are different colored variations of the same thing: a short legged bodysuit with openings down the front and at the shoulders and thigh high boots.

Personal History: Alaina is part of a Protectorate Family of sorts, though she is the last remaining member of that. Most of her family has passed away or gone into the wilderness never to return and is presumed to have escaped the area or died.

Her family used to specialize in magics related to protection and, along with others, they made sure that settlements in the area stayed safe and weren't overrun and that there were magical safeguards in place to keep the threats from the wilds at bay.

Alaina made an attempt to distance herself from that line of works, opting to venture outside of the safety of the towns that her family helped to establish and search for whatever the wilderness had to offer.

Demise Preference: Death or Imprisonment

Sheet: https://www.myth-weavers.com/sheet.html#id=1425769

Jezabelle

Quote from: Cythieus on December 12, 2017, 05:11:24 AM
Avatar:
Name: Alaina of the Protectorate
Race: Half-Elf
Gender: Female
Age: 311 years old

Sexuality (IC): Bi-Sexual
Acceptable Encounters (OOC): Everything except non-con

Physical Description: Alaina's  diminutive stature and innocent face are in direct contrast to her capabilities. Her hair is a mixture of white and blonde like the color of dried straw that's bleached in the sun. She wears a black wrap over her right eye and that side of her face, though it isn't clear why it's covered and she makes an effort to never answer anything asked about it. The visible eye is violet.

Her preferred clothes are different colored variations of the same thing: a short legged bodysuit with openings down the front and at the shoulders and thigh high boots.

Personal History: Alaina is part of a Protectorate Family of sorts, though she is the last remaining member of that. Most of her family has passed away or gone into the wilderness never to return and is presumed to have escaped the area or died.

Her family used to specialize in magics related to protection and, along with others, they made sure that settlements in the area stayed safe and weren't overrun and that there were magical safeguards in place to keep the threats from the wilds at bay.

Alaina made an attempt to distance herself from that line of works, opting to venture outside of the safety of the towns that her family helped to establish and search for whatever the wilderness had to offer.

Demise Preference: Death or Imprisonment

Sheet: https://www.myth-weavers.com/sheet.html#id=1425769

While I appreciate the effort I cock blocked previous efforts to weave backstory too far into the town, so while your family can certainly have been mages on the island that helped out where they could, none of the villages are under special magical protection.  The only "safe" zone is Hard Harbour, this is woven into the default mechanical assumptions of the game at this point.

Zaer Darkwail

So can Cythieus char background story woven as part of the protection what Hard Harbour enjoys? Magical wards keep most monsters/beasts at bay.

Cythieus

Quote from: Jezabelle on December 12, 2017, 01:07:30 PM
While I appreciate the effort I cock blocked previous efforts to weave backstory too far into the town, so while your family can certainly have been mages on the island that helped out where they could, none of the villages are under special magical protection.  The only "safe" zone is Hard Harbour, this is woven into the default mechanical assumptions of the game at this point.

Easy enough, to fix. I'll change it to something else.

Jezabelle

Reminder that I could really use co-DMs, your level of authorship/commitment highly negotiable (i.e. complete control of your adventures vs. just asking me to make a complete module for you to run, etc).

Zaer Darkwail

Although it should be carrot enough to get co-GM for having their chars ran by you, but I feel you may get more response to co-GM role (now that it's 8 people and so 2 parties of 4 which is your max to run with anyways) if you offer a carrot (which you can benefit as well). In one 3.5 FR based forum game at Rpol there was rule that if you GM'ed a adventure (run it entirely from beginning to end), you get XP/points collected and you can invest said XP/Points to your chars.

Points can be used to buy like 'treasure/magic items' given to your char which they find during a adventure (decided by fellow GM/co-GM). Or able play restricted class/race or get other perks for your char which do not involve other players (example get noble title and NPC's recognize it).