You are either not logged in or not registered with our community. Click here to register.
 
December 16, 2017, 06:34:28 PM

Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

Click here if you are having problems.
Default Wide Screen Beige Lilac Rainbow Black & Blue October Send us your theme!

The Elliquian Herald & Post
Issue 74 (Autumn) ~ August thru October 2017

Wiki Blogs Dicebot

Author Topic: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]  (Read 4553 times)

0 Members and 1 Guest are viewing this topic.

Offline BraveEarthTopic starter

Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« on: December 26, 2015, 10:28:10 PM »
Hello denizens of E, I am looking to start yet another Pathfinder game on the site. Although, my experience with system games on E with heavy crunch is that they do not last PbP (play by post). I also realize that everyone on E has lives and meeting up to play in a game can be a huge inconvenience.

What I am proposing is a hopefully a more reasonable solution to that. I would like to gather a group to meet over Mumble/Skype/Google Hangouts monthly or Bimonthly to just run through an Adventure Path.

For those who are not in the know, Adventure Paths are campaigns published by Paizo the creators of the Pathfinder Role-playing system that promise interesting stories within certain themes of campaigns overarching them. They are designed for small parties, because of this I am only accepting 4 characters. It is not first come first serve and I will not be starting already until mid January.

I personally would like to run either Reign of Winter, Iron Gods, or Kingmaker. I have all the complete paths though, and if you can properly sell a path I will give it a re-read (or a read, owning doesn't exactly mean knowledge of)

So we shall see what everyone interested is wanting to play and then we shall go from there.

All characters are 15 point buy, 2 traits. You may use any book so long as you reference properly. I would advise waiting because of story reasons for why your character is where he/she is.
« Last Edit: January 04, 2016, 07:26:16 PM by BraveEarth »

Offline Chulanowa

Re: Pathfinder Adventure Path [VOIP] [Roll20]
« Reply #1 on: December 26, 2015, 11:37:09 PM »
Awwwwww, I'd love to play in Iron Gods, but I currently can't use voice chat reliably  :-\

Offline BraveEarthTopic starter

Re: Pathfinder Adventure Path [VOIP] [Roll20]
« Reply #2 on: December 27, 2015, 10:10:53 AM »
It's less about talking so much as being present during a certain time of the day when you can participate with the rest of the group. Unless you're using voice chat unreliably also includes not being able to hear, that would be a problem.

Offline vatovie

Re: Pathfinder Adventure Path [VOIP] [Roll20]
« Reply #3 on: December 27, 2015, 09:06:56 PM »
I'm in for this and My vote goes towards Kingmaker but I'm fine with Iron Gods.

Offline Grizzly

Re: Pathfinder Adventure Path [VOIP] [Roll20]
« Reply #4 on: December 27, 2015, 09:45:17 PM »
You have my curiosity but I'd like to know a bit more of the specifics of the game meeting time.  What day and time would we be meeting?

Offline BraveEarthTopic starter

Re: Pathfinder Adventure Path [VOIP] [Roll20]
« Reply #5 on: December 27, 2015, 10:10:12 PM »
Well that's one of the last things to be set because it needs to meet everyone's schedule needs. That's why I am only proposing once a month at most because otherwise you run into life issues.

So in short, when I have 4 players we'll discuss it.

Offline Zhu Que

Re: Pathfinder Adventure Path [VOIP] [Roll20]
« Reply #6 on: December 27, 2015, 10:26:39 PM »
I would like to express my interest. It has been a while for me for this type of game, but I definitely would like to look into it.

Offline Chulanowa

Re: Pathfinder Adventure Path [VOIP] [Roll20]
« Reply #7 on: December 27, 2015, 10:36:16 PM »
Well, I could do it, thing is that I share a place with a pair of potheads who can't fathim the concept of volume control, so any use of my mic before 11 PM Pacific results in hearing nothing but hacking coughs and Steve Harvey  XD

But yeah, if ya just gotta show, I'm totally down. Again, preferring Iron Gods with reign of winter as second place.

Offline BraveEarthTopic starter

Re: Pathfinder Adventure Path [VOIP] [Roll20]
« Reply #8 on: December 30, 2015, 07:29:45 PM »
Alright from my count we currently have 2 voters with a slight inclination towards Iron Gods. If those interested could say what they would rather play I can change some things to be more official. Also, anyone just reading, no place is set in stone so do not be shy about voicing interest.
« Last Edit: December 30, 2015, 10:41:49 PM by BraveEarth »

Offline Chulanowa

Re: Pathfinder Adventure Path [VOIP] [Roll20]
« Reply #9 on: December 30, 2015, 11:27:54 PM »
I'll take one order of iron Gods. Extra radiation, please.

Offline Zhu Que

Re: Pathfinder Adventure Path [VOIP] [Roll20]
« Reply #10 on: December 30, 2015, 11:29:25 PM »
Any, with a slight lean towards Kingmaker (messaged Brave, but just wanted to post it here too). ^_^

Offline Rajah

Re: Pathfinder Adventure Path [VOIP] [Roll20]
« Reply #11 on: December 31, 2015, 10:44:03 AM »
Iron Gods is pretty awesome. In consideration of other things that are pretty awesome, how do you feel about Dreamscarred Press?

Offline Pockets

  • Lady Kitsune's Body Snuggleuficus Secretwriter's Leprechaun
  • Lord
  • Enchanter
  • *
  • Join Date: Dec 2009
  • Location: In my own little world, they know me there.
  • Gender: Male
  • Sometimes it's not about what's in the Pocket
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 3
Re: Pathfinder Adventure Path [VOIP] [Roll20]
« Reply #12 on: December 31, 2015, 08:33:02 PM »
Places tentative placemarker. Part of this will depend on when we're to get together. I have a character in mind though.

Offline BraveEarthTopic starter

Re: Pathfinder Adventure Path [VOIP] [Roll20]
« Reply #13 on: January 04, 2016, 07:25:44 PM »
Alright enough New Year Malaise.

Given the considerable support towards Iron Gods and my own leanings I'm going to declare that we are going to run Iron Gods

I'm also changing the thread name to reflect this so don't get confused.

Here is the Player's Guide in case you want to use any of the traits in the book. Not to mention help with character ideas for the interested but undecided.

You can say what you want to play but I ask that you send the full sheets to me via PM.

Iron Gods is pretty awesome. In consideration of other things that are pretty awesome, how do you feel about Dreamscarred Press?

Umm I'm really not comfortable going outside Paizo published material at this moment, especially if you are referencing the various classes they have written up, which takes much more consideration than a feat or two.
Places tentative placemarker. Part of this will depend on when we're to get together. I have a character in mind though.
Well send the character my way now that I have decided the Path.

Offline Lunar Raven

Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #14 on: January 05, 2016, 03:27:16 AM »
Will jot up a character concept and send it in, seeing as how I've wanted to do this particular adventure path for a while now.

Edit: Will have to retract that - I saw Iron Gods and leapt without noting that it was going to be over voice chat, which i can't do reliably  :-[
« Last Edit: January 05, 2016, 05:24:32 AM by Lunar Raven »

Offline vatovie

Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #15 on: January 05, 2016, 03:58:34 PM »
I believe Brave said you just have to be able to listen not talk. So, if your internet connection is the unreliable thing I totally understand but if it's your mic that's the problem you should be fine.

Offline BraveEarthTopic starter

Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #16 on: January 05, 2016, 05:27:01 PM »
Yes, for those unfamiliar with Roll20 there is a persistent chat log that everyone who is a part of the game can use.

Offline Bibliophilia

  • Lucifer's Domme. Dita Von Follow Through. Food Porn Aficionado. Literary Lush.
  • Lady
  • Enchanter
  • *
  • Join Date: Apr 2011
  • Location: Texas
  • Gender: Female
  • Bend and never break, kneel and never surrender.
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 0
Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #17 on: January 05, 2016, 05:45:21 PM »
I'm so down for this.

Offline TheGlyphstone

Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #18 on: January 05, 2016, 06:17:53 PM »
I've never actually tried VOIP/Roll20 before, but this is certainly a better opportunity to dip my toe in the water than most, and I love the concept of Iron Gods - both previous PbP games I was in here imploded.

EDIT: Monthly meetings, though? How long would each session be, cause otherwise that'll be an extremely slow-moving game. Possibly too slow for my preferences.
« Last Edit: January 05, 2016, 06:19:02 PM by TheGlyphstone »

Offline BraveEarthTopic starter

Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #19 on: January 05, 2016, 06:52:02 PM »
At least 5 hours although 7 might be too much to ask.

Offline Grizzly

Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #20 on: January 05, 2016, 08:39:01 PM »
I've done some VOIP using Google Hangouts alongside Roll20.  Put me down for tentative interest.  It all depends on the time of the games for me, since I work.

Offline Pockets

  • Lady Kitsune's Body Snuggleuficus Secretwriter's Leprechaun
  • Lord
  • Enchanter
  • *
  • Join Date: Dec 2009
  • Location: In my own little world, they know me there.
  • Gender: Male
  • Sometimes it's not about what's in the Pocket
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 3
Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #21 on: January 05, 2016, 08:39:38 PM »
Are we using standard gold for our class or a predetermined amount?

Offline BraveEarthTopic starter

Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #22 on: January 05, 2016, 08:42:59 PM »
Standard, I did contemplate the standard 150GP, but there is a bit of balancing in starting gold for different classes.

Offline TheGlyphstone

Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #23 on: January 05, 2016, 08:48:56 PM »
It always felt very arbitrary to me, or flavor-dependent rather than balance-dependent at least. Monks, for instance, get the lowest starting at 1d6x10 for what seems to be no reason other than 'monks should be poor ascetics', while Druids, who are both far more powerful and fluff-wise far less dependent on money or manufactured gear, get twice that at 2d6x10. Fighters - the most gear-dependent class - get an average of 175GP, Barbarians (almost indistinguishable from Fighters at level 1) get only 105, and Clerics get an average of 140 GP despite having magic.


Speaking of which, I think I'll be submitting a Druid with the Stargazer trait - someone fascinated by the idea of entire alien ecologies on other worlds.
« Last Edit: January 05, 2016, 08:50:57 PM by TheGlyphstone »

Offline Pockets

  • Lady Kitsune's Body Snuggleuficus Secretwriter's Leprechaun
  • Lord
  • Enchanter
  • *
  • Join Date: Dec 2009
  • Location: In my own little world, they know me there.
  • Gender: Male
  • Sometimes it's not about what's in the Pocket
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 3
Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #24 on: January 05, 2016, 08:55:26 PM »
I'll be submitting a Paladin using the multiclass variant rules from Unchained with Oracle being my secondary class.

Offline Pockets

  • Lady Kitsune's Body Snuggleuficus Secretwriter's Leprechaun
  • Lord
  • Enchanter
  • *
  • Join Date: Dec 2009
  • Location: In my own little world, they know me there.
  • Gender: Male
  • Sometimes it's not about what's in the Pocket
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 3
Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #25 on: January 05, 2016, 09:01:48 PM »
Is there any AP reason for taking one of the Traits given? I ask because in Wrath of the Righteous they changed later in the AP to be something rather significant.

Offline Chulanowa

Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #26 on: January 05, 2016, 11:15:16 PM »
It always felt very arbitrary to me, or flavor-dependent rather than balance-dependent at least. Monks, for instance, get the lowest starting at 1d6x10 for what seems to be no reason other than 'monks should be poor ascetics', while Druids, who are both far more powerful and fluff-wise far less dependent on money or manufactured gear, get twice that at 2d6x10. Fighters - the most gear-dependent class - get an average of 175GP, Barbarians (almost indistinguishable from Fighters at level 1) get only 105, and Clerics get an average of 140 GP despite having magic.


Speaking of which, I think I'll be submitting a Druid with the Stargazer trait - someone fascinated by the idea of entire alien ecologies on other worlds.

It does revolve around gear considerations. a monk is quite effective while naked. A druid needs SOME armor, plus their focus and components, plus a smart druid has gear for their animal companion too. The fighter is ssumed ot be packing a range of weapons and maybe even medium armor, probably a shield too, and whatever crap they can pack on hteir backs (take a look at the Iconic fighter, or cavalier; they're carrying a general store's worth of crap strapped to their shoulders). Clerics need armor, weapons, and usually a shield, plus their holy symbol and compients and - if you want to gt into it - holy texts, maybe some holy water, etc. Barbarians are rocking One Big Damn weapon, a chainmail bikini, and cocoa butter.



And Pockets, sorta. it's not as pronounced as in WotR, but you do get 'resolution" to these traits that pcks and XP bonus and sometimes other stuff

Offline Bibliophilia

  • Lucifer's Domme. Dita Von Follow Through. Food Porn Aficionado. Literary Lush.
  • Lady
  • Enchanter
  • *
  • Join Date: Apr 2011
  • Location: Texas
  • Gender: Female
  • Bend and never break, kneel and never surrender.
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 0
Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #27 on: January 05, 2016, 11:33:48 PM »
-eyes Chula.-  She wears Kikko armor, thank you!  -mutters.-  Because she's five gold shy of affording scale...

Edit:  For the record, I've made and submitted a Skinwalker Barbarian.  So....yeah.

Offline Chulanowa

Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #28 on: January 05, 2016, 11:34:41 PM »
-eyes Chula.-  She wears Kikko armor, thank you!  -mutters.-  Because she's five gold shy of affording scale...

Awwwwwww. *sadface*

Offline vatovie

Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #29 on: January 06, 2016, 01:50:53 AM »
I'm going for Death cleric fighting with a scythe. Kill the follows of that undead demon goddess with her own weapon. Plus being neutral they can go healer to be an extra healer or get inflict instead.

Offline Pockets

  • Lady Kitsune's Body Snuggleuficus Secretwriter's Leprechaun
  • Lord
  • Enchanter
  • *
  • Join Date: Dec 2009
  • Location: In my own little world, they know me there.
  • Gender: Male
  • Sometimes it's not about what's in the Pocket
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 3
Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #30 on: January 06, 2016, 01:03:31 PM »
Can we take a drawback to get another trait?

Offline Countdown

Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #31 on: January 06, 2016, 01:30:05 PM »
I'm interested for sure.

What's the count so far?  2?  Paly and a Barbarian?

Offline Chulanowa

Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #32 on: January 06, 2016, 02:00:42 PM »
I'm trying to decide between Occultist/Mesmerist, Investigator, Witch/shaman, or Gunslinger.

Downside of loving this AP is having so many ideas  ::)
« Last Edit: January 06, 2016, 04:19:07 PM by Chulanowa »

Offline eternaldarkness

Re: Pathfinder Adventure Path [VOIP] [Roll20]
« Reply #33 on: January 06, 2016, 02:29:54 PM »
Iron Gods is pretty awesome. In consideration of other things that are pretty awesome, how do you feel about Dreamscarred Press?

I'm very very interested, and the Dreamscarred question is relevant because i'd like to make a Warlord from their Path of War supplement. I even have a request thread specifically for that, though i've yet to have any DM's willing to take on the task of running it. As for AP, i don't care as long as i get to play a Warlord.

Offline BraveEarthTopic starter

Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #34 on: January 06, 2016, 03:04:57 PM »
I'm going for Death cleric fighting with a scythe. Kill the follows of that undead demon goddess with her own weapon. Plus being neutral they can go healer to be an extra healer or get inflict instead.

No actually you choose one at Level 1 and your stuck with it as a Cleric of a Neutral God.

Can we take a drawback to get another trait?

You can spend a feat for More Traits otherwise no.
I'm very very interested, and the Dreamscarred question is relevant because i'd like to make a Warlord from their Path of War supplement. I even have a request thread specifically for that, though i've yet to have any DM's willing to take on the task of running it. As for AP, i don't care as long as i get to play a Warlord.

I don't have the relevant book and really don't want to use any 3rd party classes in this game.

Offline eternaldarkness

Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #35 on: January 06, 2016, 06:17:44 PM »
No actually you choose one at Level 1 and your stuck with it as a Cleric of a Neutral God.

You can spend a feat for More Traits otherwise no.
I don't have the relevant book and really don't want to use any 3rd party classes in this game.

Okay. It's in the SRD, but thanks for answering. My search shall continue then. But...you did say 'use any book as long as you can reference'. Just pointing that out.
« Last Edit: January 06, 2016, 06:18:53 PM by eternaldarkness »

Offline Pockets

  • Lady Kitsune's Body Snuggleuficus Secretwriter's Leprechaun
  • Lord
  • Enchanter
  • *
  • Join Date: Dec 2009
  • Location: In my own little world, they know me there.
  • Gender: Male
  • Sometimes it's not about what's in the Pocket
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 3
Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #36 on: January 06, 2016, 09:32:14 PM »
Okay. It's in the SRD, but thanks for answering. My search shall continue then. But...you did say 'use any book as long as you can reference'. Just pointing that out.

The rules dictate that a cleric of a neutral god must choose at first level whether he channels positive or negative energy. Once chosen it cannot change. And I quote:

"A neutral cleric of a neutral deity (or one who is not devoted to a particular deity) must choose whether she channels positive or negative energy. Once this choice is made, it cannot be reversed. This decision also determines whether the cleric can cast spontaneous cure or inflict spells (see spontaneous casting)."

Offline TheGlyphstone

Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #37 on: January 06, 2016, 09:45:13 PM »
The rules dictate that a cleric of a neutral god must choose at first level whether he channels positive or negative energy. Once chosen it cannot change. And I quote:

"A neutral cleric of a neutral deity (or one who is not devoted to a particular deity) must choose whether she channels positive or negative energy. Once this choice is made, it cannot be reversed. This decision also determines whether the cleric can cast spontaneous cure or inflict spells (see spontaneous casting)."

I dont think Eternal was disputing that at all. In context, he was referring to his request to use the Warlord 3PP class, which is in the PFSRD.

Offline vatovie

Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #38 on: January 06, 2016, 09:57:37 PM »
Also I meant the initial choice. Of either more healers or more damage.

Offline Bibliophilia

  • Lucifer's Domme. Dita Von Follow Through. Food Porn Aficionado. Literary Lush.
  • Lady
  • Enchanter
  • *
  • Join Date: Apr 2011
  • Location: Texas
  • Gender: Female
  • Bend and never break, kneel and never surrender.
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 0
Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #39 on: January 09, 2016, 05:44:04 PM »
Not a comment on anything, it just amused me and I wanted to share.


Offline Pockets

  • Lady Kitsune's Body Snuggleuficus Secretwriter's Leprechaun
  • Lord
  • Enchanter
  • *
  • Join Date: Dec 2009
  • Location: In my own little world, they know me there.
  • Gender: Male
  • Sometimes it's not about what's in the Pocket
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 3
Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #40 on: January 09, 2016, 07:20:47 PM »
So any word on who is gonna be in the game?

Offline BraveEarthTopic starter

Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #41 on: January 09, 2016, 09:05:38 PM »
I'm still waiting on a few people to submit a sheet and then I'll make my decisions. Because I said this wouldn't be first come first serve it seems only fair to wait until everyone has submitted.

Offline Chulanowa

Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #42 on: January 09, 2016, 09:08:50 PM »
I'm still waiting on a few people to submit a sheet and then I'll make my decisions. Because I said this wouldn't be first come first serve it seems only fair to wait until everyone has submitted.

You didn't want character backgrounds and such until people had been selected, right?

Offline BraveEarthTopic starter

Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #43 on: January 09, 2016, 09:19:49 PM »
No that's part of what informs my selection process

Offline Chulanowa

Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #44 on: January 09, 2016, 09:50:30 PM »
No that's part of what informs my selection process

Oh! I musta misunderstood something then. -Gets to writing-

Offline Pockets

  • Lady Kitsune's Body Snuggleuficus Secretwriter's Leprechaun
  • Lord
  • Enchanter
  • *
  • Join Date: Dec 2009
  • Location: In my own little world, they know me there.
  • Gender: Male
  • Sometimes it's not about what's in the Pocket
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 3
Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #45 on: January 10, 2016, 07:44:30 AM »
I was under the same impression, so I'll edit things a bit later today.

Offline BraveEarthTopic starter

Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #46 on: January 17, 2016, 02:50:31 PM »
Alright guys after considering a multitude of factors and waiting for people to submit sheets, I'm going to go with Vatovie, Pockets, Bibliophilia, and Chulanowa

Party comp looks something like this,

Tengu Cleric
Half-Elf Paladin
Skinwalker Barbarian
Gnome Investigator

I will set up Roll20 by next week while that is happening I would like all of you to discuss when you are available so we can set up the first session this month or if need be next month.

Offline Pockets

  • Lady Kitsune's Body Snuggleuficus Secretwriter's Leprechaun
  • Lord
  • Enchanter
  • *
  • Join Date: Dec 2009
  • Location: In my own little world, they know me there.
  • Gender: Male
  • Sometimes it's not about what's in the Pocket
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 3
Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #47 on: January 17, 2016, 02:55:36 PM »
Are we using Vent/Mumble/etc or an ingrained voice chat through Roll20? I'm usually available most on the weekends (as long as I'm finished by 6:30 pm EST on Saturdays) and on Wednesday Nights.

Offline Bibliophilia

  • Lucifer's Domme. Dita Von Follow Through. Food Porn Aficionado. Literary Lush.
  • Lady
  • Enchanter
  • *
  • Join Date: Apr 2011
  • Location: Texas
  • Gender: Female
  • Bend and never break, kneel and never surrender.
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 0
Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #48 on: January 17, 2016, 02:57:03 PM »
I'm available on weekends, as well.  I work until 2 CST on Saturdays, but I'm off on Sundays.

Offline Chulanowa

Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #49 on: January 17, 2016, 03:03:32 PM »
I'm not very available on Tuesdays or Thursdays. Aside from that, though, usually wide open.

Offline Bibliophilia

  • Lucifer's Domme. Dita Von Follow Through. Food Porn Aficionado. Literary Lush.
  • Lady
  • Enchanter
  • *
  • Join Date: Apr 2011
  • Location: Texas
  • Gender: Female
  • Bend and never break, kneel and never surrender.
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 0
Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #50 on: January 31, 2016, 06:26:09 AM »
What time did we agree on again?

Offline Pockets

  • Lady Kitsune's Body Snuggleuficus Secretwriter's Leprechaun
  • Lord
  • Enchanter
  • *
  • Join Date: Dec 2009
  • Location: In my own little world, they know me there.
  • Gender: Male
  • Sometimes it's not about what's in the Pocket
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 3
Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #51 on: January 31, 2016, 07:48:48 AM »
3pm EST I believe. I gotta dig out my phone once my daughter wakes up.

6 PM ESt
« Last Edit: January 31, 2016, 08:14:40 AM by Pockets »

Offline vatovie

Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #52 on: January 31, 2016, 10:44:21 AM »
Wasn't 5pm my time?

Offline Pockets

  • Lady Kitsune's Body Snuggleuficus Secretwriter's Leprechaun
  • Lord
  • Enchanter
  • *
  • Join Date: Dec 2009
  • Location: In my own little world, they know me there.
  • Gender: Male
  • Sometimes it's not about what's in the Pocket
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 3
Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #53 on: January 31, 2016, 01:07:00 PM »
Don't know what your time is.

Offline Bibliophilia

  • Lucifer's Domme. Dita Von Follow Through. Food Porn Aficionado. Literary Lush.
  • Lady
  • Enchanter
  • *
  • Join Date: Apr 2011
  • Location: Texas
  • Gender: Female
  • Bend and never break, kneel and never surrender.
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 0
Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #54 on: January 31, 2016, 02:05:17 PM »
I thought that was the case!  Thanks, Pockets.

Offline Bibliophilia

  • Lucifer's Domme. Dita Von Follow Through. Food Porn Aficionado. Literary Lush.
  • Lady
  • Enchanter
  • *
  • Join Date: Apr 2011
  • Location: Texas
  • Gender: Female
  • Bend and never break, kneel and never surrender.
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 0
Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #55 on: February 07, 2016, 01:21:59 AM »
I'm always available on Sundays and Saturdays after three pm CST.  Other than that, my days off vary.

Offline Pockets

  • Lady Kitsune's Body Snuggleuficus Secretwriter's Leprechaun
  • Lord
  • Enchanter
  • *
  • Join Date: Dec 2009
  • Location: In my own little world, they know me there.
  • Gender: Male
  • Sometimes it's not about what's in the Pocket
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 3
Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #56 on: February 07, 2016, 08:52:29 AM »
Anybody able to do it on the 21st? I'll be out of town on the 28th for most of the day.

Offline Chulanowa

Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #57 on: February 07, 2016, 12:26:30 PM »
21st is fine for me. Like Biblio, weekends are always open for me.

Offline Pockets

  • Lady Kitsune's Body Snuggleuficus Secretwriter's Leprechaun
  • Lord
  • Enchanter
  • *
  • Join Date: Dec 2009
  • Location: In my own little world, they know me there.
  • Gender: Male
  • Sometimes it's not about what's in the Pocket
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 3
Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #58 on: February 20, 2016, 03:57:10 PM »
Just confirming for tomorrow at 4 PM EST?

Offline Bibliophilia

  • Lucifer's Domme. Dita Von Follow Through. Food Porn Aficionado. Literary Lush.
  • Lady
  • Enchanter
  • *
  • Join Date: Apr 2011
  • Location: Texas
  • Gender: Female
  • Bend and never break, kneel and never surrender.
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 0
Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #59 on: February 20, 2016, 04:21:03 PM »
I'm fine for then, but Brave hasn't really said anything here.

Offline Chulanowa

Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #60 on: February 20, 2016, 06:07:26 PM »
So... who's altering their character, and how? Knami's not really "working" because, er, noncombat-type characters and adventure paths go together like sardines and nutella.

Offline Pockets

  • Lady Kitsune's Body Snuggleuficus Secretwriter's Leprechaun
  • Lord
  • Enchanter
  • *
  • Join Date: Dec 2009
  • Location: In my own little world, they know me there.
  • Gender: Male
  • Sometimes it's not about what's in the Pocket
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 3
Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #61 on: February 20, 2016, 06:40:36 PM »
I'm gonna give it one more attempt before I really consider a change in character.

Offline BraveEarthTopic starter

Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #62 on: February 21, 2016, 08:02:57 AM »
So no game for today due to life, depression, bad sleep schedules and feeling under the weather. Will be free next week though.

Offline Pockets

  • Lady Kitsune's Body Snuggleuficus Secretwriter's Leprechaun
  • Lord
  • Enchanter
  • *
  • Join Date: Dec 2009
  • Location: In my own little world, they know me there.
  • Gender: Male
  • Sometimes it's not about what's in the Pocket
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 3
Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #63 on: February 21, 2016, 09:41:27 AM »
Can't do it on Sunday, but I might be able to do something on Saturday if it's relatively early in the day.

Offline Bibliophilia

  • Lucifer's Domme. Dita Von Follow Through. Food Porn Aficionado. Literary Lush.
  • Lady
  • Enchanter
  • *
  • Join Date: Apr 2011
  • Location: Texas
  • Gender: Female
  • Bend and never break, kneel and never surrender.
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 0
Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #64 on: February 21, 2016, 02:04:10 PM »
I work Saturdays until 2 CST, which means I get home around 2:30 CST or 3:00 CST.

Offline Chulanowa

Re: Iron Gods Adventure Path [Pathfinder] [VOIP] [Roll20]
« Reply #65 on: February 23, 2016, 03:16:59 AM »
My schedule abides; that i, i'm still 100% free Fridays through Mondays.