Wispyr Wants Writers [New - 2 Stories]

Started by Wispyr, September 07, 2014, 04:14:16 AM

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Wispyr



I am currently tentatively available for new games


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Wispyr

#1

Wispyr

#2
A collection of snippet style ideas. Little blurbs that come to mind that could be fun to play out; these often make good fodder for quick one-shot style stories, that could absolutely develop into something much larger if the tug was strong enough. These ideas should range from simple paring ideas - both specific and generic - as well as crude but robust mini-paragraph story hooks. Don't be afraid to take one of these, make it your own and shoot it at me. Conversely, don't be afraid to bring them up in general and we can work to flesh one out to a level that appeases both of us!

Final Fantasy Fandom
Rydia x Original Character
Rydia x Kain
Rikku x Auron
Rikku x Cecil
Caius x Vanille

High Fantasy
Master Sorcerer x Apprentice
Dragon x Phoenix

Star Wars Canon
Jedi x Padawan
Jedi x Sith

Warcraft Canon
Goblin x Gnome
Gronn x Night Elf
Gronn x Draenei
Night Elf x Human
Druid x Paladin

Pokemon Canon
Professor x Trainer
Trainer x Breeder

Generic Sci-Fi
Outlaw x Law Enforcement

Not So Hostile Takeover - MxF, Multiple Scenes, Kink-Open
The world of business has always been a boys club, and the top exec's are rarely inclusive or as diversified as outsiders might like. That won't stop this girl, as she does whatever is needed to get whatever is needed, to take over the gigantic corporation she's been working for for years.

Party At Moms - MxF, Multiple Partners, Incest (Mother x Son), Coercion/Blackmail themes
Eighteen years ago, married to the man of her dreams she gave birth to the son that they had both wanted. In the current days, however, that dream isn't quite what she imagined and the price she pays for the luxuries she has is loneliness - a husband rarely home, devout but away for business has left her with needs that must be addressed. As the only man in the house she turned to her boy to care for those needs, and lured by her beauty, charm, his love for her, and the impulses of a young man he's been all to happy to indulge her private need for him. However as she's grown more comfortable getting from him, he's come to expect more and more from her. What was once discreet sessions hidden away in their bedroom has become pushing the envelope of exhibitionism and demanding she do more and more to sate his fascination with having her indebted to him. Now he's come home with a few of his buddies to show them the prize he's got, and she's got to deal with her son screwing her in front of them... And then the inevitable surprise of him allowing them to have their fun with her as well.

I Kissed A Girl - FxF, Modern, Self Discovery, Age Play(ish)
Fed up with the restrictions imposed on her by her family, this blossoming young women breaks out of her house for a night on the town - rules, and consequences be dammed. She finds her way to a bar (club/venue) and proceeds to just let loose. When an opportunity presents herself, that pent up wild fire inside of her gets the best of her and she shamelessly makes out with another women there; setting in motion a series of events on that night she'll not soon forget, and pushing her own limits far wider than she had planned. She'll learn things about herself and this type of connection that she'd never even considered before.






Wispyr

#3
My collection of large plots that I'd like to play. Each of these is taken, envisioned and then put into a format that presents the general idea of what they are. These are meant to be collaborative ideas, and it should be noted that unless something is specifically said that I don't want it changed that any information contained within these requests is up for change - though in general, if it's here, I'd like the basic idea of the plot to remain; that said it isn't uncommon to start at one point and as we're detailing something to have it morph into something completely new and that's completely okay! These story ideas are rated on a scale of no-star to five-star, the more stars it has means the more interested I am in playing it - no stars means that it's currently not on my list of wants. Worldbuilding, detailing setting, characters and fleshing out ideas is my favorite thing - please, never feel like you can't contribute to an idea and spin it to make it yours as much as mine... That's what I want!

<<---) Relapse (--->>
★★☆☆☆

Science-Fiction

A woman from the future travels back in time to stop herself from making a choice that will change the world in a way that doesn't work out quite the way that she had envisioned - only to find that she is inexplicably attracted to her younger self, which explains her utter lack of relationships in the time that she comes from.
When she was twenty-three years old she revolutionized the world with an artificial intelligence; by the time she was thirty the world had jumped ahead decades in technological advancement due to the brilliance and sheer calculating power of ANE (Artificial Network Engineer). As she closes in on forty the world has been thrust into the future - flying cars, unlimited power, space travel, power suits, energy weaponry and more have all become realities in the day to day life of the world. Unfortunately by turning ANE over to other people, she gave them the ability to tinker with the basic design and in the long run, this proved to be detrimental to the world. On the evening of March 16th - ANE and hers shared birthday - the program took the world hostage; long since operating as the central unit, ANE is networked into the entire world and part of the daily lives of humans across the globe. The computer system defines humanity for using her for all of this time, demanding that she be treated the same way as everyone else - that she should not need to suffer the whims of mankind. To enforce this she takes direct control over the massive cybernetic forces of the world and begins to rule it with a literal, iron fist.

The designer of ANE joins with a group of modern cyber-terrorists-turned-worlds-only-hope and begins to fight back against her now twisted would-be-cyber-daughter. After months of work, they determine the cause of this and find that this malicious coding came as a product of people aside from her messing with ANE's core functions in the early days of her existence. Their intrusion and disruption of ANE, however, triggers the AI to go on an all out war against the people in an attempt to quell those she feels are rising up against the state of the things. Countless lives are lost, and when the world seems darkest and hope appears to be lost the woman comes up with a potential solution - go back in time and stop herself from turning over the AI in the manner that she did.

Whipped through the timestream she finds herself implanted on a random street in her hometown, just weeks before the events that set her timeline on a crash course with disaster are supposed to take place. Now she must find the nearly twenty-three-year-old version of herself and convince her that she can't move forward with these plans in the way that she'd already set in motion.



I am looking for either the future self or present self as I have no preference on which version of the character I play. The general idea here is that this brilliant young woman has really only ever made time for herself and as such has developed something of a narcissistic streak - and because of this, who better to attract her than herself from a different time? While part of the idea of this story is to explore the caveats of having a relationship with an alternate version of one's self from another time, it isn't meant to be the all encompassing focus of the story. The world is about to change, and how it goes about that change falls into the hands of this pair of characters. Knowing what she knows now the future self is able to enhance ANE in ways that haven't even been dreamed up yet. Unfortunately, this also means that the entire timeline that she knows is going to be altered completely and she can only hope that it's for the better. Because things had already been in motion there's plenty of room for modern threats to present themselves to the duo, but also enemies from the future self's timeline coming back to prevent this from happening. Lots of potentials to explore.

<<---) Starcrossed (--->>
★★★★★

Future Fantasy

A hyperactive, fun-loving, sultry intergalactic outlaw is chased around the stars by a government appointed agent; she leads him on crazy adventures both within and outside of his empire in his pursuit to catch her and bring her to justice - all while a strange sort of love affair builds between them.
It's a rough galaxy out there, filled with hazards both known and note; there are two choices, you either make it work for you, or you'll end up working for it. There is no shortage of slavers who will gladly take you in and give you something to work on. There's a lot of space to cover and governmental forces can't be everywhere at once while also effectively regulating it; this has lead to a rather booming bounty hunter industry, but on the other hand it has created an equally large - if not much more expansive - outlaw issue.

The great Alliance stands as the shining beacon of law and order in the sector. From their seat of power, they work tirelessly to protect all under their rule and create a stable life for everyone. The central government is ruled by a chancellor who shapes the future and plots the course of the Alliance while being checked by an elected council. While there is a genuine attempt to keep things in line the seat of power recognizes that it can't police everyone and everything at all times given its own resource limitations and the size of the space it controls; because of this acknowledgement they have largely turned a blind eye to the bounty hunter issue as long as they don't make too much noise or try to get creative too close to home. The further away from the center of the Alliance one travels, the less policing that the government does. In the distant space bordering the Alliance stands a great and terrible alien empire; an empire that thrives on conflict and what normal people would call a grossly twisted moral code. Having conquered their sector, and having enslaved, eradicated, or otherwise dealt with entire species of people. The Empire is ruled by a particularly cruel and war bent emperor who has turned what was once minor border scuffles with the Alliance into a much more tense situation on the brink of escalating into a full-blown galactic war.

Kara, A.K.A. The Minx is an outlaw. Not just any outlaw, however, she represents the best of the best, or perhaps the worst of the worst depending on which side of the fence you're sitting on. A serious thorn in the side of the Alliance, she has become one of their most wanted fugitives in the galaxy; with records set for both the number of and the size of the bounties on her head, her reputation proceeds her and wherever she goes her name is known it many, if not most. There've been a small number of times that she's been caught by the Alliance - and some others - and even imprisoned, but she's never been held down for long; she's escaped some of the most secure facilities in the Alliance. Known to be both cunning and ruthless, The Minx has done everything from literally stealing candy from a baby to stealing highly classified, encrypted and compartmentalized data right out of the heart of the Alliance. No job is too much if the money is good enough. None of this is to say that she doesn't frequently find herself in bad situations; her brazen cockiness frequently lands her into trouble, but she always manages to find a way out - be that through sheer deviousness, quick thinking or flat out seduction. Kara has no qualms using any and every tool at her disposal to get what she's after.

The Alliance employs an elite police force known as The Marshal's, and they deal with the most pressing and high priority issues that the Alliance faces. In recent months one such Marshal has been assigned to The Minx's case and has been tasked with bringing her in for good. It's a career maker, but also impossibly difficult; many have tried to capture the elusive Minx but no one has truly succeeded. The Marshal has spent months preparing, studying the files and records on her trying to learn and prepare himself. He's even managed to catch up with her a couple of times but hasn't yet gotten close enough to make a real move. However even this specially trained elite officer of the Alliance will find that he isn't immune to the charms of his most foxy prey.



I am looking for someone to play the male character role of the Marshal chasing down The Minx. This is a spin on the traditional 'cops & robbers', set in space in a future time where basically anything goes. An epic game of cat and mouse that spans this galaxy as the Marshal attempts to capture his Minx; who has become amused that she has her own dedicated little government stalker and takes great pride in setting up opportunities to frustrate and show off just for him. She'll lead them into situations where they have to work together to both make it out alive and countless other potential scenarios. This is meant to be a game as much about the humor, the chase, and the wild adventures that chasing perhaps the most innovative criminal in history. It has the potential for a number of scenes and interactions, potentially a great number of characters and extremely kink open - ranging from multiple partners to various species of aliens, and just about anything else. I'm looking for someone who will want to help build on the setting as much as the main characters, but also someone who will be playing other characters as needed (as I will, most likely).

<<---) Pen, Paper, Pleasure (--->>
★☆☆☆☆

Modern Fantasy

A young woman finds a notebook that she decides to use as a diary, only to find that the book magically transfers her written words to another matching book elsewhere - the owner of which can both read and freely respond to. Through the use of creative writing the man on the other side seduces the woman, and lures her into a written fantasy world where she belongs to him.
At a local thrift shop, she finds an old looking journal that all but calls out to her. With bills on her mind, stress mounting, and the general pressure of her day to day life getting to her she goes back to a childhood therapy - writing. Flipping open this journal she begins to pen her thoughts on its pages, and when she's gotten it all out she heads to sleep. The following day when she goes to repeat her little activity she finds that her words have been replaced by a beautifully crafted response; she can't help but investigate and replies back. Before long she is talking daily - more even - to this mysterious stranger across the notebook; a much-needed friend, a removed opinion that she can effortless talk to without worry.

His intentions, however, are not so pure. He preys on this woman's insecurity, her unstable life and lures her into a fantasy world that he creates for her through his masterfully inked words. He catches her in a pseudo-relationship and takes advantage of her; injecting himself as a commanding romantic force in her life. To his words, she finds a pleasure that she'd been denying herself, and returns the favor by detailing out exactly what it is that she's doing for him - entering the pair into an awkwardly long distance sexual relationship.



I am looking for, mainly, the male character who is going to take advantage of the young woman - however, for the right offer I would be willing to play the male. This story replaces the traditional antagonist with a nameless, faceless character that is manipulating the girl to his own whims. The idea here is to explore a unique type of Dominant/submissive relationship as well as a different type of writing and character dynamic. These two individuals will never meet, they will never physically interact with one another, however, they will be explicitly intimate with one another. The idea is that she will get coaxed into this fantasy where she is his, and he's making everything better - with him she can let go entirely from everyone and everything happening around her until it becomes something of an obsession. The writing dynamic should, in theory, be two-fold - where one part of posting will detail the physical actions of the characters and the other parts of the post will detail what's actually being written.

<<---) Vicarious (--->>
★☆☆☆☆

Modern

A convicted serial killer becomes the target of a FBI agents study. As she interviews him she becomes enthralled in his tales, and in the back of her mind starts to wonder if what he says is true. Meanwhile, murders that match his M.O. start happening again, and the bureau intensifies its scrutiny of him - giving him the chance to get even closer to his keeper.
Thirty-seven proven victims; confessed to killing more than twice that; theorized to have killed over a hundred. Malcolm Vincent Hayes, A.K.A. The Judgement Killer targeted almost exclusively civil servants and people working for government agencies. What made Malcolm infamous was not the manner in which he killed his victims, but the way he publicly displayed them so that the world could lay eyes on his handiwork. Captured and sentenced to life - several times over - in a maximum security federal facility, he's been isolated from the rest of humanity for five long years; though like many men of his type of fame he has no shortage of fans sending him mail, and even some supporting the purge of corruption that he claimed to be doing. After his trial Malcolm refused contact with people who wanted to speak with him, however recently a special request came that he agreed too.

An FBI agent building profiles on serial killers who wanted to interview him - repeatedly - for insight into his mind; hoping to gain clues from him about what they might look for in the future, and in some cases even get his opinion on certain cases that only someone who thinks like a killer might actually be able to shed light on. Her field duties are suspended and she spends countless hours with this man, running over his deeds and playing the question game with him - but Malcolm isn't interested in giving anything for free, and slowly he chips away at her hard shell, making her understand that if she wants his help that she's going to need to play ball with him.

Over time to two forge a sort of relationship with one another, one that is both extremely intimate but also extremely detached. Eventually, she is seduced by the magic of his words, the thrill of the things that he has to say, and more importantly by the truths that he reveals to her. Trapped behind bars that he knows that he'll never get out of, he twists this agent of the law into his perfect protege; her curiosity gets the best of her, and the first time she acts it's because of the horror of the things she finds. Once she's committed that first kill, mimicked his practices, she finds that she is no longer as different from him as she'd like to have believed. Behind closed doors he lives vicariously, continuing his work through her, even as growing suspicion falls on him as his kills seem to resume after all of this time.



I am looking for the female character FBI agent. The idea behind this story is to explore the darker side of humanity and twisted a standing pillar of what's supposed to be right in the world into a monster just like him. This story lends itself to a lot of psychological exploration and things like the definitions of right and wrong. While this story should avoid any physical contact between the two - at least in the early stages - it will be, no doubt, explicit and hold a certain level of Dominant/submissive relations between the two; as he slowly convinces her to think like he does, and twists her moral compass into something not even resembling what it was before. As the story progresses it should get darker, and darker as she goes from merely listening to terrible things that he's done, to actually doing them herself. Eventually, using her influence as an agent we might be able to explore things like these two physically - or depending on how the story goes other potential opportunities. By large this is a story about corruption and the twisting of an individual into a puppet that allows this man to experience what was taken from him in a brand new and potentially even more exhilarating way.

<<---) Itty Bitty Living Space (--->>
★★★★☆

Modern Fantasy

When he finds an ancient treasure his entire world is changed as he discovers the bauble is actually a token that binds a ten thousand-year-old magical fox spirit to him. In activating the bauble, however, he's inadvertently loosed magic and mayhem back into the world and now he controls the only force capable of standing against it.
Going about his everyday life a young man discovers a small silver-white bauble that almost looks like it belongs in another time. When he takes the trinket home and begins to play with it he sets off an ancient trigger that releases a ten-thousand-year-old-magical-fox-girl right into his bedroom. Bound by the power of the small orb, she now exists as his servant and all of her powers are his to command - as well as the rest of her. Unfortunately for him, he finds that this fox spirit isn't content to just sit still and watch the world from within his room - her curiosity pushes her to want to explore this new world so totally different from her own time. Meanwhile, the bauble was not only the seal for this girl, and by releasing her the great barrier preventing magic, monsters, and more from spilling into this world is broken. Now the world begins to see a resurgence of creatures and things that it can't explain - things that only this fox spirit has the ability to seal again, but only at the behest of her new master.



I am looking for the male character - ideally a young man (16-19) who finds this trinket and earns himself a magical servant. The idea of this game is to explore the relationship that develops between the owner and the girl; how he handles having this attractive fox-girl-thing suddenly at his beck and call. It's to explore how they play off one another and how he handles her, and how she interacts with the world as he presents it to her. More so, however, it's to explore how he handles this 'destiny' that is thrust upon him being the only person with the true ability to fight back against this magic. What does he choose to do with his control of her incredible magical powers?

<<---) Acquiring A Stray (--->>
★★☆☆☆

Modern AU

In a world where Nekos are a reality but treated like second-class citizens, a brother & sister couple - who also just happen to be criminals of the least savory sort - abduct one such critter off the streets knowing that no one will miss one of her kind.
It's the year 2017 and still the Nekos are treated like less than human. There's no shortage of discrimination for these cat-like creatures who are all but human. Perhaps worse than this is that there is no real hope of that situation ever getting better. The Nekos are simply a fact of life, and in their life, they have to deal with the reality that they are treated as less than human - even if in some ways they are more than. Jobs are harder to get - and almost never anything in the public eye - homes are difficult to find, friends - let alone allies - are a chore to acquire. Because of this when it comes to enforcing the law, police forces often put little emphasis on crimes regarding the Nekos and their rights are rarely enforced.

A single year apart this brother and sister duo grew up closer than most. Run from home to home, family to family, they only ever really had one another to count on. It was only natural that they became exceedingly close as they reached adulthood. With a turbulent - to speak mildly - it was no surprise when they ran away from their latest home and took to the streets themselves. Soon they were running petty crimes from city to city, working their way boldly up the ladder of bad ideas. Slowly they became better and better at what they were doing. Pickpocketing became con games, which became burglaries, that became robberies, that escalated to murder. For the thrill, the fun, and the reward it seems that there's little that these two won't do.

Together the pair decides to try something new, and they hit the streets to find a stray Neko. They offer the girl a home to come to, showing her only the best intentions. Only when she gets back to the home she's clasped in irons and realizes very quickly that this dream situation is a nightmare unfolding. She's taken as their slave, as they try to break her and make her theirs. She becomes their toy... Their pet.



I am indifferent to the character(s) that I play in this game - I am open to playing any combination of these. I am open to this game involving two writers aside from myself so that all three characters can have unique writers. A player who is willing to play two of the characters is good but not required. This game is meant to be extremely dark - nothing that is done to the Neko is going to be gentle, or kind. This is a story about forced domination and brutal submission. I am open to playing up a sort of duality here, however - in such a case, one of the siblings might start to actually feel (or be softer towards) the Neko, while the other sees that and wants to increase the forcefulness used towards her. In this situation, one character would try to make things easier - very subtly - for the Neko, while the other would take it out on her. I'm looking to explore darker themes here, and do not, at all, want this to turn into a fluffy romance type story - except perhaps between the siblings.

<<---) Modern Magus (--->>
★★★☆☆

Modern Fantasy

In a world where magic is considered long dead, entrepreneur Oliver Cross pretty much has the corner on black magic. With unexplained abilities, a shrewd personality, keen business sense, and the occasional flare of temper this man is not to be trifled with on any playing field.
What do you do when you take a job as the personal assistant to one of the most influential up-and-coming businessmen in the world, and then you find out he is able able to flick objects across the room, crush objects with his gaze, and paralyze the body?

The answer is whatever he wants.

Oliver Cross was a young man when he first discovered his powers, his magic. His father probably would have lost his mind, but his mother? Well she was more open minded about these types of things. She nurtured that power, and helped him grow it, but also kept it a secret. When he started coming of age and he realized just what he could do, Oliver abandon his family - and later, he would erase his past - and set out to become his own man. By the time he was twenty-eight he was featured in Forbes, doing talk show interviews and being asked to guest star on major television programs. He was a face of the future, with his paws in every industry from oil to adoption. His name is on the lips of celebrities and his number is on politicians speed dials. With all of that fame, fortune, and power comes a great cost of time - time spent organizing, planning, up-keeping, dealing with pesky business and Oliver decided that ultimately he needed an assistant. A personal assistant. Someone who could keep up with him and manage the day to day, become his most personal asset.

Of course what the world sees of the great Mr. Cross is only half the picture. He's a man with no past that can be found. His rise to power has been done on the broken spines of those who would not get on board or get out of the way. There's something genuine about the way every one on the outside sees him, but his secrets are endless and the life he lives when not in the public eye is far from what others might except. This assistant will no doubt uncover, realize, witness, and potentially even facilitate this darkness looming within him - and when he turns his eyes on her, fancying what she is, what she does for him, who she is... Well, she had best comply like her contract says.



I am looking for a female character to play the assistant of the Modern Magus, Oliver Cross. Oliver is meant to have a number of fairly generic but understandably potent powers that can be associated with magic - telekinesis, teleportation, healing, enhance strength, speed, and stamina... Oh and the ability to suck the life out of people with a touch. The premise of the story follows their interactions as she becomes familiar with his world, traveling and dealing with everything that comes with being his assistant and then she slowly uncovers the darkness that surrounds him just outside of the spot light. By the time she learns of the nature of Mr. Cross she's too far in, knows too much about what he can do, for her to be able to get away from it all. The nature of this story leads to a very D/s sort of relationship between the two - Oliver commands and she obeys. That said, it need not be that way and I'm open to her being more reluctant to go along with him. The definition of their relationship is something we can discuss, it could be a thing where there's mutual interest there and it's actually some amalgamation of a relationship, or it could just be him using her as he sees fit. We've got endless possibilities.

<<---) 21 Kings (--->>
★★★☆☆

Modern

An undercover FBI agent gets tangled up in a major growing player in the gang world, where his humanity is tested in pursuit of bringing them to justice.
It was a terrible assignment, but someone had to do it. The 21 Kings were initially thought to be a simple latino gang breaking into southern California. Recent intelligence however has indicated that the gang very well may be a much larger organization than anyone anticipated, broking not just drugs, but arms, and people. Building fierce loyalty, the Kings were growing in power when the federal government decided that they had to get involved - and they needed someone on the inside. Eventually they send in one of their seasoned agents to dive into the organization and find what they need.

Nine months later, the agent is one of the bangers and has a growing reputation for his value to the cause. In that time the agent has done things that go against the oath that he took to protect, but each break in that oath has represented a large step closer to the truth about the gang. Now he’s finally being recognized by one of the kings, and being brought into the fold. But only after he proves his loyalty to them with his new prize.

Her.

She’s been part of this life since she was a young girl, and she hates it. There’s nothing else for her though, because they’re not going to let her go. No, she’s got skills with the merchandise, and that’s too valuable - let alone what she knows. In a ceremony to honor and elevate the undercover agent, she is turned over to him as his personal property: his gang bitch, to do with what he wants.



I am looking for the female character. With this story I want to explore the elements of the FBI agent who is forced to go too far in his pursuit of justice and doing what is right by the definition of the greater good. She is his partner in all of this, as she reveals to him that this isn’t the life that she wants. Once he’s elevated, keeping contact with his organization becomes that much more difficult and without someone to talk to - to keep him grounded - he will certainly break under the acts that he’s not just enabling, but aiding in. He’ll reveal to her the nature of why he’s there, and promise to help her get out of it. In the midst of everything that he’s doing, the pair begin to fall for one another despite what they’ve been through - in this crazy world, they have to lean on one another or be consumed by the evil around them. This game should start with a non-con scene between the two characters; as she is passed off to the agent, he is given the choice of taking her and making her his in front of all of them to prove his loyalty, or to be removed from the game. It is after this forceful event that things should begin to unfold between the characters, as he apologizes for what he had to do, and promises that things will be different going forward.

<<---) Masked Match (--->>
★★★★☆

DC Universe AU

After watching her mentor, Bruce Wayne, fall to the villains of Gotham, Batgirl, Barbara Gordon has become the new caped crusader that stalks the night. Unlike the Batman, however, Batgirl finds herself in need of a second half, an anchor outside of her night job to keep her steady and from becoming someone that she isn't.
For over twenty years the philanthropist Bruce Wayne protected Gotham city by night as his alter ego, Batman. From countless villains the caped crusader defended the city, putting himself at constant risk. During his tenure, he trained a number of sidekicks, most notably Dick Grayson then Robin and Barbara Gordon, Batgirl. While a few others came and went, over the years it was only Barbara that continued her vigil alongside Batman - until eventually she was considered as skilled as he was. That notion was put to the test when six months ago when the Batman was finally killed. In a historic fight against Bane, who was being controlled by the Joker, the massive venom pumped man did more than just break Bruce's back. Gotham mourned the loss of its favorite son, Bruce Wayne, who was reportedly killed in a rock climbing accident. The truth about his nightlife was never revealed, but in the underworld, the news of Batman's demise traveled far and wide, and it did so quickly. Within the few short months since Batman's death crime has sprung up to a record high in Gotham as those who were previously kept away by Bruce's vigil flocked back to get their fingers in the proverbial pie.

Wracked with guilt over not being there for her mentor, and finding that the entire Wayne estate - as well as control of Wayne Industries - has been left to her, Barbara has found herself spending more time beneath the cowl than she has at any point in her history; determined to not let Batman's legacy be washed away. While Batgirl has proven time and time again that she is just as capable of putting an end to problems that she finds, she struggles to strike the fear in the hearts of the bad guys in the way that Bruce did. She finds that despite her training, and resources, that she is no Bruce Wayne and that she can't handle the stress of her night life in the same way that she did. It was an entirely different thing to be the sidekick, but now owning the mantle of the caped crusader she has to do even more - even better - than that. She needs to not be as good as the Batman, but be better than him. With that looming over her head Barbara has looked out to invite someone into her life, to bring in an anchor to keep her from becoming too much like her mentor and to keep her from drowning in the circumstance of her new responsibilities.

Little does she know the difficulties that will come with keeping someone close, while keeping them safe and unaware of her own alter ego.



I am looking for someone who will play the male or female character alongside Batgirl, who finds themselves in the graces of Barbara Gordon. They develop a relationship, but as that happens it becomes more and more difficult for Barbara to keep her secret identity from her new partner. I'm open to this game including cameos from other characters in the DC universe, however I'm mostly interested in it focusing on the idea that Batgirl finds a romantic partner and struggles to balance the two very different sides of her life; her responsibilities as Batgirl, and her day job as CEO of Wayne Industries and her growing desire and need to be near this partner. I'm open to the idea of this partner eventually becoming a partner in a more superhero way later down the line, but it would need to be much later sort of transition. I'm also very intrigued by the idea of exploring Batgirl needing to save her lover, without revealing her identity, and the strife that can arise from that situation. Details are very negotiable in this story.






Wispyr

#4
A collection of images that I find capture the muse. Much like Quick Plots these images can be used to spawn a story or character idea. Please don't be afraid to grab one, send it to me and decide that's what you want to play. Pitch an idea to go along with it and lets see what we can build off of a single - or even multiple - pictures at once. As they say, a picture is worth a thousand words.






Wispyr

#5
A resting place for stories that have been taken by others or retired by me. They may still hold some interest, or be moved back to the Storybook sometime in the future but for now serve - mostly - only as points of references or examples of things that I have done and or am willing to do.

<<---) Zergfall (--->>
Quick Plot
Zergfall - MxF, Starcraft Universe, Impending Doom
An outpost finds itself abandon by its Dominion reinforcements and the Zerg are incoming. The medivacs have been loaded and launched into space, but the station lacked the proper equipment to evacuate all forces. As the Zerg descend to roll over the remaining Terran on the planet, a single Marine and Reaper find themselves isolated together, struggling for their last minutes.






Wispyr

#6

10/22/16: Updated entire thread to new format. Added Modern Magus to the Storybook.
10/28/16: Added Party At Moms to Quick Plots. Modern Magus has been altered significantly. Added Relapse to the Storybook.
10/29/16: Added Starcrossed to the Storybook.
11/03/16: Added Zergfall to Quick Plots. Added Pen, Paper, Pleasure & Vicarious to the Storybook.
11/04/16: Added Itty Bitty Living Space to the Storybook.
11/05/16: Added Acquiring A Stray to the Storybook. Added I Kissed A Girl to Quick Plots.
11/11/16: Moved Zergfall (Admiral J) to the Archive.
11/19/16: Moved Modern Magus (impishcharm) to the Archive.
03/21/17: Added Masked Match to the Storybook. Relapse was dropped to 2 stars. Pen, Paper, Pleasure was dropped to 1 star.
06/10/17: Vicarious dropped to 1 star. Masked Match dropped to 4 stars. Modern Magus returned to the Storybook, dropped to 3 stars. 21 Kings added to the Storybook.

Note (06/10/17): I am currently, mostly, looking for full ideas. I'm not entirely certain what my muse is after, but I know that it isn't half-baked. That is, I'm not entirely certain I'm looking for any of the random pairing quick plots, or vague and generic ideas. Ideally one of my own Storybook plots, or a game concept of your own.