Blood & Magic: (Started But Always Recruiting) Need F

Started by Narianna, February 14, 2012, 12:02:42 PM

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Narianna

Blood & Magic: OOC
Blood & Magic: Character Thread
Blood & Magic: Reedland
Blood & Magic: Murphy's Tavern
Blood & Magic: Gas Station

Blood & Magic

Genre: Dark Fantasy

GM and Co-GM: Narianna and Elf

Setting: Present day Earth but the tavern is located off the road near a barn on the outskirts of town in the middle of nowhere, Utah. This area will be the general starting point. Between the towns of Green River in the east to Salina in the west lies a 105 mile stretch of highway with one town, and only six exits. There is only a single gas station, posted a mile east from the tavern. Most of the route travels through Emery County, which is more than half the size of New Jersey, but with only 10,000 residents.

Season: Middle of Summer (Around July)

Plot/Objectives: This will be a sandbox RP. There will be an overarching plot stated below but the creation of your own plots is encouraged.

In this world there are three species in existence: Vampires, Witches, and Humans. The overarching plot has to do with the long standing feud and power struggle between the witches and the vampires. Each species has their own account of how the war got started, but there has been discord ever since.

More on the background information is listed below.

Starting Point(s): The tavern is attached to a motel. Beside the tavern/motel is a large parking lot. Behind the tavern/motel and parking lot is a silo, two huge barns, a few scattered sheds, various animal pens and gardens. The gravel road leading to the tavern also leads past it, hinting of a small community dispersed about the area.

I will be making a thread for the tavern, outside the tavern, and the gas station. If there is a need for it, I’m always open and willing to make other threads.

Major Background Information: At the beginning of time for humans, vampires were made as a curse on humanity by the Gods. Witches were then made to police them. At least this is how the story goes. This is one thing that the majority of both witches and vampires agree upon. Very little probable truth (there is much speculation) is written about the beginning times. It is possible at some point in the game your character will run across one of these texts.

(I feel I need to stress that this is only what is thought to have happened...) In the beginning there were very few witches and even fewer vampires. A few hundred thousand years after their creation, there was a rise of vampires. The vampires say they were being oppressed by the sadistic witches. The witches claim they did no such thing and were merely keeping order of the ferocious vampires. The rise of vampires nearly wiped out the population of witches. Thus, the war between species was generated. This also gave rise to the differing factions. The factions were built up over many years and have evolved and changed to what they are today.

Vampires and witches are both made of two separate factions. The vampires are made of the Asecia and the Vorusia. The Asecia is an ordered organization of vampires that have rules and laws to run their faction. There is a King of Vampires, and much like the President of the United States, he is a figure head representing this faction. There have been Queens in the past but currently it is a King. Beneath him are the Princes and Princesses. They reside over a particular region. The regions are usually made up of continents. Below them are Dukes and Duchesses. They rule over smaller regions. These smaller regions are usually made up of states and small countries. Below the Dukes and Duchesses are Lords and Ladies. They rule over the smallest of regions, generally consisting of cities and towns. Not all cities and towns have a ruling Lord or Lady. Lords and Ladies have a right hand that handles the duties of policing their population of vampires. They are known as Sheriffs. King or Queen select the Prince or Princess, who select the Duke or Duchess, who select the Lord or Lady, who select the Sheriff. You do not have to be of actual royal decent to hold any of the above titles.

Much like the government of the United States, the King and all those beneath him are kept in check by an Order known as the Inner Circle. The Inner Circle is a completely secretive number of vampires that make the rules and laws as well as pass judgment where they see fit. Those they’ve hired to carry out their word, as well as hold trial when necessary, are called Justicars. Those that act as secret spies for the Inner Circle are called Archons. Lastly, secret assassins for the Inner Circle are known as Alastors.

The Asecia uphold what they call the Veil. That is the blanket term for the charade they put on in front of humans to conceal their identity.

** Asecia Rules and Laws**

  • Do not reveal yourselves to humans. Doing so will result in true death.
  • Respect will be shown to all rulers of the domain in which you reside. If you are to stay in a particular domain for an extended period of time, your presence is to be announced to that domain’s Lord or Lady. An extended period of time is longer than three days.
  • Once a human is turned vampire, he or she must be presented before an audience with the local Lady or Lord in order to put the Childer’s name into book keeping. Failure to do so will result in true death for both Sire and Childer.
  • Once a Childer is created, it is the responsibility of their Sire to teach them all things in the ways of the vampire.
  • You shall not kill another vampire. That is left to the responsibility of the Justicars or Alastors.
  • Unless in violation of the First Rule, any vampire has a right to a fair trial in front of the Justicars. These trials are referred to as Quickenings.
  • Vampires are to coexist peacefully with witches unless outright threatened or attacked. Vampire law does not deal in trials for witches.

The Vorusia are the second faction of vampires in existence. These are the rogue vampires. They are all the vampires that have decided to not follow the rules and laws set forth by the Inner Circle and all those beneath them. They are outlaws and are actively hunted by the Alastors. Most of their names have been recorded over time and placed on what is called the “Red List.” There’s a rebel group of secret witches called the Enichs, which work with the Inner Circle and have cursed each vampire whose name is on the Red List. Somewhere on the body of the cursed vampire is an identifying mark of a red cross. This is very helpful for the Alastors.

The witches are made up of the Indoths and the Naleths. The Indoths is an ordered organization, much like the Asecia, that also have rules and laws to run their faction. They are, however, much less organized than the Asecia. This has a lot to do with the fact that they have spent most of their time rebuilding their species, rather than working on an organized faction. It’s only within the last couple hundred thousand years that they’ve had the chance to pursue this endeavor.

In the Indoths there are a group known as the Oracles. Their names are kept secret to protect against their fear of vampires. The Oracles are made up of the oldest and most powerful of all witches. Working as their voice is a group known as the Messengers. This group of Oracles is the keepers of secrets and prophecies and offers security and protection where and when able. When an Oracle passes away, it is the duty of the other Oracles to seek a witch to take his or her place. This is the highest of honors amongst witches.

A separate group, rumored to have been put into place by the Oracles, therefore identify themselves with the Indoths, are called Moryth. This is a quite large but secret group of witches that consider themselves keepers of knowledge. There are three physical branches of Moryth located throughout the world. There’s one located in the United States in Washington, D.C., one located in Paris, France, and one located in Tokyo, Japan. In these immense, mostly underground, buildings are heavily guarded vaults. These are more heavily guarded than the Louvre or Vatican Library, not to mention lined with a multitude of protection spells. These vaults contain many sacred texts on a variety of the paranormal, powerful artifacts, and accounts as far back as the beginning of time. Inside the Moryth is a unit of investigators that fancy themselves detectives of the paranormal. They research any and all sightings and accounts of paranormal activity throughout the world. This covers a wide variety of subjects. There’s also a sect of the Moryth that deals with covering up paranormal activity from the human’s eyes. The Moryth work with a few humans in sections of elite groups such as the FBI and their European counterparts and whatnot, as well as keeping humans around to further the impression of the cover businesses run over top of these buildings.

The rest of the Indoths is a fairly unorganized grouping of Tribes throughout the world. Each Tribe has a Chief (can be male or female), a Second in Command (can be male or female), a Priest or Priestess, a Healer (can also be male or female), and an Enforcer. Each seems self-explanatory but if you have any questions, feel free to ask. The Second in Command is usually an advisor of sorts. The Enforcer is usually the Chief’s Third in command and carries out punishment.

The Naleths is made up of all rogue witches that don’t belong to a particular Tribe. They are not hunted per say, but if anyone, be they Indoth or Naleth, get out of hand, they will be dealt with accordingly by either Tribe or Messenger.

Other Background Information and Rules:

~Please check back often as these rules are updated when relevant questions are asked. Any new rules will be added to the end of these rule sections.~

While my particular character may be a young adult, have no doubt that this will NOT be a teenage drama. This is a dark, gritty, gory RP. Please be prepared for that.

Yes, many titles for the vampires have come from VtM/White Wolf. There’s a reason they are the leading vampire table top gaming system.

I would like to encourage the players to bunny the NPCs all you want and make your own NPCs as well.

All the normal roleplaying rules apply with the exceptions marked below. If any of these need more clarification, please feel free to ask.

You can have as many characters as you can keep up with. The only playable characters are vampires, witches, and humans. There may be other paranormal activity in the world but it will be scarce and not offered as a playable character race.

There will be a minimum of 2 paragraphs per post. I expect detailed and grammatically correct posts as well.

This will probably start out quickly but will most likely end up being a fairly slow game. I don’t want posters feeling rushed.

I don't care how often someone posts as long as there isn’t a significant time gap between other players. Also please allow for everyone involved in your particular scene to post their responses before you continue on without them.

This RP won't be purely combat but there will be combat situations. This also won’t be purely sex. Vampires and witches are sexy, I get that. There will be sex. But this is going to be a mostly plot driven game.

Each post needs to have a header post stating the name of the character, location, time of day, and who all is tagged. I usually add a link to my character's profile and a pic of them, but those are not necessary.






Tribes are usually nomadic in nature, though some have lived in the same area for hundreds of years.

Humans do not know vampires and witches exist.

Respect and honor are held very highly for vampires. They have been around a long time and many have nothing left but their respect and honor. A Lord or Lady may have your head for not showing them enough respect.

Vampires can die only by fire, extreme trauma, tearing out their heart, or having their head cut off. They can roam about during all hours of the day and night. Sunlight weakens a vampire’s abilities but does not destroy them. Their eyes are more sensitive in the sunlight but also have better vision in the darkness. They cannot shape shift nor move things with their mind. They can see their reflection and garlic does not harm them, nor do crosses. Religion has no effect on a vampire. Each vampire can have one special ability such as telepathy or flying. Only. One. Ablity.

Vampires have heightened senses (taste, smell, touch, hearing, and seeing), above human speed, above human reflexes, and above human strength. Their skin is also harder to penetrate and they heal at a far superior accelerated rate.

They must drink blood in order to survive but it doesn't matter what kind of blood and whether the being they drink from is alive or dead. Vampires can still taste anything and the effects of alcohol and drugs still apply. They may eat and drink human food and liquids, though it stays in their system and rots over time, eventually passing through the intestines as would regular food and drink.

Vampires still have the same amount of sperm or eggs inside them as they had at the moment of being turned. It is exceedingly rare but still possible for a vampire to get pregnant or impregnate. A vampire Childe (as the birthed ones are called) stops aging at the moment of their first full intake of blood. The body must die and the life force taken inside of them.

When turning a human to vampire, the vampire is called their Sire, while the turned one is called the Childer. The addition of the “r” is the distinguishing factor between ones that are turned and vampire offspring. It is customary, though not law, to receive the blessing of one’s Sire before turning a human. Witches are not capable of withstanding the vampire transformation and merely die upon ingestion of vampiric blood.

To change a human, the vampire must first completely drain the human of blood. Moments before dying, before their soul is released, the human must consume an absorbent amount of vampire blood. The human’s body then dies in a long and painful manner.

If a soul is released before the intake of vampire blood, that fledgling becomes known as a Ravenous. Hopefully, these are killed on sight and not released into the world. The Ravenous have no conscious mind or morality.

A vampire looks the same as he or she did at the moment of death. They don’t get prettier, thinner, uglier, ect. Their flesh is slightly paler due to lack of oxygenated blood but when they feed, it blushes back up for a period of time.

Witches don't ride on broomsticks and they don't wear pointed hats or have long noses with warts. They can practice most forms of magic but they cannot fly. Most witches specialize in a particular type of magic such as herbalism, etc. They are either very good at one type or mediocre at all types. I’ll leave that up to the player’s discretion but it must be verified by a GM first.

Witches tend to have a specialty but it doesn't necessarily have to be any type of elementalism (fire, wind, water, earth, ect.). It could be specializing in scrying or communicating with the dead or telepathy or telekinesis, ect. They don't have to specialize in anything, of course. However I don't want to end up with massive displays of all types of magic. If one doesn't specialize then they will be just mediocre in all forms of magic.

Most humans don’t believe in the supernatural. The world is just too big for the Moryth to be able to reach everyone. Thus, there are still some that have personal accounts of the supernatural. There’s even more that have heard stories of the supernatural. But it is not a widely believed phenomenon.

Vampires have heightened senses and sometimes tend to be telepathic where as witches also tend to be telepathic. All supernatural entities have a particular smell to them. Yes, vampires can smell these individual scents. Witches can't smell vampires or other supernaturals but they may be able to sense telepathically if they are near.

When a vampire dies, they don't burst into a pile of dust or ashes or anything. They just leave a corpse like a normal person. Therefore the corpses must be destroyed so they are not found by humans who decide to autopsy them or poke around and find out they aren't human. If a vampire is ever studied, they will find they have a mixture of all types of DNA due to their consumption of blood.

When a human mates with a witch or vampire, the witch or vampire gene is the completely dominant gene and the offspring may only be a vampire or witch, not human from such a mating. Vampire and witch combined offspring have never been successfully carried to term.

Currency is the same as it is around the real world.

Holding rank/title as a vampire or witch will be a big responsibility but could also garner you more insight into the game.

Vampire fangs are retractable. The canines slide down at will or when unable to control hunger.

How do the Moryth handle humans finding out about the supernatural? They try to wipe their minds. How do the Inner Circle deal with humans finding out about the supernatural? They kill them. Better hope the Moryth find you first...

A particularly risky vampire, highly wanted by the Inner Circle, is declared for a "Blood Hunt." The Inner Circle, via the Justicars, will announce a bounty on the head of said vampire. The Inner Circle are the only ones that can call for a Blood Hunt.

Witches will more than likely know very simplistic forms of magic, such as lighting a single candle without a match, ect., even if they have a particular specialty. Also, use of their powers, depending on the severity, weakens them and they must meditate or rest to regain full strength, once all is depleted.

A vampire's power either comes directly from their Sire/Mother or Father or it is an off shoot of said power. For example: The NPC Sebastian Alexander has the ability of presence, taking hold of attention from a room and being able to get them to do damn near anything. Now his ability is more powerful because he's been around so long. However, his Childer has the ability to cloud a person's mind. They both deal with a play on the mind.

I'm putting an age cap on vampire age. There can not be a vampire older than 2,000 years. If you have decided there's a really good reason your vampire should be older than 2,000 years, please message me and try to convince me.

As GMs, we’ll be strict but not unapproachable. If there’s anything you have a problem with or have ideas, suggestions, comments about the game, feel free to message us. We don’t bite. Hard…

Character Bio Template:

[b]Name:[/b]
[b]Race:[/b]
[b]Gender:[/b]
[b]Age:[/b]

[b]Appearance:[/b] (This can be a description or picture. If it's a picture, please make as realistic as possible.)

[b]Powers:[/b] (List your ONE special ability here if you’re a vampire. List your specialty or whether you’re just a jack of all trades if you’re a witch. If you’re human, just delete this section.)

[b]History:[/b]

[b]Personality:[/b]

[b]Advantages:[/b]
[b]Flaws:[/b]



Characters:
Vampire/Witch: 1
Witch: 3
Vampire: 5
Human: 4

Narianna

#1
Aryanna

Name: Aryanna Murphy
Race: Vampire/Witch (She is the only one of her kind.)
Gender: Female
Age: 17

Appearance:


Powers: These are yet unidentified.

History: When she was 5, Aryanna was found by Sam and May Murphy (owners of the tavern) wandering aimlessly along the road. Her night gown was very muddy, and ripped all over. Her hair was mussed and her face was dirty and smudged. They picked her up and May held her in the passenger seat. All they could get out of her was that her name was Aryanna and she was 5 yrs. old. She proceeded to pass out, curled in the fetal position, head resting comfortably on May’s bosom, cuddling her ragged old teddy bear. They consulted with police and private investigators, trying to find any relatives of Aryanna but were unsuccessful in every attempt. They had immediately fallen in love with Aryanna that night and, having no kids of their own, were more than happy to be awarded custody of the child.

She grew up in the small town calling Sam and May, “Papa” and “Mama,” though they never lied to her about her adoption. Being a small town, the entire place knew of her history. She always remained an outsider and her shy personality didn’t help much with that. She took gymnastics and cheers for the small cheerleading team in her town. Because of this, the rest of the children didn’t pick on her as much as they did other outsiders. She was mostly just left alone.

She works as a waitress in her parents’ tavern after school, on the weekends, and during the summer. Her 18th birthday is only three days away…

Personality: She is loving, caring, loyal, kind, sweet, and a bit quiet. She works very hard and is sometimes a bit sarcastic.

Advantages: She’s always been slightly faster, stronger, and more agile than other humans.
Flaws: She doesn’t know who or what she is, nor that vampires and witches even exist.

Elf

Name: Oyohusa Adawehi (from Cherokee: Death Angel)
Race: Witch (but thinks he is human)
Gender: Male
Age: 28
Appearance: In keeping with the tradition of his ancestors, he has no masculine facial hair, but there is no doubt that it is the face of a man there is nothing feminine about him. He has the cut and defined muscular build of a man used to working hard at whatever he does. He wears a simple unadorned collarless v-necked pull over buckskin long sleeve shirt, a handmade leather belt holding his smaller weapons and pouches. He has a leather string hanging around his neck with small beaded leather pouch on it. His legs are covered by buckskin pants with intricate but not flashy beadwork running up the outer seams, tucked into his knee high fringe topped buckskin moccasins.
Height: 6’
Weight: 187lbs
Eyes: black, cold and distant filled with sorrow and death.
Hair: Black, braided ponytail running down between shoulder blades with leather band braided into it with different beads and small feathers attached to leather band, one eagle tail feather hanging over his left ear.
Skin: copper colored (native American)

Powers: Shamanistic style ritual magics specializing in personal enhancement and healing.
Weapons: he has studied and is an expert with virtually all known weapons including firearms, but he prefers unarmed combat unless badly outnumbered or classed. He carries one standard 8” bladed hunting/skinning knife, 2 Kukri blades (14” single edged blades about 2” near the handle widening and curving inward to a width of nearly 4” before rounding up to a point.) 2 tomahawks. A standard tribal longbow and quiver of arrows with steel heads, and finally an 8’ spear with a 10” double edged spearhead.

History: He spent many hours as a youth learning from the tribe’s shaman (aka medicine man) and thus learned some of the secrets of the ancient magics. He focused primarily on those that would help make him the best hunter/warrior in the tribe, enhancing his senses, strength, speed, agility, and endurance. He also learned quite a bit about the healing arts, both with herbs and magic. For as long as anyone could remember there was always a gifted Shaman in his tribe, and only the most gifted and interested children were trained to possibly follow the ways of the shaman.

When he was 24 he went out alone on a vision quest. He was in the desert for nearly a week, only to have the most horrific vision he has even ever heard of anybody ever having. He had a vision of his entire tribe being massacred by blood thirsty demons in the night. When he returned it was only to find that had not just been a vision, but he had actually witnessed it really happen through his mind’s eye. In the ruins of his home he cast two spells, one to verify that it was indeed vampires that killed every man, woman and child, and one to forever give him the ability to identify vampires for what they truly are. Before the massacre of his tribe he knew nothing of vampires, except from the horror stories considered to be just fiction.

After burning the remains of his people he cast one more spell. He permanently forgot the name he was given, and took the new one that will he take to his grave, as he swears to hunt the monsters responsible and destroy them.

Four years have now passed and through his hunt has learned about other supernatural beings such as werewolves, through the use of his detection ability. It seems that he can sense supernatural’s different energies, but can only positively identify vampires as such. He has also learned a little about vampires culture, now knows that most strive to remain hidden from humans and avoid such acts. He still has a very strong dislike and distrust of all vampires, but is focused on finding the group that killed his people.

When hunting he wears the traditional buckskins and war paint which after applying during a rictual gives him the strength, speed, and enhanced senses of vampires. Once the war paint comes off he goes back to normal human standards.

Personality: He used to be a fun loving, if somewhat serious. Now he is very serious. He seems to have lost any sense of humor.

Advantages: Can detect the supernatural, always recognizes vampires as such and will know instantly upon seeing one if he/she took part in the slaughter of his village.
Flaws: All his magic is ritual based and takes time to perform. He is also completely obsessed with finding and killing the vampires responsible for the deaths of his people.

Elf

So, Naria, are you planning a big celebration for Ary's 18th birthday?

Narianna

Great profile, E!

Well, Ary only has 1 best friend, and just her small family... She probably won't have a big blowout party but there may be summin special in store for her that she wasn't exactly expecting...

Elf

Thanks, Naria.

Well I guess I will have to figure out something special for her birthday.

Narianna

Quote from: Elf on February 14, 2012, 01:44:30 PM
Thanks, Naria.

Well I guess I will have to figure out something special for her birthday.

Hopefully the town won't explode...  ;)

gsptGoddess

#7
Name: Lyguardia Fen (Nicknamed Iggy)
Race: Human
Gender: Female
Age: 22

Appearance: [center[/center]

History: Iggy grew up in a strange little family in Upstate New York, near the Catskill Mountains. She was the youngest of all but five boys and the typical 'daddy's girl', though she was far from spoiled. Her father was a Marine General and her mother the daughter of a wealthy land proprietor, spending most of her life on farms and choosing to raise her children in such a fashion. Thus, from ages three to fifteen, little Lyguardia Fen and her four brothers spent every single day waking up at 4:30, tending to the animals, walking to school and back, tending to the farm and doing their school work. Of course, every once in a while they would get a break, right before the family had to move to the next state or country.

Late one August, just outside of Lake Creek, Texas, Iggy was tending to Grey, the horse she had just spent four hours riding. She had just turned fifteen and was about to finish high school (early, like the rest of her siblings). After putting Grey in his pen, she started the mile-long walk up to her family's small Victorian-style home, through the long corn rows. Unlike most nights, the sky that night was a deep, devilish sort of red, the sun fading from view. It was refreshing, giving Iggy a sweet sense of relaxation and relief. Little did she know, she would feel guilt for that relief for the rest of her life, for upon stepping out of the corn rows, her life had completely changed.

With a horrid story under her belt, the girl somehow managed to make it through the red-streaks of light the flooded her home, find a suitcase and few belongings, as well as the keys to her father's old Ford. Now, seven years later, she has let to utter a word of that night to anyone, and plans to keep it that way as she sits upon the roof of the broken-down Ford, ignoring the smoke billowing out from under the hood and staring at the stars above her, wondering how far into Utah she had actually made it.

Personality: Although very secretive about her past, she is a very fun-loving and exciting person to be around. She enjoys being with the friends she can easily make and takes the time to actually know people, as well as help anyone she comes into contact with that needs it. She is also the 'mother' type who will tell you when you're doing something wrong and make you fix it, but at the end of the day, she's just another girl in steel-toed boots.

Iggy is also the type of person who sees things in a logical and realistic light and does not believe in the supernatural, so things that would scare or freak out the average person do not affect her at all.

Advantages: A strangely strong fighting disposition allows her to get out of most messes she manages to get herself into.

Flaws: When it comes to kindness, she has a huge heart, so she will ignore the seven foot machete in the hand of a man on the side of the road if he looks like he needs help.

gsptGoddess

#8
This should be fun. Hope the character is good enough for you.

Is it horrible that I absolutely love that picture? She just looks so happy. Ha.

Arioch


Name: Maximus Jerius
Race: Vampire
Gender: Male
Age: Over 1900

Appearance: (This can be a description or picture. If it's a picture, please make as realistic as possible.)

Powers: Illusion Casting

History:
Maximus was a young Roman soldier in the Africa Corps. He was starting to make a name for himself when he was given his second leadership assignment of leading a supply wagon to a garrison. The local barbarians had been put under control, but, there were rumors that there were some skirmishes. Still, it was supposed to be an easy mission. The ambush was sudden and Max only remembers starting to direct the men when he was hit.  When he came to he had a spear under his arm, puncturing a lung and his head ached. It was dark and he saw someone coming toward him. He breathed a ragged sigh of relief when he noticed it wasn't a barbarian. He tried to ask for help but the blood in one lung made it difficult to speak. He then remembers the man driving for his next and everything went black.

Next, he recalls the most delicious taste ever. It was as if the nectar of the Gods was flowing into his mouth. Opening his eyes he was horrified to find he was drinking from the corpse of one of his men. Everything went black once again.

Once he discovered what he was, Max fell into his roll as a student. He was always a loyal follower and kept that quality. His sire wasn't of royalty, which meant he would not be allowed to reach the highest levels of vampire elegance. By extension, Max would not be allowed to either. At best, if he served the right way to the right people and the timing was right, he could be a Duke.

Over time, he traveled to different areas, working for different Duchies, Justicars and Sheriffs.  Always leaving on relatively good terms, even if he did have enemies almost everywhere.

Luckily for Max, his loyalty allowed him to become an Alastor, fulfilling the commands issued by Justicars and hunting those that rebelled against the Inner Circle.

Personality: Max is a calm and cunning person. He tries to keep a low profile but can be quick to anger. Much of that stems from his realization that he gets used more often then getting rewarded for his loyalty.

Advantages: With his age, Max has a strong network of associates and friends around the world.
Flaws:  A sense of revenge that can get him in trouble.

Narianna

Gspt, I love the character! :) You're in.

Arioch, I should have been more clear and I will add this to the background info: The vampire titles are just that; titles. You don't actually have to be royalty to hold one of the other titles. A Sheriff is selected by that area's Lord or Lady, who is selected by the Duke or Duchess, who is selected by the Prince or Princess, who is selected by the King or Queen, who is selected by the Inner Circle.

I also want to say that holding rank of Alastor or any title will be a big responsibility but if you're still willing to hold the title, I'll be PMing you to discuss some things. :)

gsptGoddess

Hooray! :D Baha. How many characters are we looking for in all?

Narianna

Well I'd like a minimum of about 6, maximum probably around 12. This is a pretty huge plot and it will take no small number of characters to get through.

gsptGoddess

Hmm... Perhaps I'll make another character? >>; Maybe?

Narianna

Quote from: gsptGoddess on February 14, 2012, 08:06:07 PM
Hmm... Perhaps I'll make another character? >>; Maybe?

You're welcome to make as many characters as you're capable of keeping up with. :)

Arioch

I'm still willing.  As for the other stuff, I may roll some of that into my character. Maybe he has been led to believe that he can't attain that rank, thus, keeping him a bit repressed. But, knowledge can be gained and that can be dangerous...

Elf

Welcome Gspt & Arioch.

Gspt I do have one minor question. Iggy's history mentions a life changing event and feeling guilt about it but does say what that event was. As a GM I would like to have some knowledge of what that event was and whether or not it involves the supernatural. If you don't want it general player knowledge you can PM it to both Naria and myself, please.

Narianna

Quote from: Arioch on February 14, 2012, 08:22:41 PM
I'm still willing.  As for the other stuff, I may roll some of that into my character. Maybe he has been led to believe that he can't attain that rank, thus, keeping him a bit repressed. But, knowledge can be gained and that can be dangerous...

That sounds great, Arioch. :) I'll get with you more about what your character does and doesn't know via PM.

gsptGoddess

Name: Elise Mauvais
Race: Vampire
Gender: Female
Age: Visually - 17 / Actually - 337

Appearance:

Powers: The ability to see directly through a person's eyes, into their mind and memory.

History: Born in 1675, this girl was always a bit... strange. Most thought it was just a young innocence and curiosity about her, that she just thought too much about the world. Unlike most of her age, she read - everything. The moment her father's library found a new book, she adopted it as her own, making it disappear for a few hours before returning it to its rightful place (quite a fast reader; then again, what was there to do in the 17th century?). She never took to the typical 'womanly' duties, though she wasn't really expected to, due to her family's immense fortune.

Unfortunately for her, Elise's father was a French aristocrat who would do anything for his position and power. Although he so loved his adoring young daughter, his other two girls were being married and starting their own families, one at only fourteen. Elise refused to simply marry some man, greatly contrasting with French society of the day.

Then, a young man came along. Dark hair, stunning features, and oh, what a sweet talker. He took Elise under him like a soft pair of hands under a delicate baby bird, making her feel like the only woman in the world. Now, whether these were his true intentions, or he simply wanted a toy for himself, to this day, Elise still does not know. All she know is that her heart was given whole to that man, to the point where all the rumors of his true being, that gallant walk and strange, pointed teeth, fell on completely deaf ears- or so they thought.

One night, her father announced that the family was moving to England and Elise would go first, with her mother. Absolute refusal was all she gave them but as long as she lived among the living, she had to move with them. Well, she took that much more literally than her father meant it and went to her adoring love, wishing to give herself to him, but he had never wished such a thing upon her. So, in the midst of a flurry of passion and heat, she chose to live up to her 'wicked' last name. His lips parted in a moan of ecstasy, she pressed her neck softly to his fangs, adding a motion the cause him to jerk forward. Days later, she understood why he had not wished that upon her. Later, the war tore them apart, and he was lost to her.

Although she has finally given up the search for her lost love, she has since been traveling the world, going from the most extravagant places, to the least, thus leading her to this little tavern where she spends her nights, mulling about in gorgeous, laced clothing, singing quiet French love songs.

Personality: Although still a young Vampire, the girl is naturally intelligent and mature beyond her years. She may be quiet at first, but she is very malicious when paid close attention to. Lurking in the corners, she enjoys silently torturing the humans around her, in a fun manner, of course. When it comes down to it, she is extremely playful and fun-loving. But you can never forget that evil, naughty streak behind those dark, long lashes.

Advantages: She can immediately understand how a person is thinking and feeling, and an immense range of knowledge allows her to have the upper hand in most conversations.

Flaws: Playfully evil intent often gets her too-quickly noticed and swiftly into trouble, and when police get involved, it's a bit hard to explain a three-hundred year-old passport.

Arioch

Quote from: Narianna on February 14, 2012, 10:36:12 PM
That sounds great, Arioch. :) I'll get with you more about what your character does and doesn't know via PM.

Sounds good. Looking forward to the game. Has a lot of good potential and I like how you are working the vampires. Much more Bram Stoker like.

Elf

Quote from: Narianna on February 14, 2012, 04:19:56 PM
Hopefully the town won't explode...  ;)

Now would I do something like that? O:)

Elf

#21
Name: Renair Malcovian (name he is currently using and has for about 50 years)
Race: Vampire (Vorusia)
Gender: Male
Age: 1273 appears 23

Appearance:
His hair is medium length and so black it has natural blue and purple highlights when the light hits it just right. His skin is like the purest porcelain. His body is slender but well defined he has small almost delicate looking hands with long thin fingers. He only stands 5’8” tall and weighs 143 lbs. But he still manages to always have a dangerous hungry look to him.
Powers: He can sense the location of any Vampire that shares his insanity and call them to him at will.

History: A young vampire (less than 50 years dead) had joined up with a mercenary band that was hired by a rival lord to terrorize the lands of his rival. So being paid to rape and pillage the vampire did just that. He raped a teenage girl brutalizing her in the process he would have drained her to death but her father found them at the last minute and cut the head off the vampire before he could completely drain the girl. She was very near death and badly injured but somehow managed to survive. She gave birth to a male baby (Renair) but being badly scarred and already having a child no man would take her as a wife.

Whether she blamed the boy or just simply saw the monster that had ruined her life every time she saw the boy was never known. She finally tried to kill him when he was only six but because he was already stronger and harder to harm than other children his age she only managed to injure him. She tried again when he was nine and had greatly angered her by defying her authority as his mother as all boys do at some time. Again she failed due to his extra ordinary abilities. Finally when he has 13 she tried for the last time for by then he could better defend himself. He easily broke her arm and took the dagger from her. Not satisfied to simply injure and disarm her he quite intentionally turned the blade back on her. He cut her open and sat watching her die even though it took several hours. Seeing her blood running out on the floor and hearing her pleas for help pleased him and he learned that he liked to kill and make others suffer. He fled the home of his grandparents then and started just roaming the country side.

He next killed again at age 15 when an uncontrollable “Blood Lust” took him over. Feeling an almost mindless need to kill he slipped into a farm house and killed the four people living there. Of which the only one that he killed quickly was the infant as its crying hurt his sensitive hears. The cries of the six year old girl he delighted in as well as the pleading of the parents. He got his first taste of blood then when he licked their blood from his hands. He managed to go another three years before the “Blood Lust” hit him again. So at 18 he slaughtered a group of travelling entertainers that he ran across on the road far from any towns. Here he actually drank some blood but only a single cup full.

Five more years went by with the only people he killed were individuals that he felt wronged him somehow whether they actually did or he just preserved it that way. His perception is all that mattered to him. Then on his 23rd birthday he came to an out of the way inn for travelers and shortly after sunset the “Blood Lust” hit him harder than ever before. Of the nine people there killed them all including a traveling knight. But the teenage daughter of the inn keeper he saved until last and after torturing her he decided to rape her and drink her blood straight from one of the many cuts he inflicted on her at the moment of his climax. The shallow cut on her throat was not bleeding enough to satisfy him in his moment of euphoria so he bit her neck and quite literally ripped her throat out with his teeth and gorged himself on every drop of blood he could suck from her body. He awoke two nights later instinctively aware of what he was.

From that point on he learned to move about both human and vampire society remaining just a shadow lurking through the passage of the centuries. It was 18 years later he got his first follower that seemed to practically worship the ground he walked on who being another young vampire acquired his version of insanity and joined him the next time the “Blood Lust” hit. Then one time it struck him while in the company of other vampires and all seven of fell into the lust as well even though they had only just met that night. Five of them became permanently insane just like him and became devout followers of his.

Personality: When not consumed by his insanity he can be charming, but is mostly just quiet never really drawing attention to himself. He can even pass for a well adjusted if somewhat solemn individual even among other vampires. There is always something dark and dangerous about him though. He keeps it hidden but he always enjoys killing.

Advantages: Speaks several different languages like a native and has over 100 devout followers throughout the world which share his insanity and he can call them to him at will.
Flaws: Is randomly consumed with a terrible “Blood Lust” which can only be satisfied by the deaths of everything near him when he finally acts on it with the exception of those also consumed by it.

Narianna

Gspt, I love the new character. :)

E, I sent you a PM about your new one but I love the darkness!

Elf

I also love the new vamp, Gspt. I think Renair will take a liking to her too. He would gladly take her to the depths of her evilness and beyond.

I got and already replied to your PM, Naria. I'm so glad you like probably the darkest character I have ever created, I'm rather proud of him.

Narianna

Quote from: Elf on February 15, 2012, 01:46:21 PM
I got and already replied to your PM, Naria. I'm so glad you like probably the darkest character I have ever created, I'm rather proud of him.

You should be. Fits the game wonderfully.

I'd like to get a couple more witches, maybe a Moryth or 2 before we start.

gsptGoddess

Quote from: Elf on February 15, 2012, 01:46:21 PM
I also love the new vamp, Gspt. I think Renair will take a liking to her too. He would gladly take her to the depths of her evilness and beyond.

Why thank you, m'dear. I'm sure Elise will quickly warm up to him.

grovercjuk

Name: Todd Williams
Race: Witch
Gender: Male
Age: 27


Powers: Illusion

History:
                 The first time Todd realized that they where an unusual family was the night his father died. Until then to him they had been your typical American family, dad worked as an accountant, mum was a stay at home soccer mum. And Todd was your average teenager, well just into teenage when it happened.

         He was asleep and then his father was shaking him awake telling him to get dressed. Despite his asking all his father would reply was get moving, we have to go. Bundled into the hall and then outside, his mother was standing by the Jeep throwing in a case.

         Then it all went wrong, a figure came over the wall, and it seemed that he had leapt the wall but that was impossible it was a good six-foot. But regardless the figure landed and then moved at incredible speed towards mum.

         Todd was just about to shout to warn when mum turned and the figure exploded into flame. A figure of flame, Todd could feel the heat even where he stood, the stink of burning, clothing hair flesh vanishing under a searing flame. But what stuck in Todd’s mind was his mother’s face. She watched the figure burn with a face so serene that she might as well been watching Todd play ball.

      Let’s go where his father’s last words, they started forward and then a figure came out of the darkness. Hands grasping his father’s head and then a sickening crack his father’s head at a wrong angle, his body dropping. The figure smiling revealing fangs, Todd falling backwards, losing his footing to sprawl next to his dead father’s body.

      The thunder of a shotgun, the figure being slammed backwards away from Todd and then exploding like the other into flame. His mother grasping him, pulling him up, the shotgun in one hand her eyes checking him. Todd looking at her, seeing not a mother but something else, something dangerous.

      She did not speak as they drove away, not for hours as they headed for Granddad’s cabin in the mountains. Then just a few words, “I was wrong to try and live apart, we are not human, we belong with our own.” Todd did not know if the sights he had seen or his mother’s words chilled him more.

      Of course over the years he learnt, learnt that he was a witch like his mother but his father had been human. Learnt that his mother was a Fire Witch and an enforcer. A dealer of punishment, which she carried out with that serene calm look he had first seen that night.

      But he was no fire witch, in fact he had no aptitude for any of the elements. But what he did have was an aptitude for illusion, for making people see what is not there or not seeing what is there.


Personality: Todd has a streak of mischief in him although he can be very serious when he needs to. He believes that his mother was wrong that it was not that she had tried to live with his father who was human but the Vampires that made it all go wrong.
         Still he respected and loved her and leaving the mountains was hard but it was something he had to do  he had wanderlust his granddad had said but he had also told him to look for the Moryth. A witch who could conceal paranormal events even in broad daylight would be very useful to them.


Advantages: trained in weapons and unarmed combat by his mother.
Flaws: Mischievous, rebel against authority.

Narianna


Elf

Quote from: gsptGoddess on February 15, 2012, 04:57:16 PM
Why thank you, m'dear. I'm sure Elise will quickly warm up to him.

You're very welcome. You do realize though that in his own evilness all he will really be interested in is making her another one of his followers and a toy.

Very nice witch, Grover, I definitely approve.

gsptGoddess

Quote from: Elf on February 15, 2012, 07:57:47 PM
You're very welcome. You do realize though that in his own evilness all he will really be interested in is making her another one of his followers and a toy.

Oh, I figure that much out. However, you cannot underestimate the girl. She is older and much more cunning than her sometimes childish acts portray. Plus, she's a wonderful actor, so you never really know if she's being honest, or just playing a part (;


You know, it seems everyone has it out for the vampires, doesn't it? Two witches with a tragic death story, a girl who doesn't even know what happened, and even a lost love. Tsk

Narianna

Quote from: gsptGoddess on February 15, 2012, 08:02:52 PM
You know, it seems everyone has it out for the vampires, doesn't it? Two witches with a tragic death story, a girl who doesn't even know what happened, and even a lost love. Tsk

Haha! I was noticing that, myself. Witches aren't completely innocent in this game. They've shed their share of vampire blood, some even hunting them relentlessly with almost a religious fervor.

Elf

Quote from: gsptGoddess on February 15, 2012, 08:02:52 PM
Oh, I figure that much out. However, you cannot underestimate the girl. She is older and much more cunning than her sometimes childish acts portray. Plus, she's a wonderful actor, so you never really know if she's being honest, or just playing a part (;


You know, it seems everyone has it out for the vampires, doesn't it? Two witches with a tragic death story, a girl who doesn't even know what happened, and even a lost love. Tsk

As long as we understand each other we're good, good acting or not I would not recommend exchanging blood between Renair and Elise, so far nobody who has tasted his blood has been able to resist being infected by his brand of insanity. So if you don't want her to suffer the "Blood Lust" don't drink his blood even if he encourages her to do so. It is one of the ways he ensures he gets new followers.

Well according to the believed history vampires were created to be a curse on humanity and the witches created to keep them in check, so of course you can expect people to be against them. Oyohusa though is learning to be more tolerant of them and focusing his hatred on just the ones responsible for the tragedy of his past.

gsptGoddess

Hmm this should definitely prove to be very interesting, Elf. Perhaps Elise will be the one exception to Renair's dark ability? I get the feeling that would ruffle a few feathers.

Let's hope he can hold on to that and it doesn't somehow turn out that Renair or one of the others are the cause of all the grief to the witches and humans. That would just be a disastrous coincidence. :P

Elf

Having her drink his blood and not share in his madness would certainly surprise him and maybe even anger him or frighten him.

Yes that indeed could be disastrous, but for Oyohusa the only real disaster would be what to do with himself once his vengeance has been satisfied. How does one come back from changing his name to Death Angle? And not even remembering the name he had before.

gsptGoddess

Well she might just take that frightening chence.


I think he'll be able to rest at that point, possibly try to actually enjoy his life instead of running around on a quest to kill. Otherwise, he might just lose the reason for his life and, at that point, who know's what he'll do? Perhaps become a mercanery for others?


So are we waiting for a certain amount of characters or just a certain amount of time before we stop waiting and start going?

Arioch

Or, maybe he discovers that there are others that have gone through similar experiences but don't have the capabilities to do what he has done. This could lead him to being an Avenging Angel for them.

There are a number of possibilities.

grovercjuk

Both witches and Vampires commit dark deeds maybe though the difference is the witches take no pleasure in them?

And for Todd the Vampires that killed his father are dead so no need for vengeance and he has seen the witches can be as merciless so he is more neutral  towards  Vampires  happy to judge them by their actions.

Elf

Quote from: gsptGoddess on February 16, 2012, 02:01:07 PM
Well she might just take that frightening chence.


I think he'll be able to rest at that point, possibly try to actually enjoy his life instead of running around on a quest to kill. Otherwise, he might just lose the reason for his life and, at that point, who know's what he'll do? Perhaps become a mercanery for others?


So are we waiting for a certain amount of characters or just a certain amount of time before we stop waiting and start going?

It certainly has interesting possibilities to see how two evil strong willed individuals mesh.

My hopes for Oyohusa is that somebody can help him come back to a more normal level of humanity.

As for when this actually going to start I cannot say, this is Narianna's baby I'm just helping with it.

Narianna

Quote from: grovercjuk on February 16, 2012, 03:27:01 PM
Both witches and Vampires commit dark deeds maybe though the difference is the witches take no pleasure in them?

Oh no, there are some pretty sadistic witches and psychotic mental ones out there as well... lol There's a particular storyline I'll be discussing with E eventually that involves that idea...

I'm going to go ahead and get the threads up tonight or tomorrow. We'll just use this thread as the OOC for now and maybe attract some more attention. I'll be making a separate OOC in the future. We can always take on late recruits after the game is started.

Elf

Quote from: Narianna on February 17, 2012, 06:14:34 AM
Oh no, there are some pretty sadistic witches and psychotic mental ones out there as well... lol There's a particular storyline I'll be discussing with E eventually that involves that idea...

I'm going to go ahead and get the threads up tonight or tomorrow. We'll just use this thread as the OOC for now and maybe attract some more attention. I'll be making a separate OOC in the future. We can always take on late recruits after the game is started.

Cool! New plottage we have not discussed yet. I am so loving how this is developing already.

Depending on when the threads actually go up I may be able to get a post or two up, Sunday I will likely not be able to do any posting.

Narianna

If anyone else has plot ideas, you'd like to see, we'd love to hear them. Just message both E and I together and we'll get back with ya.

Photo

Awesome Narianna, you like my game and I like yours!

I have two characters in mind. I'll be thinking of how to present them this weekend.
Apologies and Absences

MIA MIA MIA MIA MIA MIA

Elf

That's great Photo, welcome. I look forward to seeing what you have in mind.

Narianna

Quote from: Photo on February 17, 2012, 07:49:45 PM
Awesome Narianna, you like my game and I like yours!

I have two characters in mind. I'll be thinking of how to present them this weekend.

*consumed with ridiculous excitement* Yay!

Elf

Good news, I was informed today that Narianna is currently working on the IC threads for this so we should be able to actually start the play soon. I am quite excited about this.

Narianna

I decided to try my hand at a very crude map... The threads are taking longer than I expected but I will do my best to post them tonight. I'm a slight bit of a perfectionist at times.

grovercjuk


Narianna

I've updated the background info section, stating that I'd like to see the use of headers on posts. I'd like to know character's name, location, time of day, and who is tagged.

On the map of the adjacent town, I left the store titles very generic. If anyone wants to make a townsperson that owns one of said stores and wishes to create their own individuality, I'll be happy to rename the store on that map.

Also, as I already stated, I'm creating 3 threads: 1 for the tavern/hotel area, 1 for the town, and 1 for the gas station. If a particular store, person's home, ect, becomes a popular hangout, I will be open to creating a thread for that as well. :)

Elf

Headers that is an awful lot to ask I don't know if I can handle that, Naria. LOL

As you already know I typically use headers in group games and rather like the idea. It certainly helps especially if a player has more than one character.

Narianna

I must take a moment to apologize for my pitiful Paint skillz... While my fiance and I laugh hysterically at my chopped job on both the map and Murphy's Tavern, I'm hoping you will all share in the mirth and be able to picture what each is actually supposed to look like. *shakes head*

gsptGoddess

I wish to see these horrific beautiful maps. (:

Narianna

Quote from: gsptGoddess on February 19, 2012, 08:34:39 PM
I wish to see these horrific beautiful maps. (:

Oh and you will! They'll be the center of reference in the starter threads! I had to damn near redo the entire first floor of the tavern. The floor plans aren't as funny as the actual map and sign on the tavern. I fancy myself an arteest!  :P

gsptGoddess

Quote from: Narianna on February 19, 2012, 08:51:23 PM
Oh and you will! They'll be the center of reference in the starter threads! I had to damn near redo the entire first floor of the tavern. The floor plans aren't as funny as the actual map and sign on the tavern. I fancy myself an arteest!  :P

Oooh, I see. I can't wait to... see. >>;
If I had the time, I'd use the home-making program I have to make a complete design of the house that's being used as the focal point in another story I'm making. Are you making actual floor plans, or just a skeleton?

Narianna

Quote from: gsptGoddess on February 19, 2012, 08:59:02 PM
Oooh, I see. I can't wait to... see. >>;
If I had the time, I'd use the home-making program I have to make a complete design of the house that's being used as the focal point in another story I'm making. Are you making actual floor plans, or just a skeleton?

Ermm... Just a skeleton. lol I don't know the first thing about designing floor plans. I'm just doing my best to note where the kitchen is vs the dining room. Haha!

Honestly, I just found a map, a tavern, and a couple floor plans on Google and I'm just working in paint to make them mine.

gsptGoddess

Quote from: Narianna on February 19, 2012, 09:01:39 PM
Ermm... Just a skeleton. lol I don't know the first thing about designing floor plans. I'm just doing my best to note where the kitchen is vs the dining room. Haha!

Honestly, I just found a map, a tavern, and a couple floor plans on Google and I'm just working in paint to make them mine.

Bahaha. That's what I do with pretty much everything else. I'm horrible at it, so I'm sure your 'arteestic' skills are much better than mine. I just like making houses. It's the only reason I have SIMS.

Narianna

Quote from: gsptGoddess on February 19, 2012, 09:11:48 PM
Bahaha. That's what I do with pretty much everything else. I'm horrible at it, so I'm sure your 'arteestic' skills are much better than mine. I just like making houses. It's the only reason I have SIMS.

Haha! Me too! I use the little cheat codes to get a large sum of money, put the game on pause, and just have a field day building my own house!

gsptGoddess

I'm not the only one! My fiance yells at me cause there are a million games on my computer but only one has been played past a sim week. :P It's so much fun though, huh?

Photo

#57
Name: Dianna Lucille Emerson
Race: Human
Gender: Female
Age: Twenty One

Appearance: Dianna is a quarter Mexican, the rest of her blood is mixed violently through all of Europe. Her mother was born to a white mother, and lived in Texas. Her father's side of the family migrated to America in the 19th century from Ireland. she has an upturned nose and wide innocent eyes. her brow is defined, and her cheeks flare out to meet an equally wide jaw. She is free of wrinkles and blemishes, an even face comes framed in long tangles of brown hair. She likes to dress in fair gowns and loose fitting summer dresses. Still, she has three pairs of trusted jeans that do the job when the situation arises.


History: Dianna comes from a small family. She had one older brother named Alex, born six years before her. He treated her like a sidekick and she learned to act freely under his wing. Growing up, she lived a typical life in Texas. Her parents had bar-b-que's and they went to church every Sunday. The football games were life and death, and in her early high school years, she was a cheerleader with all of her friends. Come Junior year, the politics got to her and she started to befriend the rebels at the school that actively worked to destroy the regular social circumstances she was used to living in. She retired her pon-pons and started to drink. Her father didn't approve, and neither did her brother. Unwilling to submit to what was expected of her, she insisted that all of their lives were sick.

she struggled with her new identity for the rest of high school and spent a lot of time sleeping in the bed's of boys from class. They were easier to be around then her father, and they treated her better. Most of her girl friends cut her off and she graduated with an undesirable GPA, college never once crossed her mind. She hated her family, she hated Texas, and she hated football. Utah had a low crime rate and a low rate of living.

Dianna ripped open her savings account and bought a car, the largest one she could find, as it would be her home while she hunted for an apartment or a house to move into... and a job. She wasn't on the search for a wild party, or a calm environment. she wanted to feel like a cowboy, the real Texas Ranger. Utah was the perfect fit.

Personality: Dianna fears nothing, adventure to her is the only way to live. She doesn't play it safe, and she doesn't hesitate to take a risk. She's witty, super aware of her own emotions, and stable. She likes to smoke, and she likes to drink. Her favorite kind of music is post-hardcore punk and she fucks like James Bond would if he were gay. When it comes to other people, she never attempts to figure them out. In stead, she focuses entirely on her own growth and alignment. So meeting men is a sport to her, a game, a confidential mission handed out to her by the government. Dianna has a tendency to play the victim though, and it can be a burden to the people around her, especially when she's drinking.

Advantages: Brave, explosively honest, and good at reading people. She can usually tell what a person wants before they ask for it, depending on the situation of course. Always prepared.

Flaws: Rude, weak (no muscles), unimaginative. Dianna has trouble adjusting to intense situations, if she's caught unprepared, she'll do nothing to remedy the problem. 'no kindling, no fire.'
Apologies and Absences

MIA MIA MIA MIA MIA MIA

Photo


Name: Alexander Mark Emerson
Race: Human
Gender: Male
Age: Twenty Seven

Appearance: Maybe sutract ten years worth of money and age from this man, and you would have Alex


History: He grew up with Dianna, his younger sister. Alex was six years old when she was born. And most of his life was contained in secret. The entire family and all of his teachers figured him to be a regular, honest, Texas football boy. But he was a significant party animal. He knew that it was his responsibility to be a good role model for Dianna, so after he graduated, he knew he would have to take himself more seriously. Attending college at the University of Texas for over six years and graduating with a masters degree in general biology.

His presence in Utah is one of a protective older brother. He's following Dianna here to keep an eye on her. His father never asked it from him, but he knows that every one will be better off if he does this.

Personality: Alexander is an ethical man with a sharp mind. He's not a social butterfly, but he is a fantastic leader and a powerful judge of character. his sense of humor is very sloppy and raw, it's just a rare occasion for him to spill a joke, or even laugh at one. He likes to appear as firm as his sister. He's not, he has no idea who he is. He's been too busy trying to be as strong as possible.

Advantages: physically capable, and incredibly smart. Unlike his sister, he can think outside of the box.
Flaws: ultimately ignorant. Poor Alexander is more innocent than his sister, and he is easily manipulated and worst of all, he's unwilling to accept this flaw. His friends used to say that retarded children could trick him into paying for their bus fare.
Apologies and Absences

MIA MIA MIA MIA MIA MIA

Photo

So I said i had two characters, and i ended up with one REALLY dysfunctional one that has two faces... I'm not entirely sure how they're going to fit into the story, but like you said Narianna, this'll be a sandbox RP, so I'm not that worried about it as of yet.

PM me if i screwed up at all
Apologies and Absences

MIA MIA MIA MIA MIA MIA

Narianna

Oh, I love them, Photo! If E has no probs with them, they're in! I would change nothing about them.



On a side note. There are probably 3 ways that someone would come to this town as it seems more off the beaten path than I'd originally expected:

1. Someone (maybe the gas station attendant) told them about it.
2. They were sent there.
3. They found it as the number one spot on America's most fucking desolate places EVER list. Which is actually quite possible if you're running away from something...

Photo

yeah. Dianna is looking for a blank template to surround herself with. I'm betting that all three of those reasons happened to her.

something like this. "I need some where desolate to be...I'll try Utah." On the way there some one (maybe the gas station attendant) tells them about, and reacting to their excitement, that attendant sends her into town.
Apologies and Absences

MIA MIA MIA MIA MIA MIA

gsptGoddess

I do believe my dear Elise could have a lot of fun with this Alexander fellow. His naivety will allow her to play her little games to her heart's content. Well, unless he finally catches on, that is. :P

Photo

Alex would not catch on, not even for a second
Apologies and Absences

MIA MIA MIA MIA MIA MIA

gsptGoddess


Narianna

Alright so I simply can not stay up any longer. I wanted to get a few background characters together before I started so I'm pretty sure I will have it all up tomorrow. My apologies for the delay.

Elf

Photo, I have no problem with your characters. So as Naria has already given her approval you are in.

Syberfang

Name: Michael Taylor Corbin
Race: Human
Gender: Male
Age: 28


History:
Michael was born in California, and raised in New York, He couldn't understand what exactly it was that caused everyone to move so fast. In his mind he had all the time in the world. He wasn't the most popular kid in school, nor was he a good student. His imagination always taking him to places deep within his inner sanctum.

When he was younger he fell in love with a book series his aunt gave him on for his 11th birthday. The book was titled. Sherlock Holmes The House of Silk. Michael became obsessed with mysteries. He started developing his own stories, and acting them out usually using pets or neighbors to aid him in his fantasies. As he grew so did his imagination. By eighteen he struck it out to become a famous murder mystery novelist, but what he didn't realize was that being a writer doesn't pay, and since most of his time was spent trying to survive he had no time to write. So he was forced into the statistic of one of the thirty-eight-thousand people without Holmes in New York, Such a hardship is hard for any and so he turned to a means of distraction, and soon became a User of Heroin.

For years he stayed on the streets, until one day whilst walking through the busy streets, he ran into a distant cousin, who bought him a coffee. His cousin told him a about his wife, and kid's, and told him not to loose hope. "Deserve Victory" were the final words his cousin had told him before leaving to continue on his day. Michael only sat at the diner, staring at his hands at what he had become.

While he sat in that dinner for hours all he could think about was where his life was going, Suddenly he found himself writing again before he knew it he was selling books. A year later he was one of the top Murder Mystery Writers in America, he had cleaned up, moved into a house on the hill, everything he could ever want. He took the alias Coel Taylor, as his writing name, and the name of his famous crime solving detective in his popular book series. After every book he rote the inscription on the back inside cover. "Deserve Victory"

Unfortunately, being a world resound writer had some expectations, and before he knew it. He was in the Middle of a noisy cit ,with writers block. He had to get out, and find a place of piece and quite. So he started traveling.

Personality:
He's not very socially graceful, and lots of the time ends up in awkward silences, however if you get him talking he has a beautiful mind. He's not a depressive person, but he puts of the persona of one sometimes because he's lost in his mind. He sometimes seems very scattered and disoriented, but very mature and calm. Some times he will get excited all of the sudden because of an idea sparks, but not very often.

Advantages:
He is great at solving puzzles and mystery, being a novelist himself, he tends to piece things together quickly. Also very observant, being as how detail is something every writer needs.

Flaws:
Headaches constantly, along with a weakness for pretty women.  He also tends to be bluntly honest with people because of the way his mind works, which in turn tends to get him in a lot of trouble.

Syberfang

sorry I'm late, I was just approved like an hour or two ago.

Photo

awesome character, Syberfang but i have no decisive voice in this game. I'd accept you.
Apologies and Absences

MIA MIA MIA MIA MIA MIA

Elf

Syberfang, I see no problems with Michael so as far as I'm concerned you are approved final approval of course is up to Narianna though. Welcome to the the game and I guess to Elliquiy as a whole.

Syberfang


Narianna

Wonderful, Syberfang! You're in. ;) And you're never too late to join this game.

For everyone playing a vampire: I'm going to make an NPC Lord of this and neighboring towns (all under 1 rule as the population isn't very prevalent here) and his Sheriff. If, in the future, anyone wants to play Lord/Lady or Sheriff of the area, I'll find a way to write you in. Remember, it's not necessary to present yourself to the Lord unless you are planning on or do stay for 3 or more days in the area.

Syberfang


Narianna

I haven't gotten the RP up yet. Almost finished with the NPCs. I should have it up in a couple hours, if not sooner.

Syberfang


Narianna

*cracks knuckles* Starting the posting now...

Syberfang


Elf


Narianna


Syberfang

Do I post my character in the character thread or do you do that?

Narianna


Drake Valentine

*Idly bookmarks.*

Few Questions.

1.) What is the expected/wished posting frequency? Daily, every other day, twice or more a week? Ect, ect. (I noticed mentioning of it, but still wondering)
2.) Are vampires/witches only limited to one power and if so is there an extent of said power?
3.) Since it is sandbox, is there any limits on character positioning? Leaders, royalty, Inner Circle, other important figureheads that could be played out and shape plots and whatnot?

*Ponders.*

Other inquiries may come later. Right now must get ready for works.

"When I'm Done With You, You'll Be a:
Raped, Bloody, And Humiliated, Little Alice in Wonderland."

Introduction | O&Os | O&Os2 | IM RP Request(Canceled 04/11/2010) | A&As(Updated 10/29/13) | Solo RP Request (Updated 09/20/14)
Pale Eclipse - Group Game Project{Paused} 

Narianna

Quote from: Drake Valentine on February 23, 2012, 08:03:23 PM
*Idly bookmarks.*

Few Questions.

1.) What is the expected/wished posting frequency? Daily, every other day, twice or more a week? Ect, ect. (I noticed mentioning of it, but still wondering)
2.) Are vampires/witches only limited to one power and if so is there an extent of said power?
3.) Since it is sandbox, is there any limits on character positioning? Leaders, royalty, Inner Circle, other important figureheads that could be played out and shape plots and whatnot?

*Ponders.*

Other inquiries may come later. Right now must get ready for works.

Hello Drake :)

1. Posting frequency currently is about once a day. I'm guessing it will eventually slow down to 2 or 3 a week.

2. Vampires, amongst their many other inherent abilities, are only limited to one power. Witches may either be really good at one power, or mediocre at many powers. There is not a cap put on the extent of said powers. I'm leaving that to the maturity of the group. Needless to say, if someone insists on making a character far more powerful than common sense dictates, there are ways to get rid of that particular character in game. I will give warnings, though.

3. There aren't limits, though I ask that all plot ideas are run by me and E first. I have yet to turn down an idea but I want to make sure that I fit it into the game to keep it running smoothly. We currently have a few player made plots going on at the moment.

If you have anymore questions, or if I didn't fully answer, feel free to ask.

Drake Valentine

Hmm.

On the one power, can its attributes vary?

Like it can do this and this, but also this and this happens. (Pros and cons things involving various stages of said power.)

Sorry, not sure how to really explain it better. xD

"When I'm Done With You, You'll Be a:
Raped, Bloody, And Humiliated, Little Alice in Wonderland."

Introduction | O&Os | O&Os2 | IM RP Request(Canceled 04/11/2010) | A&As(Updated 10/29/13) | Solo RP Request (Updated 09/20/14)
Pale Eclipse - Group Game Project{Paused} 

Narianna

Are we talking vampires or witches here?

If vampires, there can be variation but it will be very miniscule. For example, if you can shape shift into a bat, the bat can be various shades and sizes but nothing monstrous or neon green. If you can see 3 seconds into the future, it may be 1 or 2 seconds, but not 4... Vampires are already majorly impressive as they are. The extra power is just a small added bonus.

If witches, there's a wide range they can cover in their specialty.  I'm leaving maturity level on power strength up to player discretion. I've created a Moryth NPC that has Earth manipulation as her specialty. I'm not going to go out and create an earthquake big enough to swallow the town whole... But different variations in her power can be manipulation of trees, grass, roots, plants, soil, ect.

Something I have not mentioned (and I shall add to the rules as well as the OOC) is that all witches will more than likely know very simplistic forms of magic, such as lighting a single candle without a match, ect., even if they have a particular specialty. Also, use of their powers, depending on the severity, weakens them and they must meditate or rest to regain full strength, once all is depleted.

Narianna

Just want to let everyone know that the list of NPCs can become playable characters at anytime. If anyone has an interest in playing one, just let me know. :)

Narianna


Drake Valentine

*Head desk* ....

I had my character typed up for some time now. Just never got around to his history.

Profile should be up probably this weekend, maybe tomorrow(assuming I have time after I reply to few other posts I owe elsewhere.)

"When I'm Done With You, You'll Be a:
Raped, Bloody, And Humiliated, Little Alice in Wonderland."

Introduction | O&Os | O&Os2 | IM RP Request(Canceled 04/11/2010) | A&As(Updated 10/29/13) | Solo RP Request (Updated 09/20/14)
Pale Eclipse - Group Game Project{Paused} 

Narianna


Narianna

Updated with additional background info and rules.

Narianna

I'd like to get a few more people involved in this.

Elf

Yes, a few more people would definitely be a good thing.

summoner2183

#93
Hope you don't mind another vamp character joining in.

Name: Matthew Ayman
Race: Vampire
Gender: Male
Age: 29 (Actually 450 years old)

Appearance:In his human form, he is a a leanly muscular fellow, with light brown hair and amber colored eyes.


Powers: Eidetic Memory
History: Matthew Ayman was sired by Candelaar Ayman, a scholar of a vampire that found him dying on the side of the road while he was traveling. Matthew was a poor scholar by birth, and he was planning to go to the nearest town to seek tutelage from a scholar , but he was almost killed by trying to fight against a small party of bandits who were hauling with them some girls, presumably to ravish them. Candelaar, seeing that the boy had some potential, turned him and adopted him into his family, making him his third Childer up to date.

Unlike his brothers, who were above average at best, a fact that they themselves acknowledged and did not blame him for it, Matthew was a bit of a prodigy when it comes to learning, as it seems that he is a quick learner, and always manages to remember everything that his Sire had taught him which pleased Candelaar to no end. And while he wasn't in succession to inherit most of the Ayman fortune, he stood to gain most of the ancient works that his Sire had collected over the ages. Now he travels the world, seeking out new sources of knowledge, as well as try to gain new tomes to fill his Sire's library.

Personality: Matthew is a rather friendly person, and is always trying to help others whenever he can. He also has a bit of a short fuse, but it is usually reserved to those who would desecrate knowledge, books and other sources of knowledge and what it stands for.

Advantages: His eidetic memory would serve him well, as it would allow him to remember anything perfectly, which might serve him well in combat, should he get into such situations.
Flaws: He is very easily enraged, especially if someone speaks against his Sire with disrespect or insults the value of books and knowledge in general.

Syberfang

#94
Name: Lord Alan Ardington of Carindel
Race: Witch
Gender: Male
Age: 434

Appearance:


Powers: Necromancy

History: Born in 1581, early Elizabethan Era, to Barron Marik Ardington of Carindel. A lost land in Europe. Whilst away at war, Barron Marik fell in love with a peasant girl, Erika Silverwind. Unfortunately the woman was of the Germanic tribes, and such a love was frowned upon. So after the night they spent together Marik left the village and continued his campaign.

Six months later the war was finally over, Barron Mark was proclaimed a war hero, and those born of the Germanic empire were allowed to cross over. After 2 months of searching Marik found Erica again and brought her to his castle to wed her. When she arrived, he saw that she was to sire a child. Marik treated Erika to anything she could ever want. They were happy and in love.

When there child came into existence, so did Erika leave our world. It was said that her body could not survive the process of giving birth to a child of the gift. Marik's only love was gone and all that remained was their half blooded son. Marik named the child Alan which in the Carindailian language meant 'Destroyer of Beauty'. Though Marik blamed his bastard son for the death of Erika, his only love, he was not abusive or scornful to his son. No, he was distracted. His servants by the order of the Barron preserved Erika's body within a glass case, underneath the castle, and Mark searched for a way to bring her back.

By Alan's 12th birthday, his father introduced a man to him. His name was Rorik Bal, a man who was to become his fathers adviser.  Something about this man amazed Alan. He had a power about him that none before have had. The man noticed as well that Alan was special. Marik had found a man who had promised he could bring his wife back to him and they would be reunited once again. This was true, but it wasn't what Marik had in mind.

Rorik and Marik built a laboratory underneath the castle and began to create things that should not be. Sometimes a servant would go missing, and no one would ask why. For years Alan was left to run the court while his father would be missing and turn up weeks later drunk, or dstracted. Marik grew obsessed, and when Alan was 14, he had finally got what he had wanted.

Rorik told the Baron that he had figured it all out. It didn't take him years however, he knew how to do it all along, but he needed time to plot. Rorik was really a leader of one of the Germanic tribes. He intended to kill Marik and rule over Carindale, when Rorik preformed his black spell on Erika, she rose from her imprisonment. But the thing that stood before Marik was not his love but an abomination against nature. A mindless walking corpse. "This is what you wanted!" yelled Rorik "and now you will be reunited." Marik drew his sword to cut down Rorik and the abomination, but to late. Fire jumped from Rorik's fingertips, fast as lightning. Marik Brought down his mighty sword and cleaved it clean through the Roriks right arm and the body of his wife. The disruption of magic caused an explosive reaction and the castle burned, along with everything inside it.

The fire felt like thousands of snake bites as Alan felt the flame dance across his skin, while he lie screaming in his bed, and then their was darkness. When he awoke, he lie bandaged upon a bead, and Rorik sitting over him bringing him into consciousnesses. Rorik told him that his father had died in the fire and that he had saved his life because he had a destiny. When Alan was able to walk again, his entire body was covered in scars, everything but his face. Throughout the years Rorik taught Alan how to use his power in a dark way. Alan grew prideful with that power. He now was able to control whether a life would live or die. Something about watching the life energy fade in a persons eyes, made him feel excited. He courted many women, for he was beautiful, but after every night they would be found dead, by some servant or his Master. He wasn't angry at them, but he knew they were looking at his scars with distaste. They smiled at him as if he didn't know they thought he was ugly. They only wanted his power, and he didn't think someone who was trying to feed off of others should be around. He was doing everyone a favor by getting rid off them. But he let them look beautiful before they died. Showing of every organ so that the word could see their beauty.

Rorik never took Alan back to the kingdom, no, he had different plans. He was going to take Alans body when it was strong enough, so that he would survive the transformation. Rorik would rule without defiance, but Alan could see, he was smart. So when his master was sound asleep Alan stole his Masters grimore and ran. In it was a spell of Immortality.

Alan traveled for many years gaining ever more powerful completing all steps necessary to cast his spell. Unknown to him, through means of alcohol he had sired four children. Two sets of twins. The brothers Armond, Armont, and the sister Angelina, and Kathrine, but this isn't their story.

By the time he was 29 he had completed everything needed to finish his spell. He took control of the Supernatural World as High King for almost 200 years, but then suddenly he disappeared, locked away by his servants to be awakened when the world had changed. He was bored with it all, and wanted to sleep.

Now hundreds of years later his sleeping chamber has finally been disturbed and a power of which he had never felt before fills the air with a sweet scent. The modern world has changed, only vampires of the old would remember the name of Ardington, and the Indoths order had him stricken from the history books. Never again would they allow someone to fall as much as he did. They wished only to keep him a faded memory of the past. Though some had passed his legacy down to their children In bedtime stores.  In the minds of the witches of today he is no more real than the boogie man.

Personality: Happy, and polite. He s never angry and is extremely intelligent. Even after hundreds of years of life he loves talking.

Advantages: Age, Wisdom, Power

Flaws:Pride he is to arrogant to expect any type of threat, along with him not knowing anything about the modern world, such as guns, and so forth. He feeds of the energy of others; preferably other being’s of power. Selfish.

Narianna

Both accepted and posted in the character thread :)

Narianna


gsptGoddess

Quote from: Narianna on April 15, 2012, 08:21:18 PM
We need more females, I've decided.

Bahaha. Did you notice that little part of the post from Elise?

Narianna