A Hive of Scum and Villainy - Star Wars RP (Not currently recruiting)

Started by Metalzephyr, April 05, 2012, 02:01:15 PM

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Metalzephyr

A Hive of Scum and Villainy

While the Rebel Alliance fights the tyrannical Empire, struggling over how the galaxy should be governed, some people just wanna make a quick credit.

This is a story about those sorts of people out on the Rim, the smugglers, bounty hunters, and generally scummy sorts. The action will revolve around one (two if crew sizes or character interactions dictate) ships, plying their less than legal services on the Outer Rim. Nal Hutta and it's moon Nar Shadaa being the best place for folks to find such work, our story will begin and likely return there often.




I wanted to run an RP about the non-Force users of the Star Wars setting. Leaving Jedi and Sith and all the attached junk behind, and focusing on what the 'regular' folks do. Admittedly the idea is very Serenity/Firefly inspired, but I don't see that as a bad thing!

Crew arrangements and captaincy is still being sorted out, but if your interested in running a vessel please PM me with your example Captain character, and I will be selecting the first Captain based on how cool the character is, and how well they will fit the setting and encourage a fun environment for the other players.

Here is the character sheet I would like you to use, but if there is a field you feel would be useful to add, please feel free to (I may even add it here):


[b]Name:[/b]
[b]Age:[/b]
[b]Race:[/b] A link to the wiki would be appreciated, but not necessary, for any of the less common races

[b]Appearance:[/b] Clothing, physical details, specific qualities that stand out, etc. Feel free to either write it, use an image, or both.

[b]Sexual Preference:[/b] Any and all are welcome. If you want to leave it blank until you've had a chance to feel the character out, go ahead.

[b]Crew Position:[/b] Captain? Engineer? Enforcer? Sneaky type? Whatever descriptor suits what skills they bring to the table

[b]Weapon of Choice:[/b] No need for specific models, but general categories like Blaster Pistol, Blaster Rifle, Ion Rifle, Vibrosword, etc. will be appreciated

[b]Personality:[/b] Feel free to be vague here. Characters personalities aren't always set in stone at creation, and I just want some idea of where your starting with them

[b]Bio:[/b] Why they became what they are, how they gained their skills and gear, and what made them who they are today.




Please post the proposed character here, and if everything is in order, I'll approve them for play!

Not currently recruiting I'm afraid, busy trying to firm up what the cast list is based on those who have already expressed interest. If that situation changes, I will update the thread title!

And finally, hoping to get started in the next day or two, very much looking forward to this! (oh and the game name is temporary, if anyone has suggestions, please post them here!)

summoner2183

Heyas.... like you the Rogue Squadron books are one of my favorites, and I also share your opinion about the Wraith Squadron!

Metalzephyr

Heya summoner!

Yeah like I said at the start, something about the people who aren't he force users, striving and fighting and uh, fucking, is just really cool to me :D

I take it you are interested? If so what sort of RP would appeal to you most?

Brandon

The idea that interests me is the idea of a bounty hunter group. How about a group working together for one of the cartel's on Hutta?
Brandon: What makes him tick? - My on's and off's - My open games thread - My Away Thread
Limits: I do not, under any circumstances play out scenes involving M/M, non-con, or toilet play

summoner2183

Well, I think since the Wraith Squadron thing is what got me interested.... why not do something similar? The concept is that the New Republic (or whatever it is called these days) is planning to build up another commando X-wing team due to the success of the Wraith Squadron in the past... I think you can expand on that idea. Or maybe we can do what Brandon suggested, or perhaps a mix of both my concept and his.

Metalzephyr

I think that's a pretty good idea Brandon, lets everyone come from fairly varied backgrounds and loyalties.

Also yeah summoner, I agree Wraith Squadron is pretty cool (go Hawk-bats!), but I think something less specific to a given government might work better.

However, I'd like to have at least a few more people if I was going to start this, and at least someone other than myself who is comfortable playing female characters. (Not 100% my thing, but willing to give it a try especially if we are short!).

RedEve

#6
Can your crew use a Zeltron hacker/infiltrator? :)


"I don't have a dirty mind, I have a sexy imagination."
My ons and offs- My F-list

fallensaviour

#7
or a dug techie/smuggler/pirate/what have you

RedEve

Just to elaborate, I am interested in this, but I would very much prefer a single ship (freighter/smuggler) than a squadron of fighters.
"I don't have a dirty mind, I have a sexy imagination."
My ons and offs- My F-list

Metalzephyr

Wow! Thank you guys for the interest! (Very cool pictures, though as much as I like Dugs, that Zeltron is... O:) )

I think summoner, that a Wraith Squadron idea is going to have to take a back seat to some Outer-Rim unlawfullness :)



So, a smuggler ship and crew, and their misadventures out on the fringes of legality and the galaxy! Anyone interested in being captain of such a ship? I was figuring to cover miscellaneous roles anyways, but the Captain can work too!

I know you mentioned you were more interested in being a Bounty Hunter Brandon, and I think we could run two ships even, especially if we can attract a few more people.

Requiem

I am totally down for this.  Usually I go all Jedi or Sith, but I think this might be a more fun way of working it.  How about we make a crew of bounty hunters?  The captain of the ship brought them together almost like he's trying to form a new group of Mandalorians.  Most Bounty Hunters are fairly solitary.

If you give them a fairly decent sized freighter or a light frigate, you might even have room for a couple of fighters.    That could give a couple of people a near-squadron feel.  Put it late enough, we could even have a decommissioned or repurposed Corellian Corvette, but that would require almost an army of droids to crew, or for the group to be established enough to have that kind of power.

Personally, I am bouncing an idea a chiss around in my head.  Nothing concrete yet.

fallensaviour

i'll captain a freighter. 

and if we want a small cap ship, http://starwars.wikia.com/wiki/Marauder_corvette
also...i have toyed around with the idea of getting an army of droids MUHAHAHAHAHHAHAHAHAHAHA

RedEve

That ship you linked to needs a minimum crew of 52, isn't that a bit big for our game?  ???

I was thinking more something along the size of the Millenium Falcon, or the Ebon Hawk, or (to use a Firefly example) Serenity.
"I don't have a dirty mind, I have a sexy imagination."
My ons and offs- My F-list

fallensaviour

#13
i was not the one that brought up cap ships, i just said if we were gonna go cap ships then that was a good cap ship to use

as for freighters i've always been a fan of http://starwars.wikia.com/wiki/Class_720_freighter the ghtroc

Metalzephyr

Yeah, I used to toy with the Correllian Corvettes as cool smuggler vessels, but the size is just awkward (as cool as an army of droids would be!).

A Ghtroc or some YT model of freighter would work for me :) and looks like we have a captain, fallensaviour :D

fallensaviour

Cool. I like the name mynok's wings for the ship. Also as captain and being paranoid I'd secure some of the baser functions of the ship to my own keycodes and such

Requiem

This is an awesome "Chissification" that I want to build a smuggler/bounty hunter character around.  Maybe some type of sniper.


fallensaviour

Quote from: Requiem on April 08, 2012, 03:43:59 PM
This is an awesome "Chissification" that I want to build a smuggler/bounty hunter character around.  Maybe some type of sniper.


so would that be chiss redfield

Requiem

Indeed, from Resident Chiss 5, I believe.

Metalzephyr

Hmm well I like the lively discussion (and the punny people taking part), and look forward to setting things up!

Just watching the last few games of an online e-sports tournament, then heading out for Easter dinner. But later tonight I will be rewriting the first post as a setup for the RP, as well as giving an example of the formatting for character sheets!

If you have a prefered time period to set in, please let me know! I had been thinking Rebellion Era, as it's a time when the hold of the government is faltering, with independent worlds, those with a weak imperial presence, certain unscrupulous Imperial Moffs and officers, and the rebels themselves, paying high prices for dangerous jobs.

Requiem

Quote from: Metalzephyr on April 08, 2012, 04:14:03 PM
Hmm well I like the lively discussion (and the punny people taking part), and look forward to setting things up!

Just watching the last few games of an online e-sports tournament, then heading out for Easter dinner. But later tonight I will be rewriting the first post as a setup for the RP, as well as giving an example of the formatting for character sheets!

If you have a prefered time period to set in, please let me know! I had been thinking Rebellion Era, as it's a time when the hold of the government is faltering, with independent worlds, those with a weak imperial presence, certain unscrupulous Imperial Moffs and officers, and the rebels themselves, paying high prices for dangerous jobs.

I'm fine with Rebellion Era.  It means less Sith and Jedi effing our business up.

RedEve

It would make sense if the aim is to take the focus away from the Force Users.
"I don't have a dirty mind, I have a sexy imagination."
My ons and offs- My F-list

fallensaviour

Empire era works for me...and it might be nice to pull a fast one on Vader or the emporer

summoner2183

I see, I concur with the freighter thing and the smuggler/outlaw/bounty hunter idea.

Set in te Rebellion Era would be good...  and this ship might be another alternative. http://starwars.wikia.com/wiki/YT-2000_light_freighter

fallensaviour

The yt line is known for its modability.  I wouldn't mind one with some ion cannons boarding gear and combat thrusters

TheDreadPirateRoberts

Would be very interested in putting a character together to join this motley crew. Have always enjoyed the smugglers/mercs of star wars stories.

Ember Star

Personally my favorite three characters in all six movies are in such order.
One: R2D2.
Two: Chewbaca.
Three: Han Solo.

I am by no means new to Star Wars RP's,

With those facts down. OMG I am so freaken interested in this RP, especially being a smuggler.

That is all.
"One thing you who had secure or happy childhoods should understand about those of us who did not, we who control our feelings, who avoid conflicts at all costs or seem to seek them, who are hypersensitive, self-critical, compulsive, workaholic, and above all survivors, we're not that way from perversity. And we cannot just relax and let it go. We've learned to cope in ways you never had to." ~Author, Piers Anthony

fallensaviour

This is gonna be one crowded ass freighter.

RedEve

"I don't have a dirty mind, I have a sexy imagination."
My ons and offs- My F-list

KaraKres

Got room for one more ass?



Thinking she would be equal parts close combat spec and seductress.  She is a former member of the Azalus crime org and is now on the run...gives the GM plenty of material to work with... >:)

TheDreadPirateRoberts

The YZ line also has a few nice ships that could also work well....

Metalzephyr

Oooh so much interest! I love it!

Also, definitely room for another ass, I was actually getting a little concerned it was a little too masculine of a crew!

About to work up the full descrip, now that we have settled on an area, time period, and probable list of ships (I'm liking the YT-2400, the other YT posted looks so weird with that central cockpit, and there's something just nostalgic and perfect about the YT series).

I will also post a character sheet, please post it here for approval!

Also, I didn't give everyone interested a fair shake at the Captaincy, so going to leave the slot empty for the moment (sorry summoner, but realized I wasn't being very fair). If you are interested in being Captain, please PM me! Ideally before submitting your character for approval though. I'll pick whoever has the coolest proposed Captain character, based on what I think is going to work best for the plot and player fun. Sound fair?

I'll repost most of this info at the first page as well.

RedEve

Do you have a CS template for us to use?
"I don't have a dirty mind, I have a sexy imagination."
My ons and offs- My F-list

Metalzephyr

Sorry will be shortly on the first page!

Metalzephyr

There we are, hope that's enough info to get started?

Again, I really appreciated the incredible response everyone! Looking forward to the PM's and character sheets!

KaraKres


Metalzephyr

Sorry, I went back to the first page of this topic and edited it, so that new users could see the updated info.

Just go to page 1 of this topic!

RedEve

Name: Vialiah Dor   
Age: 26
Race: Zeltron
Appearance: See image to the right

Sexual Preference: As many amongst her race, Vialiah is sexually very liberated and has experiences with many races and both genders.

Crew Position: The crew’s resident hacker and infiltrator.

Weapon of Choice: A DH-17 blaster pistol.
Personality: Vialiah is your typical Zeltron. She is flirtatious, open, sociable and always looking for the next high or thrill. She is always up to pull a prank on one of her crewmates or to throw a party whenever there is even half an excuse to do so.

Bio: Vialiah Dor was born to a family of merchants on Zeltron. When her father’s business fell on hard times, she and her older siblings were forced to find other jobs to support themselves. Vialiah, who always had been a wizard when it came to computers and technology found herself a job on Nar Shaddaa, working as a hacker and tech for a Hutt called Dorvo. Dorvo had his paws in most illicit affairs, but his main source of income was information gathering and trading. As such, Vialiah was expected to break into some of the most secured terminals and systems in the galaxy. At times, this included infiltration into the organizations in question. She remained in Dorvo’s employ until she was captured while on mission. Her task had been to monitor Imperial fleet movements, but one of her coded transmissions had been intercepted and decrypted, leading to her arrest. Thankfully, she was able to escape her holding cell due to the cell door using an outdated and easily by-passed security lock. She bought passage off the planet on a smuggler’s vessel called “Mynok’s Wings”. With no intention to returning to Dorvo after her last failure, she opted instead to join the crew of the ship that had been her salvation.

"I don't have a dirty mind, I have a sexy imagination."
My ons and offs- My F-list

Aybara

Name: Knox Frel

Age: 24 or close to he believes

Race: Nautolan http://starwars.wikia.com/wiki/Nautolan

Appearance: See picture. http://images.wikia.com/starwars/images/6/6b/Nautolan-TSS.jpg

Sexual Preference: Heterosexual, not much experience with non Nautolan women but a little.

Crew Position: Cook or General Techie, a jack of all trades in this department but it could be said he is a specialist for the group when it comes to ships such as Mon Calamari vessels and other aquatic ships when it comes to dealing with them due more to the fact that he can enter the unmodified environments with clunky suits. His large build makes him look impressive when the crew has to make a show of strength but he's not particularly adept in combat.

Weapon of Choice: Blaster pistol at range and weighty tools up close if needed.

Personality: Knox is good humoured having a thick hide emotionally to match his physical one. He's eager to please, possibly to the annoyance of some of the more private crew members but genuinely means well.

Bio: Knox's history for a Nautilon is unusual in it's begining having grown up not on their homeworld of Glee Anselm but on a transport ship trading and operating in Wild Space. Early in his life before he hit puberty the vessel he and his parents worked aboard was damaged by celestial phenomenon, his parents dead in this event and having only recently joined the crew the survivors didn't know where to send the little Nautolon so he was kept on the vessel but living conditions were not great for him. He spent time in dock having to help unload goods and take on new supplies which left him with a well built physique from the years of labor. While in the void he became the engineers assistant having to hand him tools and later perform repairs as well as working in the kitchen where he became a passable cook but only really any good at baking as he has a sweet tooth but rarely got to eat these at least with his superior sense of smell he could enjoy them that way.

When he got a little older decided to leave the ship and try to settle down with a lovely Rodian girl he had met but no sooner had the ship left dock from the space station than he found her and his meager savings gone. Broke Knox had to work as a dock worker for several months barely keeping his head above water financially speaking. Eventually he got a job on the groups vessel for competitively cheap rates due to his frustration at being stuck on the space station for so long.

Note for RedEve and Metalzypher: I was thinking it might be interesting since Nautolan's have "exceptional olfactory and pheromone-sensing skills" combined with Vialiah's pheromones it might be interesting if they have an enhanced effect on him in close proximity, giving her ample opportunity to tease him and use against him in practical jokes. Also leading to fun scenes if they are in an elevator or escape pod together as the Nautolon tries to behave. If the character is approved that is.

Blobbe

Question - what section would this go in? I'm provisionally interested, but it'd largely depend on where the game is going.

Also, would players have their own ships or one ship for the lot of us?

Aybara

From what I've gathered the general consensus seems to be one freighter but there has been suggestions of a larger ship or a few fighters

KaraKres

Name: Zarva Kaskis:
Age: 33
Species: Zabrak  http://starwars.wikia.com/wiki/Zabrak

Appearance: See image to the right. 

Sexual Preference: Having been raised on Nal Hutta as a sex slave, Zarva has seen and done just about everything that can be imagined and a few things that probably can't be.  She would have no more compunction about bedding a Gamorrean thug than she would a human holonet starlet.   

Crew Position: The crew's negotiator, and often-times fixer when it comes to organising the sale of illicit goods.

Weapon of Choice: Zarva's preference is for her perfectly balanced, matched-pair of vibro swords.  In a pinch will use her Deathhammer heavy blaster.

Personality: Her harsh upbringing, exploited childhood and crime-ridden young adult years mean that sarcasm and cynicism come easily to Zarva.  While she can show a softer side, experience has taught her that others will only use this to betray her and/or exploit her.  Her life is one of practical necessity and often cruel efficency.  To Zarva, the job is everything...nothing must stand in the way of collecting the credits and yet in stark contradiction to her instincts, she values loyalty above all else.

Bio: Zarva was born on Dantooine to parents who had known nothing but farming.  Her father turned to alcohol when his gambling debts meant that the farm was sold out from underthem.  The alcohol gave vent to her father's darker nature and Zarva endured many beatings along with her two sisters.  The three of them were eventually sold as slaves to a Hutt called Jarga who specialised in child prostitution.  After many years of abuse at the hands of 'clients' Zarva eventually escaped into the underworld of Nal Hutta and feel in with a gang of young thugs and crims.  After several years, Zarva emerged the leader of the gang only to have it absorbed into the Azalus chapter of the Kadijic crime family.  Zarva soon settled into her new reality but when she was ordered to transport a cargo-hold of slave children, Zarva broke with the group.  Stealing a small ship and using the credits from the slave 'sale' as seed money, Zarva is intent on staying one step ahead of her former masters as she seeks to stake a claim amongst the independent operators in the Outer Rim.

RedEve

Nice character Kara. :)

Will there be an overarching story-line to tie things all together or will we be making things up as we go along?

If this is set in the Rebellion era, we could say the crew is hired by the Rebel Alliance for a particularly risky mission?
"I don't have a dirty mind, I have a sexy imagination."
My ons and offs- My F-list

Requiem

Before I go making a Chiss, I can't help but think that maybe this crew is missing one thing.

A wookie.

RedEve

Quote from: Requiem on April 09, 2012, 08:08:25 AM
Before I go making a Chiss, I can't help but think that maybe this crew is missing one thing.

A wookie.

Might be a bit too cliché!
"I don't have a dirty mind, I have a sexy imagination."
My ons and offs- My F-list

summoner2183

Name: Darion Markav
Age: 29
Race: Devaronian (http://starwars.wikia.com/wiki/Devaronian)

Appearance: Darion is of a standard height for a Devaronian. He has brown tinted skin with and he always wears a leather jacket and pants. He is slightly muscular and as always he polishes his horns rather regularly.

Sexual Preference: Heterosexual

Crew Position: Engineer/Scout

Weapon of Choice: DH-17 Blaster Rifle, Vibroknife

Personality: Darion is a rather friendly for a Devaronian. He might look tough and scary, but to those who know him he is a rather jovial fellow and likes to laugh and joke around... but to anyone that crosses him will get no such treatment. He is very loyal to those he call his comrades, and those who tries to harm them will face a fully enraged Devaronian that will stop at nothing to see them avenged.

Bio: Darion was born in Devaron and he has always been a good hunter since his youth, and that got him into the scouting program quite early. He left the planet in his early youth and was contracted to several smaller freighters as the scout when they needed to seek out the lay of the land or find out what the dangers a planet will hold for those who goes on hunting trips. Along the way, he also got in contact with several mechanics as well as smugglers who taught him a little about their trade.

By now, his name and versatility was well known to the underworld as well as the Imperials, and he did a bit of jobs for them along the line. He preferred working for the Hutts though, even if the risks of dying was a bit great. He had just completed a job for one of the local Hutts and he was looking forward to the next job he was going to have.

Brandon

Are we still going to be workingfor the Hutt cartel's on hutta or going mostly freelance?

Also CS below

Name: Wess Dana

Age: 28
Race: Human



Sexual Preference: Heterosexual

Crew Position: Enforcer

Weapon of Choice: Hand to hand, Wess is a practitioner of Teras Kasi but also isnt afraid to use the menagerie of weapons his suit provides. Besides a blaster, the suit also has mini missiles, a flamethrower, a retractable vibro blade, a taser, a portable shield, and the ever useful jetpack

Personality: Confident, honest, and resonable all sum up Wess best. He's a business man first and foremost but he operatres in such a way that he garners respect from his enemies and friends. He's also a good person at heart, usually only taking bounties for real scum of the Rim but he's also quick to act. If someone shoves a blaster in his face, be they crime boss or slave, he usually acts with blinding speed to dispatch the threat, often permanently.

While he is a legend to be admired and feared in equal measure on some planets, especially Hutta, Wess doesnt live the life of luxury. He doesnt eat well, get drunk often, or even own slaves or driods. Everything he makes goes into Research and development of his armors as he seeks new and old technology to integrate into their design. His latest model that he calls Pride is likely the most advanced suit in the outer Rim, if not the galaxy. Having an advanced AI to assess threats along with all manner of weapons and equpment certainly puts it in the realm of technological marvel.

Bio: Wess grew up on a small moon called Burat on the outer rim, just a stones throw away from Hutta. His family was small, having just his parents, himself, and his little sister. His parents were both masters of the martial art called Teräs Käsi and taught Wess the art as early as they could. Though Wess wasnt as interested in the Martial art as he was technology. From an early age he saw its general uses and the way people created works of art in their droids, ships, and weapons making the process of creating something amazing in his eyes. Coupled with his knowledge of Teräs Käsi Wess designed many suits of protective armor that would not only protect a fighter but enhanced their abilities.

By the time he was sixteen Wess had designed many different kinds of powered armor that could turn a master of the art into an untouchable god. It would be two years later when he encountered his first hutt: Minroo. A horrible and bloated creature who mostly ran drugs and illegal weapons shipments. Minroo had heard of his designs and wanted to hire Wess on to develop a new line of weaponry to equip his forces but Wess turned him down. Unfortunately Minroo didnt leave, instead he ordered his enforcers to torch the colony, leaving Wess to watch in horror and fight in vain to stop them.

Once it was over there were only a handful of people left and they began to rebuild. Wess didnt. The monstrous crimes could not be forgotten and certainly not forgiven, he had to get revenge. Over a year he took to designing a new suit of armor which he called Vengence. It arguably became the most powerful suit in all of the Rim. Then posing as an engineer he infiltrated Minroo's palace. Over the course of another year he prepared systems and set explosives, all for a fateful night of revenge. When that night came Minroo's forces never knew what hit them. All of his leadership were killed when the explosions happened, along with most of Minroo's personal guard. Wess walked in with flames burning and his blaster firing, picking off the weak and unprepared as he fought to Minroo's personal chamber. He confronted the Hutt there and killed him with his bare hands before turning on the stragglers. By the end of the night there were only a handful of the hutt's employee's alive and Wess took a personal trophy of the hutt's tongue which still has a place on his trophy wall. The only casualty of his was the vengence armor being damages beyond repair

The next day Wess claimed the dozen's of small bounties set for Minroo and his goons, collecting an unprecedented number of credits. Every credit was spent on the mark 2 armor that Wess wears today. A suit that lacks the raw power of vengence but has much greater versatility. Since the seige of Minroo's Wess has stuck with bounty hunting and his bounties have made quite the name for himself. Y'thark the verpine smuggler, Mon Voro the Empire Moff turned traitor, and Jana Yari the Zabrak assassin have all been claimed over the years. Yet six years after Minroo's death Wess continues his work both on his armor and claiming bounties of the worst scum in the galaxy

Brandon: What makes him tick? - My on's and off's - My open games thread - My Away Thread
Limits: I do not, under any circumstances play out scenes involving M/M, non-con, or toilet play

Brandon

Quote from: Requiem on April 09, 2012, 08:08:25 AM
Before I go making a Chiss, I can't help but think that maybe this crew is missing one thing.

A wookie.

Although it is cliche if you want to make a wookie, go ahead. You can do some interesting things with them
Brandon: What makes him tick? - My on's and off's - My open games thread - My Away Thread
Limits: I do not, under any circumstances play out scenes involving M/M, non-con, or toilet play

RedEve

"I don't have a dirty mind, I have a sexy imagination."
My ons and offs- My F-list

Brandon

I suppose Wess could captain the vessel. Since I dont know much about the ships purpose I didnt want to assume anything
Brandon: What makes him tick? - My on's and off's - My open games thread - My Away Thread
Limits: I do not, under any circumstances play out scenes involving M/M, non-con, or toilet play

fallensaviour

Name:   Bragga
Age:  24
Race:   Dug  http://starwars.wikia.com/wiki/Dug

Appearance: wears a blaster on one hip and a toolkit on the other

Sexual Preference: heterosexual

Crew Position: Captain/Engineer/Pilot/Hacker

Weapon of Choice: blaster pistol (or mounted ship guns...especially against foes on foot)

Personality:  agressive, ruthless, and quick on his feet.  Not usually a fan of diplomacy when thermal detonators will do.

Bio: Bragga became endebted to The crime lord Jabba the Hutt at a young age.  The small creature's life was particularly hellish, being beaten by the gamorans for even the slightest percieved fault.  Eventually he was able to work his way out of debt by repairing vehicles and pod racing.  Ever since he's been pulling jobs and trying to get his own ship.

RedEve

Fallen: is your character all the things you list in the roles section of your CS? Or is the idea for the GM to pick one?  ???
"I don't have a dirty mind, I have a sexy imagination."
My ons and offs- My F-list

fallensaviour

Quote from: RedEve on April 09, 2012, 11:16:13 AM
Fallen: is your character all the things you list in the roles section of your CS? Or is the idea for the GM to pick one?  ???
those are areas he has skill in, other than captian...thats just me throwing my hat back into the race...since the gm seems to have forgotten it was me who he originally said could captian and not summoner, though, star wars verse pilot/capt are usually the same person on a small ship

but yes, he's good at piloting, fixing shit, and using computers...not that big a stretch i dont think...especially considering how weak he'll be in combat that doesnt involve ship mounted weapons

Ember Star

I was gonna throw my hat in for captain, but I think it should go to one of the two that first asked for it. Now, since hacker is taken, I need a position for mt character. I'm gonna try to remake a favorite character of mine from Jedi to smuggler. Shouldn't be too hard since I lost her profile a long time ago and all I remember well about her is she was raised by Ewoks (don't judge me >_> LOL). I was gonna put her as a cultural expert, but then a weapons expert is interesting too. Or just assassin-type that they bring along to kill people if things go wrong.


I could do something else too though. Do you need anything specific? I'm flexible with what I can do
"One thing you who had secure or happy childhoods should understand about those of us who did not, we who control our feelings, who avoid conflicts at all costs or seem to seek them, who are hypersensitive, self-critical, compulsive, workaholic, and above all survivors, we're not that way from perversity. And we cannot just relax and let it go. We've learned to cope in ways you never had to." ~Author, Piers Anthony

Requiem

Actually, I think I am going to pull out before I get committed to something I may not be able to upkeep.  I've got a couple threads going right now, and several more forming - I really don't want to neglect any of them.  This looks like it will be fun, though, and I'll be keeping track of it once it starts.  ^_^

Ember Star

What I really want to be is an Engineer since that was my original character's top skill and I would still like it to be that. But like three people already listed "Engineer" as ship position, so I don't know about that.
"One thing you who had secure or happy childhoods should understand about those of us who did not, we who control our feelings, who avoid conflicts at all costs or seem to seek them, who are hypersensitive, self-critical, compulsive, workaholic, and above all survivors, we're not that way from perversity. And we cannot just relax and let it go. We've learned to cope in ways you never had to." ~Author, Piers Anthony

fallensaviour

there's never a case where i'd say having to many people to repair something is a bad thing, kind of like a party where everyone can heal...

Ember Star

Quote from: fallensaviour on April 09, 2012, 12:34:28 PM
there's never a case where i'd say having to many people to repair something is a bad thing, kind of like a party where everyone can heal...

Much agreed! But it is a small-ish ship. H'm, I wonder if the group leader would let me be head engineer. H'm. Anyway. Doesn't matter. I'm busy today but I'll try to get my character done and up tonight.
"One thing you who had secure or happy childhoods should understand about those of us who did not, we who control our feelings, who avoid conflicts at all costs or seem to seek them, who are hypersensitive, self-critical, compulsive, workaholic, and above all survivors, we're not that way from perversity. And we cannot just relax and let it go. We've learned to cope in ways you never had to." ~Author, Piers Anthony

fallensaviour


Ember Star

Quote from: fallensaviour on April 09, 2012, 12:53:34 PM
we dont have any kind of doctor i dont think

H'm, I could do a doctor. Or more of a healer that leans towards primitive, natural methods over technology might be interesting. I might do that, thanks for the suggestion! I'll see What I end up with when I'm done.
"One thing you who had secure or happy childhoods should understand about those of us who did not, we who control our feelings, who avoid conflicts at all costs or seem to seek them, who are hypersensitive, self-critical, compulsive, workaholic, and above all survivors, we're not that way from perversity. And we cannot just relax and let it go. We've learned to cope in ways you never had to." ~Author, Piers Anthony

PhantomPistoleer

Name: Col. Stromm Husk
Age: 31
Race: Corrillean Human Soldier
Appearance: See image to the right

Sexual Preference: Heterosexual

Crew Position: Primary:  Assault; Secondary: Field Medic

Weapon of Choice(s): Modified Merr-Sonn Model 44 Blaster Pistol w/ Extended Pack and Strengthened Barrel; Modified BlasTech DT-12 Heavy Blaster Pistol ("Greedo's Pistol"); Heavily Modified Imperial Munitions StarAnvil Heavy Blaster Rifle w/ Scope, extended accuracy, extended clip; Merr-Sonn Model C-22 Flame Carbine; Personalized GTU AV-IC Combat Armor;

Personality:  Stromm is a strong, bold, mean son of a bitch.  He doesn't have friends.  He doesn't have family.  He doesn't like anything.  He doesn't do anything.  He seems to enjoy combat.  He loves brutality.  He hates the enemy.  He is merciless.  In short, he is like any other grunt that space has churned up in its maw and spit out into the galaxy.  He is someone's problem.

Bio: Stromm was born into one of the great Corillean military families, and as such, attended and graduated from the Imperial Military Academy at Carida.  He earned a commission as a sergeant for the 341st, a division of stormtroopers that specialized in ship-to-ship boarding actions in zero gravity and near-zero gravity.  Stromm suffered numerous injuries throughout his campaigns, and has turned to robotic augmentations to continue fighting.  Upon his defection (an event that Stromm does not want to discuss), Imperial authorities left Stromm for dead--and he would have been if not for a certain captain from a particular ship.
Always seeking 5E games.
O/O

Metalzephyr

Hey everyone!

Okay looks like I didn't explain some things clearly enough, I'll try to clarify!

First off, the Captain. (And special apologies to fallensaviour, sorry for the mix up!)
Because there are several people interested, I am asking that anyone who wishes to play the Captain PM me. If there is enough players interested, I will probably have a second ship running. Captains will again be selected because of cool characters, quality writing, and potential to encourage a fun RP! (Note, as there looks to be about 8 players, the likelihood of two ships is increasing!).

Okay secondly. Again I want to say, I'm so excited by all the interest! You guys are awesome! (And sorry to see a potential Chiss bow out, but keep an eye on things here Requiem, and if your RP load allows I'd love you back!).

Third. As for multiple people in a role, I'd encourage two things. First, is make a character that has some skill outside that area, so that even if there is overlap, your still going to feel unique. Secondly I would say that I agree with fallensaviour that more than one person who can repair the ship does NOT suck!

Fourth. The type of ship, at least for the first crew, is looking to be something Corellian (YT series probably) used for smuggling and Firefly-style small cargo or passenger jobs. If there is a second ship, which is looking likely, it could be a Bounty Hunter ship if there is enough interest from you guys, as well as a potential Captain.

I'll be waiting until this evening for Captain picking, give people a little more time to PM me, and then I'll be announcing it, and approving characters shortly thereafter.
Any questions I missed? Anything that needs clarification?

RedEve

One question: if we do get two ships, how will the crew members be divided? Do we get a say in which ship our character ends up on?
"I don't have a dirty mind, I have a sexy imagination."
My ons and offs- My F-list

Metalzephyr

Right! And that reminds me of another thing I wanted to mention ty!

If there end up being two ships, I'll leave it up to the characters and the Captains to figure out who goes where. So it will be up to you folks!

The other thing I forgot  to mention was actually a response to another question from you RedEve!
Quote from: RedEve on April 09, 2012, 07:32:35 AM
Will there be an overarching story-line to tie things all together or will we be making things up as we go along?
If this is set in the Rebellion era, we could say the crew is hired by the Rebel Alliance for a particularly risky mission?

I am planning on running it from a DM sort of perspective, where characters ultimately decide what direction to take, but I will play all the NPC's that would offer them jobs, and narrate/adjudicate what the players actions cause (If the Captain decides they would rather outrun the Star Destroyer than dump their cargo, I would be posting the Star Destroyer following and firing, as well as what damage it caused. If the players fired on it back, I would say what sort of damage they caused). So while I can offer whatever jobs I want, the Captain and crew ultimately decide to take them and accomplish them (meaning any Rebel jobs would be up to you guys!).

So ultimately very player driven (focus on the Captains, as it makes my job easier, they are often the major decision makers, and encourages decisive action).


Oh and this!:
Quote from: KaylaM on April 09, 2012, 06:43:26 AM
Question - what section would this go in? I'm provisionally interested, but it'd largely depend on where the game is going.

Honestly KaylaM, I am not sure. I'm looking over the classifications, and would like the most player freedom I can. This will be character/story focused rather than a smut-fiesta, but sex and sexual relationships are something that can and I hope will happen!

At this point, I am considering placing it in NC: Human-Freeform Small Groups. Exotic, I suspect, covers creatures and non-humanoids, and Extreme seems a little far.
Any info on the classification system, as well as what is going to make you happy, please let me know folks!


EDIT:

One more question I can answer that I realized I missed!
Quote from: Brandon on April 09, 2012, 09:47:32 AM
Are we still going to be workingfor the Hutt cartel's on hutta or going mostly freelance?
Well my thought is that, for maximum player choice, the ships wont be officially part of any cartel or organization. But having a relationship with at least one Hutt would be very useful for a freelance criminal. Of course a given Captain might have affiliations outside their freelancing, not gonna dictate those for you, but I'd prefer it if a ship is only affiliated with the Hutt Cartels directly if the Captain and entire starting crew's players can agree.

Also, Brandon, if you are still interested in a Captain's chair, send me a PM with your pitch! So far I've only received two actual applications, and I'd prefer to be PM'ed about it so I can keep track of those interested.

Also, why the Gran hate?! I mean, they are ugly enough, no need to make things worse :P

fallensaviour

also...if anyone plays a Gran i may space their asses at the first opportunity...just saying *whistles innocently*

fallensaviour

Quote from: Metalzephyr on April 09, 2012, 03:15:38 PM
Also, why the Gran hate?! I mean, they are ugly enough, no need to make things worse :P

the gran stole the dugs homeworld of malastare

elfguy

Star Wars being my favorite universe ever, I don't want to miss this!

Name: Sasha Lika

Age: 24

Race: Human

Appearance:


Sexual Preference: Bi

Crew Position: Slicer, droid repair

Weapon of Choice: Small arms, hand pistols

Personality: Sasha is fairly quiet, not very outgoing, focusing mostly on her work, she isn't the type to go out and openly meet new people, although she likes when others approach her, and loves making new friends.

Bio: Sasha grew up on Hutta as a Hutt slave. Her whole family worked in a droid repair factory for a local Hutt, and she quickly learned to become good at constructing, repairing, and slicing droids. As she became older, she also expended her horizon and started to slice into bigger systems, becoming quite good with communication equipment and other types of security systems. Her mother always insisted that she also learn how to defend herself, and as such she made sure to train every day, which gave her a fairly fit body, and allowed her to get the better of several assailants who tried to take advantage of her throughout the years. She also learned to shoot hand weapons, using a blaster pistol that her parents had hidden in their home. She hates having to fight others, and would rather talk her way out of a situation rather than shoot, but is able to handle herself should the need arise.

At some point, the Hutt that owned their family and many others was attacked and killed by a rival faction. In the chaos, many tried to escape, including Sasha. Unfortunately her parents were killed in the attempt, but she managed to find her way to Nar Shaddaa, where she was now free, and attempted to find something to do for a living, like joining a crew.

Equipment: Armored leggings, belt with pouches and various slicing items, armored top that leaves her midriff exposed, armored gloves with high tech communication equipment in them, blaster pistol.
----

Metalzephyr

Quote from: fallensaviour on April 09, 2012, 03:42:31 PM
the gran stole the dugs homeworld of malastare

Right, damn. I think I remember reading that, but back like over 7 years ago, when I really nerded out over Dugs...

Also elfguy welcome! Love the Ganassa drawn pic by the way, love that guy to pieces. In case you haven't read through the whole thread (don't expect you to), gonna be selecting Captain(s) tonight and then approving characters. Hopefully getting the IC thread up either late tonight or sometime tomorrow!

Might sound pretty self-serving, as a mainly het male, but very excited to get another lovely lady on board!

KaraKres

Quote from: RedEve on April 09, 2012, 07:32:35 AM
Nice character Kara. :)

Will there be an overarching story-line to tie things all together or will we be making things up as we go along?

If this is set in the Rebellion era, we could say the crew is hired by the Rebel Alliance for a particularly risky mission?

Thanks.  As with anything Star Wars I've already got a dozen different ideas banging around in my head, but ultimately that's up to the GM.

Me personally, I would like the characters to have some history rather than the cliched you all meet in a cantina on Tantooine and decide to go space faring...

Happy to work with the GM to develop a belivable backstory for how our motley crew came to be together...Zeltronian, Zabrak, Dug, Nautolan, Chiss...what a hoot!

KaraKres

Quote from: fallensaviour on April 09, 2012, 03:42:31 PM
the gran stole the dugs homeworld of malastare

I have a friend who is a member of the Gran Retrospective Authority on Naturalisation or G.R.A.N, and they advise the word you're looking for is Colonised.   ::)

Bringing peace, stability and freedom to all Dugdom!   :P

fallensaviour


KaraKres

Quote from: fallensaviour on April 09, 2012, 05:32:02 PM
really, seems more like the word is fisted by a rancor

Seriously? You were fisted by a rancor? that's a whole lot of pain...

...on a more serious note, I would like to request that we only have one ship...two ships means a whole lot of confusion and conflicting decision making...and ultimately a bucketload of more work for the GM.  If we're all on one ship its alot easier to keep the story moving.

Metalzephyr

'fisted by a rancor' made me visibly cringe...

As for the two vs one ship... well it has it's up and downsides.
Smaller crews will tend to keep stories moving along faster, as there is less likelihood of posting schedules being too varied.
But larger crews means I have to write less, and keep track of only one scene at a time, not 2+

There is also a practical element. 8 people is pretty much the most a light freighter will accommodate, and in character, why split profit 8 ways when 4 can do the same job? Add in the fact that 8 people being led by 1 of them, is far harder to make everyone feel like they matter, than in 2 crews of 4.

But I am open to ideas, and happy to discuss most anything (not a lot of 'set in stone' here).!

Blobbe

Quote from: Metalzephyr on April 09, 2012, 03:15:38 PM
Oh and this!:
Honestly KaylaM, I am not sure. I'm looking over the classifications, and would like the most player freedom I can. This will be character/story focused rather than a smut-fiesta, but sex and sexual relationships are something that can and I hope will happen!

At this point, I am considering placing it in NC: Human-Freeform Small Groups. Exotic, I suspect, covers creatures and non-humanoids, and Extreme seems a little far.
Any info on the classification system, as well as what is going to make you happy, please let me know folks!

Fair enough; in that case I'll pass. Thank you

fallensaviour

Quote from: KaraKres on April 09, 2012, 06:12:02 PM
Seriously? You were fisted by a rancor? that's a whole lot of pain...







so was the gran "colonization"

Aybara

Ah it's NC, well I'll likely pass too then, not my cup of tea and ye have a load of players interested, have fun everyone.

Metalzephyr

Well the NC isn't set in stone, as I tried to say. I'm open for whatever level people are comfortable with. Thus why I requested feedback from potential players!

But I appreciate you guys checked us out and all, good luck in your RP's!

fallensaviour

what level is "fisted by a rancor" and where do i buy a rancor other than drothmir

Metalzephyr

Extreme I suspect.

As for Rancor purchases, well, all depends, how much can you afford to spend?

KaraKres


Brandon

Quote from: Metalzephyr on April 09, 2012, 07:21:55 PM
Well the NC isn't set in stone, as I tried to say. I'm open for whatever level people are comfortable with. Thus why I requested feedback from potential players!

But I appreciate you guys checked us out and all, good luck in your RP's!

I think NC is fine on the condition taht everyones limits are kept in mind. I dont do NC play myself, but I dont care if other people want to play that way where I dont have to read it
Brandon: What makes him tick? - My on's and off's - My open games thread - My Away Thread
Limits: I do not, under any circumstances play out scenes involving M/M, non-con, or toilet play

KaraKres

Quote from: Brandon on April 09, 2012, 08:21:25 PM
I think NC is fine on the condition taht everyones limits are kept in mind. I dont do NC play myself, but I dont care if other people want to play that way where I dont have to read it

Why not go with Light, Exotic, Small Groups?  I'm not really into the non-con thing, which seems to be an emerging trend with the people who expressed an interest in this game.  If a non-con scene was absolutely required it could simply be a fade-to-black moment rather than explicit text.

Metalzephyr

It is looking to be a better bet for the Light Exotic, Small Groups.

Thinking about it, Non Con doesn't really fit the game, kicking ass and having fun is more the theme than fulfilling dark fantasies.

Also, trying to come to a decision about Captains, shouldn't be more than an hour now. I really appreciate all three of you that PM'ed me, and really did a good job of pitching yourselves! (Thus why I need up to an hour >_< )

Ember Star

But NC might also apply to fighting. Like my group, I put it in extreme not because I wanted extreme sex scenes, but because I thought some of the fighting might get extreme
"One thing you who had secure or happy childhoods should understand about those of us who did not, we who control our feelings, who avoid conflicts at all costs or seem to seek them, who are hypersensitive, self-critical, compulsive, workaholic, and above all survivors, we're not that way from perversity. And we cannot just relax and let it go. We've learned to cope in ways you never had to." ~Author, Piers Anthony

Brandon

Quote from: KaraKres on April 09, 2012, 08:29:28 PM
Why not go with Light, Exotic, Small Groups?  I'm not really into the non-con thing, which seems to be an emerging trend with the people who expressed an interest in this game.  If a non-con scene was absolutely required it could simply be a fade-to-black moment rather than explicit text.

The thing to keep in mind is the other areas like Extreme and NC allow for the listed content but it doesnt require it in a story. So generally its better to put it in more extreme cases to allow players to get rougher. As long as the understanding of limits is there and people use spoiler tags or make their own threads for such activities then everyone can play there
Brandon: What makes him tick? - My on's and off's - My open games thread - My Away Thread
Limits: I do not, under any circumstances play out scenes involving M/M, non-con, or toilet play

PhantomPistoleer

I think it would be best to keep it at exotic.

I don't think that forced sex among the crew would be good for morale--or particularly believable.
Always seeking 5E games.
O/O

fallensaviour

so does this mean i dont get a twi'lek slave girl to ride around and violate at my whim?

elfguy

Quote from: fallensaviour on April 09, 2012, 08:55:08 PM
so does this mean i dont get a twi'lek slave girl to ride around and violate at my whim?

You know how to make your offer enticing... :P
----

fallensaviour

i'm short...i need a hot chick to carry me while i feel her up :P

PhantomPistoleer

The trick is to get the twi'lek slave girl to WANT to be violated.  See?  Non-con non-necessary.
Always seeking 5E games.
O/O

fallensaviour


KaraKres

Just curious, would you all consider the following to be vanilla or extreme?

"Cass screamed in anger and pain.  As if a switch had been flipped, decades of frustration at her forced lifestyle and the blood of so many people on her hands, unleashed itself from her throat, a long drawn out atavistic primal scream.  Cass delivered a vicious backhand slash that sliced the werewolf’s throat wide open in a fountain of blood.  The werewolf gurgled helplessly as copious amounts of blood pumped through its now desperately clawing hands.  Cass pulled it forward by grabbing its shaggy mane of hair and thrust her blade downward, screeching in bloodlust as the metal drove down to the base of the neck, severing the spinal column.  The werewolf collapsed, twitched twice and then lay still.  The awesome fighting machine, specifically bred to hunt and kill for the military was now about as useful as a pile of wet cabbage."


Metalzephyr

All right folks, big huge post time. I'll number things for easy sorting :D

If you have any objections, complaints, or comments about any of the things I have established here, please PM me. I am open to discussion on most things, but I think my reasons are laid out here fairly clearly.

1) The Category of the RP
RP Category

The rules state that NC is:
"Non-Con(sensual) - This is for roleplays and stories where one party does not give their explicit consent. This can be from quasi-consensual (where no really does mean yes) to outright rape."

As I want to allow player freedom I would like to make this an NC game. This is primarily to allow this quasi-consesual sort of action, but any time consent is in question, players should clear it with the potential partner first. This is not because it is a theme or focus of the RP, or even something I want to encourage, but I want it to be allowed for those who ARE interested.

As for the other elements of the classification:
"Human - The sexual participants in these stories and roleplays are either human, or close enough to it that there is little physical distinction - elves, nymphs, etc.
Exotic - Furries, tentacles, monsters, and so on."

Already with a potential Dug character, I'm fairly sure we would be walking a line between these two, if not outright into Exotic. Beastiality is not covered by this designation, rather by the 'Extreme' label, so that would not be on the table. If you were interested in that, PM's are fine, but not in the active game.
For the sake of following E's rules, I want to classify this as an Exotic RP as well, primarily to allow for some of the more outlandish races in the setting, rather than to encourage tentacles and anthros.

Classifying it as Light would likely be better to encourage more consensual RP, but as long as everyone understands to take player consent seriously, I think we will be fine, and everyone can get involved at the level they enjoy!

So in full that will be: NC:Exotic - Freeform Small Groups
Ultimately I want everyone to enjoy the RP, so if this is an issue for me, as I said, PM me!

2) The Captain
The Captain

I have decided that KaraKres will be the captain of the smuggling ship as her character, Zarva Kaskis . Looking over her posts from other games, posting frequency, extensive Star Wars knowledge, and other elements she presented via PM, she will do the most to encourage a fun Rp for everyone.

Thank you Ember Star and fallensaviour for submitting your applications, and I hope you both still want to stay and join the RP! I really like the characters you sent me, and I still think they will fit quite well (though dreams of their own ship are not discouraged!)


3) The Ship(s)
The Ship

Well, we're looking at having close to 8 players. Those who have already posted in this thread are prioritized first, so don't stress, there is a spot for you here!

To that end, I think I am going to stick to one ship. Non-mission action will be fairly individual, such as before or after missions, say on Nal Hutta, but on ship will be one major action. It might be a bit crowded, but a bigger crew lets you do jobs otherwise impractical, and have lots of cool characters interacting.
Hell, one or more of you may be independent agents (say, a Bounty Hunter) who helps out the crew on some jobs, but also takes their own in otherwise 'downtime' periods, using the ship as a sort of mobile apartment/base. Cheaper on rent and on security than an apartment, and more flexible for jobs (though would be encouraged to participate in big jobs).

Now what ship?
Well, I think we have a lot of cool suggestions out already, but me and  KaraKres will discuss it before I announce a decision.


So, in short:
NC:Exotic - Freeform Small Groups
Captain Zarva Kaskis (KaraKres)
One ship, big crew

I'll be going through everyone's posted characters in the next few hours, and list all those approved, and message those I need clarification on!

fallensaviour

well poop...hopefully there's room on this ship for a pod racer...

elfguy

Sounds fine to me. Can't wait to begin :P

And I'm fine with NC for my character ;)
----

KaraKres

Mr. GM it might be helpful if you did a post showing who's still in and who their characters are (perhaps modifying your first post so that it always stays at the top of the thread?) 

That way people who may be thinking of joining will know what kind of roles are lacking or have limited cover...

Also, is character death due to random blaster fire a reality or only if you do something really stupid that deserves nothing less than a dead character?

Metalzephyr

I was going to setup a Character Page topic once I started approving people, and getting them to post over there.

Though with this many characters looking to be on the table, I'm not sure I'll be recruiting many others, though I should definitely be altering that on the front page.

Character death is not going to be done casually. If players attempt a frontal assault on an Imperial Star Destroyer, SOMEONE on board is going to die, if not everyone. Injuries are fair game, but death is highly unlikely. Though there are lots of reasons that risk is still an issue (screwing up a job for a particularly nasty and powerful client, like say, a Hutt, might not go well, even if it isn't lethal).

As for your question about vanilla vs extreme, I would say somewhat extreme. But the players will matter more on that than I will!

fallensaviour

as brandon said earlier if content is in question its better to go higher and not use it than use it and get in trouble, perhaps we should go to extreme...in case we need it for combat stuffs?

Ember Star

Okay here's my edited character. Sorry if it seems a bit rambling or just off in places. I'm tired and I tend to screw up when I'm tired

Spoiler: Click to Show/Hide
Name: Eufaula (U-fall-la) Zemzee.
Age: Approximately 25
Race: Human.

Appearance: (she does not actually have an light saber)


Sexual Preference: Bisexual.

Crew Position: Bounty Hunter, Assassin, Thief, and part-time Healer.

Skills: Breaking into things, stealing things, killing people, capturing people, making deals with people, engineering, piloting, and healing with natural remedies (such as herbs)

Weapon of Choice: Blaster Pistols, she also like small easily counseled blades like daggers.

Personality: Efficient, fierce, beautiful, and slit throat. She's not hard to get along with if you know how to get along with her, but she's easy to piss off.  However her relentless personality is part of what makes her so good at what she does.  If she wants it, she takes it, if she doesn't like you she kills you, or at least threatens to kill you depending on what use you could be.


Bio: When Eufaula was a mire 6 months old, she was on a ship with her parents. The ship was attacked, causing it to crash on the forest moon of Endor. When a tribe of Ewoks found the fallen vessel, there was only one survivor, a baby. The Ewoks took the little babe to raise as their own. She lived amongst the furballs as one of them, they taught her how to fight, how to find food and which herbs could heal.

She was happy there, but when she was approximately 11 years old a strange thing happened. A ship of mercs landed on the moon to hide out from empire ships hunting them. Being very curious, she snuck on the ship and hide in a supply closet. But what she didn't mean to happen was to go with the ship when it left, but by the time the ship's engines flared it was too late. The mercs found the wildchild soon after, and after some debate on rather to kill her, dumb her, or keep her after she attacked them and actually managed to injure one of the big men. They decided to keep her because the captain had a soft spot for her.

So she entered into an entirely new life, the ship's captain took her as his adopted daughter. He taught her common languages, how to fight with modern weapons, engineering, piloting, all the secrets of the trade of black markets and smuggling, and so much more. Her adopted father was already extremely well known for what he did, and soon his fierce and beautiful daughter got just as much of a reputation.

But three years ago his ship was attacked, killing everybody on it. Eufaula survived because she was on a nearby planet, running an errand for her adopted father. She has sometimes since wondered if her father knew he was going to be attacked and sent her on that errand to protect her.

Since then she has been a freelance merc, specializing in thievery and bounties. She's just out for herself and her own interest, not really caring about anybody who dares get in her way. But awhile back she ran across this little ragtag crew of smugglers and upon an offer of the captain who had heard of Eufaula'd skills, joined the crew. Still able to carry out bounties and thievery only in a more mobile fashion, she was able to help keep the ship running with repairs as well as have an keen eye for weapons. Her skills have proved very useful to the crew on many occasions, rather it's been breaking them out of a tight spot, fighting them out of a tight spot, or simply doing something with the ship in a tight spot. Plus her ability to heal without the use of technology had proved very useful, as being in the business they are, they tend to get injured more than they'd like.
"One thing you who had secure or happy childhoods should understand about those of us who did not, we who control our feelings, who avoid conflicts at all costs or seem to seek them, who are hypersensitive, self-critical, compulsive, workaholic, and above all survivors, we're not that way from perversity. And we cannot just relax and let it go. We've learned to cope in ways you never had to." ~Author, Piers Anthony

elfguy

----

Ember Star

"One thing you who had secure or happy childhoods should understand about those of us who did not, we who control our feelings, who avoid conflicts at all costs or seem to seek them, who are hypersensitive, self-critical, compulsive, workaholic, and above all survivors, we're not that way from perversity. And we cannot just relax and let it go. We've learned to cope in ways you never had to." ~Author, Piers Anthony

KaraKres

What started out as a male dominated game seems to have swung in the opposite direction.  Not that I'm complaining mind you...and I'm sure our male crew won't be either...

fallensaviour

you sure? it looked about even to me...and i'm still kind of worried about the number of characters

KaraKres

Quote from: fallensaviour on April 09, 2012, 11:41:16 PM
you sure? it looked about even to me...and i'm still kind of worried about the number of characters

Hmmm...tongue was firmly in cheek when I posted that.  You're worried about eight characters?  Cripes I've been in RPs with over 30 characters without any problems.

There are easy means by which you get around a slow poster.  But I'm sure with the keeness exhibited by the players that won't be a problem.

elfguy

Group RPs seem to lose characters really fast, I wouldn't be worried about too many people.
----

fallensaviour

Quote from: KaraKres on April 09, 2012, 11:58:52 PM
Hmmm...tongue was firmly in cheek when I posted that.  You're worried about eight characters?  Cripes I've been in RPs with over 30 characters without any problems.

There are easy means by which you get around a slow poster.  But I'm sure with the keeness exhibited by the players that won't be a problem.

i ment in terms of ship size and roles covered

Metalzephyr

List of Approved Characters:

APPROVED


Character Name: Vialiah Dor
Player: RedEve
Crew Position: Hacker / Infiltrator

Character Name: Zarva Kaskis
Player: KaraKres
Crew Position: Captain

Character Name: Darion Markav
Player: summoner2183
Crew Position: Engineer/Scout

Character Name: Wess Dana
Player: Brandon
Crew Position: Enforcer

Character Name: Bragga
Player: fallensaviour
Crew Position: Engineer/Pilot/Hacker

Character Name: Col. Stromm Husk
Player: PhantomPistoleer
Crew Position: Primary:  Assault; Secondary: Field Medic

Character Name: Sasha Lika
Player: elfguy
Crew Position: Slicer, droid repair

Character Name: Eufaula (U-fall-la) Zemzee.
Player: Ember Star
Crew Position: Bounty Hunter, Assassin, Thief, and part-time Healer.


So, that's looking like it! 8 Characters, 4 male, 4 female.

There is still some overlap in roles, as we expected. To that end, I'd like to suggest that those with multiple roles listed, pare it down to a single role. Or at least a Primary and Secondary role as PhantomPistoleer has.

Now that your approved, if you wouldn't mind posting your full character profile (using the spoiler option to keep it to one displayed line)!

Character Sheet Thread

And if you'd all like to move our discussions over to the OOC thread:

OOC Thread

IC Thread is pending for now!