Rangers Unite! Sci-Fi SuperHero Story! Rp-ers needed!

Started by Gladiator0161, October 17, 2009, 06:34:54 PM

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Gladiator0161

#125
Yay indeedio! lol.

Also, Idk if I said this already or not but, it doesn't matter to me if we start over or just continue on. If we start over then I can organize a little better and use some of those pics I mentioned right away since some of them are scenery pics but, I can always continue on too if that's what everyone wants and add those later as we come across them.

So, please tell me your opinions and we'll go from there. :D

Unfortunately The Villain has decided not to join back up, so I PM-ed him about his character The Traveller and what we should do with him.
Hopefully he'll give me a reply soon.

Crovonovin

So I hear you may be in need of some returning villains?

Pumpkin Seeds


Gladiator0161

Ok, I guess we'll start over then, shouldn't be too hard for the others to catch up.

Besides, Glyphstone has given me the ok to post up some pictures of the minions of the bad guy army. Alright, this time the intro's gonna be a little different.
I'm gonna skip ahead a little bit though it's still gonna be the same story. The city is going to be in the process of being evacuated, the civilians are going with a military escort to another world Humanity has found to be habitable. Mankind is a little more advanced than what I really had in mind for the first time. We'll run into alot of Marines, Commandos and Helldivers as we make our way through the city.

Our objectives? To locate one of the Alien Invaders Energy Controllers and a jamming device and destroy them.

Now, since the Rangers are the best of the best because of their armor, weaponry, training and mutant abilities, there are two ways we can do this.

1) We can insert into seperate parts of the city in pairs and eventually meet up, or 2) we can all just meet up in the beginning at base and go from there.
Personally, I think it'd bee more interesting if we separated into pairs and met up later but, that's just me. What do you guys want to do?

Gladiator0161


Muse

Did you ever say if you still had an opening for another guy ranger? 
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

Gladiator0161

I prolly did but, I'll say it again, lol.

Yes we do have openings for rangers, male and female alike.

Muse

Cool. :) 

I was brainstorming you a space folding guy. 

Then Kendra found me a picture, and now i have a Jamaican Base with sonic powers and vibration control coming your way.  :D
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

Muse

#133
Work in progress.

Name:      Richard Cantor
Ethnicity:   African/Jamaican
Age:      26
Gender:   Male

Height:      6’6”/198cm
Weight:   300/
Skin:      Ebony
Hair:      Coffee colored curls. 
Eyes:      Liquid black. 



Abilities:   Vibration amplification and control grants him the ability too manipulate both sound and—too a lesser extent—earthquakes.  He cannot create vibrations from nothing.  While capable of both changing and dissipating existing vibrations, most of his effects involve amplifying and retuning his own singing. 

Background:   Born to a middle class family in Jamaica, his abilities at music and dance along with a handsome body easily honed by athletics offered him a comfortable future entertaining tourists.  While Richard never developed the compulsive workaholic syndromes that plague many Americans with higher ambitions, he did have a higher ambition and did the necessary work to achieve it without missing out on the sun and th sand, the music and dancing. 

Richard joined the air force in his nineteenth year and applied to Jamaica’s fledgling space program in his 22nd.  By 23, he had walked on mars and participated in a warp jump.  From there he was selected for this program. 



A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

Cold Heritage

Quote from: Gladiator0161 on December 09, 2010, 02:07:16 AM
Yes we do have openings for rangers, male and female alike.

O_O Is this still true?! Inquiring Colds want to know!!!
Thank you, fellow Elliquiyan, and have a wonderful day.

Gladiator0161

#135
Ummm, yeah, it's true. I said it didn't I? lol

We have need of bad guys and 1 or 2 Rangers I think. *goes to check*

TheGlyphstone

Yeah, doing a tally of who's here might be a good plan.

Gladiator0161

yes, it would, lol. To make such easier, those that are definetly interested and have a charatcer planned out, please use the Rangers Unite Revamp OOC thread.
All other newly interested ones, please continue to post in here. This will allow me to know who is definetly interested and who are just asking questions.

Thank you for your cooperation :D

Cold Heritage

What's the guideline on mutant powers? Like, what kind of things are okay and so on?
Thank you, fellow Elliquiyan, and have a wonderful day.

Gladiator0161

each character is allowed two mutant powers, no more.

My character for example can control the element of fire and any metal around him.
I think someone had ice and wind, and another person had lightning and earth.

Cold Heritage

I got permission from Pumpkin Seeds to reference Dedika in the background.

Name: Zmey
Race: NuGene
Sex: Male
Abilities: Gene/Nano-Augmented Strength, Gene/Nano-Augmented Durability
Appearance:



Wearing Model OMAC-01 Tactical Suit:


Height: 7'
Weight:   397 lbs.
Skin: White     
Hair: Black     
Eyes: Blue     

Personality:

Zmey is a creature utterly unrestrained by conventional ethical concerns. He has been conditioned through advanced psychological methods to feel no fear when entering a combat zone, and to feel no remorse upon terminating a target. Collateral damage will not cause him to experience guilt or remorse, however, it is an operational concern and he is conditioned to regard excessive collateral damage as undesirable. As a being fabricated, typical motivational factors such as nationalism or reproductive impulse are replaced by the existential certainty of having a purposed existence: Zmey exists to safeguard humanity, even though he is not and cannot ever be a part of it. This has proven to be sufficient to control him.

He's not without a sense of humour - his name, for instance, amuses him to no end. Amongst the others Rangers, Zmey's liable to be easy-going, prone to loafing, and generally lackadaisical.

Character History:

The rise of mutants was, for some, a mathematical certainty. The only uncertainty would be the manner of expression that the eventual mutation would take. And when mutants did arise, for some, it was a wonderful, bold new era for science. For an even smaller subset of this ecstatic group, it meant a type of science that would not be shackled by such petty ethical concerns.

While the Federal Security Service of the Russian Federation was content to kidnap and brainwash mutants into being their operatives, there were other elements in the Putin regime that could never really trust a weapon not wholly of their manufacture. They sought then to leverage the existence of mutants and the brilliance of free science to create soldiers that would be loyal to Russia and Russia alone. Initial genetic experiments were not promising, but science carries on in the face of adversity. Maturing technologies enabled second run test subjects to show more promise. Advances in transgenics enabled hormonally controlled advanced growth that resulted in subjects whose maturation could be dramatically quickened and then halted, so the typical difficulties associated with rushed growth (i.e. extremely shortened lifespans) could be avoided. Additionally, the fast-tracked maturation enabled a wider variety of test subjects, given the shortening of trial turnovers.

Zmey was part of a group of physical augments. The principles of mutation and transgenic alterations led to a clutch of creatures not entirely human, mutant, or otherwise. They were truly a breed unto themselves. And their progress was above expected parameters, although 50% of subjects perished from unforeseen complications in development - excess hypertrophy, insufficient skeletal reinforcement, terminal hormone imbalances, and so forth. But Zmey survived.

His childhood, as such, consisted of a strictly regimented course of exercizes, tactical training, scientific observation, and chemical therapies. After six years he was fully matured, and a regimen of chemical and hormonal therapies brought his metabolism into check - he would age at a rate estimated to be roughly analogous to that of a standard human, but unforeseen complications did not bear this out. Zmey has not outwardly aged since his maturation, and although the evidence of age is present, he may be functionally immortal because his cells resist conventional degeneration of the aging process due to their remarkable durability.

Before being seconded to the Rangers, Zmey and his clutch worked with Russian Special Forces. Their missions were typically ones engaged in abroad, although domestically they did hunt mutants. Zmey has 18 confirmed mutant kills to his tally, although as far as he is concerned they are not worth bragging about - none of them were older than 13. It was more common for Zmey's group to be deployed to kill pirates who had seized Russian oil tankers, assassinate leaders who were not willing to bow to Putin's wishes, or to eliminate enemies of regimes of Putin's political allies. Zmey recalls fondly one day when he and his group simply walked into an African village with flamethrowers and burnt it and everyone in it to ash. He is less pleased about how Dedika Tsitvia evaded his clutch three times: once in Colombia, once in Somalia, and a final time in Chechnya. Some of it was bad intelligence, but enough of it was that Dedika was just that good.

Armament:

Model OMAC-01 Tactical Suit (pictured above):
The OMAC-01 Tactical Suit is the pinnacle of Russian protective garb. It can not only withstand most small arms and melee weapons (including monomolecular edged weaponry and energy weapons), it also houses a second-generation adaptive and regeneration energy shield that can be activated to supplement the armour's physical protection. The suit's internal controls permit the field to be fully or partially generated, enabling as much or as little protection as needed. The suit contains a separate power source exclusively for use with the field, along with the standard power plant (both systems are compatible, and in case of emergency, the suit will draw upon whichever is functioning to maintain vital systems). A small nanohive and high density repair ingots enable the suit to self-repair, provided adequate time. The suit may, through recyclers, support the wearer for 1 standard week without resupply (however unpleasant that may be). The helmet integrates various visual modes, including thermal, active infrared, and an image intensifier, amongst others. The reflective coating upon the helmet's face plate helps to protect against dazzling attacks such as flash bangs.

Model AX-R9 14mm Revolver:


The AX-R9 is intended primarily as a CQC response to heavily armoured infantry targets. It is also useful for breaching. The primary round is 14mm carbide slug, but the weapon can also accept rounds designed to propel shot with no modifications.

Model AX-A13 Assault Rifle with integrated AUX-U13 :


The Model AX-A13 is a weapon intended to serve the dual roles of assault rifle and light machine gun. It fires a 10mm round. The integrated AUX-U13 employs advances in general ballistics technologies to create a man-portable armour-piercing discarding sabot round to provide the soldier carrying the AX-U13 anti-armour and anti-materiel capabilities. The AUX-13 may, in field conditions, be replaced with the AUX-U11, a grenade launcher capable of accepting a variety of 20mm grenades from the AP line, which offers fragmentation, gas, incindiary, and high energy options.

Model AXM-M1 Monomolecular Combat Knife:

The AXM-M1 is a knife crafted with a monomolecular edge, enabling it to cut through virtually any material cleanly and efficiently. A small spool of monofilament wire is located in the handle; the clip at the end can be pulled to draw it out. There is ten inches of wire to the spool. The button on the hilt activates the spool to retract the wire.

Model AXM-M2 Vibrating Combat Knife:

This model combat knife employs a miniaturized generator in the handle to create ultrasonic vibrations along the blade, enabling it to cut through denser materials than would otherwise be possible. An alternate setting results in the friction from the produced vibrations to superheat the blade, which has been shown in some cases to be effective in defeating energy-based protections.
Thank you, fellow Elliquiyan, and have a wonderful day.

Gladiator0161

Cold Heritage. Character Accepted! :D

Great job on the bio, please copy it and move it to the Revamp Thread.