Interest: D&D 3.5 Gestalt (Seeking GM/Group)

Started by PhantomPistoleer, April 26, 2011, 11:51:49 PM

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PhantomPistoleer

Quote from: SomeGuy on April 28, 2011, 02:06:33 PM
Er, he said he wanted everyone's opinion on it before allowing it, so I'm not really sure why that's a problem? I don't really think of 6/10 caster as gestalt, rather that's Abjurant Champion (eldritch disciple/theurge, mystic theurge, etc.) as such. But that's personal opinion and a fair point.

Also, what's wrong with half-orc?

Re: Swiftblade.  The mystic theurge ends up with the ability to cast 7th level arcane and divine spells.  He has the worst BAB, the worst FORT, the worst REF.  Your character would be able to cast 6th level arcane spells, have full BAB, have full REF and WILL, better HD, a couple extra feats, bonuses to AC, ATK, DAM, movement, and that's only half of the stuff he ends up doing.  I mean, a mystic theurge =/= a swiftblade, but they're comparable.  In my opinion, it's not really fit for gestalting.  But even at that, I'm not opposed to you playing one, just as long as there's an understanding between us that you and I both know that the class is OP.

As for the half-orc:  generally, I really, really, really loathe playing with half-orc barbarians.  Whenever someone says "you know, I want to play a half-orc barbarian," what I immediately think is, "this person wants to play a min-maxed cliche."  My complaints against such characters are both IC and OOC.  I know it sounds kind of uppity, but I'm not really interested in a min-max game.
Always seeking 5E games.
O/O

SomeGuy

Quote from: PhantomPistoleer on April 28, 2011, 03:06:06 PM
Re: Swiftblade.  The mystic theurge ends up with the ability to cast 7th level arcane and divine spells.  He has the worst BAB, the worst FORT, the worst REF.  Your character would be able to cast 6th level arcane spells, have full BAB, have full REF and WILL, better HD, a couple extra feats, bonuses to AC, ATK, DAM, movement, and that's only half of the stuff he ends up doing.  I mean, a mystic theurge =/= a swiftblade, but they're comparable.  In my opinion, it's not really fit for gestalting.  But even at that, I'm not opposed to you playing one, just as long as there's an understanding between us that you and I both know that the class is OP.

If you think it's OP, then that's the kind of concern I was talking about. I'll just go straight wizard/duskblade, though admittedly I don't really see much difference (d8 HD, full BAB, 2 good saves, wide array of class features and spellcasting)

PhantomPistoleer

That's leagues better than swiftblade/ANYTHING gestalted, though.

But I'm excited that you're a duskblade.
Always seeking 5E games.
O/O

Wintercat

Seems that matter got resolved then, but I am wondering what are you all planning to play.

I'd like some tentative ideas, the 2 classes you'd like to combine at 1st level at least. I'd like to hear those core classes of the gestalt you are building.

Just so to have an idea what kind of a party the group is going to be. Anyhow, going to be waiting curiously to see, and hopefully we'll get the game on the move eventually.
I've taken the Oath of The Drake. Remind me of it if you think I act against it.
A&A

PhantomPistoleer

I sort of want to be a knight/paladin and I sort of want to be a ranger/scout (or rogue).  I'm also thinking about a monk/cleric.

I think I'm going to go ranger/rogue with one prestige of Order of the Bow.
Always seeking 5E games.
O/O

SomeGuy

How do you feel about Unearthed Arcana? Was considering going Specialist and getting rid of my familiar, probably for Enhance Attribute. Not sure what schools I'd give up.

Wintercat

Unearthed Arcana is not on either list because its contents are very varied. I think parts of it are usable, others require too much changing to make the game playable anymore without reinventing the wheel. I don't recall the details of all the rules in it either, I'll have to look at it later. I think the option for trading a familiar in for something else should be possible but don't recall what you could get out of that, and might need to look there to make sure first.

As for specialist, you mean the core books specializing in one school and being less talented in a few, prohibited ones, or are you talking about something in the UA that makes a school specialist even more specialized?
I've taken the Oath of The Drake. Remind me of it if you think I act against it.
A&A

SomeGuy

The rule I'm referring to is a specialist option, where in addition to the normal specialist stuff they can give up other class features for bonuses. Honestly, it's mostly that I just don't like familiars, however useful they may be. Gonna look around to see if there's a list of alternate class features you can get for trading in your familiar.

PhantomPistoleer

I know you said that we couldn't purchase anything over 7,500, but I'm curious if I could purchase a monk's belt (13,000) for my monk/fighter.

He's a submission specialist. :o
Always seeking 5E games.
O/O

Muse

Oh!  Wintercat, do you have room for one more? 

I have a VERY simple gestalt concept I have wanted to play for a long time, but it's psionic.  (Soul Knife/Psion) and a not so simple but still straightforewards gestalt concept I've been wanting to play for even longer.  (Dervish type fighter/Fire Aspected Magician.)  The second one involves prestige classes, but not ones of the multiclassing variety. 
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

SomeGuy

Doh, found a thread that has some interesting options but it turns out they're all from Dragon 357. Figures.

Wintercat

PhantomPistoleer, the only way I can think of that happening would be the character handing out all his belonging and wealth to a Monastery where the training was going on at, and for the selflessness receiving that kind of a very powerful item.

As said, I wanted to have a warning if anyone wanted an item over the 7,500 gp price limit, on the budget that was put up. Just in case I'd have to Veto anything completely game-balance-breaking. I'll check the Monk's Belt and its stats sometime soon, and reply after that.

@Muse: I think I get the idea of what you are after. I'd say, I'd need other players to confirm they're ok with Psionic Books being added to the mixture then. That would permit "Expanded Psionics Handbook" and "Complete Psionic" if approved. I got nothing against them, just keeping in mind a single simple thing.

Anything you may have, the enemies may have as well.

I also tend to enforce a 'psionics are different' rule that SR doesn't work against Psionics, and PR doesn't work against magic. Though usually permitting those who have SR to have PR at same rate -10, and vice versa.

Anyhow, going to look back when I return.

This would also raise the current party count to -5- I believe, if everyone who has posted interest is still along.
I've taken the Oath of The Drake. Remind me of it if you think I act against it.
A&A

RubySlippers

#37
No biggy I'll make her a half-orc fighter/rogue just don't expect finesse she was educated to be intimidating Guild muscle and likely a bodyguard sort, likely if a door is locked her view is bash it open with pure muscle. But on the plus side she sneaks attacks anyone its going to HURT!

EDIT: Ok I got the new character she will be a good fighting scoundrel favoring the quarterstaff its legal to carry, common and in her hands pretty damned devestating as a two handed weapon and adding in certain feats. Her other feats not fighter ones will go to rogue skill enhancements. Has a Cha of 12, strong physical stats and average in Int and Wis with 10's. Overall will look the exceptional half-orc but not be bristling with combat openly favoring speed and taking her opponents off guard when she does kick butt. So not a full cliche in the bulky muscle killing machine but still fit what most orcs do which is use their strong points as in hurt people and break things. She is LN a nice professional scoundrel with a code of honor just in her case towards her Guild leaders and associates over mainstram society.

SomeGuy

Huh, that's a good one. Instead of a familiar you don't need a spell book. You still need to pay the gold costs for learning new spells, but operate entirely independent of a book.

Well, good isn't really the word so much as convenient, as it's an option that makes the class less powerful, but my least favorite parts of wizard are familiar and the spell book.

abandoneddolly

I was thinking of just going with a cleric/ fighter combination.

Muse

Wow, Psionics and Magic are difrent rules.  I've never used those before.  This would be fascinating. 

What do you say, people, it's in your corner. 



May I play her? 
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

SomeGuy

Psionics are honestly my favorite system, though it isn't as supported as I'd like.

Muse

Anyone know a good place too find a feat that grants Perform as a class skill? 
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

SomeGuy

Apprentice (Entertainer) from DMG2 gets you perform & diplomacy as class skills, +2 competence bonus to diplomacy and some ability to call in favors or something.

1st level only though.

Muse

Usha Xiu speaks: 

"I will answer your questions, sir.  If you find that my dance and my words come to you at once, you will learn the truest answer. 

"I am not--as you may take me--a Daughter of Man, granted exotic caramel skin and cinnamon lips by origins in distant lands.  I have been too lands where the Sons of Man resemble me more than your brawny, fair race, but my people are the Xeph.  Darkness does not blind us.  Distance does not daunt us.  Our heroes forge blades by will alone. 

"For many years I traveled with my wagons, dancing for visitors, protecting my family.  Now that my apprenticeship is done I am on my own for a time.  I wish too share experiences that my family would not have if I did not bring them back.  Dancers, lovers, cultures, vistas. 

"So you wonder why I dare travel alone, or with a small group, without weapons or armor?  Truly I say to you.  I do not wish too spread suffering, but too prevent suffering from my self and others, my will can form armor and blades hard as any steel. 

"I fight only to end suffering.  When I fight, I take suffering unto myself, and offer it too my blade.  It takes that power and adds it to it's own too end the villain's misdeeds quickly.  I was once told this was Karma.  I replied--'No, Karma is in the hands of the gods.  I do not think to guess at their will, nor to cheat karma by taking suffering onto myself when I doll it out.  This is simply how I fight." 
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

Kate

#45
can i jump in im really fantasy hungry atm :)
np if you feel you have enough / too many as is

PhantomPistoleer

I dislike psionics.

--

At any rate, I'm going to be a ranger/rogue.
Always seeking 5E games.
O/O

Wintercat

Kate, having you along would raise the player count to 6, and that would mean that we'd have as many characters as we can have then.

As for the Psionics matter, it seems that some like it and some dislike it so far. Hmm. Not sure what to do on the matter just yet.
I've taken the Oath of The Drake. Remind me of it if you think I act against it.
A&A


Kate

#49
some find psionics a culture clash (like ninjas in western culture fantasy settings)

most associate psionics with very futuristics role plays or x-men stuff,
magic with ancient / medievil fantasy era's,
technology with modern or recent future eras

btw if accepting me makes the number of players = 6 which is a lot - im happy to go a class that sort of rounds out the group pending others choices first.

What do you guys need ? You seem to be heavy with fighting stuff - you guys need a witch ?

btw

if you go to this page and see

http://www.iourn.com/dnd/feats/newfeats.htm#ignorespellfailurelight

Ignore Spell Failure (Heavy Armour) [General]

it says that pallys get this skill (permitting them to cast any spells at level 6 onwards)

For a gestault character that is a level 6 pally / sorcerer

could the sorcer spells be cast in full armour without a chance of failure