Star Wars: A New World [RULES/GAME INFO/ROLES]

Started by Josietta, April 29, 2013, 04:04:55 PM

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Josietta













It has been many years since Luke had faced off against his father, Darth Vader. With many of their allies dead and many enemies much the same or in hiding, the Jedi had slowly worked up their forces once again. A new force using group of young Padiwans growing strong in their abilities and led by the strongest the Jedi have seen yet. Ethan Skywalker has taken up where his father left off, where his grandfather could not maintain and is now a great Jedi Master on the Council of Jedi, only one problem has arisen.  There has been visions of the Sith gaining a new Dark Lord. A new Sith Lord who commands a few who would see the Jedi fall.  The visions had begun but no one took them to heart until now. With the death of a young Jedi Knight, the son of Ethan Skywalker,  Owen, it has fall to the Jedi's to heed this tragedy and ready themselves with sabers and their abilities.  It is a warning of what is to come and the young Padiwans must garner up enough strength to fight back and sort out just who amongst them all is betraying the Council and hiding their true Sith roots. Is it up to you to save your roots. To save the right and just. You must prevail else all will be lost.

May the Force Be With You.












How does the game work?

The game is a strategy and sneaking game, not a role play. Though plenty of 'role playing' is done in the 'flavor text', the primary point of the game is to discover  the Sith or to kill the Jedi, depending on your alignment. The players are each assigned a role before the game begins, with Jedi and Sith. The goal for either side is to eliminate the opposite. Feel free to make descriptions of what you are doing, have fun with it, etc, but these will not affect the game-play, only the voting truly affects the game.

After receiving roles, the game begins by electing a Jedi Master to be the 'law' of. The Jedi Master will make deciding votes if there is a tie in a lynch vote. If the voting for the Jedi Master is tied, the GM will roll dice to decide who will become the Jedi Master. If they die, a new Jedi Master will be voted in on the next day before the lynch.

Night will fall after the Jedi Master is elected. The Sith will learn who their colleagues are, and they will decide on one Jedi to kill during the night. Some of the special roles can stop a Jedi from dying (see the Roles below). All roles that work at night will have their abilities used or left for another night before morning comes. When morning comes, a post will be made outlining what had happened during the night (if someone died, or if they didn't).

When a person dies, by assassination or by lynching, their role is revealed. When there are killing roles other than the Sith, no distinction to why someone died during the night will be made.

When day comes, the Jedi will gather and vote on someone to lynch, someone who they think must pay for the deaths of the others. Everyone will vote, and eventually the person with the most votes will be taken away to their death. Some of the special roles can save others from lynching, or force lynching to occur on a different person than selected (see the Roles below). Night will fall, and the cycle of night-day will repeat.

How do you win?
>>The goal of the Jedi is to try and find out who the Sith are and to eliminate them before they kill more innocents. The Jedi win when the last Sith is eliminated.
>>The goal of the Sith  is to kill the innocents before their identities are discovered. The Sith win when their numbers outweigh the numbers of the Jedi .


Notes:
-Once the game has started, no new players can join unless requested by the GM to replace a member who had to leave.
-You must have access to PMs to play this game. I'm sorry unapproved members.
-The game decides your alignment, not your friendships.
-Your role will be PM'd to you before the game begins.
-You are required to submit suspicions.
-The game is a game of lies and deception. Lying about your role, motivation, and what others have said/done in private is encouraged.
-All participants are encouraged to talk amongst each other in private. Please use forum PMs, and add Josietta to any messages sent.
-Remember that everything you hear could be a lie... who can you really trust?

*Thank you to Saffy for the template/rules et all.
Also the storyline here is fictitious (of my own making) and does not follow the true Star Wars era setting so please don't nitpick the details. :P Thanks!

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Josietta

#1
Rules for the Forum Games

Dead characters don't talk. If/When you die, you should not post in the active game thread until the game has ended. Do not discuss the game with anyone of the living players, and do not discuss the game where living players can see it. This applies especially to the OOC threads. You can always chat with your fellow ghosties, and with the GM, but make sure no one living can read it.

There's no copy machine. You cannot directly quote/copy anything game related that was told to you anywhere other than in the active game. For example, you can tell others what role you received (and lie about it), but you cannot actually quote the text stating your role. Likewise, you can tell others what people told you (and make stuff up), but you can't actually quote what they said to you. You can of course quote anything said in the game thread, since everyone can read it. For clarification, copying someone's text without using the board quote tags is still quoting and still against the rules.

Monitor the game, not the players. Do not go check the Who's Online often to see what players are doing. Do not go check when each player was last online right after a certain action occurred. Base your opinions on what players are saying, not on outside elements!

The game decides the team. If you're a bad guy, and your best buddy is not, then so be it. You are still supposed to kill each other. Do not tell anyone your role, just because they're a friend of you.

Games are for fun. This is a game, and it's supposed to be fun. Keep this in mind when playing, and don't try to think anything bad about the other players. See them as enemies or suspects in the game, but friends outside the game!

Keep the GM entertained. Whenever you send another player a PM regarding the game, send it to me as well. I'd like to read up on the discussion between players :)


Rules for Voting

Voting is mandatory. You cannot abstain from voting. After all, a major part of the game is based on deducting the voting pattern of other players. Preferably, everyone should vote as fast as possible, but of course people also have other things on their mind, so it's impractical to force people to vote within a certain time limit. However, if you have time to reply to the thread, you also have time to post your vote. (Your first post should contain a vote, when applicable).

Please do not hold back your vote until there are more votes in. If everyone starts thinking like that, then eventually nobody would vote anymore. Just bring out a random vote, and change your vote at a later time, if you found a more suitable target.

Votes can always be changed. Until a "Final Trial Vote" tally is posted, you may change your vote as many times and as often as you like.

Please do not consider the person that votes first a 'bad guy', simply for the reason that they voted first. That person just happens to be the person to check the thread first, and if everyone always accuses the person first to vote, then nobody will vote first anymore, meaning nobody will vote anymore.

Do not vote based on game experience. Just because someone plays in every game, or someone else is the GM in most games, that doesn't make them a target. The point of the game is to play well, and I will not accept votes based on "Well they're a strong player... we should take them out first." (This applies to lynching and assassinations).

Vote in bold. Whenever you cast a vote on someone, be sure to put the name in [ b ]bold[ /b ], so I can easily check who is being voted on.

You cannot vote on yourself (for both the Jedi Master election and the trial). You can only vote on others. Of course, two Jedi can make a deal to vote on each other.

No need to run for election. You can be elected against your will, if you happen to receive the most votes.

Do not edit your posts. If you change your opinion, make a new post with your new vote. Everything that's said in the thread should be visible at all times.

*********

Roles:

Jedi Master - Voted in by the Padiwans and has the ability to break a tie in the event of such during a trial.

Jedi Councilor - Has the ability to use the force to determine if one affiliated with the Dark Side or not. (May be used once per night)
Jedi Knight - Protector - Has the ability to protect one person each night and cannot be killed by mundane means. Must have special abilities used or put on trial as a guilty member.
Force Knight - Has the ability to take out one of the Sith during a night phase (usable only once per game)
Padiwans - Normal Jedi's in Training - No special abilities


Sith Lord - Sith leader with the ability to turn one single person to the dark side once per game at anytime during game play.
Sith Apprentice - Has the ability to appear normal to any use of ability by the Jedi Councilor
Bounty Hunter - Has the ability to kill any one person with no way of said person to be protected (Usable Twice per game)
Storm Troopers - Normal Dark Side Allies - No special abilities

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Josietta

#2
[PLAYERS INTERESTED]

I will be accepting up to 12-14 players.  After these spots are filled that is it, no more.

1. Persephone
2. Remiel
3. LunarSage
4. Starlequin
5. Mr Bigglesworth
6. Silver
7. BeMi
8. Aiden
9. Ryven
10. Kyrsa
11. Falanor
12. Kythia

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persephone325

This doesn't have to end in a fight, Buck.
It always ends in a fight.
You pulled me from the river. Why?
I don't know.
"Don't dwell on those who hold you down. Instead, cherish those who helped you up."

Remiel

I think it's physically impossible for me to say no to these

Josietta

Yay! Finally got the details up.  If I'm missing anything that you veteran GMs notice please do PM me!

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Starlequin

You live for the fight when it's all that you've got.

Mr Bigglesworth


Silver

O/O's  Request Thread  A/A's
Now Playing: Star - ♡ Machinedrum (A$AP Ferg Remix)
People fear what they don't understand, But then they get mad because they don't dare to do it, Everybody a shinin' star, they ain't get far so they can't prove it, Most stars foolish, full of gas, useless, Pushin' bad influence, wonder what happened to 'em?, They say hurt people hurt people, guess that is proven, They put on a mask to mask feelings, Fill the universe with mass ceilings, Most people not even tappin' in...♡

Beguile's Mistress

Quote from: Remiel on April 30, 2013, 04:54:25 PM
I think it's physically impossible for me to say no to these

I keep trying and it hurts.  Count me in. ;D

Aiden


LunarSage

I've never done one of these games before, but Josi tells me they're a lot of fun.  :-)

  ▫  A.A  ▫  O.O  ▫  Find & Seek   ▫ 

Josietta

I'll leave this up over the weekend and if we have at least 12 we'll start on Monday. For now I'll pop up an OOC Thread.


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Ryven


Beguile's Mistress


Kye

Me! *bounces up and down waving hand* Please?

Falanor


Josietta

We need at least one more to start. If we get 1-3 more players we'll start ahead of schedule! :)

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Kythia

242037

Josietta


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Kythia

242037

Josietta

Alright times up.. i'm closing up. We have 12 players.

All chat can be directed to the OOC now.  :)

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