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RWBY Hunters and Villains interest check

Started by SweetRevenge, August 31, 2014, 03:30:36 PM

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apygoos

man i love this universe..thinking  up an oc has soooo many damn possibilities.
hell some could even have connections already, maybe even have been on the same team at Beacon or something.

MelisaArtemis

#26
SFW
NSFW

Name: MelisaArtemis

Character Name:Mizuki Izumi

Sex And Specie:Female, Faunice (Fox), 18

Orientation: Les

Alliance: Hunter

Aura/Semblance: Her semblance “Stealth Hunter”, allows her to weave advanced and complicated illusion that would confuse her target, allowing them to be easy picking for her. She can also use her semblance to hide herself by erasing her trace from body odor, sound, even her "presence” from anyone but people with extremely sensitive senses, making her perfect assassin. She however, possesses Below Average Aura which means she has poor physical attack and defense. Instead, she is more focused on using her aura effectively to improve her agility and accuracy.

Someone with ability to detect semblance activation would probably find that her semblance is always active though not to their full potential. The reason for such action will remain a mystery unless she tells them... which is quite unlikely.


Weapon(s)/fighting style:
Impulse
Impulse Bow, it is a medium-sized lightweight bow made of unknown metal, the front sides of the weapon has been sharpened into a blade, allowing it to be used as a bladed weapon in melee combat when necessary. Perfectly balanced, it is obviously designed to maximize the user’s accuracy. To complement her bow, Mizuki also equipped herself with vast array of arrows with various dust components from something as silly as paint arrow to something unique like sonar and pulse arrow to something that can freeze, burn, stun, poidon and many other things.

True to her weapon of choice, Mizuki is quintessential archer. Her tactic mostly consists of stealth and shooting from a distance as she aims for the target’s weak point. She is extremely proficient with her bows and arrows, allowing her to shoot accurately from hundreds of meters away from her target. When it is necessary, she has no problem using her bow’s bladed side as a sword. She possesses great physical flexibility and agility, allowing her to move through obstacles as well as executing tricky maneuver with little difficulty. Her movements are so graceful that those who saw her fight commented that she looked as if she was dancing as she fought.

Personality/Behavior: Mizuki is an introvert and shy in nature, preferring not to stand out if possible although she can be quite social once she knows someone good enough. Once she knows someone good enough though, she is very kind and sweet with a little of mischievous streak thrown in for good measure. She is also a very honest individual though that is not to say that she is a terrible secret keeper. Instead, she prefers not to say anything rather than straight up lying about something.

Contrary to most other Faunus, Mizuki makes no attempt to hide her nature. If anything, she is shown to be proud of being one although at the same time she possesses no discriminatory opinion of humans either. Therefore it is quite easy to spot her among the crowd due to her fox ears and tail in plain view. She does however; possess deep dislike toward faunus-run criminal organizations like the “White Fang” as she sees them to be a disgrace to other faunus. Therefore she has made it her mission to target any Faunus criminals on top of her hunting duty.

Character Flaws: Personality-wise, she is Introvert and quite a little bit of a crybaby as she cries easily. Physically, she is weak and has rather low on stamina, making her a terrible brawler although she makes up for it with agility. On top of that, although she is formidable with her weapon, her hand to hand combat ability is average at best. Though she has no problem winning against normal human, any skilled warrior or monster would easily overpower her physically.

Background: Mizuki was born of an extremely rare union of love between Human and Faunus, her mother being the latter and story has it that both her parents had been part of the same team as hunter. As a child she was raised in an essentially small but happy family, her mother retired from hunter business to raise her while her father continued for longer to provide their family. Her mother’s home-schooling has played a large part in her upbringing including shaping her opinion regarding human and Faunus alike.

Once she was old enough, she decided to follow her parents’ footstep to be a huntress and enrolled to a Hunter Academy. Her time at school had been her first real taste of the strained relationship between Human and Faunus as she herself received some unsavory treatment from some of the human students. The harsh treatment had been the main cause of her developed introvert personality although she also gains several human friends during her time in the academy which luckily prevented her from developing dislike on humans in general. During her time at the academy, Mizuki proof to be a stellar student both in class and on the field with her team which led her to graduate from the academy with high honor.

Though not generally known, her history with the Faunus terrorist organization known as "White Fang" is actually deeper than mere skin-deep. During one of her hunting journey, she received news that her father had dies during one of his own mission. Though the detail wasn't quite easy to find, there had been rumour that the organization had a hand in it as her father had been a hunter that specialize in Faunus-related crime. Mizuki spends time between her own hunting jobs to look for further clues about the case and her finding confirms that her father had been killed during encounter against a group of White Fang agents who were trying to plant a bomb in a dust processing factory. The knowledge of the organization involvement with her father's death spurs Mizuki to put her effort into following his footstep as a specialist in Faunus-related crime, secretly in hope that she may encounter the person who had killed her beloved father... and reward them with an arrow to the head.

Jmorty33

Damn!!! I was going to have my Hunter use a bow and arrow!! Crap! Uhhhhh..... anyone mind if I use Jayce's Mercury Hammer instead?
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TheHangedOne

I think taking a weapon like that would be unoriginal, but that's just my opinion, don't let it stop you.

Also, question! What country is this game going to be taking place in?
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Kokaine

Okay, changed my girl from a fox to a tigress and am working on her background and then I will see about a weapon. I am thinking a staff of some sort that can conduct the energy she absorbs. If anyone would like ties let me know and we can work something out. I'm intending for her to have attended Beacon even though she's not fighting on the right side any more :P
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MelisaArtemis

Quote from: Kokaine on September 08, 2014, 11:03:28 PM
Okay, changed my girl from a fox to a tigress and am working on her background and then I will see about a weapon. I am thinking a staff of some sort that can conduct the energy she absorbs. If anyone would like ties let me know and we can work something out. I'm intending for her to have attended Beacon even though she's not fighting on the right side any more :P

would be interesting if she and Mizuki knows each other. Probably clash in another mission but not quite enemy :)

SweetRevenge

I havent decided where things start, mainly because I am not sure just how many teams will end up being accepted. If there are multiple hunting teams, then there is a possibility of them starting in different places around Remnant, but all catch onto a lead to the main Villain, which will cause them to meet at some point to vanquish said evil together. If only a single team ends up being formed, then we'll discuss further where things start. I can tell you right now that the main villain is going to be originated from Vacuo and will probably be using the Grimm to his advantage, camouflaging his actions through their use. This doesnt mean he set up base there, but it clears up part of his background, for those who were curious. I'm feeling a little better today, so I'm most likely going to continue the hunter profile I started up, I was only missing a few things. It'll give a good idea what I expect.

Connections and ties are actually going to be the second step to do once your profile is approved, to work out how your character gets along/how much they know about the other characters.

I'll be reviewing the profiles here a little later as well, for I haven't been up for that long.

AngelicBlade

Name: AngelicBlade

Character Name: Tarivous Loche

Sex And Specie: Male, Human
Spoiler: Click to Show/Hide

Orientation: Heterosexual

Alliance: Hunter

Aura/Semblance: A moderately strong aura that is whitish-Silver in color and is used for healing and defense. Tarivous's semblance gives Tarivous
an insane amount of strength. This allows Tarivous to put a huge amount of force behind his attacks while allowing him to absorb more damage. His semblance has a side effect that turns his hair white.

Weapon(s)/fighting style: A broadsword

Personality/Behavior: Tarivous is a rather outgoing person, though it's not really a good thing. He can't stand by when he sees any evil being done and must act. He's also very kind to people trying to help out anyway he can. Tarivous is also very disciplined and works hard to do almost anything. Tarivous enjoys travelling around the lands. Though he's also comfortable with staying in the same location for long periods of time. He's a rather studious person always training or reading trying to find ways to better himself to protect other people.

Character Flaws: Tarivous is a just person meaning he is sometimes easily lured into traps that depict a robbery or assault on someone. Tarivous also tends to be really hard on himself when he fails to protect people. If he fails to protect someone, specifically someone he cares for, he'll become reckless with anger. Pushing himself the way he does can sometimes lead to him become totally exhausted for a period of time.

Background:Tarivous grew up in a small monastery  rather secluded from the rest of the world. The priests there were warrior priests and Tarivous was the son of one of the leaders of the church. Tarvious was reading and studying from the day he walk and held a sword for the first time at the age of five. Tarivous trained and studied everyday of his life for ten years. On his fifteenth birthday Tarivous set out from the monastery to travel around like the other priests did. It was his pilgrimage, battle his religion. He wandered around helping out people here and there on his journey before deciding to head towards the major cities of the world. While in the cities he ended up joining a Hunter Academy to hone his martial abilities and tactical mind. He was one of the best at the academy and graduated quickly earning his title as a Hunter.

TheHangedOne

On second thought, I'm going to drop out of this game. I don't think I'll be able to take it on, with my other games.
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SweetRevenge

#34
Name:SweetRevenge

Character Name: Xeo Silvers

Sex And Specie: 22, Male human

Orientation: Bi, leans towards women

Alliance: Hunter

Aura/Semblance: Xeo's aura pulses of an ice-blue, and his eyes may sometimes glow electric blue while he uses his semblance. His aura permits him to move faster, though he isn't the quickest one on the battlefield. He uses it much more for his weapons, namely Aegis arc. His semblance is levitation, in the terms that whatever he charges his aura into become unaffected by the laws of gravity. He remains fully in control of whatever levitates and may choose how it will move. He uses this to use with his swords as well as unto himself, effectively levitating him a few inches from the ground. Xeo can also lighten himself or objects jumping or throwing farther than an average human could. It can even permit him of flight, but for a limited time. The higher he goes, the less time he has left (can levitate a few inches from the ground for well over an hour but isn't able to fly in the sky more than half an hour)

Weapon(s)/fighting style:
Aegis Arc, the Multi-Sword: Aegis arc is a long sword covered in tiny little lines, it requires the use of aura to activate itself. This sword was designed to divide itself into a maximum of 12 swords, each blade with different characteristics, sizes and styles. Meshing different ones together give different outcomes, such as the katana form with the wakizashi give him an odachi, or the knight sword They all have compartments that open in their counterweights to place dust inside. Used along with his semblance, they truly meet their full potential as he wields them around him. He uses them mostly to fly around him, balancing out his lack in physical strength. (If he is essentially exhausted and can't use his aura, he can't use these other than using them as a normal swordsman) They can be used to block, splitting all 12 can take all true forms or form 12 identical swords (short ones take the parts of the longer ones while longer ones shorten to reach an even length for all 12 blades)

Exact list of every different blade WIP.

Lightning Reaver, the Storm Sniper Rifle: A powerful fully customizable sniper rifle with stabilizers and variable zoom, this rifle is one of the top-of-the-line weaponry that elite military units use. Fires as fast as one can pull it's trigger and designed to pierce whatever it fires at, this weapon was made in limited quantities and used nearly only by the most loyal of hunters, in fear it would fall into the wrong hands. It has been designed to shrink into the size of a sub-machine gun, but lacks it's true firepower in that state. Like all weapons, it can fire a variety of dust shots, and his normal shot is electric, bringing justice to name of Storm Sniper Rifle as shots ring out like thunder and bullets hit like lightning. Each clip stocks an amount of 8 rounds, but his normal rounds are stocked in a larger magazine of 20 bullets. The gun requires a little more sophisticated touch and maintenance, demanding the electric dust coil every 10,000 shots or so. The electric function is also removeable to save more shots, but rare are the ones who actually turn it off for that reason. Very reliable, it is nearly weatherproof. It is able to fire under water, but the guide book clearly recommends turning the electric dust coil off for such measures, in risks of a nasty backfire. The electricity coil also overheats if used too much too quickly, and emits electric oubursts venting out of the gun barrel and coil compartment. Firing more increases the chances of the weapon's backfire, destruction, along with heavy damage to the user, as if the electricity wasn't enough.

Personality/Behavior: Somewhat of a cold guy, he isn't the friendliest soul around. He has a natural way of pushing people away, not letting anyone really close, but that's mostly because he doesn't know how to handle others and his own emotions. Very much of a workaholic, he is nearly always concetrated on his mission goals. This made him a great hunter for the kingdoms, but that was all he was; a great soldier. Xeo secrelty yearn to have a group of friends, but he places little trust in others, mostly because his job was one where you risked your life constantly and people died all the time. With the few years of being a hunter and travelling around to fight evil, he chose to simply live on the job and never really settle anywhere. Xeo has high committment to his missions mostly because of his lack of committment in other sectors, never committed to stay somewhere or develop too much.

Under the cold scowl and razorblade stares, he's actually a genuinely free-spirit and kind fo easy-going. He enjoys to take things one thing at a time and loves to think. If it wasn't for his job constantly taking up his time, he would actually be found staring at the sky, enjoying a good smoke. He has rarely had the chance to taste what pleasure really is, and fun is somewhat alien to him, but it's mostly because he never had the chance to experience it. He also enjoys the faunice deep down, but his family tried to ground their 'fond' belief of the animal-people.

Character Flaws: Workaholic, arrogance and lack of empathy are great flaws in Xeo, for he never quite knows how to cope with them. He prones his work before everything, and sometimes feel like there aren't anyone superior to himself. A tireless hard worker, his social skills aren't very great and often finds himself to be awkward around others. Without really tying himself to a group, sacrificing his members for the mission has been a case with him before. His combat flaw is his lack in physical strength. He balances this out with agility, speed and his semblance, however.

Background: Xeo grew up in Atlas, the military province of Remnant. And he happened to be born under the family of highly military descendance. His father was a general and his mother was a highly placed worker in the Shnee Dust Company. They too, gave much of their time to their jobs. Dad wasn't always happy when the riots of the White Fang began errupting, and he began to drink whenever he wasn't working. But it made things very negative back at home. Even from very young, his parents demanded only the best out of him. They were passing aptitude tests of the toddler to see if he would be a good fighter like the rest of the family. Xeo was able to take it on, but it was something difficult and hard form someone at a young age.

Early in school, they were already pressing him to excel in everything, and wouldn't put up with anything less. They would punish him and ground him for grades that normal parents would have considered decent. There was maybe a chance for Xeo to be a normal child, but his parents took that away, demanding excellence at all costs. It's what they thrived for all their lives. Never having the courage to really stand up to them, he never spoke up and took things head down. Xeo does admit that, thanks to them, his rigorous education paid off in the end, when he started going to harder academies and his beginning years of a hunter, but at the moment, he hated it all.

Xeo followed the education available in Atlas, and joined hunting school on a compromise of his father's part. His mother wanted to send him to a school that specialized in the research of Dust while his father wanted to send him to the local Military Academy, which he both qualified for. The only time he really spoke up was then, when he demanded the fighting to stop and offered the solution of going as a hunter. He would be able to fight and bathe in the glory his father wanted him to get, and he would aquire more knowledge on the mystical crystals through his studies to use them himself in battle, so his mother had few issues with the situation. And out of the choice they were giving him, he very much preferred being a Hunter to anything else.

In the Hunters Academy, Xeo revealed himself to be a very fast learner of the aura and semblance, surprising many of his teachers and classmates alike. He became a cold star, disliking to be approached and never really held long conversations. He did his thing and that was it. Clock in, clock out. It started up then, and still persisted to this day. His above average skills with guns made him a great marksman, though not the best of all. It cleared his choice to have a weapon of long precision. His semblance brought the decision to set upon a multi-sword. Normal users wielded the blade in sorts that it could change between different sword varients, shedding extra swords if needed to use smaller weapons. With his semblance, he could use all of them, which set him apart from everybody else. It's lethality was duly noted and studied, and also earned him his Hunter rank at the age of 17. Soon after, he was already being sent along with troops in Minstral to provide help and support to surrounding towns, who had more trouble thriving than the more well-protected kingdoms were.

During his 5 years of duty, Xeo saw many of his allies blood as well as his own, seeing death take teammates and others vanish after missions. It wasn't a life for the easy, everyone knew it when they signed up for it. But it was well-paying and rewarding. His parents, proud, soon returned their attentions to their ever-growing jobs, leaving the Hunter to his own life, finally. Never really settling anywhere, Xeo decided to live on the job, as many hunters do. Being sent around the 4 kingdoms to deal with issues and problems the civilians encounter with creatures of Grimm, White Fang rebellions that errupt... Things were crazy but had their routine. That was, until 22-year-old Xeo stumbled across a mysterious warehouse on fire filled with plans he didn't quite comprehend. One thing for sure, there was a red circle on every kingdom. Searching for trails of the mysterious plans, Xeo kept an eye open as he keeps up his operations.

SweetRevenge

Quote from: MelisaArtemis on September 08, 2014, 09:59:26 PM
Spoiler: Click to Show/Hide

SFW
NSFW

Name: MelisaArtemis

Character Name:Mizuki Izumi

Sex And Specie:Female, Faunice (Fox), 18

Orientation: Les

Alliance: Hunter

Aura/Semblance: Her semblance “Stealth Hunter”, allows her to weave advanced and complicated illusion that would confuse her target, allowing them to be easy picking for her. She can also use her semblance to hide herself by erasing her trace from body odor, sound, even her "presence” from anyone but people with extremely sensitive senses, making her perfect assassin. She however, possesses Below Average Aura which means she has poor physical attack and defense. Instead, she is more focused on using her aura effectively to improve her agility and accuracy.


Weapon(s)/fighting style:
Impulse
Impulse Bow, it is a medium-sized lightweight bow made of unknown metal, the front sides of the weapon has been sharpened into a blade, allowing it to be used as a bladed weapon in melee combat when necessary. Perfectly balanced, it is obviously designed to maximize the user’s accuracy. To complement her bow, Mizuki also equipped herself with vast array of arrows with various dust components from pulse, piercing, trapping, even explosive arrows.

True to her weapon of choice, Mizuki is quintessential archer. Her tactic mostly consists of stealth and shooting from a distance as she aims for the target’s weak point. She is extremely proficient with her bows and arrows, allowing her to shoot accurately from hundreds of meters away from her target. When it is necessary, she has no problem using her bow’s bladed side as a sword. She possesses great physical flexibility and agility, allowing her to move through obstacles as well as executing tricky maneuver with little difficulty. Her movements are so graceful that those who saw her fight commented that she looked as if she was dancing as she fought.

Personality/Behavior: Mizuki is an introvert and shy in nature, preferring not to stand out if possible although she can be quite social once she knows someone good enough. Once she knows someone good enough though, she is very kind and sweet with a little of mischievous streak thrown in for good measure. She is also a very honest individual though that is not to say that she is a terrible secret keeper. Instead, she prefers not to say anything rather than straight up lying about something.

Contrary to most other Faunus, Mizuki makes no attempt to hide her nature. If anything, she is shown to be proud of being one although at the same time she possesses no discriminatory opinion of humans either. Therefore it is quite easy to spot her among the crowd due to her fox ears and tail in plain view. She does however; possess deep dislike toward faunus-run criminal organizations like the “White Fang” as she sees them to be a disgrace to other faunus. Therefore she has made it her mission to target any Faunus criminals on top of her hunting duty.

Character Flaws: Personality-wise, she is Introvert and quite a little bit of a crybaby as she cries easily. Physically, she is weak and has rather low on stamina, making her a terrible brawler although she makes up for it with agility. On top of that, although she is formidable with her weapon, her hand to hand combat ability is average at best. Though she has no problem winning against normal human, any skilled warrior or monster would easily overpower her physically.

Background: Mizuki was born of an extremely rare union of love between Human and Faunus, her mother being the latter and story has it that both her parents had been part of the same team as hunter. As a child she was raised in an essentially small but happy family, her mother retired from hunter business to raise her while her father continued for longer to provide their family. Her mother’s home-schooling has played a large part in her upbringing including shaping her opinion regarding human and Faunus alike.

Once she was old enough, she decided to follow her parents’ footstep to be a huntress and enrolled to a Hunter Academy. Her time at school had been her first real taste of the strained relationship between Human and Faunus as she herself received some unsavory treatment from some of the human students. The harsh treatment had been the main cause of her developed introvert personality although she also gains several human friends during her time in the academy which luckily prevented her from developing dislike on humans in general. During her time at the academy, Mizuki proof to be a stellar student both in class and on the field with her team which led her to graduate from the academy with high honor.
The idea isnt bad. I encourage to develop more. If you delve a little into the RWBY lore, you'll see that you can easily expand on arrows, describing them more using the facets dust gives you. Nevertheless, even if I like what I see, think you could add a little more? Like describe some life events that could've marked your character. Flesh her out a little more =J

Quote from: AngelicBlade on September 09, 2014, 07:05:29 PM
Spoiler: Click to Show/Hide

Name: AngelicBlade

Character Name: Tarivous Loche

Sex And Specie: Male, Human
Spoiler: Click to Show/Hide

Orientation: Heterosexual

Alliance: Hunter

Aura/Semblance: A moderately strong aura that is whitish-Silver in color and is used for healing and defense. Tarivous's semblance gives Tarivous
an insane amount of strength. This allows Tarivous to put a huge amount of force behind his attacks while allowing him to absorb more damage. His semblance has a side effect that turns his hair white.

Weapon(s)/fighting style: A broadsword

Personality/Behavior: Tarivous is a rather outgoing person, though it's not really a good thing. He can't stand by when he sees any evil being done and must act. He's also very kind to people trying to help out anyway he can. Tarivous is also very disciplined and works hard to do almost anything. Tarivous enjoys travelling around the lands. Though he's also comfortable with staying in the same location for long periods of time. He's a rather studious person always training or reading trying to find ways to better himself to protect other people.

Character Flaws: Tarivous is a just person meaning he is sometimes easily lured into traps that depict a robbery or assault on someone. Tarivous also tends to be really hard on himself when he fails to protect people. If he fails to protect someone, specifically someone he cares for, he'll become reckless with anger. Pushing himself the way he does can sometimes lead to him become totally exhausted for a period of time.

Background:Tarivous grew up in a small monastery  rather secluded from the rest of the world. The priests there were warrior priests and Tarivous was the son of one of the leaders of the church. Tarvious was reading and studying from the day he walk and held a sword for the first time at the age of five. Tarivous trained and studied everyday of his life for ten years. On his fifteenth birthday Tarivous set out from the monastery to travel around like the other priests did. It was his pilgrimage, battle his religion. He wandered around helping out people here and there on his journey before deciding to head towards the major cities of the world. While in the cities he ended up joining a Hunter Academy to hone his martial abilities and tactical mind. He was one of the best at the academy and graduated quickly earning his title as a Hunter.

I'm not crazy about this character. For starter, I feel like your weapon is a little simplistic, given the possibilities we are all offered. Got nothing against the classics, but I expected a little more creative flair from participants. Not only is there a lack of general description and depth, but I feel like his semblance isn't balanced out by a flaw. Because, from the GM's point of view, the semblance makes him stronger and tougher, and even though he could exhaust himself more easily that way, it still feels like your character is a tank with no weaknesses. Everyone has what we could call an 'Achilles heel', something that can really drop them for good. Without something to really make him stand out, as much as strength as of weakness, it feels like it's a little too generic.

Jmorty33

#36
So. I need your guy's opinions on my characters weapon. I have two ideas.

Idea number 1: The Maiden (or a better name that's Robin Hood related).  A bow he's had since Beacon and is his most trusted ally. He uses a number of arrows. The main of which are bladed and serrated to pierce and cut bone. Others are situational arrows, using Dust as catalysts for elemental types. Others are net arrows, stun arrows, etc ... and a boxing glove arrow (GA is one of my favorites and I just need this for a good gag moment in the story). Though the bow arms can be separated into two long swords for CQB, the real of string used as a grappling device, and the two long words can be combined back together to form a large broadsword.

Idea number 2: The Aegis. An update on the sword and shield combo. The Aegis is a long shield that is tipped at both ends to allow for a more offensive use. On the inner parts of the shield holds a rifle, his longsword, and three spears that he can fire at a distance. He uses standard ammunition and Dust shells.

Thoughts on which one would work better?
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MelisaArtemis

@J umm... ok, I admit I'm biased bit your bow concept seem very much like mine.... while its of couse not strictly originally mine.... it just kind of making it redundant....

MissFire

Name: MissFire

Character Name: Ririka Akiri

Sex And Specie: Female, 24, Human

Orientation: Lesbian

Alliance: Lawful Evil

Aura/Semblance: Semblance of Shadow Art - Ririka can create, shape and manipulate darkness and shadows. By itself, darkness is mostly used to cloud everything into total darkness, but by accessing a dimension of dark energy it can be channeled to a variety of effects, both as an absence of light and a solid substance. She can create and dispel shields and areas of total darkness, create constructs and weapons, teleport herself through massive distances via shadows, etc. It is an extremely flexible and useful power, with one crippling weakness; light. Without any shadow to work with, she cannot use her power and bathing an area in strong light will effectively render it useless. Any creations she makes can be destroyed with light, and any weapons or platforms constructed out of shadow are not very sturdy. Only with intense concentration can Ririka create a true 'shield' of shadow by making it extremely solid, and this is often quite draining.

Weapon(s)/Fighting Style: Rainmaker - Designed and built by Ririka herself, Rainmaker appears outwardly to be a normal umbrella. It certainly functions as much, but the canopy is designed of a unique combination of strong polycarbonate alloys, insulators, and a graphene composite that make it both light enough to use easily and yet over a hundred times stronger than steel. The canopy easily serves as a shield, while the tip holds two weapons; a thin graphene composite blade for fencing, and a triple clawed grappling hook, used both for reaching high places or grabbing monsters and drawing them in. The grapple line can also be charged with electricity, shocking anyone captured by the claw. The crook handle at the opposite end contains no such weapons, but can prove useful in close combat to entrap limbs or weapons. Ririka is proficient with Rainmaker both as a blunt weapon to be used in combination with martial arts, and as a fencing blade. Combining her intelligence, martial skill, semblence, and trick umbrella, Ririka fights with a very evasive and defensive style. She picks apart any flaw she can find in an opponent, plays mind games, and uses shadows to slip in and out of cover or attack from odd angles.

Personality/Behavior: The Genius Goth Girl. Part the aloof loner, part the deadpan snarker, Ririka often keeps to herself and rarely socializes. She usually only speaks when spoken to, unless she has an idea. Her aloof nature is a boon in battle, however, as she never seems to lose her cool, even when things are at their worst. Her calm nature has helped her pull herself out of tricky situations in the past.

Character Flaws: She's far from perfect, however; her intellect and skill have both led her to having a bit of an ego and she sometimes lets her confidence get her in over her head from time to time. She also has a small obsession with machinery and finds technology fascinating, which can distract her. Ririka is mostly concerned, however, with bettering herself in every aspect. She will stop at nothing to prove she is the best and actively seeks out strong combatants in order to test her mettle. She cares little for anyone that gets in the way of her goals.

Background: Ririka has come up from absolutely nothing. Her mother died in childbirth and her father, an already stressed-out salaryman, took to the drink to deal with the loss of his wife. When Ririka was three his liver gave out and he passed away, orphaning her. Her father died with a nasty reputation, owing a lot of people money. As a child she had immense trouble finding a family to adopt her and as such, spent quite a bit of time in an orphanage.

Determined not to follow in her father's footsteps and step out of his shadow, she devoted herself to study and academia. Taking up an interest in cold, unfeeling machinery helped stem the tide of sadness and occupy her mind with something practical. Spending most of her time studying and working helped her develop her mind, but it didn't really do wonders for her social skills. Her loner nature made it hard for her to find people to take her in and she was soon shuffled out of the orphanage, to be left in the care of a nearby boarding school until she was old enough to transfer to Signal Academy. While many students at Signal seemed to have a natural aptitude for fighting and combat, Ri did not. She had to train constantly just to keep up. Her raw martial arts skill proved weak at first, so she developed her signature weapon to help cope, giving her both reach and a number of tricks to use against more skilled opponents. Realizing she could rely on ingenuity instead of raw strength and speed, Ririka developed a singular style that relies upon her intellect and predicting her opponent to win.  After finally graduating, she transferred to Beacon Academy where she met with much more success.

These days, Ririka is dedicated wholly to improving her own station and combat prowess. Determined to prove herself (mostly to herself) until she feels she can live down the shame of her drunkard of a father, she will stop at nothing to be known as one of the greatest hunters in the world, for good or for ill. She will ally herself with others only if she feels it will benefit her in some way and will just as quickly leave a group if she feels it has no more use. She cares little for anyone she hurts in pursuit of her goal.

Other: Theme, Addt'l Image 1, Addt'l Image 2, Addt'l Image 3
"There are five possible operations for any army. If you can fight, fight; if you cannot fight, defend; if you cannot defend, flee; if you cannot flee, surrender; if you cannot surrender, die."
    - Sima Yi

Jmorty33

Quote from: MelisaArtemis on September 14, 2014, 02:44:12 AM
@J umm... ok, I admit I'm biased bit your bow concept seem very much like mine.... while its of couse not strictly originally mine.... it just kind of making it redundant....

I thought that it would be a bit different as their semblances didn't match up, his bow has more utility, and he's not afraid to go into close quarters if necessary. Still, if this doesn't work out, Aegis is a go-to, and then (if all else fails) a tonfa design I'm working on.
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AngelicBlade

Quote from: SweetRevenge on September 12, 2014, 09:37:28 PM
I'm not crazy about this character. For starter, I feel like your weapon is a little simplistic, given the possibilities we are all offered. Got nothing against the classics, but I expected a little more creative flair from participants. Not only is there a lack of general description and depth, but I feel like his semblance isn't balanced out by a flaw. Because, from the GM's point of view, the semblance makes him stronger and tougher, and even though he could exhaust himself more easily that way, it still feels like your character is a tank with no weaknesses. Everyone has what we could call an 'Achilles heel', something that can really drop them for good. Without something to really make him stand out, as much as strength as of weakness, it feels like it's a little too generic.

I apologize, I made him while tired. I'll try and flesh 'im out more and think over a semblance that'd work well.

MelisaArtemis

Quote from: SweetRevenge on September 12, 2014, 09:37:28 PM
The idea isnt bad. I encourage to develop more. If you delve a little into the RWBY lore, you'll see that you can easily expand on arrows, describing them more using the facets dust gives you. Nevertheless, even if I like what I see, think you could add a little more? Like describe some life events that could've marked your character. Flesh her out a little more =J

Done, hope its better? :)

SweetRevenge

Quote from: Jmorty33 on September 14, 2014, 01:56:57 AM
So. I need your guy's opinions on my characters weapon. I have two ideas.

Idea number 1: The Maiden (or a better name that's Robin Hood related).  A bow he's had since Beacon and is his most trusted ally. He uses a number of arrows. The main of which are bladed and serrated to pierce and cut bone. Others are situational arrows, using Dust as catalysts for elemental types. Others are net arrows, stun arrows, etc ... and a boxing glove arrow (GA is one of my favorites and I just need this for a good gag moment in the story). Though the bow arms can be separated into two long swords for CQB, the real of string used as a grappling device, and the two long words can be combined back together to form a large broadsword.

Idea number 2: The Aegis. An update on the sword and shield combo. The Aegis is a long shield that is tipped at both ends to allow for a more offensive use. On the inner parts of the shield holds a rifle, his longsword, and three spears that he can fire at a distance. He uses standard ammunition and Dust shells.

Thoughts on which one would work better?

Well, someone is already using a bow, so it's not that great of an idea to have 2 people using similar weapons. Not that it's gonna stop anything though. It's not perfect, but I can deal with (I mean, Jean and Pyrra both use sword and shield combo, but their combat styles are so different that it works fine for the show). If you choose your second option, you may way to change the name a little, since my character has a weapon called Aegis Arc, but otherwise could be a go.

SweetRevenge

Quote from: MissFire on September 14, 2014, 03:07:20 AM
Spoiler: Click to Show/Hide

Name: MissFire

Character Name: Ririka Akiri

Sex And Specie: Female, 24, Human

Orientation: Lesbian

Alliance: Lawful Evil

Aura/Semblance: Semblance of Shadow Art - Ririka can create, shape and manipulate darkness and shadows. By itself, darkness is mostly used to cloud everything into total darkness, but by accessing a dimension of dark energy it can be channeled to a variety of effects, both as an absence of light and a solid substance. She can create and dispel shields and areas of total darkness, create constructs and weapons, teleport herself through massive distances via shadows, etc. It is an extremely flexible and useful power, with one crippling weakness; light. Without any shadow to work with, she cannot use her power and bathing an area in strong light will effectively render it useless. Any creations she makes can be destroyed with light, and any weapons or platforms constructed out of shadow are not very sturdy. Only with intense concentration can Ririka create a true 'shield' of shadow by making it extremely solid, and this is often quite draining.

Weapon(s)/Fighting Style: Rainmaker - Designed and built by Ririka herself, Rainmaker appears outwardly to be a normal umbrella. It certainly functions as much, but the canopy is designed of a unique combination of strong polycarbonate alloys, insulators, and a graphene composite that make it both light enough to use easily and yet over a hundred times stronger than steel. The canopy easily serves as a shield, while the tip holds two weapons; a thin graphene composite blade for fencing, and a triple clawed grappling hook, used both for reaching high places or grabbing monsters and drawing them in. The grapple line can also be charged with electricity, shocking anyone captured by the claw. The crook handle at the opposite end contains no such weapons, but can prove useful in close combat to entrap limbs or weapons. Ririka is proficient with Rainmaker both as a blunt weapon to be used in combination with martial arts, and as a fencing blade. Combining her intelligence, martial skill, semblence, and trick umbrella, Ririka fights with a very evasive and defensive style. She picks apart any flaw she can find in an opponent, plays mind games, and uses shadows to slip in and out of cover or attack from odd angles.

Personality/Behavior: The Genius Goth Girl. Part the aloof loner, part the deadpan snarker, Ririka often keeps to herself and rarely socializes. She usually only speaks when spoken to, unless she has an idea. Her aloof nature is a boon in battle, however, as she never seems to lose her cool, even when things are at their worst. Her calm nature has helped her pull herself out of tricky situations in the past.

Character Flaws: She's far from perfect, however; her intellect and skill have both led her to having a bit of an ego and she sometimes lets her confidence get her in over her head from time to time. She also has a small obsession with machinery and finds technology fascinating, which can distract her. Ririka is mostly concerned, however, with bettering herself in every aspect. She will stop at nothing to prove she is the best and actively seeks out strong combatants in order to test her mettle. She cares little for anyone that gets in the way of her goals.

Background: Ririka has come up from absolutely nothing. Her mother died in childbirth and her father, an already stressed-out salaryman, took to the drink to deal with the loss of his wife. When Ririka was three his liver gave out and he passed away, orphaning her. Her father died with a nasty reputation, owing a lot of people money. As a child she had immense trouble finding a family to adopt her and as such, spent quite a bit of time in an orphanage.

Determined not to follow in her father's footsteps and step out of his shadow, she devoted herself to study and academia. Taking up an interest in cold, unfeeling machinery helped stem the tide of sadness and occupy her mind with something practical. Spending most of her time studying and working helped her develop her mind, but it didn't really do wonders for her social skills. Her loner nature made it hard for her to find people to take her in and she was soon shuffled out of the orphanage, to be left in the care of a nearby boarding school until she was old enough to transfer to Signal Academy. While many students at Signal seemed to have a natural aptitude for fighting and combat, Ri did not. She had to train constantly just to keep up. Her raw martial arts skill proved weak at first, so she developed her signature weapon to help cope, giving her both reach and a number of tricks to use against more skilled opponents. Realizing she could rely on ingenuity instead of raw strength and speed, Ririka developed a singular style that relies upon her intellect and predicting her opponent to win.  After finally graduating, she transferred to Beacon Academy where she met with much more success.

These days, Ririka is dedicated wholly to improving her own station and combat prowess. Determined to prove herself (mostly to herself) until she feels she can live down the shame of her drunkard of a father, she will stop at nothing to be known as one of the greatest hunters in the world, for good or for ill. She will ally herself with others only if she feels it will benefit her in some way and will just as quickly leave a group if she feels it has no more use. She cares little for anyone she hurts in pursuit of her goal.

Other: Theme, Addt'l Image 1, Addt'l Image 2, Addt'l Image 3

There are a few things I wanna clear up about your profile. For starters, I think you got the Alliance part wrong, for it was meant to show if your character was going to be a hunter, villain or other (like civilian or something else). Being lawful evil doesnt necessarily tell which side you're on, we COULD have an evil hunter.

Secondly, the semblance feels a little OP/doesn't exactly click in with the RWBY universe. By this, I mean things like the teleportation, the shields and constructs. It feels like you've got the world on your fingertips, and I'm not sure everyone wants to deal with something that. Shields, your aura practically does that job, so I see little the point to use shadows for that purpose. I'm not barring out the whole ability, just a few things here and there. Are you familiar with the RWBY? It gives you a good idea what to strive for/expect. Teleportation would be it's own power in itself, if anything. What kind of constructs did you have in mind, any examples?   

MissFire

Sorry to hear you don't like it. I'll step out, then. Good luck to you.
"There are five possible operations for any army. If you can fight, fight; if you cannot fight, defend; if you cannot defend, flee; if you cannot flee, surrender; if you cannot surrender, die."
    - Sima Yi

Jmorty33

Quote from: SweetRevenge on September 14, 2014, 10:00:40 AM
Well, someone is already using a bow, so it's not that great of an idea to have 2 people using similar weapons. Not that it's gonna stop anything though. It's not perfect, but I can deal with (I mean, Jean and Pyrra both use sword and shield combo, but their combat styles are so different that it works fine for the show). If you choose your second option, you may way to change the name a little, since my character has a weapon called Aegis Arc, but otherwise could be a go.

That's what I was thinking. They'd have similar weapons, but different styles. It seems like Melisa's character is the strict archer, electing to stay at a distance and only use the blade part of her weapon if all else fails. My archer isn't afraid to get into the thick of the fight thanks to its ability to separate into dual swords or combine into a large broadsword. Though like I said, if the bow doesn't work, I've got the shield and another idea in mind.
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SweetRevenge

I dont really oppose against it. Only that it means that the present line-up lacks of a proper tank, but there only really needs one in every team or so. It's not a necessity, but usually suggested.

Jmorty33

I thought we weren't doing teams since this wasn't the Beacon days? These were solo hunters doing solo jobs.
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SweetRevenge

#48
Ah ah ah =P An eventual team will form up, because you're all going to stumble across leads that will essentially bring you guys together to hunt one common evil. ESSENTIALLY, you are all hunters on the job. But there's nothing stopping you guys from eventually coming across you guys and teaming up if need be... ;) I never fully explained the story as I'm still hashing out some parts to it, but I have a few ideas that have become a good ground for the plot and how things will roll out.

AngelicBlade

Name: AngelicBlade

Character Name: Tarivous Loche

Sex And Specie: Male, Human
Spoiler: Click to Show/Hide

Orientation: Heterosexual

Alliance: Hunter

Aura/Semblance: Tarivous has a moderately strong aura that slightly reflects Tarivous's Semblance and surrounds Tarivous in a white slightly burning aura. Tarivous's aura is mainly used to enhance regeneration healing wounds quicker but has no real offensive capabilities and it can block lower powered blows. Tarivous's Semblance is the ability to conjure White Flames and he can use his semblance for a wide attack that has lower heat then if he used it to send out superheated fireballs or beams of sorts. Tarivous's Semblance has to charge before he can use it's full power. As his Semblance charges Tarivous's hair will turn more and more white. The white will start in the center of his hair and spread out to the tips of his hair. Once fully charged Tarivous is able to create a pillar of flames that erupts from the ground where one of his flame blasts hit.

Weapon(s)/fighting style: A broadsword named White Dragon. The weapon is capable of channeling dust through it as well as being able to fire dust bullets out of the tip of the blade. When White Dragon is in sword form it acts as a catalyst for the Tarivous's semblance and he used it to create arcs of the white flames. When in Rifle form Tarivous can fire all kinds of dust ammunition out of it from medium range. He uses ranged attacks to weaken his opponents before closing in on them and attacking them with melee attacks.  White Dragon generally has Yellow and Red Dust inside of it to give Tarivous more agility and the Red dust is used for boosting the speed of Tarivous's Semblance.

When in melee range Tarivous uses a sword technique he created called the Dragon's Dance. Tarivous's sword strokes look like it could be dance moves and he combines the style with his semblance to superheat his blade and surround it in white flames. The flames on his blade help in distracting his foes with the bright light.

Personality/Behavior: Tarivous is a rather outgoing person, though it's not really a good thing. He can't stand by when he sees any evil being done and must act. He's also very kind to people trying to help out anyway he can. Tarivous is also very disciplined and works hard to do almost anything. Tarivous enjoys travelling around the lands. Though he's also comfortable with staying in the same location for long periods of time. He's a rather studious person always training or reading trying to find ways to better himself to protect other people.

Character Flaws: Tarivous is an honorable person meaning he will not attack someone with their back turned and he'll never fight dirty, this leaves him susceptible to dirty fighting and he's also gotten himself into ambushes because of his honorable ways. He's also just and has a hard time sitting by while evil happens often blowing his cover when it comes to recon missions to gather intel.

Tarivous's Semblance takes a minute to charge and it's easy to tell when it is charging since his hair changes colors. His flame blasts also aren't very fast thus the reason he speed them up with the force of the Red Dust. Tarivous isn't really fast and will have problems dodging attacks that are fast but he makes up for it with his strength and will. His aura doesn't help Tarivous much when it comes to blocking powerful blows.

Background:




I'm reworking his background to be more in depth but here's what I got so far. I hope it's better.