Sith-War Era Star Wars Game GM?

Started by Bayushi, May 21, 2005, 08:13:14 AM

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Bayushi

Hi, I just get to see the new Star Wars movie, and would love to have a Heavy Adult Themed Star Wars game based in the time at the beginning of the Republic, when the Jedi fought the Sith enmasse.

Unlike the movies, in these early days, there were often hundreds, maybe thousands, of Sith Lords, until Sith Lord Exar Kun changed things and made it a rule for there only to be two: A Master and Apprentice.

I feel that if a Sith capture a Jedi, the Sith do many evil, horrible, sex things to the Jedi, especially if Jedi is a woman. Which would make the game a "Heavy Content" game.

I ask if anyone like to GM such a game? I play in one before, on Yahoo!Groups, with email, but I think game like that work good here.

Hunter

You could also interpret the rule of only two Sith to mean only two Sith Lords.  Which would still allow plenty of Sith characters.   8)

Bayushi

Actually.....

In the Knights of the Old Republic comic series, and in LucasArts' Knights of the Old Republic 1+2, which I have for the Playstation2, there used to be many Sith Lords. The Sith, the actual force-using anti-Jedi, were numerous in the old days of the Republic. They also had a lot of flunky soldiers and officers, etcetera. Many of these soldiers wielded blades imbued with 'Cortosis Ore', a rare mineral that naturally resists the blades of lightsabers, so the lightsabers cannot cut through them. If I rememeber correctally, they were called Sith Swords.

It was the infighting between all the Sith that caused Sith Lord Exar Kun to rule that there could be no more than two sith at any time. Infighting and blood feuds between Sith weakened their ranks, helping to bring them down, and make them vulnerable to the Jedi.

Eventually, if I remember correctally,  Jedi named Nomi Sunrider, a cute redheaded Jedi Warrioress, actually slew Kun. Exar Kun is involved in the "Jedi Academy" series of Star Wars novels, where his spirit corrupts one of Luke Skywalker's powerfull students into killing many of people.

^^

Ajoxer

I'll be willing to join, as a Sith.
I have a shock collar, designed for maximum Player/GM efficiency. If you see that I have not properly been fulfilling my duties in posting regularly, or a game being held back because I haven't posted, PM me and give me hell!

Hunter

*swears (loudly) that he must be the only one interested in light games anymore*
I'll take a gander at it.  No promises, though.   ;D

Ajoxer

I'm still interested in that Sailor Moon thing. ^_^ I just wish that somebody would be Sailor Jupiter, for me to lavish affection and kindnesses upon...
I have a shock collar, designed for maximum Player/GM efficiency. If you see that I have not properly been fulfilling my duties in posting regularly, or a game being held back because I haven't posted, PM me and give me hell!

Tahiri Anashia

actually Akika Kun never was slain, he was just defeated.  5 of the most powerful jedi knights in the order rallied at Yavin 4, and together created a wall of the light side so strong Kun could do nothing, so he brought all his Massassi warriors together and preformed some sith ritual that tore his spirit from his body and imprisioned it within the walls of the temples on Yavin 4.

If no one else would be willing to run the game suggested I might but i can't make any garantees i'd prefer someone else did :D

Lirliel

I'm so there!

Just one question when exactly do you want it to start, in the Old Republic setting (Before the Mandalorian wars) or even earlier then that before the time of Exar Kun when the Sith where more of a religion order then a group of dark sided jedi?
"Jealousy would be far less torturous if we understood that love is a passion entirely unrelated to our merits."

"A minute of perfection was worth the effort. A moment was the most you could ever expect from perfection."

Tahiri Anashia

if i'm allowed to play and not DM :D i'd prefer to play after Kun's defeat.  I'd wanna play Vima Sunrider, who is Nomi's daughter in Tales of the jedi.

Moridin

If I knew that time period as well as I do the era after Return of the Jedi, I'd give running this a shot.  Unfortunately, I don't, though I would love to play in such a game if someone can be found to run it.
Straight male.  As long as its within the rules of the forum, and doesn't involve fire, I'll try it once.

Bayushi

I think it would be easiest to play BEFORE Kun's defeat. After his defeat, there can be only two Sith at any one time.

That would make for very very very few villainous PC's. So it would be best to base ourselves a bit before Kun is defeated.

-Akiko

Tahiri Anashia

actually thats only in the KOTOR games that its like that, in comics if their acceptable resources, its still 3000 years before that rules put into effect.  The rule comes about because a Sith Lord named Kane or something nearly wipes out both factions and creates the valley of the jedi in the process.    only Darth Bane survives and a young girl named Raine who becomes his apprentice. 



Brandon

Quote from: Hunter on May 21, 2005, 10:24:22 AM
*swears (loudly) that he must be the only one interested in light games anymore*
I'll take a gander at it.  No promises, though.   ;D

You would be incorrect Hunter. I like being a "good" Jedi as much as a Sith but honestly I like the idea of being a non-Jedi even more. Something about exploring the stars and planets in my personal ship just appeals to me.
Brandon: What makes him tick? - My on's and off's - My open games thread - My Away Thread
Limits: I do not, under any circumstances play out scenes involving M/M, non-con, or toilet play

Lirliel

Well I'd for one would take up the Blue Lightsaber, always thought of myself to be a Guardian more then a Sith.
"Jealousy would be far less torturous if we understood that love is a passion entirely unrelated to our merits."

"A minute of perfection was worth the effort. A moment was the most you could ever expect from perfection."

Tsumibito Seija

Well i'd love to play a sith, a pure bred sith, not one of those human knock offs. SITH ALCHEMY BABY OHHH YEAH!!!!

Tahiri Anashia


Tsumibito Seija

Wll several reasons pop up in my mind. For one I am extremely limited on time,  and second I am very new to forum Rp and i dont know how to create or monitior a list as of yet. Also the question of Free Form, or actual WotC format? I dont know, the timeline is also important.

Brandon

Well after talking to Tahiri/Anashia Ill consider running a SW game. Before I set any precedents I always like to get the players opinion on things so if your interested Ild like you to fill out the following questionare. Dont get caught up in the different era's of star wars though, just fill out what YOU want and Ill do my best to work out everything with everyone. Though I do not make any promises.

1) What Character type are you interested in playing?
2) What kind of a game are you looking for? To elaborate do you want a mix of political intregue and combat? More of 1 then the other? or something different entirely?
3) what section do you think this should go in and why?

NOTE: Before I ask about time lines and such let me warn all of you that I am not a huge star wars fan. I dont really care what happened when and as far as history goes I only know what the movies (minus the newest one) and Kotor 1 have told me.

4) What time line would you like to play in?

Couple of points I want to make too...

1) I dont allow characters that are not your own creation. Thus no you may not play Yoda, Luke Skywalker, Han Solo or whoever else.
2) Each character should have a thought out personality, personal goals, background, description.
3) If I do agree to run this we will be using the D20 SW system published by Wizards of the coast. The only useable books are the main book (TSR11793) and ultimate alien antholody (177510000).

Finally, Remember my code as a GM: Remember that a DM has the right to say no to anything they find unbalancing and it is their duty to say no to anything that isnt fair to the other players

With that said I will work with players on a case by case basis if they want something odd.


Brandon: What makes him tick? - My on's and off's - My open games thread - My Away Thread
Limits: I do not, under any circumstances play out scenes involving M/M, non-con, or toilet play

Tahiri Anashia

1) What Character type are you interested in playing?    Jedi Consular
2) What kind of a game are you looking for? To elaborate do you want a mix of political intregue and combat? More of 1 then the other? or something different entirely?  mixed
3) what section do you think this should go in and why? Heavy, because it leaves people the most open to the type of character they want, etc. 

NOTE: Before I ask about time lines and such let me warn all of you that I am not a huge star wars fan. I dont really care what happened when and as far as history goes I only know what the movies (minus the newest one) and Kotor 1 have told me.

4) What time line would you like to play in?  about 10-20 years following TOTJ.

Lirliel

1) What Character type are you interested in playing? Jedi Guardian
2) What kind of a game are you looking for? To elaborate do you want a mix of political intregue and combat? More of 1 then the other? or something different entirely? A good mixture of both
3) what section do you think this should go in and why? Heavy since it allows most people to have there way with things, plus I imagine it would be more intresting.

NOTE: Before I ask about time lines and such let me warn all of you that I am not a huge star wars fan. I dont really care what happened when and as far as history goes I only know what the movies (minus the newest one) and Kotor 1 have told me.

4) What time line would you like to play in?
About 5 years after the events of KOTOR 2, the Republic would have got there strength back a bit and a new Jedi order would have been instated.
"Jealousy would be far less torturous if we understood that love is a passion entirely unrelated to our merits."

"A minute of perfection was worth the effort. A moment was the most you could ever expect from perfection."

Tahiri Anashia

Lirliel :D think you'd wanna GM the game? :D although i might change my time to meet yours :D I could play a sunrider that way in theory...:( although it'd require me to mess with the timeline alittle.

Lirliel

Well as was stated no previously created characters, so that means no Nomi sunrider.  Heck we could I'd take Qel'droma, but since that isn't possible I'll just play a Jedi Guardian.
"Jealousy would be far less torturous if we understood that love is a passion entirely unrelated to our merits."

"A minute of perfection was worth the effort. A moment was the most you could ever expect from perfection."

Tahiri Anashia

who says previously created :D i'm one for bloodlines :D.   90% of my SW characters are descendants of Nomi, Vima, etc... 

Lirliel

They'd have to be distant relations from them since Ulic and Nomi died about 2000 years pre KOTOR 2.
"Jealousy would be far less torturous if we understood that love is a passion entirely unrelated to our merits."

"A minute of perfection was worth the effort. A moment was the most you could ever expect from perfection."

Tahiri Anashia

my understanding was that Kotor 1 happened 40 years post redemption, and Kotor 2 happened something like 62 or some years after redemption.  redemption happened 10 years after the jedi converged at Yavin 4 and showed Exar Kun what the light side is really all about ;) so 2 generation difference at most with your time setting.  i peiced this together off info inside the games.

Lirliel

Alright then we'll play it out like that, also were would the game be placed the Outer Rim or more to Coruscant?

Also will there be different threads for all the planets?
"Jealousy would be far less torturous if we understood that love is a passion entirely unrelated to our merits."

"A minute of perfection was worth the effort. A moment was the most you could ever expect from perfection."

Tahiri Anashia

ok by putting our heads together a friend of mine and myself determined that its probably 54 years after the original sith wars involving Exar Kun.  so we'd be playing 59 years after Exar Kun got his butt kicked.   

I've always liked playing across the whole galaxy, the rim has interesting stuff but so to does the core.

Bayushi

Okay, I have played d20 SW before, and used to own several PHB's for the game.

However, I have, in the past, played a Sith Wars era character, and would be interested in playing something like it again.

There is a Jedi Prestige Class called 'Jedi Shadow', which basically functions as the Jedi Council's "Secret Police". They monitor the Jedi Order both within and without, seeking out corruption, the Dark Side, and the Sith in particular. Otherwise, they function much like Jedi Guardians, with a few exceptions. They are more like Rogues than fighters, or better yet, Shinobi, in that they are stealthy and specialize in unarmed combat and "dirty tricks".

If I can find it, I could throw out the Prestige Class' information for your perusal. ^^

Spookie Monster

Ummm... I was actually talking to somebody (you know who you are! :P ) about a hot-and-heavy Star Wars game during the week! I am very, very much into it. I want to violate some Twi'lek babes! I want to take them from behind as I use their lekku as reins! I want to see a game that features wookie on wookie! Wookie on wampa! Wookie on Watto!* Ahghghghghg... *thud* *puddle of drool*

Seriously, I'd be up for playing, although I definitely don't have enough time to GM right now. And I see people talking about "Which era?"; for better or for worse, though, I don't really know much Expanded Universe, so I might be a fifth wheel sometimes. Basically, I know the movies. Still... I'm up for it. Any place in the Galaxy for a guy like me?

Spel

* I don't want to actually be a wookie or a wampa or Watto. I just want them getting busy.
Like Elliquiy?
My ONs and OFFs
~ R.I.P., Cam ~ ~ R.I.P., Judi ~ ~ R.I.P., Steph ~

Hunter

#29
*cough* Hutt on Wookie porn *cough*   :o
(No promises that I'll play now.)

Zaer Darkwail

Aha! I would be intrested to come in and join in :). I have mind for neutral grounded char, but wich is one bad guy mercenary generally. Here comes my ideas;

1) What Character type are you interested in playing?
= Ex-Jedi Guardian student turned into soldier who had taked levels in Dark Marauder (preferably not leaved the order, rather is sole survivor from a slaughter wich happened in childhood)
2) What kind of a game are you looking for? To elaborate do you want a mix of political intregue and combat? More of 1 then the other? or something different entirely?
= Good mix of both, but prefer at least alot action when it happens ;).
3) what section do you think this should go in and why?
= Well, it depends how much sexualtiy you want impose on the game? I would say Light Sexual, but wookie in rage raping twi'leks should go heavy sexual :P.

NOTE: Before I ask about time lines and such let me warn all of you that I am not a huge star wars fan. I dont really care what happened when and as far as history goes I only know what the movies (minus the newest one) and Kotor 1 have told me.

4) What time line would you like to play in?
= Time after Darth Vader got his armor (my char being the sole survivor form corsucant tmeple slaughter and then losted and grim he wanders galaxy as odd mercenary who had losted into dark side).

Rett Butler

#31
1) What Character type are you interested in playing? A Jedi or the Jedi Shadow(what Aiko was talking about, very apealing) A leader of a group of other shadows would be pretty cool to.
2) What kind of a game are you looking for? I would like combat, but politics is always interesting
3) what section do you think this should go in and why? Light, alot of people don't give the Sith enough credit. Their not "evil" per se, they just have conflicting morals with Jedi. I don't think a Sith would go around raping people, their just like selfish Jedi, they do have codes of honor. But if your gonna have crazy Wookies than heavy.
4) What time line would you like to play in? Any one

Hunter

Sith aren't evil, they're misunderstood.   ;D

1) What type of character are you interested in playing?  Sith Weaponsmaster baby!
2) What type of game are you looking for?   Where I can kick wussy jedi butt and make them my toys slaves.
3) What section should it go into and why?  Ummm...Light.  Because?
4) What timeline would you like to play in?  Old Republic anywhere.

Zaer Darkwail

I agree about comment of the Sith :). They are missunderstood. Not all Sith are outrigth evil, they do evil things because so many Sith Lords are ambittious and do not care about means gain power. They are more self focused and more emotion driven. Sadly, this also includes to jump and accept darker emotions, and rage is most easiest to give in.

JustyW

1) What Character type are you interested in playing? Young Jedi in training,or an adventurer, similar in concept to Han Solo, but not a carbon copy.  Someone who isn't evil, but isn't always good either.  Preferably a second in command vs a Commander (Leader).
2) What kind of a game are you looking for? To elaborate do you want a mix of political intregue and combat? More of 1 then the other? or something different entirely? Mix, something that fosters good role-play.
3) what section do you think this should go in and why?  Heavy, so as to make allowances for a greater number of character concepts and interactions.  Individual interactions can vary between hot and heavy, gore, and light actions.

NOTE: Before I ask about time lines and such let me warn all of you that I am not a huge star wars fan. I dont really care what happened when and as far as history goes I only know what the movies (minus the newest one) and Kotor 1 have told me.

4) What time line would you like to play in?  I know very little of the SW universe, aside from the movies and the Knights of the Old Republic game (which I haven't played for about a year).

All in all, I would prefer to play a lighter (sexually) character to another female (a Chewbacca to someone's Han Solo). 

Bayushi

1) What Character type are you interested in playing? A young Jedi Shadow, who hunts the Dark Side within the Jedi Order, while skirting the fine line between Light and Dark.
2) What kind of a game are you looking for? To elaborate do you want a mix of political intregue and combat? More of 1 then the other? or something different entirely? All of the above. Puzzles with words as spewed by Sith and politicians, and combat of course is a major part of Star Wars.
3) what section do you think this should go in and why?  <snip>Heavy, so as to make allowances for a greater number of character concepts and interactions.  Individual interactions can vary between hot and heavy, gore, and light actions.</snip> I am in complete agreeance here.
4) What time line would you like to play in?  I know very little of the SW universe, aside from the movies and the Knights of the Old Republic game (which I haven't played for about a year). : Preferably, I would like to participate in a game dated back before the Fall of the Sith, when there were more than 2 at any one time. It would allow for more Sith characters to be in play.

I am also in agreeance that the Sith are mostly misunderstood. They are not truly the evil monsters that many would make them to be. But, they do use their passion as the guiding force of their lives, and unchecked passion would eventually lead to crimes of passion, such as murder, torture, and rape.

The original Sith were not even "evil" Jedi as they are in the books, comics, and movies. They were but a force-capable species, which a group of force-active individuals fell in with and learned their ways.

It was the human mindset that changed the whole concept of "Sith", and turned them into the malicious, evil things we see in the novels, comics, and big screen.

And yes, Sith CAN be very evil. Take Palpatine, for instance, who was a VERY cruel, racist, and sadistic man. And Sith.

Rett Butler

Lets be partners and hunt the Sith!  :D

Hunter

Aside: It might be interesting if a sith and a jedi shared a force bond.  You know, keep seeing flashes from each other's head.  That sort of thing.  ^_^

Rett Butler

We can use double eged lightsabers if were Jedi's right? I think I remember it wasn't only Sith specific.


Aside: Would be interesting to see their actions and what steps they take. To share a force bond, don't you have to be close to someone to have it? Would be cool to see their morals, and motives conflict being on the either side of the force.

Hunter

It was "highly unusual" and "required approval by the Jedi Council".  In other words, good luck.   :-\

I could see a force bond as plot related.  You wouldn't necessarily have to be close (who says you won't be close in the future?)

Rett Butler

Okay, thanks for the clarification. But if I get to play as one of those "shadows" maybe that will up my chances in the Jedi Council.


That's very interesting, indeed.

Natalie C. Barney

Forget the Jedi and the Sith there are Dark Jedi that aren't Sith, remember the villian in the third trilogy in the novels. I would like to play a Dark Jedi that think the Sith are too passionate and the Jedi not quite right in the head being not passionate enough. Everyone knows to master the force one must study both and use power wisely, just force users are naturally superior to mundane humans so a Jedi should rule the galaxy. I picture my character a femal Dr. Fu Manchu character evil and power hungry but with a strong code of honor. SHE would not kill younglings thats just wrong and would respect a worthy honorable enemy- have to eliminate them but respect them.

Ok I would like political activity, combat and role-playing likely with her own apprentice to learn the way of the Dark Side tempered with a code of honor. Perhaps even forming her own order to challenge the Jedi and the Sith, working in the shadows until she can gain sufficient numbers. I think a ex-Jedi who voluntarily left the Order and is operating in her own way. And for the young Shadow Jedi it would be interesting role-playing with this character. She is not a Sith or a Jedi, in fact my character likely will not like the Sith much (major challenge after all).

As for content Heavy makes more sense to have open more aggressive sex and violence. I have no problem in this case.

And I for one want a double-bladed lightsaber they are so neat, I was thinking a beautiful Twi'lek Dark Jedi with a crafted by her own hand double-bladed lightsaber. [Force-users that use light sabers seem to make their own as part of their training.]
"Why should a woman dress like the enemy."
Natalie Clifford Barney

D&D Shadows & Shades: ~Yeskarra, Bard~
Serenity-Tales of the Chasseur ~Saranii Jannu, Registered Companion~

Rett Butler

Are we gonna start any time soon? Not to be impacient or to rush the Gm. The anticipation is killing me.

Zaer Darkwail

My char could be intresting companion to Dark jedi, or foe, becuase despite that my char has abadonned all Jedi teachings, he is nto Sith, but nor dark jedi, but still uses dark side of force and uses lightsaber (whit sucky 2d8 damage compared to jedie's 3d8 or even bestly 6d8)! But he uses the lightsaber extreme finesse and style ;).

Anycase intresting would be that if my char had force bodn to someone during childhood and after the accident in temple wich made my char run away and then become stoned isnide his soul from the slaughter (other half sensing that somebody dear is feeling pain) and then my char coldly bushes himself away from light side and force bond becomes voided. But then suddenly it re-develops years later when char re-meets the counterpart of the force bond and does not have clue what is going on.........

Natalie C. Barney

Well I don't have the D20 rules I hope we do this more rules light and such. Could be fun though if we do this with rules everyone can access. As for her apprentice could be interesting, i was planning to make her more an honorable mafasio sort not good but with a code of honor. She will fobid the use of most known Sith powers but maybe keep the Force Choke thats just neat.

Passion Brings Power, Passion Must be Tempered by Honor, Twined Together Can the Light and Dark Aspects of the Force Serve its Mistress. The Jedi refuse passion and the Sith refuse honor therefore both will fall before the true masters of the force, the Janith. With our tempered passions guided with honor will they both fall to our lightsabers!
"Why should a woman dress like the enemy."
Natalie Clifford Barney

D&D Shadows & Shades: ~Yeskarra, Bard~
Serenity-Tales of the Chasseur ~Saranii Jannu, Registered Companion~

Brandon

Lack of books and knowlege of the system does concern me. I thought that WotC had put up a SRD for star wars like they had for 3.5 D&D but I cant seem to find it. If someone knows of its whereabouts plz PM me with the URL. If it turns out there is not a SW SRD that I can refere people too...well Ill figure something out.

It seems that we have a very broad range of times and encounters that people want but unless I missed someone it sounds like everyone wants to be some sort of Jedi/sith/force sensitive character which is good, it gives me an opportunity to tie you all together and watch the sparks fly  ;D

Since I know what the players want now I will take the next week or so to come up with a rough draft plot where you all (or most of your concepts) fit together. Im thinking the timeline that would work best for the game would be around and during KOTOR 1. Until I have a rough draft ready Ild like to ask everyone to please be patient and feel free to talk to eachother and give constructive citism/suggestions regarding SW games.
Brandon: What makes him tick? - My on's and off's - My open games thread - My Away Thread
Limits: I do not, under any circumstances play out scenes involving M/M, non-con, or toilet play

Lilac

There isn't.  Just the D&D and d20 Modern SRDs, Star Wars is a 'special' case.

Silk & Steel

What's even more frustrating is that the "Revised Starwars" falls somewhere inbetween the 3.0 and 3.5 updates with some of the modern stuff, and uses VP and DR for armor vs. Hit Points and Defense like D20 modern, there is enough differances to make using either D20 SRD a bit difficult to use.

I was really interested in this game, but am going to have to pass, as my humble expierence is that games that use D20 and PBP really really slow to a crawl unless there is some tweaking under the hood. So just a bit of advice you may want to consider somethings to "speed" up the game if you have not run a D20 game by PBP before.

Some recommendations - Have GM roll all initiatives, have players post or pm their actions to GM in any order, then GM summarize the results in one single post. Be flexiable and let GM roll all the dice will even speed it up more, as then the players are just telling their actions, and GM resolves - rather than player say action, then GM tells them what to roll, then player rolls, then GM tells result. Espically if you have more than 1 player.

Again though - not trying to butt into people's buisness just trying to pass on some lesson's learned, so ignore above if not interested.

Cheers,

Natalie C. Barney

You know there are people who make up simple rules for games or use other ones: Risus is my favorite for less than serious games and Window RPG rules are great for more serious games. Both are free on-line as well. And to be honest I don't really want to use a D20 Rules system for this we will clearly have higher level characters in cases, and I favor at least some sort of game balance. Plus its hard for me to make up higher level characters off the bat I generally only play in this sort of system if everyone starts at 1st or very low level. Take my character a Dark Jedi strong enough to hold her own would have to be quite advanced in the Jedi Arts so I would insist on being 12th level to have suitable skills. Thats not fair to the others is it? Plus the D20 rules are too clumbsy for the SW genre. I think a generic system where people have different takes on their characters would be much better but keep the core levels close to equal. In Window for example characters have many values from 1d4 (wickly good at something, very rare) to 1d30 (piss poor skills but can try to use it). You need to roll low.

Risus could also work I've worked out a hit point system and makes a fair on-line rules set one can be a Conniving Sith Lord Posing as Leader of the Republic [Hide from Jedi, Manipulate Politics to Your Own Ends, Hide Plots within Plots] (4 Dice) boom a very shady cliche'. Add Master of the Sith Ways [Use Jedi Powers, Hurl Lightning From Hands, Wield Lightsaber with Authority] (4 Dice) and you get the idea. Simple for rules crunching and lets player have fun since each cliche' is a CLASS roughly. So the Shadow Jedi might have Rising Jedi Warrior for one cliche', Hunter of the Sith and Favored Adept with the Good Will of the Jedi Council. HOOKS and BACKGROUND add extra dice to these pools. HOOK could be Destroy All the Jedi Letting the Sith Rule the Galaxy or Hunt Down Sith to Get a Better Shot at the Jedi Council. Plus face it whats more fun sounding a Jedi Knight or a Jedi Knight Adept in the Use of a Double-Bladed Lightsabre. Why be too serious and complicated just get a basic rules set to keep the game flowing. After all in the movies most Jedi well-trained could do all the same things and a cliche' can give a character a specialty in one area, with three cliche's you can be literally anything with a bit of creativity.
"Why should a woman dress like the enemy."
Natalie Clifford Barney

D&D Shadows & Shades: ~Yeskarra, Bard~
Serenity-Tales of the Chasseur ~Saranii Jannu, Registered Companion~

Zaer Darkwail

Well, I wait till the sytem has handled out. I would have probs whit Starwars core rules becuase I have the book and it explains how each skill is rolled. But otherwise I recomend freeform.

Natalie C. Barney

Well Risus RPG as my example you want to have a Force Telekinetic battle with another each roll dice, whoever loses takes 1 Hit Point who goes flying across the room. You want to run very very fast roll dice for a target number set by the GM usually 12-15 for normal powers. It leaves rooms for specialties if its wanted like FORCE LIGHTNING, DEFLECT BLASTER SHOTS, PRECOGNITION or FORCE CHOKE whatever. Most Jedi and Sith share certain powers like superhuman ability to leap, move fast, sense Force users, limited foresight, block blaster shots and such. And frankly I'm least likely to play if this is too complicated rule-wise or if there are no rules at all. I just hope we use an easy system that is flexible but not dependant on having any books.

My hit point system is very easy you start with 3 adding one for every PHYSICALLY DEMANDING CLICHE' over 2 Dice (like an athelete) and that plus one extra Hit Point for COMBAT ORIENTED CLICHE' (like a barbarian warrior). Each time you lose a dice roll you lose 1 Hit Point. You get to 0 you die. Under the basic system each time you lose you lose a Die from the pool this gives more realism but not overly complicated. You don't lose and dice to you dice pool for a skill. Like if you have Jedi Knight (4) you would under the core system lose 1 Die for the next roll, under this system it stays at 4 Dice.
"Why should a woman dress like the enemy."
Natalie Clifford Barney

D&D Shadows & Shades: ~Yeskarra, Bard~
Serenity-Tales of the Chasseur ~Saranii Jannu, Registered Companion~

Zaer Darkwail

Sorry fi I sound dumb, but I did nto understand anyword what you said about the rules (head to thick about DnD, Exalted and d20 star wars rules :P). IS there link wich explains these rules somewhere?

Natalie C. Barney

#52
Quote from: Zaer Darkwail on May 24, 2005, 04:42:35 PM
Sorry fi I sound dumb, but I did nto understand anyword what you said about the rules (head to thick about DnD, Exalted and d20 star wars rules :P). IS there link wich explains these rules somewhere?

RISUS: The Anything RPG.  ;D FREE, EZ TO USE ;D

http://www222.pair.com/sjohn/risus.htm

The English HTML rules are at the bottom of the website under RISUS IN ENGLISH. There are tons of rules there for everything from sci-fi to fantasy to super hero rules.

Hit point system is not there its my creation but takes a few paragraphs and can post it if the GM cares to see it.
"Why should a woman dress like the enemy."
Natalie Clifford Barney

D&D Shadows & Shades: ~Yeskarra, Bard~
Serenity-Tales of the Chasseur ~Saranii Jannu, Registered Companion~

Zaer Darkwail

Thanks for the link :). That system looks quite fun and simple. I would recomend we use only cliches and roll d6 instead multiple number types however.

Natalie C. Barney

Well the extra dice are good for some games but most use just D6. Like a super hero lgame might use other dice. But I like Risus RPG rules for many games where you focus more on role-playing. The HIT POINT system is real nice for more realism since save for PUMPING CLICHE'S the dice pools don't drop. In the short form...

All characters start at 3 HITS (normal humans get 2 HITS but I assume characters are a little tougher. Taking each dice pooll determine if its Non-Physical [example: Secretary], Physical [example: Scuba Diver] or Combat [example: Storm Trooper]. If the first no change but may have other benefits. Second for each die in the pool over 2 Dice add 1 HIT. If the last add an EXTRA 1 HIT if they get any bonus treating it as a Physical Skill. [After all they are trained to fight so should be fit and capable in a fight...so should be better able to take damage.]

In dice rolls its simple if you fail you lose 1 HIT. If you or the pump a skill you take 2 HITS if you lose the challenge and automatically lose one die from the pool as you "overextended" with the character as its a risky move. If you win the challenge THEY lose 2 HITS. Think in HIGHLANDER going for a head shot to end the duel in the movies. Normally the Dice Pool is unaffected. GM can require rolls that affect HITS like poison, traps etc. Setting a difficulty to match or roll over like needing to roll a 15 or lose 2 HITS from a pit fall trap.

We should use Hooks and Histories though they can add 1 or 2 extra dice if someone does both, and helps flesh out the character.
"Why should a woman dress like the enemy."
Natalie Clifford Barney

D&D Shadows & Shades: ~Yeskarra, Bard~
Serenity-Tales of the Chasseur ~Saranii Jannu, Registered Companion~

Brandon

After some thought Ive decided that Im going to bow out of this before I acctually come forward and say "Ill run it". My reasons for this vary but I think theres a little to much drama about systems, time lines, character conflicts, etc for my taste. If I were to run this it would be my own way and Im not a big enough star wars fan to care about a lot of this stuff when obviously you guys would. Some things would get changed that didnt match with something that I wanted and then the die hard SW fans here would get on my ass about it.

Im sure some people are saying "no we wouldnt" but Ive seen it happen before with people who said that exact same thing and for my time and effort I dont think its worth it. I do hope you guys find a GM who can handle this the way you guys want it done.
Brandon: What makes him tick? - My on's and off's - My open games thread - My Away Thread
Limits: I do not, under any circumstances play out scenes involving M/M, non-con, or toilet play

Hunter

It's Star Wars.  It's all drama.   ;D
Has anyone actually volunteered to run this?

Zaer Darkwail

Aaaaww! That's sad :(. Well, I do not know old republic times besides the games, also if most people do the dice rolling and my GM attention is not THAT much needed (besides run few npc, arrange encoutners, think big plot and such). I could try run this IF I get assistant DM who is expert in Old Republic lore (had read magazines wich I have not read) and players who do not mind if I run my own char as npc :P.

Bayushi

I know a bit about the Sith War era, which happens to be pre-Old Republic. But, much knowledge really isn't needed. It's effectively still the same as the Old Republic seen in Episodes 1, 2, and 3. Save that there are more Jedi, and far more than 2 Sith.

The Sith have their own Armies, depending on the particular Sith Lord, and there is one Great Lord/Lady of the Sith. The Jedi are much like as seen in the new Trilogy, except that there are a number of seperate enclaves on different planets, like the Enclave found on Dantooine in Knights of the Old Republic. There are a number of smaller Jedi Councils, usually one per Enclave, and one "Grand Council".

There are several different "departments" of the Jedi Order. First, there is the "military" arm, consisting mostly of Knight and Paduwan "Guardians". Qui-Gon Jinn, Obi-Wan Kenobi, Mace Windu, and Anakin Skywalker are examples of Jedi Guardians. Guardians are usually highly proficient in lightsaber combat, tactics, and snubfighter piloting.

Second, there is the more "diplomatic" arm, the beauracracy, the teachers, the diplomats, and the researchers. As in the d20 version of Star Wars, this would consist of a few older "Guardians" and the Jedi "Councilors". Yoda and Palpatine are examples of Councilors, with Palpatine being a Sith Councilor. The Guardians tend to be most proficient in the use of the Force in means other than combat with a lightsaber. Telepathy, foresight, among other force powers are their forte.

Finally, there is the one secret 'order' of Jedi, which are known only to a few privelaged members of the Jedi "Grand Council". They are the Jedi Shadows. As far as the members of the Order know, the Shadows are simply powerful Jedi Guardians. The Shadows are the Secret Police of the Order, meant to hunt down Sith and root out the Dark Side within the Order itself. The Shadow is proficient in lightsaber combat, highly proficient in hand-to-hand combat, and stealth, disguise, trickery, and "dirty" tricks. Some Shadows have been known to completely eschew the use of lightsabers in favor of unarmed combat.

Tahiri Anashia

I know alot about the old republic :D I'll help.  oh oh pick me pick me ! :D

Brandon

Quote from: Hunter on May 25, 2005, 08:45:56 AM
It's Star Wars.  It's all drama.   ;D
Has anyone actually volunteered to run this?

Drama before Ive said theres going to be a game is bad. Drama within the game is good, very good.

and I do believe that I was the only one who said they would think about it.
Brandon: What makes him tick? - My on's and off's - My open games thread - My Away Thread
Limits: I do not, under any circumstances play out scenes involving M/M, non-con, or toilet play

Zaer Darkwail

OK, Tahiri/Anashia will be the co-DM help me to create the plot. So EVERYONE, do the chars by the cliche rules and background/hook bonuses ARE also allowed, but they need either me or Tahiri/Anashia approval and also mention what cliche you plan buy those bonuses. We begin whit standard 10 cliches, everyone.

So, you can start post your chars to both me and Tahiri/Anashia and Tahiri/Anashia will discuss how we fit the char into the old republic world. We start before the rule that there can be only two sith, so there ar enumerous apprnetices and the one 'big bad' who then run all things in local sith enclave. So far all sith are humans, failed jedi adepts and fallen jedi and dark jedi. But there will be some 'real' sith who follow sith becuase it is their religion instead a different force path.

Zaer Darkwail

Hey! I saw that many created their chars! Post to me your chars so that I cna start ask Lilac a game thread space in Heavy Sexual :P.

Anycase I ahve comed to agreement to time where game is settled in. The time is Ulic's Redemption era, jsut after Ulic had got killed. Base story is that in Outer Rim is a conflcit between galactic corporatiosn over untouched resources in Outer Rim planets. So they have minor skirmishes so what! But the actual story begisn that someone or someone's are stirring the soup up, alot! Now that non-corporation planets are involved into conflict and the war is expanding too far form accetable level........

Natalie C. Barney

Sounds like fun seems to have lots of possibilities for mischief and mayhem, and some serious role-playing.
"Why should a woman dress like the enemy."
Natalie Clifford Barney

D&D Shadows & Shades: ~Yeskarra, Bard~
Serenity-Tales of the Chasseur ~Saranii Jannu, Registered Companion~

Zaer Darkwail

Quote from: Natalie C. Barney on May 27, 2005, 01:42:06 PM
Sounds like fun seems to have lots of possibilities for mischief and mayhem, and some serious role-playing.

Yeah, and thanks that it is most little known era, so I ahve alot creativity space :P.

Hunter

*has got too many ideas*
I'm so oblivious lately that it's not even funny.  Did game system, etc get decided upon and I missed it?

Zaer Darkwail

Quote from: Natalie C. Barney on May 24, 2005, 04:54:01 PM
RISUS: The Anything RPG.  ;D FREE, EZ TO USE ;D

http://www222.pair.com/sjohn/risus.htm

The English HTML rules are at the bottom of the website under RISUS IN ENGLISH. There are tons of rules there for everything from sci-fi to fantasy to super hero rules.

Hit point system is not there its my creation but takes a few paragraphs and can post it if the GM cares to see it.

I decided to use this system because it is simple. Everyone chooses 10 cliches to descripe your characther. If you plan play Jedi, then simple 'Jedi Guardian' includes force use (offensive), jedi combat and combat acrobatics, while 'Jedi councilor' includes jedi combat, force use (non-offensive) and social interaction.

I also allow +1 extra cliche for long and well writen background and +1 extra from hook too.

Zaer Darkwail

OK, Tahiri/Anashia has convinced me to use d6 starwars rules. Everything is found below link, so click 'Handout' link to find out the char creation rules and characther template can be found in 'characther' link.

http://members.aol.com/vstarblaze/main.html

Zaer Darkwail

Oh, if any tempaltes do nto fit, you cna give a suggestion to anew template and you need send it both me AND Tahiri/Anashia for approval.

Natalie C. Barney

Quote from: Zaer Darkwail on May 29, 2005, 12:58:47 PM
Oh, if any tempaltes do nto fit, you cna give a suggestion to anew template and you need send it both me AND Tahiri/Anashia for approval.

I don't mind these rules but I'm not going to run a force user- too complicated.
"Why should a woman dress like the enemy."
Natalie Clifford Barney

D&D Shadows & Shades: ~Yeskarra, Bard~
Serenity-Tales of the Chasseur ~Saranii Jannu, Registered Companion~

Zaer Darkwail

In what way? In playing wise or creation wise? If it is latter, I could try create your char for you :).

Natalie C. Barney

Well I played West Ends first rules for Star Wars so understand the system, but doing a Force User got harder in latter editions. When I played a Jedi or whatever I simply added the SENSE to the Lightsaber Skill for blocking and attack and CONTROL to damage. No specific Force Skills required. And a Jedi could try any skill they had the needed base Jedi skills for. In my opinion for authentic to the movies and novels allowing them many skills but some just harder to use taking more maturity as a Jedi. As it is now the whole idea of a Force Wielder using these rules is a turn off. The site doesn't even list the Jedi Powers and what they do.

What are the rules for a Basic Human (Attribute Allocation) I likely will do my own non-template character. I have ideas I kind of fancy the MERC COMBAT PILOT has their own fighter with personal modifications and upgrades from an old hull she found at a salvage dealer, aint pretty but she's good. She would be a mercenary for hire and fight in her ship whoever pays her well with maintenance and repairs extra. I was thinking a modified small transport like Fett's ship size (more streamlined) that could put up a really good fight. I can see it blazing blaster cannons, missles and little bombs that can fly out the back. Add armor and sheilds could be fun!
Might even have room for a few pasengers but be kind of cramped.
"Why should a woman dress like the enemy."
Natalie Clifford Barney

D&D Shadows & Shades: ~Yeskarra, Bard~
Serenity-Tales of the Chasseur ~Saranii Jannu, Registered Companion~

Zaer Darkwail

Aha, I see. Well what is others opinion about this? Do we use cliche rules or the d6 starwars rules? I prefer more personally the cliche rules becuase whit single cliche you can list things what you want able do whit and even I know what char is capable of rulewise.

Natalie C. Barney

Thats my choice too after all did you see the films once a Jedi hits 3D they should have access to all the standard jEDI ABILITIES (they do tend to have many skills with the Force with some specialty perhaps).
"Why should a woman dress like the enemy."
Natalie Clifford Barney

D&D Shadows & Shades: ~Yeskarra, Bard~
Serenity-Tales of the Chasseur ~Saranii Jannu, Registered Companion~

Zaer Darkwail

Yes, I think so. One d6 to each power and you need pass number 2 whit d6 roll to succeed to use a Jedi power whit 'common' effect (nat 1 is a botch and some reason force does not answer to your call).

Much harder performances need pass number 4 and then 6. Then legendary are 8 and 12. In way to reahc legendary results, you need add at elast one die more to specific force area; Sense, Control and Alter.

In all other skills hsve Difficulty numbers like normaly it does.

Natalie C. Barney

I was talking about 3D in a Cliche', I just can't do a Jedi without all the rules in the West End system but have other options that aren't so complicated.
"Why should a woman dress like the enemy."
Natalie Clifford Barney

D&D Shadows & Shades: ~Yeskarra, Bard~
Serenity-Tales of the Chasseur ~Saranii Jannu, Registered Companion~

Zaer Darkwail

Aha, that was all about. Your main profession cliche covers up force power usage in ALL respects and I give the DC wich you need pass when you use force. A Jedi Guardian is more adept using force in combat than councilor and councilor is more adept at healing and using force non-offensive ways basically. So are you more diplomatic or more melee type of Jedi (same goes generally lightsaber figthing) ;).

Lilian

I'd love to join as well! Is there any forum set up for this game already? And are you definitely going to run it, Zaer? I'm sorry, it's just difficult sometimes to look through exactly what's happened through a game forum. I'm still trying to sort through the star wars games. >.>

I'd certainly be willing to play a jedi, perhaps a neutral force in the game who is found out by the Sith. One who hides herself, a lone ranger amongst the two fighting factions. <grins>


Zaer Darkwail

There is forum already. In the NC: Normal Systems.

Bayushi

Personally, I very much dislike WEG version of Star Wars, and think that maybe we should go with the Cliche's, even though I have not yet looked at them.

And it is a Consular, not a Councilor.... ^^

*hugs*

Zaer Darkwail

I just post that in NC: Normal Systems we do have already OOC thread and characther sheet thread, but at moment are voting wich system we do use. DO we use Cliches or D6 jedi rules :).

Vice

Quote from: Akiko on May 21, 2005, 08:13:14 AM
Hi, I just get to see the new Star Wars movie, and would love to have a Heavy Adult Themed Star Wars game based in the time at the beginning of the Republic, when the Jedi fought the Sith enmasse.

Unlike the movies, in these early days, there were often hundreds, maybe thousands, of Sith Lords, until Sith Lord Exar Kun changed things and made it a rule for there only to be two: A Master and Apprentice.

I feel that if a Sith capture a Jedi, the Sith do many evil, horrible, sex things to the Jedi, especially if Jedi is a woman. Which would make the game a "Heavy Content" game.

I ask if anyone like to GM such a game? I play in one before, on Yahoo!Groups, with email, but I think game like that work good here.

Not to be a noodge...but I'd make a small correction there....Exar Kun invented the dual-bladed lightsaber, and had only one apprentice...but this was more a matter of not having/making time to get more. It wasn't a rule until Darth Bane, who created the rule after Sith in-fighting led to a desperate "thought bomb" attack that killed a large number of Jedi, and all of the sith except him.  :)


Don't mind me, I used to run Star Wars, so I had to learn this stuff. Incidentally, I'd love to play in a game like this.

Bayushi

Okay! So sorry about mixup! I thank you for correction!

I would love play in that era!

*look at Zaer* Pwease?!

Zaer Darkwail

Quote from: Akiko on June 06, 2005, 04:19:46 PM
Okay! So sorry about mixup! I thank you for correction!

I would love play in that era!

*look at Zaer* Pwease?!

Just post in OOC thread so that we get finaly make the decision about the rule system so that everyone can post their charsheets ;). Are there anybody else joining up now?

Vice

I'm a big star wars fan...if there's room, I'd love to join.

Zaer Darkwail

Quote from: Vice on June 07, 2005, 04:28:49 AM
I'm a big star wars fan...if there's room, I'd love to join.

There is room ;).

Vice

I just checked it out...sadly, I don't know anything about D6 Star Wars, and I don't want to slow things down. Guess I'll sit this one out.  ;)

Zaer Darkwail

We are about to decide do we use D6 rules or cliches :P. So rules are not decided yet.

Lilian

Vice, please dont feel as if you'll be slowing anything down. The game hasnt even begun and if D6 rules are chosen, most of us will have to learn them from scratch. I never even knew they existed before they were brought up as a system choice.


By the way, just to let everyone know again, the game forum for this game, where to cast your vote, etc. etc.


http://forums.elliquiy.com/index.php?board=68.0

That's it. ^.^