Hunters of the Sands (Pathfinder)

Started by Sethala, November 20, 2013, 12:46:55 AM

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Sethala

Well, I've come up with a crazy idea for a Wild West/fantasy world, and I've decided to flesh it out a bit and run a game in it.  So first, a bit about the world:


The continent of Titan, at first, looks like nothing more than a giant desert.  Plant life is scarce, and sand is abundant, creating massive dunes that fight against rocky crags for the tallest feature on the land.  Living in such a place isn't as difficult as it seems at first, however, thanks to an abundance of oases scattered about the sands, the only source of plant life.  In fact, the continent is rather full of human settlements, scattered all over the area, the lack of abundant water in one place keeping most of them small, and settlers heading out to find new places to live a common sight.  Most technology had advanced pretty far, various firearms abundant and steam power a common sight.

At least, that's how life was some few hundred years ago, before the worms came.  Giant sandworms that could burrow underground at frightening speeds and tear apart a city in a day suddenly started to appear, and with them the other animals in the world began to grow more fierce, their old homes destroyed by the worms.  But not all of that was bad; for some reason, the worms left behind chunks of a rare magical material in their wake, and that unlocked the ability to avoid the worms entirely: flight.  Entire cities took to the skies, powered by what we now call "avius crystals", and the mages were able to learn even more about their craft.  Trains that were once powered by steam now flew from city to city along magical skyrails, and the world below was mostly ignored.  People have even figured out how to create magic using even more advanced technology, wizards carrying around magically-powered tomes and simply tapping on a floating screen to practice their craft.

Of course, not everything could be found in the sky.  Enough food to keep starvation at bay could be made using what little plants could grow in the floating cities, but it tastes horrid and does little for nutrition.  Plus, the cities need more avius crystals to keep themselves afloat, and there's plenty of other useful materials that the worms manage to bring to the surface.  So, the Hunter's Guild was formed, finding brave souls willing to venture down to the surface and brave the wildlife and worms to gather fresh meat and materials for the cities.  That's where you come in.


So, a few notes about how the world works.  The technology level and aesthetics are mostly wild west era; revolvers and rifles are relatively common, as are cowboy hats and leather outfits.  However, everyone lives on floating cities powered by magic, and traveling between cities uses flying trains (although the trains are still on rails, they can't just go anywhere).  Magic, on the other hand, uses heavy technology instead of old tomes; wizards carry around something that more resembles a computer than a spellbook, and spell gestures are replaced by tapping icons on a floating screen.  Some mages instead use special "spell bullets" in an enchanted gun to fire off their spells (think something like Outlaw Star's caster guns).  I'm thinking that perhaps wizards use the pre-made bullets as their spell preparation while sorcerers use the magic computers, but I'm not going to force players to go by that.

And now, character creation rules:

-Pathfinder level 6
-4d6 drop lowest for stats
-All first party classes and features allowed
-Firearms are relatively common (although melee weapons are still popular).  In other words, "commonplace guns" level.  Simple firearms and ammunition are at 25% of list price, while advanced firearms and ammunition are 50% of list price.
-Magic works much differently flavor-wise, but mechanically is unchanged.  Spellsinger archetype is encouraged, and I can make similar variants for other magic-using classes if anyone's interested.
-"Common" fantasy races (humans, elves, dwarves, etc) are allowed, but if you've got something unusual run it by me first.

kckolbe

Thinking of playing a once-wealthy arcane archer (or close to being one) that has sought the life of a Hunter to restore the status/wealth of the family, which has recently all but disappeared due to bad investments.  Does that sound plausible?  He would likely be human, willing to go elf or half elf.
Ons/Offs  A/A  Oath of the Drake
(From the Penis Game) Dr. Strangelove or: How I Learned to Stop Worrying and Love the Penis
I love a wet nymph.  "Letting some guy have [her] just to have another woman is a losing trade"

Buffy: The Vampire Slayer(IC#2)
Intro Thread

Scribbles

The world sounds amazing, I'd love to sign up for this!
AA and OO
Current Games: Stretched Thin, Very Little Time

MasterMischief

#3
withdrawn
Jesse Blackthorn grew up on one of the larger sky cities; Dakota Falls.  It was large enough to have a theater.  The first time Jesse's parents took him to the theater and he heard that piano, his destiny was forged.  Those ivory and ebony keys could fill the crowd's hearts with hope or dash them on the rocks of despair.  It propped up the actors during their scenes and gave a glimpse of worlds undreamed of.

He begged his parents to buy him a piano, an extravagant gift.  Jesse's father was a well-to-do merchant and he managed to squirrel away enough money to buy Jesse that piano.  Many a night, the Blackthorn's had to ask their precious son to give it a rest so there could be some peace and quiet in the house if only for a night or two.

Through his innate aptitude and hours of practice, Jesse proved a remarkable piano player.  It was not long before he was playing for his neighbors and soon the community church.  One day, a passing Bard took note of Jesse's skill and promised to teach him some new songs and advanced techniques.  Jesse took to the melding of music and magic like a duck to water.

A few years later, a record drought hit Dakota Falls.  The harsh conditions were too much for Jesse's mother and she perished.  Jesse joined the Hunter's Guild in hopes of preventing the wide-spread famine from ever striking again.


Jesse Blackthorn
Human Bard 6
CG Medium Humanoid (Human)

Ability Scores
Strength   11
Dexterity   13
Constitution   11
Intelligence   17
Wisdom   15
Charisma   18

Saving Throws
Fortitude   +2
Reflex      +6
Will      +7

Combat
Initiative   +1   
Hit Points   28
Armor Class   15
Touch      11
Flat Footed   14
Base Attack   +4
Melee      +4
Ranged      +5
CMB      +4
CMD      15

Skills
Acrobatics +5 (+4)
Appraise +7
Climb +5 (+4)
Disguise +8
Escape Artist +5
Knowledge (Arcana) +10
Knowledge (Dungeoneering) +10
Knowledge (Engineering) +10
Knowledge (Geography) +10
Knowledge (History) +10
Knowledge (Local) +15
Knowledge (Nature) +10
Knowledge (Nobility) +10
Knowledge (Planes) +10
Knowledge (Religion) +10
Linguistics +13 (6 additional languages)
Perception +6
Perform (Keyboard Instruments) +16
Perform (Sing) +13
Ride +7 (+6)
Sleight of Hand +5
Spellcraft +7
Stealth +10 (+9)
Survival +8
Use Magic Device +8

Racial Traits
Focused Study
Skills

Feats
Craft Potion
Craft Wand
Firearms Weapon Proficiency
Skill Focus (Perform - Keyboard Instruments)

Equipment (10,494gp)
Armor
Chain Shirt (Masterwork)

Weapons
Dagger (5)   +4/+5 (1d4 / 19–20 / 10')
Revolver   +5 (1d8 / 4 / 20')
Whip      +4 (1d3 / 2)

Other
Wand of Cure Moderate Wounds

Spells
Cantrips
Detect Magic
Flare
Mage Hand
Mending
Message
Prestidigitation
Read Magic
Spark
Summon Instrument

First (5/day)
Charm Person
Cure Light Wounds
Enhance Water
Feather Fall
Read Weather
Undetectable Alignment

Second (4/day)
Cure Moderate Wounds
Heroism
Share Language
Tattoo Potion

Languages
Common
6 Additional Languages




I had a couple of questions.

Do I need to take Weapon Proficiency Firearms?  I thought, since firearms are so common, we might not have to.
Are languages going to play a role in the campaign or does everyone speak the same thing?  I do not want to waste Skills and Spells if they are not going to be a factor.
Are you allowing Traits?
I was not sure what other equipment to take without knowing where we will be starting and what is expected of us.  Also, if anyone wants Potions at cost, hit me up.

Ebb

That's a very neat world setup, Sethala. Lots of opportunity for cool Old West archetypes. But then I always thought Deadlands was cool too.

As an off-the-wall question, would you consider allowing classes from the just released Advanced Character Guide playtest? (It can be downloaded here: http://paizo.com/paizo/blog/v5748dyo5lfjd?Advanced-Class-Guide-Playtest-is-Live). There's every chance that the classes in there are unbalanced, unfun or otherwise broken, and they'll likely evolve over the next few months as the playtest is ongoing. But on the surface they look interesting to try out.

Regardless of that decision, I'd be interested in making either a grizzled two-fisted ex-prospector, possibly a dwarf alchemist. Or potentially a slick skyboat gambler with a derringer up his sleeve - maybe a half-elf gunslinger or bard.

A world question -- would devices to allow people to fly (or at least fall slowly) be more commonplace, and therefore cheaper? Possibly things like autogyros instead of flying carpets, or avius crystal jetpacks instead of wings of flying?


Sethala

@Mischief: Firearms count as martial weapons for "commonplace guns" level, so normally a bard would need to take the Martial Weapon Proficiency (Firearms) feat.  I might just give them firearms for free though, since bards already have training with select martial weapons, and adding firearms to that short list shouldn't make much of a difference.  Lemme think on it.  In the meantime, can you put your sheet on something like plothook or myth-weavers?  Also, note that all magic in the world is created by advanced technology, there's no "innate magical ability" in people.

@Ebb: I haven't looked at it at all yet (didn't even know about it til now, tbh), so I can't say for sure.  Which class were you looking at?  As for the class ideas, not really sure how a "prospector" would work in the world, since there's no mines in the sky-cities (and note that the cities have been around for several centuries so far - for most people, they've been around since before their grandparents were born), but perhaps he does something with the world below and the hunters guild?  Maybe a few ideas there.  And yes, magic items are all technology-based, but I could see about making more "fall slowly" items; they would at least be more prevalent in a world that's mostly flying, even if personal flight is rare (almost everyone would use the trains unless they're stupid rich enough to buy their own flight machine - similar to how most people use commercial airlines since most people don't own private jets in the real world).

MasterMischief

Is there another option for me to place my sheet that does not require me to create another account?  I am pushing maximum density on accounts.

Sethala

Not that I'm aware of, since it would be impractical and let everyone update your sheet if there wasn't an account to associate it to.  But trying to read a full text-based sheet like that is a pain, to be honest.

MasterMischief

Understood.  I will just withdraw then.  Good luck!

Ebb

Quote from: Sethala on November 20, 2013, 02:03:15 PM
@Ebb: I haven't looked at it at all yet (didn't even know about it til now, tbh), so I can't say for sure.  Which class were you looking at?  As for the class ideas, not really sure how a "prospector" would work in the world, since there's no mines in the sky-cities (and note that the cities have been around for several centuries so far - for most people, they've been around since before their grandparents were born), but perhaps he does something with the world below and the hunters guild?  Maybe a few ideas there.  And yes, magic items are all technology-based, but I could see about making more "fall slowly" items; they would at least be more prevalent in a world that's mostly flying, even if personal flight is rare (almost everyone would use the trains unless they're stupid rich enough to buy their own flight machine - similar to how most people use commercial airlines since most people don't own private jets in the real world).

I'm only starting to look through the playtest stuff, so I'm not entirely sure yet. The Investigator class seems interesting, and it has sort of a technological bent to it which might fit your world well. There's also a Slayer class (sort of an assassin) and a Hunter class which could be good fits for worm-hunting.

For the prospector I was thinking more of the guy who goes out to locate and harvest the avius crystals. Not really mining or prospecting at all, but borrowing from those stereotypes that you'd find in an Old West setting -- looking to 'strike it rich' with a big find, that sort of thing. Just trying to get a concept before jumping to race/class. It could be the alchemist isn't even the best fit for that.

Kolbrandr

It's interesting looking, though I would note from experience as something to be aware of, the more common, advanced and easy to use you make firearms as far as how they work in Pathfinder, the more AC from armor and natural armor becomes useless, and that severely impacts classes like fighter (and paladin and suchlike), who generally truck pretty heavily in the former at least to get by. It also changes a lot of the dynamics in fights with monsters.

Sethala

Quote from: Kolbrandr on November 20, 2013, 03:07:32 PM
It's interesting looking, though I would note from experience as something to be aware of, the more common, advanced and easy to use you make firearms as far as how they work in Pathfinder, the more AC from armor and natural armor becomes useless, and that severely impacts classes like fighter (and paladin and suchlike), who generally truck pretty heavily in the former at least to get by. It also changes a lot of the dynamics in fights with monsters.

Noted, and I think the easy fix is for enemies and PCs to not work on the same rules.  The enemies you're most likely to run into are various monsters, mostly very strong wildlife; they're not going to use guns.  Similarly, if touch AC becomes more prevalent I can have more monsters with dodge or deflection bonuses to AC, instead of natural armor bonuses.  Not much, but a monster that had an extra 5 natural armor may have 3 natural armor and 2 deflection instead.

Quote from: Ebb on November 20, 2013, 02:58:32 PM
I'm only starting to look through the playtest stuff, so I'm not entirely sure yet. The Investigator class seems interesting, and it has sort of a technological bent to it which might fit your world well. There's also a Slayer class (sort of an assassin) and a Hunter class which could be good fits for worm-hunting.

For the prospector I was thinking more of the guy who goes out to locate and harvest the avius crystals. Not really mining or prospecting at all, but borrowing from those stereotypes that you'd find in an Old West setting -- looking to 'strike it rich' with a big find, that sort of thing. Just trying to get a concept before jumping to race/class. It could be the alchemist isn't even the best fit for that.

Ok.  I think I'll allow it, but if they release any updates to the classes, they'll apply immediately to you.  As for worm-hunting, I don't plan on the worms being real enemies.  You might find some young worms that are a decent challenge to the party, but an adult worm would be about CR 16 or so in a straight-up fight... meaning, if you see one, run away now.  On the plus side, in a continent that's roughly the size of the US and Canada, there's probably less than one hundred adult worms alive, so running into one is relatively rare, and finding a place where a worm passed through recently is probably a good find, as they tend to drag a lot of minerals that are normally deep underground up to the surface - which would probably work pretty well for your prospector idea, actually.  (Also note that while the crystals are extremely important to the way the world works, they're not the only useful material found on the ground; iron, silver, gold, and other metals are also sought after.)

Ebb

Quote from: Sethala on November 20, 2013, 03:41:18 PM
Ok.  I think I'll allow it, but if they release any updates to the classes, they'll apply immediately to you.  As for worm-hunting, I don't plan on the worms being real enemies.  You might find some young worms that are a decent challenge to the party, but an adult worm would be about CR 16 or so in a straight-up fight... meaning, if you see one, run away now.  On the plus side, in a continent that's roughly the size of the US and Canada, there's probably less than one hundred adult worms alive, so running into one is relatively rare, and finding a place where a worm passed through recently is probably a good find, as they tend to drag a lot of minerals that are normally deep underground up to the surface - which would probably work pretty well for your prospector idea, actually.  (Also note that while the crystals are extremely important to the way the world works, they're not the only useful material found on the ground; iron, silver, gold, and other metals are also sought after.)

Yes, that fits what I'm thinking. I imagine in this world that when there's a sighting of a big worm it triggers an immediate burst of activity as various factions race to get their claim down on all of the minerals brought up to the surface.  I'd also imagine that there might be a lot of backstabbing and other outright orneriness among those competing for the find. Not for the faint of heart.


Sethala

Hm, good point, I hadn't really thought about worm sightings being a "gold rush" of sorts... *takes notes*  I will say it might not be that huge of a rush, since the world is a pretty dangerous place even without the worms to worry about, as the rest of the wildlife can get pretty bloodthirsty and, apparently, humanoids taste pretty good.  That, combined with a good chunk of the population either getting killed off or deciding to leave to find some better place to live in the period between the worms appearing and the cities starting to fly, and a worm sighting may not cause a huge rush of people.  I don't know, I'm still kinda making up the world, so some of my ideas aren't really fleshed out yet and such.

Ebb

Quote from: Sethala on November 20, 2013, 04:37:46 PM
Hm, good point, I hadn't really thought about worm sightings being a "gold rush" of sorts... *takes notes*  I will say it might not be that huge of a rush, since the world is a pretty dangerous place even without the worms to worry about, as the rest of the wildlife can get pretty bloodthirsty and, apparently, humanoids taste pretty good.  That, combined with a good chunk of the population either getting killed off or deciding to leave to find some better place to live in the period between the worms appearing and the cities starting to fly, and a worm sighting may not cause a huge rush of people.  I don't know, I'm still kinda making up the world, so some of my ideas aren't really fleshed out yet and such.

Oh, I understand that it's still in development, and I wouldn't expect you to go write a full world-book or anything. It just struck me as an interesting focal point for adventure and conflict. Unless you were planning to run a game that was set more in the cities and their connecting trains, where going down to the surface was reserved for higher level adventurers. That might affect the sort of characters people come up with.

Sethala

No, the overall idea I was looking at was, the party would go down to the surface world for most of the adventures, but most of the opponents found there would be wildlife, not other humanoids also searching the surface world.  Also, note that there's likely some people living on the surface, mostly hermits or various non-lawful groups; the worms seem to be attracted to large settlements, but a handful of people can live without being bothered by the worms too much, especially with some sort of tool that can alert them to nearby worms (some kind of radar/sonar sort of thing, perhaps?  Unsure yet).

Innocence

#16
Definitely interested =D
I've been loving pathfinder lately and would like to play another game.  I wish the Advanced classes were released already... I think a Hunter class would be good for this =]

Anyway if you have room for a female ranger who wants to follow in her parents footsteps as renowned Hunters, I'd like to join ^w^

my rolls:
51825   Noone or Anyone   2013-11-20 17:18:10   At 2013-11-20 17:18:10, Innocence (uid: 19785) rolls: 4d6 Result: 11
51824   Noone or Anyone   2013-11-20 17:18:03   At 2013-11-20 17:18:03, Innocence (uid: 19785) rolls: 4d6 Result: 13
51823   Noone or Anyone   2013-11-20 17:17:55   At 2013-11-20 17:17:55, Innocence (uid: 19785) rolls: 4d6 Result: 13
51822   Noone or Anyone   2013-11-20 17:17:47   At 2013-11-20 17:17:47, Innocence (uid: 19785) rolls: 4d6 Result: 15
51821   Noone or Anyone   2013-11-20 17:17:21   At 2013-11-20 17:17:21, Innocence (uid: 19785) rolls: 4d6 Result: 19
51820   Noone or Anyone   2013-11-20 17:16:32   At 2013-11-20 17:16:32, Innocence (uid: 19785) rolls: 4d6 Result: 18

Blackflow

Hey, this sounds like an interesting game with a fun setting ... as well as a good chance to try out the Gunslinger, which I've never gotten the chance to do.  So color me interested and probably submitting a Half-Orc Gunslinger ... thinking something of an outcast who joined the Hunter's Guild to escape the cities as much as to make his fortune.

Rolls: 11, 16, 18, 10, 15, 10
He who is certain he knows the ending of things when he is only beginning them is either extremely wise or extremely foolish; no matter which is true, he is certainly an unhappy man, for he has put a knife in the heart of wonder.

godfang

a very creative and unique setting, i would like to play if i still can join. I'd play a bard, either archeologist or dervish. Will submit a sheet during lunch hours (my lunch hours anyways XD) can someone roll for me? or tell me how to do the forum dice roller?

NicciKotor

Gonna make a long range sniper that looks suspiciously like Yoko.
Turn on and off thread: https://elliquiy.com/forums/index.php?topic=69638.0

Give me toys and anime figures and I'll let you spank me as often as you want!

Discord: NicciKotor#8672

Tumblr page: https://www.tumblr.com/blog/freyathemagicalfoxy

godfang

#20
or if you trust me enough to use off-site dice rollers, this is what i got

13 15 18 13 13 13

Edit: Oh, sorry, i rerolled all 1s out of habbit, that's why i got such high and stable results, this is the non reroll 1s

Roll(4d6)+0:
6,6,3,3,+0
Total:18  (so 15)

Roll(4d6)+0:
2,1,4,6,+0
Total:13 (so 12)

Roll(4d6)+0:
5,5,6,6,+0 (so 17)
Total:22

Roll(4d6)+0:
2,1,5,3,+0
Total:11 (so 10)

Roll(4d6)+0:
6,5,1,4,+0 (so 15)
Total:16

Roll(4d6)+0:
6,3,5,4,+0
Total:18 (so 15)

15-15-10-17-12-15

..it's actually slightly better. Anyways, if you want me to use in forum dice roller, i'm cool, i just need to know how

Scribbles

AA and OO
Current Games: Stretched Thin, Very Little Time

Ebb

#22
Quote from: godfang on November 20, 2013, 08:09:45 PM
Anyways, if you want me to use in forum dice roller, i'm cool, i just need to know how

There's a pretty good tutorial here:
https://elliquiy.com/forums/index.php?topic=83540.0

For 4d6 drop the lowest, you're going to want to enter:
Dice:4
Sides:6
Keep:3

And then just hit Roll Dice. Do that five more times.

To paste in links to your rolls, go to "View Your Rolls" and copy the part that's in the url tags, plus the tags.

Here's mine:
At 2013-11-20 18:47:47, DylanSilverheart (uid: 9370) rolls: 4d6k3 Result: 11
At 2013-11-20 18:47:44, DylanSilverheart (uid: 9370) rolls: 4d6k3 Result: 14
At 2013-11-20 18:47:41, DylanSilverheart (uid: 9370) rolls: 4d6k3 Result: 16
At 2013-11-20 18:47:38, DylanSilverheart (uid: 9370) rolls: 4d6k3 Result: 9
At 2013-11-20 18:47:34, DylanSilverheart (uid: 9370) rolls: 4d6k3 Result: 14
At 2013-11-20 18:47:28, DylanSilverheart (uid: 9370) rolls: 4d6k3 Result: 12

Or 11,14,16,9,14,12

Scribbles

Oops, forgot to drop the lowest die, here are what my rolls should look like: 11 10 12 13 14 9
AA and OO
Current Games: Stretched Thin, Very Little Time

godfang

thanks ebb!

I'm still trying to figure it out but i get the general idea. My only regret is that i actually got an 18 and it wasn't saved because it was somehow counted as a test roll T_T

godfang

51849   Noone or Anyone   2013-11-20 20:34:37   At 2013-11-20 20:34:37, godfang (uid: 4513) rolls: 4d6k3 Result: 13
51848   Noone or Anyone   2013-11-20 20:34:34   At 2013-11-20 20:34:34, godfang (uid: 4513) rolls: 4d6k3 Result: 11
51847   Noone or Anyone   2013-11-20 20:34:29   At 2013-11-20 20:34:29, godfang (uid: 4513) rolls: 4d6k3 Result: 16
51846   Noone or Anyone   2013-11-20 20:34:26   At 2013-11-20 20:34:26, godfang (uid: 4513) rolls: 4d6k3 Result: 7
51845   Noone or Anyone   2013-11-20 20:34:19   At 2013-11-20 20:34:19, godfang (uid: 4513) rolls: 4d6k3 Result: 17
51844   Noone or Anyone   2013-11-20 20:32:26   At 2013-11-20 20:32:26, godfang (uid: 4513) rolls: 4d6k3 Result: 14

I got a 7 T_T what do i use it for. Hmm...lemme fiddle with stats for abit

Scribbles

I just noticed that I scored a Straight Flush, if this was poker I'd be winning!
AA and OO
Current Games: Stretched Thin, Very Little Time

Ebb

#27
Quote from: Scribbles on November 20, 2013, 08:49:00 PM
I just noticed that I scored a Straight Flush, if this was poker I'd be winning!

And if this was the Old West, you'd be shot for palming a sixth card...



BTW, should we assume standard gold (16,000gp)? And if we wanted to spend gold to purchase additional spells, how do we do that? Just pay the cost for a scroll?

kckolbe

#28
Oh wow, this got a ton of interest while I was asleep.  Since there seems to be plenty of interest, I think I'll go more cleric-y.  Still an easy profession for a spoiled son, and still useful to a group.

51857   kckolbe   2013-11-20 22:44:36   At 2013-11-20 22:44:36, kckolbe (uid: 6919) rolls: 4d6k3 Result: 8
51856   kckolbe   2013-11-20 22:44:32   At 2013-11-20 22:44:32, kckolbe (uid: 6919) rolls: 4d6k3 Result: 14
51855   kckolbe   2013-11-20 22:44:29   At 2013-11-20 22:44:29, kckolbe (uid: 6919) rolls: 4d6k3 Result: 16
51854   kckolbe   2013-11-20 22:44:25   At 2013-11-20 22:44:25, kckolbe (uid: 6919) rolls: 4d6k3 Result: 13
51853   kckolbe   2013-11-20 22:44:20   At 2013-11-20 22:44:20, kckolbe (uid: 6919) rolls: 4d6k3 Result: 17
51852   kckolbe   2013-11-20 22:44:14   At 2013-11-20 22:44:14, kckolbe (uid: 6919) rolls: 4d6k3 Result: 10
Ons/Offs  A/A  Oath of the Drake
(From the Penis Game) Dr. Strangelove or: How I Learned to Stop Worrying and Love the Penis
I love a wet nymph.  "Letting some guy have [her] just to have another woman is a losing trade"

Buffy: The Vampire Slayer(IC#2)
Intro Thread

NicciKotor

Yoko Littner, Level 6 Human Sniper Master

http://plothook.net/RPG/profiler/view.php?id=13033

Spoiler: Click to Show/Hide

I have a range of 900 feet with that sniper rifle against touch AC.
Turn on and off thread: https://elliquiy.com/forums/index.php?topic=69638.0

Give me toys and anime figures and I'll let you spank me as often as you want!

Discord: NicciKotor#8672

Tumblr page: https://www.tumblr.com/blog/freyathemagicalfoxy

ShadowFox89

 Would you allow the Marksman class?
Call me Shadow
My A/A

Ebb

#31
First cut at Dylan Silverheart, 6th level Human Investigator

http://plothook.net/RPG/profiler/view.php?id=13032

Background

Dylan Silverheart is, or was, a gentleman prospector. He worked for years as a freelance agent for several large corporations in the mineral business. His specialty is to quickly get to a new claim and use whatever form of persuasion is necessary in order to secure exclusive rights to the metals, crystals or other wealth that have been churned up by a passing Worm. Dylan was known as an honorable and effective operative, though perhaps a bit too mercenary.

For years he ran a successful business, eventually becoming prosperous enough to allow him to engage a subordinate, a dwarf by the name of Regan Stonescar. Unfortunately Regan's amiable exterior housed an evil soul. After three years of successful partnership Regan betrayed Dylan, leaving him stranded near the site of an upcoming Worm eruption. Tens of thousands of gold worth of mining equipment were lost, along with the lives of over thirty miners, and Dylan was gravely injured. In the time that it took Dylan to return to the sky cities Regan had pinned the entire fiasco on his absent partner, utterly ruining his reputation.

These days an embittered Dylan is seeking to work his way back up the ladder by taking any job he can. One day he hopes to exact revenge on his dwarven ex-partner, who has risen through the corporate ranks into a very comfortable -- and safe -- position. He has lost a great deal of trust in his fellow man, almost to the point of paranoia, but tends to hide his true feelings with a ready sense of humor.

Dylan is a reasonably good shot, but his most potent weapon is his mind. He's used to wriggling his way out of seemingly impossible situations through the application of his wits, along with a well-stocked backpack of chemicals. Dylan is a self-proclaimed atheist. If there are gods, then they aren't worth paying much mind to.

Sethala

Wow, lots of posts while I was at work...

@Innocence: You forgot to drop the lowest die.

@Scribbles, Godfang: Reroll those stats if you want.

@Shadow: Probably going to say no psionics in this world, sorry.


Sethala



Ebb

Quote from: ShadowFox89 on November 20, 2013, 11:29:13 PM

Maybe do 5d6 best 3 rerolling 1's :P

That's 23 points if we were buying stats. Not too shabby.

Innocence

Ok here are my rerolls after dropping lowest 3 =]
51872   Noone or Anyone   2013-11-21 00:13:09   At 2013-11-21 00:13:09, Innocence (uid: 19785) rolls: 4d6 Result: 12
51871   Noone or Anyone   2013-11-21 00:13:03   At 2013-11-21 00:13:03, Innocence (uid: 19785) rolls: 4d6 Result: 20
51870   Noone or Anyone   2013-11-21 00:12:56   At 2013-11-21 00:12:56, Innocence (uid: 19785) rolls: 4d6 Result: 11

51822   Noone or Anyone   2013-11-20 17:17:47   At 2013-11-20 17:17:47, Innocence (uid: 19785) rolls: 4d6 Result: 15
51821   Noone or Anyone   2013-11-20 17:17:21   At 2013-11-20 17:17:21, Innocence (uid: 19785) rolls: 4d6 Result: 19
51820   Noone or Anyone   2013-11-20 17:16:32   At 2013-11-20 17:16:32, Innocence (uid: 19785) rolls: 4d6 Result: 18

Can I use Mythweavers to create a character sheet?

Sethala

Quote from: Innocence on November 21, 2013, 12:15:14 AM
Ok here are my rerolls after dropping lowest 3 =]
51872   Noone or Anyone   2013-11-21 00:13:09   At 2013-11-21 00:13:09, Innocence (uid: 19785) rolls: 4d6 Result: 12
51871   Noone or Anyone   2013-11-21 00:13:03   At 2013-11-21 00:13:03, Innocence (uid: 19785) rolls: 4d6 Result: 20
51870   Noone or Anyone   2013-11-21 00:12:56   At 2013-11-21 00:12:56, Innocence (uid: 19785) rolls: 4d6 Result: 11

51822   Noone or Anyone   2013-11-20 17:17:47   At 2013-11-20 17:17:47, Innocence (uid: 19785) rolls: 4d6 Result: 15
51821   Noone or Anyone   2013-11-20 17:17:21   At 2013-11-20 17:17:21, Innocence (uid: 19785) rolls: 4d6 Result: 19
51820   Noone or Anyone   2013-11-20 17:16:32   At 2013-11-20 17:16:32, Innocence (uid: 19785) rolls: 4d6 Result: 18

Can I use Mythweavers to create a character sheet?

Uh, you misunderstood.  You roll 4d6 and then keep three of the dice (i.e. drop the lowest die), so you still get a number ranging between 3 and 18, but trending towards the top end.

And yes, Myth-weavers or Plothook.net are both fine for character sheets.

godfang

i'm actually fine with my current stat. Yes the 7 is abit rough, but i have 2 high stats which is just what i need

Innocence

Quote from: Sethala on November 21, 2013, 12:40:46 AM
Uh, you misunderstood.  You roll 4d6 and then keep three of the dice (i.e. drop the lowest die), so you still get a number ranging between 3 and 18, but trending towards the top end.

And yes, Myth-weavers or Plothook.net are both fine for character sheets.

Oh the lowest die Sorry I keep getting confused
Anyway this is what I got:

51878   Noone or Anyone   2013-11-21 00:49:22   At 2013-11-21 00:49:22, Innocence (uid: 19785) rolls: 4d6k3 Result: 8
51877   Noone or Anyone   2013-11-21 00:49:05   At 2013-11-21 00:49:05, Innocence (uid: 19785) rolls: 4d6k3 Result: 13
51876   Noone or Anyone   2013-11-21 00:48:58   At 2013-11-21 00:48:58, Innocence (uid: 19785) rolls: 4d6k3 Result: 11
51875   Noone or Anyone   2013-11-21 00:48:52   At 2013-11-21 00:48:52, Innocence (uid: 19785) rolls: 4d6k3 Result: 11
51874   Noone or Anyone   2013-11-21 00:48:46   At 2013-11-21 00:48:46, Innocence (uid: 19785) rolls: 4d6k3 Result: 7
51873   Noone or Anyone   2013-11-21 00:48:30   At 2013-11-21 00:48:30, Innocence (uid: 19785) rolls: 4d6k3 Result: 14

ShadowFox89

 Would Tome of Battle be fine for use?
Call me Shadow
My A/A

Sethala

Potentially, but since it's a 3.5 supplement I'd have to look at it closer.  What class?

ShadowFox89

Call me Shadow
My A/A

Muse

  Hi folks. 

  I'd love to play if there's still room. 

  i'm putting together a spell-slinger. 
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

Muse

I'll put up more fluff once I find a good picture for her, but everything else is done! 

http://www.myth-weavers.com/sheetview.php?sheetid=713725
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

Sethala

@Ebb, Shadow: After considering for a bit, I'll allow playtest and ToB characters, with the caveat that if anything proves to be way out of line or completely broken, I get access to the nerf bat.  (I haven't heard much about playtest classes yet, but I've heard that White Raven Tactics can be a bit strong.)

I think tonight sometime I'll toss up a character thread for everyone to post their characters to, so it's a bit more organized.

Ebb

Quote from: Sethala on November 21, 2013, 04:32:29 PM
@Ebb, Shadow: After considering for a bit, I'll allow playtest and ToB characters, with the caveat that if anything proves to be way out of line or completely broken, I get access to the nerf bat.  (I haven't heard much about playtest classes yet, but I've heard that White Raven Tactics can be a bit strong.)

I think tonight sometime I'll toss up a character thread for everyone to post their characters to, so it's a bit more organized.

Great. You're certainly free to nerf as required. I also expect that, depending on how long this game goes, there will be updates from Paizo along the way and you can decide whether or not to apply them. In following the playtest forums nobody so far has seemed to find anything overpowered with the Investigator in particular, though many have taken issue with the Poison Use and Sneak Attack as perhaps not fitting the concept of the class.

ShadowFox89

 Here's a thing for PF ToB: https://docs.google.com/document/d/1s7GQLBeyEP1FitOMikP_Kh8oRmKnzG_AKvaOPqjHqWk/edit

Not entirely sure what to go with, those stats are barely better than the standard elite array (which already makes playing anything but a caster hard).... Probably just a standard diamond mind/iron heart setup.
Call me Shadow
My A/A

ShadowFox89

Call me Shadow
My A/A

Sethala

I think I've got enough stuff to keep track of with a large player roster and a lot of guns that I'm going to shoot down stacking homebrew 3.5 stuff on top of a 3.5 class, Shadow.

ShadowFox89

#51
 Fair enough. Katana against guns it is!

edit: Though I'd suggest using the conversion for ToB to PF, since things like Concentration don't exist anymore >.>
Call me Shadow
My A/A

Sethala


ShadowFox89

Call me Shadow
My A/A

Sethala

Looking through it right now, tentative yes with the normal nerfbat threat.  Who's it from, though?

ShadowFox89

Someone from the paizo forums, don't recall whom exactly.

And, really, if you have to nerf Tome of Battle you might as well take the casters out too :P
Call me Shadow
My A/A

Scribbles

#56
Here are my new rolls:11 16 14 6 15 14

And here is my character sheet: Linky!

I'm going to have to dig around for any mistakes since it's changed a little since I last submitted it, otherwise all I need to do is roll for HP...

Oh and here's the pic I've chosen, hope cartoony is alright:

AA and OO
Current Games: Stretched Thin, Very Little Time

Sethala

Go ahead and reroll that 6, Scribbles.

Ghostwheel

I'll throw my hat in the ring with a Bushwacker Gunslinger for that proper Wild West feel.

Deep desert skin suit
Without skinsuit

Does that work for a concept?

Scribbles

Quote from: Sethala on November 22, 2013, 12:19:42 AM
Go ahead and reroll that 6, Scribbles.

No, it's my six and you can't have it! *snatches six and scampers off*
AA and OO
Current Games: Stretched Thin, Very Little Time

Muse

*Grins* 

Scribbles, if you train Alchemy, you can get a huge discount on amo! 
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

kckolbe

51857   kckolbe   2013-11-20 22:44:36   At 2013-11-20 22:44:36, kckolbe (uid: 6919) rolls: 4d6k3 Result: 8
51856   kckolbe   2013-11-20 22:44:32   At 2013-11-20 22:44:32, kckolbe (uid: 6919) rolls: 4d6k3 Result: 14
51855   kckolbe   2013-11-20 22:44:29   At 2013-11-20 22:44:29, kckolbe (uid: 6919) rolls: 4d6k3 Result: 16
51854   kckolbe   2013-11-20 22:44:25   At 2013-11-20 22:44:25, kckolbe (uid: 6919) rolls: 4d6k3 Result: 13
51853   kckolbe   2013-11-20 22:44:20   At 2013-11-20 22:44:20, kckolbe (uid: 6919) rolls: 4d6k3 Result: 17
51852   kckolbe   2013-11-20 22:44:14   At 2013-11-20 22:44:14, kckolbe (uid: 6919) rolls: 4d6k3 Result: 10

Str 13 Dex 16 Con 14 Int 10 Wis 17 Cha 8

How's this look for a ranger best suited for noticing things and casting simple spells?  I'm thinking of taking the dungeon rover archetype.  He won't be as much use in combat, but I think you guys are covered there.  Additionally, I could play a Desert Druid and have access to higher level spells, but that means less health and less skill points, also no favored terrain, so it's a bit of a toss up.  Besides, it's always fun to play a class poorly.
Ons/Offs  A/A  Oath of the Drake
(From the Penis Game) Dr. Strangelove or: How I Learned to Stop Worrying and Love the Penis
I love a wet nymph.  "Letting some guy have [her] just to have another woman is a losing trade"

Buffy: The Vampire Slayer(IC#2)
Intro Thread

Scribbles

AA and OO
Current Games: Stretched Thin, Very Little Time

ShadowFox89

Call me Shadow
My A/A

Sethala

I've made a character thread for everyone to put their finished characters up in, here: https://elliquiy.com/forums/index.php?topic=190719.0

Please only make a post there once your character is finished or mostly finished; I want to keep it as a list of who we have in the group for sure, and not clutter it with discussion or multiple character ideas.

kckolbe

Gotcha.  I see a lot of combat types so far, and only one bard for potential healing spells, so will play a healer of some kind, even if not a strong one.
Ons/Offs  A/A  Oath of the Drake
(From the Penis Game) Dr. Strangelove or: How I Learned to Stop Worrying and Love the Penis
I love a wet nymph.  "Letting some guy have [her] just to have another woman is a losing trade"

Buffy: The Vampire Slayer(IC#2)
Intro Thread

ShadowFox89

 I could instead go with an Oracle.... What are the specific deities in the setting?
Call me Shadow
My A/A

Sethala

Sorry, I missed your post Shadow.  I haven't planned out what the deities are at all, so feel free to come up with whatever you like, just run it by me first to make sure it fits the setting (e.g. a god of the forest wouldn't make much sense in a large desert world).

And since it was asked, I've decided that the Rapid Reload feat does change advanced firearms to a free action to reload.

Ghostwheel

#68
Quick question, does the Vital Strike line work with ranged attacks, or just melee ones? (Can we gain its benefits while using guns to take a single shot that has a massive impact?)

Sethala

It doesn't specify "melee" anywhere in the feat text and there's no errata on the page anywhere, so yes, it works with ranged attacks.

ShadowFox89

 Alright, so I'll make a catgirl oracle. Going to go medic/blaster route, probably an oracle of a water goddess of some sort.
Call me Shadow
My A/A

Ghostwheel

Character sheet updated. In the end I can do some shoot-y (gunslinger), some blast-y (magus), and some heal-y (wand of healing) stuff.

Phaia

i am interested in this...looking at a full druid...no companion but extra spells
are sub domains okay ...thinking fire/smoke subdomian

also is it 16000 gp...?
does everyone get a gun? I figure no but wanted to ask

has anyone checked out the gun-fu build
i found it here
http://paizo.com/threads/rzs2otvv?Gunslinger-Monk-GunKata-build

looks decent for this

phaia

Ghostwheel

I'm doing something similar to that--I plan on taking one more level of Magus, and then Gunslinger after that to round m'self out.

Muse

By the way, does anyone know a feat that would let an amateur gunslinger get a level 3 deed? 
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

Ghostwheel

Only a first-level deed... need to take actual levels of Gunslinger to get more deeds, I believe (did not find anything after researching), kinda like you need to take levels of wizard to get 2nd-level spells :P

Sethala

So unfortunately, I kinda picked a bad time to start this up, with being busy getting ready for the holidays at home and getting ready for Black Friday at work (yay retail?), I haven't really had time to start this up and I probably can't get it rolling until after Thanksgiving.

But in the meantime, more planning.  I thought about it today and realized I'd like to have some kind of threat beyond just other hunters at a recent worm sighting, and thought that kobolds may fit the bill.  So, to expand on the world a bit:

Many kobold tribes still live on the world below, unable to craft the sky-cities on their own, and those living on the cities unwilling to let an entire tribe on their floating land.  While a few notable kobolds have managed to work their way into the cities, the majority have decided to start worshiping the giant worms, seeing any valuables unearthed by the worms as belong to them and them alone, and willing to fight to the death against anyone else who comes to claim them.

Of course, other beasties are roaming around, and some gather around where worms were seen last, especially when the kobolds aren't present

Anyway, with that bit planned out, I'd like to come up with more ideas of how you guys are all working together (or even if you're all working together), and what kind of adventures you'd be doing.  Feel free to come up with any ideas you can think of, even if you're not sure if they'll fit in the world; I can't guarantee I'll add them in, but it'll give me more ideas.

@Shadow: Sounds good, a water goddess would likely have people praying to her to bring rain and/or find an oasis in this world.

@Muse: I think if anyone takes the amateur gunslinger feat and then gains a level in gunslinger, I'll let them retrain it for any feat, not just extra grit.

EroticFantasyAuthor


ShadowFox89

Using this: http://www.pbegames.com/lifepath/

I got:

Spoiler: Click to Show/Hide
Origins
Your place of birth was a fortress, barracks, or military base. You were raised by close family members: grandparents, an aunt/uncle, or similar. They were merchants of some kind. Some of them are dead, dying under mysterious circumstances.

Siblings
You have the following siblings:

A younger brother that you still keep in touch with, but you're not particularly close.
A younger brother that you still keep in touch with, but you're not particularly close.
An older sister that you still keep in touch with, but you're not particularly close.
An older sister that you are very close to.
An older sister that you have lost touch with.
An older brother that you are very close to.
An older brother that you have lost touch with.
An adopted younger brother that you still keep in touch with, but you're not particularly close.
Appearance
You favor conservative garb suitable for the region you are from. You wear your hair long and braided or tied in a ponytail. You wear a religious icon or symbol that has special meaning to you.

Important Events
You have experienced the following important events:

You made an enemy, a demonic power or other supernatural evil. You're annoyed by their presence. They have military connections. One of you gave the other the cold shoulder.
You made a friend, a relative. They have military connections.
You made an enemy, crossing the line between love and hate with a former lover. You can't resist taking verbal swipes at the other. They have ties to the criminal world or the black market. The hate springs from a criminal charge, justified or false.
You made an enemy, an ex-partner in business, crime, or other activities. You can't resist taking verbal swipes at the other. They have some influence with a gang, a guild, or other larger group. One of you caused the failure of some scheme or plot by the other.
A personal grudge held by a local religious figure forced you to flee to a new region.
Call me Shadow
My A/A

Sethala


EroticFantasyAuthor

Heh, as always, expected level of erotic content?

Sethala

Not really sure, it depends on what the players are interested in.  I'm always up for "as much as possible" if the players want, but I don't see things going too crazy here.

Scribbles

AA and OO
Current Games: Stretched Thin, Very Little Time

ShadowFox89

 They do, but those usually end up as mechanically bad. I just used the lifepath generator to get different sort of background than what I'd usually write.
Call me Shadow
My A/A

Scribbles

ShadowFox89,

Oh, I wasn't criticizing you, I'm just astonished at the amount of work people are willing to put into such things. Hopefully it means that the art of RP still has a long life ahead of it.
AA and OO
Current Games: Stretched Thin, Very Little Time

EroticFantasyAuthor

What roles is the current party missing?

EroticFantasyAuthor

52212   Noone or Anyone   2013-11-28 22:26:51   At 2013-11-28 22:26:51, Sands Hunter (uid: 43146) rolls: 4d6k3 Result: 11
52211   Noone or Anyone   2013-11-28 22:26:40   At 2013-11-28 22:26:40, Sands Hunter (uid: 43146) rolls: 4d6k3 Result: 5
52210   Noone or Anyone   2013-11-28 22:26:32   At 2013-11-28 22:26:32, Sands Hunter (uid: 43146) rolls: 4d6k3 Result: 10
52209   Noone or Anyone   2013-11-28 22:26:24   At 2013-11-28 22:26:24, Sands Hunter (uid: 43146) rolls: 4d6k3 Result: 7
52208   Noone or Anyone   2013-11-28 22:26:15   At 2013-11-28 22:26:15, Sands Hunter (uid: 43146) rolls: 4d6k3 Result: 15
52207   Noone or Anyone   2013-11-28 22:26:06   At 2013-11-28 22:26:06, Sands Hunter (uid: 43146) rolls: 4d6k3 Result: 13

Ebb

Quote from: Sethala on November 27, 2013, 11:30:59 PM
Anyway, with that bit planned out, I'd like to come up with more ideas of how you guys are all working together (or even if you're all working together), and what kind of adventures you'd be doing.  Feel free to come up with any ideas you can think of, even if you're not sure if they'll fit in the world; I can't guarantee I'll add them in, but it'll give me more ideas.


If you want a simple but fairly flexible framework for the campaign, you could imagine something reminiscent of Shadowrun. The players could be mercenary adventurers who are hired by a corporation/guild/other organization up in the cloud city to perform some dangerous mission down on the surface. At 6th level we're all fairly competent at what we do and could have established enough of a reputation that we'd at least be known to each other, even if all of us hadn't worked together before. If there are any characters that don't readily fit that model then they could be attached to the group for the first mission at the direct request of whoever is hiring us, perhaps to make use of some special skill or capability.

The advantage of this, of course, is that it makes it easy for you to wind us up and point us toward an adventure. It also makes it easy to change up the composition of the group if someone drops out or someone new wants to join. You'd probably want some fairly expensive means of transportation from the cloud city down to the surface -- something too expensive for any of us to own, but provided on loan by the company hiring us. That means we have to work together and at least all meet up at the extraction point. It also means we can fall into deeper trouble when our ride home doesn't show up for some reason.

Ebb

Quote from: EroticFantasyAuthor on November 28, 2013, 10:27:47 PM
52212   Noone or Anyone   2013-11-28 22:26:51   At 2013-11-28 22:26:51, Sands Hunter (uid: 43146) rolls: 4d6k3 Result: 11
52211   Noone or Anyone   2013-11-28 22:26:40   At 2013-11-28 22:26:40, Sands Hunter (uid: 43146) rolls: 4d6k3 Result: 5
52210   Noone or Anyone   2013-11-28 22:26:32   At 2013-11-28 22:26:32, Sands Hunter (uid: 43146) rolls: 4d6k3 Result: 10
52209   Noone or Anyone   2013-11-28 22:26:24   At 2013-11-28 22:26:24, Sands Hunter (uid: 43146) rolls: 4d6k3 Result: 7
52208   Noone or Anyone   2013-11-28 22:26:15   At 2013-11-28 22:26:15, Sands Hunter (uid: 43146) rolls: 4d6k3 Result: 15
52207   Noone or Anyone   2013-11-28 22:26:06   At 2013-11-28 22:26:06, Sands Hunter (uid: 43146) rolls: 4d6k3 Result: 13

That is some powerful bad luck you've got there, EFA.

EroticFantasyAuthor

This time it is, last time I did character generation rolls for two characters I think I only rolled below 14 twice.

Sethala

Thanks for the ideas Ebb, that could work.

And EFA, go ahead and reroll those if you want.

Ghostwheel

#91
Quote from: EroticFantasyAuthor on November 28, 2013, 09:59:12 PM
What roles is the current party missing?

I think the main thing we're missing is a frontliner who can take the pain and not fall easily.

EDIT: We may lack a trapfinder as well, though how important that is depends solely on the DM.

Zaer Darkwail

#92
Voicing interest into this. I may roll up a barbarian (a some kind surface native guy who works part time as guide). Now using random life path generator;

Quote
Origins

You were born in the wild lands, beyond the bounds of what most consider civilization. You were raised by close family members: grandparents, an aunt/uncle, or similar. They belonged to some military organization: career soldiers, mercenaries, or brigands. All of them met with misfortune, unjustly imprisoned for some crime.
Siblings

You have the following siblings:

    An adopted younger brother that you still keep in touch with, but you're not particularly close.
    An adopted younger brother that you have lost touch with.
    An older brother that you still keep in touch with, but you're not particularly close.
    An older sister that hates you for some past transgression.

Appearance

You favor garb suitable for sailors or pirates. Yarr! You wear your hair long and braided or tied in a ponytail. You routinely wear body paints, makeup or other decorations that set you apart.
Important Events

You have experienced the following important events:


  • An incapacitating accident left you laid up for several months.
  • You made a friend, a teacher, religious advisor or mentor. They have some influence with a gang, a guild, or other larger group.
  • You made an enemy, someone you worked for. You're both equally annoyed with each other. They are an important figure both locally and
        beyond the immediate area. One of you gave the other the cold shoulder.
  • You spent several months engaged in formal study, sharpening your wits.
  • Through constant, hard labor, you developed a stronger physique.

Hmmm, how 'outlaw' concept would work in this setting? My guy and his family lived off in wilderness but they were bandits (raided trains by stolen flight devices or gliders or hot air balloon ambush). His family were successful but eventually got caught and he fell from the sky onto ground (his whole body was quite broken). But he was nurtured life by a preacher (of some god/goddess) who became his friend and influenced him to stop being bandit and try find decent living.

He worked for some influential guy but the guy was a ass and he blew off a important job because of annoyance (definitely chaotic neutral here), class wise I am thinking barbarian/rogue or some hybrid of the two. Overall a muscle guy who is also quite smart and may had multiclassed as he trained long time to become smarter.

Rolls

At 2013-11-29 11:27:53, Zaer Darkwail (uid: 14) rolls: 4d6k3 Result: 12
At 2013-11-29 11:27:50, Zaer Darkwail (uid: 14) rolls: 4d6k3 Result: 8
At 2013-11-29 11:27:47, Zaer Darkwail (uid: 14) rolls: 4d6k3 Result: 10
At 2013-11-29 11:27:44, Zaer Darkwail (uid: 14) rolls: 4d6k3 Result: 15
At 2013-11-29 11:27:41, Zaer Darkwail (uid: 14) rolls: 4d6k3 Result: 11
At 2013-11-29 11:27:37, Zaer Darkwail (uid: 14) rolls: 4d6k3 Result: 12

Above are plain sucky, re-rolling.

At 2013-11-29 11:29:11, Zaer Darkwail (uid: 14) rolls: 4d6k3 Result: 15
At 2013-11-29 11:29:08, Zaer Darkwail (uid: 14) rolls: 4d6k3 Result: 11
At 2013-11-29 11:29:05, Zaer Darkwail (uid: 14) rolls: 4d6k3 Result: 10
At 2013-11-29 11:29:02, Zaer Darkwail (uid: 14) rolls: 4d6k3 Result: 13
At 2013-11-29 11:28:59, Zaer Darkwail (uid: 14) rolls: 4d6k3 Result: 13
At 2013-11-29 11:28:56, Zaer Darkwail (uid: 14) rolls: 4d6k3 Result: 10

Better but still lukewarm. Rolling again third time.

At 2013-11-29 11:29:58, Zaer Darkwail (uid: 14) rolls: 4d6k3 Result: 15
At 2013-11-29 11:29:55, Zaer Darkwail (uid: 14) rolls: 4d6k3 Result: 15
At 2013-11-29 11:29:52, Zaer Darkwail (uid: 14) rolls: 4d6k3 Result: 11
At 2013-11-29 11:29:50, Zaer Darkwail (uid: 14) rolls: 4d6k3 Result: 15
At 2013-11-29 11:29:46, Zaer Darkwail (uid: 14) rolls: 4d6k3 Result: 14
At 2013-11-29 11:29:43, Zaer Darkwail (uid: 14) rolls: 4d6k3 Result: 8

Now lots better although lacking +16 or other for main stat. But can live with one bad score (likely goes to charisma). All 15 go to physical stats and 14 to Int and 11 to wisdom. Now question to be either half-orc barbarian or human.

EroticFantasyAuthor

Thank you for the reroll  :-)

As for front line combatant, as of yet no concepts are really springing to mind so I may not go that route, which should work out just fine if Zaer'll be playing a barbarian.

Faeli

I am interested as well, although people keep beating me to saying that!  But please let me know if and when you have an opening, okayfine?  :)

Zaer Darkwail

So far as I know there is spot opening and there is no harm in submitting a char.


EroticFantasyAuthor

#97
What classes do we have so far?

Edit: Arcane Archer Cleric, Ranger, Gunslinger(Pistolero), Bard, Sniper, Investigator, Wizard(Spellslinger), Gunslinger(Bushwhacker)/Magus, Oracle (Water Deity), Druid, and Barbarian.

Does that list look correct? Is there any I missed?

Ghostwheel

The bushwacker ended up actually being ~87% Magus :P

Ebb

Quote from: EroticFantasyAuthor on November 29, 2013, 09:30:44 PM
What classes do we have so far?

Edit: Arcane Archer Cleric, Ranger, Gunslinger(Pistolero), Bard, Sniper, Investigator, Wizard(Spellslinger), Gunslinger(Bushwhacker)/Magus, Oracle (Water Deity), Druid, and Barbarian.

Does that list look correct? Is there any I missed?

That's a whole lotta people. Sethala, how many were you planning to run this for?


Sethala

Uh... probably a lot less than that, honestly.  Soo... I may have to end up pruning some people, unfortunately, as I don't think I can manage a massive game very well and don't have the time to run multiple games.

For now though, I'll have everyone give me their ideas and come up with at least a partial sheet, and possibly tomorrow after work or MOnday I'll figure out who to cut, if anyone.

EroticFantasyAuthor

I might go ahead and withdraw then, one of the last to show interest and so far no concepts are really springing to mind. And won't really beable to work on a character until Monday.

Faeli

Yeah, while I have a few ideas floating around, I don't want to get people cut because of me :)

kckolbe

Likewise, just not really committed to a character.  Hopefully I can find something else fun, naughty and nerdy to do with Faeli.
Ons/Offs  A/A  Oath of the Drake
(From the Penis Game) Dr. Strangelove or: How I Learned to Stop Worrying and Love the Penis
I love a wet nymph.  "Letting some guy have [her] just to have another woman is a losing trade"

Buffy: The Vampire Slayer(IC#2)
Intro Thread

Sethala

Ok, after thinking about things a bit...

I'm probably going to go with 6 characters.  If you've got a finished character that's not in the character thread, please post it there so I can look it over.  We definitely need a healer of some sort, however.

ShadowFox89

 I do plan on going with a heal-y Oracle. I just need to write everything out.
Call me Shadow
My A/A

Ghostwheel

For what it's worth, I can cover basic healing. Got 500 HP's worth in the wand for use out of combat, and by the time that runs out, hopefully we'll have enough money to cover the cost of another.

ShadowFox89

 Like I said, plan on doing some heals. I'll be playing an Ancestor Oracle, so I'll be a combat medic.

What about languages for the setting? Should I worry about getting Linguistics?
Call me Shadow
My A/A

Sethala

Haven't planned out languages, but probably not important at all here.

Zaer Darkwail

Hmmm, I think I back off as I seem not have time to devote to make sheet in time :/. I thought I got it during weekend but I simply got no time.

Faeli

Okay all!  I threw together a character right quick... or at least an outline for a character.  I have to fiddle with her equipment and figure out exactly how much gold I have left, and really gave her the barest outline of a backstory... really more of a personality, but I have to catch a plane in six hours, so hopefully this will be enough to let Miss GM get started :)

Her sheetses!
Spoiler: Click to Show/Hide


Callie Del Noire

I'd like to.. but I keep getting sets like 16, 10,8,9, 11, 15. :(

ShadowFox89

 If I may suggest? Maybe to keep things equal, set a point-buy equal to the highest point-buy equivalent that someone has rolled.
Call me Shadow
My A/A

Faeli

Quote from: ShadowFox89 on December 04, 2013, 10:55:07 AM
If I may suggest? Maybe to keep things equal, set a point-buy equal to the highest point-buy equivalent that someone has rolled.
Then what is the point of a rolling?  Stats are only a part of a character and, in my reckoning, the most boring part.

Sure, having high stats can be fun, but overcoming low stats can be just as (if not more) interesting.  The GM's job is to design around the party, so there is no real reason to make everyone hemogeonous.

ShadowFox89

 Sure, but how do you design around someone with two 18's, a 17, and the rest 16's while another character doesn't have a single stat above a 15? Ability scores are a very vital part to the character, to the point that a 16 and 18 can be the difference between a good setup that will survive to 20 and one that will be obsolete by level 10.
Call me Shadow
My A/A

Sethala

Really, what I think I need to do is do a bunch of rolls myself, make sure they're all relatively balanced against each other, and then list them as possible arrays and players can take whichever one they want.

The main thing I hate about point-buy systems is that you're encouraged to metagame with it by dumping all of your points in to two, possibly three stats, and then leave the rest at the base, so everyone's going to end up with arrays that look something like 18, 14, 10, 10, 10, 10.  No thanks.

ShadowFox89

 That kind of array is only possible if you're playing a wizard :P
Call me Shadow
My A/A

Callie Del Noire


ShadowFox89

#118
 So, my catgirl oracle can create enough water to fill a soaking tub.

*puts up a hand before Nicci cheers*

But she'd need to cast it 18,000 times, so unless people are really damn convincing....

http://www.myth-weavers.com/sheetview.php?sheetid=718397
Call me Shadow
My A/A

ShadowFox89

Links to everyone and their characters:

http://plothook.net/RPG/profiler/view.php?id=13033 - Yoko, human gunslinger - Nicci
http://plothook.net/RPG/profiler/view.php?id=13032 - Dylan Silverheart, human investigator - Ebb
http://www.myth-weavers.com/sheetview.php?sheetid=713725 - Scotsy Meridian, elf wizard - Muse
http://plothook.net/RPG/profiler/view.php?id=13038 - Eva, human gunslinger, Scribbles
http://www.myth-weavers.com/sheetview.php?sheetid=724987 - Sam Malthie, half-elf cleric - Faeli

Since we're distinctly lacking a stealthy person, I might end up rerolling for someone who can sneak and scout about >.>
Call me Shadow
My A/A

Zaer Darkwail

Oh well, seeing game has not quite yet started here is my char concept. I prefer if one PC's who has divine calling could be the person who nursed my char back to life and put him on 'right path' sorta deal.

Edit; Durdrin counts in 'theory' as sneaky person and also have high survival (especially in desert his skills grow higher and so his perception also). But he doubles also as tank.

Durdrin Grimskull
Durdrin Grimskull is from a tribe of half-orcs known as Shaderunners. They are rare few humanoids who still live on desert in contingent of Titan. His tribe shares ancestry with a ancient orc tribe known as Sand Hunters, a ancient revered clan which went extinct ages ago with unknown cause (some suspects worms but said tribe hunted them for trophies in regular basis so that's unlikely the cause).

Shaderunners lived on by the land; seeking oasis, fertile land to farm upon and watch out for worms with simple warning mechanisms (placing sticks on ground and attach bells on them so they can hear if worm is on move and know to climb to hard solid stone cliffs and mountains). Fighting territorial battles with other tribes, kobolds and other hostile local predators.

However, their tribe was also known for infamous fashion as bandits; as their tribe spied and scouted for sky rails which traveled low one reason or another and they made daring assaults on said trains and embarked in and robbed from the rich to sustain themselves, stealing trinkets here and there to either keep or sell them. But overall they did not seek become part of civilization no longer then necessary. Although exception is his elder sister, Moira. She one day left the tribe seek her fortunes in the big floating cities, did not want become married to another half-orc in tribe and become breeder for babies and for years Durdrin lost contact with her.

His family had adopted two younger half-orcs from family which faced demise against a worm years ago, they were Surlin and Deran and they were his adopted little brothers whom he taught how to hunt and scavenge. Durdrin's elder brother is called Grumash Grimskull and was destined to become matriarch of the family once their father takes upon his last hunting trip on desert. Go to die in way like their ancestors have for years done so. Be devoured and taken by the sands.

During one the raids what they made to the sky rails they were expected, so they faced military resistance, stronger than ever before! Durdrin fought bravely but he slipped in the edge of the rail and fell far down below the skyrail into the jagged canyon below the rail. Only thing what saved him that day was his boots which allowed him always land on his feet but the sharp stones and impact was still great enough to tear his body up and knock him out....leave him bleeding and dying.

But he was saved by (PC?) and nurtured back to health, he/she instructed him to more civilized ways while he was forced to listen it while bed sick and slowly he realized his life could mean something more and have greater purpose. So first time since his birth he grew curious about the floating cities and went there, as himself, a uneducated savage who knew nothing about civilization. In there in city he met Moira once again, she was furious for him and for his family as thanks family's 'reputation' she had got hard time adjust her life with herself and finding a husband what she liked and running a tavern! She hates overall Durdrin and whole Shaderunners for being unlawful bandits.

Durdrin discovered most his family was put into prison from the failed raid and put into forced labor! He have tried figure out how get them out of jail but so far he has not succeed to do so. He knows storming the prison would be suicidal so he tries think different approach how get his brothers out from prison! As part of introduction to wickedness of the civilization he was recruited to illegal figthing pits as gladiator and getting nick named as the 'Blacktusk the Savage'. He fought there, at first thinking in simple honors the duels and fights he did until one day he was thrown a just young child as his opponent; a somekind punishment from young lad failing a crime lord whom Durdrin worked as pit fighter. He was tasked slaughter the kid, murder him while said child had already peed on pants and was groveling in the ground, a completely helpless and unable to defend himself.

Durdrin, who may be far cry for noble hero type or reliable, remembered the teachings his rescuer told him and he with simple basic barbarian honor refused to kill a helpless child for 'amusement' for the crowd! He was attacked by crime lord's thugs but he slaughtered each and every thug which he faced and fought his way out from the pit with the child whom he released once outside on the streets where watch patrols would had detected any suspicious fighting. Since then the crime lord and he have shared cold stares ever since then and are overall giving each other a cold shoulder.

Ebb

Quote from: ShadowFox89 on December 06, 2013, 01:01:06 PM


Since we're distinctly lacking a stealthy person, I might end up rerolling for someone who can sneak and scout about >.>

Dylan has a +7 stealth, +9 in the desert. I could kick a couple more skill points in that direction if necessary. That being said, having more than one stealthy person is never a bad idea.

Sethela, I'd be fine with you rolling up an array (or several) and having us use it. I don't really like the artificial lumpiness that comes with point buy either.

Ghostwheel

Quote from: ShadowFox89 on December 06, 2013, 01:01:06 PM
Links to everyone and their characters:

http://plothook.net/RPG/profiler/view.php?id=13033 - Yoko, human gunslinger - Nicci
http://plothook.net/RPG/profiler/view.php?id=13032 - Dylan Silverheart, human investigator - Ebb
http://www.myth-weavers.com/sheetview.php?sheetid=713725 - Scotsy Meridian, elf wizard - Muse
http://plothook.net/RPG/profiler/view.php?id=13038 - Eva, human gunslinger, Scribbles
http://www.myth-weavers.com/sheetview.php?sheetid=724987 - Sam Malthie, half-elf cleric - Faeli

Since we're distinctly lacking a stealthy person, I might end up rerolling for someone who can sneak and scout about >.>

Ummm... what? We have a charsheet thread already up.

And I've got the sneakiness covered. +19 to stealth :-D

Ebb

Quote from: Ghostwheel on December 06, 2013, 03:49:28 PM
Ummm... what? We have a charsheet thread already up.

And I've got the sneakiness covered. +19 to stealth :-D

Yep, it's over here:

https://elliquiy.com/forums/index.php?topic=190719.0

Inash

Well, if its not too late to try and join:

At 2013-12-06 15:47:53, Inash (uid: 44005) rolls: 4d6k3 Result: 16
At 2013-12-06 15:47:47, Inash (uid: 44005) rolls: 4d6k3 Result: 11
At 2013-12-06 15:47:43, Inash (uid: 44005) rolls: 4d6k3 Result: 10
At 2013-12-06 15:47:36, Inash (uid: 44005) rolls: 4d6k3 Result: 15
At 2013-12-06 15:47:31, Inash (uid: 44005) rolls: 4d6k3 Result: 11
At 2013-12-06 15:47:20, Inash (uid: 44005) rolls: 4d6k3 Result: 15



Your Life Path
Origins
Your place of birth was a major city, a well-known location. You were raised by close family members: grandparents, an aunt/uncle, or similar. They were homeless or vagabonds with no roots. Some of them are dead, dying peacefully of natural causes.

Siblings
You have the following siblings:


  • A twin sister that you are very close to.
  • A younger half-sister that you hate because of some past transgression.
  • An older sister that you still keep in touch with, but you're not particularly close.
  • An adopted younger brother that you still keep in touch with, but you're not particularly close.
  • A younger sister that you have lost touch with.
  • An older brother that you still keep in touch with, but you're not particularly close.
Appearance
You favor the latest fashions and spend lavishly on the best clothing. You wear your hair long and flowing. You wear or carry some item as a talisman or luck piece, something that stands out.

Important Events
You have experienced the following important events:


  • You made a friend, a creature or beast of some sort. They are part of a tribe or other small group and can call on other members in need.
  • You made an enemy, someone you worked for. They can't resist taking verbal swipes at you. They have some close family ties that give them minor clout. The dislike is the result of a personal relationship.
  • You found that you have an older sister that you never knew you had.

I could build a pretty good healer with this, the 'favors the latest fashions' could go well with a pretentious doctor (Probably using Simon Tam as inspiration).  It would also make for a good skill-monkey, though I lack the social skills to actually RP some of that. 

ShadowFox89

 Gotta ask, did Paizo ever bother to balance guns? As written, they are so stupid powerful that you might as well not use anything else....
Call me Shadow
My A/A

Ghostwheel

Quote from: ShadowFox89 on December 06, 2013, 04:22:37 PM
Gotta ask, did Paizo ever bother to balance guns? As written, they are so stupid powerful that you might as well not use anything else....

In a few ways - first, many of the strongest ranged options (like Manyshot) can't be used with guns. Second, many guns have a very short range, and must be used almost in melee in order to gain the touch attack bonus (or you need to spend one of your few grit points--and they don't scale with level). Third, their ammunition can be very pricey. Fourth, unless you spend a feat, it can be a pain to reload them.

So while they're powerful within their first range increment, they have a number of downsides that "balance" them out, though if they succeed is debatable.

Ebb

Quote from: Ghostwheel on December 06, 2013, 04:26:04 PM
In a few ways - first, many of the strongest ranged options (like Manyshot) can't be used with guns. Second, many guns have a very short range, and must be used almost in melee in order to gain the touch attack bonus (or you need to spend one of your few grit points--and they don't scale with level). Third, their ammunition can be very pricey. Fourth, unless you spend a feat, it can be a pain to reload them.

So while they're powerful within their first range increment, they have a number of downsides that "balance" them out, though if they succeed is debatable.

Also in this setting I gather that powerful guns are a feature, not a bug.

Faeli

Finally finished up Sam but I'm not sure if I should post in the OOC thread.  Don't we have to get accepted... or something... first?

Also, I haven't picked spells since I don't know where we're starting, and her spell selection obviously depends on that :)

Callie Del Noire

Quote from: Ghostwheel on December 06, 2013, 04:26:04 PM
In a few ways - first, many of the strongest ranged options (like Manyshot) can't be used with guns. Second, many guns have a very short range, and must be used almost in melee in order to gain the touch attack bonus (or you need to spend one of your few grit points--and they don't scale with level). Third, their ammunition can be very pricey. Fourth, unless you spend a feat, it can be a pain to reload them.

So while they're powerful within their first range increment, they have a number of downsides that "balance" them out, though if they succeed is debatable.

You might want to read ultimate combat some.  The ADVANCED firearms are touch out to FIVE range increments. And have a further max range and lower fail rate. Also read thru the 'Guns are commonplace' changes.

Zaer Darkwail

I wonder can I post in charsheet thread, waiting ST/GM's permission before doing that.

Muse

What it basicly boils down to is that primative firearms are fairly well ballanced.  The advanced firearms--which we use in this game--not so much.  much like advanced firearms in history, they change the whole game. 
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

Ghostwheel

Quote from: Callie Del Noire on December 06, 2013, 05:23:34 PM
You might want to read ultimate combat some.  The ADVANCED firearms are touch out to FIVE range increments. And have a further max range and lower fail rate. Also read thru the 'Guns are commonplace' changes.

o.O Did not realize about the 5 increments. Wowy.

Callie Del Noire

Quote from: Ghostwheel on December 06, 2013, 08:34:55 PM
o.O Did not realize about the 5 increments. Wowy.

Of course the damage drops about a die for the big guns.. my musket master does quite well with her musket though. +1 Distance Musket and a +1 Conductive Doublebarrel musket are her primaries. (In PFS) and they have some sting.

Wish the DM had said smething when I asked if there were openings.. so I'll just lurk and watch. (not to mention I can't seem to get a decent die roll out of the die bot)

Sethala

Sorry, I didn't get much of a chance to post the last few days.  However, I'm going to go with Faeli, Shadow, and the five that posted characters in the thread when I first posted it (Ebb, Muse, Ghost, Scribbles, and Nicci), as I don't think I can realistically run a game with more players than that.

I'll be working on the initial post now and should have it up by tonight.

Callie Del Noire

Sorry that I didn't see this earlier or got an array that worked.

ShadowFox89

Quote from: Ghostwheel on December 06, 2013, 04:26:04 PM
In a few ways - first, many of the strongest ranged options (like Manyshot) can't be used with guns. Second, many guns have a very short range, and must be used almost in melee in order to gain the touch attack bonus (or you need to spend one of your few grit points--and they don't scale with level). Third, their ammunition can be very pricey. Fourth, unless you spend a feat, it can be a pain to reload them.

So while they're powerful within their first range increment, they have a number of downsides that "balance" them out, though if they succeed is debatable.

Check out Nicci's setup. She's hitting at a +12/+7 to hit with 1d10+1d6+6 damage with range increments of 80 as a touch attack. With that setup, there's not even any point to join in the fight, you might as well just stand around her and keep the monsters away. Most creatures at CR6 barely even have a Touch AC of more than 12 to begin with.


@Zaer: If you want, my catgirl oracle can be the one to have brought your barbarian back to health.
Call me Shadow
My A/A

Zaer Darkwail

Sounds good to me ShadowFox89, now question is what sort oracle is she (I did not see alignment yet on her as I last checked on her). Also what sort faith she would had preached about?

Ebb

Unless I'm reading Sethela's post wrong, it looks like Shadow's in but there's not enough room for Zaer's barbarian.

Sethala

Quote from: Ebb on December 06, 2013, 10:41:15 PM
Unless I'm reading Sethela's post wrong, it looks like Shadow's in but there's not enough room for Zaer's barbarian.

Correct.  Sorry Zaer, but I do need to cap this game at some point, and you hadn't joined up yet when I was planning who to bring with.  I do wish I had enough time for a game with all of you, but sadly that's not going to work out very well for me right now.

Sethala

Quote from: ShadowFox89 on December 06, 2013, 10:11:58 PM
Check out Nicci's setup. She's hitting at a +12/+7 to hit with 1d10+1d6+6 damage with range increments of 80 as a touch attack. With that setup, there's not even any point to join in the fight, you might as well just stand around her and keep the monsters away. Most creatures at CR6 barely even have a Touch AC of more than 12 to begin with.

I plan on changing some monsters slightly so that they have more touch AC, perhaps at the cost of lower flat-footed AC, to balance out the prevalence of firearms.  Some tougher monsters may even have a bonus to touch AC against firearms due to incredibly thick hides (although they would still have lower touch AC than normal AC).

Sethala