Sangre Negro 2.0 (LGTB friendly Zombie apocalypse game)

Started by DarkAngel111, September 14, 2015, 02:56:31 AM

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DarkAngel111

Sangre Negro (Black Blood)
A post Apocalyptic Story.



Welcome to one and all. If you are here you must know that this is a Zombie Apocalypse game however our zombies will not all be slow shambling corpses which means players and their characters will have to be aware and alert at all times. The game will not be based on any systems and will remain free form with a lot of GM led side quests and distractions. The only thing based on numbers will be the level of skill your Characters have which I will explain in detail later in this post.





How It started.
The virus was reportedly an experiment being carried out in the arctic lab. From samples found over a 1000 meters under the ice. It was meant to be a cure all for all the diseases there were. Scientists had named the two strains Nordak A and Nordak B. However after many successful trials on animals when the cure was tested on human subjects the Alien organisms altered the human DNA making them aggressive. Patient zero was killed on the side by security and the virus was kept in a storage unit. This was Nordak A. The decision to work on the different strain came afterwards. However the work was slow and more cautious than before. The scientists figured out that the cold weather of around -60 c Slowed the virus down to a stand still. This however was only possible when in conditions of arctic. So they worked safely with the virus without any incidents.

2 years after the experiments begin a sample of Nordak A was stolen (the deadlier of the two). The idea was to sell it in the black market for a biological warfare however. When the virus was exposed to the humid conditions in the coastal area it spread like wildfire. It was discovered then what the virus was truly capable of. Within a few days the  countries were trying to cut routes in and out of Puerto Rico in an effort to contain the disease however things were much harder than that. Within 6 months the disease was global.

It has been over a year since the disease went Global. The infrastructure is lost. Those countries that still have any semblance of order left are dealing with their own problems and have cut off ties to the outside world. The world has become a very different place now.






The Infected

1.) The virus spreads through contact, although not simply by touching a corpse. The main career is the black blood that's always oozing out of the infected. The black blood is highly dangerous and if it enters your mouth eyes or any open woulds its most likely that you will turn into one of the infected.
2.) The Virus was referred as 'Sangre Negro' which is Spanish for Black blood. The name was given by the News Channels. However the official name for the virus is Nordak A. However the official name is something that no one knows about. Most people have assumed that this was a random occurrence.
3.) When you die, you do not turn. Unless you were infected and roped your self.
4.) There are two very distinct kinds of infected. Those who have been infected in the last 24 hours are aggressive and fast. They can run as fast as any human without tiring. However to kill them you do not need a head shot a couple of fatal shots to the chest would do the trick. The other kind are slow and shambling. Those who were turned over 24 hours ago. They are brainless and pretty much dumb. However to kill these you need a head shot. There are official names for the two kinds however they are a mystery to the general populace. Those who have turned less than 24 hours ago are also intelligent, they know how to climb fences or break down doors/glasses. However they are not as aware as a human is of their surroundings which can be used against them. Think of them as pack hunters. Nothing more.
5.) It takes up to 24 hours for one to turn. Whether it be bite, a blood infusion directly (through the mouth/eyes) or through a wound. The common symptoms are headaches, nausea, Hallucinations, red marks on the side of your face.
6.) The cure is being worked on somewhere in the arctic. When or if it even arrives is a question no one can answer. Most people have no idea that there is even a cure being worked on.
7.) They are drawn to noise. And Sight. Not to smell. Firing a gun in a hot zone is a death sentence, as the aggressive ones will hunt you down in a matter of seconds. In most cases guns are not even an option. As the faster infected are able to tear down doors especially if they are in a group.





General Rules

- Follow all Elliquiy Rules.
- Characters cannot be Perfect little people who never do any harm. Make it realistic with weaknesses and shady grey types. They are fun!
- God-Modding is impolite and not allowed in this game.
- All characters should be originals and should be made according to the details provided in the Sheet template.
- Real life is important and this only a hobby. Everyone knows that. However Discuss before hand with your partners what your posting frequency is. For the game in general the Minimum period is a week. If for any reason you cannot keep up and want your character to be faded away. Tie up loose ends in a post and let us know, we will keep your character in a secret zombie proof bunker till you return. If however we do not hear from you for two weeks or more. We may stash him/her in a closet and padlock it...
- If there is a problem please use PMs to resolve them instead of OOC thread. If any of the party feels like it they should include the GM in the PMs. Hopefully we can be adults and resolve the problems our selves, if not GM's word will be final.





About the Game.

The game will be focused on survival more than anything else. Unlike most apocalypse games with zombies, there cannot be a party inside the camp and staying in the woods in a open camp lined with tin cans as a alarm system is not an option either the infected can and will run over any camp of humans which is not within walls.

Our protagonists will start in the City of LA. The densely populated city is now what the last government message called a Hot Zone. Although high rises and malls still make for idea places to hide in, the lack of exit routes, and in general inability to access the city means those stuck in buildings alone are more likely to die in there hungry or thirsty, than by getting infected. For those not in such places going into one could mean a death sentence as there is no way of knowing what waits in the dark corridors.

Our group will be starting off in a large mall, which for the most part is secure because of the steal reinforced cages on the thick glass doors built mostly to sustain large crowds on black Friday. It is therefore sturdy, however how much it can hold is still untested. The group has access to food and clothes and even fresh water. However resources are running dry as they have been living in the place for over a month.





DarkAngel111

#1
Sheet Template
Rules

- All Images must be real. Anime/cartoons/drawings/sketches are not allowed simply for the sake of consistency.
- Each player may have up to two characters to start with.
- Sex of the player or Character does not matter. This game is open for all genders/sexual orientations/Ethnicity.
- Characters Minimum age should be within E rules!
- Make your characters as to what you like, If it means we end up with two people who are good at the same thing? Well a little rivalry makes things interesting.
- Connections between characters are allowed and encouraged. After all there is nothing quite like surviving the pandemic with your best mate by your side.
- Characters are at the end of it all subject to approval. In games like these things get lopsided quite easily. The best way to fight any situation is with a bunch of people who are clueless to their situation. Makes the experience more....realistic.
- Antagonist characters may be made. However GM led events may result in their demise or worse. Karma is a b!#*%. Same goes for decisions made by other characters, your decisions will change how things work.

[float=left][img height=350 padding=5]IMAGE URL HERE[/img][/float]
[b]Character Name:[/b]
[b]Player Name:[/b]
[b]Age:[/b]
[b]Sex:[/b]
[b]Orientation:[/b]
[b]Former Occupation:[/b]
[b]Physical Features:[/b]  Height, Weight, Hair Color, Eye Color, distinguishing features, be as descriptive as you like.
[b]Stats:[/b]
Intelligence: Will determine how quickly they think/plan on their feet.
Speed:  How quick your character is when moving.
Agility:  How well your character can duck, dodge, and climb over, around, and under obstacles and Zombies.
Stamina:  How much your character can carry while still keeping at a decent pace of movement before getting tired.
Shooting:  The higher the stat, the better your character can shoot at longer distances.
Strength:  This determines how much your character can lift, pull, push, and throw objects. (needed for Bows and Crossbows)
Dexterity:  This stat determines how well your character can handle smaller, delicate objects.
Sneaking:  This determines how quietly your character can move;  Is affected by what the character is handling, carrying, or wearing.

[b]Personality:[/b]  Just a few lines are all that's needed.
[b]Strengths:[/b]
[b]Weaknesses:[/b] 
[b]Background:[/b] 
[b]Starting Gear:[/b] 
[b]Character Ons/Offs:[/b]  Can combine with Player Ons/Offs if you want.



Stats: These will in now way be used for any kind of system, they are essentially to gauge how good your character is at a particular skill. However, there are a few details that you need to know. There are a maximum of 50 points available. Each stat can get 10 points max 10 points means the skill is world class. Only one skill may be assigned a level of 10, 9, or 8. If you assign 10 points to any of the skill set you need to have a good explanation of how they got so good at the said skill.

Stat of 1 is considered to be below average. Almost non-existent, all stats must be at a minimum of two. Otherwise they would not have survived the situation they are in. So lets just be reasonable.

DarkAngel111

Thank you for the interest guys, I will be giving players somewhat a free hand, you can make weapons custom made like dead rising if you like, as long as they are silent.  These zombies are deadly in a loud area.

Lets hope more people Join in.

Amarlo


Seduce my mind and my body will follow.
Amarlo's O&Os
Absences and Apologies


Amarlo

Quote from: DarkAngel111 on September 18, 2015, 11:28:17 PM
I do, thank you for sticking with the idea :)

No problem at all. :) although, if you haven't already, I do recommend shooting a message to the others who've shown more invested interest in the previous game as well. I only stumbled upon this thread by chance ::)

Seduce my mind and my body will follow.
Amarlo's O&Os
Absences and Apologies

Tytus

Hi all. Glad to see Amarlo is still around. I have had serious computer problems but hope to have everything fixed this weekend. If I do I will be looking to join a serious writing group.


Tytus
Tytus Hale

Roketto

I saw the first thread a while back, and I will say I am intrigued.

DarkAngel111

I see that we have 5 strong players now, lets hope we can find a few more before we get started.

Juggtacular

Never got around to this the first time. But I've already got a zombie game character made up if you need combat medic/doctor.

Roketto

So the the first post mentioned that the characters start in an LA mall and had been there about a month?  Is the mall secure (the inside secured against the outside)?

DarkAngel111

Like the first post also mentions the Mall has grilled shutters on all its entrances, it was designed mostly for blackfriday crowds, the group has been living off of what was in the mall for a month so they have been quiet. Therefore not attracting much attention, but now they must venture out to find supplies.

Roketto

Just because it's shuttered doesn't mean it's secure... *ominous music*

But in all seriousness, there aren't walkers to dodge between the stores, then?

DarkAngel111

well lets just our players think they have secured the place inside, cleaned it out, but its a big mall, and they are only a few people.
the front entrance, could be blocked by shopping carts, the rear entrance or the loading bay can be used for entry, since the group is yet to leave the mall in full force they have only used small back door to exit.

Also these are the finer details, so we can always discuss things like these.  Like if they are within the mall.... Lets just assume that for now its all safe in their, but you never know there could be a way up... that they have yet to find.

Amarlo

Has anyone actually turned in any character sheets?

And I'll PM you something about mine later, Mr. Angel   ::) when I'm actually at a computer.


Quote from: Tytus on September 25, 2015, 12:48:14 PM
Hi all. Glad to see Amarlo is still around. I have had serious computer problems but hope to have everything fixed this weekend. If I do I will be looking to join a serious writing group.


Tytus

And hello to you too, Mr. Tytus! :D

Seduce my mind and my body will follow.
Amarlo's O&Os
Absences and Apologies

Juggtacular

Not sure if it's just me, but whenever I try and click on the links, I get sent to a blank page.

DarkAngel111

Jugg those links are not active yet because we are still waiting on enough players. Since we are essentially starting over. I will Start the ooc thread in a few hours though :)

xLolaLusciousx

Working on a character now! Quite excited for this ;)
*A&A updated, 10/15/15*
I'm back! :)

DarkAngel111

OOC thread is up. The link has been updated in the first post.
Here is the link for those who are too lazy like me ;)

OOC


Roketto


DarkAngel111

Post them here :)
It will give everyone the chance to see your character and at the same time get an idea of what kind of characters are already in.

Roketto

#22
OK!  So, here's a rough draft of the character I'm thinking of playing for this, so feedback and/or suggestions are certainly welcome!

Also, I'd absolutely be open to working out some connections between her and the other characters, especially anyone from her high school, be it students or even a teacher.

EDIT:  See the revised sheet on the next page.

Amarlo

Emelina will not be starting out with the group in the beginning but will be joining them shortly after start. Nissa will probably be there from square one. :)

Some things are subject to edit as things go on. If you're interested in plotting with me - past, present or future/ family, friends, fremies, enemies - please don't hesitate to pm me ^^

Seduce my mind and my body will follow.
Amarlo's O&Os
Absences and Apologies

Juggtacular

#24
Moses Price

Player Name: Juggtacular
Character Name: Moses Price
Age: 28
Sex: Male
Orientation: Heterosexual
Former Occupation: Marine MCHM(Master Chief Hospital Medic) - Combat Medic in layman terms
Physical Features:  Moses is a tall guy, about 6'4. And he's always kept in excellent shape, so he's broad shouldered, thick armed, and well muscled; tipping the scales at around 230lbs. Simply put, he's a man mountain and he's not afraid to throw that around. He's dark skinned which believe it or not helps out an awful lot in a post apocalyptic, zombie filled world. He's gotten away on the skin of his teeth simply by hiding in a shadow and staying stock still. His eyes are unique; a piercing hazel that he got from his moms side of the family. He's also got a scar over his right eye from a brush with an IED. A piece of shrapnel sliced it's way up his face and got embedded in his helmet. He's got black, naturally curly hair that he tries to keep shaved close, but it's curly more often than straight due to a shortage of hair supplies in this fucked up world we live in nowadays. He's got a multitude of military tattoos over a good portion of his torso front and back, as well as his arms.









Stats: 
Speed: 4
Agility:  6
Endurance: 5
Shooting:  6
Strength: 8
Dexterity: 9
Sneaking:  4

Personality:  Moses was attached to a heavy combat recon unit, so he knows that the team is only as strong as its weakest link. Since that's true, he does his best to keep all the links strong. He's a shoulder to cry on, a listening ear, a hug if you need it. Ever since he was little it was Moses' dream to help people, and that shows in his actions.

He's a great guy to be around; kind and friendly, as well as loyal to a fault. He's also got a good sense of humor, however it can get grim at times considering he saw near constant action for eight years. He can take charge if necessary, and has no problem working with people unless they're trouble. He'll never ask more of anyone than he'd be willing to do himself, and knows when to not push things.

Strengths: 

  • World Class Doctor: Moses has been interested in medicine and the human body since he was twelve. From going over every last page of his biology and health books in class to deciding his major when he graduated high school. He continues to learn himself even now, reading through any book he can find even if it contains information he already has dedicated to memory(it helps him keep his head). That plus his medical training and schooling makes him an extremely skilled doctor in many medical fields.

  • Combat: Being broken down and raised up by the Marines changes you, makes you into a machine. Well Moses was a machine for a decade and is a highly skilled fighter, trained in MCMAP(Marine Corps Military Martial Arts Program), where the motto is "One Mind, Any Weapon". It's a very practical style and virtually anything can be a weapon in the hands of a trained practitioner. Although he's not really keen to try and arm lock a zombie. Crushing the skull seems to work just fine.

  • Persuasive: For ten years, Moses' job was not only to bring people back from death's door and to keep them healthy. It was also to convince them everything would be okay when he knew for a fact that they wouldn't. So many times he's had to lie to a friends face and tell him he'd live, or that they could probably save his leg. So many times he lied with such desperation and the need for people to believe him that whaddya know...people began to believe him, and nowadays he's a silver tongued devil. If you can tell a dying man he'll be able to go home and see his infant daughter with a straight face, and he believes you? You can sell ice to an Eskimo.

  • Engineering: Moses has always been just as interested in engineering as he has in medicine and is similarly skilled when it comes to building and fixing things. He's not as good at this as he is putting people back together, but his skills come in handy, especially since most medical equipment is incredibly finicky(if he can find any that actually still works).

  • Survival: Being in the Marines has taught Moses many things, but the most important is the ability to not die and stay healthy while staying alive. His military training and experiences have helped him realize the best ways to stay out of danger altogether, and how to stay safe and breathing when dangers you.

Weaknesses: 

  • PTSD: Moses was in the shit for a looooong time, and he's seen horrible things in his time. Heads blown off from sniper rounds, body parts sent flying from IED's and RPG's. A good friend stepped on a landmine once. Moses was just close enough to be blasted back, but not get hurt. He had to wipe blood and bits of flesh off himself for an hour. It manifests in headaches, mood swings, and flashbacks at seemingly random moments.

  • Guilt: Moses feels guilty every day for every person he wasn't able to save over his career. Not only his friends and fellow soldiers, but civilians as well. Every time he lost a patient it hurt like it was the first time. What's worse than the pain he feels from not being able to save people, is the guilt he feels for all the lives he took. As a soldier and a medic, it was an inevitable moral contradiction he'd have to face, but knowing that didn't make it any easier when it happened again and again and again. He still has nightmares where he sees the faces of the people he's killed; in war and beyond.

  • Insomnia: Surprisingly this has nothing to do with his time at war. Moses' brain just won't turn off sometimes. Ever since he was a kid, he'll have some nights where no matter what he just can't sleep. The doctors said because he was so intelligent, small things like that weren't uncommon. He's learned to live with it and handles no sleep better than most, but it can still affect him.

  • War Wounds: As a Medic, Moses was protected by the Geneva Convention for the most part. However danger close and explosives couldn't differentiate. And sometimes the OpFor didn't care to. The same IED that gave him his infamous scar, also embedded several pieces of shrapnel in his body. They were all dug out, but sometimes the pain flares up in a dull ache that can last for hours if not longer. He's also got a bullet wound on his left shoulder, right thigh, and a graze on his right side between the 4th and 5th rib. Luckily they were all pretty easy to take care of.

  • Ganja Goodness: As many medical professionals(not just him) the world over(those not paid off by corporations) will tell you, Marijuana in pretty much all of it's forms not only gives a pleasant "high", but has a host of medical benefits, especially with concentrated THC. For Moses it helped a lot. Getting high meant for a few hours his mind wasn't racing, it meant if he got high before bed, he could have a good, deep sleep; one not plagued with nightmarish images of brothers in arms dying in his arms and sacrificing themselves for others. It meant he could have a good laugh and not worry that the person he shared that laugh with would go back on duty and just never come home. It helped calm his PTSD and just leveled him out. Of course with the world going to hell, finding a dealer is a bit of a problem. He's not addicted to weed, but he does wish he could score some just to help stop the nightmares. And while he won't risk himself or anyone else, or go out of his way to get any, if they do come across some he will absolutely volunteer to roll up and take the first hit.

Background:  Moses was born on a flight from New York to Brixton, South London where his parents were going home to visit family. His birth was a short one, only lasting about 4 hours and if you could believe it, there was actually a doctor on board who helped with the delivery. They came down in New York a few hours later and he was taken to the hospital. When it was all said and done, his parents had a healthy baby boy. After his family got a good look, his parents took him back to the states. That was probably one of the most exciting things in his childhood. His father was a soldier, and his mother was a nurse.

Military ran in his family, but knowing his mommy helped people feel better was one of the best things little Moses could think of. Even as a child it was clear he was highly intelligent, and his parents fed his mind as much as possible by making him read and giving him challenging work to keep his brain stimulated. As he got a bit older, he really began to show a passion for medicine and engineering. He was always reading his moms medical journals or trying to help his dad fix a problem with the car, or take apart and put the toaster back together. But military was in his blood. Moses was a smart kid though and figured there had to be a way to help people while serving his country.

The answer slapped him in the face one day while he was surfing the web, and from then on he was determined to be a Combat Medic. When he graduated high school, he enlisted immediately, although he continued his studies when he could. Over the next eight years he'd see heavy combat, and save a lot of lives. He also somehow managed to get his dual degrees in Medicine and Engineering. His life was never dull, you could say that much. When the reports of "African Rabies" started to come in, Moses was one of the first on ride over.

By this point he was about as high ranked as a medic could be and his skills were well known. He was brought in and it was explained to him what this disease really was. What it really did. It haunted him, but there was nothing he could do except keep his mouth shut and try to work with the others to find some way to stop this thing. Nobody found a cure though. Nobody in the entire international think tank, with the best medical minds the world over could find a fucking cure. They kept trying though.

The entire tank of more than 200 people theorized and tested and hoped and prayed, morning, noon, and night for an answer that never came. None of them left Africa until the cases started being reported back home in the US. It was at that point they realized they were fighting a losing battle. With no progress being made on the Solanum vaccine, and reports breaking out all over the world, the think tank was dissolved and all personnel were allowed to return to their home countries, citing home defense and research interests as the reason.  He was on one of the last fights before all air travel was grounded until further notice.

He returned to his base, and tried to get his parents in. He was denied every request though, and he just had to trust his father to keep his mother safe. But he talked to them every day and visited on the extremely rare occasion he was allowed to leave. That many people in such a comparatively small place with limited supplies and such strict rules? On top of attacks from zombified people? They were even shooting anyone infected without mercy. Men, women, children. Didn't matter. If they were infected they had to die so everyone else could keep going. Not a popular business model even if it was necessary. The whole thing was a clusterfuck waiting to happen, and one day it boiled over. It had been a month, maybe two when shit hit the fan.

He'd just done a double shift and was due for some sleep; about four hours total. That blissful sleep was interrupted however by gunfire, explosions, sirens...and screams. He scrambled awake, found his uniform and his Unit One Pack. That would be paramount. After that he gathered what he could before leaving, and that included his personal weapons(no time to make it to the armory), ammo, a box of rations, and some water. All in all it took him maybe fifteen minutes to fully pack and load his shit up into his car.

The first thing he did when he opened the garage door? He had to shoot an infected that was attracted by the noise. He thought long and hard about hopping out of his car and helping who he could as infected chased people down like rabid dogs on a steak. He wanted to take some people with him. Maybe patch a few up. But he knew what Solanum did. He knew that any damaging physical contact meant it was only a matter of time. He kept going. He wanted to stay so badly, but that meant suicide; besides, the base was pure chaos.

He cried like a baby as he sped away from the base, weaving around monsters and people alike to keep himself safe. It was the hardest thing he'd ever had to do. Until he got to his parents house. The front door was busted open, and a car had driven into the garage. He found his father zombified and trying to break into the master bedroom where his mom had barricaded herself. He had to put a bullet in the back of his fathers head to keep his mother safe. But he was already too late. When he opened the door and found her, she hugged him, and kissed him and told him how happy she was.

She had a big gash on her arm from his dads teeth though. It was too late for her. He bandaged and cleaned the wound though and sat her down. He explained everything  to her. He told the woman who'd given birth to him and shaped him into the person he was...he told her that soon she would die, and then return to a hellish existence where all she did was seek out food. She cried. She cried long and hard at the thought of her dead husband, the state of the world, and what came next. She hugged Moses, and kissed his forehead. She told him she'd always love him. Then she told him to save her life. With tears blurring his vision, he held his mothers hand and hugged her tight.

Then he killed her. In under an hour he killed both of his parents. He had nothing left to live for, but he kept on going because he knew they would be ashamed if he threw away the gift of life, no matter how bad things were. So he will continue to live until he's old and grey. He refuses to leave this Earth as zombie food.

Starting Gear: 

  • Duffel Bag(Holds all his non-medical gear)
  • Unit One Pack(his medical bag)
  • Adaptive Combat Rifle(ACR) w/Scope. 30 Round Magazine
  • One Bulk Box of Rifle Ammo(100 rounds left from 500)
  • FN FNP 45 Pistol(15 round magazine)
  • Box of pistol ammo(30 rounds)
  • 2x Tactical Tomahawk(serves as a melee weapon, throwing weapon for hunting, and a multi-purpose tool)
  • 1x Combat Knife(Kept in his boot just in case)
  • 5x MRE's
  • A pair of Aviator Sunglasses
  • 3 1/2 bottles worth of clean water in a jug
  • Medical Supplies(All supplies are listed here and easily fit inside his UOP) He's had to use surprisingly little of his own supplies as he can often find substitutes with a bit of ingenuity and thorough searching.
  • Marine Uniform(has a multitude of pouches and pockets where he can keep small items)



Character Ons/Offs: 
At this point there's no time for kinks or any of that. He just likes intimacy with an attractive woman; maybe some rough sex. Still though he's not into anything gross, like scat, gore, watersports or anything like that.

Player Ons/Offs:  Same as character for the most part

Antonio "El Lobo" Loera



Full Name : Antonio Luis Loera
Nicknames / Aliases : Tony, El Lobo, Tony Montana/Scarface(Get it?)
Age : 26
Sex : Male
Marital Status : Single

Former Occupation/Position : Cartel Enforcer/Liutenant

Strengths :

Sniper Mindset - Being the youngest of the Loera children, Antonio was tasked with keeping coyotes and other wild animals away from the cows while the others worked. He got damn good with a rifle as a result, as well as being able to sneak about without drawing attention to himself.

Ruthless - He has no problem killing if it's necessary. It was his job for a very long time after all.

Brawler - He's not professionally trained, but Antonio has been fighting since he was a kid, and he knows the ins and out of "Dirty Fighting".

Farm Background - Because of how he grew up, he's pretty well versed in things like mechanics, repair, and animal skinning/preparation just to name a few.

Charisma - Antonio has always had a way with words and can be very persuasive.

Weaknesses :

Headaches - Due to the injury leading to his scar, Antonio has headaches now and then. They aren't debilitating, but they're painful and definitely make survival harder during the run of one.

Ruthless - Sometimes he finds it pretty easy to slip back into his old ways and may complicate situations by doing or saying something unnecessarily over the line.

Family - Antonio would do anything for his family, or people he considers as such.

Excitable - He shares his brothers restlessness and often finds himself looking for something to keep himself entertained when nothing is going on.

Special Gear :

FN FAL w Scope/Suppressor

Kukri

30ft Rope w/Grappling Hook

A bag full of supplies including ammo, food rations, drug paraphenalia and the like

Spoiler: Click to Show/Hide
 

Height : 6'2
Weight / Body type : 220lbs and well defined muscles
Hair : Black Mohawk
Skin : Light Brown
Eyes : Brown
Distinguishing Features : A scar running from his left eyebrow up to the middle of his skull.

Personality :

Likes : Drugs(Mainly Weed), Alcohol, a nice sunset, seeing a zombie's head snap back from a well placed shot, good food
Dislikes : Dishonorable people, zombies, police, coyotes
Fears : Never seeing his family again, getting killed, coming back as one of those things

History : Antonio was born seventh and last of the Loera children, and as such he was babied a bit. Of course in a hardworking farm family, "babying" simply meant he wasn't forced to do things beyond his capability as a child. But with five siblings working on the farm, and one off making lots of money in a cartel, Antonio was taught how to shoot and fix things. That way, while the others worked, he could pick off any coyotes or wolves or anything that decided their precious cows looked good enough to eat.

On top of that he'd help mend fences and fix things around the house others didn't have time to fully devote themselves to. He had a good relationship with all of his family, but he seemed to look up to his oldest brother Victor the most. He saw how successful he was and wanted to be just like him when he got older; and on top of that, Victor actually played with him and spent time with him when he came to visit.

And as he started growing up, his interest in farming waned while his interest in making money rose. He'd heard about his brother getting arrested, but aside from a bit of fear that the same could happen to him, he was largely undeterred. Despite being only 11, he knew one day he'd be a big name; right up there with Victor. Maybe they could even go by the Loera Brothers? With Victor locked up, the money he'd been sending home would dry up. And that meant life would be hard. And it was for a while, but when he turned 16, he finally made his move.

One day he approached a member of the Sinaloa and asked to join up. He'd be lying if he said he didn't drop his brothers name to get accepted into the group. It worked, and he got in on the ground floor. His ambition was noticeable and he quickly worked his way up the ladder with a ruthlessness mirroring that of Victor himself.

In a short while he'd become a known enforcer in the cartel, and people knew if he was sent in, they'd better pay, or things got unpleasant. He even made a name for himself and people had begun to call him "El Lobo". Vic was behind bars, so he didn't know everything about Antonio, but he was a big man behind bars, and he still had connections to the outside.

He found out Antonio had followed in his footsteps and he tried everything to get his little brother to get out of the game that had ruined his life. Antonio wanted this though, and he stayed on that path. He stayed on it right up until the world ended. He was in California to help oversee a deal between the Sinaloa Cartel and an up and coming gang out of the area that had a lot of money to throw around. 2.5 million for a shipment of weed, coke, and guns.

And then people started dying and getting back up. Things went crazy in a hurry, and there was no way for him to even get back home. He was stuck in the US since the borders were so shitty. So he did the only thing he could think of when the other Cartel members he was with bailed on him. He headed toward the prison and his brother. Maybe together they could think of something. By the time he made it though, it was mostly a ghost town, with dead bodies everywhere and everyone else just gone. Victor wasn't among the bodies or the remaining men though, so he had hope he was alive somewhere. He left and continued his search, but has been losing hope that he'll ever see his big brother or any of his family again.

Sexuality : Hetero
Sexual On's and Offs : Vanilla-ish. He likes a bit of rough sex, foreplay, dirty talk. He's pretty much into the normal stuff, and very against anything out there like scat, waterplay, gore, etc...

Player : Juggtacular

And these are my two guys. Open for pretty much whatever. Although Antonio will probably end up showing up later. I feel like he'd make an impact just showing up and doing something badass.

They're both imports from different games so I'm gonna tweak them some more, but that's the basics.

Also Roketto, I came up with a quick, simple way for Moses and Jessie to know each other. As not only a combat medic, but a fully licensed doctor(top notch) in several fields, he could have done something with the Marines at her school and they chatted a bit before he went back to doing whatever was needed of him. And as a soldier, he's got damn good recall abilities. So if they met again, he'd probably remember her even if she didn't remember him.

Roketto

@Jugg, actually, that could work pretty well!  Depending on the event, they may have had a bit of time to chat before going their separate ways, during which they may have built a brief, though friendly, rapport.

Juggtacular

Mmmhm. It could have been a recruiting drive for the Marines, or a job fair. Maybe even just a military demonstration. Something that would have kept him at the school for a few hours, or his unit there for maybe a day or two.

Roketto

#27
Hmm, actually a recruiting fair type thing could be cool.  Maybe with some different activities and such.  If there were an obstacle course, she'd have been surprisingly good at it for a short, petite, thing.

Juggtacular

Maybe they met because he was watching the course and she did really really good. Good enough to impress a Marine who could(and probably did to show how it was done) run that course in no time flat, blindfolded.

Roketto

That works.  I'm considering having her holed up in the sporting goods store in the mall, having seen the "main group" and observed, but not yet interacted until the story starts. 

She's totally been living off the backpacking foods. XD

Juggtacular

Poor girl. Yeah that works. Maybe one of the group happens upon her searching through the store for ammo or spare makeshift weapons.

And she can get a real meal after she joins them lol.

DarkAngel111

Guys my laptop has a death screen so give me a day I will have to check on sheets when I am on my desktop

Amarlo

I'm going to be making a different secondary character than Nissa, Dark ^^ She wasn't really tickling my fancy so I'm going to make someone else. I have a bit of a template going in my head. I'll throw her up when I'm done with her.

I wish you the best of luck with your laptop!

Seduce my mind and my body will follow.
Amarlo's O&Os
Absences and Apologies

xLolaLusciousx

Sorry for the delay on the bio. I sprained my wrist, so I'll be a bit on the slow side for a few more days. Almost finished though :)
*A&A updated, 10/15/15*
I'm back! :)

Juggtacular

#34
Moses Price


Character Name:Moses Churchill Price
Player Name: Juggtacular
Age: 28
Sex: Male
Orientation: Heterosexual
Former Occupation: Marine MCHM(Master Chief Hospital Medic) - Combat Medic in layman terms
Physical Features: Moses is a tall guy, about 6'4. And he's always kept in excellent shape, so he's broad shouldered, thick armed, and well muscled; tipping the scales at around 230lbs. Simply put, he's a man mountain and he's not afraid to throw that around. He's dark skinned which believe it or not helps out an awful lot in a post apocalyptic, zombie filled world. He's gotten away on the skin of his teeth simply by hiding in a shadow and staying stock still. His eyes are unique; a piercing, nearly golden hazel that he got from his moms side of the family.

He's also got a scar over his right eye from a brush with an IED. A piece of shrapnel sliced it's way up his face and got embedded in his helmet. He's got black, naturally curly hair that he tries to keep shaved close, but it's curly more often than straight due to a shortage of hair supplies in this fucked up world we live in nowadays. He's got a multitude of military tattoos over a good portion of his torso front and back, as well as his arms.

Stats:
Intelligence: 8
Speed:  5
Agility:  4
Stamina:  6
Shooting:  7
Strength:  7
Dexterity:  10(Years of handy work and surgeries on battlefields as well as in proper medical facilities)
Sneaking:  3

Personality:  Moses was attached to a heavy combat recon unit, so he knows that the team is only as strong as its weakest link. Since that's true, he does his best to keep all the links strong. He's a shoulder to cry on, a listening ear, a hug if you need it. Ever since he was little it was Moses' dream to help people, and that shows in his actions.

He's a great guy to be around; kind and friendly, as well as loyal to a fault. He's also got a good sense of humor, however it can get grim at times considering he saw near constant action for eight years. He can take charge if necessary, and has no problem working with people unless they're trouble. He'll never ask more of anyone than he'd be willing to do himself, and knows when to not push things.

Strengths:


  • World Class Doctor: Moses has been interested in medicine and the human body since he was twelve. From going over every last page of his biology and health books in class to deciding his major when he graduated high school. He continues to learn himself even now, reading through any book he can find even if it contains information he already has dedicated to memory(it helps him keep his head). That plus his medical training and schooling makes him an extremely skilled doctor in many medical fields.

  • Combat: Being broken down and raised up by the Marines changes you, makes you into a machine. Well Moses was a machine for a decade and is a highly skilled fighter, trained in MCMAP(Marine Corps Military Martial Arts Program), where the motto is "One Mind, Any Weapon". It's a very practical style and virtually anything can be a weapon in the hands of a trained practitioner; including your own body and your opponents body as well. Although he's not really keen to try and arm lock a zombie. Crushing the skull seems to work just fine.

  • Persuasive: For ten years, Moses' job was not only to bring people back from death's door and to keep them healthy. It was also to convince them everything would be okay when he knew for a fact that they wouldn't. So many times he's had to lie to a friends face and tell him he'd live, or that they could probably save his leg. So many times he lied with such desperation and the need for people to believe him that whaddya know...people began to believe him, and nowadays he's a silver tongued devil. If you can tell a dying man he'll be able to go home and see his infant daughter with a straight face, and he believes you? You can sell ice to an Eskimo.

  • Engineering: Moses has always been just as interested in engineering as he has in medicine and is similarly skilled when it comes to building and fixing things. He's not as good at this as he is putting people back together, but his skills come in handy, especially since most medical equipment is incredibly finicky(if he can find any that actually still works).

  • Survival: Being in the Marines has taught Moses many things, but the most important is the ability to not die and stay healthy while staying alive. His military training and experiences have helped him realize the best ways to stay out of danger altogether, and how to stay safe and breathing when dangers all around you.

Weaknesses: 


  • PTSD: Moses was in the shit for a looooong time, and he's seen horrible things in his time. Heads blown off from sniper rounds, body parts sent flying from IED's and RPG's. A good friend stepped on a landmine once. Moses was just close enough to be blasted back, but not get hurt. He had to wipe blood and bits of flesh off himself for an hour. He's even had to kill his own parents. It's safe to say his mind, as brilliant as it is, is kinda messed up. It manifests in headaches, mood swings, and flashbacks at seemingly random moments.

  • Guilt: Moses feels guilty every day for every person he wasn't able to save over his career. Not only his friends and fellow soldiers, but civilians as well. Every time he lost a patient it hurt like it was the first time. What's worse than the pain he feels from not being able to save people, is the guilt he feels for all the lives he took. As a soldier and a medic, it was an inevitable moral contradiction he'd have to face, but knowing that didn't make it any easier when it happened again and again and again. He still has nightmares where he sees the faces of the people he's killed; in war and beyond.

  • Insomnia: Surprisingly this has nothing to do with his time at war. Moses' brain just won't turn off sometimes. Ever since he was a kid, he'll have some nights where no matter what he just can't sleep. The doctors said because he was so intelligent, small things like that weren't uncommon. He's learned to live with it and handles no sleep better than most, but it can still affect him.

  • War Wounds: As a Medic, Moses was protected by the Geneva Convention for the most part. However danger close and explosives couldn't differentiate. And sometimes the OpFor didn't care to. The same IED that gave him his infamous scar, also embedded several pieces of shrapnel in his body. They were all dug out, but sometimes the pain flares up in a dull ache that can last for hours if not longer. He's also got a bullet wound on his left shoulder, right thigh, and a graze on his right side between the 4th and 5th rib. Luckily they were all pretty easy to take care of.

  • Ganja Goodness: As many medical professionals(not just him) the world over(those not paid off by corporations) will tell you, Marijuana in pretty much all of it's forms not only gives a pleasant "high", but has a host of medical benefits, especially with concentrated THC. For Moses it helped a lot. Getting high meant for a few hours his mind wasn't racing, it meant if he got high before bed, he could have a good, deep sleep; one not plagued with nightmarish images of brothers in arms dying in his arms and sacrificing themselves for others. It meant he could have a good laugh and not worry that the person he shared that laugh with would go back on duty and just never come home. It helped calm his PTSD and just leveled him out. Of course with the world going to hell, finding a dealer is a bit of a problem. He's not addicted to weed, but he does wish he could score some just to help stop the nightmares. And while he won't risk himself or anyone else, or go out of his way to get any, if they do come across some he will absolutely volunteer to roll up and take the first hit.
Background:  Moses was born on a flight from New York to Brixton, South London where his parents were going home to visit family. His birth was a short one, only lasting about 4 hours and if you could believe it, there was actually a doctor on board who helped with the delivery. They came down in New York a few hours later and he was taken to the hospital. When it was all said and done, his parents had a healthy baby boy. After his family got a good look, his parents took him back to the states. That was probably one of the most exciting things in his childhood. His father was a soldier, and his mother was a nurse.

Military ran in his family, but knowing his mommy helped people feel better was one of the best things little Moses could think of. Even as a child it was clear he was highly intelligent, and his parents fed his mind as much as possible by making him read and giving him challenging work to keep his brain stimulated. As he got a bit older, he really began to show a passion for medicine and engineering. He was always reading his moms medical journals or trying to help his dad fix a problem with the car, or take apart and put the toaster back together. But military was in his blood. Moses was a smart kid though and figured there had to be a way to help people while serving his country.

The answer slapped him in the face one day while he was surfing the web, and from then on he was determined to be a Combat Medic. When he graduated high school, he enlisted immediately, although he continued his studies when he could. Over the next eight years he'd see heavy combat, and save a lot of lives. He also somehow managed to get his dual degrees in Medicine and Engineering. His life was never dull, you could say that much. When the reports of "Sangre Nego" started to come in, Moses was one of the first medical specialists the US Government called.

By this point he was about as high ranked as a medic could be and his skills were well known(he'd even operated on the Prince of an allied nation and guaranteed peace for the next 30 years with that country and America). He was brought in and it he was given as much information as anyone had. The effects from what he could see... It haunted him, but there was nothing he could do except keep his mouth shut and try to work with the others to find some way to stop this thing. Nobody found a cure though. Nobody in the entire international think tank designed specifically for combating this virus, with the best medical minds the world over could find a fucking cure. They kept trying though.

The entire tank of more than 200 people theorized and tested and hoped and prayed, morning, noon, and night for an answer that never came. None of them left the facility until the cases started being reported all over the world at an alarming rate. It was at that point they realized they were fighting a losing battle. With no progress being made on the vaccine, and reports breaking out all over the world, the think tank was dissolved and all personnel were allowed to return to their home countries, citing home defense and research interests as the reason.  He was on one of the last fights before all air travel was grounded until further notice.

He returned to his base, and tried to get his parents in; due to his rank and familiarity with the virus they were allowed in, and he spent every waking moment not with them still trying to find a cure for this thing. It was hopeless though. It was a lesson in futility and absolutely nothing came from his efforts. Thankfully what they did know about the virus is that it took a direct infection from one of those zombies to turn someone. As the military and government infrastructure began to break down, his base slowly turned into a police state to keep the people inside it safe. And things actually worked for a while. Until one night a soldier who'd pulled 3 all night shifts in a row fell asleep at his post. One of the infected got through a small hole in one of the base walls undergoing repairs. It killed the sentry and started a rampage within the base. It was killed quickly, but the damage was done. And on top of that, they didn't find the soldiers body until a few hours later. And by then he'd done the same thing. Just one was all you needed to turn everything to shit. And then people started getting infected. Some were thrown out, some were shot. More importantly, many hid due to their fear of death or being thrown out into the hell hole the world had become. That's what doomed the healthy ones. The sick ones that hid. The brass were considering evacuating the base when the reason they even considered it happened. The infected returned as zombies, looking for food and to spread the infection.

Moses was in the operating room when one of the zombies broke in looking for food. He killed it, and had to leave his patient behind to escape the same fate. He watched the man die, but at least he'd been under anesthetic. He simply wouldn't wake up anymore. He rushed back to his home that his parents shared with him, and he had to shoot two more zombies on the lawn. The base was in chaos, but he needed a few things to survive. His gear, and his parents.

After taking another look around, he really paid attention to what was in front of him. The front door was busted open, and a car had driven into the garage. He found his father zombified and trying to break into the master bedroom where his mom had barricaded herself. He had to put a bullet in the back of his fathers head to keep his mother safe. But he was already too late. When he opened the door and found her, she hugged him, and kissed him and told him how happy she was.

She had a big gash on her arm from his dads teeth though, and black ooze was all over it. It was too late for her. He bandaged and cleaned the wound though and sat her down. He explained everything  to her. He told the woman who'd given birth to him and shaped him into the person he was...he told her that soon she would die, and then return to a hellish existence where all she did was seek out food and try to spread her infection. She cried. She cried long and hard at the thought of her dead husband, the state of the world, and what came next. And he cried to. This was his mother; the love of his life. She was his everything now that his father's body lay cooling in the hall. And she was next. She hugged Moses, and kissed his forehead. She told him she'd always love him. He begged her not to make him do it. He pleaded that he could find a cure, he knew he could. But being his mother, she pointed out how even if he found one, it would be too late for her by then. There was no way he could find a full facility and make a cure in just a few hours. Then she told him to save her life. With tears blurring his vision, he held his mothers hand and hugged her tight.

Then he killed her. In under an hour he killed both of his parents. He had nothing left to live for, but he kept on going because he knew they would be ashamed if he threw away the gift of life, no matter how bad things were. So he will continue to live until he's old and grey. He refuses to leave this Earth as zombie food.

Starting Gear: 

  • Duffel Bag(Holds all his non-medical gear)
  • Unit One Pack(his medical bag)
  • Adaptive Combat Rifle(ACR) w/Scope. 30 Round Magazine
  • One Bulk Box of Rifle Ammo(250 rounds left from 500)
  • FN FNP 45 Pistol(w/ Built-in Suppressor)15 round magazine)
  • Box of pistol ammo(50 rounds)
  • 2x Tactical Tomahawk(serves as a melee weapon, throwing weapon for hunting, and a multi-purpose tool)
  • 1x Kurambit(Kept in his boot just in case)
  • 5x MRE's
  • A pair of Aviator Sunglasses
  • 3 1/2 bottles worth of clean water in a jug
  • Medical Supplies(All supplies are listed here and easily fit inside his UOP) He's had to use surprisingly little of his own supplies as he can often find substitutes with a bit of ingenuity and thorough searching.
  • Marine Uniform(has a multitude of pouches and pockets where he can keep small items as well as a kevlar helmet and dragonskin bulletproof vest)

Character Ons/Offs:  At this point there's no time for kinks or any of that. He just likes intimacy with an attractive woman; maybe some rough sex. If he thought about it though, he'd still enjoy slow seduction and teasing, oral, anal. All of the stuff he used to do before the world went to shit. Still though he's not into anything gross, like scat, gore, watersports or anything like that.




Antonio "El Lobo" Loera

Character Name: Antonio Luis Loera
Player Name: Juggtacular
Age: 28
Sex: Male
Orientation: Heterosexual
Former Occupation: Loco Syndicate Lieutenant(Enforcer)
Physical Features:  Antonio is about 6'2. Not the tallest ever, but pretty tall at the end of the day. A lifetime of farming and fighting has given him toned, muscular frame. And he works out constantly to keep it. He's a handsome guy with piercing eyes and a killer smile. They even work to almost keep attention away from the massive scar on the side of his head. Long story short...it's gang related. His hair is styled into a mohawk.
Stats:
Intelligence: 5
Speed: 7
Agility:  6
Stamina: 6
Shooting:  10
Strength:  5
Dexterity:  6
Sneaking: 5

Personality:  Antonio is a charming, charismatic guy. He's almost always smiling, and his words are chosen to keep people happy and at ease around him. He's a bit of a goofball and likes to joke around. When he's working though, aside from a few one liners here and there, he remains focused on the job at hand.

He is very analytical, always making sure he knows what his environment is and the people in it around him. He is practical, and will more often than not do the most logical thing for the situation, especially if it means he stays alive. When it comes to a fight though, he's somewhat different. He gets almost sadistic due to all the horrors he's seen and inflicted working for the Loco Syndicate.

Strengths:
Sniper Mindset - Being the youngest of the Loera children, Antonio was tasked with keeping coyotes and other wild animals away from the cows while the others worked. He got damn good with a rifle as a result, as well as being able to sneak about without drawing attention to himself. This skill was trained even more during his time with the Loco Syndicate.

Ruthless - He has no problem killing if it's necessary. It was his job for a very long time after all.

Brawler - He's not professionally trained, but Antonio has been fighting since he was a kid, and he knows the ins and out of "Dirty Fighting".

Farm Background - Because of how he grew up, he's pretty well versed in things like mechanics, repair, and animal skinning/preparation just to name a few.

Charisma - Antonio has always had a way with words and can be very persuasive.


Weaknesses: 

Headaches - Due to the injury leading to his scar, Antonio has headaches now and then. They aren't debilitating, but they're painful and definitely make survival harder during the run of one.

Ruthless - Sometimes he finds it pretty easy to slip back into his old ways and may complicate situations by doing or saying something unnecessarily over the line.

Familia - Antonio would do anything for close friends and people he considers family. Once you have his loyalty, he'll put risk life and limb to help you.

Excitable - Ironically for a sniper, it's hard for Antonio to sit still(when he's not getting paid for it) and often finds himself looking for something to keep himself entertained when nothing is going on.

Background:  Antonio was born seventh and last of the Loera children, and as such he was babied a bit. Of course in a hardworking farm family, "babying" simply meant he wasn't forced to do things beyond his capability as a child. But with five siblings working on the farm, and one off making lots of money as a doctor, Antonio was taught how to shoot and fix things. That way, while the others worked, he could pick off any coyotes or wolves or anything that decided their precious cows looked good enough to eat; or one of his family members if they were hungry enough.

On top of that he'd help mend fences and fix things around the house others didn't have time to fully devote themselves to. He had a good relationship with all of his family, but he seemed to look up to his oldest brother Victor the most. He saw how successful he was and wanted to be just like him when he got older. Well he didn't want to be a doctor, he just wanted to be rich.

And as he started growing up, his interest in farming waned while his interest in making money rose. His family was from a poor part of Mexico. And the only way out of a farming life where you broke your back for your entire life only to end up with more work to do was either get lucky, or join a cartel. Despite being only 11, he knew one day he'd be a big name. And the bigger his name, the more he could provide for his family. It was his only choice.

One day, shortly after he turned 16, he approached a member of the Loco Syndicate he bought weed from and asked to join up. He was a no name from a small town, and he had to prove himself. Well he beat up six guys(all bigger than him), and turned out to be one of the best shots they had access to. Despite his young age, his skill and work ethic made him valuable. He got in on the ground floor, and immediately started trying to prove himself. His ambition was noticeable and he quickly worked his way up the ladder with a ruthlessness people wouldn't expect from a farm boy like him.

In a short while he'd become a known enforcer in the cartel, and people knew if he was sent in, they'd better pay, or things got unpleasant. He even made a name for himself and people had begun to call him "El Lobo". In a few years, he was the top enforcer and hitman for the Loco Syndicate, and had everybody from the DEA, to the FBI, to Interpol all trying to track him down and take him out. In all that time, he'd never stopped sending money to his family. He still went home from time to time to help with the farm, even though they didn't even need the farm anymore. All things considered, life was good. Until Sangre Negro.


And then people started dying and getting back up. Things went crazy in a hurry, and Antonio was in the US when all travel was indefinitely suspended. He had no way to get back home to Mexico. He could only hope with the isolation of the farm, the fences, hell the security team he always had watching his family...he hoped those would be enough to keep them safe. Just long enough for him to get home.


Starting Gear: 

FN FAL w Scope/Suppressor(130 Rounds w/30 round Mag)
1x Kukri
Beretta M9(72 rounds)
Duffel Bag with rations, spare ammo, and drug paraphanalia



Character Ons/Offs:   Vanilla-ish. He likes a bit of rough sex, foreplay, dirty talk. He's pretty much into the normal stuff, and very against anything out there like scat, waterplay, gore, etc...

Okay, I believe both have been edited properly to fit this game.

Roketto

#35
Okay!  I've revised Jesse's character sheet.  :)

Character Sheet
Character Name: Jessenia "Jesse" Devin
Player Name: Roketto
Age: 17
Sex: Female
Orientation: Poly; Bi-Curious, though mostly Heterosexual
Former Occupation: High School Student, Part-time Starschmucks Barista
Physical Features: Standing at an impressive 5' 1" and weighing in at a whopping 123 lbs, even with her tomboyish looks, Jesse would hardly be considered very physically intimidating.  She keeps her dark hair cut short, the style having gone a little scruffy over the last month since the outbreak, though the fire in those chocolate colored eyes has yet to be stifled.  Most recently, she's been seen in a worn gray hoodie with various printed tees under it, tattered and baggy jeans, and a sturdy pair of sneakers. 

Underneath all the baggy layers, however, that tanned skin is still surprisingly unmarred save for the decorations that had been there prior to the fall of society.  She's got several piercings, only the studs in her ears and the hoops in her left nostril and on both sides of her lower lip (snake bites) being visible when she's clothed.  Besides those, Jesse sports small steel barbells in her nipples, as well as a vertical hood piercing down below with a steel barbell as well.

Slender, while still sporting nice curves and a small B-cup chest, Jesse knew she'd be a potential target of fates far worse than being mugged for any supplies she had, so she took to dressing in a more boyish way in the hopes of fooling any would-be attackers.  She wears two sports bras and several baggy layers, helping to disguise her figure.

Reference Pictures (Some NSFW)
Before Apocalypse:

After Apocalypse:

Nudes:




Stats:
Intelligence: 5
Speed:  7
Agility:  9 (she was an Olympic hopeful for gymnastics)
Stamina:  7
Shooting:  2
Strength:  8 (same as above; gymnasts must be both flexible and strong)
Dexterity:  5
Sneaking:  7

Personality: Quick witted and prone to snark, Jesse tends to be very personable, if not a little flirtatious.  She's quick to laugh and even quicker to smile among friends, however, these days she's become extremely withdrawn and wary of anyone and everyone she doesn't know well or already trust.
Strengths: She's patient, very physically fit, thinks well on her feet, is fairly competent at melee combat, and is a good team player when with those she can trust not to screw her over.  She also has some basic survival training from some summer classes she took with her dad back when she was a kid, with some practice camping with her family every summer.
Weaknesses: She's unlikely to trust those she's just met, and she's not very good with weapons that she has to aim to use.  Luckily, firearms tend to be fairly straightforward, though she's more likely to use a gun for intimidation of the living than as a weapon against the walking dead.  Also, still being a teenager, she's still got a lot to learn about the world, and is still subject to her hormones from time to time.
Background: Having grown up on the East Coast in New York, Jesse is a relatively recent transplant to LA, having moved with her family about a year and a half ago with her mother's new job.  With her mother being a highly successful surgeon, and her father a freelance writer, she grew up in a life of oddly harmonious contradictions.  Responsibility, frivolity, hard work, hard play; all in all, Jesse was pretty happy with her life up until the devastating outbreak of the Sangre Negro in LA.

Since she could remember, Jesse had always been drawn to athletic pursuits of all sorts, though her favorite had always been gymnastics.  Other sports were all well and good, and she was fairly good at them, but it was when she was on the mat that she really shined.  In fact, she'd even been on her way to the Olympic tryouts before she learned first hand just how dirty the competition at such a high level could be.

For quite some time, the sexually precocious teen had been doing some extracurricular "Private Lessons" with her gymnastics coach, a fact that another one of the girls in her gym's program had unfortunately stumbled upon one fateful evening.  The other girl, jealous of Jessenia's talent and the coach's obvious favor, spotted her opportunity to get even when she spotted the two performing some rather... acrobatic sexual maneuvers.  Which she then filmed with her phone, making sure to get plenty of clear shots of the action between the two. And, about a week later, she sent a copy of the video to Jesse with the message that, in no uncertain terms, stated that she was to withdraw from the Olympic tryouts or the video would wind up all over the internet.

Not wanting to face the consequences of that video going viral, Jesse did back out of the tryouts, claiming that she just couldn't handle the pressure of that level of competition.  Unfortunately, when her coach found out about the video, he cut things off between them immediately, and moved, stating he had to take care of some "family issues" in another state.  It was shortly after that that Jesse's mother was offered a new position at a busy hospital in LA.

Devastated at loosing such a valued relationship and being forced to leave the life she'd grown so comfortable in, Jesse withdrew somewhat once they'd first reached their new home.  Eventually she did make friends, of course, and she soon found herself drawn to other mentor type figures as well (causing no small amount of tension for some of her new male teachers). 

Thankfully, her background in gymnastics translated spectacularly well into a new sort of athletic pursuit that she was rather suddenly introduced to by one of her new friends.

Parkour.

Now an avid Traceuse, Jesse had quickly become one of the best of the best when it comes to the freerunners of LA.  Be it dashing through the halls of her high-school, vaulting over the landscaping downtown, or performing acrobatic feats through the middle of the mall scene, she'd finally started to carve out a niche for herself again when the outbreak heralding the apocalypse came crashing down around everyone.

Now, it's no longer a fight to find a place to belong.  It's a fight to survive...
Starting Gear: Backpack with scavenged gear from the mall's sporting goods store, Sig P938 with 42 rounds of 9mm ammo, a black Ka Bar knife, and a wooden baseball bat.
Character Ons/Offs: Jesse's still very much figuring herself out in regards to her sexuality, but so far she's found she loves especially athletic sex, being tied up, partially clothed sex, and older men.  Otherwise, she's keeping an open mind, as long as it doesn't involve filthy, disgusting, things (Scat, gore, bestiality, etc).

DarkAngel111

hmm for some reason this thread didn't show up in my unread replies.

Guys I am going through your profiles now, Give me 2-3 days to get things in order, I have got most of the renovations done in my house so and my laptop is still in the dump. I might get it fixed in a day or two.

But till I do that, I will read through your profiles and start editing my characters, (Most of those are on my laptop which is fried so I have to start over) :(
But Till then lets just hope we can more new people joining in,


Quote from: xLolaLusciousx on October 08, 2015, 01:20:47 AM
Sorry for the delay on the bio. I sprained my wrist, so I'll be a bit on the slow side for a few more days. Almost finished though :)

Don't worry about it, we still have lets say 5-6 days before we start. :) you can do it till then :) we do need more females Since I will be making a couple of more males, and a few NPCs

xLolaLusciousx

#37
Ok, so i do believe I am finished :)

Let me know what I need to fix!

Melayne Svetlana Alwood
Character Name:Melayne Svetlana Alwood , Mel
Player Name:xlolalusciousx
Age:24
Sex:female
Orientation:Heterosexual, but could possibly change.
Former Occupation:Assistant for a Bail Bondsman. 
Physical Features: 5’8’’, athletic figure with long legs, toned arms, skin is very light cream colored, eyes are crystal blue, and her hair is to her mid back i thick ginger colored waves; normally kept in a tight braid down her back. Mel has a tattoo of a sparrow on her ankle representing her mother, who had passed from cancer before the outbreak.
Stats:
Intelligence: 7
Speed:  9 (ran track all through Middle School, High School and College)
Agility:  7
Stamina: 8 (years and years of running track)
Shooting:  5
Strength:  5
Dexterity:  4
Sneaking: 5

Personality: Melayne is usually a quiet type of person and likes to keep to herself. She had a hard upbringing so she doesn't share on her feelings much. Don't perceive her silence as weakness however, Mel does have an opinion and she has no problem on letting people know about it. She doesn't let people talk down to her and she fights with everything she has. Because in a world crawling with undead, that's really all you can afford.
Strengths:
She can run like the wind. Mel is usually a great judge of character. She can easily adapt to different situations, and strives to improve herself physically and mentally to survive.
Weaknesses:
Will always care about loved ones more than her own well being, can sometimes push herself too far at the wrong time,
Background:
Melayne was born an inner city kid to a quiet and doting Russian mother and an alcoholic Irish father. She lived most of her life in fear of her father, his drinking getting out of hand almost daily. He was violent and brutally took it out on her mother, Melayne always being there to nurse her back to health.

In middle school she found a new freedom from home: running track. She had always been fast with her long legs, and soon became a district record holder. Mel kept her grades up and became an outstanding student. by the time she was a Sophomore in High School she had already started getting scouted for colleges.

When she entered her 3rd year of High School, she took an equivalency test and enrolled in college early, attending UCLA studying criminal justice and becoming a track star on a large sports scholarship.

During her second year at college, her father had died from stepping out in front of a bus while he was drunk. Not that it really mattered to her really. She continued on with schooling for another year until her mother had discovered she had stage 4 kidney cancer. Melayne knew she couldn't continue her education anymore and decided to return her scholarship, drop out of College, and take care of her mother before she passed only 7 months later.

Mel went through a long depression, even though she had only a couple years left of school she felt as if it was too late to go back. She settled for a job as a receptionist\assistant to a bail bondsman. Working in that kind of place inspired her to achieve her bounty hunters license, not being afraid to run with the big boys and take down some baddies.

But the week before she was going to take her certification test is when all hell broke loose. When the virus was full swing in Puerto Rico and beginning its reign over the US, mass lootings, murder, suicides, and pure chaos took hold of the area. Her boss had shot himself, her friends had disappeared, all she has was herself now in this hell of a world. Currently, she is holding herself in a freight truck at the Sears loading dock on the side of the mall waiting out a few slugs (her own word for the slower zombies) to lose interest in the truck.


Starting Gear: an old army backpack, camping machete, 6” titanium pocket knife, a 9mm pistol with a silencer and 5 full rounds (found it with her boss after he blew his brains out in the office), 12oz mace gun and a pack of large zipties (not for defense against zombies obviously), 1lb bag of beef jerky, 2 32oz water bottles, half a bottle of Jameson Whiskey (also found with her dead boss), 1 pair of sweatpants, and a warm jacket with the bail bonds office logo on it.

Character Ons/Offs:  Mel is more of a submissive, although she’s not afraid to take control of something. She’s pretty vanilla in bed, although rough play or angry encounters are always fun.
*A&A updated, 10/15/15*
I'm back! :)

DarkAngel111

Alright so I am noticing people have all decided to start outside the main group. Only problem is if we do that I will have to be the one discovering other players. So if your character is outside the mall I will give you guys 2 posts to have them be at the mall also I will work on making a few npcs to fill the group.


Lola your chart is good no fixes needed

Juggtacular

I planned on having Moses with the group. And Antonio was going to show up only slightly after gameplay started.

DarkAngel111

Jugg your sheets are great just that shooting skill of 10,for a cartel member is a little odd make it a 8 or 9. Also Antonio only has 30 rounds clips so even a person with a skill level of 10 can only make 27-8 kills in 30rounds that's just a general guide for everyone.

Apart from this Jessi I approved Moses is approved and Antonio with slight change is also approved.

On note of when we start probably on Saturday as renovations are done at my place I can safely continue to use my desktop.  I will be making a new character thread today sometime.

Amarlo


Seduce my mind and my body will follow.
Amarlo's O&Os
Absences and Apologies

Juggtacular

Quote from: DarkAngel111 on October 16, 2015, 01:02:05 AM
Jugg your sheets are great just that shooting skill of 10,for a cartel member is a little odd make it a 8 or 9. Also Antonio only has 30 rounds clips so even a person with a skill level of 10 can only make 27-8 kills in 30rounds that's just a general guide for everyone.

Apart from this Jessi I approved Moses is approved and Antonio with slight change is also approved.

On note of when we start probably on Saturday as renovations are done at my place I can safely continue to use my desktop.  I will be making a new character thread today sometime.

I gave him a 10 because he was basically shooting a rifle since he was a child, like 4 or 5 years old to kill wild animals trying to eat their livestock. So from that age up until about 16 he was sniping wolves, coyotes, womprats, etc... every few days with. And he had plenty of times where he had to camp out at night  so he just got really, really good at shooting and being a sniper. Then he joined the Cartel and got even better since he went from using hunting rifles to sniper rifles, and he was shooting people for the cartel for 12 years. He was literally the best sniper they had, and one of the most feared men in the country, and the world when they sent him abroad for a mission.

I can take it down to 9 if you want though, just explaining that he would be considered a world class talent, even though he's primarily self taught.

DarkAngel111

Lol you do. I am only not starting now is coz there is no power here for next 5 hours otherwise I would be making charrys right now

Roketto

If it's really an issue, I can change how/where Jesse meets up with the group, I just liked the idea of a reunion between Jesse and Moses.

DarkAngel111

Technically Moses is not in the mall with the group. And Jesse is in a store.

So for their reunion someone will have let Moses in. Then he would come searching. That could take a while.

Amarlo

Danielle will be in the mall with the main group starting out. She will probably have been with them for as long as they've been there. -keeps working on her- She'd going to be an interesting character. She's 28 but essentially she'll have been 'born to the apocalypse'. You'll see what I mean when I finish her ;)

Seduce my mind and my body will follow.
Amarlo's O&Os
Absences and Apologies

Juggtacular

Quote from: DarkAngel111 on October 16, 2015, 01:30:25 AM
Technically Moses is not in the mall with the group. And Jesse is in a store.

So for their reunion someone will have let Moses in. Then he would come searching. That could take a while.

He's not? I didn't put it in his story, but I assumed/wanted him to be with the group at the beginning. Antonio would be the one to show up later if one of them did.

DarkAngel111

Ok if he is in the group then its not a problem.

I will set up a back story for how the group came together once I have my computer.

Amarlo

Aaaand... I think.. I'm done...

Danielle Baruso
Character Name: Danielle Baruso
Player Name: Amarlo
Age: 26
Sex: Female
Orientation: Heterosexual
Former Occupation: Student, Intern - Post Graduate Studies in Pharmaceuticals
Physical Features:  More frequently than not Danielle is described as ‘fluffy’ in build, or ‘curvy’. She’s all about that base, a cello shaped swell of bodacious curves befitting a time where her abundant assets were much more desired. Unfortunately many refer to her with less kind words. The woman has a gorgeous mane of raven black hair that cascades past her shoulders in luscious waves. High cheek bones and plush lips create a lovely face, but the true beauty lie in her eyes. Blue hazel hues paint Gaia in her eyes.

  • Height: 5’4”
  • Weight: 160lbs
  • Body Type: Curvy, busty, hippy, fluffy.

Stats:
Intelligence: 7
Speed:  6
Agility:  7
Stamina:  5
Shooting:  5
Strength:  6
Dexterity:  7
Sneaking:  7

Personality: Dani is fun loving and witty, loves the arts and anything that involves a fictional world for her to escape. She is often seen tending to her duties on auto pilot – lost in another day dream. She can also be cautious, skittish, wary, compassionate, empathetic, hardworking, reclusive and a hobbyist. If you gain her loyalty it would be VERY hard to lose it again, but once you do.. you will never get it back.

Strengths:
Hobbyist – Handy
Pharmaceutical and Medical Knowledge
Intuitive
Empathetic
Born to the Apocalypse

Weaknesses:
Overweight
Retrograde Amnesia
Skittish
Always thinks she’s going to be the first to die

Background: Dani is a very strange and unusual case amongst the survivors of this zombie onslaught. Everyone has a story, everyone has a background filled with tales from the world that was -but not Dani. She was born into the apocalypse. For Dani one day she simply did not exist and then the next she woke up among the chaos in the remains of civilization. She had no idea how long it had been since the fall of man and the rise of corpses, all she knew was  that this world was not natural.  Honestly, for the longest time she thought she was in a coma somewhere in the ‘real world’ but it didn’t take her very long to figure out just how very real this world was to her.

Her first experience with other humans was a very lucky one because that was how she woke, surrounded by the people whom had apparently saved her life. There were 14 people in that group and not all of them had been willing to stay behinds and keep her alive after her head injury but apparently the Elderly couple amongst them cared enough to make her case. She was useful to them, her medical and medicinal knowledge was indispensable to their survival. You could only imagine their surprise when she woke up with absolutely no knowledge of who any of them were, or who even she was.

It took her a while but eventually her brain got settled in again, and while at times she experiences little snippets from the life she had before, she has managed to retain her full encyclopedic knowledge of what she’d learned throughout her school. Strange, right? Unfortunately it took her a bit too long to regain that knowledge, or even tap into it, and after a month of little hope for her usefulness she was abandoned by the group and left only with the Elderly couple, Sam and Nancy, still determined to see her through. It was through their kindness and determination that she was able to survive thus far, but not without sacrifice.

Along the road Dani lost these two souls to the horrors that exist out there and it is something that still haunts her to this day. Now all she has left of them is Nancy’s journals, Sam’s Swiss army knife and their suppressed Smith & Wesson Model M&P22.

Starting Gear:
Nancy’s Journal
Sam’s Swiss Army Knife
Suppressed Smith & Wesson Model M&P22
A Fire axe
A crowbar
A backpack containing-

A sewing kit,
A canteen of water,
A flask of scotch,
A bottle of rubbing alcohol,
Two bottles of Excedrine,
Several bottles of Aspirin,
A bottle of Ibuprofin,
Three bottles of Pamprin,
A Bottle of Oxycodone
Two bottles of Gabapentin
A bottle of Ativan
A years’ worth of oral contraceptives (Not all of the same brand)
Two bags of cinnamon graham crackers
A box of .22 LR (46)
An extra pair of pants and shirt
A few pairs of underwear
Tampons and Maxipads
First Aid kit

Character Ons/Offs:  Same as player.

Additional Images





Emelina
Character Name: Emelina Maria Consuela Hernandez
Player Name: Amarlo
Age: 30
Sex: Female
Orientation: Heterosexual
Former Occupation: Jailbird Juve Baby, construction and prison chef.
Physical Features: 
Height: 5'3"
Weight: 120 (Somewhat malnourished)
Hair Color: Onyx
Eye Color: Green
Distinguishing Features: Eme has what looks like burn scarring along the right side of her face, shoulder and the palms of her hands.
Two simple black stars tattoos, one to each inner wrist.
A Poem written along her spine between her shoulder blades.


The Poem
"Four Gods wait on the windowsill
Where once eight Gods did war and will
And if the Gods themselves may die
What does that say for you and I?

Now, three Gods wait on the windowsill
Where one God's blood was lately spilled
While black tongues lap at the spreading pool
And build the strength they need to rule

When two Gods wait on the windowsill
The wick of the world is burning, still
But when one God in triumph shouts
The candle of the world goes out

And when that candle, bare and white
Sheds at last its dancing light
Then we will rouse, with raiséd rod
To pierce the very house of God"
--The Quartet for the Dusk of Man

Art by myself and Andrew Doma, please don’t use or redistribute.
Aditional Image




Stats:
Intelligence: 6
Speed:  7
Agility:  7
Stamina:  5
Shooting:  5
Strength:  5
Dexterity:  7
Sneaking:  8

Personality:  Varies depending on the person.. She usually comes off as brash, angry and merciless when in reality she’s brash, angry and terrified.

Strengths: 
- Street smart/wise
-  Smuggler wise/Drug smart
- Can turn swill into a delicacy (Food preparation)
- Construction smart
- Has the unique ability to pull rabbits out of her ass (Jail time calls for improvising!)
- Damn good gymnast
- Dresses specifically to appear male

Weaknesses: 
- Socially unstable/awkward
- Untrusting and defensive
- Pack mentality (Brutality keeps people from fucking with you or your shit)
- PTSD
- Struggles with depression and self-motivation
- Technically isn’t legally allowed to own firearms…

Background: 
Maybe you heard it before, perhaps on the news amongst all the other henious tragedies fed out by the media or maybe one of your friends brought it up? However it reached your ears to be filed away in your mind with the rest of those tedious facts that would do you no good in life didn't matter, but you had heard about it. It happened oh... about 13-15 years ago. You know, the old cliche? Problem child, frequent runnaway teenaged daughter doesn't like the rules required to live under her parents roof. Problem child runs away and is brought back by the cops several times. There are even rumors that this problem child had gotten in with the wrong crowd - talks of drug rings and underaged prostitution are being thrown all over the place. That's not the kicker, though. Just little things to show just how truly mentally unsound this youth was before she finally snapped and brutally murdered both her mother and father. It was all over the news after all, right? Sure, for about 3 months before it seemed to just disappear beneath the next life-time drama brought to reality. No one cared much about the story after justice was seemingly served with the girl pleading guilty and taking a 15 year sentence in a bargain.

Fast forward about 13 years later, finally this girl is released on good behavior - no longer a child at all but a full grown woman raised amongst the penal system. She struggles from job to job, struggles with the 'normal' human social order and eventually ends up living with her little sister and infant nephew - who's 'baby daddy' decided raising a kid and paying for the kid was to hard. Ms. Hernandez's sister seems remarkably forgiving of the one that killed their parents, she even has no problem letting said aunt baby sit the adorable little guy. That was until one of those pesky neighbors remembered this black marked woman for the monster she'd been and worried for what she'd become. DCF was called in and to avoid the obvious drama with little actual aid, 'Aunt Squishy' was forced to move out and minimize her time alone with little Jan Hernandez. It was the more palatable of options in the end.

A year or so later all hell breaks loose - people are dying left and right while others are hunting you down and trying to eat you like some vore-lover's wet dream! Maybe that neighbor was right, maybe DCF knew what they were doing all along because low and behold, from the ashes of humanity rises a disheveled pair - Aunt Emelina and little Jan 'Solo', alone and with none else of what little family they had to be seen or heard from.

------------------------------------------------------------


Starting Gear: 

Back pack – A can of peaches..., couple of plastic jars of peanutbutter mixed with sawdust. Glass jars wrapped in plastic cushioning containing pickling meat(don’t ask what kind) or bugs, glycerin, bleach and ammonia poppers. One can opener, one P-38, a screwdriver, a ball-pein hammer, wire roll, a couple of wads of cut and cleaned cloths, small sewing kit she is terrible at using, a box of nails/screws and bolts, scissors, gut-hook onion skinner.

Condor Parang machete holstered along her spinalcord for added protection.
Tomahawk strapped to her hip.
A switchblade in her boot and one hooked to the inside of her pants at her back.
Silenced Walther P22 with three bullets left in the magazine.
Two empty .22 LR mags


Clothing
+some kind of face obscuring mask.

May not currently be on her person
+ 2 children - One 6 year old male and one 11 year old female. These are not always with her.

Jon 'Solo' Miguel Hernandez
Age: 6
Gender: Male
Height: 3'4
Hair: Brown
Eyes: Hazel
Notable Features: Always wears a Han Solo costume

Elle Jubilee
Age: 11
Gender: Female
Height: 4'8
Hair: Red
Eyes: Brown
Notable features: Dimpled cheeks


Character Ons/Offs:  Ons&Offs

Seduce my mind and my body will follow.
Amarlo's O&Os
Absences and Apologies

DarkAngel111

Loa I just re read your sheet your stats have to total to 50 yours are out by a few points.

DarkAngel111

Character thread has not been updated in the first post. Updated characters can be posted.

DarkAngel111

both your characters are approved Amarlo :) Except you know the first girl danielle since she is curvy or chubby, I think putting her agility at 7 is not fair make her intelligent at 8 and agility at 6. :)

Amarlo

Quote from: DarkAngel111 on October 18, 2015, 01:45:29 AM
both your characters are approved Amarlo :) Except you know the first girl danielle since she is curvy or chubby, I think putting her agility at 7 is not fair make her intelligent at 8 and agility at 6. :)

As a chubby girl myself I know it's easy to be agile, it's the stamina that's the problem. Which is why her stamina is only a 5. She can be quick for short bursts. She can't run marathons.

Also, my mother is over 40 and weighs around 220 pounds and she can do a split.. So flexibility isn't that much of an issue either!

Seduce my mind and my body will follow.
Amarlo's O&Os
Absences and Apologies

DarkAngel111

the conditions and nutritions will not be very ideal to keep them in shape. But okay, if you think its possible Then I will let you have it.

Amarlo

You know what, I've thought it over and I think you're right. I suppose I'll lower it to a 6.

Seduce my mind and my body will follow.
Amarlo's O&Os
Absences and Apologies

DarkAngel111

Alright :)

So this is the last day. I will be starting a IC thread, and possible have characters up. Tomorrow or the day after I will put up the IC  thread.

Let me just post a couple of my characters here. They are not edited for this game. so bare with me, but if you want to have any connections they will both be in the mall. So feel free to pm me.


Sawyer Presley
Full Name : Sawyer Presley
Nicknames / Aliases : unknown
Age : 30
Sex : Male
Marital Status : Single

Former Occupation/Position : Ranch Owner/Con Artist
Strengths : Poker face, Good Liar, Calm in dire situations
Weaknesses : Family, Beautiful women, Not a good Shot. Living without luxuries
Special Gear : Carries a Double barrel Shotgun (20 rounds), Guitar, Sheriff’s Hat, Badge, S&W 500 with (50 rounds)& Holster.
Height : 6’1   
Weight / Body type : 200lb/ Strong Muscular, broad upper body
Hair : Dirty Blonde
Skin : White
Eyes : Blue
Distinguishing Features : His eyes, Belt marks from a younger age.

Personality : Ladies man, Hates to be in relationships, He is smooth talker and can talk in and out of anything if he puts effort into it. At his heart loves Country side and Peace that country side offers.

Likes: Country Music, playing Guitar, conning Unsuspecting people
Dislikes: indecisive people, Lack of facilities.
Fears: Becoming one of the dead, All his money not being useful anymore (its Apocalypse after all!)

History: Sawyer had been raised in a farm away from the hassles of city life. Although he had never really thought of it, as he grew older he knew exactly how attractive women thought he was. His father had been a religious Fanatic and his mother had been under his thumb. He got away from the life when he went to college and before he was done, he found out that his father had in a drunken rage killed his mother. That had been the final straw for him as he had never been close to his father but adored his mother.

He dropped out of college and went to his old family farm, where he slowly started working again. Few years later he had received news his father died in a prison riot and then he had no reason to stay leashed to his farm. Although he owned the place, he had given it to a next door neighbor to farm and maintain. He left to live a life in the city where he quickly realized that his charm and good looks could be his way of earning both Money and A different woman every month. He had attracted a lot of attention over the past few years conning housewives out of hundreds of thousands of dollars in the suburbs.

The Last job had left him on the radar for longer than before as the score had been over a million dollars. Just before all the hell broke loose he was caught returning back to his farm which he used to lay low and locked up in a county Sheriffs cell. He did not know what had happened for a couple of days, after which he realized that his transfer had not gone through yet which meant there had been a set-back. Surely enough he found out when the Sheriff said they were under attack by monsters and gave him a double barrel telling him that if he helped him escape with his life, he was free to go.

What he did not know was that the Monsters were people, sure they looked hurt or scarred but they were still people. His little bubble burst when he saw them attack another man and eat him alive outside the Sheriff’s office. The place was stocked on weapons enough for three people the Deputy, Sherriff and Sawyer. They held the place for two weeks before one after the other lost their lives and came back as the dead. Luckily for him sheriff wore a lose uniform and it was a perfect fit for sawyer. Simply changing into the uniform taking the badge and the weapons he headed out through the back door leaving the office a burning mess to keep the walkers attracted to the place.

Sexuality : Straight
Sexual On's and Offs :Same as profile

Player : Darkangel111



Scott Campbell
Full Name : Scott Campbell
Nicknames / Aliases : Scotty
Age : 26
Sex : Male   
Marital Status : Single   

Former Occupation/Position : Street Racer/ Student/ Low level Crimes.   
Strengths :
•   Driver: He can drive through hell and back he is good at evasive as well as fast driving
•   Street Smart: He is a good talker he can talk his way out of trouble.
•   Brawler: He is good with his arms and hands, a lot of upper body strength.
•   Good Shot: Although he had little experience before Z-day he usually hits his target at a modest distance.

Weaknesses :
•Not use to of living the way life is now.
•He has trouble leaving his car behind, and usually prefers to drive even if it means trouble.
•Selfish: He would rather save his own skin in times of greater perils.
•He is in a bit of denial of what is happening. Still Sees them as People.

Special Gear :
•   9MM Glock (30 rounds)
•   M1 grand with a bayonet. (45 rounds)
•   Winchester 70 Scoped (25 Magnum rounds, 20 large caliber, 50 standard rounds)
•   Beretta (one full magazine, 50 rounds)
•   An old tire Iron
•   Three large fuel containers in the trunk of his car. (1 empty 2 full)
•   A baseball Bat Broken but has a sharp edge.
•   10 000 Cash under the seat of his car.
•   Two Packs of beef jerky
•   5 cans of food (mystery)
•   One 2 liter water bottle (use to be a soft drink bottle)

Height: 5’11
Weight / Body type : Muscular.
Hair :Dirty Blonde   
Skin : White
Eyes : Blue
Distinguishing Features : Two Tattoos on Either Arms of Letter ‘A’

Personality : Scott is a hot headed adrenaline junkie who rarely thinks before acting. He is a very temperamental individual.

Likes: Fast Cars, Hot Girls, Anything he can bet on.
Dislikes: Lurkers(zombies), Any place with laws(He enjoys breaking or bending them)
Fears : Losing his car, Becoming one of them.

History: Scott was born and raised in very well to do family, his father had connections high up and usually he managed to pull strings for his son and his own business. Scott had been brought up with the concept that rules were meant to be broken, or bent to his will. His father or mother had never been around most of his life and thus he never really had anyone to mentor him.

Some bad company and drinks with the wrong type of people he was into the street racing scene. He had the cash to have top of the line ride with the best modifications made. He learned a bit about the modifications as well. Although he was never a gear head and had no knowledge about fixing things. He knew how to get a few body modifications done and usually worked on his own designs for his cars. Over the years he picked up a few more illegal hobbies and was holding up trucks or simply stores to get a bit of thrill, A few of the arrests were taken care of by his father who never  even seemed bothered by what he had done as long as it was fixable.

Not long after all hell broke loose. He had been in his house watching the news which was focusing on the illegal street racing scene. He knew that a crackdown had been imminent with the FBI and Local police in on the case. But the news was soon completely taken over by biting people or cannibals as he had called them. Most of the servants within his house had run to their houses in downtown to go to their families he had remained held up in his house for a good part of 4 months. It was after that time that he finally started getting attention of looters who were either trying to rob the Valuables in the houses around his.

He had used his father’s Old rifle which was a part of his small gun collection. Scott had used up a lot of the ammunition trying to scare the looters away from his house and finally decided to bail out He loaded the rear of his Mustang GT with some food, water and guns and ammunition, if anything, the living had been a bigger threat during the first 2 months than the dead. And the next 2 months the dead kept swarming around the house. He had loaded 3 10 gallon cans of fuel siphoning them from all the cars around the house and decided to drive out of the suburbs. He has been sleeping in his car and driving around town looking for some where safe to hold down at.

Sexuality : Straight   
Sexual On's and Offs : Same as Player (ask if you must)

Player : DarkAngel111