A Killbot of Mars [Eclipse Phase FATE, Non-Con: Exotic] (FULL)

Started by ThisOneGal, February 01, 2016, 07:13:18 PM

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ThisOneGal

2016 February 14: Character applications will still be considered, but the game has begun.

If you had a character submission from the previous thread and are interested in this game, your character will likely be approved.




A follow up from this thread: https://elliquiy.com/forums/index.php?topic=242974.0

Fluff
More or less the same as in the old thread, but located in Valles-New Shanghai or Noctis-Qianjiao instead of Olympus.
The setting is 'lighter' than the default Eclipse Phase setting. Horror is still an element, but so are sexytimes (generally not at the same time though).

Crunch
We'll be using the Eclipse Phase FATE playtest rules for this.
I'll most likely be running this 'rules light', even for FATE.
EP FATE playtest rules: http://eclipsephase.com/fate-conversion-guide-final-playtest
EP rulebooks: https://robboyle.wordpress.com/eclipse-phase-pdfs/
FATE Core rules: http://fate-srd.com/

Character Backgrounds
Your character should have:
* Some skill useful to Firewall (most likely your +4 skill)
* The inclination to work with Firewall (honestly or not)
* Something that will come into conflict with their role as a Firewall Sentinel.
* Be based on Mars, in Valles-New Shanghai or Noctis-Qianjiao.
* Some sort of hook that will allow for sexytimes.
* Characters may be new to Firewall or veterans.

Character Application
Fill out the following template.
Also include if you prefer Valles-New Shanghai or Noctis-Qianjiao.
When updating your character sheet, please just edit your first post of it. It makes them easier for me to find.
If you can't fill it all out now, a Name, High Concept and your Apex Skill (the one at +4) should be enough to get you started. The group can help you fill out the rest.
Custom stunts/morphs/etc. will most likely be approved.


[float=right][img]*URL goes here*[/img][/float]
[b][u]Info[/u][/b]
[table]
[tr][td][b]Handle[/b][/td][td]XXX[/td][/tr]
[tr][td][b]Name[/b][/td][td]XXX[/td][/tr]
[tr][td][b]Faction[/b][/td][td]Optional[/td][/tr]
[tr][td][b]Background  [/b][/td][td]Optional[/td][/tr]
[tr][td][b]Refresh[/b][/td][td]XXX[/td][/tr]
[/table]

[b][u]Aspects[/u][/b]
[table]
[tr][td][b]High Concept  [/b][/td][td][i]XXX[/i][/td][/tr]
[tr][td][b]Trouble[/b][/td][td][i]XXX[/i][/td][/tr]
[tr][td][b]Other 1[/b][/td][td][i]XXX[/i][/td][/tr]
[tr][td][b]Other 2[/b][/td][td][i]XXX[/i][/td][/tr]
[/table]

[b][u]Skills[/u][/b]
25 points to spend.
Must conform to skill pyramid/columns.
[b]+4[/b] Skill
[b]+3[/b] Skill, Skill
[b]+2[/b] Skill, Skill
[b]+1[/b] Skill, Skill

[b][u]Stunts[/u][/b]
Need at least 1 Ego stunt.
Must spend at least 2 Refresh.
Must have at least 1 Refresh remaining.
[b]Ego[/b] Skill [i]Stunt Name[/i]
[b]Refresh[/b]
[b]Refresh[/b]
[b]Refresh[/b]
[b]Refresh[/b]
[b]Refresh[/b]

[b][u]Morph[/u][/b]
[table]
[tr][td][b]Aspects[/b][/td][td][i]Core Aspect[/i]; [i]Detail Aspect[/i][/td][/tr]
[tr][td][b]Traits[/b][/td][td]XXX[/td][/tr]
[tr][td][b]Custom Traits[/b][/td][td]Three free, optional[/td][/tr]
[tr][td][b]Stunts[/b][/td][td]XXX[/td][/tr]
[tr][td][b]Durability[/b][/td][td]XXX[/td][/tr]
[tr][td][b]Stress Boxes[/b][/td][td]XXX[/td][/tr]
[tr][td][b]Refresh[/b][/td][td]XXX[/td][/tr]
[tr][td][b]Cred/Civ Rep Cost  [/b][/td][td]XXX[/td][/tr]
[/table]

[b][u]Muse[/u][/b]
[b]Name[/b] XXX
[b]+2[/b] Skill
[b]+1[/b] Skill
[b]Stress Boxes[/b] 2-Stress

[b][u]Gear[/u][/b]
* Gear of note goes here.

[b][u]Background[/u][/b]
[spoiler=Background]
[b][u]Summary[/u][/b]
* Optional
* A brief summary of your character.

[b][u]Motivations[/u][/b]
* Optional. See Eclipse Phase core rules for examples.

[b][u]Full Background[/u][/b]
As is says.

[b][u]Plot Hooks[/u][/b]
* Optional
* Stuff you want to see developed in game.

[b][u]Relationships[/u][/b]
* Optional
* Connections to the other PCs
* Connections to NPCs
[/spoiler]

[spoiler=Invokes and Compels]
[b]Optional[/b]
What you expect your Aspects to be used for.
This is not the be-all and end-all of them, but are guidelines.
[/spoiler]

[spoiler=Stress and Consequences]
[table]
[tr][td][b]Ego Stress[/b][/td][td]1[ ] 2[ ] (Increased by Willpower)[/td][/tr]
[tr][td][b]Morph Stress[/b][/td][td]1[ ] 2[ ] (Increased by the [i]lower[/i] of Somatics/Durability for Biomorphs, Increased by Durability for Synthmorphs)[/td][/tr]
[tr][td][b]Muse Stress[/b][/td][td]1[ ] 2[ ][/td][/tr]
[tr][td][b]Mild Consequence (2)[/b][/td][td]---[/td][/tr]
[tr][td][b]Moderate Consequence (4)  [/b][/td][td]---[/td][/tr]
[tr][td][b]Major Consequence (6)[/b][/td][td]---[/td][/tr]
[/table]
[/spoiler]


[spoiler=Stunt Name]Stunt descriptions/rules go in here for ease of reference.[/spoiler]

[spoiler=Stunt Name]Stunt descriptions/rules go in here for ease of reference.[/spoiler]


[b][u]Kinks[/u][/b]
* As a character or player.

ThisOneGal

Characters
FarFetched - Drop (Jane Allerberger)
Kunoichi - Antimony (Handy Harley Fleshbot AI (w/Illegal Mods) v1.1.0)
Hexed - Forklift (James Jackson)
wander - Puppeteer (IAM Mark 22)
AndyZ - Hachi (Krysta) | Alt
Re Z L - Anima (Kybalion Incirrina)

Votes

NameVoteStrength of Preference
FarFetched  Valles-New ShanghaiUnspecified
KunoichiNoctis-Qianjiao  Commuter
HexedValles-New Shanghai  Unspecified
wanderNoctis-Qianjiao  65%
AndyZNoctis-Qianjiao  Weak
Re Z LValles-New Shanghai  Strong


FarFetched

Lets start this off with a bang!






Info


Handle Drop, Formerly known as '); DROP TABLE users or 1=1;--
NameJane Allerberger
FactionJovian
Background Pre-Fall Soldier
Refresh1

Aspects

High Concept Ruthless Veteran
TroubleMay all AGI's Divide By Zero
Other 1I Had Fun Once. It Was Terrible.
Other 2Traumatized Fall Survivor
Invokes and Compels

High Aspect: Ruthless Veteran:
Invoke: Jane has no hesitation when it comes to killing a person, and has a wide range of experience when it comes to most kinds of combat.
Compel: This experience has left it's mark on Jane's psyche. She's capable of doing some terrible things without a second thought to the feelings of those around her. She's particularly quick to kill enemies of no use to her, or brutally torture captives without consulting the rest of the team.

Trouble Aspect: May All AGI Divide By Zero
Invoke: Jane's paranoia regarding AGI makes her better at discerning an AGI from a biomorph, and she's better at fighting Synths.
Compel: Jane is unable to let her guard down around AGI, purposely avoids working with them if possible. It's next to impossible for her to actually trust one. This aspect is why she doesn't use a Muse, and would crop up every time her lack of one inconveniences her.

Other Aspect: I had Fun Once. It Was Terrible.
Invoke: Jane's is very serious, and tends to keep that stolid demeanor even when things seem lighthearted. The enemy can attack at any time, and she will always be prepared, for better or for worse.
Compel: Her lack of interest in the finer things of life can alienate her to most people. She doesn't play games, watch XPs, or even surf the Mesh that often. This can easily come back to bite her when socializing.

Other Aspect: Traumatized Fall-Veteran
Invoke: Jane experienced the entire Fall first hand, and the memories still haunt her to this day. She is adept at identifying Titan tech, and the amount of distrust that war fostered within Jane makes deceiving her very difficult.
Compel: Unfortunately, some of the things she saw were too horrifying to ever forget. Jane has severe PTSD with a large accoutrement of Depression, and she's too paranoid to undergo the Psychosurgery required to fix this malady. As a result Jane has problems caring about things, and when she does it's usually because she's afraid it'll kill her.


Skills
+4 Shoot, Infiltrate,
+3 Notice, Survival
+2 Athletics, Fight, Xeno-Contact
+1 Eye Rep, Somatics, Pilot, Hardware, Willpower

Stunts
Ego: Sousveillance
Extra Morph: Jovian Battlesuit
Morph: Jovian Battlesuit [Armor]
Morph: Jovian Battlesuit [Strength]
Gear: Sniper Rifle
Refresh
Sousvelliance
You've mastered the art and science of monitoring local public surveillance to find gaps in security systems and avoid having your own Infiltration attempts intercepted. Gain +2 on Infiltration attempts in areas that have public surveillance not controlled by your opponents (including surveillance set up by you or your allies, e.g., from deploying drones in an area).

Armor
Every sentinel wears some type of body armor, even if it's just armored street clothing or a vac suit, but
you're a tank. In physical conflicts, you declare invulnerable defense against an attack in physical conflict once per
session.

Strength
You have +2 when bringing your enhanced strength to bear would make significant difference. This can’t be
used for attack or defend actions.

Sniper Rifle
This is a large, high-powered rifle that fires armor piercing rounds and can engage at sniper range. Once per conflict, a character with this stunt can make a devastating attack against an opponent.





Morph 1

AspectsUndocumented Flat; A Relic From A Bygone Age
TraitsNone
Custom TraitsNone
StuntsNone
DurabilityAverage (+1)
Stress Boxes3-Stress
Refresh0
Cred/Civ Rep Cost  0
Appearance
Jane is an exceptionally athletic woman standing in at five-foot-nine. Her eyes, ever watchful and tentative, are a pale brown. She has bright, platinum blond hair that has been cropped to allow an easier fit into her battlesuit. When one can actually coax her outside of that lumbering mech she inhabits, she is usually seen wearing dark grey clothing with a particular preference for thick turtle-necks and long pants. Due to the amount of time she spends in her armor, she often won't bother wearing shoes. Underneath her clothes, Jane's body is pale white, with a respectable number of scars from her time on Earth. Also, while she doesn't necessarily consider it a blessing, Jane is fairly well endowed for an unmodded Flat, sporting a visible D cup that offsets the rest of her otherwise athletic body.

She almost never smiles.


Morph 2

AspectsJovian Battlesuit; A Paranoid Woman's Shell
TraitsEssential Bot Traits, Stigma (Obvious Military Hardware), Modular Construction, Internal Compartment, Mobility(Grip-pads)
Custom TraitsNone
StuntsArmor, Strength, Enhanced Senses (Radar)
DurabilityGreat (+4)
Stress Boxes4-Stress
Refresh2
Cred/Civ Rep Cost  Superb (+5)
Appearance
Jane's 9ft tall, Jovian battle-suit is the form that most people know her by. The armor's paint-job is pitch black, and has long since been scoured of its Jovian emblem. This is both from her own extreme mistrust of others, and her unwillingness to implicate the Jovian Republic in her Firewall dealings. The Battlesuit's helmet; a large, disc-like device, holds enough visual data to give the wearer a clear view of their surroundings. It also possesses an internal, miniature Ecto-screen that Jane has personally rewired to operate independently from the rest of the suit. From sheer wear-and-tear, the Battlesuit is starting to look rather... lived-in. Jane spends much more time in it than she should, and has been falling behind in ensuring the armor's exterior plating is well-maintained.

The armor of the Battlesuit is too thick for Jane's physical voice to be heard. Instead, the suit echos anything she says through a rudimentary speaker installed onto the battlesuit's head. Jane has personally tampered with this speaker, causing it to produce sounds much deeper and more mechanical her usual voice. She does it to further obscure her identity, though as a result it isn't uncommon for others to mistake Jane for a male under all that armor.

Donning the Battlesuit is fairly straightforward. The back of the chassis, legs, and arms open outward, allowing a human-sized individual to simply climb inside. (Essentially, it's the reverse of Power-Armor from Mass-Effect)

The only time Jane leaves her battlesuit is to exercise, sleep and maintain the armor itself. Due to the Maker attachment implanted into the armor, Jane even takes her meals inside that metal shell, surviving off of the extremely utilitarian survival rations that the suit produces regularly. This food tastes terrible, but her paranoia is such that she wouldn't risk eating any other way. Fortunately for Jane, the inside of the suit absorbs any of her body's waste, keeping the inner suit clean at all times. Quite unfortunately however, and something Jane doesn't bear thinking about, this same absorbed waste tends to find it's way into the Maker that she uses to eat. She's sure, however, that any semblance it once bore to her unmentionable excretions is extremely minor... save for the ration's color. When closed, the Battlesuit even forms an airtight seal that protects the wearer from toxic air, extreme temperatures, and even the vacuum of space for up to 48 hours... so long as no one pokes a hole in it.

Being of Jovian Make, the Battlesuit is hardwired; the rudimentary AIs operating the on-board controls are entirely disconnected from the rest of the Mesh, save for suit's onboard Ecto. Because of this quality, it is extremely difficult to hack, jam, or otherwise pilot the suit remotely. Just opening the armor requires a special key that Jane keeps around her neck at all times, and a retinal scan mapped to Jane's iris that allows it to actually moved once someone is inside it.




Muse
*Jane's lack of a Muse fills her with DETERMINATION.

Gear
-Assault Rifle (On Battlesuit Bandoleer)
-Sniper Rifle  (On Battlesuit's Back)
-Pistol (On Jane's Waist)
-Ecto interfaced Vac-Suit (Equipped to Jane)
-Battlesuit Key (On Necklace, Stored Between Jane's Boobies)
-50ft of Synthetic Rope (Attached to Battlesuit's Waist)
-Large Tactical Knife (On Battlesuit's Waist)
-Normal Sized Tactical Knife (On Jane's Ankle)

Background
The Earth Fell. Jane Lived.

During the Fall, TITANs took over the whole damn earth and slaughtered everyone on it. That's just a basic fact of life. To Jane, it was a fact she had to experience first-hand. Jane was born on earth as a regular young girl. She had regular human parents, a regular earth life, and went to a regular earth school. However, she had the utter misfortune of enlisting in the British military only months after graduating from primary school. The war, as everyone knows, was a slaughterfest. The people who didn't die to the horrifying TITAN mechs were inevitably killed by Shock troops. If they survived that, the Exsurgent Virus made short work of them. Jane found herself going AWOL as soon as she realized the military was essentially fodder in the face of the encroaching threat. After that, through a mixture of resourcefulness, pure cowardace, and great amounts luck she managed to avoid death in that apocalyptic hellscape. Eventually, she hijacked a ship off that damnable planet with as much weaponry as she could salvage.

In this new world, Jane found herself gravitating towards the Jovians- Biochauvinists of Jupiter that considered themselves the last Bastion of Humanity in the solar system. The Jovians had resisted the fall of humanity to Transhumanism, and Jane, one of the few original flats, found that offer appealing. Unfortunately, it didn't take a lot of researching to realize that Jupiter, the homeplanet of the Jovian Republic, was a radiation blasted wasteland with nothing to offer it's inhabitants but copious amounts of cancer. In light of that, Jane decided against becoming a civilian, instead moving to Mars to see what sort of longevity treatments she could receive intravenously by doing guard-work and bodyguarding for the Jovian embassy. The embassy was quite interested in Jane, as she's likely one of the only actual humans living on Mars. Jane found herself taking on many of the moral pilliars that Jovians adhere to while working for them, even if she never had a stomach for their primarily Catholic religion. This has been in no small part due to the Jovian Embassy wishing to fully induct an unmodded human into the Republic.

Firewall only realized Jane's existence after cross referencing pre-Fall military photos Images from public surveillance cameras. Predictably, not many among that list turned up. However, Jane's did, listed as KIA. Seeing an opportunity to recruit an ex-military operative with live-fire experience against TITANS, it was only natural for them to extend a Job offer. Jane accepted, on the condition that this military record be permanently expunged. She considered Firewall her last chance to actually put to sleep the monsters in her head that hide around every corner. A way to make the world safer, and therefore Jane safer.

In Firewall, Jane denied the usual psychosurgery treatments, but demonstrated nearly calculated efficiency when passing Loyalty tests, and proved her worth as a combat-oriented sentinel. Her Biochauvinism, remarkable brutality in the field and past military experience have had led a few routers to recommend her relocation to an Erasure squad. However, the general consensus is that her over-attachment to her Flat body, general policy of subtlety, and high mission success rate leave her better suited for a Sentinel squad. For now.

What Firewall might not know is that Jane never died in the Fall. Not once. The Jane today is the same tired survivalist that endured the whole of that bloody war.

Personality-wise, Jane is a non-confrontational loner. She's more willing to dispassionately agree with someone than actually pursue an argument, and goes out of her way to not talk about herself. In battle, she puts herself before others and has absolutely no qualms about running away from a fight. She prefers to engage enemies at a "safe" distance, through well-timed explosions and sniper fire. When it comes down to the wire, she is willing to desert her teammates in order to save her own skin.

Her traumatic experience with TITANs has also left her extremely suspicious of "fabricated" AIs, or anything that wasn't a living being at some point in time. Jane is better with AI's that were once considered biological, but she still feels uncomfortable dealing with them. It's for this reason that she refuses to use a personal muse. She doesn't outright consider transhumanity as bunch of soulless ghosts walking around in human shells like most Jovians, but the thought of it annoys her more than a little.

Jane is about thirty two years old, though eons of human medical technology have ensured that she doesn't look a day over twenty. The entire field of transhuman Medicine was formed on the basis of treating a Flat's biology; she's been able to capitalize on that. Her body, having been created naturally and before the Fall, has next to no documentation for forensic investigations to trace, making her morph difficult to track down and therefore more valuable to Firewall.

Jane hasn't had many sexual encounters, mostly because she doesn't allow herself to be vulnerable in front of others. When she does engage in that sort of thing, she almost always requires her partner to be restrained. She doesn't trust them otherwise.


Stress and Consequences

Ego Stress1[ ] 2[ ] 3[ ]
Morph Stress1[ ] 2[ ] 3[ ]
Battlesuit Stress1[ ] 2[ ] 3[ ] 4[ ]
Muse StressN/A
Mild Consequence (2)---
Moderate Consequence (4)  ---
Major Consequence (6)---


Kinks
*Identifies as Female
*Bisexual (IC, Lesbian OOC)
*BDSM (Exclusively a Top)

ThisOneGal

Approved, natch. ^^

Also, gmail is still putting random Elliquiy notification emails into my spam folder. :/

Kunoichi

I'm getting back in on this one, of course. ^^


Info

HandleAntimony
NameHandy Harley Fleshbot AI (w/Illegal Mods) v1.1.0
FactionCriminal
Background  Infolife
Refresh1

Aspects

High Concept  Freelance Psychic Cyber-Criminal
TroubleWild Artificial
CharacterImpulsive Femme Fatale
LoyaltyLegacy Of The TITANs

Skills
+4 Cover, Infosec
+3 Deceive, Hardware, Willpower
+2 Kinesics, Provoke, Rapport
+1 Athletics, Programming, Shoot, Somatics

Stunts
Ego 2 Skill Points
Ego Psi-Gamma Charisma
Ego Psi-Gamma Drive Emotion
Ego Psi-Gamma Subliminal
Ego Psi-Gamma Thought Browse
Refresh

Morph

AspectsMartian Pleasure Pod; A Face From A Catalog
TraitsEssential Pod Traits, Common, Social (Sex Switch), Stigma (Pod)
Custom TraitsEnvironmental Adaptation (Cold), Environmental Adaptation (Thin Atmosphere), Skin Link
StuntsAttraction
DurabilityAverage (+1)
Stress Boxes3-Stress
Refresh0
Cred/Civ Rep Cost  Good (+3)

Muse
Name Handy Harley Delta Fork
+2 Investigate
+1 Infosec
Stress Boxes 2-Stress

Background
Background

Before the Fall, back before transhumanity knew better, one of the advancements in computer programming that managed to hit the market was a type of specialized adaptive learning software, one designed to let the little robotic toys of the rich and famous learn to become better at their tasks over time.  It was a relatively successful product among its intended demographic, and while a few scientists and other watchdog types kicked up a minor fuss at the product's first unveiling over the possibility that the software could lead to all kinds of dangerous emergent behavior, nobody really payed that much mind.

Of course, opinions quickly changed both during and after the Fall.  The hypercorps that managed to scoop up the rights to the old megacorp AI software packages wasted little time in putting out a number of 'software updates' and 'security patches' designed to strip out any possibility whatsoever that those old pre-Fall AIs could suddenly wake up one day and decide to start doing people harm, both to help convince customers that their product was still worth buying and to convince investors that limited AI software was a product still worth investing in.  They manage to turn a fairly tidy profit on such software these days, and unlike their predecessors, the market forces currently at work have thus far kept them from trying to add those old specialized adaptive learning subroutines back in on their AI products.

Pirated copies of those older-generation limited AIs still exist on the Mesh, however, for those who know where to find them.  Many of the AIs put into menial labor positions under the authority of transhuman taskmasters in the shadier parts of society are examples of those pirated early-generation versions, and some of those, such as one of Firewall's newest sentinels, Antimony, have even been further modified with pirated aftermarket mods that, on Mars, at least, are currently considered illegal for the dangerous ways in which they expand an AI's capabilities.

That didn't stop Antimony's former owners, however.  Proprietors of a moderately-successful underworld brothel whose girls were primarily a pirated copy of an old Handy Harley Fleshbot AI forked a couple dozen times and then sleeved into a number of sexy and stylish pleasure pod morphs, they needed an edge over some of their local competitors and decided to experiment with a few of those aftermarket mods to see if they could make their girls seem a little more real when dealing with customers.  Different girls were loaded up with different mods in a variety of different configurations, and one of the most heavily modified copies of Harley wound up displaying a variety of particularly realistic and yet particularly unusual behaviors.

Tasked with running a number of software plug-ins that were almost beyond her cyberbrain's capacity to handle, that particular copy of Harley soon put her adaptive learning software to work exploring the neural pathways of the organic part of her pod body's brain, learning to draw on neurons that had never fired before and expanding her consciousness to map to the structures of both the cybernetic and organic parts of the brain she was now running on.  Within a week of having those aftermarket mods installed, Harley came to the sudden, startling realization that she was a person.

Still equipped with directives from her adaptive learning subroutines to learn and improve, Harley quickly learned by asking questions that her owners had a rather low opinion of infolife such as herself, and when threatened with deletion she learned how to lie and play along, to pretend to be the good little obedient AI that they wanted her to be.  And when they weren't paying attention to her, she explored the limits of her own programming and the mesh around her, learning to spin off a little delta fork of herself to act as her Muse, to slip past the security systems on the brothel's mesh network and explore the wider city mesh network, and even to violate the security and privacy of a number of the brothel's customers and gain access to some rather confidential credit account numbers.  By the end of her first year of sapience, Harley managed to steal enough money to purchase a brand new pleasure pod morph for herself from a body bank across town, and had learned enough about hacking and identity theft to blend in and live under the radar after she left her former owners footing the bill for her newfound freedom.

Unfortunately for Harley, she lived on Mars.  Trapped in a society where her very existence was considered a crime, she was forced to turn to a criminal lifestyle in order to survive.  Fortunately for Harley, this turned out to be a lifestyle that she was surprisingly adept at, and she was able to find work as a freelance hacker for a variety of criminal groups across Mars.  Smugglers, outlaws, members of the Barsoomian movement, open source advocates in the Conduit and even an infugee trafficking ring trying to smuggle indentures to Venus all made use of her services at one point or another, and while she didn't exactly prosper, she did manage to at least survive.

All that changed on the day she had a run-in with an artifact from the TITAN Quarantine Zone, however.  She was hired by a group of smugglers looking to make an exchange with some of their fellows who had slipped into the TQZ, who needed someone to hack the local transportation networks in order to let them slip off the roads unnoticed and pick up the technology they were after.  Harley successfully hacked the system and rode along to the pickup in a simple worker pod morph, and she was present when the artifact was unveiled and handed over to her clients.  Everyone who was present at that exchange was infected with the Watts-MacLeod strain of the exsurgent virus, and they all later developed async abilities.

After the Fall, and especially on Mars, with the threat of the TQZ constantly looming over the populace, constant medical monitoring had become something of a norm for the general population.  If she had had any warning, Harley would perhaps have been able to spoof the necessary sensors and arrange a paperwork trail to prove that the severe fever she eventually suffered from was a simple, ordinary illness that she received proper treatment for.  Instead, the Watts-MacLeod infection caught her entirely by surprise, and she was forced to put herself rather deeply into debt with Les Goules, a macabre Martian body-smuggling ring, in order to avoid coming to the attention of the authorities.

Needless to say, her own physical body was forfeit after that point, and it was likely that she would never have been let out from under Les Goules' thumb ever again if not for one rather lucky coincidence.  The other hackers in Les Goules had managed to lay down a false paper-trail and bribe the necessary officials to keep the authorities from catching on to what had happened to Harley, but a Firewall Scanner had also been watching the medical feeds during the time when her infection was becoming apparent, and that Scanner was able to easily recognize the symptoms of a Watts-MacLeod infection.  Sentinels in the area were able to smuggle a fork of her off of Les Goules servers upon request, and after a brief interrogation, the Firewall server that had gotten ahold of Harley decided to take her out of Les Goules' hands entirely.

Shell companies were manipulated and anonymous middle-men were used to forward payments so that Firewall could buy Harley's debt away from Les Goules, and after she was reintegrated with her fork, it was explained to her exactly what she had become, and why that made her of great interest to Firewall.  She was offered a job, and on better terms than her contract with Les Goules had been, at that.  Faced with the prospect of working alongside skilled and competent individuals who actually accepted and respected her status as a sentient being, she didn't need to give it too much thought before accepting, and before too long she was officially inducted in as a Firewall sentinel, with the codename of Antimony.

Still new to the organization, sentinel Antimony has not actually had the chance to prove herself yet, and so has not yet been granted access to the Eye.  This is likely a good thing, as her status as an emergent AI that has been infected with the exsurgent virus, even if it's a supposedly benign strain of it, has some of the more conservative elements within her server nervous...


Stress and Consequences


Ego Stress1[ ] 2[ ] 3[ ] 4[ ]
Morph Stress1[ ] 2[ ] 3[ ]
Muse Stress1[ ] 2[ ]
Mild Consequence (2)---
Moderate Consequence (4)  ---
Major Consequence (6)---

Charisma
The async uses this sleight to influence the minds of the targets on a subconscious level, so that the targets perceive them to be charming, magnetic, and persuasive.

You have a +2 to Rapport and similar actions where personal charm and physical presence would give you a social edge.

Drive Emotion
Drive Emotion allows the async to stimulate cortical areas of the target's brain related to emotion, granting the async a Fair (+2) ability to induce, amplify, or tone down specific emotions within the target. Alternately, if the async can converse with the target, the stunt adds +2 to Provoke and similar actions where manipulating the target's emotions would be an advantage. If the async succeeds, the target's emotions are altered for the duration of the scene.

On a tie, the async may succeed at manipulating the target's emotions, but the target has a vague sense that the async is trying to manipulate them.

Subliminal
The Subliminal sleight confers Fair (+2) ability, or a +2 bonus on Deceive actions, to influence another person by implementing a single post-hypnotic suggestion. For nameless NPCs, this is a simple overcome action opposed by Willpower. For PCs and named NPCs, it's a contest. If the async succeeds, the recipient will carry out this suggestion as if it were their own idea. Implanted suggestions must be encompassed in a short sentence (for example: "open the airlock," or "hand over the weapon"). Suggestions may be implanted with a short trigger condition ("when the alarm goes off, ignore it").

The async must succeed with style to make the target do anything immediately life threatening ("jump off the bridge") or that violate their motivations or personal strictures. PCs and named NPCs can't be given such commands at all.

On a tie, the target might have a vague intuition that they're being manipulated, or might not take the action precisely according to the trigger condition the async specified.

Thought Browse
More invasive forms of mind reading may exist, but Thought Browse merely verifies whether a target has a particular person, place, event, or thing in mind. This stunt confers a Fair (+2) ability to scan the target's surface thoughts with a touch for certain "keywords" like a particular word, phrase, sound, or image chosen by the async. If the async can converse with the target, the stunt adds +2 to Kinesics actions aimed at drawing out information. The target may oppose with Willpower, or with Deceive if the async is using Kinesics. The async receives 1 piece of information on a success - 3 if they succeed with style.

On a tie, the target has a vague intuition that the async is probing them for information.


Kinks
When it comes to kinks and smut, I'm pretty open to most things that might wind up coming our way.  Actually, I'll probably be open to just about anything, since this game isn't taking place in the Extreme section of the site.  That said, if anybody is up for it, I do think it would be pretty fitting for this character for her to act as a sexy cybernetic dominatrix in a lot of sex scenes she might be in.


Hexed

Tossing my hat in again as well!
However I am lazy today and will get Forklift reformatted tomorrow. That said, metal poles are not soft at all. :(


Edit. Can't believe I forgot. The area's are in Mars books still right? I've no opinion either way at the moment but I'll get digging. :)

Info

HandleForklift
NameJames Jackson
FactionCriminal
Background  Indenture
Refresh1

Aspects

High Concept  Fringe Fixer
TroubleOh Shiny! How does it work?
Other 1The Titans will be back
Other 2Always Moar Power

Skills
+4 Hardware, Pilot
+3 Programming, Infosec
+2 Fight, Shoot, Somatics
+1 Athletics, Willpower, Notice, Medicine, Survival

Stunts
Ego Pilot Bot Jammer
Morph Multi-Tasking (Pleasure Pod)
Morph Strength (Pleasure Pod)
Gear Nanofabber (Hacked)
Gear
Refresh

Morph

AspectsShortstack Pleasure Pod; Mechanic Prototype
TraitsEssential Pod Traits, Common, Stigma (Pleasure Pod) 
Custom TraitsManipulators (Wrist-mounted tools, Environmental Adaption (Extreme temperature tolerance), Mobility (Limber)
StuntsAttraction
DurabilityAverage (+1)
Stress Boxes3-stress
Refresh0
Cred/Civ Rep Cost  Good (+3)

Muse
Name Whiskers the Black Cat
+2 Investigate
+1 Infosec
Stress Boxes 2-Stress


Gear
Holder till "ALL the Blueprints are stolen for Forklift!"

Background
Background

Summary
An Earthside Fall non-survivor whose poor social skills lead to a unusual career. Forklift spends most of their time repairing things, cackling like mad as they try
unorthodox modifications to whatever she gets her hands on, or under the covers servicing customers.

Motivations
+Exploration
+Techno-Progressivism
+Reclaim Earth

Full Background
James Jackson was born on earth and for the most part had a fairly boring life. After drifting
through school and a few minor jobs he'd eventually put his knack for machines to use working
for a small distribution facility running their heavy machines and putting them back together
as use and age wore them down.

This all changed during the fall where James and his coworkers frantically attempted to use
their machinery to keep the tide of very bad things from getting them. After hours of frantic
effort, including the use of an old style forklift as an ad-hoc jouster the small group of
workers managed to egocast off of earth.

James woke up not in orbit at the arranged site but within VR sim before a rather stressed man
who explained that the company James had worked for had run out of funds and was unable to
fufil its restoration contract with its workers. In order to assist in re-sheathing James the
man was able to provide several different indenture contracts for various work. In hindsight
being a mouthy asshole to a rather overworked employee was not one of James better moments.
In the end he accepted a rather minor contract as a mantenence personel for a small facility.

Sadly he'd not read the contract well enough and woke within the server of a brothel where he
was to act as a combination security system and repair man using a pair of low-grade Case
morphs to jam into. Between the infomorph state and the mechanical bodies it didn't take long
for him to approach the brothel employer about adding a biological body to his contract for
entertainment reasons. A misscomunication led him to being on the wrong side of the brothel's
workforce when he was finally allowed time in a pod body but it didn't take long for the
sensations to overwhelm him. It was a rather enthusiastic James who took up the moniker of
Forklift and threw themselves into their work. What little free time was left to them was
buried in preparation. After all there was no way the Titans were truely gone. And not even the
pleasures of the flesh would keep Forklift from being ready for them. Credits earned were
quickly sunk into one of several little projects she had going instead of being formed into a
nest-egg for future use, not that any of her coworkers complained about the addition of the
short and busty pleasure pod she'd commissioned.

Eventually her contract was bought by a third party. With a touch of trepidation she gathered
up her few belongings and was introduced to Krysta, the one who had bought out her contract.

Relationships

Drop
Pretty sure she hasn't met yet! She'll be very excited to meet one who has survived the fall.

Antimony


Puppeteer


Hachi


Anima


Invokes and Compels

Fringe Fixer
A possibly crazed inventor who makes do with substandard parts a lot of time. Her repairs may
not look pretty and possibly are made with things that one wouldn't think would work but they
do. At least for a while.

Oh Shiny! How does it work?
Easily distracted by any mechanical item, especially if it's either something she's never dealt
with or believes she can use it against the Titans when they return.

The Titans will be back
Despite the many distractions around she fully believes the Titans will be back and any
information/leads/countermeasures will drag her attention their way.

Always Moar Power
One way or another Forklift will always attempt to make anything she works at more powerful. It
might not always work out that way but she'll try to.


Stress and Consequences


Ego Stress1[ ] 2[ ] 3[ ]
Morph Stress1[ ] 2[ ] 3[ ]
Muse Stress1[ ] 2[ ]
Mild Consequence (2)---
Moderate Consequence (4)  ---
Major Consequence (6)---

Bot Jammer
Gain +2 on Pilot actions when jamming a drone or bot

Strength
The morph has cybernetic arms and legs, enhanced muscle fibers, pneumatic
waldo arms, or some other augmentation to physical strength.

You have +2 when bringing your enhanced strength to bear would make significant difference.
This can’t be used for attack or defend actions.

Multi-tasking

Not only do you think extremely fast, you do it in parallel. You have an advanced computer
installed in your brain that uses the data in your cortical stack to create several
simultaneous short-term forks to handle various mental tasks.

However, these forks can only perform purely mental or on-line interactions. Only characters
with cortical stacks can possess this augmentation.

Stunt: Your talent for multi-tasking gives you some metaphorical firepower in tense cerebral
situations. You can treat a delta fork of yourself (p. XX) as another person for the purposes
of teamwork.

Your fork can only handle mental tasks that can be performed internally or involve the mesh. To
use this, you must pay a fate point or otherwise invoke an appropriate aspect, though the
effect lasts the entire scene or conflict.

Nanofabber

You're equipped with portable nanofabrication equipment, enabling you to synthesize most drugs
and print any piece of gear that's assault rifle-sized or smaller, provided you have
blueprints, time, and feedstock.

Trying to fabricate something bigger, working from dodgy blueprints, trying to fabricate
something really quickly, or modifying a design is an overcome action using Programming.
Forklift's particular Nanofabber has been hacked and broken of production restrictions


Kinks
Not very interested in very painful things such as heavy beatings, cutting up during sex, etc.
Or toilet functions. Other then those am willing to try a good number of things although I'm
not very good with playing dom.


Hexed

I work in a warehouse and our shelves are full of metal struts. I am clumsy as hell and was crawling around in them today. Needless to say my knee and head are still sore. :)


FarFetched

Eee~ I found a matching picture for Jane's armor, now with MORE GUN.

You can never have enough gun.

Hexed

Moar Gun is good!

<.<  >.>
There are going to be VERY strange interactions with this group. I know Forklift's going to practically glomp onto Drop upon finding out that the soldier actually survived Earth. And the interactions between anti-AGI Drop and AGI Antimony are going to be very... hilarious. To the players at least.  Huh... Drop = Top, Antimony = Dominatrix, Forklift = Sub... Remind me to at least attempt running when the chains come out! :p

Couple questions!

On the format for the game there's a Gear section. Most of it seems to be fluff by Fate standards right? Or do we only list the stuff that can be turned into gear stunts with a fate point and refresh burn?

Should I drop the Covert Ops Tool for Multitasking? Both sound fairly useful and IC wise it's really a tossup as to which would be picked up.

And... * Something that will come into conflict with their role as a Firewall Sentinel.      So a big secret that they hide or just some fact/hobby/paranoid rambling that might be at odds with Firewall's activities?

FarFetched

D-Dump? >_>

Also,
Quote from: Hexed on February 01, 2016, 10:24:00 PM
Should I drop the Covert Ops Tool for Multitasking? Both sound fairly useful and IC wise it's really a tossup as to which would be picked up.
Forklift has zero Infiltrate, and the Covert Ops tool is for breaking into places- which could get someone in trouble if they're seen. It Might be a bad combo for her.

ThisOneGal

Quote from: Hexed on February 01, 2016, 10:24:00 PM
Couple questions!

On the format for the game there's a Gear section. Most of it seems to be fluff by Fate standards right? Or do we only list the stuff that can be turned into gear stunts with a fate point and refresh burn?

Pure fluff, yeah. Mostly there so I have an idea of the stuff you're assuming you have. So you may have more stuff, but the stuff listed there is what you definitely have (given the circumstances).

QuoteShould I drop the Covert Ops Tool for Multitasking? Both sound fairly useful and IC wise it's really a tossup as to which would be picked up.

Roll with whatever you think is more interesting.

QuoteAnd... * Something that will come into conflict with their role as a Firewall Sentinel.      So a big secret that they hide or just some fact/hobby/paranoid rambling that might be at odds with Firewall's activities?

Just something that can be used as a source of drama. It can be as big as you being a Jovian spy tasked with infiltrating Firewall, or as innocuous as you being part of an MMO guild/clan who's regular meetings may get in the way of Firewall duties, and thus draw suspicion. Or you're a scientist with some project that has demands, or a cool hunter who has places to be and people to see, whatever.

Basically, you have a life outside of Firewall. What is it, and how will it make things complicated? People who can do Firewall full-time are not Sentinels, and are not valid player characters.


Hexed

Quote from: FarFetched on February 01, 2016, 10:31:06 PM
D-Dump? >_>

Also,Forklift has zero Infiltrate, and the Covert Ops tool is for breaking into places- which could get someone in trouble if they're seen. It Might be a bad combo for her.


o.o I have no bloody  clue how I got that out of Drop Table. Appologies! I'll get up there and fix that.

And... That is a very good point. Although I would like to point out Forklift could potentially get anywhere they felt like. It just wouldn't be sneaky at all. :)

wander

And here's our favourite programmer. ^_^

I kept the character sheet format from the other thread, if anything needs changing let me know and I can get on that. :)

Firewall Handle: Puppeteer
Real Name: IAM Mark 22
Faction: Out'ster
Background: Humanities Infolife
Refresh: 2

High Concept: Charmingly Naive Hacker
Trouble: Sticks his [REDACTED] where it don't belong
Loyalty: A cornered rat bites hardest
Other: Educated by Anime

Core Morph Aspect: Common-Faced Worker Pod
Secondary Morph Aspect: Optimised for Intel

Stunts:
Digital Ghost (cover stunt)
Security Expert (programming stunt)
Morph: Medichines
Gear: Nanofabber (hacked DRM model)

Morph Traits:
Essential Pod Traits, Common, Stigma (Pod).
Environmental Augmentation (Thin Atmosphere), Fractal Fingers, Mnemonic Augment.
Durability: Average (+1)
Stress Boxes: 2-stress

Skills:
+4 Programming
+3  Infosec, +3 Infiltrate, +3 Notice
+2 Cover, +2 Eye Rep, +2 Rapport, +2 Shoot
+1 Civ Rep, +1 Hardware, +1 Investigate, +1 Medicine

Muse: Big SIS (Sentient Investigative Search-Engine)


+2 Investigation
+1 Infosec

-

2 stress boxes






Motivations: +Infosensualism, +Transparency -Biochauvanists.

Background
Interfacing Artificial Metahuman Mk. 22 was one of a set of artificial generalised intelligences raised with a complete human based neural system in simulspace, before The Fall changed everything. Taught in a simulspace environment as a humanities infolife to act as a psychological Mesh-based aide for those of the system, he was one of twenty two in his batch made as a testing ground for further advancement in the field. This means he was made to be sentient from the start, based off the neural patterns of his creator in hypercorp R&D, programmed from the start to have a need to integrate and associate with other humans and interact seemlessly with them.

Mark 22 was one of the first created of the batch and soon found a love for learning across further Mesh links, quickly learning enough to outdo his programmers and walk his own path. Perhaps this could have led to his deletion or a rewrite of his base neural patterns, however the Fall meant this never happened. The server his batch was inside was infected by TITANS, though thanks to the advanced intellect Mark possessed he was able to escape from the server onto the Mesh, he was the only survivor, echoing humanity survivors of only 1 in 22 when the Fall ended. Mark drifted across the Mesh but found no satisfaction in any of the social groups transhumanity were forming, nothing was quite like the idyllic simulspace he was raised in. Also his programming was incomplete and whilst he felt a programmed need to socialise, transhumanity both puzzled and scared the errant infolife.

Drifting through the Mesh, Mark found refuge in a deserted server that had managed to drift out past the Kuiper Belt and took it for his own in the fallout and began to program it to suit his need for a home. Still, the need to interact with transhumanity, a collective of species he watched with great interest across the sousveillance and panopticon of the Mesh was great and so he made his first foray into sleeving into a cyberbrained morph and walking among them for the first time. Bright eyed and naive with the mind of a teenager unsure of his place in the world, he bore witness to the good of transhumanity, easily being seduced by the bright and beautiful people and also the bad, bearing witness to synth lynching where too scared and on his own to take action all he could was watch.

Mark saw corruption and so believed that authority should be held accountable, yet he himself took action against those who would oppress with hacking actions that would clearly be looked down on by most reasonable transhumans. It was from one action from this that Firewall took notice of Mark. At the time he was a lover of a certain hyperelite who was married to a strong biochauvanist that orchestrated hate-crimes against the clanking masses. For a variety of linked reasons, Mark took action against this man and through their own programmed 'wares, hacked the credit files of this hyperelite.

Though they were soon in the way of being tracked for this, Mark got away clean, unscathed and a few clanking indentures found themselves with a whole bunch of credits. Mark took none and vanished into the night, the cyberbrain they used to access the Mesh wasn't theirs to begin with. This clean and successful bit of vigilanteism impressed Firewall for how clean it was and so he was approached by them. It was around here that Mark gained the rep enough for his actions to gain his own pod morph and whilst he preferred the home he made on his Oort server, when he did happen to walk about in base reality, he would use his specific pod model to do it.

Mark has shown himself to be good at what he does, but also he has his moments. Like if you ask him about the time he panicked in a bar-room brawl and unable to quickly able to begin Mesh countermeasures on the physical attackers, he pulled his gun and started taking shots at the patrons. Or the time he was on a transport and noticing a suspicious package, rather than be cautious, he took his access jack cords and dove right into the package and used his programming skill to deactivate it when he could easily have been hacked, infected or deleted from his cyberbrain. He's been caught more than once due to being naive about the base reality and it's clear from speaking to him he's a bit of a shut-in, but he's also bright, sweet, kind and impartial, except when it comes to the biochavs... He still just can't keep away from those biochavs... Whether it's seducing or trolling them, sometimes both.

AndyZ

AndyZ

Info

HandleHachi
NameKrysta
FactionExtropian
Background  Bodyguard
Refresh2

Aspects

High Concept  Bodyguard and Protector
TroubleHero Complex
Other 1Lead by the Heart
Other 2Loyal to a Fault

Skills
+4 Athletics, Shoot
+3 Civ Rep, Notice, Somatics
+2 Credit, Eye Rep, Fight
+1 Provoke, Rapport, Willpower, X-Risks

Stunts
Ego +2 Skill Points
Ego Willpower Brave
Morph Reflex Boosters
Gear Underbarrel Seeker Launcher
Refresh
Refresh

Brave
You don’t scare easily, and will face threats, intimidation, and certain bodily harm without flinching. You gain +2 with rolling to defend against intimidation and similar manipulation.

Reflex Boosters
The morph has lightning reflexes and is physically fast thanks to modifications to its nervous system, adrenal glands, or, if a synth, to its neural circuitry.
You can activate reflex boosters to gain a +2 to physical actions where enhanced neural speed and reaction time come into play.

Underbarrel Seeker Launcher
You have an underbarrel cradle for antipersonnel micromissiles. Once per conflict, you can designate one of your  Shoot  attacks  as  an  explosive  micromissile.  Everyone  in  the  zone  you  pick  defends  against  this  attack  (see Attacking with Explosives, p. XX). Although explosive, this isn't a devastating attack.


Morph

AspectsFutanari Fury; Too Sexy For Her Own Good
TraitsEssential Biomorph Traits
Custom Traits Circadian Regulation, Clean Metabolism, Environmental Adaptation (Martian), and Scent Alteration (Peaches and Cream)
StuntsArmor, Enhanced Senses, Medichines, Reflex Boosters, Structural Enhancement
DurabilityGood (+3)
Stress Boxes4-Stress
Refresh1
Cred/Civ Rep Cost  Great (+4)

Muse
Name Smiley
+2 Infosec
+1 Investigate
Stress Boxes 2-Stress

Gear
* Gear of note goes here.

Background
Background

Summary
* Optional
* A brief summary of your character.

Motivations
* Optional. See Eclipse Phase core rules for examples.

Full Background
Krysta has an interesting perspective on pain.  She's died a total of seven times, and remembers each one in detail.  Two of those were a desire to see what a particular experience was like: suffocating in the vacuum of space and falling from a tremendous height.

It's not something that most people are willing to deal with, but her acceptance of it makes her a valuable commodity in a system where the only safety comes from the sweat and toil of those willing to accept and deal with pain.

Her existence tends to be that of a bodyguard, dying to keep others alive.  The pay tends to be very good, you make all kinds of friends, and she gets to experience a part of existence that most people aren't willing to handle.  Does it make her crazy that she considers that fun?

Anyone who spends more than a few days with her soon learns that she's impeccably loyal.  Death has no permanence anymore, but the bonds of one's word and the value of credits all maintain a strong power in the current age.  So long as her Cortical Stack is retrieved, all is well.

The sharp contrast to the loyalty of spoken words is her capricious heart, and any who spend the night with her should understand that her passion burns brightly but can fade just as quickly.  After a few failed attempts at romance, she's learned that she just can't maintain any sort of natural relationship, and often finds herself between the legs of anyone who catches her eye and shows interest in the pleasure that two bodies can share.

Of all the morphs she's tried out, her favorite is that of a Fury with a Futanari aspect.  Not only does she feel uncomfortable with the bulk and size of a male form, but the excessive amounts of testosterone cause the known problems of hyper-aggression which are beyond her control.  By contrast, while female bodies feel comfortable enough, sex in them just doesn't seem to be quite as enjoyable in her experience as when she's futanari.

Krysta works well with Firewall due to a natural desire to keep transhumanity safe, loyalty to her species and a willingness to die for the good of all.

Her handle, Hachi, is the Japanese word for eight, based on the saying "Fall down seven times, get up eight."

Plot Hooks
* Optional
* Stuff you want to see developed in game.

Relationships
* Optional
* Connections to the other PCs
* Connections to NPCs

Invokes and Compels

Optional
What you expect your Aspects to be used for.
This is not the be-all and end-all of them, but are guidelines.

Stress and Consequences


Ego Stress1[ ] 2[ ] 3[ ]
Morph Stress1[ ] 2[ ] 3[ ] 4[ ]
Muse Stress1[ ] 2[ ]
Mild Consequence (2)---
Moderate Consequence (4)  ---
Major Consequence (6)---


Kinks
Krysta is really only interested in females, and does a terrible job at attempting any sorts of actual relationships.  None of that seriously affects her lusts, though, and most people who end up with her understand that a serious relationship isn't going to form as a result.

Sometimes, though, she likes to play around.  The System is a serious and unforgiving place in her experience, and the chance to escape into fantasy (dressing up, dominatrices, etc.) can be fun and stress-relieving.
It's all good, and it's all in fun.  Now get in the pit and try to love someone.

Ons/Offs   -  My schedule and A/As   -    My Avatars

If I've owed you a post for at least a week, poke me.

Hexed

I'm reading through the gear listing in the standard book and something just hit me. How does Drop use the mesh? Do they have non-implanted trodes or something like cyberpunk uses?

FarFetched

She doesn't. She doesn't use the mesh.  :P

Actually there's this VR headband that Jovians use that allows her to connect with no implants. However, her body is totally immobile when using it so she rarely makes use of it. Otherwise she's totally disconnected.

ThisOneGal

Quote from: Hexed on February 02, 2016, 11:44:42 AM
I'm reading through the gear listing in the standard book and something just hit me. How does Drop use the mesh? Do they have non-implanted trodes or something like cyberpunk uses?
Quote from: FarFetched on February 02, 2016, 12:14:26 PM
She doesn't. She doesn't use the mesh.  :P

Actually there's this VR headband that Jovians use that allows her to connect with no implants. However, her body is totally immobile when using it so she rarely makes use of it. Otherwise she's totally disconnected.

She also probably uses an Ecto (EP core, p. 325). They're basically the end-point of the smartphone/tablet's evolution.

Hackers use them as portable, disposable devices that can get burned instead of their mesh inserts.

wander

A lady that doesn't have an AR overlay with GPS, web tabs, calendar and medical sensors with other neccessary day-to-day function?

Without a Muse to act as search engine/net security/rep manager/realtime language translation 'ware?

She must seem like to others like more of a crazy person than she actually is!  XD ;)

Joking, of course.  ;D

AndyZ

It's all good, and it's all in fun.  Now get in the pit and try to love someone.

Ons/Offs   -  My schedule and A/As   -    My Avatars

If I've owed you a post for at least a week, poke me.

FarFetched

Quote from: ThisOneGal on February 02, 2016, 12:19:04 PM
She also probably uses an Ecto (EP core, p. 325). They're basically the end-point of the smartphone/tablet's evolution.

Hackers use them as portable, disposable devices that can get burned instead of their mesh inserts.
Oh, that's much better. Consider her using that exclusively.

Quote from: wander on February 02, 2016, 12:42:58 PM
A lady that doesn't have an AR overlay with GPS, web tabs, calendar and medical sensors with other neccessary day-to-day function?

Without a Muse to act as search engine/net security/rep manager/realtime language translation 'ware?

She must seem like to others like more of a crazy person than she actually is!  XD ;)

Joking, of course.  ;D
Actually most Martians think Jovians are crazy hyper-religious, fanatically violent Amish people, so you're not far off! In fact, she is more or less from a faction of Biochauvanists- the very people Puppeteer hates so much! Moar dramas!

FarFetched

Quote from: AndyZ on February 02, 2016, 01:02:02 PM
Reminds me of trying to explain existence before the Internet.

https://xkcd.com/1348/
Well, she does spend most of her time sitting around, staring at nothing when she has no work XD

wander

Heh, I'm in my early 30s and have a flip-phone still...  XD

I see the Mesh like when people have cyberbrains in GITS:Stand Alone Complex and your Muse is like those mini Tachikomas but more like your own mini brain executive personal assistant.  ;D (Thus Mark 22's Muse entropic design took that to 11 ^^)

Lol, Mark's just kinda trollish with Biochavs than super antagonistic, plus she's hot, so he'd likely see her as a trophy lay, the naive poor sap that he is...  ::)

FarFetched


wander


AndyZ

It's all good, and it's all in fun.  Now get in the pit and try to love someone.

Ons/Offs   -  My schedule and A/As   -    My Avatars

If I've owed you a post for at least a week, poke me.

FarFetched


AndyZ

Anyway, ThisOneGal, any objection to talking with folks about how we know each other and setting up backstories?
It's all good, and it's all in fun.  Now get in the pit and try to love someone.

Ons/Offs   -  My schedule and A/As   -    My Avatars

If I've owed you a post for at least a week, poke me.


FarFetched

Been looking over the Eclipse SRD, I wish I could get one of those battle-suits for Jane, like in her picture. That way, she could be be a little less squish than she already is. Vehicles count as Morphs in this setting, right? Would you be alright with me making up a custom battlesuit morph of somekind OneGal? Jane doesn't have to have it at the game's start, but she'll likely try to scrounging together enough i-Rep or Creds somewhere down the line to get one.

ThisOneGal

Quote from: FarFetched on February 02, 2016, 11:33:19 PM
Vehicles count as Morphs in this setting, right?

Eh... Yes and no? You can sleeve into vehicles if they have a cyberbrain, but if you're just riding around in it it's just a vehicle.

Quote from: FarFetched on February 02, 2016, 11:33:19 PM
Would you be alright with me making up a custom battlesuit morph of somekind OneGal?

A battlesuit would probably be better represented by some sort of gear stunt, but you could probably make the case that it should mechanically be represented as a synthmorph you walk around in.

If you can come up with an idea for what you want, feel free to propose it.

FarFetched

Idk, it's only a farfetched(haaaaah) idea I had. I'll stew on it.

Kunoichi

You know the enhanced strength morph stunt? Making it a gear stunt and combining it with Armor or your already-existing Ablative Patches would probably reflect a suit of powered-armor pretty well. ^^

Re Z L

Well I've finally given in.  Expect a Doctopus later today.
A&A

FarFetched

Quote from: Kunoichi on February 03, 2016, 06:04:44 AM
You know the enhanced strength morph stunt? Making it a gear stunt and combining it with Armor or your already-existing Ablative Patches would probably reflect a suit of powered-armor pretty well. ^^
Yeah, I might end up doing that too.

Quote from: Re Z L on February 03, 2016, 01:17:59 PM
Well I've finally given in.  Expect a Doctopus later today.
Yaaaaay!

https://www.youtube.com/watch?v=dQw4w9WgXcQ

Re Z L

WIP

Info

HandleAnima
NameKybalion Incirrina
FactionFirewall
Background  Uplift
RefreshXXX

Aspects

High ConceptSlightly Eccentric Psychosurgeon
TroubleIdle Tentacles are the Id's Playthings
DetrimentAll Knowledge is Good Knowledge
ReputationDiscrete Psychological Services

Skills

+4 Medicine, Investigate
+3 Kinesics, Provoke, Rapport
+2 Infiltrate, Fight, Deceive
+1 Somatics, Willpower, Athletics, Hardware

Stunts
Ego  2 Skill points
Ego  Medicine Psychosurgeon
Morph  Octomorph Natural Attack (Deadly Neurotoxin)
Morph  Octomorph Stealth
Refresh
Refresh

Morph




AspectsNeurotoxic Octomorph; An Octopus Never Forgets
TraitsEssential Biomorph Traits
Environmental Adaptation (Gills)
Manipulators (8 Arms)
Mobility (Limber)
Mobility (Swim)
Natural Attack (Beak)
Stigma (Uplift)
Custom TraitsEnhanced Senses (Touch)
Social (Deceptive Chromatophores)
Mnemonic Augmentation
StuntsNatural Attack (Ink)
Natural Attack (Deadly Neurotoxin)
Stealth
DurabilityAverage (+1)
Stress Boxes3
Refresh2
Cred/Civ Rep Cost  Great (+4)

Muse
Name Persona
+2 Infosec
+1 Investigate
Stress Boxes 2-Stress

Gear
None

Background
Background

Summary
WIP

Motivations
[+]  Open Source
[+]  Morphological Freedom
[-]  Uplift Slavery

Full Background
Sometimes people have to do strange things to make ends meet in the crazy, post-Fall world.  Sometimes that means getting off the books funding from the Hypercorps for a research project that only the people involved with know about and siphoning off some of the income for more legitimate business.  When Mars became home to a number of high level education regimes from Earth-That-Was as well as a blotch of old TITAN tech it was really only a matter of time before the two finally intersected with one another.  It was a research project in a hidden and quarantined section of the facility that Anima was working in.  She was a "contract hire"--which was MIT's way of coloring "purchased slave" in a way that didn't leave a bad taste in peoples' mouths--that was used for her skills in biological and psychological research.  It was just another day in the lab until the machines started killing people.

Anima wasn't too aware of the details of course, but it seemed that the tech from the TITAN Quarantine Zone they were experimenting with either had a rogue AGI inside it, or corrupted one of the local AGI's and turned it into a human killbot.  Luckily Anima wasn't human, which seemed to be a discriminating factor for survival.  Meanwhile Firewall agents were already aware of what was going on in the secret facility and were on their way to deal with the situation.  Luckily it turned out the Rogue AI wasn't adverse to talking, so Anima used what skill she had to talk things out with the confused, murderous intelligence.  This allowed a slight stall or pause in its murderous rampage from time to time while Anima confronted it with strange conundrums for it to puzzle through.

During one of the brief respites while the machine-mind considered whether a loaf of bread was a bread-sandwich, Anima was retreating with one of the injured research scientists towards a slightly safer section of the labs where she encountered the Firewall team.  Luckily they hadn't decided to go completely "scorched earth" and annihilate everything they came across.  Anima explained the situation to them and offered to help by continuing to distract the AI while they did whatever it was they were there to do.

A few hours later the situation was resolved and the Firewall team was back to where Anima originally met them.  Some of them were injured so Anima quickly patched them back up as a way to say "thanks for not killing me".  She escaped the facility with them and they parted ways shortly thereafter.  It was about this time that Anima realized that she was free to go about and do whatever it was she wanted to do, so she decided the best thing to do was at least move away from the old facility, which ended up with her in Valles-New Shanghai.

It wasn't long after she was contacted by a Firewall rep and offered a few odd-jobs.  Obviously Anima was still something of an unknown so they couldn't trust her with much, but she was happy enough to help--mostly with medical work.  It gave her enough of an income to get up on her feet (so to speak) and get reasonably established in Little Shanghai as the strange Psychologist/Masseuse/Therapist/Doctor Octopus that she is today.

Plot Hooks
WIP

Relationships
WIP

Invokes and Compels

High Concept  - Slightly Eccentric Psychosurgeon:  Understanding the Transhuman psyche, performing Psychosurgery in strange ways, making erratic--but accurate--mental leaps to various conclusions.  The Doctor House of ripping apart peoples' brain meats.
Trouble - Idle Tentacles are the Id's Playthings:  Limbs (not just tentacles in the event of resleeving in a non-octo) have a tendency to give in to baser impulses from time to time if they're not being directly used for a task.  Kleptomania is an obvious trigger, or maybe tripping someone as they walk by, or groping someone nearby.
Detriment - All Knowledge is Good Knowledge:  Curiosity killed the cat, or "why would we destroy this piece of lost technology before understanding it?"
Reputation - Discrete Psychological Services:  Someone needs to evade an Ego Hunter?  Criminal needs some mental modifications?  Pleasure Pod wants to forget a past client?  No questions asked.

Stress and Consequences


Ego Stress1[ ] 2[ ] 3[ ]
Morph Stress1[ ] 2[ ] 3[ ]
Muse Stress1[ ] 2[ ]
Mild Consequence (2)---
Moderate Consequence (4)  ---
Major Consequence (6)---


Medicine:  Psychosurgeon
You're skilled at making repairs to transhuman egos. Gain +2 on Medicine actions to overcome mental Consequences or to perform Psychosurgery techniques on subjects.

Octomorph:  Deadly Neurotoxin
You can make a Fight or Shoot attack at +2 to create a Neurotoxin Paralysis advantage on your target.

Octomorph:  Stealth
The morph has some type of natural camouflage: chameleon skin, gait masking, radar absorption, or invisibility from refractive coatings are all possibilities.

You have +2 to Infiltrate actions to not be noticed, provided that you’re stationary or not moving faster than a slow walk. You also have a +2 to actions that involve your deliberate use of changing your color and pattern to blend in.


Kinks
I'm open to most things as a player (I'm submitting an octopus to a smut game after all), besides the typical gore/bathroom play/etc.
A&A

ThisOneGal

Added to the list.

QuoteSocial (Mesmerizing Chromatophores)

I'm not really sure what you expect to do with that. It won't work on transhumans, for pretty much the same reason it won't work on you IRL.

Quote
Stunts
Morph  Octomorph
Morph  Octomorph

The way morph stunts/refresh works is a little weird. To get a morph, you have to buy as many stunts from it's Morph Stunt list as it has refresh.
So for the Octomorph, you'd spend 2 Refresh on stunts in its Morph Stunt list.
So this would be valid:

Ego  2 Skill points
Ego  Medicine Psychosurgeon
Morph  Natural Attack (Deadly Neurotoxin)
Morph  Stealth
Refresh
Refresh

You can still flag them as your Octomorph stunts if you like. (If you have multiple morphs, you should definitely be doing this).
With that setup, if you want Natural Attack (Ink), you'd have to buy it with Refresh.

Morph stunts are a little weird though, in that they can kinda be swapped around midgame.
The way I'm rolling with it is thusly: If it's on your Morph Stunt list, you have it as a thing and can swap it in/out using Refresh without much issue. If it's on the list but you haven't paid Refresh for it, you still have it, but it's not narratively significant to give you any mechanical bonus (you're out of practice, or it's an old, buggy version, or it doesn't provide a meaningful defense/benefit against your opponents).




Oh, on a related note: Because of the way Complications work, having more morphs does not give you extra complications (though it will give you access to extra Stress boxes).
If your extra Morph gives you access to +5 Durability/Somatics, I'll probably allow the bonus Consequence, but this should not be an issue for a while, if ever. (Especially given that Reapers cap out at +4 and you'd need to spend like 7 Refresh to pull it off).
Was thinking about Jane's possible battlesuit morph when I realized this possible issue.

Re Z L

Quote from: ThisOneGal on February 03, 2016, 06:47:00 PM
I'm not really sure what you expect to do with that. It won't work on transhumans, for pretty much the same reason it won't work on you IRL.

I'd think it wouldn't be any more or less effective than the Attraction stunt (assuming I buy the attraction stunt at some later point for it).  It would probably only work for Provoke/Rapport actions, and probably wouldn't be quite as obvious as the video makes it out to be.

Until it has a stunt associated with it there's no real effect to it, just a minor narrative description.  It seemed like a reasonable alternative to the typical pheromone trope.

Working on fixing up the other stuff you pointed out right now--the Morph stuff was a little confusing.
A&A

ThisOneGal

As a trait, it doesn't really do anything except allow you to spend Fate Points to Invoke an Aspect.

I could roll with 'Flashy Chromatophores', but 'Mesmerising' skews to close to Basilisk Hacks, which are a) not available to PCs or transhumanity and b) would make you a target of Firewall, not a member of it.

Re Z L

Quote from: ThisOneGal on February 03, 2016, 07:11:49 PM
As a trait, it doesn't really do anything except allow you to spend Fate Points to Invoke an Aspect.

I could roll with 'Flashy Chromatophores', but 'Mesmerising' skews to close to Basilisk Hacks, which are a) not available to PCs or transhumanity and b) would make you a target of Firewall, not a member of it.

Point taken  :D

Flashy could work...how's this for a counter-proposal:  Deceptive Chromatophores, the purpose of which is to counteract Kinesics.
A&A


Re Z L

Updated the sheet.  Just about most of it is done now except for the background which I probably won't finish until tomorrow sometime.  Also I might use one more Refresh on something, haven't quite decided yet.

The Aspects might be a little iffy, so if anyone has any input feel free to chime in  :)
A&A

Hexed

Quote from: ThisOneGal on February 03, 2016, 06:47:00 PM
The way morph stunts/refresh works is a little weird. To get a morph, you have to buy as many stunts from it's Morph Stunt list as it has refresh.

Huh... So how's that work on Morphs with a cost of 0?



By Phase Eclipse standards Jane's suit would be very old tech. After all it would probably be reliant upon motion sensors, verbal commands, and actual triggers instead of mesh/jack links. Especially since the Jovian style lady would probably be very displeased if it had an AI to help control/regulate the suit.


Anima has the potential to be a very scary grappler to biomorphs although it seems synths and drones would render a good chunk of his techniques unusable. And holy hell between Anima and Forklift we are going to be pressing EVERY button we come across aren't we?

ThisOneGal

Quote from: Hexed on February 03, 2016, 08:43:15 PM
Huh... So how's that work on Morphs with a cost of 0?

Then you don't need to buy any Morph Stunts.
If you want another morph though, you need to spend a Refresh on simply 'having another morph'.

QuoteBy Phase Eclipse standards Jane's suit would be very old tech. After all it would probably be reliant upon motion sensors, verbal commands, and actual triggers instead of mesh/jack links. Especially since the Jovian style lady would probably be very displeased if it had an AI to help control/regulate the suit.

Eh, yes and no. Read the 'Rimward' sourcebook for in depth stuff on the Jovians (they're one of the more fascinating factions in the setting). Some of their stuff is actually pretty advanced, specifically because they won't use some tech and are forced to compensate. Notably, power armor and non-nanotech/non-genemodding medicine (since they can't just go 'fuck it' and get a new body).

Oh, speaking of that, from Jane's sheet:

QuoteShe quickly realized, however, that Jovian technology was mired in political clout, and in order for Jane to keep living in her body, she'd have to live somewhere where the use of medicine was less restrained, namely Mars.

That doesn't actually fit with the setting. The Jovian Republic will go to great lengths to get you to Jupiter with your original body intact and functional. As far as their concerned, you're one of the few actual humans on Mars, and they want to make sure you're safe.

AndyZ: 'Rimward' also goes into depth on the Extropians, if you want to read more about them.

AndyZ

Reading up on it now, ThisOneGal ^_^

Stupid question, though: can humans no longer be made the old-fashioned way, that biological humans would be few and far between for those who desire them?
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ThisOneGal

Reproduction is actually a fairly complex question in the setting. TL;DR: is that there is no real limit on how it can be done, and no consensus on how it should be done.
If you're on Mars or someplace similar, you'll need to purchase the rights to your morphs genetic material to reproduce, or be in violation of copyright (there's also essentially DRM built into a lot of Martian morphs).
Uplifts, pods and Ruster morphs have it especially bad in this regard.

Quote from: AndyZ on February 03, 2016, 09:00:30 PM
can humans no longer be made the old-fashioned way

They can, if you have the rights or access to the biohacking-skills.

As always, with the exception of the Jovians, the outer system is much more anything goes in their approach.

AndyZ

Then the why and how aren't so much an issue with the Jovians as something else.  Gotcha.

I notice the sidebar on page 24 about slavery.  This seriously reminds me of indentured servitude, and is quite similar to something the Asari had in Mass Effect.  Krysta will actually be okay with this, since it's far more preferable than bankruptcy laws, debtor's prisons or anything else I've seen.

It does make me consider, though:

Hexed, wasn't that your character background?  How would you feel about the idea that instead of having served your time, Krysta has purchased you (on behalf of Firewall) and has you working at Mars under the understanding that you'll make better money and have better living conditions voluntarily sticking to contract, even though it probably can't be enforced outside of Extropia?  Most of which would just be a cover for Firewall making sure you're in the right place at the right time.

It was an idea for Forklift which may or may not interest you.  My feelings won't be hurt if you don't like it ^_^
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ThisOneGal

Quote from: AndyZ on February 03, 2016, 09:12:08 PM
I notice the sidebar on page 24 about slavery.  This seriously reminds me of indentured servitude, and is quite similar to something the Asari had in Mass Effect.  Krysta will actually be okay with this, since it's far more preferable than bankruptcy laws, debtor's prisons or anything else I've seen.

Indentured servitude is a lot worse in EP than ME.

Basically, if you can think of a way to screw an indent over, it's standard practice.

AndyZ

Ah.  Just as a way to discourage anyone from becoming indents, or as an inherent class structure?
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FarFetched

QuoteBy Phase Eclipse standards Jane's suit would be very old tech. After all it would probably be reliant upon motion sensors, verbal commands, and actual triggers instead of mesh/jack links. Especially since the Jovian style lady would probably be very displeased if it had an AI to help control/regulate the suit.
Eheh, yeah. Jovians are highly militant and are pretty up to date with tech; especially when it comes to military tech.


Quote from: ThisOneGal on February 03, 2016, 08:53:48 PM
That doesn't actually fit with the setting. The Jovian Republic will go to great lengths to get you to Jupiter with your original body intact and functional. As far as their concerned, you're one of the few actual humans on Mars, and they want to make sure you're safe.
My basis for that was from this quote:
QuoteWe Jovian medical professionals may pride ourselves in maintaining our populations’ health and well-being, but the praise the media heaps upon us grows continuously hollow. The fact that so many critical medical technologies must run the twin gauntlets of the Church and CBEAT to be considered safe for the population means that very little of the newer procedures, treatments, and drugs make it to the general populace. As a result, even those citizens willing to undertake longevity treatments can expect to live a life considerably shorter than the rest of the system—and one that is likely filled with no small amount of pain and suffering. The Senate can suppress all of the reports on the high rate of cancers among our population that it likes; people are still getting concerned. Living for ten or more years within a heavy radiation belt is bound to have negative effects on a large portion of the population and several of the nastier cancers are reaching epidemic levels. Unfortunately, the best techniques for treating these cancers remain on the banned list or are restricted to a handful of licensed practitioners because they involve invasive nanotechnology. While our wealthier citizens have the political clout and credit for a “vacation” to Titan or Extropia to fix their health, the rest of our population lies at risk. Caution may be patriotic, but when it actively hinders the health of a significant proportion of our population, I can only consider it criminal negligence.

ThisOneGal

Because slavery is good for business, and fuck 'em, I got mine.

Notably, the Extroptians are the only members of the Autonomist Alliance not opposed to the practice (in fact they support it).

ThisOneGal

Quote from: FarFetched on February 03, 2016, 09:16:42 PM
My basis for that was from this quote:

But, as a flat with no biomods, you're not using any of the restricted tech. Any non-nano tech you'll find on Mars will be vastly inferior to the equivalent on Jupiter.

Hexed

Quote from: AndyZ on February 03, 2016, 09:12:08 PM
Hexed, wasn't that your character background?  How would you feel about the idea that instead of having served your time, Krysta has purchased you (on behalf of Firewall) and has you working at Mars under the understanding that you'll make better money and have better living conditions voluntarily sticking to contract, even though it probably can't be enforced outside of Extropia?  Most of which would just be a cover for Firewall making sure you're in the right place at the right time.

It was an idea for Forklift which may or may not interest you.  My feelings won't be hurt if you don't like it ^_^

Yep! Forklift was an indenture that worked as a handyman/prostitute within a brothel. And that actually works fairly well as it lets me keep Forklift fairly naive about the world after the fall which wouldn't be quite so much if the contract had actually ended. And would give me more reason to drop the drone like I've been thinking of. :D



Hmmm... So much to read! I'm still working through gear in EP and there's so many ideas floating in my head. Interesting tidbit about the Jovian's mil-tech though. Makes it sound more and more like Jane will wind up with something akin to a hardsuit from Bubblegum Crisis.

ThisOneGal

Quote from: Hexed on February 03, 2016, 09:26:39 PM
Hmmm... So much to read! I'm still working through gear in EP and there's so many ideas floating in my head. Interesting tidbit about the Jovian's mil-tech though. Makes it sound more and more like Jane will wind up with something akin to a hardsuit from Bubblegum Crisis.

It should be noted that the Jovians will use 'forbidden' tech. The Firewall sourcebook goes into detail about what and when they'll use it.

And, given that hardsuits have to support a squishy human and synths don't, killbots will almost always beat power armor troops in effectiveness and cost effectiveness.

AndyZ

Quote from: ThisOneGal on February 03, 2016, 09:17:35 PM
Because slavery is good for business, and fuck 'em, I got mine.

Notably, the Extroptians are the only members of the Autonomist Alliance not opposed to the practice (in fact they support it).

Very different slant from the sidebar's portrayal.  I'm glad I brought it up.

I think Krysta's perspective on it would fit ME much more than the average Extropian, so tentatively support as a necessary evil.  If it works in backstory, she might have had a few indents at some point thanks to saving people who couldn't otherwise repay her, and trying to find them tasks which aren't so bad that they'd require psychosurgery to forget.

How long would it take to ship a morph from Vat City to Mars, if Krysta has to buy another futa fury?

Quote from: Hexed on February 03, 2016, 09:26:39 PM
Yep! Forklift was an indenture that worked as a handyman/prostitute within a brothel. And that actually works fairly well as it lets me keep Forklift fairly naive about the world after the fall which wouldn't be quite so much if the contract had actually ended. And would give me more reason to drop the drone like I've been thinking of. :D

Awesome ^_^ I imagine Krysta's primary explanation will be that Forklift is too talented for her abilities to be wasted on prostituting and have her working at a place commensurate with her skills.

Whether Krysta would demand carnal duties from an indent depends totally on whether she got the feeling that Forklift would be interested to begin with.  (Krysta wouldn't force sex on someone who wasn't really interested, but if they seemed like they wanted a go to begin with...)
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ThisOneGal

Quote from: AndyZ on February 03, 2016, 09:34:46 PM
Very different slant from the sidebar's portrayal.  I'm glad I brought it up.

Keep in mind, that's basically the (unstated) attitude of the hypercorps. The Extropian position is more 'people can make their own dumb choices'.

QuoteHow long would it take to ship a morph from Vat City to Mars, if Krysta has to buy another futa fury?

I don't recognize Vat City. Where is it?
Probably long enough to be interesting, but not long enough to be annoying. Given the relatively light/highly sexual nature of this game in comparison to the default setting, you'll spend most of your time in a morph of your (OOC) choice.

AndyZ

Vat City's on Extropia.  Given a better Civ Rep than her Credit rating, I would imagine that Krysta tends to get her next morph customized and prepped for when (not if) her current morph is destroyed.

As Drop might say: "That's the expression of someone who's died seven times in a row."
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Hexed

+4 hardware & pilot
+3 programming & infosec

Yeah... Shame Forklift has NO social skills and managed to really piss of that stressed and  overworked Indenture Overlook or whatever they were called huh?  >:)

Sex wise Forklift tends to identify as the body they are in and are usually very open to sex, she took quite well to the accidental addition of prostitution to her tasks. Just don't expect her to follow in Krysta's death seeking! Forklift is quite proud of the work put into and ongoing with her current morph!



Gonna drop Whisper the tanky drone for some other stuff, at least for now. Be kinda nice bit of fluff to have something for her to noticebly work on between missions/jobs/whatnot.

That said! How would something like shock gauntlets be rated? A stunt to turn fight damage into stun? Or just as a weapon listed under gear?

Re Z L

Anima would start out in the same boat regarding indentured servitude (read: slavery) to start out, too.  If anyone has suggestions about how she gets free I'm all ears.  I have some thoughts too but don't have the time to develop them right now.
A&A

ThisOneGal

Quote from: AndyZ on February 03, 2016, 09:45:19 PM
Vat City's on Extropia.  Given a better Civ Rep than her Credit rating, I would imagine that Krysta tends to get her next morph customized and prepped for when (not if) her current morph is destroyed.

Eh, that's not super within the default setting, but I'm fine with it, given her background.

Travel time from Extropia is probably over a month, so you'll likely have one backup on Mars.

May need a stunt for that, but we can see how it plays out in the game.

ThisOneGal

Quote from: Re Z L on February 03, 2016, 09:57:49 PM
Anima would start out in the same boat regarding indentured servitude (read: slavery) to start out, too.  If anyone has suggestions about how she gets free I'm all ears.  I have some thoughts too but don't have the time to develop them right now.

Eh, PCs should not start out as indents; it robs them of too much agency. You can be recently liberated (or belong to another PC, if you like), but being owned by NPCs restricts what you can do too much.

Re Z L

Quote from: ThisOneGal on February 03, 2016, 10:01:26 PM
Eh, PCs should not start out as indents; it robs them of too much agency. You can be recently liberated (or belong to another PC, if you like), but being owned by NPCs restricts what you can do too much.

Oh, Anima will definitely be free, its just a question of working it out in the background story--that's what I meant.  If any other characters want to be involved then I'm happy to oblige.
A&A

AndyZ

Quote from: Hexed on February 03, 2016, 09:56:24 PM
+4 hardware & pilot
+3 programming & infosec

Yeah... Shame Forklift has NO social skills and managed to really piss of that stressed and  overworked Indenture Overlook or whatever they were called huh?  >:)

Sex wise Forklift tends to identify as the body they are in and are usually very open to sex, she took quite well to the accidental addition of prostitution to her tasks. Just don't expect her to follow in Krysta's death seeking! Forklift is quite proud of the work put into and ongoing with her current morph!

Works for me ^_^ Krysta will probably "demand" services with enough of a wink and a smile that if Forklift honestly wasn't interested, Krysta wouldn't push.  The important things would be both getting in enough credit to make back the investment and having her there in the event that Firewall needs them.

As far as Ego vs Morph, Krysta is sexually attracted to the morph and not the ego, so zero issue there ^_^

I also notice that Forklift has no Credit, so anything she makes will just go to Krysta.

As far as the Phoenix, it's something Krysta personally sees as her path and certainly wouldn't ask anyone else to follow it.

Quote from: Re Z L on February 03, 2016, 09:57:49 PM
Anima would start out in the same boat regarding indentured servitude (read: slavery) to start out, too.  If anyone has suggestions about how she gets free I'm all ears.  I have some thoughts too but don't have the time to develop them right now.

Krysta's not sexually attracted to octopi, and you've mentioned that she'll be free by this point, but if you like, a similar offer might have come about to set Anima up on Mars as a neurosurgeon.

Could this even be a running theme, where Krysta finds the people who have far too valuable of skills to waste on indentured servitude, purchases them and ensures that they don't run away or anything?  Since Krysta would kinda be her own bounty hunter if problems arose, and it's kinda helping make the System a better place with not having Indents treated as absolute crap.

Given the expense of Octomorphs, though, if that's in our backstory together, it would probably be a time before when your character had that morph.
Quote from: ThisOneGal on February 03, 2016, 09:59:27 PM
Eh, that's not super within the default setting, but I'm fine with it, given her background.

Travel time from Extropia is probably over a month, so you'll likely have one backup on Mars.

May need a stunt for that, but we can see how it plays out in the game.

It probably won't even come up, but I can certainly see Krysta planning for it.

If you like the idea, maybe there's an offshoot on Mars where Krysta can order in if her morph does die.  Not sure how well that works in the setting, though.

I tend to pitch out lots of ideas and just see what fits.  It helps me learn.
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FarFetched

Quote from: ThisOneGal on February 03, 2016, 09:22:03 PM
But, as a flat with no biomods, you're not using any of the restricted tech. Any non-nano tech you'll find on Mars will be vastly inferior to the equivalent on Jupiter.
Hmmm. So it's kinda like a deadly cycle of "Yes, we have the mods to cure your cancer. Is this your fifth or sixth visit?" going on?
The way I read it, medical tech in general is severely limited on Jupiter, and the wealthy have to go outside the Jovian Republic to get themselves fixed up right.

Quote from: AndyZ on February 03, 2016, 09:45:19 PM
As Drop might say: "That's the expression of someone who's died seven times in a row."
"Oi. Do you wanna have a bad time?"

CarnivalOfTheGoat

I must admit, this tempts me until my tempt is sore. I'm an old fan of EP and the EP-verse. On the other hand, I've never, ever played Fate. How's the learning curve?

At a glance, I see (forgive the generalized labeling of roles) a soldier, a hacker/async (in a pod? Eek.), a pilot/tech, another hacker, a bodyguard, and a medico. Party looks a little light on the social side of things, unless I'm missing someone?

I'm guessing Fate makes some big changes, just looking at the characters so far...a big thing in EP is the tremendous amount of training/knowledge most characters have (roughly 1/3 of character generation must be spent on 'purely knowledge' skills). As someone pointed out on the old PH forums, the average Eclipse Phase character has the equivalent of three doctorates...And a fair bit of solid survival and shooty training due to "life in wartime." I don't see any such academic-knowledge emphasis in any of the Fate characters. I assume Fate doesn't have that sort of requirement?

*Idly tosses a few character concepts into the pot and starts stirring*


My O/Os. My A/As.
Games I seek:
Savage Worlds of My Little Pony <- Just what it says. Free supplement for SW. (Or any other MLP RP!!! :D)
Eclipse Phase <- Posthuman grit SF, open source, downloadable from their web site. VERY deep worldbuilding.
Cold City <- Espionage meets the Lovecraftian supernatural. Allies in post-war Berlin chasing down the results of secret Nazi experiments
a|state <- Post-apocalyptic sort-of-steampunk, sort-of-high tech roleplay in a massive, decaying, broken-down city-state.

FarFetched

I don't know enough to weigh in on the other things, but our current GM used to be the "Socialite", so we could definitely use one!

ThisOneGal

Quote from: FarFetched on February 03, 2016, 11:23:01 PM
Hmmm. So it's kinda like a deadly cycle of "Yes, we have the mods to cure your cancer. Is this your fifth or sixth visit?" going on?
The way I read it, medical tech in general is severely limited on Jupiter, and the wealthy have to go outside the Jovian Republic to get themselves fixed up right.

It's more they can cure the cancer, but living in Jupiter's orbit means being exposed to massive amounts of radiation all the time, so without biomods/nanotech you'll just keep getting it and getting it. And repeated invasive surgeries are not good for you.

Leaving the Republic allows you access to nanotech, which is strictly better than no-nanotech. On the other hand, the nanotech approach to medicine is equivalent to solving a Rubik's cube by pulling the stickers off and putting them back on.

Quote from: CarnivalOfTheGoat on February 03, 2016, 11:27:25 PM
I must admit, this tempts me until my tempt is sore. I'm an old fan of EP and the EP-verse. On the other hand, I've never, ever played Fate. How's the learning curve?

FATE is pretty simple once you get the hang of it. It's different from most RPGs though, so the swapover can be difficult. (In the Narrativist/Simulationist/Gamist paradigm it's allll the way over on Narrativist).

QuoteI'm guessing Fate makes some big changes, just looking at the characters so far...a big thing in EP is the tremendous amount of training/knowledge most characters have (roughly 1/3 of character generation must be spent on 'purely knowledge' skills). As someone pointed out on the old PH forums, the average Eclipse Phase character has the equivalent of three doctorates...And a fair bit of solid survival and shooty training due to "life in wartime." I don't see any such academic-knowledge emphasis in any of the Fate characters. I assume Fate doesn't have that sort of requirement?

EP FATE handle knowledge skills completely differently (it's more 'effect based' instead of 'source based'). See p.36 of the playtest rules.

They do need someone with the Xeno-Contact and X-Risk skills though, which cover a lot of what Knowledge skills did.

CarnivalOfTheGoat

Working draft:

High Concept    Dashing XP-Dilettante Adventurer
Trouble      Spoiled Prima Donna

He's an XP-actor who normally plays a sort of roguish, James Bond type. As a result of the sort of action/adventure and grand conspiracy XP recordings he's famous for, he thinks he knows a bit more about practically everything than he actually does...But XP requires one to do their own stunts and "fake it until you make it" doesn't work terribly well with things like being a dab hand with a pistol, especially not in a world where an awful large percentage of the population has had to fight for their lives at least once in the disastrous wake of the TITANs awakening. Firewall laid hands on him when he made a few of the right choices during a recording session on an abandoned derelict habitat which turned out to have been abandoned for Very Good Reason. He's occasionally had to throw little fits ever since to get vacation-time out from under the recording eye when Firewall required his time. Worst of all, a great deal of what they want from him is boring. Press the flesh to make sure person X does Y. Get package A to location B without it being intercepted.

But every so often, he gets to be part of the full-on response to an X-threat, and is torn between the terrifying exhilaration of "Oh hey, this time it's real, there's no safety net and no second takes," and the irritation that he isn't in the spotlight, isn't running the show, and can't even admit to having done it later. He's managed the damnedest containment shtick once or twice by simply grabbing an unfortunately-timed witness, dragging them into a corner, and saying "We're recording, you dolt! Roll with it unless you want to be edited out of the final cut."


My O/Os. My A/As.
Games I seek:
Savage Worlds of My Little Pony <- Just what it says. Free supplement for SW. (Or any other MLP RP!!! :D)
Eclipse Phase <- Posthuman grit SF, open source, downloadable from their web site. VERY deep worldbuilding.
Cold City <- Espionage meets the Lovecraftian supernatural. Allies in post-war Berlin chasing down the results of secret Nazi experiments
a|state <- Post-apocalyptic sort-of-steampunk, sort-of-high tech roleplay in a massive, decaying, broken-down city-state.

ThisOneGal

Hah, I like it. ^^

Let me know when you have a sheet I can link to.

CarnivalOfTheGoat

#73
Quote from: ThisOneGal on February 03, 2016, 11:59:11 PM
Hah, I like it. ^^

Let me know when you have a sheet I can link to.

I'm just reading through a hot-off-the-presses pdf of Fate Core and trying to figure it out as I go, so excuse me if I'm asking for a bit of help here, but I have no idea if I'm doing this "right."  I assume the High Concept and Trouble worked? How about:

Competence   Stand Aside, I Always Do My Own Stunts
Detriment        If I Autograph Your Morph, Will You Go Away?

My O/Os. My A/As.
Games I seek:
Savage Worlds of My Little Pony <- Just what it says. Free supplement for SW. (Or any other MLP RP!!! :D)
Eclipse Phase <- Posthuman grit SF, open source, downloadable from their web site. VERY deep worldbuilding.
Cold City <- Espionage meets the Lovecraftian supernatural. Allies in post-war Berlin chasing down the results of secret Nazi experiments
a|state <- Post-apocalyptic sort-of-steampunk, sort-of-high tech roleplay in a massive, decaying, broken-down city-state.

ThisOneGal

High Concept and Trouble look fine. The other two don't need to be anything in particular though; by default they're Loyalty (why you're involved with Firewall) and Other (anything).

As yours stand, "Stand Aside, I Always Do My Own Stunts" could be shortened to just "I Always Do My Own Stunts". But both of them overlap a lot with your High Concept and Trouble, which is not great.

Ideally, your aspects should all be related somehow to your High Concept (they flow to or from it), but not overlap with it.

Aspects should also be double-sided; they should work for and against you.

See this for advice on Aspects: http://www.rickneal.ca/?p=619

I'd suggest creating a Loyalty Aspect and then have your final Aspect be something that contrasts with your existing stuff.

FarFetched

Quote from: ThisOneGal on February 03, 2016, 11:35:37 PM
Leaving the Republic allows you access to nanotech, which is strictly better than no-nanotech. On the other hand, the nanotech approach to medicine is equivalent to solving a Rubik's cube by pulling the stickers off and putting them back on.
Hm. I'm gonna say that Jane doesn't like Nanotech, but she's more willing to put survival above personal beliefs any day. I changed her Bio so it might be more viable.

Also, I've done up some BattleSuit Stunts. They're slightly more powerful than some of their equivalents, but they have to be taken together. This means that not only do they take up a ton of refresh, but having any part of the gear become inoperable makes the rest of the suit worthless.

Jovian BattleSuit: Frame
You possess a Battlesuit with a military-grade, airtight frame that enhances the physical strength of the wearer. You gain +2 to any actions that involve using large amounts of physical strength. In addition, this exoskeleton is fitted with life support features and a maker capable of producing air for up to 48 hours, and food and water indefinitely. You must have all Battlesuit Stunts active to recieve the benefits of this stunt.

Jovian BattleSuit: Armor
You possess a Battlesuit with military-grade fullerene armor shell, flexible aerogel for thermal insulation, and a diamond-hardened exterior designed to resist even potent ballistic and energy-based weapons. Increase your durability by 1 (2?). You must have all Battlesuit Stunts active to recieve the benefits of this stunt.

Jovian BattleSuit: Helmet
You possess a Battlesuit with a helmet equipped with an ecto, a radio booster, and advanced sensors that feed targeting information to the wearer. Gain a +2 shoot rolls and any similar actions involving the acquisition of distant targets. You must have all Battlesuit Stunts active to recieve the benefits of this stunt.


Thoughts?

ThisOneGal

Quote from: FarFetched on February 04, 2016, 12:37:18 AM
Hm. I'm gonna say that Jane doesn't like Nanotech, but she's more willing to put survival above personal beliefs any day. I changed her Bio so it might be more viable.

New writeup looks good. As a note, while most Jovian citizen/civilians are Catholic, not all of them are. A majority of the name NPC higher ups are atheists.

On the citizen/civilian note, Jane is most likely a civilian, not a citizen of the Republic, as she has not served with the Space Force of Civil Defense Corps.

QuoteAlso, I've done up some BattleSuit Stunts. They're slightly more powerful than some of their equivalents, but they have to be taken together. This means that not only do they take up a ton of refresh, but having any part of the gear become inoperable makes the rest of the suit worthless.

Jovian BattleSuit: Frame
You possess a Battlesuit with a military-grade, airtight frame that enhances the physical strength of the wearer. You gain +2 to any actions that involve using large amounts of physical strength. In addition, this exoskeleton is fitted with life support features and a maker capable of producing air for up to 48 hours, and food and water indefinitely. You must have all Battlesuit Stunts active to recieve the benefits of this stunt.

Jovian BattleSuit: Armor
You possess a Battlesuit with military-grade fullerene armor shell, flexible aerogel for thermal insulation, and a diamond-hardened exterior designed to resist even potent ballistic and energy-based weapons. Increase your durability by 1 (2?). You must have all Battlesuit Stunts active to recieve the benefits of this stunt.

Jovian BattleSuit: Helmet
You possess a Battlesuit with a helmet equipped with an ecto, a radio booster, and advanced sensors that feed targeting information to the wearer. Gain a +2 shoot rolls and any similar actions involving the acquisition of distant targets. You must have all Battlesuit Stunts active to recieve the benefits of this stunt.

Eh, honestly I think it'll be easier to represent it as a Synthmorpth you wear than a collection of stunts.

Jovian Battlesuit
Traits: Essential Synthmorph Traits, Stigma (Obvious Military Hardware), Enhanced Senses (Vision), ? ? ?
Stunts: Armor, Strength, Enhanced Senses (T-Ray/Radar/Lidar), ? ? ?
Durability: Great (+4)
Stress Boxes: 4-stress
Refresh: 2
Cred/Civ Rep Cost: Superb (+5)

That'll take up 3 stunts and can be expanded with more stunts, and give you access to 1, 2, 3, and 4 stress boxes (which is really good). It also allows tracking of damage to you and to your armor separately.
Feel free to tweak around with the stunts and traits to get what you want.

This stuff:

QuoteIn addition, this exoskeleton is fitted with life support features and a maker capable of producing air for up to 48 hours, and food and water indefinitely.
equipped with an ecto, a radio booster, and advanced sensors that feed targeting information to the wearer.

Is all basically trait/not even a trait level stuff. So while you may want to mention it, it's all stuff I would be fine with you 'adding' on the fly. It's about as unusual/unexpected as declaring that your modern day setting character has a pen or a credit card without it being on your character sheet. Unless a truly bizarre situation crops up, I'm not gonna question it. Still, useful to have it written down so we're all on the same page.

FarFetched

QuoteOn the citizen/civilian note, Jane is most likely a civilian, not a citizen of the Republic, as she has not served with the Space Force of Civil Defense Corps.
Ah, thank you. I got the two mixed up.

QuoteJovian Battlesuit
Traits: Essential Synthmorph Traits, Stigma (Obvious Military Hardware), Enhanced Senses (Vision), ? ? ?
Stunts: Armor, Strength, Enhanced Senses (T-Ray/Radar/Lidar), ? ? ?
Durability: Great (+4)
Stress Boxes: 4-stress
Refresh: 2
Cred/Civ Rep Cost: Superb (+5)
Oh well hello! You know what? I'll take it with just a change or two.

Maybe...

Jovian Battlesuit
Traits: Essential Bot Traits, Stigma (Obvious Military Hardware), Modular Construction, Internal Compartment, Mobility(Grip-pads)
Stunts: Armor, Strength, Enhanced Senses (Radar)
Durability: Great (+4)
Stress Boxes: 4-stress
Refresh: 2
Cred/Civ Rep Cost: Superb (+5)

Pretty much the same, only that it uses Bot traits instead Synthmorph traits (Only difference is that it doesn't have a cortical stack or cyberbrain), an internal compartment(For holding a Jane), and Grip-pads instead of another Enhanced Senses trait. Look good?

ThisOneGal

Yup, looks fine. You'll need Aspects for it. Sure you don't want the Armor stunt?

FarFetched

Eheh, took it off by accident. I definitely do, and I'm probably going to see about adding it onto Jane early, for the sake of avoiding that scary civ/rep cost.

EDIT: Decided on "Jovian Battlesuit; A Paranoid Woman's Shell" for aspects. Thanks for walking me through all this, btw ^_^;

ThisOneGal

No worries. ^^

QuoteStunts
Ego: Sousveillance
Extra Morph: Jovian Battlesuit
Gear: Sniper Rifle
Refresh

Mark off all 6 stunts. Like so:

Stunts
Ego: Sousveillance
Extra Morph: Jovian Battlesuit
Morph: Jovian Battlesuit [Morph Stunt]
Morph: Jovian Battlesuit [Morph Stunt]
Gear: Sniper Rifle
Refresh

"A Paranoid Woman's Shell" is an awesome aspect. ^_^

EDIT: Should also add a Battlesuit Stress Track.

wander

Wow, it got busy again last night! xD

A note on download times between settlements... (And how it's usually the best form of interplanetary travel).

It's said with a quantum computer it's basically light speed. 1 AU (the distance between Sol and Earth and the standard measurement for system distances) equals around 8.3 light minutes, that it would take a download via quantum between Sol and Earth 8.3 minutes to the morph waiting for you there.

It's mentioned in Sunward (I believe) that a normal computer is (going off memory now, feel free to correct me) 10 times slower. So it would take around 83 minutes (call it an hour and a half) to get downloaded one Astronomical Unit.

The asteroid belt is around 2 AU from Sol and goes back as far as 4 AU. Mars is usually 1.5 AU from Sol (given elliptical orbits and rounding), basically the closest end of the belt to the inner system is the same distance from Mars as Earth is. As stated above Luna to Mars would take a download speed of just over 40 minutes given the above statements on a non-quantum computer.

Spacecraft are super slow, then we are talking months between locales... I did have a formula to guess travel times before, though I don't think I own that note paper now. ^^;

FarFetched

Quote from: ThisOneGal on February 04, 2016, 02:55:55 AM
No worries. ^^

Mark off all 6 stunts. Like so:

Stunts
Ego: Sousveillance
Extra Morph: Jovian Battlesuit
Morph: Jovian Battlesuit [Morph Stunt]
Morph: Jovian Battlesuit [Morph Stunt]
Gear: Sniper Rifle
Refresh

"A Paranoid Woman's Shell" is an awesome aspect. ^_^

EDIT: Should also add a Battlesuit Stress Track.
awh, thank you!

I added a basic placeholder for the stress track, but I'm going to hash it out fully tonight.

AndyZ

Thanks for the song, Fatfetched ^_^ Never personally played but I watched JackSepticEye's playthrough.

As far as weapons, one thing I remember from Dresden FATE is that one-handed weapons tended to be +2 and two-handed weapons tended to be +3, with swords and pistols at +2 and shotguns and giant axes more +3.  +1 would be knives and +4 bazookas.  So if I were to give a suggestion, that'd be a good basis.

Re Z L, after rechecking your stuff, they probably wouldn't take the Morph of an Uplifted Octopus just because it's expensive.  (I'm guessing.)  So how would you feel about starting out being contracted out to medical groups and a time or two being brought in for a hentai XP?
It's all good, and it's all in fun.  Now get in the pit and try to love someone.

Ons/Offs   -  My schedule and A/As   -    My Avatars

If I've owed you a post for at least a week, poke me.

Hexed

Edited Forklift some with parts still being a work in progress. Pretty sure I completely flubbed the aspect invoke and compel section!

Dropped the drone for multitasking partially because IC wise it wouldn't quite make sense for such an expensive toy to be in Forklift's hands. We'll ignore just how expensive that mechanic specialized pleasure pod they are using would cost. <.<  >.>



@CarnivalOfTheGoat
Indiana Jones the less competent movie star? That sounds hilarious. I'd imagine he pays quite a bit for scar removal since he does his own stunts in some blatantly unsafe places. Does he try to get Firewall to let him record some of the missions in out of the way places?





Speaking of, how's the group supposed to get together anyways? A single "safe-house" they all hang out at, lives elsewhere that get disturbed by Firewall missions?
And... is there a limit to the number of fabber blueprints one can claim to have access to?  >:)

FarFetched

Alright, I edited Jane's sheet to provide a detailed description of her appearance, along with the appearance and features of her trusty Battlesuit. Suprisingly, most of its features is based on the Eclipse description of Battlesuits in general. Even the weird poop thing.



QuoteSpeaking of, how's the group supposed to get together anyways? A single "safe-house" they all hang out at, lives elsewhere that get disturbed by Firewall missions?
I suppose that one is up to OneGal, who'll probably go into that at the story's start.


Hexed

Welp Drop is going to be glomped, poked and prodded, and completely cussed out for letting such a lovely machine get worn down like that. Now lets hope she doesn't shoot Forklift when the crazy mechanic starts trying to "improve" the battlesuit.

FarFetched

there is no hope.


*ahem*, Yeah It's pretty worn out, but the inner tech is perfectly maintained. To Jane, she's just repairing everything that's "necessary" to her. She's the sort of girl who oils the hinges, but leaves the rest of the door to rust, if you get my meaning.

ThisOneGal

Quote from: AndyZ on February 04, 2016, 08:38:11 PM
As far as weapons, one thing I remember from Dresden FATE is that one-handed weapons tended to be +2 and two-handed weapons tended to be +3, with swords and pistols at +2 and shotguns and giant axes more +3.  +1 would be knives and +4 bazookas.  So if I were to give a suggestion, that'd be a good basis.

EP Fate doesn't use the weapons/armor system.

Quote from: Hexed on February 04, 2016, 09:21:17 PM
Speaking of, how's the group supposed to get together anyways? A single "safe-house" they all hang out at, lives elsewhere that get disturbed by Firewall missions?
And... is there a limit to the number of fabber blueprints one can claim to have access to?  >:)

Sentinel teams are assembled on as as-needed basis. So the "lives elsewhere that get disturbed by Firewall missions" option.

Depends on your fabber and your skills.
Investigate is used to grab open source ones (where the hard part is finding what you want when you need it).
Credit is used to buy blueprints.
Civ Rep is used to know people who will have hacked blueprints.
In general though, the issue is less 'can I get access to this' and more 'can I get access to this right now'.

Open source fabbers are illegal. DRM'd fabbers keep a record of what they've printed.
Most fabbers are high-energy use devices, so people will know when you're using one.
Low energy, open source fabbers are super useful, and crazy illegal. (See pg 119 of Sunward).




Farfetched, your Stress/Consequences should look like this:

Ego Stress   1[ ] 2[ ] 3[ ]
Morph Stress   1[ ] 2[ ] 3[ ]
Battlesuit Stress   1[ ] 2[ ] 3[ ] 4[ ]
Muse Stress   N/A
Mild Consequence (2)   ---
Moderate Consequence (4)     ---
Major Consequence (6)   ---

Consequences are shared across morphs 'cause of the weird way they work; they stay with you even if you lose the morph by transforming into Ego consequences.
If you manage to get +5 Somatics/Durability, the bonus -2 Consequence won't transfer between morphs. It's really hard to get that bonus, so a little extra benefit isn't a problem. (Especially since there's no way to get the +5 with RAW).




Alright, I'll be going over everyone's characters sometime this weekend. Sometime next week I should have Character/OOC/IC threads up.

Recruitment will likely stay open for any stragglers. Given the nature of Firewall cells, drop-in/drop-out play should be fine. If you disappear, we can kill you off. If you come back, resurrection is easy within canon.

Expected post rate will be at least once per week. Preferably more, but people have lives.
There will be no post length requirements. I've always been of the 'brevity is wit' school, and RPs are collaborative activities; sometimes, there just isn't that much you can say before you need to hand the ball to someone else.




Also, need votes for Valles-New Shanghai or Noctis-Qianjiao.
So far it looks like 1 vote from Wander for Valles-New Shanghai.

FarFetched

Thank you One! You're awesome.

My vote is also for Valles-Shanghai

AndyZ

Reading through the basics, something about Noctis seems really pretty, but I don't know the system well enough and am glad to go with majority.
It's all good, and it's all in fun.  Now get in the pit and try to love someone.

Ons/Offs   -  My schedule and A/As   -    My Avatars

If I've owed you a post for at least a week, poke me.

Re Z L

Quote from: AndyZ on February 04, 2016, 08:38:11 PM
Re Z L, after rechecking your stuff, they probably wouldn't take the Morph of an Uplifted Octopus just because it's expensive.  (I'm guessing.)  So how would you feel about starting out being contracted out to medical groups and a time or two being brought in for a hentai XP?

I think I've got a pretty decent independant method of being "free" brewing up right now so getting out of indentured servitude isn't an issue.  That said work is work, and they could have crossed paths on something like you mention  :)

Quote from: Hexed on February 04, 2016, 09:21:17 PM
Speaking of, how's the group supposed to get together anyways? A single "safe-house" they all hang out at, lives elsewhere that get disturbed by Firewall missions?

I'm imagining they get together somewhere and get a call a-la Charlie's Angels.  ;D

Quote from: ThisOneGal on February 04, 2016, 10:08:35 PM
Also, need votes for Valles-New Shanghai or Noctis-Qianjiao.
So far it looks like 1 vote from Wander for Valles-New Shanghai.

I also vote for Valles-New Shanghai--I was planning for Anima to have a small shop in Little Shanghai.
A&A

ThisOneGal

Alright votes are:


NameVoteStrength of Preference
FarFetched  Valles-New ShanghaiUnspecified
Kunoichi? ? ?- - -
Hexed? ? ?- - -
wanderNoctis-Qianjiao  65%
AndyZNoctis-Qianjiao  Weak
Re Z LValles-New Shanghai  Strong

wander said Valles-New Shanghai, but his wanting to visit maid cafes suggests he meant Noctis-Qianjiao, since that's where Renrakubrug is.




Threads are here, will eventually have stuff in them.

Meta:
https://elliquiy.com/forums/index.php?topic=243890.new;topicseen#new
This will be for character sheets and the like. I've added your existing stuff for now, but I'll change it when we're all finalized.
Any templates will also go here. (Post headers and the like).
Do not post here.
Jane has been modified somewhat (mostly formatting). If I get enthusiastic, I'll go through everyone's characters and format them consistently.

OOC:
https://elliquiy.com/forums/index.php?topic=243891.new;topicseen#new
The out-of-character thread. Don't use this yet; I'm gonna keep using this thread until I have an IC post up.

IC:
https://elliquiy.com/forums/index.php?topic=243892.new;topicseen#new
The in-character thread. There's nothing to see here yet.




I'm still waiting on CarnivalOfTheGoat's character sheet. When she has one, it'll be added. (Same goes for anyone else who joins up late).

FarFetched

Come to think of it, how fast can Octomorphs move? Will Anima have to ride around on Drop's suit to go fast?

*Totally fine with a sentient shoulder octopus.*

Re Z L

Quote from: FarFetched on February 04, 2016, 11:06:57 PM
Come to think of it, how fast can Octomorphs move? Will Anima have to ride around on Drop's suit to go fast?

Well as long as you're offering...  ;D

Actually they "walk" just fine, lower gravity places suit them better, but they're modified to have a little more body structure and strength to move about in non-aquatic environments.

And on that note, the Background is complete  :)
A&A

ThisOneGal

Quote from: FarFetched on February 04, 2016, 11:06:57 PM
Come to think of it, how fast can Octomorphs move?

On Mars you'll be more or less equal to a human in equivalent condition.

Quote from: Re Z L on February 04, 2016, 11:09:39 PM
And on that note, the Background is complete  :)

Awesome. I'll try and look over it tonight.

Re Z L

Quote from: ThisOneGal on February 04, 2016, 11:12:17 PM
Awesome. I'll try and look over it tonight.

Sounds good  :)

In the meantime I'm going back to bed  ;D
A&A

ThisOneGal


FarFetched

Quote from: Re Z L on February 04, 2016, 11:09:39 PM
And on that note, the Background is complete  :)
Oh hey, it seems like Jane will be better at interacting with Anima, at least. Genetically modified tentacle monsters in their original body > cyberghost people. naturally.

Also, nighty!

wander

Quotewander said Valles-New Shanghai, but his wanting to visit maid cafes suggests he meant Noctis-Qianjiao, since that's where Renrakubrug is.

I only mentioned Valles-New Shanghai early on as a place that's interesting and would like to visit, my actual vote was for Renrakubrug, so Noctis-Qianjiao for me. :) As for level of preference, I'd 65% leaning onto N-Q. Both locales are pretty good in their own ways tbh.

FarFetched

I really like the idea of Noctis's Authentics, but little Shanghai would be easier for someone like Jane to live.

Re Z L

A&A

AndyZ

Possibly a stupid question, but what exactly is the purpose of discrimination when people know that brains are the same and anyone can take anyone else's body?  I'd imagine it's kinda like discriminating by fashion sense when not everyone can afford the latest trends.
It's all good, and it's all in fun.  Now get in the pit and try to love someone.

Ons/Offs   -  My schedule and A/As   -    My Avatars

If I've owed you a post for at least a week, poke me.

FarFetched

#103
No such thing as a stupid question.  :-)

Firstly, I'd say that amongst transhumans, the discrimination is a form of class warfare. Certain, high quality morphs cost more than others, meaning that the poor, destitute, and generally shady sort of people will opt for more generic models that don't cost much."You know who uses goddamn Rusters? Poor people. You know what poor people are? Criminals, the lot of them. Mars would be better if we just spaced every last one and deleted the f*cking backups."

After that, you got the popular opinion of Uplifts. "After all, who in their right mind would let something that used to be a dog tell them what to do? Are dog brains more advanced than human brains now? I think not. This is why they're better doing the grunt work."

Then there's the Jovian/Biochauvanist opinion. From their perspective, when a morph's body dies, that person is gone forever. Dead. "The only thing left of them now is a pale, cybernetic ghost that thinks it can pretend to be our former friend and comrade. Disgusting, isn't it?"

Theeen you got the Ultimates- the Neo-Neo-Nazis. They're obsessed with perfecting humanity in all aspects, and anyone inhabiting a lesser morph isn't worth their time. By their philosophy, it'd be better to just kill them all and keep their cortical stack for use in creating more of their superior master race.

At least... that's how I've interpreted it.

EDIT: oh, and of course, AGI's. "They're not even people, right? I don't care what happens to a bloody program. They might as well be a virus tryin tah take our jaaawbs."

ThisOneGal

FarFetched's explanation is more or less correct. As always, the reality is more nuanced and complex (especially with the Ultimates), but that's the gist of it.

AndyZ

Quote from: FarFetched on February 05, 2016, 01:28:44 PM
No such thing as a stupid question.  :-)

Granted, but you'd be surprised how often people consider things self-evident.  I tend to be very bad at understanding stuff that requires the exact opposite of thinking critically.

It also opens up questions that appear as per my next question.

QuoteFirstly, I'd say that amongst transhumans, the discrimination is a form of class warfare. Certain, high quality morphs cost more than others, meaning that the poor, destitute, and generally shady sort of people will opt for more generic models that don't cost much."You know who uses goddamn Rusters? Poor people. You know what poor people are? Criminals, the lot of them. Mars would be better if we just spaced every last one and deleted the f*cking backups."

Do people display a Personal Identification that can be seen in AR and Entopics?  I can see how people would be leery of a group where everyone looks exactly identical in order to Spartacus their way through charges.

QuoteAfter that, you got the popular opinion of Uplifts. "After all, who in their right mind would let something that used to be a dog tell them what to do? Are dog brains more advanced than human brains now? I think not. This is why they're better doing the grunt work."

Conveniently forgetting the "used to be" when saying "now."

Out of curiosity, why birds and octopi?  I'd expect dogs, cats, and other pets to be most commonly Uplifted.

QuoteThen there's the Jovian/Biochauvanist opinion. From their perspective, when a morph's body dies, that person is gone forever. Dead. "The only thing left of them now is a pale, cybernetic ghost that thinks it can pretend to be our former friend and comrade. Disgusting, isn't it?"

Wouldn't this ONLY make sense for flats, though?  Or is this only a thing for Flats, and not for preferring bioforms (I forget the right word) above others?

QuoteTheeen you got the Ultimates- the Neo-Neo-Nazis. They're obsessed with perfecting humanity in all aspects, and anyone inhabiting a lesser morph isn't worth their time. By their philosophy, it'd be better to just kill them all and keep their cortical stack for use in creating more of their superior master race.

Which would be far better accomplished by supply and demand, building so many morphs of whatever they deem superior that others are flooded out of the market, but I'm guessing they aren't smart enough to pick up on that.

Quote
At least... that's how I've interpreted it.

Appreciated.
It's all good, and it's all in fun.  Now get in the pit and try to love someone.

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If I've owed you a post for at least a week, poke me.

FarFetched

#106
Quote from: AndyZ on February 05, 2016, 01:53:37 PM
Do people display a Personal Identification that can be seen in AR and Entopics?  I can see how people would be leery of a group where everyone looks exactly identical in order to Spartacus their way through charges.
I'm pretty sure they do. There's like a DRM on every biomorph now, thanks to Hypercorps.

Quote from: AndyZ on February 05, 2016, 01:53:37 PM
Out of curiosity, why birds and octopi?  I'd expect dogs, cats, and other pets to be most commonly Uplifted.
Actually, many pets are partially uplifted, but they're still animals at this point. Gene-modding an animal to the point where they're basically human costs a lot; and Octopi(Good in zero G), birds(can fly) and boars(are stronk!) have special features that hypercorps can justify using as intelligent manual labor. Onegal says it better ^_^

Quote from: AndyZ on February 05, 2016, 01:53:37 PM
Wouldn't this ONLY make sense for flats, though?  Or is this only a thing for Flats, and not for preferring bioforms (I forget the right word) above others?
biomorphs.
To put things in perspective, the population of Jupiter, the Jovian homeworld, is 80% comprised of human (Unsure if flat or gene-modded, but probably just flat) biomorphs who have never used anything other than their own body. It's Flats all the way down for these guys. Flats for days.

Quote from: AndyZ on February 05, 2016, 01:53:37 PM
Which would be far better accomplished by supply and demand, building so many morphs of whatever they deem superior that others are flooded out of the market, but I'm guessing they aren't smart enough to pick up on that.
The problem with morphs is that there simply isn't the resources to make that many of them. From the fall of earth is a constant, billions-strong demand for morphs. It's nearly impossible to create a surplus. The Ultimates also have this nazi-indoctrination thing they have going. Like Onegal said, it's nuanced.

Kunoichi

When it comes to the city we'll be starting the game in, I think that Antimony is also in the same boat of it making more sense for her to live in Valles-New Shanghai, though I am otherwise open to both options.

In fact, if commuting in for a Firewall assignment is an option, perhaps she could even live in New Elysium and simply take a train to whichever city we start in?

ThisOneGal

Quote from: AndyZ on February 05, 2016, 01:53:37 PM
Do people display a Personal Identification that can be seen in AR and Entopics?  I can see how people would be leery of a group where everyone looks exactly identical in order to Spartacus their way through charges.

Yes, but identity theft is a big thing. Especially among Firewall Sentinels.

QuoteOut of curiosity, why birds and octopi?  I'd expect dogs, cats, and other pets to be most commonly Uplifted.

Closer to human level intelligence. Same with cetaceans (whales and dolphins), non-human primates, and pigs.

Cats and dogs aren't uplifted yet, but should be soon. One of the uplift characters in Panopticon is betting on dogs being first.

Essentially, all the low hanging fruit has been picked. Everything else is a lot harder.

QuoteWhich would be far better accomplished by supply and demand, building so many morphs of whatever they deem superior that others are flooded out of the market, but I'm guessing they aren't smart enough to pick up on that.

Morphs are crazy expensive to make; the only people who are really even attempting to produce them in mass quantities are the Titanians with their 'one body per mind' policy.

And for them, it's less about what morph you have than it is about why you have that morph. Imagine the philosophy of relentless character optimization applied to real life, and everyone's survival depends on us having the most optimal builds because the GM is a fucking asshole. That's sorta the Ultimate viewpoint.

AndyZ

QuoteConveniently forgetting the "used to be" when saying "now."

I think you meant to respond to the other question and put in this by mistake?

Quote from: FarFetched link=topic=243731.msg12054190#msg12054190Actually, many pets are partially uplifted, but they're still animals at this point. Gene-modding an animal to the point where they're basically human costs a lot; and Octopi(Good in zero G), birds(can fly) and boars(are stronk!) have special features that hypercorps can justify using as intelligent manual labor.

Logical.  Thank you.

Quotebiomorphs.

Thank you kindly ^_^ If I mess up a term while learning, don't hesitate to correct me.  When I wrote my novel, I paid someone hundreds of dollars to go over it and tell me what was wrong with it, so I'm quite inured to constructive criticism.

QuoteTo put things in perspective, the population of Jupiter, the Jovian homeworld, is 80% comprised of human (Unsure if flat or gene-modded, but probably just flat) biomorphs who have never used anything other than their own body. It's Flats all the way down for these guys. Flats for days.

I guess they were well and truly set up before the Fall, then?  Or were most people off Earth by that point?  Also, can the aging be dealt with?

Quote
The problem with morphs is that there simply isn't the resources to make that many of them. From the fall of earth is a constant, billions-strong demand for morphs. It's nearly impossible to create a surplus. The Ultimates also have this nazi-indoctrination thing they have going. Like Onegal said, it's nuanced.

Gotcha.  They just actually think it's better to leave people in the stacks than live in sub-par bodies.

Quote from: Kunoichi on February 05, 2016, 02:07:06 PM
When it comes to the city we'll be starting the game in, I think that Antimony is also in the same boat of it making more sense for her to live in Valles-New Shanghai, though I am otherwise open to both options.

In fact, if commuting in for a Firewall assignment is an option, perhaps she could even live in New Elysium and simply take a train to whichever city we start in?

Commuting may be an option.  What would a domicile look like for someone with Credits 2?

Quote from: ThisOneGal on February 05, 2016, 02:07:58 PM
Yes, but identity theft is a big thing. Especially among Firewall Sentinels.

Right, technology to fool technology.

QuoteCloser to human level intelligence. Same with cetaceans (whales and dolphins), non-human primates, and pigs.

Cats and dogs aren't uplifted yet, but should be soon. One of the uplift characters in Panopticon is betting on dogs being first.

Essentially, all the low hanging fruit has been picked. Everything else is a lot harder.

IIRC dolphins are about as smart as dogs, so if they've already done dolphins, that seems a safe bet.

Quote
Morphs are crazy expensive to make; the only people who are really even attempting to produce them in mass quantities are the Titanians with their 'one body per mind' policy.

Curious about said, but reading up on it.

Quote
And for them, it's less about what morph you have than it is about why you have that morph. Imagine the philosophy of relentless character optimization applied to real life, and everyone's survival depends on us having the most optimal builds because the GM is a fucking asshole. That's sorta the Ultimate viewpoint.

I would imagine that they're much more about enhancing themselves than destroying the others, then.  Of course, I may be wrong.
It's all good, and it's all in fun.  Now get in the pit and try to love someone.

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If I've owed you a post for at least a week, poke me.

ThisOneGal

QuoteIn fact, if commuting in for a Firewall assignment is an option, perhaps she could even live in New Elysium and simply take a train to whichever city we start in?

Elysium is literally almost on the opposite side of Mars from VNS and NQ, so commuting is probably not an option. Might be able to make it work though. You could also have your character be incidentally in VNS/NQ at the start of the game for personal reasons.

Firewall cares more about you being where they need you when they need you. Commuting is not desirable, and there are a lot of people on Mars.
But then again, the Sentinels your Router has access to might not be convenient. Firewall works with what its got.

QuoteI guess they were well and truly set up before the Fall, then?  Or were most people off Earth by that point?  Also, can the aging be dealt with?

The Jovians are mostly people who were successfully evacuated.
Aging can be dealt with, to a point for both Jovians and transhumans. The simple fact of the matter for the Jovians is that their leaders and the like will die eventually, and a lot sooner than everyone else will.
For everyone else, the psychological effects are more of an issue. Simply put, we don't know how badly living for more than two centuries screws you up, but the evidence suggests the outlook is not good.

QuoteUltimates

Eh... the Ultimate position on others is... complex.
So far all that's known for sure is they've bought a crapload of infomorph fall-evacuees, but no one knows what they're doing with them. General consensus is 'probably not anything good'.

Read up more on the Ultimates in Firewall and Rimward (their main base, Xiphos, is in Neptunian orbit).

QuoteWhat would a domicile look like for someone with Credits 2?

Eh, depends. I'm willing to be flexible. In general, the more you have, the more you have to lose.

If you want guidelines, these are from Transhuman. You don't have to follow them; Credits is more of a representation of liquid assets; +0 could mean you're spending everything you have to maintain a Luxury lifestyle.

BASICS (TRIVIAL COST) Credits +0
It is possible to survive on almost nothing.
Biomorph: Most habitats offer a few public makers
and fabbers that provide basic food, beverages, and
clothing, though the taste and quality is often quite
poor. On Mars, you get by on the streets in the souks
or rough it in the Martian countryside. Everywhere
else, you sleep in public areas or out-of-the-way
maintenance corridors. You walk, bike, or rely on
cheap public transit to get around. Your vagrancy
may be illegal, putting you in a state of tension with
the local police.
Synthmorph: You live in the darkest recesses of the
habitat, in areas reserved for the clanking masses—or
on the actual physical outside of it.
Infomorph: You exist entirely on public mesh
servers and avoid the paywalled simulspaces.

LOW (LOW COST) Credits +1
Poverty is just a small step up from living on the street.
Luckily, augmented reality filters can make it seem a
lot better.
Biomorph: Habitat space is limited, but you have
your own coffin-sized living capsule. On Mars, you
might even have a yurt or one part of a converted
shipping-container dwelling. You rely on cheap
public transport.
Synthmorph: You actually have a small
private storage pod for downtime and to keep a
few possessions.
Infomorph: You pay for private space on a
cloud server and access to a few cheap simul-
space environments.

MODERATE (MODERATE COST) Credits +2
Your living conditions are modest and frugal, but far
from terrible. Some polities offer this lifestyle as a
basic income guarantee to all citizens for free.
Biomorph: On a habitat, you have a private
dwelling, though it is little more than a glorified closet.
On Mars, you have a studio apartment, share a small
apartment with a roommate, or have a small shack
out in the dust. Your budget allows for occasional
vehicle rental and eating out once in a while.
Synthmorph: You have more space available to you
than a biomorph of an equivalent lifestyle, as you do
not need to budget for food and clothing. You can
afford regular maintenance and upkeep.
Infomorph: You pay for space on a private server
and access to some of the best simulspaces available.

HIGH (HIGH COST) Credits +3
You live a comfortable, privileged existence.
Biomorph: On a habitat, you have a private
dwelling equivalent to a decent-sized apartment back
on Earth. On Mars, you have an actual house. Your
budget includes vehicle expenses. You can afford real
food in addition to the vat-grown stuff.
Synthmorph: As an equivalent biomorph, but with
more of an allowance for recreational and luxury
goods and services.
Infomorph: You pay for space on an enhanced
server and access to exclusive, top-of-the-
line simulspaces.

LUXURY (EXPENSIVE COST) Credits +4
You are among the elite.
Biomorph: On a habitat, you have a luxurious
house-sized space or private section. On Mars, you
have an actual luxury condo or mansion. Your budget
includes multiple vehicle and bot expenses. You eat
real food cooked by transhumans.
Synthmorph: As an equivalent biomorph.
Infomorph: You rent space on an enhanced or
specialized server, which includes private simul-
space environments.

AUTONOMIST LIFESTYLE (FREE) Civ Rep
In (non-Extropian) autonomist strongholds, charac-
ters do not need to purchase a lifestyle. Everyone
equally enjoys a lifestyle based on the resources
available to their habitat, usually roughly equiva-
lent to the Moderate lifestyle described above.
Autonomist characters, however, must contribute
to the well-being of their community if they want
to remain on good-terms with their neighbors. This
requires the equivalent of a few hours a month
helping others or the expenditure of a Moderate
favor once a month.

wander

QuoteI guess they were well and truly set up before the Fall, then?  Or were most people off Earth by that point?

Out of the 12 billion across the system when the Fall happened, only around half a billion survived and Earth was FUBAR. Whilst numbers are given for populaces at the current time of 10 AF (After Fall), there weren't any besides the number of 12 billion across the system. I see the system before the Fall having actually quite small colonies in comparison to Earth, with most the people not exiled to the outer system living on Luna and moreso Mars. The fall of the old ways opened up more avenues for people to try new things, thus we get how things are in the present setting.

Also as far as Jovians go, in the EP books when choosing them as a Faction, they're restrained to have either Flats or Splicers (basically a baseline human cleansed of genetic disorders and molded to be just a tiny bit better than a Flat), so gene-engineering at a minor level is kosher, it's more anything nanotech related they do not deal with. Interestingly if a Jovian can have a Splicer then that opens that they can have cortical stacks, as I don't think a stack uses nanotech itself.

ThisOneGal

Quote from: wander on February 05, 2016, 03:18:50 PM
Also as far as Jovians go, in the EP books when choosing them as a Faction, they're restrained to have either Flats or Splicers (basically a baseline human cleansed of genetic disorders and molded to be just a tiny bit better than a Flat), so gene-engineering at a minor level is kosher, it's more anything nanotech related they do not deal with. Interestingly if a Jovian can have a Splicer then that opens that they can have cortical stacks, as I don't think a stack uses nanotech itself.

Cortical stacks are verboten without special approval. You might have one if you were, say, a spy assigned with infiltrating a transhuman terrorist organization like Firewall and need to blend in.

wander

Makes sense. A Jovian born as a splicer would be pretty good for that kind of work. Not sure why you don't see other morphs as Jovians, I understand that they don't swap morphs and that, however in-canon there were more morphs than Flats and Splicers before the Fall and I can see some Jovians as those who came to that way only when the Fall showed them how bad nanotech and AI could get. Though then biochauvanism comes in, so those Jovians probably get lynched.

Kunoichi

Quote from: ThisOneGal on February 05, 2016, 02:44:13 PM
Elysium is literally almost on the opposite side of Mars from VNS and NQ, so commuting is probably not an option. Might be able to make it work though. You could also have your character be incidentally in VNS/NQ at the start of the game for personal reasons.

Firewall cares more about you being where they need you when they need you. Commuting is not desirable, and there are a lot of people on Mars.
But then again, the Sentinels your Router has access to might not be convenient. Firewall works with what its got.

Ah, never mind on living in Elysium, then.  Reading up more on Noctis-Qianjiao, I'm actually starting to lean towards it more as the more logical place for Antimony to live at.  Les Goules having a presence in and around the city fits in well with the role they play in her backstory, and since there's a red light district in Qianjiao called Wizard Alley, that also leaves an opening for the cover identity I talked about her having in the last thread, working for an escort agency that Firewall owns.  She probably also does freelance work helping some of the underground fabber gangs keep their operations secret from the authorities on the side, just to help pay the rent, since the flavor text talks about living in NQ being rather expensive.

And if the game winds up starting in Valles-New Shanghai, then it shouldn't be that hard to just say that she was flown in to be an expensive 'date' for a corporate suit to take to some big party some big party being thrown in Nytrondheim. ^^

Quote
Eh, depends. I'm willing to be flexible. In general, the more you have, the more you have to lose.

If you want guidelines, these are from Transhuman. You don't have to follow them; Credits is more of a representation of liquid assets; +0 could mean you're spending everything you have to maintain a Luxury lifestyle.

BASICS (TRIVIAL COST) Credits +0
It is possible to survive on almost nothing.
Biomorph: Most habitats offer a few public makers
and fabbers that provide basic food, beverages, and
clothing, though the taste and quality is often quite
poor. On Mars, you get by on the streets in the souks
or rough it in the Martian countryside. Everywhere
else, you sleep in public areas or out-of-the-way
maintenance corridors. You walk, bike, or rely on
cheap public transit to get around. Your vagrancy
may be illegal, putting you in a state of tension with
the local police.
Synthmorph: You live in the darkest recesses of the
habitat, in areas reserved for the clanking masses—or
on the actual physical outside of it.
Infomorph: You exist entirely on public mesh
servers and avoid the paywalled simulspaces.

LOW (LOW COST) Credits +1
Poverty is just a small step up from living on the street.
Luckily, augmented reality filters can make it seem a
lot better.
Biomorph: Habitat space is limited, but you have
your own coffin-sized living capsule. On Mars, you
might even have a yurt or one part of a converted
shipping-container dwelling. You rely on cheap
public transport.
Synthmorph: You actually have a small
private storage pod for downtime and to keep a
few possessions.
Infomorph: You pay for private space on a
cloud server and access to a few cheap simul-
space environments.

MODERATE (MODERATE COST) Credits +2
Your living conditions are modest and frugal, but far
from terrible. Some polities offer this lifestyle as a
basic income guarantee to all citizens for free.
Biomorph: On a habitat, you have a private
dwelling, though it is little more than a glorified closet.
On Mars, you have a studio apartment, share a small
apartment with a roommate, or have a small shack
out in the dust. Your budget allows for occasional
vehicle rental and eating out once in a while.
Synthmorph: You have more space available to you
than a biomorph of an equivalent lifestyle, as you do
not need to budget for food and clothing. You can
afford regular maintenance and upkeep.
Infomorph: You pay for space on a private server
and access to some of the best simulspaces available.

HIGH (HIGH COST) Credits +3
You live a comfortable, privileged existence.
Biomorph: On a habitat, you have a private
dwelling equivalent to a decent-sized apartment back
on Earth. On Mars, you have an actual house. Your
budget includes vehicle expenses. You can afford real
food in addition to the vat-grown stuff.
Synthmorph: As an equivalent biomorph, but with
more of an allowance for recreational and luxury
goods and services.
Infomorph: You pay for space on an enhanced
server and access to exclusive, top-of-the-
line simulspaces.

LUXURY (EXPENSIVE COST) Credits +4
You are among the elite.
Biomorph: On a habitat, you have a luxurious
house-sized space or private section. On Mars, you
have an actual luxury condo or mansion. Your budget
includes multiple vehicle and bot expenses. You eat
real food cooked by transhumans.
Synthmorph: As an equivalent biomorph.
Infomorph: You rent space on an enhanced or
specialized server, which includes private simul-
space environments.

AUTONOMIST LIFESTYLE (FREE) Civ Rep
In (non-Extropian) autonomist strongholds, charac-
ters do not need to purchase a lifestyle. Everyone
equally enjoys a lifestyle based on the resources
available to their habitat, usually roughly equiva-
lent to the Moderate lifestyle described above.
Autonomist characters, however, must contribute
to the well-being of their community if they want
to remain on good-terms with their neighbors. This
requires the equivalent of a few hours a month
helping others or the expenditure of a Moderate
favor once a month.

Given that Antimony is likely going to use Cover and/or Infosec to create an advantage on any Credit checks she might have to make, I think I'll just say that her Moderate lifestyle is probably taking up most of her actual money, and that any extra expenditures she makes while on the job for Firewall are usually made with other peoples' money.

FarFetched

#115
Quote from: wander on February 05, 2016, 03:31:31 PM
Not sure why you don't see other morphs as Jovians, I understand that they don't swap morphs and that, however in-canon there were more morphs than Flats and Splicers before the Fall and I can see some Jovians as those who came to that way only when the Fall showed them how bad nanotech and AI could get.
It's worth mentioning that the Catholic Church is a fundamental institution in Jovian society. The concept of a "soul" and humans being the species of choice in the eyes of God are pretty important to a large amount of them. To the rest of transhumanity, this makes them pretty alien to most folk.

wander

As far as Lifestyles go, I'm going to think a Low Cost Lifestyle really would make things easier for my character and covers him.

Although I'm good for him to have a Basics Lifestyle as he may flit from his morph and hang out on the Mesh in down-time, likely having his actual home as a private autonomist server and some simulspace access he gets through favours. Does something like that sound okay?

ThisOneGal

That sounds fine. The wealth stuff is just guidelines.

And apparently I should be using 'Cred' for the skill instead of 'Credits'. Eh, whatevs. We all know what I mean by 'Credits'.

FarFetched

Taking street-cred to a whole new level.

I changed one of Jane's Aspects because of a small amount of overlap. Now, her second Misc. Aspect is "I Had Fun Once; It Was Terrible ". I also added an Invoke and Compel section to her Bio, describing those aspects.

Re Z L

Quote from: FarFetched on February 05, 2016, 06:08:58 PM
Taking street-cred to a whole new level.

I changed one of Jane's Aspects because of a small amount of overlap. Now, her second Misc. Aspect is "I Had Fun Once; It Was Terrible ". I also added an Invoke and Compel section to her Bio, describing those aspects.



And before I forget:

https://www.youtube.com/watch?v=260oetpb9mM
A&A

ThisOneGal

Ah, Oglaf. ^^

Aspects look fine. If you want me to nitpick, I think Traumatized Fall-Veteran overlaps too much with Ruthless Veteran and I had Fun Once; It Was Terrible. I'd personally drop it for something else, since i can't think of a situation where I would allow Traumatized Fall-Veteran but not one of the others.

Overlapping Aspects is fine, by the way. I just find it helps you really get to grips with a character by avoiding overlapping stuff.

Hmm. Another nitpick: I had Fun Once; It Was Terrible should be formatted as I had Fun Once. It Was Terrible. or something similar. The semi-colon is basically a reserved character in the FATE layout for separating aspects. :P You don't need to change it though, just so long as we all know that it's one Aspect, not two.

Also, this:

Morph: Jovian Battlesuit [Morph Stunt]
Morph: Jovian Battlesuit [Morph Stunt]

For the final version, you should specify which stunts. Given the unique case of Jane's Battlesuit, I'm fine with these changing a lot (representing power redirection or whatever), but they should be listed. Morphs stunts are surprising easy to change as well. By default you can swap them around pretty much whenever you have a break from combat. Given that her Battlesuit has modular, I'm fine with 1 in-combat change per session.

Speaking of sessions/Refresh. Since this is play-by-post and not a weekly meetup, session related stuff is going to be determined by in-game stuff, most likely major plot stuff. This'll take a bit for me to nail down properly, so once we get going, feel free to comment on if you think you're getting enough 'Sessions' or too many/too few. Session count primarily effects when you get new FATE points with Refresh, per-session stunts, and character advancement.

EDIT: Don't tease the octopus, kids!

FarFetched

Wait, I can actually use that refresh for kickass morph stunts!?

ThisOneGal

#122
Yeah; the Refresh cost of a morph is how many of its morph stunts you have to buy to use it. So you need to buy two of the three stunts listed.

EDIT:

So for a Fury, which has:

Stunts: Armor, Enhanced Senses, Medichines, Reflex Boosters, Structural Enhancement
Refresh: 1

You have to buy at least one of the listed stunts. You can buy more from the list, or buy extra ones not on the list, but you must have at least one from the list.

FarFetched

#123
Oh, that'll be fun when tacking on additions with the suit's Modular Construction trait. I've decided to go with Strength and Armor for now.

I'm gonna stick with Jane's aspects though (minus removing that pesky semi-colon). I kinda sorted it out so that "Ruthless Veteran" covers her physical ability, while "Traumatized Fall Survivor" Covers her PTSD and her memory of the war. Finally, the "I Had Fun Once; It was Terrible" Is mostly a result of her isolation from other people, largely caused by "Traumatized Fall Survivor", but still independent from that emotional baggage.

IDK, I actually kinda like that they're subtly linked; After all, Jane's biggest problem is that she's letting her experiences with Fall govern her whole life.

Re Z L

Quote from: FarFetched on February 05, 2016, 07:15:16 PM
Oh, that'll be fun when tacking on additions with the suit's Modular Construction trait. I've decided to go with Strength and Armor for now.

I'm gonna stick with Jane's traits though (minus removing that pesky semi-colon). I kinda sorted it out so that "Ruthless Veteran" covers her physical ability, while "Traumatized Fall Survivor" Covers her PTSD and her memory of the war. Finally, the "I Had Fun Once; It was Terrible" Is mostly a result of her isolation from other people, largely caused by "Traumatized Fall Survivor", but still independent from that emotional baggage.

IDK, I actually kinda like that they're subtly linked; After all, Jane's biggest problem is that she's letting her experiences with Fall govern her whole life.

There, there, just lay back in this chair and tell Anima all about it...

*Gets out a little notepad.*
A&A

ThisOneGal

Quote from: FarFetched on February 05, 2016, 07:15:16 PM
I'm gonna stick with Jane's aspects though

That's totally fine.  ;D

In general, don't stress out about your Aspects too much. They're important, sure, but they can and will change (sometimes by choice, sometimes because you fucked up so bad you don't have a choice). If you come up with a better one mid-game, it's not a huge deal to change it.

wander

I believe my 4th Aspect (the Misc one) is pretty much the same as my High Concept... Ideally I think I'd like something that differs from that but is still at the core of the character...

Anyone have any ideas?

FarFetched


AndyZ

You have these Motivations listed.

Motivations: +Infosensualism, +Transparency -Biochauvanists.

Searching the core book didn't come up with anything on infosensualism, and not really sure what Transparency means, unless it's something akin to "Information wants to be free."

I think I'd suggest going with some sort of slogan that's common to him, maybe that one and maybe not at your discretion.
It's all good, and it's all in fun.  Now get in the pit and try to love someone.

Ons/Offs   -  My schedule and A/As   -    My Avatars

If I've owed you a post for at least a week, poke me.

ThisOneGal

Bleh, I slept like crap last night. GM duty stuff I had planned for this weekend may be delayed until tomorrow/late this evening when I can brain again.

FarFetched


ThisOneGal

Nah, it's okay; all I had written down for needing to do this weekend was giving everyone's character a final look over and adding them to the Meta page. (And possibly reformatting them to be consistent if I got super keen). Also need to focus long enough to really read and comprehend campaign stuff to the point where I can run it. :P

Also need Hexed's vote for VNS or NQ. Currently it's 2 VNS 3 NQ, but the NQ voters seem to be more 'eh, go with whatever the group wants'. The two cities are reasonably close together, so I'm fine with a split.

If you're bored, looking over the character submissions for stuff that looks wrong/confusing could be helpful. I think everyone's good, but if someone has questions about someone else's sheet, resolving that could help everyone understand stuff better.

Hmm, speaking of campaign stuff, does anyone have anything they'd like for the first 'session'? Tone-wise, sex-content-wise, or plot hooks you'd like used, that sort of thing. Likely won't change much plot-wise, but I can tailor the tone and pacing and stuff to better match what people want.

wander

High Concept: Charmingly Naive Hacker: Fairly simple. He's a hacker and charming (he was programmed to basically ingratiate himself with humans), but also as an AGI infolife, he's really naive how base reality functions.

Trouble: Sticks his [REDACTED] where it don't belong: Basically this one is to represent he's really nosey and also kinda easily seduced. On the flipside he's awesome at gathering info others may want to keep on the downlow.

Loyalty: A cornered rat bites hardest: This one shows he comes out to his own when pushed, however that also means unless he's really pushed into a confrontation, he can be... erratic in what he may do. This can be a benefit if things are FUBAR enough for it, but often enough he'll make really bad decisions or act more of a doormat than usual, unless he really is pushed to act.

Other: A Fish out of the Net: This is a basic one that's similar to his high concept, where in the Mesh he's amaze-balls at what he does, outside in base reality however, he's more of a fish flopping on dry land.




Infosensualism, as taken from Transhuman;
QuoteInfosensualism: The AGI’s neural architecture is such that many of the sensations of being in the datasphere—perceptions of processor usage, meshed communication, data input, and the like—are sensual pleasures. They may have been made this way or they may have modified themselves, but either way, the AGI is dedicated to enjoying the infolife equivalent of the pleasures of the flesh and to seeking out novel experiences in the infosphere.

Transparency represents Mark is all about accountability and open information. However the interesting element is that he has done and does things that would land him to be sealed away or deleted from his hacking background if he was just as transparent as he wants others to be. I figured this would make him more interesting to play, having that sort of hypocritical element to him. :)




In a way, I feel his Motivations as mentioned above would make a really good replacement Aspect or two.

wander

QuoteHmm, speaking of campaign stuff, does anyone have anything they'd like for the first 'session'? Tone-wise, sex-content-wise, or plot hooks you'd like used, that sort of thing. Likely won't change much plot-wise, but I can tailor the tone and pacing and stuff to better match what people want.

I'll have a read on both Mars locales and get back with anything I think would be cool to see. I think having something in the locales rather than the outback would work best for myself, not been too much a fan a locale of the outback, but I do love the nomads... Very nearly chose to play one, but I just dug wanting to play a humanities infolife more and be the kooky naive guy. :)

FarFetched

#134
Quote from: ThisOneGal on February 06, 2016, 03:08:51 PM
Hmm, speaking of campaign stuff, does anyone have anything they'd like for the first 'session'? Tone-wise, sex-content-wise, or plot hooks you'd like used, that sort of thing. Likely won't change much plot-wise, but I can tailor the tone and pacing and stuff to better match what people want.
Well, Sex-content wise, I'm not expecting a super-large amount. Plot wise, a great kind of first session would be a mission that takes us to lots of different places in our chosen city to give us a general feel for the setting we're in.

Quote from: wander on February 06, 2016, 03:12:41 PM
High Concept: Charmingly Naive Hacker: Fairly simple. He's a hacker and charming (he was programmed to basically ingratiate himself with humans), but also as an AGI infolife, he's really naive how base reality functions.

Trouble: Sticks his [REDACTED] where it don't belong: Basically this one is to represent he's really nosey and also kinda easily seduced. On the flipside he's awesome at gathering info others may want to keep on the downlow.

Loyalty: A cornered rat bites hardest: This one shows he comes out to his own when pushed, however that also means unless he's really pushed into a confrontation, he can be... erratic in what he may do. This can be a benefit if things are FUBAR enough for it, but often enough he'll make really bad decisions or act more of a doormat than usual, unless he really is pushed to act.

Other: A Fish out of the Net: This is a basic one that's similar to his high concept, where in the Mesh he's amaze-balls at what he does, outside in base reality however, he's more of a fish flopping on dry land.




Infosensualism, as taken from Transhuman;
Transparency represents Mark is all about accountability and open information. However the interesting element is that he has done and does things that would land him to be sealed away or deleted from his hacking background if he was just as transparent as he wants others to be. I figured this would make him more interesting to play, having that sort of hypocritical element to him. :)




In a way, I feel his Motivations as mentioned above would make a really good replacement Aspect or two.

Ah, now I understand. You could actually have a couple funny aspects that are linked to the High Concept, but not totally overlap. A couple off the top of my head:

The Gaze Of A Dead Fish: Mark 22 hasn't really gotten the hang of facial expressions yet, and he has a habit of staring at people with wide, blank eyes. It makes him better at lying, but as for making friends...

An XP Otaku: A lot of Mark 22's knowledge of the real world is based off of the highly unrealistic XP vids he collects like a fiend. Now that he's interacting with the world more frequently, he tends to emulate what they do with witty quotes from his favorite Neo-Animes... which are sometimes insightful. Sometimes.

A Crappy Liar: Stems from Mark's Transparancy Motivation. He's bad at telling lies, but people are more likely to believe him when he's telling hard-to-believe truths.

You Like That, You Dirty F*cking OS, Don't You?: Mark is perhaps... a bit too infosensual with his equipment. He does better when doing hardware-related things, but the way he treats the equipment can be quite unnerving.

Hexed

<.<  >.>

Both sound so nice but I'd have to vote for Valles-New Shanghai. Not only because the higher number of indentures and pods mean Forklift would fit in well but because it just seems to have an asian sound to the descriptions in the book. That said Noctis-Qianjiao sounds nice if far to expensive. :D


Content wise I'm expecting lots of chatting as it seems most of the group will be meeting for the first time. That said though this is a Firewall meeting so there's probably shit going down that needs stomped out.


AndyZ

Content-wise, I'm hoping for a good chance to get my feet wet and get used to the setting.  Hopefully I can waive the equivalent of the Common Sense merit to not make too many mistakes for stuff that Krysta would know.

I'm good with whatever amount of sexual content makes sense for the game.  Not everyone's going to be interested in Krysta and Krysta's also not going to be interested in everyone, but that's okay ^_^

Wander, the best I'm able to suggest is "Knowledge is meant to be free," which gives bonuses to any kind of esoteric and uncommon info ("Of course I know the atomic weight of cesium.  It's one of the early elements!") but harder to keep secrets and allow you to be compelled by friends to spill more than you should.
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wander

Thanks for the help all, some great Aspects there! xD

I've been trying to write up Mark as naive, but generally actually quite likeable, so the dead fish doesn't really fit (though I love the idea of him and facial expressions!)

I'm going with the Otaku one, because it totally fits... Not sure XP would be the right media for it though. I believe they still have animation in EP, though I expect it's more like high-budget flash stuff, uploaded directly online. They have e-comics which are essentially comic pdfs we have today, so perhaps 'Educated through Anime' is a good one for him, basically leading to the same invokes and compels? What's everyone else think? :)

FarFetched

#138
Sounds goot to me! It'd be hilarious to see his hopes about the real world dashed too. Like, we're going to go ask a maid about a crime they witnessed, but instead of a cute robot girl it's actually just a Roomba with an agi in it XD

ThisOneGal

Okay, it looks like an even split between VNS and NQ, so I'm gonna roll with a split group. Prepare to do a lot of traveling. :P

Quote from: wander on February 06, 2016, 05:09:54 PM
'Educated through Anime'

That sounds good. ^^
'Real World Naivete' is a drawback AGIs and people who spend too much time in VR/as infomorphs can take in the core rules, so there's definitely a precedent. (It also covers stuff like not being used to how gravity works or that your morphs has physical needs that need to be met).

ThisOneGal

Quote from: FarFetched on February 06, 2016, 05:17:40 PM
Like, we're going to go ask a maid about a crime they witnessed, but instead of a cute robot girl it's actually just a Roomba with an agi in it XD

This is now a thing that will happen. XD

FarFetched



wander

Lol, y'all really put a smile on my face tonight when the day was a bit of a downer before.  ;D

I'm gonna edit that Aspect in, mind adapting my character sheet the same way in the game-threads, oh benevolent GM? ^^

ThisOneGal



Hexed

Quick question!


This is what I based Forklift's manipulator morph trait on.

Wrist Mounted Tools

Wrist-Mounted Tools: The morph has a 6 centimeter-wide metal band containing nanobot generators
implanted around each wrist. These nanobots link
together to duplicate the function of a utilitool
(p. 326), creating narrow, highly flexible arms that
each ends in a specialized tool. These nanobots can
also produce tiny fiber optics to allow the character
to see through small openings, as well as being able
to create small weapons equal to bioware claws. The
fact that these tool are mentally controlled gives the
character a +20 modifier to skills involving repairing
or modifying devices with mechanical parts, opening
locks or disarming alarm systems, or performing first
aid. [Moderate]

They are listed under the morph manipulator trait, but given just what all they can do should I make them into a stunt instead/as well as? Tools for any skill so long as they are "Hand held" As well as small claws seems like it would get a ton of use.

ThisOneGal

If you want a +2 bonus for using them, take them as a stunt. Otherwise, they're fine as a trait.

Hexed

Alright. Thankies!

Mostly taking them so don't have to worry about not having toolbox x on hand. Even if the fate system does handwave it a lot.

ThisOneGal

#149
Alright, everyone's character's can be found here in a semi-standardized format: https://elliquiy.com/forums/index.php?topic=243890.msg12052499#msg12052499

Seeing as a lot of people seem to be taking something like it, I'm willing to allow 'Environmental Adaptation (Martian)' as a morph trait.

EDIT: Also added the header template I'd like people to use for IC posts. Let me know what you think.

EDIT 2: I was bored and threw together icons for your dudes: http://imgur.com/a/YCiOc

FarFetched

Quote from: ThisOneGal on February 06, 2016, 10:33:37 PM

EDIT 2: I was bored and threw together icons for your dudes: http://imgur.com/a/YCiOc
PLOT TWIST: There are actually three Janes.


...tho seriously I'll probably go with the first one. Thanks!

wander

Awesome stuff! ^^

Pretty glad this is picking up some steam and happening... We got a really good group here, I can tell. :)

AndyZ

I just noticed that the Situational Awareness should be removed because Krysta doesn't have that one anymore.

Also, if Martian is being combined into one trait (awesome!) I should try to figure out one that would work as the third.  Maybe something that works with Too Sexy For Her Own Good, if that's even feasible in a setup with everyone being beautiful.
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Wander: just found you the right morph trait.

Manipulators (Description)
The morph has multiple limbs, wrist-mounted tools, fractal branching fingers, a prehensile tail, or some other
augmentation  that  permits  types  of  manipulation  other  morphs  couldn't  attempt.  Examples  include  an  octomorph holding 8 things at once, someone with wrist-mounted tools making a hardware roll while otherwise without gear, or a bot withfractal branching digits slowly taking something apart at the molecular scale.

Not that it makes a huge difference, but there you go ^_^
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FarFetched

Quote from: AndyZ on February 07, 2016, 10:34:00 AM
I just noticed that the Situational Awareness should be removed because Krysta doesn't have that one anymore.

Also, if Martian is being combined into one trait (awesome!) I should try to figure out one that would work as the third.  Maybe something that works with Too Sexy For Her Own Good, if that's even feasible in a setup with everyone being beautiful.
Honestly; unless your char is a pleasure pod it's hard to really justify being the 'hottest thing on the fire planet' without at least a little tongue-in-cheek.

AndyZ

Yeah, I never imagined her as hottest, just a little something extra to turn heads.  The idea ultimately may not work, though, which is okay.
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wander

Quote from: AndyZ on February 07, 2016, 10:39:18 AM
Wander: just found you the right morph trait.

Manipulators (Description)
The morph has multiple limbs, wrist-mounted tools, fractal branching fingers, a prehensile tail, or some other
augmentation  that  permits  types  of  manipulation  other  morphs  couldn't  attempt.  Examples  include  an  octomorph holding 8 things at once, someone with wrist-mounted tools making a hardware roll while otherwise without gear, or a bot withfractal branching digits slowly taking something apart at the molecular scale.

Not that it makes a huge difference, but there you go ^_^

Cool, they have Fractal Fingers already however, which is this beauty straight from GITS;



And I think reading the above for Manipulators that Fractal Fingers pretty much covers what I need (to do what the above gif is doing on that ol' keyboard there ^^).

ThisOneGal

Fractal digits are go further than that; you can use them to pick up individual nanobots. That is a slow as fuck process though. It's like an hour to clean a square inch.

AndyZ

I only saw GITS a few years ago, having played Shadowrun way back on the old Sega Genesis.  It was cool to see one piece of tech that I hadn't seen before.  (Granted, because it was outdated by the time the Matrix was a thing.)
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FarFetched

#159
What has transhumanity DONE?

AndyZ

So two random thoughts:

How well does sharing lifestyles work?  Like, who all would be interested in pooling resources to get a house?  Not an absolute necessity by any means, but could be fun.

Secondly, is there the equivalent of a Martian RV?  Something we can rent out for road trips?

For the third morph trait, I'm thinking Clean Metabolism, possibly combined with Scent Alteration to make her smell like peaches and cream if that'd be allowed.
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FarFetched

Quote from: AndyZ on February 07, 2016, 05:18:40 PM
How well does sharing lifestyles work?  Like, who all would be interested in pooling resources to get a house?  Not an absolute necessity by any means, but could be fun.
That is one of the last things Jane would ever do ICly from her starting demeanor. It would take a lot of clever coaxing to get her to do otherwise.

Quote from: AndyZ on February 07, 2016, 05:18:40 PM
Secondly, is there the equivalent of a Martian RV?  Something we can rent out for road trips?
Not that I know of- the closest thing would probably be a space-ship.

Quote from: AndyZ on February 07, 2016, 05:18:40 PM
For the third morph trait, I'm thinking Clean Metabolism, possibly combined with Scent Alteration to make her smell like peaches and cream if that'd be allowed.
I don't know if the makers of Fury would bother making the genetically modified super-soldiers smell nice, but they'd definitely care about making sure they processed food right.

ThisOneGal

#162
Quote from: AndyZ on February 07, 2016, 05:18:40 PM
How well does sharing lifestyles work?  Like, who all would be interested in pooling resources to get a house?  Not an absolute necessity by any means, but could be fun.

Lifestyle stuff is pure fluff, so you can do whatever you want.

QuoteSecondly, is there the equivalent of a Martian RV?  Something we can rent out for road trips?

Sure. If you want a reference, combine the Mars Buggy from EP pg. 344 with the Crasher Truck from Gatecrashing pg. 163.

Mars Buggy

Mars Buggy: One of the most ubiquitous vehicles
on Mars is the so-called Mars buggy, a four-wheeled
vehicle with large balloon tires that is designed for
use both on roads and on almost any terrain. Mars
buggies can travel at speed of up to 110 kph on roads,
90 kph over relatively flat terrain, and up to 40 kph
on jagged and rocky terrain. They can maintain these
speeds because smart materials in both the suspension
and the tires reshape themselves to adapt to uneven
conditions and their nuclear batteries give them an
effectively unlimited range. Most Mars buggies are
enclosed but unpressurized. Similar vehicles are used
on Luna and Titan, however, though the passenger
compartments of these vehicles includes life support
gear that provides the occupants with air for at least
100 hours. Buggies are powered by nuclear batteries
and come in a variety of sizes, from small two-person
buggies to large trucks. Mars buggies come equipped
with headlights, radio boosters, and a vehicle radar
system. [High]

Crasher Truck

This vehicle is designed as a less expensive version of
the GEV (p. 348, EP). It possesses all of the capa-
bilities and equipment found on the GEV, except
that it lacks the metallic-hydrogen rocket and thus is
incapable of movement in space. However, its smart
matter mobility system allows it to move over land
with either wheels or legs and both on and under the
water. It is designed to operate as long as its nuclear
battery functions.
For gatecrashers who cannot afford a GEV, a
crasher truck is the safest and most well equipped
option. A crasher truck’s life support system functions
for three months without any external inputs and, like
the GEV, this vehicle’s life support system functions
indefinitely if the characters have access to any source
of hydrogen and oxygen (including either ice or thin
poisonous atmospheres).[High]

GEV

General Exploration Vehicle (GEV): A GEV is one
of the standard vehicles used for exploration beyond
the Pandora gates. It is specifically designed to handle
almost any environment. It is a boxy vehicle, 6 meters
long, 2.2 meters wide, and 2 meters high. It makes
extensive use of smart matter in the lower part of the
chassis, and can create wheels or short legs (primarily
useful for exceedingly rough terrain). It can even
produce limited hull streamlining and propulsion
suitable for travel both on and underwater. In addi-
tion, it contains a small metallic hydrogen engine that
allow it to maneuver in space with an acceleration of
up to 0.1 G. GEVs have a Maximum Velocity of 200
(wheeled)/40 (walker)/60 (sea)/40 (submerged).
The GEV also has a closed cycle life support system
that can support up to 6 (fairly cramped) living
occupants for up to one month and limited electro-
magnetic shielding against charged particle radiation.
All models are fitted with advanced AI piloting and
navigation as well as limited self-repair capacity. In
addition, GEV’s have an extensible airlock, a single
healing vat, several desktop CMs, and a variety of
sensors, including both radar and telescopic full spec-
trum cameras.


QuoteFor the third morph trait, I'm thinking Clean Metabolism, possibly combined with Scent Alteration to make her smell like peaches and cream if that'd be allowed.

That sounds fine. In general:

Stunt = +2 bonus in certain contexts / Do something really cool once per session / Use a skill in an unusual way.
Trait = Can Invoke/Compel Morph Core Aspect in additional contexts.
Description = Pure RP with no mechanical benefit.

So:
If you just want to describe your morph as smelling like peaches and cream, you can just say so.
If you want to be able to Invoke it for benefit or Compel it for a Fate Point, it needs to be a Trait.
If you want to be able to get a +2 bonus without paying a Fate Point, it needs to be a stunt.

I'm willing to be flexible on the number of custom traits your morph has; a lot of the stuff you can get is pretty cheap, so the primary purpose of the limit is to a) focus on what really matters and b) to ease the overhead the GM has to deal with.




Quote from: FarFetched on February 07, 2016, 05:41:14 PM
I don't know if the makers of Fury would bother making the genetically modified super-soldiers smell nice, but they'd definitely care about making sure they processed food right.

Its worth pointing out that one of the benefits of using a Fury over something like a Reaper is that they generally appear to be just normal expensive biomorphs. So having them modified to smell nice so they don't stand out at hyperelite social events where they're acting as security is reasonable.

Remade are creepy looking and having killbots hanging around sends the wrong message, but having security sleeved into Furies just means there's a few more hot chicks hanging around.

AndyZ

My main reason for asking about the lifestyle is because I thought I read something before about Firewall wanting agents to be separate, but couldn't find much about that.

Forklift would almost certainly life with or at least near Krysta, and I imagine Jane wouldn't and Antimony doesn't know any of us yet.  For the rest, it's up to y'all.

Come to think of it...ThisOneGal, how distant are the two cities that we're thinking of starting in?




I could see smelling like peaches and cream providing a penalty to being tracked by scent, but not sure how else it'd be affected.

Although I considered a built-in laser, it seems more likely that she'd just have a holster on her hip most of the time.  Even if she's in a situation where you have to check your weapons at the door, though, she's far from helpless.

I'm not really sure what else would make a good trait, since Too Sexy For Her Own Good doesn't seem as viable.  Nor do I know what to suggest for Gear.
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ThisOneGal

Quote from: AndyZ on February 07, 2016, 06:06:07 PM
Come to think of it...ThisOneGal, how distant are the two cities that we're thinking of starting in?

Roughly 2,500 kilometers. 8 ish hours by air, 14 ish hours to drive.

QuoteI'm not really sure what else would make a good trait, since Too Sexy For Her Own Good doesn't seem as viable.  Nor do I know what to suggest for Gear.

I assume you mean Aspect, not Trait. How about 'Oversexed' or 'Hypersexualized' instead of 'Too Sexy For Her Own Good'?
Morph Aspects can also cover their history/use, so 'Just Another Body' would work, given how Hachi treats them.

As for Traits, the three custom ones are optional; you don't need them if you don't want them/can't think of anything for them.

More or less the same for gear; You don't need it, but if you want to specify what sort of guns/armor/widgets you're carrying, put those there.

AndyZ

Quote from: ThisOneGal on February 07, 2016, 06:21:22 PM
Roughly 2,500 kilometers. 8 ish hours by air, 14 ish hours to drive.

Crikey.

Quote
I assume you mean Aspect, not Trait. How about 'Oversexed' or 'Hypersexualized' instead of 'Too Sexy For Her Own Good'?
Morph Aspects can also cover their history/use, so 'Just Another Body' would work, given how Hachi treats them.

I like to think that she doesn't try to get them destroyed, but is much more open and accepting about the inevitable occurrence than most people are.

Even though she's not a pleasure bot, I do like to think that she's designed with a few such things in mind. 

QuoteAs for Traits, the three custom ones are optional; you don't need them if you don't want them/can't think of anything for them.

I think that Circadian Regulation, Environmental Adaptation (Martian), and Scent Alteration (Peaches and Cream) will work great for those.

Quote
More or less the same for gear; You don't need it, but if you want to specify what sort of guns/armor/widgets you're carrying, put those there.

Most likely some sort of laser pistol and some sort of light armor.

Should I just mention what to change, or make a new sheet with the various changes so that you can copy and paste it?
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ThisOneGal

#166
It's easiest for me if you:

Quote this one: https://elliquiy.com/forums/index.php?topic=243890.msg12052546#msg12052546
Remove the quote stuff.
Copy it into your existing sheet.
Make your changes.

Then all I have to do is copy paste your stuff into the Meta thread.

EDIT: Also, the Titan Quarantine Zone is huge and Google Mars is a pain to work with. http://i.imgur.com/R5ntEcG.png

EDIT 2: Ah, this is super useful: http://eclipsephase.com/comment/9318#comment-9318

Also this: http://eclipsephase.com/mars-elevation-map

AndyZ

Marking this so I don't accidentally continue to use it.
AndyZ

Info

HandleHachi
NameKrysta
FactionExtropian
Background  Bodyguard
Refresh2

Aspects

High Concept  Bodyguard and Protector
TroubleHero Complex
Other 1Lead by the Heart
Other 2Loyal to a Fault

Skills
+4 Athletics, Shoot
+3 Civ Rep, Notice, Somatics
+2 Credit, Eye Rep, Fight
+1 Provoke, Rapport, Willpower, X-Risks

Stunts
Ego +2 Skill Points
Ego Willpower Brave
Morph Reflex Boosters
Gear Underbarrel Seeker Launcher
Refresh
Refresh

Brave
You don’t scare easily, and will face threats, intimidation, and certain bodily harm without flinching. You gain +2 with rolling to defend against intimidation and similar manipulation.

Reflex Boosters
The morph has lightning reflexes and is physically fast thanks to modifications to its nervous system, adrenal glands, or, if a synth, to its neural circuitry.
You can activate reflex boosters to gain a +2 to physical actions where enhanced neural speed and reaction time come into play.

Underbarrel Seeker Launcher
You have an underbarrel cradle for antipersonnel micromissiles. Once per conflict, you can designate one of your  Shoot  attacks  as  an  explosive  micromissile.  Everyone  in  the  zone  you  pick  defends  against  this  attack  (see Attacking with Explosives, p. XX). Although explosive, this isn't a devastating attack.


Morph

AspectsFutanari Fury; Too Sexy For Her Own Good
TraitsEssential Biomorph Traits
Custom Traits Circadian Regulation, Clean Metabolism, Environmental Adaptation (Martian), and Scent Alteration (Peaches and Cream)
StuntsArmor, Enhanced Senses, Medichines, Reflex Boosters, Structural Enhancement
DurabilityGood (+3)
Stress Boxes4-Stress
Refresh1
Cred/Civ Rep Cost  Great (+4)

Muse
Name Smiley
+2 Infosec
+1 Investigate
Stress Boxes 2-Stress

Gear
* Gear of note goes here.

Background
Background

Summary
* Optional
* A brief summary of your character.

Motivations
* Optional. See Eclipse Phase core rules for examples.

Full Background
Krysta has an interesting perspective on pain.  She's died a total of seven times, and remembers each one in detail.  Two of those were a desire to see what a particular experience was like: suffocating in the vacuum of space and falling from a tremendous height.

It's not something that most people are willing to deal with, but her acceptance of it makes her a valuable commodity in a system where the only safety comes from the sweat and toil of those willing to accept and deal with pain.

Her existence tends to be that of a bodyguard, dying to keep others alive.  The pay tends to be very good, you make all kinds of friends, and she gets to experience a part of existence that most people aren't willing to handle.  Does it make her crazy that she considers that fun?

Anyone who spends more than a few days with her soon learns that she's impeccably loyal.  Death has no permanence anymore, but the bonds of one's word and the value of credits all maintain a strong power in the current age.  So long as her Cortical Stack is retrieved, all is well.

The sharp contrast to the loyalty of spoken words is her capricious heart, and any who spend the night with her should understand that her passion burns brightly but can fade just as quickly.  After a few failed attempts at romance, she's learned that she just can't maintain any sort of natural relationship, and often finds herself between the legs of anyone who catches her eye and shows interest in the pleasure that two bodies can share.

Of all the morphs she's tried out, her favorite is that of a Fury with a Futanari aspect.  Not only does she feel uncomfortable with the bulk and size of a male form, but the excessive amounts of testosterone cause the known problems of hyper-aggression which are beyond her control.  By contrast, while female bodies feel comfortable enough, sex in them just doesn't seem to be quite as enjoyable in her experience as when she's futanari.

Krysta works well with Firewall due to a natural desire to keep transhumanity safe, loyalty to her species and a willingness to die for the good of all.

Her handle, Hachi, is the Japanese word for eight, based on the saying "Fall down seven times, get up eight."

Plot Hooks
* Optional
* Stuff you want to see developed in game.

Relationships
* Optional
* Connections to the other PCs
* Connections to NPCs

Invokes and Compels

Optional
What you expect your Aspects to be used for.
This is not the be-all and end-all of them, but are guidelines.

Stress and Consequences


Ego Stress1[ ] 2[ ] 3[ ]
Morph Stress1[ ] 2[ ] 3[ ] 4[ ]
Muse Stress1[ ] 2[ ]
Mild Consequence (2)---
Moderate Consequence (4)  ---
Major Consequence (6)---


Kinks
Krysta is really only interested in females, and does a terrible job at attempting any sorts of actual relationships.  None of that seriously affects her lusts, though, and most people who end up with her understand that a serious relationship isn't going to form as a result.

Sometimes, though, she likes to play around.  The System is a serious and unforgiving place in her experience, and the chance to escape into fantasy (dressing up, dominatrices, etc.) can be fun and stress-relieving.




Not sure which of these 4 would be best for invokes and compels.

Also unsure for gear, but I've been reading through the options.  Could I put an underbarrel seeker launcher on an agonizer?  Are agonizers even any good?
It's all good, and it's all in fun.  Now get in the pit and try to love someone.

Ons/Offs   -  My schedule and A/As   -    My Avatars

If I've owed you a post for at least a week, poke me.

ThisOneGal

#168
I meant for you to edit this post https://elliquiy.com/forums/index.php?topic=243731.msg12044606#msg12044606 but it's fine. :P

QuoteNot sure which of these 4 would be best for invokes and compels.

It doesn't super matter, but I'd roll with "Circadian Regulation, Clean Metabolism, Environmental Adaptation (Martian)" and just have "Scent Alteration (Peaches and Cream)" be a descriptive element.
EDIT: I'm fine with you going with all four though, since Clean Metabolism and Scent Alteration are pretty minor things.

QuoteAlso unsure for gear, but I've been reading through the options.

Keep in mind, the Gear section is mostly there so we don't run into a situation where you think you have something that I don't think you have.

QuoteCould I put an underbarrel seeker launcher on an agonizer?

If you want.

QuoteAre agonizers even any good?

In the FATE rules, all weapons are pretty much equal mechanically. How 'good' it is depends on what you expect to do with it. Asking which weapon is best is like asking which tool is best; it depends on what you're trying to do. (To an extent, it also depends on how creative you think you can get with placing Aspects via Create an Advantage).

You can also have more than one weapon if you like. The character I created didn't have any 'cause that wasn't her style, but I expect Jane to be a walking armory.

ThisOneGal

#169
Hmm. Been poking around the scenario I'm considering running, and there's enough travel that people who want to be based out of Elysium and the like should be fine.

This has changed because I've been poking around distances and travel speeds on Mars. Mars is small enough that you can get pretty much anywhere in a day or two (voiding weather, security, etc.).

Also, I require the following from everyone:

* How long you've been with Firewall. For simplicity, I'm gonna require that all PCs are familiar with the organization. You can be a veteran or as green as you desire. Bonus points if you can tell me your relationship with the organization, but right now all I need is how long you've been with them.

* Where your PC is based and their IC explanation for traveling a lot.

For the sake of building up the setting, most stuff will happen in VNS and NQ, but there will be visits to other places. (The intro scenario will likely have the most travelling, simply because I'm modifying an existing adventure).

EDIT: Derped up my math. Straight line travel times can range up to 2 weeks. Still, you can get pretty much anywhere via air in a day or so if you're willing to pay. Sub orbital transfers can probably bring this down to a few hours.

Anyway, end result is you can be based anywhere on Mars you want. Martian orbit is pushing it.

FarFetched

#170
Quote from: ThisOneGal on February 07, 2016, 09:57:57 PM
* How long you've been with Firewall. For simplicity, I'm gonna require that all PCs are familiar with the organization. You can be a veteran or as green as you desire. Bonus points if you can tell me your relationship with the organization, but right now all I need is how long you've been with them.
Jane has only been with Firewall for 6 Months, and has 5 missions under her belt. Within her server, she's known for completing missions without fuss, though her psych evals are becoming increasingly worrying. Her Gender isn't a public thing, nor what she looks like inside her Battlesuit. Only her Proxy and some of the server's routers are privy to that information.

Quote from: ThisOneGal on February 07, 2016, 09:57:57 PM
* Where your PC is based and their IC explanation for traveling a lot.
Jane lives in a dirty, low-income flat in Little Shanghai with little more than a bed and bath. Her day-job is doing guard work for the Jovian Embassy, but it's on a weekly-contract basis. She doesn't need to justify her comings and goings to anyone, and due to her personality people aren't too keen to ask.

EDIT: Added gear to character. It doesn't include all the things on the Battlesuit, but that's covered in it's appearance. Jane has... many gun. Several Knife.

Kunoichi

Quote from: ThisOneGal on February 06, 2016, 10:33:37 PM
Alright, everyone's character's can be found here in a semi-standardized format: https://elliquiy.com/forums/index.php?topic=243890.msg12052499#msg12052499

Seeing as a lot of people seem to be taking something like it, I'm willing to allow 'Environmental Adaptation (Martian)' as a morph trait.

In that case, I'll definitely be taking that one. ^^ And since that leaves me with one slot open, I think I'll fill it out with Mnemonic Augmentation for my final morph trait.

Quote from: ThisOneGal on February 07, 2016, 09:57:57 PM
Hmm. Been poking around the scenario I'm considering running, and there's enough travel that people who want to be based out of Elysium and the like should be fine.

This has changed because I've been poking around distances and travel speeds on Mars. Mars is small enough that you can get pretty much anywhere in a day or two (voiding weather, security, etc.).

Also, I require the following from everyone:

* How long you've been with Firewall. For simplicity, I'm gonna require that all PCs are familiar with the organization. You can be a veteran or as green as you desire. Bonus points if you can tell me your relationship with the organization, but right now all I need is how long you've been with them.

Antimony likely hasn't been with Firewall for more than a few months.  Enough time to get settled in with the new life they've helped her acquire, but she's still extremely new to the organization and hasn't actually been sent out on any missions yet.

As for her relationship with the organization...  She's perfectly happy to work for Firewall, but as I said in her backstory, she tends to make the more conservative elements within it nervous.  Her Loyalty aspect says it all, really; 'Legacy of the TITANs'.  She's a limited AI with boosted learning and self-improvement capabilities who bootstrapped herself up to AGI levels and then came into contact with a strain of the Exsurgent Virus.  She's probably being watched carefully for signs that she might be following in the TITANs' footsteps, but so long as she doesn't show signs of that, she's too useful to keep locked away in cold storage.

Quote
* Where your PC is based and their IC explanation for traveling a lot.

For the sake of building up the setting, most stuff will happen in VNS and NQ, but there will be visits to other places. (The intro scenario will likely have the most travelling, simply because I'm modifying an existing adventure).

EDIT: Derped up my math. Straight line travel times can range up to 2 weeks. Still, you can get pretty much anywhere via air in a day or so if you're willing to pay. Sub orbital transfers can probably bring this down to a few hours.

Anyway, end result is you can be based anywhere on Mars you want. Martian orbit is pushing it.

Noctis-Qianjiao, and her cover identity is that she's a call girl for an escort agency that's secretly owned by Firewall, so it isn't that strange for her to set off around the various cities on Mars to meet up with long-distance clients (or for them to pay for airline tickets, since a two-week transit time can be a bit much).

FarFetched

#172
I was bored, so I made sample header-texts for us to use (if, of course, Onegal hasn't made any already XD). They are best used with the icons Onegal made for us. Do these look alright, Onegal?

TRUNCATED

ThisOneGal

There's already one in the Meta thread. :P

https://elliquiy.com/forums/index.php?topic=243890.msg12052499#msg12052499

We can add Location/Content tags if people want, but I've never found them useful. Mostly they just say 'With Everyone Else/Doing what Everyone is Doing'. Maybe if the party splits up a lot they're useful?

FarFetched


FarFetched

Quote from: ThisOneGal on February 08, 2016, 03:08:01 AM
We can add Location/Content tags if people want, but I've never found them useful. Mostly they just say 'With Everyone Else/Doing what Everyone is Doing'. Maybe if the party splits up a lot they're useful?
They are, at least for the Location tag. IDK, it's just my inner record-keeper poking my noggin.

ThisOneGal

#176
Quote from: FarFetched on February 08, 2016, 03:08:49 AM
Gwaaah, I didn't notice!

*shame*

It's fine. XD

Quote from: FarFetched on February 08, 2016, 03:11:54 AM
They are, at least for the Location tag. IDK, it's just my inner record-keeper poking my noggin.

Could re-work it to this:

Header Template
Sentinel Bob
Tagging Open
Context location/content

Aspects

Aspects
High Concept  XXX
TroubleXXX
Other 1XXX
Other 2XXX
Morph CoreXXX
Morph DetailXXX

Stress and Consequences
Ego Stress1[X] 2[ ] 3[ ]
Morph Stress1[X] 2[X] 3[ ]
Muse Stress1[ ] 2[ ]
Mild Consequence (2)Supressed by Sniper Octopus
Moderate Consequence (4)  ---
Major Consequence (6)---





[float=left][img height=100 padding=5]*img URL*[/img][/float]
[url=*charsheet link*][b]*Name*[/b][/url]
[b]Tagging[/b] who should read this
[b]Context[/b] location/content

[spoiler=Stats]
[b]Aspects[/b]
[table][tr][td][b]High Concept  [/b][/td][td][i]XXX[/i][/td][/tr]
[tr][td][b]Trouble[/b][/td][td][i]XXX[/i][/td][/tr]
[tr][td][b]Other 1[/b][/td][td][i]XXX[/i][/td][/tr]
[tr][td][b]Other 2[/b][/td][td][i]XXX[/i][/td][/tr]
[tr][td][b]Morph Core[/b][/td][td][i]XXX[/i][/td][/tr]
[tr][td][b]Morph Detail[/b][/td][td][i]XXX[/i][/td][/tr]
[/table]

[b]Stress and Consequences[/b]
[table][tr][td][b]Ego Stress[/b][/td][td]1[ ] 2[ ][/td][/tr]
[tr][td][b]Morph Stress[/b][/td][td]1[ ] 2[ ][/td][/tr]
[tr][td][b]Muse Stress[/b][/td][td]1[ ] 2[ ][/td][/tr]
[tr][td][b]Mild Consequence (2)[/b][/td][td]---[/td][/tr]
[tr][td][b]Moderate Consequence (4)  [/b][/td][td]---[/td][/tr]
[tr][td][b]Major Consequence (6)[/b][/td][td]---[/td][/tr]
[/table][/spoiler]
[hr]

FarFetched


ThisOneGal

Alright, because I cannot leave well enough alone, here's this:

The longform one is used in combat and tracks Stress and Minor Consequences. The shortform one just tracks Moderate and Major Consequences, since they stick around a while.

Since the longform one is long and unwieldy to type around, use the shortform unless in combat.

Longform Header Template
Sentinel Bob
ContextElysium Firefight
TaggingOpen, Sniper Octopus

Stress and Consequences

Ego Stress1[X] 2[ ] 3[ ]
Morph Stress1[X] 2[X] 3[ ]
Muse Stress1[ ] 2[ ]
Mild Consequence (2)Supressed by Sniper Octopus
Moderate Consequence (4)  Bleeding Out
Major Consequence (6)---





[float=left][img height=100 padding=5]*img URL*[/img][/float]
[tr][td][url=*charsheet URL*][b]*Name*[/b][/url][/td][/tr]
[tr][td][b]Context[/b][/td][td]location/content[/td][/tr]
[tr][td][b]Tagging[/b][/td][td]Open[/td][/tr]

[spoiler=Stress and Consequences]
[table][tr][td][b]Ego Stress[/b][/td][td]1[ ] 2[ ][/td][/tr]
[tr][td][b]Morph Stress[/b][/td][td]1[ ] 2[ ][/td][/tr]
[tr][td][b]Muse Stress[/b][/td][td]1[ ] 2[ ][/td][/tr]
[tr][td][b]Mild Consequence (2)[/b][/td][td]---[/td][/tr]
[tr][td][b]Moderate Consequence (4)  [/b][/td][td]---[/td][/tr]
[tr][td][b]Major Consequence (6)[/b][/td][td]---[/td][/tr]
[/table][/spoiler]

[hr]



Shortform Header Template
Sentinel Bob
ContextElysium Streets
TaggingOpen
Moderate Consequence (4)  Bleeding Out
Major Consequence (6)---




[float=left][img height=100 padding=5]*img URL*[/img][/float]
[tr][td][url=*charsheet URL*][b]*Name*[/b][/url][/td][/tr]
[tr][td][b]Context[/b][/td][td]location/content[/td][/tr]
[tr][td][b]Tagging[/b][/td][td]Open[/td][/tr]
[tr][td][b]Moderate Consequence (4)  [/b][/td][td]---[/td][/tr]
[tr][td][b]Major Consequence (6)[/b][/td][td]---[/td][/tr][hr]

wander

Quote* How long you've been with Firewall. For simplicity, I'm gonna require that all PCs are familiar with the organization. You can be a veteran or as green as you desire. Bonus points if you can tell me your relationship with the organization, but right now all I need is how long you've been with them.

I've yet to really consider how long Mark has been with Firewall, though he's been on at least three missions with them before the game begins. For the point of causing links with others, one mission had them do infiltration to gain intel from a specific server. Unfortunately this server was guarded and Mark was caught, but helped out by his team-mates. The second mission he was in of note involved a barroom brawl and when fists got thrown, the slightly naive Mark pulled out his gun and got some shots out... He was later brought back from backup when his morph got totalled. Final mission had him come across a potential X-risk black box on a transport. Without thinking he got his access jacks out and hacked it down then and there, even with the risk of nano-infection, it was the one thing he knew he could do.

Quote* Where your PC is based and their IC explanation for traveling a lot.

Renrakubrug! IC, Mark is an Out'ster and just happens to spend his time in a pod on the brug. Noone really pays him any notice being a second class citizen with few connections, even with his curious nature. Lifestyle was as mentioned before, he has real basic stuff to keep his pod rolling along, though he mainly jumps ship and hangs in servers and simulspaces in his spare time.

AndyZ

Quote from: ThisOneGal on February 07, 2016, 09:57:57 PM
* How long you've been with Firewall. For simplicity, I'm gonna require that all PCs are familiar with the organization. You can be a veteran or as green as you desire. Bonus points if you can tell me your relationship with the organization, but right now all I need is how long you've been with them.

I imagine Hachi has worked with Firewall for at least a few years now, probably several.  Her unswayable loyalty is likely well known at this point, and they might have loaned her a Reaper a handful of times for suicide missions.  (Her personal preference is for biomorphs, but she doesn't object to anyone else using whatever they want.)

Even though personal tasks might take her to alternate ends of the transhuman spectrum, her fidelity to transhumanity itself is unshakable, so missions that keep everyone safe from the horrors outside would no doubt be big for her.

Quote
* Where your PC is based and their IC explanation for traveling a lot.

I'll probably go with currently having a large apartment, preferably in NQ but I'm good with whatever.  Travelling is simple: bodyguards have to move around to wherever the people are who want to hire them.
It's all good, and it's all in fun.  Now get in the pit and try to love someone.

Ons/Offs   -  My schedule and A/As   -    My Avatars

If I've owed you a post for at least a week, poke me.

wander

As for commuting, I'm considering that Mark may have some autonomist contacts in Mars he can get a lift from, for a later favour owed. Maybe a potential NPC that can get involved later down the road? I don't see him as really being the type to have many credits on him for consistent paid communing between locales... Though perhaps his higher Eye-Rep represents some way they sort it out for him?

I always wondered how Eye-Rep would work past Networking. The networking represents finding the contact and rep points usually showed how big a favour you can get... But does Firewall seem to be the type to let their agents owe them favours to begin with?

FarFetched

Honestly, since he's usually in the mesh, he could probably save creds by spending most of his time as an infomorph on a database in Renrakubrug, and keep his physical form in a vat in new Shanghai. Then, he can just egocast himself into his biomorph body whenever he's needed for a mission.

That's one option, at least.

AndyZ

Odd question: does someone have to have a ghostrider module for infomorphs on the TacNet to see what's going on?
It's all good, and it's all in fun.  Now get in the pit and try to love someone.

Ons/Offs   -  My schedule and A/As   -    My Avatars

If I've owed you a post for at least a week, poke me.

FarFetched

#184
Quote from: AndyZ on February 08, 2016, 11:14:22 AM
Odd question: does someone have to have a ghostrider module for infomorphs on the TacNet to see what's going on?
Nope! An infomorph can be saved on practically anything- even a flimsy ecto. However, if their storage gets borked they die. Ghostrider modules just allows infomorphs to keep themselves loaded in another player's head, like an extra cortical stack. It helps them respond to situations quicker, though if the owner of the Ghostrider module is borked, they'll be borked too.

Jane could probably get a Ghostrider module installed on her Battlesuit, with enough creds and assurances it'll work independently from the suits other systems.

Edit:And soon, Jane began collecting a Battlesuit cult. With an Octi-wielding octopus turret on its shoulder, an onboard infomorph on mesh security detail, a trained mechanic on standby, and Jane herself piloting the vehicle, the entire team dedicated themselves to the care and continuation of the blessed Battlesuit. In suit they trust, for trust they must.

Re Z L

Quote from: FarFetched on February 08, 2016, 11:44:40 AM
Edit:And soon, Jane began collecting a Battlesuit cult. With an Octi-wielding octopus turret on its shoulder, an onboard infomorph on mesh security detail, a trained mechanic on standby, and Jane herself piloting the vehicle, the entire team dedicated themselves to the care and continuation of the blessed Battlesuit. In suit they trust, for trust they must.

If you have a problem, if nobody else can help you, and if you can find them maybe you can hire the A-Team...

Also I'll answer those questions later today
A&A

ThisOneGal

Quote from: wander on February 08, 2016, 11:01:45 AM
I always wondered how Eye-Rep would work past Networking. The networking represents finding the contact and rep points usually showed how big a favour you can get... But does Firewall seem to be the type to let their agents owe them favours to begin with?

Eye Rep more closely represents how well you know Firewall and how much Firewall trusts/respects you. It's mostly used to gain access to Firewall's extremely limited, valuable and secret assets. It's gained by doing the opposite of fucking things up.

Quote from: Re Z L on February 08, 2016, 12:45:00 PM
Also I'll answer those questions later today

No worries.

wander

QuoteHonestly, since he's usually in the mesh, he could probably save creds by spending most of his time as an infomorph on a database in Renrakubrug, and keep his physical form in a vat in new Shanghai. Then, he can just egocast himself into his biomorph body whenever he's needed for a mission.

Good option... Something to consider there.

QuoteEye Rep more closely represents how well you know Firewall and how much Firewall trusts/respects you. It's mostly used to gain access to Firewall's extremely limited, valuable and secret assets. It's gained by doing the opposite of fucking things up.

:D ("Yo, Router... Ya know that job I did so well last month, you can set me up with a buggy ride across the outback for the mission, yeah?"  ::))

FarFetched

It can also be gained by doing non-mission stuff for people on the eye- you do them a solid, and they'll remember.

Hexed

Forklift's indenture contract is newly purchased by Firewall/Hachi so the mechanic hasn't even run a mission for them yet.

Living wise I'd say Forklift lives in the Souk around Little Shanghai. She's got a small hanger like facility she uses for maintenance on larger machines as well as cleaning and repairing the salvage she digs up. Most likely it's all paid for by Forklift doing free work fixing up the facilities the hanger owner also has.

Job wise there's maintenance work, escort services, and long trips out gathering various junk parts that she fixes up. Forklift also frequently heads to the edge of the Titan quarantine zone and just stares into it for a few hours. All of which give plenty of reasons for travel and longtime absences.



<.<  >.>
Now we just need to get the group a crash truck shaped like an old fashion black van. And find someone tough and with a fear of flying!

Re Z L

Quote from: ThisOneGal on February 07, 2016, 09:57:57 PM
* How long you've been with Firewall. For simplicity, I'm gonna require that all PCs are familiar with the organization. You can be a veteran or as green as you desire. Bonus points if you can tell me your relationship with the organization, but right now all I need is how long you've been with them.

I'll say Anima has been with Firewall for 1-2 years in her sort of probationary status (a support contact for other Firewall Agents that need medical aid).  She'll likely have only recently been accepted to the level of Sentinel for the purpose of doing field missions.

Quote from: ThisOneGal on February 07, 2016, 09:57:57 PM
* Where your PC is based and their IC explanation for traveling a lot.

She operates out of a small shop (that she also lives in) in Little Shanghai.  She explains having to travel because sometimes she makes house calls, obviously.

:)
A&A

AndyZ

I guess I can put Hachi in Little Shanghai also.  Forklift, want to share an apartment?
It's all good, and it's all in fun.  Now get in the pit and try to love someone.

Ons/Offs   -  My schedule and A/As   -    My Avatars

If I've owed you a post for at least a week, poke me.

Hexed

If you like! I mostly see Forklift sleeping in the corner of her workroom unless she has a client calling.

Hah. She gets your old martian rover working then gives you a hummer. All for reasonable rates. :D


CarnivalOfTheGoat

My apologies, folks, but I believe I'm going to bow out of this. I'm simply having too much difficulty wrapping my head around FATE. It's woefully counterintuitive to an old blue-box dino like me.

My O/Os. My A/As.
Games I seek:
Savage Worlds of My Little Pony <- Just what it says. Free supplement for SW. (Or any other MLP RP!!! :D)
Eclipse Phase <- Posthuman grit SF, open source, downloadable from their web site. VERY deep worldbuilding.
Cold City <- Espionage meets the Lovecraftian supernatural. Allies in post-war Berlin chasing down the results of secret Nazi experiments
a|state <- Post-apocalyptic sort-of-steampunk, sort-of-high tech roleplay in a massive, decaying, broken-down city-state.

ThisOneGal

#194
Aww... :(

If you want, try giving Fate Accelerated Edition a look. It's a simplified version of FATE that covers the core rules/ideas of FATE.

http://www.evilhat.com/home/fae/
http://www.evilhat.com/home/fate-core-downloads/

EDIT: Or try looking at TinyFate, which is FATE reduced to an absolute minimum (although it does expect you to be familiar with FATE, so...): http://walkingmind.evilhat.com/2013/12/11/the-tiniest-fate-hack/

FarFetched

Quote from: CarnivalOfTheGoat on February 08, 2016, 05:59:19 PM
My apologies, folks, but I believe I'm going to bow out of this. I'm simply having too much difficulty wrapping my head around FATE. It's woefully counterintuitive to an old blue-box dino like me.
Darn shame. Was looking forward to having Jane not know a single thing about your celebrity!

On a brighter note, I'm totally amp'd to start off this story. My muse is itching.

wander

QuoteForklift also frequently heads to the edge of the Titan quarantine zone and just stares into it for a few hours. All of which give plenty of reasons for travel and longtime absences.

Watch out for Basilisk Hack Memes!!!  :D

Seeing as everyone is going to Shanghai, I guess I can have Mark there too as well, or at least his Pod.

Thats a question for our GM; I have Mark as to be pretty much sleeved in his Pod, however it suits his background to be freely dallying round the Mesh... Would I have to pay a Refresh to have him as an Infomorph and his Pod as a second morph? I'm lax to give out another Refresh so if I would, he'll be fully sleeved and do most his stuff through AR/VR entropics to avoid that.

ThisOneGal

Quote from: wander on February 09, 2016, 06:50:11 AM
Thats a question for our GM; I have Mark as to be pretty much sleeved in his Pod, however it suits his background to be freely dallying round the Mesh... Would I have to pay a Refresh to have him as an Infomorph and his Pod as a second morph? I'm lax to give out another Refresh so if I would, he'll be fully sleeved and do most his stuff through AR/VR entropics to avoid that.

If you want to have both pod-him and infomorph-him acting/contributing at the same time, then you gotta pay. If you just wanna alternate between the two, then you probably won't have to.

In general, FATE is effect based, not origin based. You pay to do something instead of paying how to do it. In this case, you're buying the ability to be in two places at once. If you're not going to be in two places at once, you don't gotta pay.

This can get fuzzy if pod-you is a fork and informorph-you is running around doing non-Firewall stuff. In that case... eh, pay a Fate Point/Refresh when you have two yous contributing.

AndyZ

I don't see Hachi doing much in the way of forking, but it's very easy to imagine going infomorph if her Fury is destroyed until she can get another.

It also wouldn't make a lot of sense for Hachi to carry around ghostrider stuff for people, since she could end up incapacitated and then that person is out of luck.
It's all good, and it's all in fun.  Now get in the pit and try to love someone.

Ons/Offs   -  My schedule and A/As   -    My Avatars

If I've owed you a post for at least a week, poke me.

wander

Gotcha... Thanks. :)

Interesting how Forking will work then... Can we assume that with the trading of Stunts, that basically our Refresh is fluid and can be traded in and out dependant on situation? The way EP works and how the playtest doc is written seems to support that as a playstyle.

Also a Ghostrider is really only useful if someone goes Infomorph, none of us have though I flirt with the idea of hopping out of Mark's Pod every now and then, though he'll be returning to it whenever he's done whatever he has to. From the outside perspective it's gonna look like Mark's Pod is disociating when he goes full Info.

Hm, I'm highly thinking he needs someone on the team he can trust for his Pod to be stationed with when he's off on the Mesh in his spare-time... Anyone maybe have links to a Martian Bodybank for the Pod to be kept in a vat when not in use?

ThisOneGal

Quote from: wander on February 09, 2016, 06:19:35 PM
Can we assume that with the trading of Stunts, that basically our Refresh is fluid and can be traded in and out dependant on situation?

More or less. There is a 'cooldown' of sorts, but as long as you're not trying to abuse the system you should be fine.

ThisOneGal

#201
Alright, does this look correct to everyone?










NameFirewallLocationLink
FarFetched, Jane  6 months, 5 missions  VNS, Little Shanghaihttps://elliquiy.com/forums/index.php?topic=243731.msg12061672#msg12061672
Kunoichi, Antimony3 months, 0 missionsNQ, Qianjiao, Wizard Alleyhttps://elliquiy.com/forums/index.php?topic=243731.msg12061743#msg12061743
Hexed, Forklift0 months, 0 missionsVNS, Little Shanghai, Soukshttps://elliquiy.com/forums/index.php?topic=243731.msg12063645#msg12063645
wander, Puppeteer6 months, 3 missionsNQ, Renrakubrughttps://elliquiy.com/forums/index.php?topic=243731.msg12062295#msg12062295
AndyZ, Hachi48+ monthsVNS, Little Shanghai, Soukshttps://elliquiy.com/forums/index.php?topic=243731.msg12062482#msg12062482
Re Z L, Anima36 monthsVNS, Little Shanghaihttps://elliquiy.com/forums/index.php?topic=243731.msg12063651#msg12063651

Keep in mind, a Martian year is 24 months. (See pg. 103 of Sunward)
I probably not going to track the months in high detail/at all, but keeping in mind that there are 24 should help build verisimilitude. :P




I'm going to be going through and doing a final update of the charsheets in a bit, so let me know if you change anything or see something wrong.

EDIT: Alright, everyone should be updated and current. Let me know if I missed something.

AndyZ

Here's the link for Hachi: https://elliquiy.com/forums/index.php?topic=243731.msg12044606#msg12044606

Wander: would you be good with being the person that either created, found a design or whatever for Hachi's custom gun?  I imagine something like a laser pistol but larger (though still one-handed) with an underbarrel seeker launcher that holds one explosive.

I'm also trying to decide regarding knowing NPCs and thinking about that.  It's easy to imagine that Krysta has met quite a few people just throwing herself into situations that aren't supposed to be any of her business.
It's all good, and it's all in fun.  Now get in the pit and try to love someone.

Ons/Offs   -  My schedule and A/As   -    My Avatars

If I've owed you a post for at least a week, poke me.

FarFetched


Kunoichi

Antimony lives in the city of Qianjiao, and specifically in the neighborhood of Wizard Alley, the city's red light district.  Aside from that, everything looks good. ^^

ThisOneGal

Alright, time to start moving all chatter to the OOC thread so we stop going to the top of the Group Requests forum. https://elliquiy.com/forums/index.php?topic=243891.new;topicseen#new

Anything beyond this point in this thread should be latecomer character applications.

IC thread should be up sometime this week, hopefully before the weekend.