Gauging Interest - 4E Eberron Adult campaign...

Started by woegman, June 30, 2010, 11:38:42 AM

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Ironwolf85

you got room for a warforged among the Pc's. might have to buy some upgrades eventually though
Prudence, justice, temperance, courage, faith, hope, love...
debate any other aspect of my faith these are the heavenly virtues. this flawed mortal is going to try to adhere to them.

Culture: the ability to carve an intricate and beautiful bowl from the skull of a fallen enemy.
Civilization: the ability to put that psycho in prision for killing people.

NotoriusBEN


ferrousaemyr

Have room for another?

I ran a couple 3.5 Eberron games and loved them - I still have a couple epic campaign threads that, alas, did not get to play out - but I'd be happy to flesh out a character after I read up on 4ed Eberron.

Kunoichi

4e Eberron is mostly the same as 3.5 Eberron, just with a few changes for the new system.  Oddly enough, the new system does a bit better of a job capturing the feel of the world than the old one, at least as far as mapping rules to worldbuilding details goes.

ferrousaemyr

Is the flavor, history, and setting generally the same, then? Riedra sounded a bit different from the thread here, but I'll admit I didn't reach too much about it.

Kunoichi

My description of Riedra actually comes from a 3.5 book, if that'll help enlighten you. ;D Secrets of Sarlona and various other 3.5 Eberron books are generally still valid sources, just with some slight changes.  Like all the Eladrin castles that came crashing down out of the Feywild and into the Material Plane on the Day of Mourning, or the way Elves are now descended from ancient Eladrin who faced a similar problem in ancient Xen'drik and got enslaved by the giants.  Changelings and Doppelgangers are now one and the same, (which was the original intent of the setting's creator, believe it or not,) and the distinction between the two terms now is that Doppelganger is used as an insult, while Changeling is a slightly more positive term.

Shifters, Warforged and Kalashtar have retained the same overall flavor, with only some minor changes in racial abilities, (Kalashtar getting Telepathy as a racial language, for instance,) and I'd say that I generally like the way the changes have worked out for the setting. ^^

ferrousaemyr

That doesn't change too much, then.

If there's room, I have an idea for a Changeling detective that would frequent the seedier areas of Sharn fairly often.

Kunoichi

Well, I think the group is full at the moment, but Woegman did mention he wasn't doing first-come, first-serve, so putting up a character sheet couldn't hurt.

ferrousaemyr

I'll leave out the nitty gritty of stats until the slot is approved, then. I'm flexible with class and role, though there are certain ones the description leans toward.

If there's no room or you don't like the idea, no worries! /smile

Irdren Noxx
Changeling

Irdren grew up with the eclectic childhood of a son of a Morgrave Professor-Archaeologist; by age 10, he had seen many wonders few across Khorvaire had heard of past stories and rumor. He could recite essays written in seven languages, he had been taught the basics of magical theories and had read through dozens and dozens of historical accounts and collections. His life was easy, comfortable, and filled to the brim with knowledge and adventure that could sate the lustful curiosity he inherited from his father.

Everything changed with the package that came not long after his fourteenth birthday. Sent anonymously to Irdren's father, who had a reputation for his research and forays dealing with Argonnessen, was a package containing the journals of the late Simon Tate. Within a month's time, Irdren's father had decoded the writing and researched the explorer, who by deduction appeared to be a member of the Chamber. Pouring over the journals, he read of "Simon" performing radical research into the nature of Dragonmarks and how bloodlines form within the mortal races that produce them. Notes detailed his explicit accounts of breeding captives, experimenting upon them with magic, and using Dragonshard items to test and modify them.

Two weeks later, Irdren's father was found dead.

Urged by the increasingly disturbing paranoia of his late parent in the last days before his death, Irdren fled his comfortable life to the lower reaches of Sharn after the death of his father, forced to learn the advantages of being a Changeling firsthand. Many mistakes and brutal lessons after, wallowing in grief and loss, Irdren learned the many arts of manipulation and shaping identities on the fly to survive his new life on the streets. Fumbling about for six years of gang memberships, drug peddling, smuggling, fencing, theft, and worse, Irdren took a full look at his life and the people he worked with and turned his back on it. Taking up his current name and forging the only identity he's repeatedly held since fleeing his father's murder, Irdren felt capable and confident after so much hardship. Toughened and sharp, Irdren decided to become an inquisitive to help people instead of prey upon them and, maybe, just maybe, use his skills to find his father's killers.

No desire burned hotter in Irdren than righting the wrong that had spiraled his life into such darkness so many years ago.

Ironwolf85

I'm following Anael's example
Sul Cypher
Warforged
Cypher was a specialized warforged, a military engineer, concerned with building bridges, fortresses, and tearing down those of the enemies. the treaty of thronehold simply caused him to shift from military engeneering to civilan. he's not always liked by those who think Warforged are stealing their jobs, and as such as taken to adventurering to suppliment his income.
Prudence, justice, temperance, courage, faith, hope, love...
debate any other aspect of my faith these are the heavenly virtues. this flawed mortal is going to try to adhere to them.

Culture: the ability to carve an intricate and beautiful bowl from the skull of a fallen enemy.
Civilization: the ability to put that psycho in prision for killing people.

NotoriusBEN

Here's a quick rundown of the potential players and characters, divided by character sheet submittals and last known concepts.

SUBMITTED:
Player                Name                  Class                       Role
Creeper              Lita Smith             Human Fighter         Defender
NotoriusBEN       Edwin Charce       Human Artificer        Leader
Kunoichi              Princess Larissa   Tiefling Invoker        Controller
Ixy                      Diez                      Human Wizard         Controller
Tackyhillbilly        Merelus                Eladrin Rogue          Striker

Concepts
Creeper                                          Too many to list
Ramael                                            Human Rogue  Striker
Ironwolf               Sul Cypher          Warforged
Aneal                   Irdren Noxx         Changeling



Kunoichi

And since we've got two controllers, that means I'm free to develop Lerissa into a secondary leader, alongside the controller role. ^^

Ironwolf85

might make Sul a defender or striker... there's a lot of flavor you can mess with
Prudence, justice, temperance, courage, faith, hope, love...
debate any other aspect of my faith these are the heavenly virtues. this flawed mortal is going to try to adhere to them.

Culture: the ability to carve an intricate and beautiful bowl from the skull of a fallen enemy.
Civilization: the ability to put that psycho in prision for killing people.

Ramael

I also haz legal rolled character sheet now too...but I think Woeg wanted me on hand for NPC duties for the time being.

woegman

Hey all, sorry for the delay in getting back to this thread - I came back late Monday from a family long-weekend trip, and yesterday I was sick as a dog, barely got out of bed.  Feeling a lot better today, so we can get back on track!

First, wow, thanks N-BEN for the breakdown - most appreciated!  As of right now, I consider the game full, with those who have submitted characters taking up the player slots I originally allotted.  However, being that online games can have a good amount of turn-over, I will definitely make a waiting list for those who wish to enter the game.  Also, death happens, and resurrection is rare in Eberron.  Should a character die, I can rotate in a new character/player from the waiting list, and should they wish it, the player of the "dead" character can then go in waiting for another chance.  Does that sound fair to all?

Story and sexual content wise, here is my initial plans to start the adventure:

Firelight; of all the districts of Sharn, few are seedier and none more exciting.  A place of excess and extravaganza, the Firelight district, deep below the towering heights of Sharn, is a place of artifical light, artificial color, and artificial beauty - the district that never sleeps.  For one reason or another, the characters of the party have found themselves drawn to and living in this district of decadence, be it to escape the horrors of war-time memories, to hide amongst the glitz and glamour from searching eyes, or merely to indulge in the cheap thrills offered therein.  When a series of strange murders start surfacing, targeting Johns/Janes frequenting brothels as well as some of the prostitutes working therein, the party is tasked by a local crime boss to find and stop the killer (or killers), before the wrong John gets killed and draws the scrutinizing eyes of forces far more dangerous than the Sharn City Watch.  Sexual content can be moderate to high, depending on what and how the characters go about investigating, as well as how they decide to spend "off the clock" time. 

Next post: Character Story integration...

woegman

Kunoichi, I want to throw an idea out there...how about, rather than a ruined temple as a palace, Lerissa instead has found favor with a local crime boss (a halfling, Dante Boromar) , and he has set her up in a "pleasure" palace (let's call it "Dante's Inferno" because yes, I am that big of a geek) - she gets pampered and treated like royalty, he gets the draw of having a "demon princess" to fill his club/casino/brothel with customers.  Perhaps she met Merelus when he attempted to steal off with one of the artifacts that the crime lord provided as decor, and she decided to spare him?  Speaking of, Merelus could easily have been drawn by the glitz of Firelight (which I imagine as a seedier version of Las Vegas). 

As for the other characters, perhaps Lita Smith works as a bouncer at said establishment?  Though she feels the tug of adventure calling her heart, the fear of what happened in Xen'drik has, till this point, left her content at being mere muscle for the Boromar clan...perhaps the events that occur will build her confidence in her adventuring abilities? 

Dieza, on the other hand, could simply be using the Inferno as a place to hide - the rent is cheap, and with hookers dressed in what barely qualifies as clothing, few spare a second glance to a girl trying to cover up an aberrant mark.  Perhaps she has been befriended by a gnome prostitute who uses illusionary glamours to enhance her client's experiences...and is attempting to teach Dieza some minor illusions to conceal her mark?

That leaves Edwin...where do you imagine he fits into all this, N-Ben?

Lastly, Ramael, send me a link to the character sheet you made - I'd like to see it, for giggles :)

Ixy

#66
Quote from: woegman on July 07, 2010, 10:34:24 AM
Dieza, on the other hand, could simply be using the Inferno as a place to hide - the rent is cheap, and with hookers dressed in what barely qualifies as clothing, few spare a second glance to a girl trying to cover up an aberrant mark.  Perhaps she has been befriended by a gnome prostitute who uses illusionary glamours to enhance her client's experiences...and is attempting to teach Dieza some minor illusions to conceal her mark?

That works out perfectly for me... I'll flesh out the existing background and include these details, then edit my original 'character' post to include the background.

edit:  Ok, that's done.  If you would like a "character" thread, I'm ready whenever you all are :)
______________________
The big print giveth, the small print taketh away.

Ramael

Think I'd have to send it as an attachment...had the character builder on my laptop and it doesn't recognise the files on this computer...

NotoriusBEN

Edwin... well, let's go the Morgrave Academy route...

Edwin has always tinkered with machinery and has been looking to find a way properly catalogue magic along with technology. It's disconcerting that magic "just works". Applying to the Morgrave University, he was able to receive grants for his work in trying to prove correlations between magic and technological power sources... until they proved fruitless. With his grant money being syphoned off to more lucrative ventures and academics, Edwin has begun to slum and wile away his time in Firelight.  Debts are starting to mount up and a certain halfling mob boss may have Edwin doing some odd jobs to pay it off.

nothing too fancy, but it's a good starting point for Edwin.


woegman

Perfect, I love it!

And might I add, I do so love a setting with halfling mob bosses ;)

Kunoichi

Who doesn't? ;D

Quote from: woegman on July 07, 2010, 10:34:24 AM
Kunoichi, I want to throw an idea out there...how about, rather than a ruined temple as a palace, Lerissa instead has found favor with a local crime boss (a halfling, Dante Boromar) , and he has set her up in a "pleasure" palace (let's call it "Dante's Inferno" because yes, I am that big of a geek) - she gets pampered and treated like royalty, he gets the draw of having a "demon princess" to fill his club/casino/brothel with customers.  Perhaps she met Merelus when he attempted to steal off with one of the artifacts that the crime lord provided as decor, and she decided to spare him?  Speaking of, Merelus could easily have been drawn by the glitz of Firelight (which I imagine as a seedier version of Las Vegas).

Sounds fitting to me, though Tacky and I had figured that Merelus approached Lerissa specifically, drawn by rumors of a beautiful demon princess from a foreign land, rather than just running into her while trying to steal something else.  And that he drops in from time to time to chat and bring her gifts, though these tend to range from expensive jewelry to pretty-looking leaves and rocks.

Heh, Dante's Inferno. ^^

Tackyhillbilly

Yeah. Merelus being drawn in by the glitz of Firelight is quite possible, but I prefer our explanation of how they met, mostly because it is characteristic of whom. Merelus isn't the gentleman thief, as much as I do like that archetype. He's just a wondering Fae, with their normal sense of ownership. But he gets fascinated by odd things. Stealing in to take a look at a 'Demon Princess' sounds like him.

Ixy

I'll be posting this week as frequently as possible (assuming we get the game running by then) but will have reduced access from Saturday night until the following Saturday night... really, it depends on whether or not I can locate wifi, but I'll be on the road for a week.
______________________
The big print giveth, the small print taketh away.

NotoriusBEN

Quote from: Ixy on July 07, 2010, 11:08:58 PM
I'll be posting this week as frequently as possible (assuming we get the game running by then) but will have reduced access from Saturday night until the following Saturday night... really, it depends on whether or not I can locate wifi, but I'll be on the road for a week.

interestingly... starbucks now has *free* wifi. i'd think it's still good ettiquette to buy a small drink, but that's me... :P

Kunoichi

Quote from: Ixy on July 07, 2010, 11:54:05 AM
edit:  Ok, that's done.  If you would like a "character" thread, I'm ready whenever you all are :)

*reads over*

Uhm...  There is no Dragonmarked House Hael'Gul. ^^; There are thirteen Dragonmarked Houses in the setting, and the four populated by humans are Cannith, (Mark of Making,) Deneith, (Mark of Sentinel,) Orien, (Mark of Passage,) and Vadalis (Mark of Handling.)  Each House runs guilds tied to the power of its mark, like Orien's Courier and Transport Guilds, or Deneith's Defenders and Blademarks Guilds.  Here's a handy Wikipedia link for you to read through, giving basic details about the various Dragonmarked houses.

Considering the overall tone to your backstory, I'd recommend House Orien as the most fitting Dragonmarked House for Dieza to have been born to.

I also can't help but note that you never picked your trained skills on your character sheet...