The Siege of Carisbrooke Castle: OOC thread

Started by Valerian, December 11, 2009, 01:37:35 PM

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Valerian

Welcome!  Here is where all players, whether still playing or already eliminated, can chat.  Keep in mind, however, that no in-game information should be discussed here.




Carisbrooke Castle, from which the game takes its name, is a real castle, on the Isle of Wight in the English Channel.  Sometime around 1000 A.D., the Anglo-Saxons built a wall around a hill (following the path of earlier, Roman defenses) on the island, to help defend them against Viking raids.  After the Norman invasion in 1066, the castle proper was built by the lord of the isle, William Fitz Osbern.

After being in private hands for some time, the castle was sold to King Edward I in 1293, and remained a crown property for some time.  In the seventeenth century, the castle, its defenses newly upgraded due to the threat of invasion from France or Spain, ended up with its defenses put to another use -- it became a prison, most famously the place where King Charles I was held captive for about a year before he was finally executed by the Cromwellian government.

Since then, the castle has been the home of the island's governor (a tradition that ended in 1944, with the death of the last resident governor) as well as home to a museum of the island's history.  The castle's chapel is now a memorial to all those residents of the island who died in the first and second World Wars.
"To live honorably, to harm no one, to give to each his due."
~ Ulpian, c. 530 CE

Caeli

ʙᴜᴛᴛᴇʀғʟɪᴇs ᴀʀᴇ ɢᴏᴅ's ᴘʀᴏᴏғ ᴛʜᴀᴛ ᴡᴇ ᴄᴀɴ ʜᴀᴠᴇ ᴀ sᴇᴄᴏɴᴅ ᴄʜᴀɴᴄᴇ ᴀᴛ ʟɪғᴇ
ᴠᴇʀʏ sᴇʟᴇᴄᴛɪᴠᴇʟʏ ᴀᴠᴀɪʟᴀʙʟᴇ ғᴏʀ ɴᴇᴡ ʀᴏʟᴇᴘʟᴀʏs

ᴄʜᴇᴄᴋ ❋ ғᴏʀ ɪᴅᴇᴀs; 'ø' ғᴏʀ ᴏɴs&ᴏғғs, ᴏʀ ᴘᴍ ᴍᴇ.
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Ryven


Haibane

OMG! Carisbrooke castle!?

If you knew my closeness to this wonderful place I'd have thought this was somehow planned...

I thought you were going to do a medieval game?

Anyway, 17C is fine. I think I'll enjoy this one...

Valerian

Well, the castle was a slightly random pick, actually, but I'm glad you like it.  :)

The game is medieval, yes; I was just filling in some of the history of the place for those interested in it.  And we should be able to get underway earlyish tomorrow, U.S. Central time, so everyone start sharpening your swords and polishing up your shields.   ;D
"To live honorably, to harm no one, to give to each his due."
~ Ulpian, c. 530 CE

Haibane

Oh it's not set in Charles' I time? My mistake. No worries then!

I'm rather unsure how the play for these games goes, so please bear with me if I make mistakes or take a while to get the hang of it.

Valerian

Since there are several new players this time around, I'll post a little more about the exact sequence.  This article gives a decent overview of the general rules.

What we'll be doing here is having an NPC die the first day, so no one has to be eliminated right away.  That first day, everyone votes for the Regent, who will be the player who breaks tied lynch votes, should that happen.

Then we'll move to the first night cycle, where the Weaponsmaster can choose someone to protect, the Historian can choose someone to research, the Rebels can choose someone to attack, etc.

To start the next day phase, I'll post revealing who (if anyone) died during the night, and reveal what that person's role was.  Then the lynch votes begin.  Everyone must vote for someone, and voting to lynch yourself isn't allowed.  After the lynch, then we move to the next night cycle, and so on.

If anyone has any questions, you can ask here or send me a PM.  :)
"To live honorably, to harm no one, to give to each his due."
~ Ulpian, c. 530 CE

Haibane

Thanks, very helpful.

I take it the Councillors do not know who the Rebels are while the Rebels do?

Mithlomwen

Awesome!  *dresses in her medieval finest*   
Baby, it's all I know,
that your half of the flesh and blood that makes me whole...

Valerian

Yes, the Rebels all know each other, while everyone else knows only their own role.

And speaking of which, everyone should now have a PM revealing their role!  I'll get the festivities (so to speak) underway shortly.  :)
"To live honorably, to harm no one, to give to each his due."
~ Ulpian, c. 530 CE

Ryven

*slips on his medieval garb and a suit of armor*  Ready to go!  Woo!

sinera

*runs to her SCA closet and pulls on her serving wench garb* Yay!! I don't get to play dress-up nearly enough!

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Apparently some people don't read my O/O before adding me on MSN/Y! - so I'll say it here: IF YOU DON'T TELL ME YOU'RE FROM E, I WILL NOT ACCEPT BUDDY REQUESTS. Please read my O/O before PMing me with ideas, thanks.
Best IRC cybersex come-on line EVER: "I see you're an erotica writer...So, do you ever do any realtime collaborations?"

LadySky

*rides into OOC upon a great white stallion* I'm ready!
I dreamed a dreamed, life has killed the dream I dreamed. So....I dream a NEW DREAM!!! never let them see you cry.

sinera

Quote from: LadySky Cringle on December 12, 2009, 03:09:00 PM
*rides into OOC upon a great white stallion* I'm ready!

... and wearing nuttin' but her long, golden locks *giggles*
O/O | A/A | My Intro | Fairytale Requests
Apparently some people don't read my O/O before adding me on MSN/Y! - so I'll say it here: IF YOU DON'T TELL ME YOU'RE FROM E, I WILL NOT ACCEPT BUDDY REQUESTS. Please read my O/O before PMing me with ideas, thanks.
Best IRC cybersex come-on line EVER: "I see you're an erotica writer...So, do you ever do any realtime collaborations?"

LadySky

Aha! I have my persona for this game! I shall be the naked Lady Godiva!
I dreamed a dreamed, life has killed the dream I dreamed. So....I dream a NEW DREAM!!! never let them see you cry.

Autumn52

May light guide you through your turmoil and may darkness never cross your path.

White Light be upon you if that is your wish

Haibane

So we now vote to lynch someone, and while the rebels know who the other rebels are the councillors do not, yes?

Valerian

Correct.  The historian can learn others' roles (accurately, that is, without having to trust that people are telling the truth about their roles), which happens once each night cycle as long as the historian is alive; but otherwise the non-rebel players have to use their wits to try to decide who's who.  :)
"To live honorably, to harm no one, to give to each his due."
~ Ulpian, c. 530 CE

Haibane

#18
I'm assuming we cannot communicate at all by PMs in this game?

Can we suggest (or talk) tactics in-character? In the main game thread? Clearly as soon as a player does there is a risk of giving information away but I wondered if it was an accepted part of the game to share ideas and information.

Aiden

Quote from: Haibane on December 16, 2009, 11:09:14 AM
I'm assuming we cannot communicate at all by PMs in this game?

Can we suggest (or talk) tactics in-character? In the main game thread? Clearly as soon as a player does there is a risk of giving information away but I wondered if it was an accepted part of the game to share ideas and information.

Unless things have changed, the communications is not only allowed it is almost encouraged. But Valerian ask that you include her in the PM so she is informed on what is going on and to prevent any chance of "cheating".

It can all be a combination of IC, PM and OOC as long as you do not blatantly give out information to the players.

Valerian

Aiden is correct.  Sometimes tactics are discussed "in character" in the main thread; more often the scheming takes place in PMs.

It's actually very, very common for people to mislead in character -- someone might hint at being the weaponsmaster or historian, for instance, in hopes of avoiding a lynch vote.  Other times, people just flat out lie.  Heh.

The only rule is that no one should insert direct quotes from whatever PMs you receive.  That's mainly to encourage everyone to use their own words for whatever they find out that way (or claim to have found out), which keeps things more interesting.  :)
"To live honorably, to harm no one, to give to each his due."
~ Ulpian, c. 530 CE


desert ashes

#22
::Sniffles and hugs Remiel.:: 
make me forget
how to breathe

leave me with the
taste of your sin
they will lie about you, insult you, hurt you,
betray you, injure  you, set you aflame and
watch you burn. but they will not, shall not,
c a n n o t, destroy  you. because  you, like
R o m e, were built  on ashes, and you, like
a phoenix, know how to rise and resurrect.
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let there be beauty born from ashes


Mithlomwen

Baby, it's all I know,
that your half of the flesh and blood that makes me whole...

Remiel

*dons a ghostly cheerleader's outfit and shakes some ghostly pom poms*


Autumn52

poor Remiel, I will avenge you my friend!!!!!

Now the cheerleader outfit and pom poms, that you should sell tickets to my friend! I would be first in line.

Hugs the ghostly Remiel!!
May light guide you through your turmoil and may darkness never cross your path.

White Light be upon you if that is your wish

Amberghylles


LadySky

*approaches Xandi and purchases tickets to the Remiel show* O8)
I dreamed a dreamed, life has killed the dream I dreamed. So....I dream a NEW DREAM!!! never let them see you cry.

Haibane

*cuts a meaty chunk off the dead Remiel and roasts it over the spit enjoying (in celebration of his passing) his tasty hot juices*

Erm... this was the extreme cannibalism porn forum wasn't it?

*pushes her Christmas party hat to a jaunty angle and smiles cheekily*

Remiel

#30
Woo hoo! I'm PHaT*!  LITERALLY!



*Pretty Hot and Tasty

Haibane

Its all about the juices, you know, all about the juices...

Haibane

A quick one for Valerian and the veteran players among you. I'm not sure if my last post went too far. I'm worried I was referring to the game mechanic involving proof of how the rebels know the other rebels while the councillors do not and that might be a bit 'gamey.'

If I did wrong I apologise and crave your forgiveness as this is the first time I have played Mafia.

Always happy to edit the post.

*hugs everyone*


Amberghylles

It seems fine, though there is nothing preventing anyone from talking about the game in PMs since this is not Fight Club.  *winks*

In the other game I'm in, I had a couple of different groups of people I was chatting with in PMs to work out a voting strategy while I was still alive to vote.  It's tricky since only the rebels KNOW who the rebels are, so you can't (unless you're the historian) be sure who is or is not really safe to plot with.

And of course, you could wind up plotting with someone that isn't truthful... but that's what makes this fun, it is indeed a battle of wits to the death. *grins*

Ryven

Val, you probably already know, but Kip is not going to be around for a week or so.  Or at least he'll be scarce.  I think we're waiting on his vote.

Haibane

LOLs I'm not sure it will make a *huge* difference!

Valerian

Yes, I think the game will be moving pretty slowly this week, though of course that's not too much of a surprise, so hopefully no one will mind.  We'll just keep things ticking along as best we can.  :)
"To live honorably, to harm no one, to give to each his due."
~ Ulpian, c. 530 CE

Haibane

I told you so! Now you know who they are...

*bows out of the game having enjoyed her short stay here very much!*

Remiel

Well, we may be dead, but we can still haunt the halls of Carisbrooke.

Wafts, ghostily, throughout the halls, plaguing the various lords and ladies' dreams.

Revenge! Revenge his foul and most unnatural murder!

Haibane

Ah, yes, the Headless Lady!

Whooooo-ooooooo

*drifts about, making candles mysteriously gutter out and the temperature fall*

Marguerite

-Joins in the dead fun-

Oh I know who killed me and his ass will be grass soon enough. At least I can still fondle those I enjoy in my ghostly form.
*R.R*A.A*O.O*Wiki*Bordello*Whip and Apple*
You Keep On Crying, Baby, I'll Bleed You Dry
Mar Is Currently: Taking On Threads
Check My Absence Thread For Updates, Thank You

Imogen

The strong muscled stable boys will be weeping :-(
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Haibane

As an interested onlooker, I'm loving the power plays coming out in this game. I can see now why its been studied at various Russian universities.

Caeli

#43
Since it looks like I'm going to die this round, I'm just going to comment that whoever is the historian better do a damn better job getting people to vote in the future for the real rebels than s/he is currently; if any more councilors die, it's going to be pretty hard to kill all the rebels before one of the "special" people also get killed. :P



Edited because I suck at putting verbs in the right places. :-)
ʙᴜᴛᴛᴇʀғʟɪᴇs ᴀʀᴇ ɢᴏᴅ's ᴘʀᴏᴏғ ᴛʜᴀᴛ ᴡᴇ ᴄᴀɴ ʜᴀᴠᴇ ᴀ sᴇᴄᴏɴᴅ ᴄʜᴀɴᴄᴇ ᴀᴛ ʟɪғᴇ
ᴠᴇʀʏ sᴇʟᴇᴄᴛɪᴠᴇʟʏ ᴀᴠᴀɪʟᴀʙʟᴇ ғᴏʀ ɴᴇᴡ ʀᴏʟᴇᴘʟᴀʏs

ᴄʜᴇᴄᴋ ❋ ғᴏʀ ɪᴅᴇᴀs; 'ø' ғᴏʀ ᴏɴs&ᴏғғs, ᴏʀ ᴘᴍ ᴍᴇ.
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Remiel

I cannot think of a more appropriate time to quote Monty Python:

"Please, please! This is supposed to be a happy occasion!  Let's not bicker and argue about who killed who!"

Aiden

Are people voting? I see lots of text but no Bolded votes for people so I am a little thrown off.

desert ashes

Yes, peeps are voting. :)  Also lots of debating/talking, but there is some voting going on.   XD
make me forget
how to breathe

leave me with the
taste of your sin
they will lie about you, insult you, hurt you,
betray you, injure  you, set you aflame and
watch you burn. but they will not, shall not,
c a n n o t, destroy  you. because  you, like
R o m e, were built  on ashes, and you, like
a phoenix, know how to rise and resurrect.
· accepting new stories ·
 ·· · ideas & cravings ·· ons & offs ·· poetry ·· a/a ·· stories · ··

let there be beauty born from ashes

Aiden

I meant those who have a paragraph of text but no bold names...yet.

Haibane

They are roleplaying. It's kinda important to read it all... unless you're a Rebel of course ;)

The votes are in bold.

Aiden

I am a little rusty in these games, I took an extended break from them so I need to get back into it.

I did play a really good Prohibition gangster, thorn and pirate I will say.

SleepyWei

Quote from: Caeli on December 23, 2009, 03:26:06 AM
Since it looks like I'm going to die this round, I'm just going to comment that whoever is the historian better do a damn better job getting people to vote in the future for the real rebels than s/he is currently; if any more councilors die, it's going to be pretty hard to kill all the rebels before one of the "special" people also get killed. :P



Edited because I suck at putting verbs in the right places. :-)

It doesn't look like you're going to die though I'll shamelessly retain my vote :P

Haibane

If my comments here affect the game and I should shut up, please say so, but seeing people still voting the first vote for a person when the big issue is between 2 or at most 3 main names seems such a waste of your vote :(

desert ashes

Quote from: Haibane on December 23, 2009, 07:16:34 PM
If my comments here affect the game and I should shut up, please say so, but seeing people still voting the first vote for a person when the big issue is between 2 or at most 3 main names seems such a waste of your vote :(

But, an even bigger issue would be voting for someone you didn't believe to be at fault. ;)  Why vote for someone who happens to have more votes than another if you don't believe in their guilt?
make me forget
how to breathe

leave me with the
taste of your sin
they will lie about you, insult you, hurt you,
betray you, injure  you, set you aflame and
watch you burn. but they will not, shall not,
c a n n o t, destroy  you. because  you, like
R o m e, were built  on ashes, and you, like
a phoenix, know how to rise and resurrect.
· accepting new stories ·
 ·· · ideas & cravings ·· ons & offs ·· poetry ·· a/a ·· stories · ··

let there be beauty born from ashes

Aiden

Quote from: Haibane on December 23, 2009, 07:16:34 PM
If my comments here affect the game and I should shut up, please say so, but seeing people still voting the first vote for a person when the big issue is between 2 or at most 3 main names seems such a waste of your vote :(

Sometimes voting for someone else is a tactic or plot of someone else. Valerian has allowed people to switch their vote...so you never know when one rogue vote can create a snowball affect.

Haibane

Ah, I assumed that once cast, votes were fixed and couldn't be changed.

LadySky

No, votes can always be changed up until the voting is closed.
I dreamed a dreamed, life has killed the dream I dreamed. So....I dream a NEW DREAM!!! never let them see you cry.

sinera

Quote from: Remiel the Christmas Remiel on December 23, 2009, 12:22:20 PM
I cannot think of a more appropriate time to quote Monty Python:

"Please, please! This is supposed to be a happy occasion!  Let's not bicker and argue about who killed who!"

No, No.. you must use the vernacular (accent)... "'et's not bicka and a'gue about ooo kilt ooo!" ;)
O/O | A/A | My Intro | Fairytale Requests
Apparently some people don't read my O/O before adding me on MSN/Y! - so I'll say it here: IF YOU DON'T TELL ME YOU'RE FROM E, I WILL NOT ACCEPT BUDDY REQUESTS. Please read my O/O before PMing me with ideas, thanks.
Best IRC cybersex come-on line EVER: "I see you're an erotica writer...So, do you ever do any realtime collaborations?"

Marguerite

-Is waiting for stable boys to be murdered and join-
*R.R*A.A*O.O*Wiki*Bordello*Whip and Apple*
You Keep On Crying, Baby, I'll Bleed You Dry
Mar Is Currently: Taking On Threads
Check My Absence Thread For Updates, Thank You

Caeli

Quote from: Haibane on December 23, 2009, 07:16:34 PM
If my comments here affect the game and I should shut up, please say so, but seeing people still voting the first vote for a person when the big issue is between 2 or at most 3 main names seems such a waste of your vote :(
I think I misread or something, but... come again? O_o;
ʙᴜᴛᴛᴇʀғʟɪᴇs ᴀʀᴇ ɢᴏᴅ's ᴘʀᴏᴏғ ᴛʜᴀᴛ ᴡᴇ ᴄᴀɴ ʜᴀᴠᴇ ᴀ sᴇᴄᴏɴᴅ ᴄʜᴀɴᴄᴇ ᴀᴛ ʟɪғᴇ
ᴠᴇʀʏ sᴇʟᴇᴄᴛɪᴠᴇʟʏ ᴀᴠᴀɪʟᴀʙʟᴇ ғᴏʀ ɴᴇᴡ ʀᴏʟᴇᴘʟᴀʏs

ᴄʜᴇᴄᴋ ❋ ғᴏʀ ɪᴅᴇᴀs; 'ø' ғᴏʀ ᴏɴs&ᴏғғs, ᴏʀ ᴘᴍ ᴍᴇ.
{ø 𝕨 
  𝕒 }
»  ᴇʟʟɪᴡʀɪᴍᴏ
»  ᴄʜᴏᴏsᴇ ʏᴏᴜʀ ᴏᴡɴ ᴀᴅᴠᴇɴᴛᴜʀᴇ: ᴛʜᴇ ғɪғᴛʜ sᴄʜᴏʟᴀʀʟʏ ᴀʀᴛ
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Haibane

I meant when its quite late in the voting when some people have 3 or 4 votes against their name and a player casts a vote for someone with 0 votes against them.

Imogen

Could be all strategy, Haibane ;-) Useless votes have their use too, when you want to be useless when voting goes your way already, for example..

Err...did that make sense?
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Haibane

Now that I know votes are not fixed until voting closes, it makes my comment invalid.

I think the game would be better if votes were fixed. Perhaps a system to try one time?

Autumn52

QuoteI think the game would be better if votes were fixed. Perhaps a system to try one time?

I would not like the voting to be fixed. It is strategy to change your vote when things are not going your way, is it not? In fact if the voting was fixed it would make pleading for your life useless, wouldn't it. The private PM's people send back and forth to try and influence the voting would also be useless.

Just my opinion.
May light guide you through your turmoil and may darkness never cross your path.

White Light be upon you if that is your wish

Ryven

The inability to change votes would make the strategy of the game rather useless.

Haibane

Strange. I was not aware of the rule and was playing the whole game while I was in it on that basis.

Fixing the votes would favour the non-rebel players of course.

Valerian

I suspect that when the game is played with everyone in the same room, votes are much, much less likely to change.  But given the slower speed at which the game moves online, when it might take a while for two players who are collaborating to connect, for instance, traditionally more leeway is given for vote changes.

I've heard of players in online games being limited to just one change, which might work all right, but I don't mind letting people be indecisive.  :)
"To live honorably, to harm no one, to give to each his due."
~ Ulpian, c. 530 CE

Valerian

Oh, and I don't believe I have the link anymore, but I once stumbled across a page where someone with far, far greater math skills than mine worked out all the probabilities for a great many different scenarios of the game -- special roles, ratios of villians to regular players, etc.  There may have been some statistics on how the ability to change votes affects things, but I don't recall.  Most of it might as well have been written in Sanskrit.  :P
"To live honorably, to harm no one, to give to each his due."
~ Ulpian, c. 530 CE

Autumn52

QuoteFixing the votes would favour the non-rebel players of course.

Not at all. If you are innocent all the more reason to plead with others you trust to help save your life. The private PM's are for all, innocent and rebels, to use for whatever purpose they chose. So it doesn't benefit one side or the other in the least. What I mean to say it gives no one an advantage.
May light guide you through your turmoil and may darkness never cross your path.

White Light be upon you if that is your wish

Ryven

I've successfully been able to draw votes away/toward others in the past.  It's rather useful, and is probably more unique to playing the game online.  Now that I've played both online and offline, I'm preferring playing it online since more thought and cooperation is involved.

Autumn52

May light guide you through your turmoil and may darkness never cross your path.

White Light be upon you if that is your wish

Haibane

Its definitely an amazing game and I would love to play in another. Having only seen the thing from the councillors side I would suspect that the rebels begin with a huge advantage and if they work to confuse the councillors they can wreak havoc early on and go for a quick win. It seems to me the councillor side needs to co-ordinate but when you don't know who the councillors or rebels are its pretty hopeless since there's zero private reliable communication.

The tactic I just employed which I call the 'sacrifical virgin' is a good way to alert the councillors to who the rebels are I think, providing you don't mind being out of the game early on.

As a person with no experience of running these games I'd be tempted to err on the side of giving the rebels fewer players at the start, though basing my experience on a statistic sample of 1 probably isn't wise.

Ryven

The special roles also help a lot, especially the seer.  The seer can build quite a force on their side if they can carry it out right.

Valerian

The usual ratio is one mafioso (or equivalent) for every two innocents.

3 players = 1 villain
6 players = 2
9 players = 3
12 players = 4
15 players = 5
18 players = 6

This game started with 20 players (the most I've ever tried to wrangle at once ;)), actually one shy of the jump to seven -- but, with four special roles (weaponsmaster, healer, alchemist, historian) I went ahead and used seven rebels.  It's generally agreed that the more special roles, the more advantage goes to the innocent players, though again, I have no hope of crunching the numbers.  Heh.

But there is also a fair element of luck involved.  If the rebels are lucky enough to remove the guardian early, it's much more difficult for the innocents to win.  If the seer (historian) ends up spying only on villains the first few rounds, that's useful in some ways, but then the seer also has no one safe to plot with.

I've used the same ratios all along, and so far I've had four innocent victories and two where the villains won.
"To live honorably, to harm no one, to give to each his due."
~ Ulpian, c. 530 CE

Imogen

The possibility of votes changing, the secret manipulations, the entire puzzle and odds of choosing the wrong person to plot with all make this game very exciting to play, and with the addition of a little roleplay here and there, I am totally hooked... The tiny element of luck keeps things interesting as well, to throw a bit of random chaos into the evil plotting! Did I mention I am loving this? ;-)

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LadySky

I totally agree, switching ones vote in the game is a very good thing.

It is actually unusual for the werewolves, rebels, etc. to win....it is always a shock when they do!

And.....Imogen, did you mean you are loving this? O8) *hugs*
I dreamed a dreamed, life has killed the dream I dreamed. So....I dream a NEW DREAM!!! never let them see you cry.

Imogen

Quote
And.....Imogen, did you mean you are loving this? O8) *hugs*

Err.. I think so...Wait..... Yes!!!!!  ;D

**hugs!**
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Remiel

QuoteThe usual ratio is one mafioso (or equivalent) for every two innocents.

I've wondered about that.  Is there any particular reason why this is the optimal ratio?  I've always played this game with a ratio of, say, one mafia/werewolf/vampire/conspirator for every three innocents (special roles included).  The way we've played so far, the voting patterns of the conspirators became more or less obvious after about, oh, the third or fourth round.   It's difficult for them to turn on each other, so unless they're much more devious and manipulative than usual, you can usually pick them out after a while.

What about limiting the number of conspirators? Say, 3 for 15 players, or 4 for 20.  I realize that this carries an element of risk of the villagers taking out all of the conspirators by pure chance, but I think it will make the game more interesting in the long run, and really challenge the conspirators to be persuasive.  I remember playing a game like this once, when I was in college.  We had a whole room full of people (about 20) and there were only two of us bad seeds, and we managed to take out the entire room, one person at a time.  So I know it can be done.   Granted, none of the innocents had special roles in that game.


Valerian

Oh, I'm always willing to experiment with things like that as long as the players are willing.  :)

As for the numbers behind that ratio, I couldn't say.  That's from the wiki article on the subject, and apparently that was the original ratio used by the creators of the game, but that's about all I know.

I think that pure chance may be more of a factor online.  In face to face games, the guardian, for instance, might have a better idea of who to protect on the first few nights because of the subtle cues of face, tone, and gesture that we just don't have here.  Those probably make it easier to find out who's an innocent who might need protecting, for example.

Anyway, I'll most likely be taking a bit of a break after Carisbrooke finishes up and give a special guest GM a chance to run the next round; but that variation is certainly something that could be tried at some point, if players are willing.
"To live honorably, to harm no one, to give to each his due."
~ Ulpian, c. 530 CE

Caeli

The reason the ratio is always 1-to-3 is because the villagers actually have a huge advantage in this game - whoever is the mafia-equivalent almost never wins, even in RL games where you can't secretly collaborate with your fellows, and all 'planning' is done out in the open, during lynching debates.

If you made the numbers more in favor of the civilians (or councilors, in this game), mafia would have even less chance of winning. :P That's almost like fixing the game so they will lose.

The same thing goes for the votes. If you don't allow the lynch votes to be changeable (i.e., you can't change your vote), the voting patterns sway dramatically in the favor of the mafia. Yes, innocents can plead their guilt, but so can the mafia - and once they kill off enough people so that they make up half of the population (not all that hard, since theoretically, they could easily manage one innocent during the lynching, as well as their nightly victim), all they'd have to do is vote all together to win. Which would make the game boring, since it would be obvious who the mafia was by then. :P

When I play this game in RL, sometimes we even do no special roles for the innocents - and the mafia still loses. It just kind of shows you how much harder the game is for them.
ʙᴜᴛᴛᴇʀғʟɪᴇs ᴀʀᴇ ɢᴏᴅ's ᴘʀᴏᴏғ ᴛʜᴀᴛ ᴡᴇ ᴄᴀɴ ʜᴀᴠᴇ ᴀ sᴇᴄᴏɴᴅ ᴄʜᴀɴᴄᴇ ᴀᴛ ʟɪғᴇ
ᴠᴇʀʏ sᴇʟᴇᴄᴛɪᴠᴇʟʏ ᴀᴠᴀɪʟᴀʙʟᴇ ғᴏʀ ɴᴇᴡ ʀᴏʟᴇᴘʟᴀʏs

ᴄʜᴇᴄᴋ ❋ ғᴏʀ ɪᴅᴇᴀs; 'ø' ғᴏʀ ᴏɴs&ᴏғғs, ᴏʀ ᴘᴍ ᴍᴇ.
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sinera

OMG Ryven... *wonders where she can find a man hung like the one in Ryven's AV*
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Best IRC cybersex come-on line EVER: "I see you're an erotica writer...So, do you ever do any realtime collaborations?"

Haibane


sinera

well, yeah, I know a couple, but they're taken LOL
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Best IRC cybersex come-on line EVER: "I see you're an erotica writer...So, do you ever do any realtime collaborations?"

Ryven

Quote from: sinera on December 26, 2009, 12:20:31 PM
OMG Ryven... *wonders where she can find a man hung like the one in Ryven's AV*

There are plenty here in the internet realm.  Sadly, you can't really ever touch them. ;)

Mithlomwen

I'll just share the one in Ryven's avi with him.  ;)
Baby, it's all I know,
that your half of the flesh and blood that makes me whole...

Imogen

Looking at that makes me want to write up some broad shouldered hunk in garage overalls with thick, tousled hair, smelling of petrol, just to get my greasy fingers on those remaining layers -sighs and dreams-
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Ryven

Quote from: Imogen on December 26, 2009, 07:28:50 PM
Looking at that makes me want to write up some broad shouldered hunk in garage overalls with thick, tousled hair, smelling of petrol, just to get my greasy fingers on those remaining layers -sighs and dreams-

Sounds like the start of a good story. ;)

Remiel

Quote from: Caeli on December 24, 2009, 02:32:43 PM
The reason the ratio is always 1-to-3 is because the villagers actually have a huge advantage in this game - whoever is the mafia-equivalent almost never wins, even in RL games where you can't secretly collaborate with your fellows, and all 'planning' is done out in the open, during lynching debates.

If you made the numbers more in favor of the civilians (or councilors, in this game), mafia would have even less chance of winning. :P That's almost like fixing the game so they will lose.

The same thing goes for the votes. If you don't allow the lynch votes to be changeable (i.e., you can't change your vote), the voting patterns sway dramatically in the favor of the mafia. Yes, innocents can plead their guilt, but so can the mafia - and once they kill off enough people so that they make up half of the population (not all that hard, since theoretically, they could easily manage one innocent during the lynching, as well as their nightly victim), all they'd have to do is vote all together to win. Which would make the game boring, since it would be obvious who the mafia was by then. :P

When I play this game in RL, sometimes we even do no special roles for the innocents - and the mafia still loses. It just kind of shows you how much harder the game is for them.

Really?  I did some calculations, using a game of seven people, one of which was the murderer (i.e. 6 innocents and 1 murderer).  Using an extremely simple model which assumed that: 1) all innocents vote randomly, and do not change their votes, 2) the murderer always votes intelligently--i.e. for the innocent with the highest number of votes against him--and 3) all ties are decided in favor of the murderer, I discovered that the probability of the murderer surviving three rounds to win the game was a whopping 68.2%.   Of course, this does not take into account all the human factors of this game, including voting order and changing of minds.

Valerian, if you ever find that link, I would be extremely interested in seeing some of the mathematics behind this game.  It kind of reminds me of the Monty Hall puzzle, in that the outcome is weighted or influenced by dependent variables of the set.  In this case, those variables I refer to are the unlikelihood of the conspirators voting against each other, and the likelihood of the innocents to deduce innocence or guilt based on voting patterns.

Valerian

Well, there's a variant called Quantum Werewolf, which is just as convoluted as it sounds.  Think Schrödinger's cat.

I think this is the link I found before, though.  Approach with caution -- it's long and the math quickly becomes incomprehensible to me.  :P
"To live honorably, to harm no one, to give to each his due."
~ Ulpian, c. 530 CE

Haibane

Without any evidence either way my gut feeling is this game is weighted in favour of the rebels/werewolves/mafia faction. Moreso via the internet because you can't see people's body language or hear their voices.

Caeli

The human factor is pretty important in this game, I feel. We always get to defend ourselves (in a RL game), and strategize out why our behavior is logical, while somebody else's behavior makes them suspect.

I can't say about the internet, of course, but you're assuming that people are voting randomly, if you just crunch numbers. That assumes no collaboration - and there is collaboration to some extent, even without body language.
ʙᴜᴛᴛᴇʀғʟɪᴇs ᴀʀᴇ ɢᴏᴅ's ᴘʀᴏᴏғ ᴛʜᴀᴛ ᴡᴇ ᴄᴀɴ ʜᴀᴠᴇ ᴀ sᴇᴄᴏɴᴅ ᴄʜᴀɴᴄᴇ ᴀᴛ ʟɪғᴇ
ᴠᴇʀʏ sᴇʟᴇᴄᴛɪᴠᴇʟʏ ᴀᴠᴀɪʟᴀʙʟᴇ ғᴏʀ ɴᴇᴡ ʀᴏʟᴇᴘʟᴀʏs

ᴄʜᴇᴄᴋ ❋ ғᴏʀ ɪᴅᴇᴀs; 'ø' ғᴏʀ ᴏɴs&ᴏғғs, ᴏʀ ᴘᴍ ᴍᴇ.
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Haibane

I'm not sure your post was in answer to mine there Caeli, but if I may please make a comment in return?

The only hard, solid, true and meaningful collaboration you can have online is between the rebel/mafia faction players since they have certain known facts at their disposal that none of the other players have.

Even the player who, once per night, can learn the status of one other player has difficulty making use of that information since he/she cannot prove they are the person they say they are and their information is as unproven as anyone else's and to stick their neck out and state who they are gets them noticed as a possible target of the rebel/mafia faction...

I haven't played the game IRL but in that situation I would think it is easier for the councillors/townsfolk to identify each other via visual and vocal cues.

Remiel

Well, once a conspirator is suspected, you can usually identify the rest of his fellow co-conspirators by looking for hesitation, stalling tactics, diverting tactics, etc.  Some of these still come across online, but not all of them.

But yes, I agree, one advantage is that the conspirators know they can trust each other, while an innocent cannot trust anybody

Caeli

Out of curiousness, is there going to be a set date for when we will officially move on, regardless of who has yet to vote?
ʙᴜᴛᴛᴇʀғʟɪᴇs ᴀʀᴇ ɢᴏᴅ's ᴘʀᴏᴏғ ᴛʜᴀᴛ ᴡᴇ ᴄᴀɴ ʜᴀᴠᴇ ᴀ sᴇᴄᴏɴᴅ ᴄʜᴀɴᴄᴇ ᴀᴛ ʟɪғᴇ
ᴠᴇʀʏ sᴇʟᴇᴄᴛɪᴠᴇʟʏ ᴀᴠᴀɪʟᴀʙʟᴇ ғᴏʀ ɴᴇᴡ ʀᴏʟᴇᴘʟᴀʏs

ᴄʜᴇᴄᴋ ❋ ғᴏʀ ɪᴅᴇᴀs; 'ø' ғᴏʀ ᴏɴs&ᴏғғs, ᴏʀ ᴘᴍ ᴍᴇ.
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Caeli

ʙᴜᴛᴛᴇʀғʟɪᴇs ᴀʀᴇ ɢᴏᴅ's ᴘʀᴏᴏғ ᴛʜᴀᴛ ᴡᴇ ᴄᴀɴ ʜᴀᴠᴇ ᴀ sᴇᴄᴏɴᴅ ᴄʜᴀɴᴄᴇ ᴀᴛ ʟɪғᴇ
ᴠᴇʀʏ sᴇʟᴇᴄᴛɪᴠᴇʟʏ ᴀᴠᴀɪʟᴀʙʟᴇ ғᴏʀ ɴᴇᴡ ʀᴏʟᴇᴘʟᴀʏs

ᴄʜᴇᴄᴋ ❋ ғᴏʀ ɪᴅᴇᴀs; 'ø' ғᴏʀ ᴏɴs&ᴏғғs, ᴏʀ ᴘᴍ ᴍᴇ.
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sinera

yeah... at least the Seer's still out there; I've never known the Healer to be all that effective anyway. Every game I've been in, the healer never managed to save anyone.
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Apparently some people don't read my O/O before adding me on MSN/Y! - so I'll say it here: IF YOU DON'T TELL ME YOU'RE FROM E, I WILL NOT ACCEPT BUDDY REQUESTS. Please read my O/O before PMing me with ideas, thanks.
Best IRC cybersex come-on line EVER: "I see you're an erotica writer...So, do you ever do any realtime collaborations?"

Caeli

When Aiden and I worked together, we made a pretty good team together. :-)
ʙᴜᴛᴛᴇʀғʟɪᴇs ᴀʀᴇ ɢᴏᴅ's ᴘʀᴏᴏғ ᴛʜᴀᴛ ᴡᴇ ᴄᴀɴ ʜᴀᴠᴇ ᴀ sᴇᴄᴏɴᴅ ᴄʜᴀɴᴄᴇ ᴀᴛ ʟɪғᴇ
ᴠᴇʀʏ sᴇʟᴇᴄᴛɪᴠᴇʟʏ ᴀᴠᴀɪʟᴀʙʟᴇ ғᴏʀ ɴᴇᴡ ʀᴏʟᴇᴘʟᴀʏs

ᴄʜᴇᴄᴋ ❋ ғᴏʀ ɪᴅᴇᴀs; 'ø' ғᴏʀ ᴏɴs&ᴏғғs, ᴏʀ ᴘᴍ ᴍᴇ.
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Haibane

Well now I hope some of the Rebels should be obvious!

Darn good play there though, Rebel team!

*continues to drift through the halls and corridors of the castle bringing a restless chill to the guilty*

Aiden


Imogen

And you expected us to believe that....from the guy who's been coveting his 666's? :-P
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Haibane

Yeah, gotta say Aiden, your style of play made you few friends...

One to chalk up to experience I think... :P

Remiel

QuoteYeah, gotta say Aiden, your style of play made you few friends...

But that's the point!  You never vote for the obvious jerk! It's always the nice ones that you have to watch out for!

Remiel sighs as more innocents are added to the ghostly realm.

Haibane

But... but... the game has grown in popularity. I think there might be some noobs here suffering and learning...

Remiel

Well, we all live and learn.  Or at least learn, at any rate.  ;D

As for me, since I'm dead, I plan to do what I always do when I get killed off, which is to act smug and aloof and say "I told you so!" no matter what happens.  :)

Haibane


Aiden

Quote from: Haibane on January 06, 2010, 10:58:49 AM
Yeah, gotta say Aiden, your style of play made you few friends...

One to chalk up to experience I think... :P

It backfired for me in this game, In the past is works. Besides these games gets my brain going since it is short as a game and lets me fit into a specific roll, like a mini writing prompt.

Imogen

They killed me!! *shakes ghostly fist* Go Go Team!! Avenge us!
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LadySky

*coughs and gags upon dastardly poison* Well played, well played! LOL
I dreamed a dreamed, life has killed the dream I dreamed. So....I dream a NEW DREAM!!! never let them see you cry.

Haibane

Valerian - ref your last post; I don't think there's a healer anymore...

Valerian

You can actually vacation in the real Carisbrooke Castle.  :)  English Heritage, an organization devoted to preserving buildings and monuments, has converted some of the former staff rooms (dating back to the castle's time as the home of the governor of the Isle of Wight) into holiday flats for travellers.

And yes, this is also a nudge -- if we could pick up the voting a little, guys, that would be great.  :)


P.S. I just really missed having a healer around.  Yeah, that's it.
"To live honorably, to harm no one, to give to each his due."
~ Ulpian, c. 530 CE

Ryven

*Pokes people politely with a pointy stick*

SleepyWei

Sorry about being absent. I don't have the best of internet connections or a lot of time these days :/

LadySky

I never begged! Lady Moirae lies she does! I never begged!

I'll deny it to my grave.....um....wait....uh....>>.<<

grrrrrr. 8-)
I dreamed a dreamed, life has killed the dream I dreamed. So....I dream a NEW DREAM!!! never let them see you cry.

Haibane

Is this the OOC thread? Ah yes, it is...

Its a funny... funny? Is that the right word? Odd. Peculiar. Aspect of playing this game online that people still roleplay. I say 'still' with an emphasis because RPing seems irrelevant to me in such a game. Down inside I'm a cold logical calculating person and all this huffing and bluffing and RPing which is patently irrelevant within the game's mechanics makes me smile. The more people do it the more I know they're guilty! *giggles*

Thoughts?

Am I wrong?

... I probably am, its usually the case.

Remiel

I can't speak for everyone, but I like to ham it up whichever role I'm cast in.  Conspirator, counselor, detective, peasant...whatever I am, I like to have fun with it.  After all, it's nice to be on the winning team, but what really makes games like these enjoyable is watching people really get into it. 

And after all, a little bit of dramatic acting might, just might, help throw someone off your scent. ;)

Amberghylles

Just a head's up.  I will be out of town from tomorrow morning until Monday evening. 

Valerian

Okay.  Since it looks like the rebels will win soon anyway, I've pulled out a couple of people who aren't able to play any more and posted the lynching.

Since I suspect that the setting was popular, though, and the real problem was mainly the sheer number of players (and to a lesser extent, the ratio of rebels to councilors); I'm willing to try Carisbrooke Castle again, with my usual max of twelve players, if there's still that much interest.  If necessary, a second game (same setting or not, as you like) can be started up once the first one is underway.  :)
"To live honorably, to harm no one, to give to each his due."
~ Ulpian, c. 530 CE

Ryven



Autumn52

May light guide you through your turmoil and may darkness never cross your path.

White Light be upon you if that is your wish

Mithlomwen

Baby, it's all I know,
that your half of the flesh and blood that makes me whole...

country

Yeah!  Thank-you  Count me in please Val. 

Imogen

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Amberghylles


LadySky

I dreamed a dreamed, life has killed the dream I dreamed. So....I dream a NEW DREAM!!! never let them see you cry.

sinera

O/O | A/A | My Intro | Fairytale Requests
Apparently some people don't read my O/O before adding me on MSN/Y! - so I'll say it here: IF YOU DON'T TELL ME YOU'RE FROM E, I WILL NOT ACCEPT BUDDY REQUESTS. Please read my O/O before PMing me with ideas, thanks.
Best IRC cybersex come-on line EVER: "I see you're an erotica writer...So, do you ever do any realtime collaborations?"

desert ashes

make me forget
how to breathe

leave me with the
taste of your sin
they will lie about you, insult you, hurt you,
betray you, injure  you, set you aflame and
watch you burn. but they will not, shall not,
c a n n o t, destroy  you. because  you, like
R o m e, were built  on ashes, and you, like
a phoenix, know how to rise and resurrect.
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let there be beauty born from ashes

Valerian

This is probably the end, but the Regent role can make all the difference when numbers are tied, so we'll play out one more round of lynch votes and see what happens.  :)


In the meantime, we have ten names for the next game!  One or two more can still sneak in, but twelve will be it.  Shall we stick with the Castle, or would you prefer another setting?  Options include 1920's bootleggers, pirates, witches, and ancient Romans.
"To live honorably, to harm no one, to give to each his due."
~ Ulpian, c. 530 CE

Remiel

I'd like to stay with the setting, but that's because I didn't get a chance to last very long.
But, really, any of those settings are fine with me.  I know you'll make it fun, Val, and I look forward to more historical facts!

Remiel

Also, I'd like to see what happens if we limit the roles to no more than three Rebels, a Guardian, and possibly a Historian.  This will, admittedly, make it harder for the rebels, but I think it will make the game more fun overall.

That's just my opinion, of course.

Valerian

I personally really like both the Guardian and Seer type roles, so you'll almost certainly be stuck with those, at least, no matter the setting.  Heh.

If we do go with ten players, though, it will only be three villains, as that's the suggested ratio.
"To live honorably, to harm no one, to give to each his due."
~ Ulpian, c. 530 CE

Valerian

Masks off, everyone!

The councilors had such bad luck early on, and were never really able to recover.  :(  But I hope everyone had fun, just the same.
"To live honorably, to harm no one, to give to each his due."
~ Ulpian, c. 530 CE

Autumn52

I had a blast and can't wait until the next go around. Thanks to everyone for such fun and a big Thanks to Valerian for arranging all of this for us.

Hugs everyone
May light guide you through your turmoil and may darkness never cross your path.

White Light be upon you if that is your wish

Valerian

You're very welcome.  And I'm plotting the next game already.  *cackles manically*

Um, I mean, it should be fun.   ;D
"To live honorably, to harm no one, to give to each his due."
~ Ulpian, c. 530 CE

Remiel

For the record, I really have no idea who the rebels were.

Then again, I really wasn't paying that much attention, since I didn't have a vested interest...

Valerian

The Historian (Elandra) just couldn't catch a break.  First she checks on Remiel -- he gets killed by the rebels.  She checks on LadySky -- she's a Rebel, so can't be trusted.  By the time she finally found a councilor she could work with (Caeli), it was pretty much too late already.

But kudos to the Alchemist for such a good catch on LadySky!  That was impressive.  :)
"To live honorably, to harm no one, to give to each his due."
~ Ulpian, c. 530 CE

Amberghylles

Luck was with us scoundrels on this one.  *smiles*  Good game everybody.  I am looking forward to the next.

Valerian

The intro for the next round is up, for those who want to peek ahead.  :)  I'm afraid I had way too much fun turning everything on its head.  Heh.
"To live honorably, to harm no one, to give to each his due."
~ Ulpian, c. 530 CE

desert ashes

That was a lot of fun, if not at times boggling.  ;)  -Waves her Alchemist flag.-
make me forget
how to breathe

leave me with the
taste of your sin
they will lie about you, insult you, hurt you,
betray you, injure  you, set you aflame and
watch you burn. but they will not, shall not,
c a n n o t, destroy  you. because  you, like
R o m e, were built  on ashes, and you, like
a phoenix, know how to rise and resurrect.
· accepting new stories ·
 ·· · ideas & cravings ·· ons & offs ·· poetry ·· a/a ·· stories · ··

let there be beauty born from ashes

Amberghylles

Quote from: Valerian on February 26, 2010, 11:24:03 AM
The intro for the next round is up, for those who want to peek ahead.  :)  I'm afraid I had way too much fun turning everything on its head.  Heh.

Oh... I like it!

Remiel

Quote from: Valerian on February 26, 2010, 11:24:03 AM
The intro for the next round is up, for those who want to peek ahead.  :)  I'm afraid I had way too much fun turning everything on its head.  Heh.

Wow! That was quick! =O

sinera

That's the first time I've managed not to get killed in the first few rounds! Yay! Go me! LOL

That was fun, even though the last couple of rounds were slow - looking forward to the next one...

You rock, Val!
O/O | A/A | My Intro | Fairytale Requests
Apparently some people don't read my O/O before adding me on MSN/Y! - so I'll say it here: IF YOU DON'T TELL ME YOU'RE FROM E, I WILL NOT ACCEPT BUDDY REQUESTS. Please read my O/O before PMing me with ideas, thanks.
Best IRC cybersex come-on line EVER: "I see you're an erotica writer...So, do you ever do any realtime collaborations?"

Autumn52

Yeppie the new game looks great. I can't wait to start.....  ;D

Hugs to everyone
May light guide you through your turmoil and may darkness never cross your path.

White Light be upon you if that is your wish

LadySky

Getting killed by the alchemist was so cool!  :P

I'm heading to find the intro for the next round! *runs away cackling like Val*
I dreamed a dreamed, life has killed the dream I dreamed. So....I dream a NEW DREAM!!! never let them see you cry.

LadySky

 :o Wow.....Great intro Val!

Now I'm really excited!
I dreamed a dreamed, life has killed the dream I dreamed. So....I dream a NEW DREAM!!! never let them see you cry.

Valerian

Good, I'm glad everyone likes the look of it.   ;D  The idea actually popped into my head while I was working on something else entirely, and the more I pondered it, the more I liked it.

Anyway, I'm tentatively planning a Monday launch, unless that's a problem for anyone.  We'll have the Weaponsmaster and the Historian; and the Regent angle seemed to work well, also, so I'll probably keep that.  It's just so appropriate for the setting.

The Alchemist and the Healer, while both very interesting roles, were mainly added because of the size of the previous group.  This time I'm trying for a more streamlined game; so while I'm sure I'll use those roles again at some point, for this one I'm planning to keep things simpler.

So, most likely, we'll have three Rebels, one Weaponsmaster, one Historian, and five Councilors.  Next time I might get fancier, but this time we'll try something like Remiel's back to basics approach.   :D
"To live honorably, to harm no one, to give to each his due."
~ Ulpian, c. 530 CE

Autumn52

Valerian you have out done yourself. Monday is good with me and I can't wait. Thanks for including me.

Hugs to everyone
May light guide you through your turmoil and may darkness never cross your path.

White Light be upon you if that is your wish

Mithlomwen

Yes I'm excited to get started again!  ;D 
Baby, it's all I know,
that your half of the flesh and blood that makes me whole...

Imogen

That was incredible fun!! I'm looking forward to new game and hope I won't be as foolish that round!! I think I dropped into every trap set!

Oh, and almost forgot!!! Well done , Rebels, we'll get you next time ;-)
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country

#148
Good one Val and thank-you.  Moirae catching out LadySky was quite something.  I do think that we Rebels had a few lucky breaks during the opening rounds.  I'll polish up my dagger for the next round.  It seems a tad tarnished and blunted from all the work it has been put to.  lol

Look forward to the next.

And don't you just love the list of characters?  Everyone one as honest and trustworthy as the day is long.   :P

Cheers from down under