Interest - Attack on Titan

Started by TheSithChicken, June 14, 2016, 12:21:50 PM

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TheSithChicken

After several days of running games at Colossalcon I had the chance to play a couple of sessions of the fanmade Powered by the Apocalypse AoT rpg called Titan World. It's awesome. Fantastically simple in execution, perfect in emulating the feeling of the series, and producing the most intense combat I have ever experienced in 26 years of roleplaying. Dark, unforgiving, and brutal but with this great sense of being a hero when you succeed.

I really, really want to run this. So let's start with what Attack on Titan is for those unfamiliar with it.
Quote
Long ago, the world belonged to humans. Those days vanished, however, when the Titans came.

The origins of the Titans remain shrouded in mystery. All we know is that their rise was sudden and brutal, and soon, they were everywhere. Massive and all but indestructible, the Titans sought nothing but to eat humans.

And eat they did - before long, humans had been pushed to the brink of extinction. Now this world belongs to the Titans.

All that remains of humanity lives in a single nation, surrounded by three enormous walls. The world beyond the walls is a dangerous one, full of ravenous Titans that seek nothing more than to consume human flesh. Behind the walls, humanity is safe - but all it would take is a single breach to plunge humanity into chaos once more.

If the first wall were to break, half of humanity’s territory would be lost. If the second were to break, what little remained would not be able to support even its own population, let alone the refugees from outside.

If the third wall broke, then every last human would surely be devoured.

You have just graduated from the military training corps, and been trained in the dangerous craft of fighting Titans.

People like you patrol the walls, keep the peace, and go on expeditions beyond the walls to unearth resources and information.

You do not know the true horror of battle between man and Titan.

But you will.

And this is what I am thinking. Use the setting as it is at the beginning of the series but go our own way from there using elements of the series. I want to do this for a couple of reasons. One is that I don't want to recreate a series - I want to create a new story for us. Two is that I don't want to spoil the story past the point of the anime for anyone who isn't caught up.

Seems fair, no?

This will be a Extreme game for the level of violence, brutality, and dark themes. It will be using the free Titan World rules which will be linked below with the caveat that I will be adding various Basic Moves from Dungeon World to provide more out of combat options. The game will involve character death. Probably a lot over time. It's just the nature of the setting. That being said the game will be more than just fighting monsters. There will be lots of other things really. I like story and the nature of Elliquiy with people almost instinctively building relationships will make the death and brutality a lot more meaningful I think.

Titan World: https://drive.google.com/file/d/0Bw7QgogbK6wSOWluWEpPMDV4Vzg/edit

So would anyone be interested in this?




Application!

Due to the mortal nature of characters in this setting I am only going to ask for a few things. None of which are character or backstory.

- To know how familiar you are with Attack on Titan and World rpgs. Neither familiarity is required. I just want to know.

- Three things you would like to see in this game. Stories, themes, situations - anything. I just want to know what draws you to this idea.




Game Link:
https://elliquiy.com/forums/index.php?topic=251533.msg12434823#msg12434823

Game Chat: https://elliquiy.com/forums/index.php?topic=251534.0

wander

Attack on Titan + Powered by the Apocalypse?

I AM SO IN!!  XD

TheSithChicken

So that is one incredibly excited player.

AndyZ

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TheSithChicken

2 interested... that's a start.

If anyone has any questions or concerns feel free to share them.

wander

As a pre-emptive, I'll probably go with this for a character;

QuoteFelix (Level 0)
Agility +1
Execution +1
Awareness +0
Discipline +2
Rage -1

As for the extra piece of gear, I believe it best to see what other players would feel is best to equip for the first mission at hand. All of additional equipment is pretty useful.

As for questions, I saw nothing about what kind of stats Titans have in those rules, I play and run Dungeon World so I understand the GM doesn't ever roll however monsters in that game have damage done (for players to roll when they miss a dodge roll) and also HP and armour for when they score hits. It seems more to me from an initial read that a Titan is killed by two successful strikes and it will insta-kill anyone that rolls 6 or less on specific actions... Is this correct?

TheSithChicken

Ish. You generally get multiple rolls before you die - which includes chances for another players to rescue you. In Titan World there is no hit points or armor for anyone. Every attack is a killing blow more or less. It's a brutal system but it very accurately reflects the source material in action. That being said we only lost one character during the two sessions we played at the con and that was my badass who was eaten in the first five minutes of game. Terrible luck on those dice.

Now be aware I am going to change a few things up rules wise. Mostly I am going to add a few Moves properly modified from Dungeon World (though I might look into Tremulus for some of it's mental trauma type mechanics) but the big change is that I am considering is replacing the Titan Shifter as a base playbook. I have a created playbook (the Survivor) to take it's place. I would make it more of an advanced playbook. Like you get to level 6 you could take it's starting moves as a level advancement and become a Titan Shifter. I would then use the Titan Shifter's appearance as a big plot point.

But that is only if the players are fine with that. If someone really wants to be one and the other players are cool with it then that is what we would do.

wander

I'll say I'd be interested to see what you include before passing full judgement. The rules from tremulus for mental trauma seem very interesting... I noticed that there isn't a 6 or less option for the Keep Your Cool action, which makes me think something like that would come into it.

For me at least, The Leader seems like the playbook I'd like to work towards once the first mission is completed. :)

TheSithChicken

Mostly it seems like I'm just supposed to make a Hard Move on a 6- for Keep Your Cool but if I can make something more interesting using Tremulus.

The Leader is what I played at the con. It's fun.

AndyZ

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mcmuffinfluffin

I'd be interested if only for the Attack on Titan setting alone.

Need to read through the mechanics still, unfamiliar with this system as I have really only played D&D3.5 and Deadlands

TheSithChicken

The system is very simple. Everything is 2d6 + Stat. 10+ is a success, 7-9 is a partial success, and 6- is a failure. The Moves will tell you what can happen at each except for failure usually. That's GM territory. Mechanically that's pretty much it. Simple but providing narratively complex options.

mcmuffinfluffin

Just read through it and you are right, it is not complex. Though it does seem a fair bit unforgiving, not that it is a bad thing given the setting.

TheSithChicken

It gets more forgiving once you get past the rookie stage but the game remains brutal. It's one of the reasons I really want Elliquiy to do it's thing when it comes to relationships between characters. Having romances or torrid affairs or whatever between characters will make that failure on an Escape Death roll a lot more potent narratively.

mcmuffinfluffin

Alright that is nice, I am thinking going towards the naturalist route. Agility as my +2, Awareness and Discipline as my +1, but not sure which to drop out of rage and execution for -1.

And building up relationships will be a nice touch, gives us something to look forward to between missions. And I like to imagine people may play a bit differently if they have reasons to try and survive or protect others, should be fun!

TheSithChicken

The plan was always to have more than just missions in the field. When it comes to AOT I am just as interested in the world and the culture as I am the action. To me giving the chance to explore the world and build relationships is what will make the game work over time.

wander

I'm glad you talked about character relationships, having that element of emotion, potential heartbreak and living lives to the fullest is what I love about the game, Grey Ranks, another rules-lite game based in WW2. Glad to see that in an Attack on Titan game.

I'm interested to see how specific missions are set up like... I'm old hat on the rules of Powered by the Apocalypse (the 2d6 system used here) but the Titans seem very much more narrative-based than the antagonists I'm used to. I also like the add of the advantages and disadvantages, that's cool to be low on blades and/or gas potentially and need to reload.

One thing I didn't see mentioned were how horses would be implemented, in canon they're faster than most Titans but don't have the manoevrability to fight them but are useful for charges and more importantly quick escapes nonetheless. I know there's a Dungeon World supplement that deals with steeds but I wonder how they'd be implemented here.

Oh and can I mention Thunder Spears? ^^'

TheSithChicken

A game's no fun to me without all that honestly. The relationships are what drive the game. If you don't care about the other characters the events in game don't mean anything.

I would just list horses as an Advantage. Easiest way of dealing with it. Thunder Spears I would treat as just another equipment or maybe a Move? Could be a Special Move like Undertaking a Journey in Dungeon World.

wander

I'd guess there's the option for multiple characters too, seeing as it seems very easy for characters to get killed. Looking through though, things seem doable... It'd be rare to attack before Getting into Position and Desperate Rescue and Escape Death are good last ditch actions for when other actions such as Avoid Harm or Strike to Kill fail.

TheSithChicken

It's harsh but it gives you options.

wander

Completely off-topic, but...

I just noticed Andy's new avatar... That's a great pic of Mei and I don't even like her that much... xD

AndyZ

^_^ ThatRPGuy found it.

There's an Overwatch thread in On Topic if you want to meet some of the rest of us Overwatch E players.
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wander

He's a good dude, would he be interested in Attack on Titan?

Back to keep things on-topic; I wanted to ask how much of the AoT canon as in the world and it's secrets would show up in the game? As in, what would be the mix of canon and GM-made elements to the world and secret spoilery stuff?

TheSithChicken

It's going to be a mix of same premise - different secrets. More or less so that I am not a slave to existing canon and so that the story is not spoiled by the game for people who haven't gone beyond the anime. Make the game uniquely ours by filtering the premise through the howling night madness that is my brain.

AndyZ

Oh, do we start with rookies or with full characters?
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Glyph

I'd be interested in playing this. The rules seem interesting.

wander

I'd guess Rookies until the first mission is completed, which isn't too bad if throwing us in the deep end.

I think the option for second characters should be used. I'd be happy to play two different characters, long as the bio/background for characters is short and simple. Having a GMPC could also help, possibly.

TheSithChicken

Characters always start as Rookies and I would not be opposed to second characters but I will not be employing GMPCs. And to be fair I won't be expecting super long bios for anyone in this game due to potential turnover on characters. Though I'm toying around with the concept of having the players add some to the bio each time you survive a mission.

Another question is what section should this go in?

wander

I'd say Extreme, just down to Titans doing what they do... It also affords more detail in the writing without fear of going overboard.

I'd like to know what you'd like from someone applying into the game now, personally. I have a character statblock posted above, though not completely sold on it... I would like to level someone up to play a Leader though.

TheSithChicken

Extreme was more or less my thought as well.

I'm not sure how much I really need for applications since so few have expressed interest and the somewhat fleeting nature of characters in the setting. To be fair I am not sure there is really enough interest for me to put time and effort into running this. Which is surprising to me. Attack on Titan is one of the most popular animes in the world. One with a setting well suited to have a strong game with loss and grief and heroism.

AndyZ

Ayato

Agility +0 Execution +1 Awareness +1 Discipline -1 Rage +2

To Ayato, ridding the world of monsters may not be a completely attainable goal, but no other existence is worth living.  He sees the world with an us vs. them mentality, so the only real way to get on his bad side is sympathy for any of the wretched beasts he's dedicated his life to destroying.  Although very willing to follow orders, he can be a little rash and impatient.
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wander

My character Felix is further up the thread in page 1, though I'm happy to play in this as a small group. I'm not sure what Andy may think but if we allowed two characters each then it could be a nice fun game for a bit of escapism. You'd have a party of four then, at the very least.

I think the issue for lack of interest as always is it being a system game, though I would not be interested in this if it was freeform. I actually only clicked the title of the thread originally on a whim as I thought this might have been a freeform game... I like action/combat to have a system for fairness and to get rid of god-modding.

I may check and see about pointing this game out to some people.

TheSithChicken

I'm more than willing to allow two characters - or even just go with one character a piece and give a group Advantage called "Rest of the Squad".

This kind of game has to have a system really. It gives an element of chance that just doesn't exist in purely freeform. Creates tension and twists that players might not otherwise experience. The system is the Sword of Damocles hanging over the characters heads - giving their lives and struggles a very real threat. God-moding would kill the themes of this game.

If you know some people who might be interested feel free to pimp the idea out.

Nintentoast

Inininininin!

Attack on Titan is love. Attack on Titan is Life.
"Plans are useless, however, planning is invaluable" -Dwight D. Eisenhower

"Lets see if I can put studying off for another day" -Me

mcmuffinfluffin

I am still interested, I can go into further detail with my character if you like. Was waiting to see if you made an app or something, just in case.

TheSithChicken

Well... I guess I'll get to work setting the game up tonight or maybe tomorrow. I'll definitely get what little in the way of an app I need up tonight.

wander

And just like many a battle, cavalry arrives to save the day! ^__^

AndyZ

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TheSithChicken

Updated the first post with what shall laughingly pass as my application process.

wander

I run and play Dungeon World, I've played Monsterhearts and I'm pretty cool with the rules for other Powered by the Apocalypse games. I'm fully caught up on the Attack on Titan manga and I've seen the anime. I also am reading the Before the Fall manga, which I'm enjoying quite well. I want to eventually check out No Regrets, though I know what happened after skimming the volumes at my bookstore...  ::)
Oh and Sasha is BAE... I'm gonna be gutted if she's ever killed. :/

Three things that bring me in are actual use of the Titan World system in combat, a variety of Titans to fight (different abilities) and I'd prefer stories and scenes that grip my heart, give me the feelz and teeter between despair and awesome hope spots. I'm not a fan of intrigue and could do without stories of human corruption and the military police business. The Anti-Personnel Gear is cool, but fuck Kenny...  ::)

TheSithChicken

First post updated with link to Official Game Chat and Game thread.

mcmuffinfluffin

So here is my application...

-I have very recently finished the anime Attack on Titan and that is the full extent of my knowledge on the setting. Haven't read the manga or any other material if it exists. And I don't have familiarity on World rpgs, but I do have familiarity with dice systems for RPGs if that matters.

-I'd like to see the development of relationships both in and out of the field, seeing the difference of relationships built upon the idea of brothers-in-arms compared to those built behind the safety of the walls. At first I am keen on seeing quick adaption of characters when the RP first starts, something I liked in the show was the fact that the majority of recruits didn't seem like they ever had intentions or even considered the idea of facing against actual Titans. And finally if my character survives I would really like to see how he and the others change with experience in the fight versus Titans.

TheSithChicken

McMuffin & Wander are both definitely good to go. Tomorrow in the Game Chat I will talk about how the game is going to proceed.

TheSithChicken


TheSithChicken

The game has just gotten underway. If anyone is interested stop on by or feel free to ask any questions here. Either way I'll see it.

akirakaneda

Uhmm, I'm interested in this, I love the anime and the manga of SNK, may I still apply with a character?

TheSithChicken


DartimusRae


TheSithChicken


DartimusRae


AndyZ

I'll play if it ever starts up again.
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DartimusRae