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Started by Paladin, February 06, 2010, 09:53:14 AM

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Carpy

But will you be able to get the federation stink out of your cloths

Vincent

as long as they don't change the game mid production because of a bunch of peopel jumping on the band wagon, or complaining it's too hard -glares at Blizzard and sighs-
The major difference between a thing that might go wrong and a thing that cannot possibly go wrong is that when a thing that cannot possibly go wrong goes wrong it usually turns out to be impossible to get at and repair.
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Vincent's D&Ds

Ideas.

Wolfy

Apparently people aren't liking it..o-o..buy cryptic is working on improving things.

Also Vincent, Easy =/= Bad.

Easy = More Customers.

Vincent

Wolfy Easy does = Bad. Cause then you get the 14 year olds who QQ about everything and ruin a game that was once a refreshing challenge for some.
The major difference between a thing that might go wrong and a thing that cannot possibly go wrong is that when a thing that cannot possibly go wrong goes wrong it usually turns out to be impossible to get at and repair.
Douglas Adams

Proud Owner of what is His.

Vincent's D&Ds

Ideas.

Wolfy

That doesn't make something bad. Idiotic, but not bad. If they made the game harder they would have people QQing about it being too hard, you know.