Craving: Exalted 2th edition (searching for players and storyteller)

Started by Zaer Darkwail, January 02, 2012, 02:13:05 PM

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Zaer Darkwail

According errata we got 18 BP. Anyways good call on excelency with infernals. It's plain pain to pay for 2 charm slots (or 3) in char creation to take excelency and forced purchase egual number of excelency varities (there is 5 of them) each time I increase my essence (not mention it coming for free so it leaves 10 charms for something else or if desire take second excelency or other excelency enchanced charms).

Aye, use the link to get errata for free. It fixes the broken dawn/dusk/slayer anima powers specifically.

Anyways, making a slayer who has motivation to become a 'hero' but note it is 'hero' by infernal standards.

Zaer Darkwail

Here comes my charsheet.


Name: Belar                     Concept: Avenger dreaming to become worshipped hero  Caste: Slayer
Player: Zaer Darkwail           Anima: A glowing green wolf with brighter green eyes Motivation: Become a worshipped/respected+feared hero (not noble hero type though, rather selfish one)
Urge: Cecelynian Urge; "Bring the old Star-Wind Prefecture under your control."

Attributes

    Physical                  Social                  Mental
    Strength  ***             Charisma     **         Perception    ***
    Dexterity *****           Manipulation **         Intelligence  **
    Stamina   ***             Appearance   *****      Wits          **

Abilities

    Slayer                    Malefactor              Defiler
(X) Archery      -        ( ) Integrity   -        ( ) Craft         -
(X) Martial Arts **       (X) Performance *       ( ) Investigation -
(X) Melee        *****    (X) Presence    ***     ( ) Lore          *
(X) Thrown       -        ( ) Resistance  *       ( ) Medicine      -
(X) War          ***      (X) Survival    **      ( ) Occult        *

    Scourge                   Fiend                 Specialties
(X) Athletics    *        (X) Bureaucracy *       (Athletics:Combat Acrobatics) **
( ) Awareness    **       ( ) Linguistics **      (Melee:Daiklaves)             ***
( ) Dodge        ***      ( ) Ride        **      (Ride:Demonic Mounts)         **
( ) Larceny      -        ( ) Sail        -       (War:Demon Mass Combat)       *
( ) Stealth      -        ( ) Socialize   *       (Presence:Seduction)          ***

Languages: Icespeak (native), Old Realm, Riverspeak

Advantages

Backgrounds
  Backing:Malfeas                        *
  Cult                                   *
  Influence:Demons of Malfeas            *
  Familiar (demonic)                     **** (teodozjia or demonic inheirtance siamhata)
  Unwoven Coadjutor                      *****
  Artifact:Vitriolic Orihalcum Daiklave  **

Charms

Malfeas
First Excelency, 1m/1 dice
Second Excelency, 2m/1 sux
Hardened Devil Bodyx3, permanent
By Pain Reforged, 1hl
Scar-Writ Saga Shield, permanent
Pathetic Distraction Rebukex2, 3m
Invulnerable Wounding Futility, 3m
Insignificant Embers Intuition, 2m
Green Sun Nimbus Flare, 3m

Cecelyne
First Excelency, 1m/1 dice
Second Excelency, 2m/1 sux
Transcendent Desert Creature, permanent
Sand-Slip Trick, permanent
Scorpion-Tailed Mirage Technique, 6m+1wp

Ebon Dragon
First Excelency, 1m/1 dice
Witness to Darkness, permanent

Combos

Ligrid's Miragous Wrath
Belar's eyes flashes to glow in baleful green fires of ligrid when he takes bold overpowering martial stance which erupts his daiklave into green fire before
he explodes into green flashing violent storm among his foes. Anyone who dares strikes him get their attack blocked with his burning blade and his flames from
his blade exploding outward harm upon anyone who dares attack him! Soon his fury recedes and calms down until it's called again.

(Scorpion-Tailed Mirage Technique+Green Sun Nimbus Flare+Pathetic Distraction Rebuke+Invulnerable Wounding Futility)

                       Willpower                        Virtue
                       (*)(*)(*)(*)(*)(*)( )( )( )( )   Compassion           Temperance
                       [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]   (*)(*)(*)( )( )      (*)(*)( )( )( )
                                                        [ ][ ][ ][ ][ ]      [ ][ ][ ][ ][ ]

                                                        Conviction           Valor
                                                        (*)(*)( )( )( )      (*)(*)(*)(*)(*)
                                                        [ ][ ][ ][ ][ ]      [ ][ ][ ][ ][ ]

                                 Soak
                               B 3/3 L 3/0 A 0

Crownbreaker, vitriolic orihalcum daiklave
Spd 5 Acc +17 Dmg +9L Def +16 Rate 4

Physical DV        Mental DV
Dodge:5            Dodge:4 (6 vs manipulation)
Parry:8            Parry:2 (4 vs manipulation) (+1 if use seduction somehow as form of parry defense)

Essence                  Health                 Limit Break
(*)(*)( )( )( )( )        -0 [ ][ ][ ][ ][ ]     [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
Personal    8/8           -1 [ ][ ][ ][ ][ ]
Peripheral 32/27          -2 [ ][ ][ ][ ][ ]
Committed 5                  [ ][ ][ ][ ][ ]
                                         [ ]
                          -4    [ ][ ][ ][ ]
                        Incapacitated    [ ]

Torment
Cecelynian Torment: get wrapped up whirlwind made from silveric sand which will tear both exalt and any intimacies which Cecelynia disapproves.
Roll dmg based on exalt's permanent essence which is resisted only by natural soak. Any soak enhancing charms fail against this torment.

Bonus Points (18/18)
(-2) Increase Ability: Melee 2 dots
(-1) Purchased Specialities: Increase 'Daiklave' speciality 2 dots, Increase Presence:Seduction with 1 dot
(-7) Increase Backgrounds: Unwoven Coadjutor 2 dots, Demonic Familiar 2 dot
(-1) Increase Willpower 1 dot
(-3) Increase Virtues: 2 dots to Valor, 1 dot to Compassion
(-4) Create Combo: Ligrid's Miragous Wrath

Background

Belar was born to Three Tombs Court to small family, his father was retired scavenger lord, mother a scholar who taught in local school and he had younger sister Celein who was local beauty with no talent at anything (if not count sneak her finger around any other man's heart if not count Belar himself). Belar learned basic combat skills from his father and learned basic lore and occult and speak old realm from his mother but he was not anyway nearly scholar alike. He favored more stride in wilderness hunting and having general fun in seducing local girls with his good looks and charms. However hearing several tales of ancient heroes and hearing rewards what they gained being one; made him both envy and desire to be one such legendary hero. Naturally all mentionable heroes were dragon-bloods, if not count terror tales of the anathema altough some tales anathema had redeeming qualities.

Belar was often weaving minor bragging tales from his wilderness trips to impress girls but most saw through his tales but none the less most were entertained by his bold tales of grandeur.  Then things changed when demon started his siege, the demon made initial assaults and raids to the Three Tombs Court, his home resided near one the tombs; at the Bright Day Tomb which was also place his father worked as tour guide and as historian of the sealed artifacts. The minions of the demon general assaulted their homes and he was holding a ancestral but functional well made sword to guard his family alongside with his father. His father charged but died instantly by the brutal bandits which surpassed father's skills!

Now, as single man between mother and sister who were locked inside the house along with their belongings....he ran, he ran in dread from the sight of his father being brutally murdered! Father who had taught him how use sword, heard heroic inspiring tales from mother all indicated he should had embraced glorious dead than defeat! But no; he became scared, scared of actually dying from doing heroics when he had not even made single deed worth of ballad! He did not turn to look what happened to his sister or mother by the raiders but he heard their screams all way to the wilderness, place which was kind of second home for him and where he hid best as he could and where he would bitterly cry from being coward and self-despise himself.

Belar was not aware for fact that the demon served Nitinat, a third circle demon which was not part of the Ebon Dragon sparked Reclamation union who have given birth to infernal exalts. This case Adorjan who's domain was all northern related lands had noticed the demon and the siege which it had started. Adorjan considered as offense to her rulership that a upstart strong demon like Nitinat was doing what she wanted to do but without her permission nor blessing! Not to mention her gain no profit from it! So she send one her teodozjia's to investigate the area and in said moment teodozjia witnessed the event of Belar's retreat from the raiders and the bitter tears for failing his own dreams and desires being a hero.

The malfean jade lion reported the event through hive mind to Adorjan who became intrigued by this potential mortal and finding solution to her problem also same go, however mortal was not fitting as one her scourges both by desires and inspirations. So she turned recommend said mortal for Malfeas himself and then suggest Cecelynia's own urge to mortal the empower his desires. The trio agreed that Nitinat needs to be reminded from messing around with the original five yozis of Reclamation and give perhaps incentive sales pitch upon witnessing one their chosen in action to join the cause. But they would need refrain from plucking the mortal until matter is solved regarding the siege, as they need show the infernal exalt in most raw potential as possible to impress and frigthen Nitinat.

So Malfeas decided send one his neomahs to the task, take the infernal exaltation from Lilith but done by Cecelynia by Malfeas behalf to add her influence. Then Adorjan granted neomah one her teodozjia's both as mount and bodyguard for her to speed the travels. So the process to convert Belar to infernal exaltation began. He was in woods for week, ashamed from his failures and living by the land as he had no desire nor face to return the Three Tombs to face looks on others who may had witnessed his cowardice, which is more so huge consider all bragging tales of his past deeds, even if they were lies. Then he met neomah, who beared beautiful look of innocent maiden who singed while bathing while terrifying guardian watched over her safety?! Belar was easily seduced to share the bath (and do lustful acts) despite his fears for being caught or rend by the jade lion.

The neomah managed ease Belar to talk about himself, his desires and tales but also reveal how painful he feels from his failure to live up to the ideal. This point neomah revealed her true form and her true alliance, as she had purposefully deceived Belar think he was talking with some minor goddess who had jade lion bodyguard. She told about offer what Malfeas himself is offering, asking just pledge of loyalty to yozi cause, cause to true rulers of the world, to serve them and help them reclaim world which belonged to them. Belar hesitated only a moment before he accepted, as he thinked now that he exalts he becomes perhaps finally the hero what he so much desired.

With smirk neomah instantly grabbed him to her embrace which suddenly warped and engulfed him inside a smooth lavender colored smooth egg which then rested on bottom of the pond where neomah had bathed. Teodozjia who escorted her informed Adorjan and so Malfeas of the process and so forth the teodozjian was ordered return.....but something weird occurred as teodozjian, it refused?! A something witnessing Belar and his ideals and upon accepting infernal transformation had echoed change in the malfean lion itself? A in the spot the lion transformed from demon to devil-beast of unique design and form; fitting purpose as fiercely loyal battlemount! It was still loyal to yozis, but it suffered fraction as it's mind snapped from hive mind, becoming more strenuous hold the communion and become and so more unique entity. Former teodozjian guarded the egg and also a blade which was reserved for Belar; Crownshatter, a vitriolic orihalcum blade which was used long time ago by akuma who slew a solar king to usurp his throne in First Age and succeed rule until end of First Age without being discovered. A blade of ambitious usurper.

After five days Belar broke loose from the egg, fragments spread at under the pond and soon vaporize and taint the water to become husky perfume which bathed reborn Belar to it's embrace. He swimmed to the surface and his inhaling breath he drawed in the scent which became permanent part of his new form and also render him constant state of semi-arousal and sensuality. He swims on the shore, his new body sculpted into perfect mixture of handsome and beauty, in his body only hair exchisted in his head; no pubic hair nor skin hair. His skin smoother than finest silks. His hair is handsome lustrous dark lavender colored mane. His eyes are pitch black and pupiless, only occasion his eyes will flare in color of Ligrid from malfeas when he uses one his granted powers and his skin was bronze in color. Besides these changes his scent carries a seductive husky scent which is pleasant and seductive to either gender, unrivaled by even perfumes created in Yu-Shan. He is epitome in masculine beauty and perfection but with bulging muscles and slim body build suited for a warrior. Also his member carries echo of the flesh carving neomah; able adapt and change slightly shape and texture to please any woman to wild euphoria in pleasure, either willingly or unwillingly depending circumstances.

Belar has perfect communion with neomah who knew her existence ended and was born to be part of Belar and she completely submitted to his whims, much for his desired joy as she offers guidance and advice to him. Former teodozjia likewise submitted to his rulership and those two formed a bond instantly upon first meeting. Former teodozjia submitted itself become Belar's mount and so Belar renamed the demon who had broke off little from hive mind to become more unique as; Gar'zhural. Gar'zhural and Belar have eversince then rided together in battle lay waste to demon's soldiers and slaying them left and right while they strike against his hardened body while he deflects deftly with Crownbreaker which breaks flesh and bone in each wide ligrid burning arch from his blade.

ShadowFox89

You might want to wait until the houserules are actually okay'd and such. I would also suggest dropping a pair of charms for the Ebon Dragon perfect dodge, which is an extremely good charm to have around.
Call me Shadow
My A/A

Blackshade10

I'm working on a Zenith right now, not entirely sure what I'm doing, kind of going with what the book says...

Any recommended charms?  He's mostly Social-fu, but I figure being balanced is a good idea.
*waves* I'm looking for RP!  Feel free to PM me!  I'm very open minded!

ShadowFox89

Hmmm... If Black goes social-fu Zenith, I'll go with my (slightly) deranged scourge. Unless there's room for two social Zenith of course.
Call me Shadow
My A/A

Muse

A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

Zaer Darkwail

Quote from: Muse on January 06, 2012, 08:24:48 PM
*Grins*  Surely there's always room for two Zeniths?

My demonic theodozjia familiar says hi :P.

Quote from: ShadowFox89 on January 06, 2012, 07:07:56 PM
You might want to wait until the houserules are actually okay'd and such. I would also suggest dropping a pair of charms for the Ebon Dragon perfect dodge, which is an extremely good charm to have around.

You mean Bloodless Murk Evasion charm? Well, did not know that and it indeed looks better than 'perfect' parry which functions only in settlements :P. Perhaps swap away the essence checking eyes and witness of darkness for the escape helping charm and then evasion charm. But that charm has essence 3 reguirement and I have only essence 2.

AndyZ

Quote from: ShadowFox89 on January 06, 2012, 12:24:27 PM
Here's the houserules that I usually use. Not included is the suggested use of bp rather than xp. These might be familiar to some who play on other forums :p

- Solars, Abyssals, Sidereals, and Dragon-Blooded gain 5 excellencies to be used in favored and/or aspect/caste abilities, one free excellency per ability.
- Infernals gain the first excellency of either their favored or caste Yozi for free, along with all future excellencies (this means they don't have to repurchase it everytime they increase in essence).
- Alchemicals gain 2 attribute augmentations and 2 charm slots dedicated to those augmentations for favored/caste attributes. Lunars similarly gain 2 attribute excellencies in favored and caste attributes.
- Ox-Body and it's mirrors count double for the amount of health levels you gain.
- You gain an extra -1 health level for each point of essence you have.
- Craft is one ability, with each area of craft only requiring a single dot. Special areas of craft (magitech, genesis, etc) count as specialties and must be purchased as so. The limit of specialties does not apply to craft for this purpose.

The basic idea is to make it so an ordinary mortal can't kill a starting exalt so easily. I removed my reduced character generation essence cost rule because it's redundant in a no xp game.

Did RSGAlex give the okay to these?  I'm a little confused.
It's all good, and it's all in fun.  Now get in the pit and try to love someone.

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ShadowFox89

 He said post up the houserules I've got and he'll look them over.

I'm holding off on making a sheet until he (dis)approves them.
Call me Shadow
My A/A

AndyZ

I'll toss up what I've been working on.  I can always fix it.
It's all good, and it's all in fun.  Now get in the pit and try to love someone.

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If I've owed you a post for at least a week, poke me.

ShadowFox89

I'll write something quick up, going off the assumption that my own houserules aren't being used.

One harmonica usin', switchklave wieldin' zenith musician, coming right up!
Call me Shadow
My A/A

Muse

Awesome. 

Alex, would you like me to take followers or influence or something to represent a position in the local military? 
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

AndyZ


Personal Backstory (OOC Info)
Black clouds can rain down but can't kill the sun.  Sometimes an old saying can just stick with you, no matter how many years go by, even if the people who used to say it for you are long since dead.  Maybe someone just has to keep talking, if only to stop the encroaching silence.  Maybe it just never really stops.

A lifetime ago, Standing Orchid used to play in the fields, had a family who cared about her and did her part to make sure the village was safe and peaceful.  That doesn't matter, of course, because Standing Orchid is dead, but sometimes it's hard to convince yourself that such things should really matter.

Her simple, easy life was quickly ruined by an arrow.  Two feet of wood, a sharp rock on one end and feathers on the other end of the useless stick, shot by a bandit who wanted prisoners while she was on guard duty.  When the voice came, soft and sweet, asking her if she wanted to destroy the bandits who had done this to her, of course she did.

It would be easy to say that she'd been tricked, or duped, or that she simply hadn't thought about the offer when she agreed.  Deep down, though, she knew that she'd understood; she just hadn't cared.

Revenge was hers as the sheer power overwhelmed her.  Bodies cracked and buckled like overripe fruit.  Blood stained the area so thoroughly that her own family didn't recognize her, and she didn't have the heart to try to explain.  A chorus of voices opened up in her mind, ancient and beyond her understanding, but goading her on to slay and destroy in their name.

Once it was time to honor her agreement and to go meet her new destiny, however, she found that she simply couldn't.  This amused the Deathlord, with no attempt yet made to try and reclaim her.  She didn't really know why until she learned about Resonance the hard way: an entire shadowland festered overnight, bursting forth from the earth and destroying the small town where she'd been staying.  Somewhere out there, her Deathlord is laughing, she realizes, waiting for her to give up.  Gifts have been planted that she knows shouldn't have been there waiting for her, a reminder that all she needs to do is accept her fate.  Maybe her new owner realizes how difficult it is simply to surrender, and patiently awaits when she would give herself over entirely, without objection.

About a week ago, a minor rockslide caused the Abyssal Exalt to fall down the mountains, enshrouded in soulsteel armor and with a gigantic great goremaul upon her back.  Three Tombs Court was busy at the time with an assault by demons, and although some of the humans attempted to turn their attention on her, she had little trouble fending them off.  Her weapon came free, but even as she deflected the attacks of the townsfolk, her focus and enmity were reserved solely for the demons.  Her efforts and destructive force easily turned the tide, after which she slung the soulsteel weapon back over her back and found herself a private corner.

She has yet to speak to anyone, but she stays near the gate, watching and waiting.  A minor reputation has begun to spread about this strange wanderer, and a few have taken to leaving her scraps of food while otherwise leaving her be.  Most of those who have seen her fight, especially those who attempted to attack her, just want to make sure she's placated without having to do something so brave and stupid as actually attempting conversation.


There's the basics.  Almost done with my sheet.
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ShadowFox89

Ooooh, another thing I forgot Zaer.

Teozodjia hate priests. To be specific, they hate zeniths. They hate them so much that the two being within close proximity causes explosions as the hatred between the two becomes materialized.

No, really, if a Teo and a Zenith are near each other, they roll off and the loser takes lethal damage from the backlash.
Call me Shadow
My A/A

Zaer Darkwail

I know, that's why when it was suggested there are two zeniths I cued my demonic familiar saying hi to them :P. Most likely that reason I need keep my familair good distance away from our zeniths in the group or else there will be bloodshed. I think as my familiar the theodozjia obeys not to stalk and kill them but if they happen intrude upon his territory or give in sligthest reason.....theodozjia no doubt would go violent.

Anyways I wanted theodozjia primarily because I wanted feline demon mount, if some other first circle demon would fit to this description and function I am all ears. Also I would like exact stats of theodozjia as he gets some bonuses; to stats and two extra charms altough I have no idea what to give my familiar.

RSGAlex

Ok, I'm off work, I'm here, and I'm eating.

While I do those, I'm going to comment on some things and then probably make an ooc to put the sheets, backgrounds, and such in.

Some of the houserules that Shadow put in the thread I was going to flip them around and drop the s do as bonuses.

The excellencies, I was just going to give out some bonus charms once I had all the sheets in. But that one works about as well. We have no alchemicals, so ignore that. Instead of the Stamina -1s and doubling the Ox-Bodies, I normally go with (unmodified Stamina) in Ox Bodies that don't count against the limit, so you can buy extra ones. And if we have anyone that's going to go heavily into Craft, we'll make it one ability.

Oh, and notably, once a demon gets Co-adjutated, it ceases to be as more than a voice in the Infernal's head. So while a Teozodjia would really whisper and talk to its infernal to not trust and kill the Zenith, it can't do anything. That would lie deeply in the territory of custom, heretical charms for Infernals. That's niether here nor there but as a familiar, there's probably a few dozen demons that aren't really statted that could serve. Like, I dunno monsterous, pari-demonic Simhata or something.

(Oh, and if everyone could send me a list of limits or on/offs for the characters I'd like that.)
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ShadowFox89

QuoteAs a result of their unholy nature, a form of feedback occurs when one of the teodozjia comes into the presence of a Zenith Caste Solar. Make a reflexive resisted (Essence + Conviction) roll for the demon lion, while the Golden Bull’s player rolls his character’s ([Essence + Conviction] x 2). Any successes one garners above the other translates as unsoakable levels of lethal damage. This effect also costs the teodozjia three motes (again continuing to occur even if all the demon’s motes are depleted) and, like the previous effect, is not optional. The teodozjia’s form arcs black lightning while the Zenith’s caste mark burns as if he had expended four to seven motes of Peripheral Essence. This effect occurs every three ticks as long as the two antithetical beings continue to confront one another.

That's the key information about what happens when you put a Zenith and Teodozjia in the same room.
Call me Shadow
My A/A

AribethAmkiir

I have no clue what rules we're using for character creation as I'm trying to sift through everything that's been presented and suggested, it appears to be a garbled mess.

Also, since our main enemy for the story is going to be a bunch of demons, I was planning on taking as many Holy charms as I could rationalize.  Holy charms also have penalties against Infernals and Abyssals, as far as I know, and I thought we'd talked about not doing PvP at the beginning of this.

I could just use some clarification.  Thank you.

RSGAlex

Ok, so here it is.

Take the Errata character gen. Double the specialties you get. Get a free number of Ox-Bodies equal to your Stamina. You can still buy more. Take five free Excellencies. Craft will be one ability and you buy other crafts as specialties.

And yes, Holy charms do tend to work on Infernals and Abyssals. They're also counted as Creatures of Darkness. Don't use them against your allies. (Unless they're trying to kill you.)


Edit: And yet again, I forget that the armors in the core are half price, round up. Geeze, next I'm going to forget something like starting off with Essence 2.
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AribethAmkiir

Don't most Holy charms have an area of effect, though?

Similar in what people are discussing with the Zenith's anima ability?

AndyZ


Strength 4 Dexterity 5 Stamina 2 Charisma 2 Manipulation 2 Appearance 3 Perception 3 Intelligence 4 Wits 2

Archery* 1 Athletics* 1 Awareness* 3 (Initiative +2) Dodge 5 (Zero Mobility Penalty +3) Integrity* 1 Investigation 1 Linguistics 1 (Old Realm) Lore 1 Martial Arts* 1 Melee* 5 (Goremauls +3) Occult* 1 Resistance* 5 Survival 1 Thrown* 1 War* 1

Grand Goremaul 3 Superheavy Plate 3 Death-Speech Stone 3 Whispers 5

Charms:

Melee Triumphant, Savage Shade Style, Five Shadow Feint, Unfurling Iron Lotus, Time-Scything Technique, Dodge Resurgent, Armor-Calling Kata, Ghost Armor Prana, Resistance Resurgent, Injury-Absorbing Discipline, Integrity Triumphant, Investigation Triumphant, Void Stares Back, Spider Pounce Technique, Blood Calligraphy Technique

Compassion 4 Conviction 3 Temperance 2 Valor 5 Essence 2 Willpower 8

Personal Essence: 14

Peripheral Essence: 13 (39 Total, 26 committed)

Soak: 19 Bashing, 18 Lethal, 17 Aggravated, 11 Hardness

Grand Goremaul: Accuracy 5+5+2+2+3=17, Damage 16+4=20L/5

2.5 Grand Goremaul: Accuracy 17, Damage 13+4=17B/3

Dodge DV: 5+5+3+2=15/2=8

Personal Essence: 11/14

Peripheral Essence: 13/13

Willpower: O O O O O O O O

Health Levels:

-0: [ ]
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It's all good, and it's all in fun.  Now get in the pit and try to love someone.

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If I've owed you a post for at least a week, poke me.

RSGAlex

Nope. Offhand, I can think of like, three that do that. Most holy charms don't have AoE.

Heck, that one thing people are talking about is a property of a demon, not of Zeniths or their anima.
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AribethAmkiir

Doesn't the Zenith Anima cause aggravated damage to Creatures of Darkness, or was that 1st ed.?

ShadowFox89

I think that was 1e. Now it's just holy damage, plus you add your essence to minimum damage dealt.

I think I'll be grabbing the anima upgrade charm from Glories though.
Call me Shadow
My A/A

RSGAlex

Isn't it +Essence to soak and dice minimums against CoDs? (Which, incidentally, includes damage)
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