A (sorta) open world fantasy game (still accepting)

Started by Galanthor, September 15, 2010, 04:36:30 AM

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Galanthor

First even if i start the rp I won't shape this world as much as you do. My charakter won't be the leader but i merely expect that it actually happens as in every comunity. One person gathers the most respect and such others may follow, or even fights for leadership are thinkable.

Every race is welcome, will keep a list here whenever people tell me to add one. The first to tell me to add a certain race gets to choose the way they are ruled...for example: "Add elves ruled by a counsil" "Add orc tribes ruled by shamans" The word tribe is important as it marks that this race will be unorganized as a whole. However if you just say "Add elves", they won't rule themselves, but merely live in kingdoms that welcome every kind. Actually you can even choose entire racial behavior just by telling me.

I will provide a map for you people later on (When races are sure, and the), so you'll be able to navigate yourselfs through the world, without any help. (Ok maybe the help that you hear of ambushs or something). Which brings me to an important point: You are all wellcome to write in your own NPC leading the group to something, your own enemies, and of course your own wildlife.

I won't ristrict you in any kind, as long as it's not something that minimizes the fun for others. You can generate as much charakters as you like, i don't care if the group might become an army. Though you should know that your charakter will be able to die and if he acts stupid he might do so, even if you don't like it, in this case just make a new one.

All religions you can imagine are there as well, even if it has just one follower it will exist...won't list them though and you might never know which one is actually right

Well...think that's all at first, remember, i'll take any input, if you want anything added like ruins of a former race or flying armadillos i'll add it.




Races

Nymphs

Basically your always hot and sexy free spirited female forest spirits (agelessly beautiful with forest colorations that are human sized) that reproduce by pollinating each other (not to mention playing with other races and even animals they like). Not the best fighters they have powerful magics keeping beasts (magically enhanced and groomed - think a wolf as big as an ogre or very smart flocks of hunting hawks) for various uses and the powers of the forests as a weapon. Tend to be naked but will wear strategically worn vines and flowers for modesty when needed. They tend to trade for few things but are excellent herbalists, makers of healing ointmnts/salves/potions and have well protected trade roads which they exact modest taxes. They are led by a Queen and local Forest Warders (mayors).  They don't physically age once they reach adulthood roughly 18-24 years old but are not immortal at the age of 200 or so they will rejoin the forests dying but leaving new life around them as their spirits go to the Great Forest in Paradise. Their power and experience determines leadership and the wishes of their Ancestor Spirits and the Great Numph of Paradise.


High Elves


The High Elves are an ancient race, hardly ever seen within the world, always keeping to themselves. They dislike anyone entering their domain and usually haunt them or scare them as ghosts. Many people believe that the High Elves died out a long time ago. They are ruled by a king and a queen, usually the eldest and most wise of all the elves are given that position. Their kingdom is high up in the trees in the gigantic forbidden forest. High Elves are very similar to humans in the way they look and reproduce. There have been cases through history of a half human half high elf child born to a human women, but never the other way around. Some of the main differences between High Elves and humans are High Elves are on average are 9" tall, and with ancient magics coursing through their veins, it makes them light enough to walk on top of fresh powered snow. The length of their ears is over a foot. Every High Elf is very beautiful and vain, and as such during ceremonies clothing has been forbidden as they thank the Gods, for the beauty they were given.

High Elves are not a military race and deem fighting and wars trivial, but if the time does arrive, the High Elves will defend themselves. All the armor, weapons, and shields that they have ever created are very beautiful pieces of art. The metal working involved in creating a full set of High Elven armor would take hundreds of years for a human, and the details so precise that human hands do not have the accuracy or stability. Sword play is taught through the generations as a form of art, not self defense, but the skills learned there could be very deadly in combat.

The Frog Women of the Misted Marsh

These women are like dark twisted mermaids.  They beguile men with their voices and lure them deep into the marshes where the men have difficulty passing through the terrain.  It is a mystery what they do then, since the men never return.  There are many tales, some suggesting that the men are drowned, others stating that the women keep them and steal their life's essence.  No one knows for certain (unless they happen to be frog women themselves).

No one has ever seen a frog man but the frog women are said to be half woman half salamander, or women who could turn into frogs (which is partly why they are often considered to be a myth among civilized folk).  One thing is consistently true in all the tales and that is that their beauty is difficult to resist and their song will break the will of nearly any man.

The Skyfarers of Torrull

The Skyfarers are descended from a group of humans who journeyed into the Torrull mountains seeking to escape 'ignorant' persecution at the hands of the temples.  What few know is that they started as a cult of demon summoners, which has become less of a religion among them a fashion.  Most Skyfarers are witches or wizards of some kind and they are known for building magnificent infernal engines, some of which are capable of taking flight.  Skyfarer flying machines are anomolies of the air since they look far too heavy to be buoyant and often belch horrible fire.  Over time the Skyfarers took to building their cities on these peculiar ships and their settlements dot the continents occasionally unknown and even sometimes unseen by the people on the ground.  They will use smaller vessels to navigate the skies and only occasionally set foot on the ground itself.  The most powerful among them boast at how many years they have remained airborne.

As their airships have become more common in the last century, so too have their wrecks.  Every now and then a land-dweller will come upon one of these horrible fire-breathing behemoths broken and damaged on the ground with what remains of its charred crew.

Psions

The psions are believed to be an offshoot of humanity and there are several different tales of how they came to be but very little agreement.  They are a lithe, graceful people, often tall and with very thin, fine or light hair such that the majority of them are quite bald.  They appear to be humanoid in general but psions do not possess eyes.  Their skulls possess vestigial ocular openings but where the eyes would be is completely sealed over with bone and there is no ocular nerve.  What they do possess is a third singular eye on the forehead which is not an eye in the normal sense and in fact will not even be visible on a sleeping Psion.  When awake the eye is ghostly and strange seeming to non-psions.

The psions are very powerful psychics, often possessing a variety of capabilities often associated with psionics (refer to almost any roleplaying game that has psionics in it).  Psions can and do breed with humans and while most children breed as true humans, occasionally a child of such a union or even one of a later generation will be born with the 3rd eye and a spark of cool mind-bending powers

Nomerians

Nomerians are diminutive individuals, often no more than 3-4 feet tall, but have appearances as varied as humans.  There are several different 'family lines' of Nomerians, some that seem more goblin-like and some that seems to tend more toward humanoid aesthetics.  The goblin Nomerians tend to accuse the other families of being impure for having human blood intermixed.  All Nomerians tend to have pointed ears which can either be smaller and subtle like human ears or large and floppy depending on their lineage.

They are most reknowned for their ability to tinker and their involvement in commerce across continents.  While not all of them have the spark of genious toward making gadgets and gizmos most are capable of identifying and putting to proper use even the most peculiar of Nomerian creations.  Nomerian attire tends to veer toward the ostentatious, including many pockets both obvious and secretive for holding their various contraptions.  A Nomerian long coat will have more pockets in the inside liner than on the outside.

There is a saying that an adventurer, properly outfitted with Nomerian gadgetry is apt to be well-satisfied for days on end even without access to interaction with other humanoids.

Felines
are humanoid cat like creatures that live in small tribes like prides in the jungel. The tribes consit of one head male and a few younger males, but the rest are usually female, and when the males get older there sent away. This way there is assured that there is enough hunting room for everyone.  They live in tents made from the animals that they kill.  They are very agile and fast and able to leap up into the trees are down from them from long distances away. They avoid the other races and other tribes. If anything comes into there teritorty there likely to attack them.

Twiggles
Fluffy, cute things. Originally they lived in the north, surviving through the lack of predators there, and the healing magic every twiggle is born with. The fur colour of a twiggle is rather choosen by coincedence than a race trait. Twiggles are pacifists, though it doesn't forbid them to heal injouries caused by fights. However through the change of things Twiggles now live in nearly every realm. They are quite accepted, due to the fact that they are creatures that strive to help everyone around them.
appearence

elemental
They are humanish in form but have the characteristics of whatever element they represent. ex, a fire elemental would have red hair and eyes. They also have magic linked to  that element.  They usually stay in a climate or place that is best suited for whatever element they have. ex. ice element would live somewhere cold. Their is only a handfull of each type of elementall and they have no ruler , but live on their own.

Shadows
Original a race of warriors, rodding out whole races in the name of darkness, they where defeated by an alliances of Human, Elves and Twiggles. Today most of them are located in human cities working as thieves or beggers. Still there's said the Shadows that were powerfull warriors still live somewhere hidden. They are similiar to humans expect for the fact that they see much better in the dark and are black all over their body.

Humans

The Humans were at one time the most powerful race and the crown jewel of military force in the land. But that was many years ago in the golden age of the Human Empire. After full scale civil war the empire fell and the Human race entered a dark age that made room for many of the and other races of the land to claim power for other civilizations to grow and flourish. Now a days, Humans mostly live in walled cities of stone that are ruled independently by a king, warlord or dictator since their is no united human government any more. Many humans are farmers. Although they are not the power house force they use to be, Human warriors, knights and militias are still very deadly and versatile fighters. Though the Empire has long been dead, Ancient Human structures and monuments still stand through out the land.   





main
https://elliquiy.com/forums/index.php?topic=83324.msg3672131#new

ooc
https://elliquiy.com/forums/index.php?topic=83322.0#new

charakters
https://elliquiy.com/forums/index.php?topic=83322.0

Drift

I like games without a lot of rules built into them.  I'm one of those people who can sit down and say "I'm going to write something fantasy today" and come up with an intro line or two that takes off somewhere. :) I'd be interested just because I'm always looking for some place to put up my feet and see what other people are doing.  I'll write heroes, heroines, villains, just about anything and I like the chaos that can perpetuate in a group game.

Galanthor

yay, someone answered, but as told won't give you any direction, it's not even so that charakters would be obliged to find together in a group...merely, i will fill holes in the world, and even do the whole setting, though i'd like to let the players decide over most =D

Drift

That's all fine. :) Just want other people to write with.  I'm hoping some others will express interest.

Galanthor

as do i...a group doesn't make much sense under 4 people =/

skyline339

I think it sounds pretty cool, not many fantasy RP's seem to die out though because of lack of story. But maybe because of the free open world it will last longer :D I'm interested so hit me up when you wanna start!

Galanthor

will do, as a fact will start generating the world as soon as i got four interested

abandoneddolly


Galanthor


RubySlippers

#9
Ok, could be fun.

Race: Nymphs

Basically your always hot and sexy free spirited female forest spirits (agelessly beautiful with forest colorations that are human sized) that reproduce by pollinating each other (not to mention playing with other races and even animals they like). Not the best fighters they have powerful magics keeping beasts (magically enhanced and groomed - think a wolf as big as an ogre or very smart flocks of hunting hawks) for various uses and the powers of the forests as a weapon. Tend to be naked but will wear strategically worn vines and flowers for modesty when needed. They tend to trade for few things but are excellent herbalists, makers of healing ointmnts/salves/potions and have well protected trade roads which they exact modest taxes. They are led by a Queen and local Forest Warders (mayors).  They don't physically age once they reach adulthood roughly 18-24 years old but are not immortal at the age of 200 or so they will rejoin the forests dying but leaving new life around them as their spirits go to the Great Forest in Paradise. Their power and experience determines leadership and the wishes of their Ancestor Spirits and the Great Numph of Paradise.

Special Groups:

Order of the Wolf - Ride big wolves, defend the Nymph homelands with extreme prejudice andare the closest the race has to an elite order of warrior but are prettyevil in a fight. All must have high levels of magical skill and are trained to use light armor, bows and spears also. They fight in squads of one hundred.

The Black Nymphs - Nymphs are beautiful, nymphs are perfect every other race is naturally inferior and so must die if they get in the way of the Nymph destiny. They worship the dark side of nature and are mistresses of destructive magics and tend to kill anything not a Nymph in their lands not on a protected road and not apeace envoy or in one of their communities under protection.

Cult of Delight - Live a live of excessive pleasures and don't do anything save indulge themselves are the opposite of The Black Nymphs if your old enough then theywill go for it in bed, trees and such. Have ample pleasure magics to.

Galanthor

#10
ok...four interests, means the idea actually goes live...though i still hope more will come

hmm...will just change the name...it's the easiest i guess...

EDIT: game itself won't start before next week to give everyone time to tell me things to add

skyline339

Race: High Elves

The High Elves are an ancient race, hardly ever seen within the world, always keeping to themselves. They dislike anyone entering their domain and usually haunt them or scare them as ghosts. Many people believe that the High Elves died out a long time ago. They are ruled by a king and a queen, usually the eldest and most wise of all the elves are given that position. Their kingdom is high up in the trees in the gigantic forbidden forest. High Elves are very similar to humans in the way they look and reproduce. There have been cases through history of a half human half high elf child born to a human women, but never the other way around. Some of the main differences between High Elves and humans are High Elves are on average are 9" tall, and with ancient magics coursing through their veins, it makes them light enough to walk on top of fresh powered snow. The length of their ears is over a foot. Every High Elf is very beautiful and vain, and as such during ceremonies clothing has been forbidden as they thank the Gods, for the beauty they were given.

High Elves are not a military race and deem fighting and wars trivial, but if the time does arrive, the High Elves will defend themselves. All the armor, weapons, and shields that they have ever created are very beautiful pieces of art. The metal working involved in creating a full set of High Elven armor would take hundreds of years for a human, and the details so precise that human hands do not have the accuracy or stability. Sword play is taught through the generations as a form of art, not self defense, but the skills learned there could be very deadly in combat.

Is that fine?

Galanthor

#12
of course, anything is fine, might just add missing things if I feel some information is not covered some info is not covered. here it would be WHERE they live i would make their kingdom surounded by mountains, as they were thought death and i don't think of them as island folk

Wyrd

Ragtime Dandies!

Drift

Hehe I had an idea I was going to toss your way.  Well, and then I started brainstorming.  What do you think of these?

The Frog Women of the Misted Marsh

These women are like dark twisted mermaids.  They beguile men with their voices and lure them deep into the marshes where the men have difficulty passing through the terrain.  It is a mystery what they do then, since the men never return.  There are many tales, some suggesting that the men are drowned, others stating that the women keep them and steal their life's essence.  No one knows for certain (unless they happen to be frog women themselves).

No one has ever seen a frog man but the frog women are said to be half woman half salamander, or women who could turn into frogs (which is partly why they are often considered to be a myth among civilized folk).  One thing is consistently true in all the tales and that is that their beauty is difficult to resist and their song will break the will of nearly any man.

The Skyfarers of Torrull

The Skyfarers are descended from a group of humans who journeyed into the Torrull mountains seeking to escape 'ignorant' persecution at the hands of the temples.  What few know is that they started as a cult of demon summoners, which has become less of a religion among them a fashion.  Most Skyfarers are witches or wizards of some kind and they are known for building magnificent infernal engines, some of which are capable of taking flight.  Skyfarer flying machines are anomolies of the air since they look far too heavy to be buoyant and often belch horrible fire.  Over time the Skyfarers took to building their cities on these peculiar ships and their settlements dot the continents occasionally unknown and even sometimes unseen by the people on the ground.  They will use smaller vessels to navigate the skies and only occasionally set foot on the ground itself.  The most powerful among them boast at how many years they have remained airborne.

As their airships have become more common in the last century, so too have their wrecks.  Every now and then a land-dweller will come upon one of these horrible fire-breathing behemoths broken and damaged on the ground with what remains of its charred crew.

Psions

The psions are believed to be an offshoot of humanity and there are several different tales of how they came to be but very little agreement.  They are a lithe, graceful people, often tall and with very thin, fine or light hair such that the majority of them are quite bald.  They appear to be humanoid in general but psions do not possess eyes.  Their skulls possess vestigial ocular openings but where the eyes would be is completely sealed over with bone and there is no ocular nerve.  What they do possess is a third singular eye on the forehead which is not an eye in the normal sense and in fact will not even be visible on a sleeping Psion.  When awake the eye is ghostly and strange seeming to non-psions.

The psions are very powerful psychics, often possessing a variety of capabilities often associated with psionics (refer to almost any roleplaying game that has psionics in it).  Psions can and do breed with humans and while most children breed as true humans, occasionally a child of such a union or even one of a later generation will be born with the 3rd eye and a spark of cool mind-bending powers :P

skyline339

Reading through everything really makes me excited to get this underway. I can't wait to see what battles are going to take place, what romance is going to happen, and what mysteries will be uncovered and maybe solved :D

Galanthor

#16
This is so great, i love to see how you people are adding things =D

and Wyrd, of course you are welcome^^

EDIT will of course add some races near the end, though I will only add standart races if yiu say you wish it...humans will of course be there...though...might also be interesting if a fantasy world wouldn't have them

Wyrd

I'b like to have humans. Though, maybe not as the largest race. Mind if I write somethin up for humans
Ragtime Dandies!

Galanthor

nah...as i said i want the players to choose as much by themselves as possible...because i'm lazy as hell^^

Drift

I came up with another one this morning.  (Not sure what I was thinking) anyways!

Nomerians (yes it's a play on the word 'Gnome' and you can call them Gnomes if you want to)

Nomerians are diminutive individuals, often no more than 3-4 feet tall, but have appearances as varied as humans.  There are several different 'family lines' of Nomerians, some that seem more goblin-like and some that seems to tend more toward humanoid aesthetics.  The goblin Nomerians tend to accuse the other families of being impure for having human blood intermixed.  All Nomerians tend to have pointed ears which can either be smaller and subtle like human ears or large and floppy depending on their lineage.

They are most reknowned for their ability to tinker and their involvement in commerce across continents.  While not all of them have the spark of genious toward making gadgets and gizmos most are capable of identifying and putting to proper use even the most peculiar of Nomerian creations.  Nomerian attire tends to veer toward the ostentatious, including many pockets both obvious and secretive for holding their various contraptions.  A Nomerian long coat will have more pockets in the inside liner than on the outside.

There is a saying that an adventurer, properly outfitted with Nomerian gadgetry is apt to be well-satisfied for days on end even without access to interaction with other humanoids. ;)

Galanthor

lovely...guess those will be mostly normads for the goblinish/integrated for other, don't think they'd keep up against to long against the other races

Drift

well, whatever people want to do with them.  I'm not being extremely detailed. :P it's more fun that way because someone else can offer their own twist to it.

Galanthor


skyline339


Galanthor

well...as i haven't received any charakters yet...no

wanted to wait till next week no matter how fast it goes though...

Drift

Can I make more than one character? :)

I was kind of waiting to see if any other races were posted before I weighed in with a character.

Galanthor

ok...i will add a few races sunday (just so late so i don't interfere with everyone else and everyone had time)...if there aren't more races entered till then i'll do the map as well i think

sneak peak though:
Twiggles: http://galanthor.deviantart.com/art/twiggle-v2-178627582?q=&qo=
The Ironclad: A race consisting of walking (sometimes hoovering) armors in all forms.
The Shadows: Completely black humanoids. Not even eyes are visible.
Humen
Wereanimals (maybe)

and yes...i already told in the first post that multiple chars are no problem

skyline339

Is there a skelly to follow when making a character or do we just give a few details, cause I'll think of one today and post it later tonight!

Galanthor

no skelleton...an image a name the rest is up to you

abandoneddolly

ok so here are my idea to add

Felines
are humanoid cat like creatures that live in small tribes like prides in the jungel. The tribes consit of one head male and a few younger males, but the rest are usually female, and when the males get older there sent away. This way there is assured that there is enough hunting room for everyone.  They live in tents made from the animals that they kill.  They are very agile and fast and able to leap up into the trees are down from them from long distances away. They avoid the other races and other tribes. If anything comes into there teritorty there likely to attack them.


Galanthor


Drift

#31
*cackles* not sure why but I love the Twiggles.  (gotta catch em all)

If I get some house cleaning done today I'll see if I can post up my character ideas.  How long do twiggles typically live?  Like, would you expect there to be ancient ones or do they die young and reproduce like rabbits?

Galanthor

of course you do...they are made to be adorable (having made them i should now)...anyway...they get to be around 60, but the healing magic within them keeps them fit...oh and they have a speaking problem, they say f instead of s

Drift

(This is my first one, I'll be making another.  I figure this dude could be an accidental villain if nothing else :D)


Lord Arnst Wrackenmul

Race: Skyfarer

Appearance:



Arnst is a relatively young fool with black hair that is often wind-toussled and a neatly trimmed beard.  He's not heavily muscular as one would expect since his lifestyle is more about studying and tinkering than pumping iron or hard labor.  His eyes are bright brown and often lit with enthusiasm.

While his hands aren't overly rough, they do bear the calouses and scarring one might expect from tinkering extensively with a large air ship like the one he flies. 

His Ship, the Eva Nurray, is large enough for four to travel on it comfortably but Arnst is a bit of a slob leaving his belongings and tools and notebooks everywhere.  The ship itself is not exactly brand new.  It is wracked with heavy rust spots and frequently breaks down.  With access to more materials Arnst could probably repair it almost as good as new but since he doesn't have that luxury he frequently patchs it with the equivalent of chicken wire.  Most ground-dwellers would fear it to be a death trap.

Background:

There is rarely anything exciting to say about life in the clouds.  Whether it's in the far mountain sky villages or the airborne floating cities, the Skyfarers rarely had much to contend with short of the occasional dragon passing by and thinking that one of those fiery ships might make an awfully nice quesadilla.

This is what inspired Arnst to become a gentleman adventurer.  With family fortune in hand he reconfigured one of the old flying ships, made it is his own and set off on a life of adventure.

That's not to say there have not been a fair number of bumps in that road.  Arnst for all his enthusiasm has very little understanding of the cultures of the dirt-dwellers.  So far his efforts to rescue damsels in distress and play the part of the hero has read more like a tyrant's visitation of fiery destruction and death.  Of course, that's not how Arnst would tell the tale.

Arnst is naive, having been raised by overprotective Skyfarer parents who seemed to think it best that their son remain airborne most of his life.  He was raised to fear and avoid most animals.  And if that is not already a recipe for disaster, he is quite the adept tinkerer.  Knowing full well that he would need powerful tools to brave the unknown wilds of the dirt world he has rigged his fire belching air ship with all manner of instruments of death.  Let's just say the first cow to threaten him did not live  to fight another day.

The title of 'lord' is accurate in Skyfarer terms since he is 'lord' of his flying ship.  It does not bear any weight with ground-based kingdoms however and is very apt to get laughed at.

Arnst is slowly coming to understand the error of his ways, but he is currently wanted in three kingdoms, dead or alive.  He is completely oblivious to this fact.

abandoneddolly

I have another thing to add

elemental

They are humanish in form but have the characteristics of whatever element they represent. ex, a fire elemental would have red hair and eyes. They also have magic linked to  that element.  They usually stay in a climate or place that is best suited for whatever element they have. ex. ice element would live somewhere cold. Their is only a handfull of each type of elementall and they have no ruler , but live on their own.

Galanthor

ok elementals and shadows added, drifts char registered, though not read...a few more chars and we can finally start

abandoneddolly



Name- Elizabeth Arin

Race ice elemental

age 23

Elizabeth skin is pale blue and moist. her hair is a light almost white color to it and have pieces of ice frozen in it. The area around her is always cold and when she breaths you can see the little wisps of breath out of her mouth. She wears elegant dresses.

Having been raised up in an influential h ouse in the north, Her views on things are a bit naive. She likes to help people if she can. She also has to think out each action and weigh the benefits before she acts. This means it takes her quite a while to do anything, but once she starts something its hard to get her to change her mind.


Wyrd

#37
I hope this works.

Humans

The Humans were at one time the most powerful race and the crown jewel of military force in the land. But that was many years ago in the golden age of the Human Empire. After full scale civil war the empire fell and the Human race entered a dark age that made room for many of the and other races of the land to claim power for other civilizations to grow and flourish. Now a days, Humans mostly live in walled cities of stone that are ruled independently by a king, warlord or dictator since their is no united human government any more. Many humans are farmers. Although they are not the power house force they use to be, Human warriors, knights and militias are still very deadly and versatile fighters. Though the Empire has long been dead, Ancient Human structures and monuments still stand through out the land.             
Ragtime Dandies!

Galanthor

#38
if you can imagine, i can make it work...in fact i like it

on a side not, think we got enough races to justify drawing a map, from here on added "realms" would be hard, i mean city's can be dropped quite easily but realms need lots of free space.

EDIT: if there are are special places you want to add you should tell me asap...and i'd ask everyone to work out their charakter

Wyrd

Put in a place like mirkwood. A dark forest of death and mist
Ragtime Dandies!

Wyrd

#40


Name: Klaid Sword Bearer

Race: Human

Age:26

Bio: Klaid was born and raised on a small farm for on the out reaches of the Human lands near the Doomforests. At the age of fourteen, while trekking the three day journey to the nearest town for supplies, his mother, father and two sisters were killed be by Strange creatures that came from the shadows of the Forest.Upon his return he was traumatized by the sight of his mutilated family. He sat in the silences of death next to his parents bloody remains for two days until a strange spirit of a woman appeared before him. She had no words but instead bestowed upon him the ability to use magic rune stones of power, A companion in the form of a silver dragon and a sword the had the words "Sword Bearer" engraved on the silver blade in the ancient human language. Since that day, Klaid has roamed the land with a lust for revenge and justice to any and all magical creatures that he sees to be evil. Many  from all races of the land have fallen bloody to his mighty skill and blade. His Dragon companion, Liara, is the only friend and voice of reason to Klaid. but if told by Klaid to kill those he sees as a threat, she would not think twice about it.

Klaid and Liara tend to stay away from big cities. Roaming mostly in the forests and wastes. 


Liara
         
Ragtime Dandies!

sinoraa


Galanthor

you're always welcome...(really gotta finish that bloody map so we can start =/)

sinoraa

Currently writing my char, and i was just wondering what types of magic do we go for here? Currently im basing her roughly around DnD magic.

Galanthor

any...this game is vastly about freedom, you can do anything and be anything...this isn't a system rpg after all so i don't think there has to be anyhing set about magic...

however new races should be told^^


Drift

I think the only time it will become an issue is when two characters come together and start talking about magic.  It shouldn't be an issue in most social situations unless someone is manipulating someone else magically.  We could always assume there are a wide variety of magical schemes in effect and people learned from different teachers so there is no 'norm' for magic in this universe but there are a plethora of styles and schools that people have learned over generations.

And sure it'll be unbalanced.  I'm sure some people will have way bigger magic than others.  But that's not the point.   I think Galanthor has left things open on purpose so we're allowed to make weaklings or powermonsters.  It's whatever you want.  As long as people are having fun with it it shouldn't matter.

Galanthor

quite correct power is something else...i don't want godmodding, as it makes the game frustating but that wasn't the question.

Basicly...magic is in my mind quite close to religion, you can't say something is right and something is wrong, all the "systems" are just ways to visualize how it works. They are pictures. Just as...well...replace god with allah, and see if the main picture changes... I think such discussions hold great potential

I want everyone to have the freedom of developing his charakter how he/she wishes. By that i don't want to set  to many things in a fixed matter


Drift

Well, you can have a character that is very powerful and still not godmode with it.  Godmoding is when you're telling other people what to do with their characters without any room for spell failure or things not going your way.  As a rule of thumb, all characters should have a weakness or sometimes make mistakes.  I personally don't like playing with someone who's character never falls into traps, always sees the truth of the matter (deception just NEVER works no matter how good your character is at acting), and consistently has everything fall in their favor... the godmoder might be alone in the world or even be surrounded with NPCs that always agree and do their bidding flawlessly (can't be corrupted or bribed... nope).

sinoraa

#48


Name: Anora

Alias: Lady of the wild

Race: High elf

Bio: Within the great wild, the humans speak of a woman with flowing silver hair, which shines even threw the darkest nights, and who's beauty go unrivaled, through out the world. Some call her a spirit, some even call her a god, and other believe her to be nothing but a myth, conjured up by superstitious commoners.

In truth, the spirit is nothing more, then a ancient high elf, named Anora, who has separated herself from her people, to live in tune with nature. For years now, she has been running with the wolves, and speaking to the trees, serving as a guardian, and a protector to the forest, and everything within it. While traveler would make her out to be some wrathful being, she is content with leaving most alone, or simply letting them off with a warning.

And here is a short template for her companion.



Name:  Safiya

Race: Spirit

Drift

Sinoraa those are beautiful pictures.  Looks like pastels maybe?  Very inspiring.

Galanthor

ok...started with the map...it's quite a bit harder than i thought, though i can already say there will be places the map don't knows, in fact only citys by human, elves and maybe psions will be displayed...woods and forests will merely get owners that build hidden cities....which the chars will have to search for.

and...not the hole world will be shown, as...there are some places noone would ever explore as they are afraid the world would end there...

that aside...i could already post what i have and update the map from time to time...currently got about 3 human citys, 6 villages, two mountain ranges (one for the Skyfarers, one as a "shield" for the elven), two forests (one is the dark variant, the other for the Nymphs), One Ice desert and one jungle for the felines.

would maybe be and advantage to do so, as you could get to shape the world even more that way

Galanthor

Quote from: Galanthor on September 22, 2010, 06:44:17 AM
ok...started with the map...it's quite a bit harder than i thought, though i can already say there will be places the map don't knows, in fact only citys by human, elves and maybe psions will be displayed...woods and forests will merely get owners that build hidden cities....which the chars will have to search for.

and...not the hole world will be shown, as...there are some places noone would ever explore as they are afraid the world would end there...

that aside...i could already post what i have and update the map from time to time...currently got about 3 human citys, 6 villages, two mountain ranges (one for the Skyfarers, one as a "shield" for the elven), two forests (one is the dark variant, the other for the Nymphs), One Ice desert and one jungle for the felines.

would maybe be and advantage to do so, as you could get to shape the world even more that way

EDIT: THought it might be better to just show...

https://elliquiy.com/wiki/File:Map_fantasy.jpg

Black=human
Red=Nymphs
Blue=(as far as known) unpopulated
grey=feline
behind "wall"= elven teritority

sinoraa

Sense no one have said it thus far, i like the map ^^

Galanthor

trying to finish tomorrow and post the start thread...me wantz to start!

might also add another realm as...well...only human and elvish  citys are boring...maybe also nomerian (was it?) that mantain simply by wealth

sinoraa


Galanthor


Drift

I like the map too.  I'm going to make a nomerian character. :) I have an idea just haven't put it into words yet

sinoraa


Galanthor

Well doomwood is rather a bad choice as there are things...you don't wanna live with to say the least *spooky music*

aside...i'll ad other woods too...

skyline339

#59
Name: Cellious



Uploaded with ImageShack.us

Alias: Prince of the Sun

Race: High elf

Bio: There was once a moment, where an elf was born. The moment of his birth, his mother had passed away, but the story had come to pass. On the death of a birth the Prince of the Sun shall be born. During his early years, he had lived with the elders, learning the ways and magics from the Sun Wells, and now, will must leave the forest in search of the other Wells, scattered around the world. The Moon well, The Life Well,  and the Death Well.

It is a great honor, to be dubbed the Lord of the Wells, but that is not how he would like the rest of his life to go. Deep down, he wants to explore the world, and learn its many many secrets, find treasure, history, and maybe the love he searches for.

Galanthor

Name: Galanthor



In Aluminiere the Stronghold of all that's true and the only place where equal rights have formed. The knights of the white flame, best compared to paladins, watch over the City and suroundings. They don't serve the people or the ruler, they merely serve peace. Not even the rulers of Aluminiere, can save themselves when the knights found that they abuse their place.

Galanthor is merely a novice of this brave warriors, but he raged out by his views and the way he used magic...oh and the fact he was a lunatic. Galanthor soon left Aluminiere as he knew, the world needed the Knights of the white flame more than anyone else, but he would need help. Much help.


abandoneddolly



Name- Reign
Age-22
Personality- Reign is stuborn, and very proud of her abbilities of the jungel. Outside of the jungel though she is very naive to the world. She has never even seen any of the other races before.

Galanthor


Bella90



Bella90

#66
Name: Elena Vine
Age:  18

Species: elemental   'earth' she is just beginning to understand her ability.

Appearnce

-eyes: honey brown
-hair : chestnut brow wavy Dow to the middle of her back
-body type: she's quite curvious and yet athletic 5'5 in height .

Background:

Her family held the Earth's magic in their bloods, inherited from one generation to the other, all the family is capable to hold the power. So before the death of the tribe's leader, each leader would choose a successor, she was chosen by her grandfather, he saw potential in her. Though she doubted that herself. At the age of sixteen, her Grandfather started tutoring her in the ways of the magic, and how to keep the city safe. But he died just shortly after she turned 18. He did not finish his tutoring, and hence she was far too young to rule the people. Still they couldn't do anything to deny her that right, for the magic is now running in her veins alone since the death of her grandfather.

Desperate measures were taken, she was to be sent out of her city, to learn how to use her abilities better, and in a much more efficient way, that's how she ended up stranded in the forest and making her way. Yet one thing their people did. There was a distant uncle of hers, he was experienced, he was tutored well. But he didn't get the magic, he was put as her successor, had she died in the process of learning, the magic would instantly transfer to him.

Galanthor

ok start posting when you feel like it...won't add the char to the list before theres a pic though =D

Bella90

 no problem ^^ I have the pic.. I'll just be a few until i put it up there :)

And the link to the game please :D :D :D ^^


Bella90

 thanks ^^  Should I ask for a quick brief summery? or is it simple to just start off from where you are?

Galanthor


Bella90

 I didn't go into exact detail, I just skimmed through it ^^ Hope it was ok ^^'

Galanthor

just read it...sorry it's not...Galanthor went between the fighting partys and healed the dragon =/

Bella90

Quote from: Galanthor on September 30, 2010, 09:12:38 AM
just read it...sorry it's not...Galanthor went between the fighting partys and healed the dragon =/
Yes he did. I read that much. --She didn't heal anyone. She was observing everyone... -blink---going to check.--

Galanthor

well sorry...i merely meant it's a tad behind the story =/

Bella90


Ironwolf85

Prudence, justice, temperance, courage, faith, hope, love...
debate any other aspect of my faith these are the heavenly virtues. this flawed mortal is going to try to adhere to them.

Culture: the ability to carve an intricate and beautiful bowl from the skull of a fallen enemy.
Civilization: the ability to put that psycho in prision for killing people.

Galanthor


Drift

You heard the man, bookmark us and write up some characters!!! *grins*

I have 2 females I want to make but I don't have pictures for them. :(  I'm working on it though.

Galanthor


Drift

I had this random inspiration to create a pair of circus carnies.  They're "sisters" a Nomerian girl and a human girl (the human girl was adopted) and they have a circus act where the Nomerian girl climbs into a human-sized puppet and dances with her sister *snickers*.  I know it's pretty crazy.  I was thinking they would be brightly colored clothing-wise maybe with feathers in their hair, a tall girl and a short girl.  The Nomerian has bright red hair and pointed ears.  The human girl is more likely to be costumed and wearing stage make-up or something.  THe human girl probably is a brunette.  I hadn't settled on eye colors but they'd be athletic since they dance as part of their act and life in the circus is not easy.

Galanthor


Drift

Now you see why I dont' have pictures yet. ;) I am working on it though.  It's not like I don't already have a character to play with.

Galanthor


Ironwolf85

I was thinking either a cursed human, or maybe a minotaur... I have a bunch of storyline stuff on them for the GM
Prudence, justice, temperance, courage, faith, hope, love...
debate any other aspect of my faith these are the heavenly virtues. this flawed mortal is going to try to adhere to them.

Culture: the ability to carve an intricate and beautiful bowl from the skull of a fallen enemy.
Civilization: the ability to put that psycho in prision for killing people.

Galanthor

#86
i'm the gm...technicly, but i don't "lead" the game so meh...

EDIT about Minotaur...this race isn't included yet so it would be quite complicated to add them...even more if they should be actually have their own tribes and stuff...would either have to do a second map as expansion, which i'm not wanting to do, at least not for only one race, or your char must come from over the ocean...or it would have to be locations not shown on maps, the problem would be that other players would have a hard time locating it =/

Ironwolf85

I was thinking Minotaurs in this land are Greeklike crossed with some eastern mysticisim, they migrated up north from the south, and have had thousands of years to settle themselves on Islands off the southern coast.
The big problem for them is dispite their intelligence, and growing culture, their big bodies betray them. The entire species is flush full of bulls testostrone, this means that they are agressive and prone to rages that stereotype them.
Minotaur also have a natural, or unnatural, ability as builders and masons, constructing elaborate mazelike cities that confuse most other races. For the most part the Minos Islands are constantly fighting with each other, and aside from trade, are rather isolationist.
Lastly when it comes to sex, Minotaur are as agressive in this as in all things, Masculinity is prized among them, in part due to the amount of testostrone that is pumping through their veins. even their women are expected to be strong, and this in no way actually affects anyone's orientation, lesbians and gays do exist as they do in any other civilization. of course their deffnation of Masculine is not our twentith century version, to them it means things like "stand up for your Family and City State" "never back down" and other such traits.

Their Southern cousins never had the isolation that alowed the Minos Islands to develop, and are loners and primitive tribes that (at least in the opinion of their northern cousins) are slaves to their rage, their dark faith, and their base urges.
Prudence, justice, temperance, courage, faith, hope, love...
debate any other aspect of my faith these are the heavenly virtues. this flawed mortal is going to try to adhere to them.

Culture: the ability to carve an intricate and beautiful bowl from the skull of a fallen enemy.
Civilization: the ability to put that psycho in prision for killing people.

Galanthor

can you make ist eastern border? there is not southern border known yet =/

Ironwolf85

sure eastern boarder it is...
omg I have the image of three versions of a minotaur.
1. in greek bronze breastplate, helmet, and heavy armor wielding a spear and greatsword.
2. in only a cloth skirt with no armor, a stylized sash across his chest, wielding a bronze axe.
3. the feral insane version, butt ass nude, charging the camrea with a crude axe built from metal torn by hand and sharpened with a rock.
hmmm...
the minotaur of the Minos Islands are a buffer against eastern empires and kingdoms, including their tribal dessert dewlling cousins. they don't see themselves that way, but any empire going west has to deal with these millitant city states
Prudence, justice, temperance, courage, faith, hope, love...
debate any other aspect of my faith these are the heavenly virtues. this flawed mortal is going to try to adhere to them.

Culture: the ability to carve an intricate and beautiful bowl from the skull of a fallen enemy.
Civilization: the ability to put that psycho in prision for killing people.

Galanthor


bubby


Galanthor


bubby

OMG SWEET!  So..dragon? Can I be a dragon? She an ANCIENT silver, but has the capability of human form, though as of late she rarely does that. She is my original char, and her history is quite extensive. Would she be able to fit in anywere?

Galanthor

easily, players don't really need to adapt much to the world here, as mainly they decide over it

bubby

awesome..so what's the thread for the bio..and the thread for the RP?

Galanthor

post the bio here, trying to keep the charakter thread clean

on the first post should be the three links