RPGs you want to try but you doubt you'd get your Real Life Group to try.

Started by Callie Del Noire, May 26, 2011, 09:35:47 AM

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Plot Hooks

The longest any dragon blooded has lived has been the Scarlett Empress, and she's 800.  That's about the same time that the great contagion occurred and wiped out 90% of *everything* that lived, dragon-blooded included.  Old dragon blooded are around 300-400 years.   Most dragon blood die through violence way before then.   The number of terrestials that reach old age has been bandied about at 1/3.    There's apparently a tremendously high turnover rate.

I was wrong, however.   I admit it!  (Make note of this.  It almost never happens on the internet.  You could probably count the times that it's happened on one hand...)

In the interest of accuracy, here's the real answer, and the sources.

Pg. 192 of Sidereals says that there's about 100 million people in each direction.    That means that there's an upper-limit of 50k dragon-blooded world wide.     

Also, there is this:

MoEP: Dragon-Blooded - page 226 

“The 761 Realm census placed the number of Dynastic Dragon-Blooded in the Realm (included lost eggs adopted to Great Houses) near 10,000. This might be as many as half the entire world’s population of Terrestrial Exalted, and the world knows that it’s there.“

So we basically have contradictory numbers.   MOEP: Sidereals combined with rough calculation numbers puts the upper limit at 50k, while MOEP: Dragon-blooded places the upper limit at 20k.

Those are the canonical numbers you have to work with, and I would tend to lean towards the 20k, since it is derived most directly and it fits into my view of creation as a greatly diminished world.

This still places the number of Dragon-blooded contained in a single city-state to something less than 7k, since the entire direction should only have around 10k as it's upper most limit.   Granted, lookshy does have about 1 terrestrial exalt per 100 people, we're talking of a population that is generously estimated around 120k, that would give you around 1,200 exalts.  The numbers I've seen bandied around by developers after doing a quick google search suggest that there's 500-700 exalts in Lookshy, which would place Lookshy's population at around 70,000 or so, which seems right.
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TentacleFan

On the topic of RPG's I'd want to try but doubt I'd get my group to go for, I must be pretty lucky as my group I think would be down for almost anything. As long as the person stepping up to run it was enthused enough to set it up everybody else would get on board. Regardless of system or setting.
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roleplayinggrl18

The games I would love to play or GM are:

Wild talents: Keberos Club; Victorian era superheroes

Burning Wheel

Legend

And it seems like there is another popping in my head every day, so that is by no means exhaustive.

Chris Brady

A game called Runeslayers, also Runequest Slayers, an old, aborted version of the venerable Runequest series of games.  I have all the 'books' on PDF format, as they were released for free.  No longer seeming available.
My O&Os Peruse at your doom.

So I make a A&A thread but do I put it here?  No.  Of course not.

Also, I now come with Kung-Fu Blog action.  Here:  Where I talk about comics and all sorts of gaming

DarklingAlice

Mechanical Dream. An obscure...I think French Canadian? RPG with an intriguing world. Problem being that I have a box set and a module but no core books. Said core books being out of print and > $100...
For every complex problem there is a solution that is simple, elegant, and wrong.


Styx26

I'd love to play a Firefly/Serenity RPG... but everyone in my town seems to play either D&D or Vampire:The Masquerade.
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Kaernak

Mine refuse to try anything Warhammer or 40k related, The Dresden Files, and anything beyond D&D3.5/Pathfinder.

Banjaxed

The only tabletop RP experience I've had is the occasional 1se ED D&D session, hehe. Which is wonderful fun.

I'd love to try my hands at some Call of Cthulhu madness, I've even heard of something called CthulhuTech, which both sounds Rad as hell.

But I literally know no one in my circle of friends who plays these sort of games.
; u;
so...Maybe I'll find someone online, haha.
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Marikir

New games (to me) that have me interested:

Fear Itself and Trail of Cthulhu.  Use the GUMSHOE system that sounds neat...and probably good for online stuff too.
The Laundry -  Based on the novels by Charles Stross about a British Government Agency that combines Cthulhu w/ IT, math, and general geekery.

...

And the old stand-bys of  Mage: The Awakening, World of Darkness, etc.

Might have to look into CthluhuTech and Delta Green (when the new version gets released, perhaps, if it ever does that is)


TheGlyphstone

I found rules for a semi-freeform, free 'RPG' on some blog somewhere called Porno! that had players taking up the 'roles' of Director and Actors in a cheap porn flick and doing out all the dialogue while recording it. I can't find the rules anywhere, but I do remember them explicitly stating you were supposed to play it drunk, because no one would be shameless enough to play it sober.

Chris Brady

Quote from: MasterMischief on January 27, 2012, 05:56:41 PM
Gah!  Don't get me started.
Yeah, I hear ya.  Dood, you have my sympathies.  New games should broaden experiences.
My O&Os Peruse at your doom.

So I make a A&A thread but do I put it here?  No.  Of course not.

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Ironwolf85

WOD... simply because we never have and I've looked into it, it seems a bit overly mystic to me, but it might be fun.
Warhammer... the minis are fucking expensive... so I'm the only person in 50 miles who has any because I bought them cheaper in england and brought them home.
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debate any other aspect of my faith these are the heavenly virtues. this flawed mortal is going to try to adhere to them.

Culture: the ability to carve an intricate and beautiful bowl from the skull of a fallen enemy.
Civilization: the ability to put that psycho in prision for killing people.

TheGlyphstone

Overly mystic? All the WoD lines are based off various mythological monsters/themes, but I'm uncertain what would be 'mystic' about them except for New Mage's Atlantean-themed fluff.

Ironwolf85

how to put it... there were things I disliked about WOD settings.
i loved the mechanics, clans, and other stuff for werewolf... untill I read the mythology... which had me thinking "this was written my bitter hippies and new age shaman. if the world is doomed and nothing you do helps, what is the point of playing?"

I was thinking of learning the setting anyway, maybe with a few tweaks, I suggested it, and the entire setting went apocolyptic a week later
Prudence, justice, temperance, courage, faith, hope, love...
debate any other aspect of my faith these are the heavenly virtues. this flawed mortal is going to try to adhere to them.

Culture: the ability to carve an intricate and beautiful bowl from the skull of a fallen enemy.
Civilization: the ability to put that psycho in prision for killing people.

Oniya

Well, it was called the World of Darkness, after all.

Although, when we played an 'all books allowed' campaign, things got so bizarre and (especially once the Fae and Gypsies came in) unpredictable, we called it the World of Dimness.  The phrase 'That's some Twinkie' was actually used, and literally.
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Callie Del Noire

What I REALLY want to play is some Eclipse Phase but after the NINTH game on RPOL imploded this week I figure it isn't going to happen. Ever. 

Marikir

Quote from: Callie Del Noire on January 29, 2012, 01:51:33 AM
What I REALLY want to play is some Eclipse Phase but after the NINTH game on RPOL imploded this week I figure it isn't going to happen. Ever.

Such an interesting setting.  Kind of like a grab-bag of a lot of Sci-Fi, but looks like it could be fun. 


TheGlyphstone

Quote from: Ironwolf85 on January 29, 2012, 01:02:45 AM
how to put it... there were things I disliked about WOD settings.
i loved the mechanics, clans, and other stuff for werewolf... untill I read the mythology... which had me thinking "this was written my bitter hippies and new age shaman. if the world is doomed and nothing you do helps, what is the point of playing?"

I was thinking of learning the setting anyway, maybe with a few tweaks, I suggested it, and the entire setting went apocolyptic a week later

Huh - "hippie" and "end of the world" are two concepts I wouldn't have considered to even slightly overlap, though that's still a slanted view of the Old World. You couldn't stop the end of the world, but your actions would matter by delaying or softening it, or even (for Old Mage) averting it entirely by helping the entire human race Ascend into omnipotence.

You should check out New WoD, though - the setting is completely different, without any of that apocalypse nonsense. The mechanics are completely different too, though, so it might end up a mixed bag.

Marikir

Quote from: TheGlyphstone on January 29, 2012, 10:55:42 AM
Huh - "hippie" and "end of the world" are two concepts I wouldn't have considered to even slightly overlap, though that's still a slanted view of the Old World. You couldn't stop the end of the world, but your actions would matter by delaying or softening it, or even (for Old Mage) averting it entirely by helping the entire human race Ascend into omnipotence.

You should check out New WoD, though - the setting is completely different, without any of that apocalypse nonsense. The mechanics are completely different too, though, so it might end up a mixed bag.

My own opinion is that, I enjoy and prefer the mechanics in the new version of the World of Darkness. 

The OWOD has an odd place in my mind/memories.  It was out at a time when I could and did invest a TON of time into it.  I could run that game with a 5 minute break for me to come up with a plot for random friends who wanted to game.  Hand out character sheets and by the time they were done with them, I had a plot for them.  I knew that setting.

I don't think I'll ever be that way with any other setting.  Even the new one.  But...honestly?  I think I prefer the new version.  Definitely worth a look, if you have only been exposed to Werewofle: The Apocalypse instead of Werewolf: the Forsaken.

DarklingAlice

NWOD also has Geist which, despite my love of Wraith and Orpheus, is by far their best foray into the realm of ghosts, gods, and the underworld.
For every complex problem there is a solution that is simple, elegant, and wrong.


TheGlyphstone