Werewolf: The Apocalypse 20A (Two Slots Open)

Started by Jaded, June 27, 2014, 02:01:31 AM

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Jaded

https://elliquiy.com/forums/index.php?topic=207597.0

We are currently looking for two replacement players.  An Ahroun, and a Theurge.  The game has only recently started, and it should be easy enough to fit in a couple of new characters.  Post here or PM me if interested, thanks. 


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I'd like to run a Werewolf: The Apocalypse, 20th Edition game.  It would probably be NC-Exotic or Extreme (with 'defeat' resulting in smutty scenes generally.  I'm not going to be trying to TPK the group every fight, but will probably lean slightly towards more powerful foes than might be normal.  I do prefer characters are female, but won't require it).  I'd like a group of 4-6 players (and will not go higher than 6).  I lean towards an all Werewolf group, though I do have the Changing Breeds book and would probably consider one or two that could fit into a pack (Corax or similar). 

I haven't decided where I'd like to set the game yet, though I am leaning towards having it start in a larger city, but have occasional forays into the country.  The basic concept I have is that a 'biker' pack, who provided a great deal of the Garou's local muscle, recently vanished.  The local Sept is struggling to protect its territory while scrambling to find answers.  A new pack of younger Garou has been formed from those who have recently completed their Rite of Passage, and are being sent out on lower level tasks while the big guns are busy elsewhere. 

The initial plot I have in mind is focused on investigating a teenage Kinfolk who has been arrested after committing multiple murders. 


Any interest?  Anyone willing to give me a chance despite a couple failed games in the past?  Either way, thanks for reading this far :) . 

AndyZ

It's all good, and it's all in fun.  Now get in the pit and try to love someone.

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Dice

#2
This reminds me, I need a Pod of that book. I don't want to open the pretty one.

I am more than open for this. If all my options are available I would like to play either a Swara or a Bone Gnawer.

Edit.


For all who are interested:
http://rpgroller.com/wod/

Marie Reynolds

I  just might be interested in this. Would we be forming a pack, will a sept be established in the city, and will we  pick a pack totem.

Pumpkin Seeds


Jaded

A Bone Gnawer would probably make more sense.  Though a Swara could work if you can come up with a good reason why they'd be running with a pack of Garou.

Quote from: Marie Reynolds on June 27, 2014, 05:20:50 PM
I  just might be interested in this. Would we be forming a pack, will a sept be established in the city, and will we  pick a pack totem.

My intent is for the group to start as a pack, though if there are any Fera that don't really fit a pack (I think a few get their own Totem) they'd be more of associate members I suppose.  Either way, I would want all characters to be able to work as a group.

There would be a Sept in the city, though I don't have a firm idea on it yet.  I am leaning towards a large city with a powerful, but solitary, Sept.  It would probably be in a river park or similar, and while it is well defended, it is increasingly vulnerable.  I am leaning towards making it a Glass Walker and Children of Gaia dominated Sept, with a significant local Get of Fenris presence, but am open to discussion on the tribes.   

Any points the pack assigned to a totem would go towards a totem.  I won't make the pack acquire their totem ingame, so will probably summarize how that went.  I will leave it up to the players what the totem is, unless as a group you can't decide.

I somewhat want to go with a South America or Central America city, but to keep it simple (and familiar) I may just stick with a larger US or Canadian city.  Hrm.  Actually, I may go with Las Vegas as the city and place the Caern/Sept inside the Clark County Wetlands Park.  Not traditional for Glass Walkers, but still close to an area they are probably interested in (maybe they are more focused on the local Golf Club).  Any thoughts?

Chulanowa

Heya, this caught my eye, and I'm interested. i just have one question... when you say "NC-extreme," how extreme are you meaning, roundabouts?

Jaded

I only mentioned Extreme as the inclusion of a scene with a Black Spiral Dancer in wolf form occurred to me, but I get that most people aren't into that, so am fining keeping it as NC-Exotic. 

Chulanowa

#8
Right then, count me interested. i'd have to know a little more setting-wise to pick a tribe and stuff (Red Talon likely won't fit, I assume? hmmmm!) but yeah, ears are perked

AndyZ

I might go for the Ahroun if that's okay by folks.
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Marie Reynolds

Hmm a more progessive Sept would be a nice change of pace for me so Making it Glass walkers and Children of Gaia would fit that nicely especially if Sept Alpha is a COG. I am not sure how much wilderness is in Las vegas that is not a state park but maybe a piecece of property owned by the Sept that the built a house with various types of Solar powered technology allowing for a happy medium between technology and being closer to the nature but not sacrificing modern conveniences. Also allow for some  self sustanibality such as having a farm and raising of live stock might be an interesting sept holding. Also give more privacy then a state park. Maybe have a strong Shadow lord presence. Cause lets face it Vegas being a place where the Silver Fangs might be just to proud to even want a powerbase there. Also if we have someone who wants to play a corax or a nuwisha would be pretty reasonable area given the Natives before the westerners came.

Jaded

AndyZ - ? Ahroun
Chulanowa - ?
Dice - Swara or Bone Gnawer ?
Marie Reynolds - ?
Pumpkin Seeds - ?
Open

Quote from: Chulanowa on June 27, 2014, 06:32:16 PM
Right then, count me interested. i'd have to know a little more setting-wise to pick a tribe and stuff (Red Talon likely won't fit, I assume? hmmmm!) but yeah, ears are perked

A Red Talon would probably be a poor fit. 

Quote from: Marie Reynolds on June 27, 2014, 06:35:52 PM
Hmm a more progessive Sept would be a nice change of pace for me so Making it Glass walkers and Children of Gaia would fit that nicely especially if Sept Alpha is a COG. I am not sure how much wilderness is in Las vegas that is not a state park but maybe a piecece of property owned by the Sept that the built a house with various types of Solar powered technology allowing for a happy medium between technology and being closer to the nature but not sacrificing modern conveniences. Also allow for some  self sustanibality such as having a farm and raising of live stock might be an interesting sept holding. Also give more privacy then a state park. Maybe have a strong Shadow lord presence. Cause lets face it Vegas being a place where the Silver Fangs might be just to proud to even want a powerbase there. Also if we have someone who wants to play a corax or a nuwisha would be pretty reasonable area given the Natives before the westerners came.

Thanks for the suggestions :-) .  I like the idea of a farm, though it might would be more distant and run by kinfolk (but could come up in future plots).  I need to look up the structure of a Sept more, but I am leaning towards it having a Child of Gaia as the Sept Leader, but a pair of Glass Walkers Elders about as part of a council.  The Warder would probably be a Get of Fenris Athro.  I'm not sure on the Talesinger, Truthcatcher, and Master of the Rite yet.

Below is what I had been writing up.  I see the McMansion as being similar to what you described, designed to be largely self-sufficient (other than food perhaps, but that could come from a more distant farm).  Any thoughts or comments from anyone?  The basic concept I had is a Caern that has slowly been encroached upon by Las Vegas.  The Sept has long been fighting to try and keep as many people away as possible, but the ever increasing number of tourists and wyrm influence makes it difficult. 

The Caern of Bleached Bones is located in a hidden cave within the Red Rock Canyon National Conservation Area, just west of Las Vegas.  The Caern itself is unfortunately vulnerable due to the open terrain nearby and difficulty in having any large number of pack members about.  It is usually guarded by three packs, one in the penumbra, one in the cave itself, and one outside posing as tourists. 

The Sept of the Bleached Bones has two major strongpoints near the Caern.  A cluster of ‘green’ McMansions on the edge of the Las Vegas suburbs, and a tour company near Red Rock Canyon.  The tours, mostly provided by Children of Gaia kinfolk, lectures tourists on the need for conservation, while providing guided tours that carefully avoid any sensitive areas. 

Chulanowa

Quote
A Red Talon would probably be a poor fit. 
Ain't that always how it goes?  :D

I'm leaning Ragabash or Theurge myself, since Ahroun seems to have been called; Unsure of tribe as of yet.

I like the setting you've got so far. The caern faced with the reality of an expanding city is an interesting one.

AndyZ

Meh.  I'm not coming up with any decent ideas.
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Dice

Ok, as I read, the less interested I am in trying to make a cat work. I can't come up with a good reason for a cat to stay, I have a few on why one would arrive, but stay, no.

So I would like to play a Philodox Bone Gnawer. A very quite man, mostly seeking to ovoid violence, but when it's needed he will cause hell. His main strength is that he can get information with ease on a people level. Moving in and out of low end bars, taking to those on the street, calling favours with contacts and mortal gangs. These are the things he does. But he likes to do it quietly. Unnoticed. He hates the idea that someone would see his paws in one of his pots and tip it over. That makes life hard.

Most morals think he is a big guy, he is not. He just happens to be a able to pass as human in Glabro, so he spends most of his time in it. He is mostly a social creature, gaining what he needs though trickery and guile. But he is not the most moral of men, willing to use his contacts and acquaintances to get what he needs.

Lastly, I am open to change if needed.

Jaded

AndyZ - ? Ahroun
Chulanowa - ? Ragabash or Theurge
Dice - Bone Gnawer Philodox
Marie Reynolds - ?
Pumpkin Seeds - ?
Open

Quote from: Chulanowa on June 27, 2014, 08:36:32 PM
Ain't that always how it goes?  :D

I'm leaning Ragabash or Theurge myself, since Ahroun seems to have been called; Unsure of tribe as of yet.

I like the setting you've got so far. The caern faced with the reality of an expanding city is an interesting one.

Let me know which you'd prefer.

Quote from: AndyZ on June 27, 2014, 08:52:40 PM
Meh.  I'm not coming up with any decent ideas.

I hate when that happens.   :-(

Quote from: Dice on June 27, 2014, 09:26:27 PM
Ok, as I read, the less interested I am in trying to make a cat work. I can't come up with a good reason for a cat to stay, I have a few on why one would arrive, but stay, no.

So I would like to play a Philodox Bone Gnawer. A very quite man, mostly seeking to ovoid violence, but when it's needed he will cause hell. His main strength is that he can get information with ease on a people level. Moving in and out of low end bars, taking to those on the street, calling favours with contacts and mortal gangs. These are the things he does. But he likes to do it quietly. Unnoticed. He hates the idea that someone would see his paws in one of his pots and tip it over. That makes life hard.

Most morals think he is a big guy, he is not. He just happens to be a able to pass as human in Glabro, so he spends most of his time in it. He is mostly a social creature, gaining what he needs though trickery and guile. But he is not the most moral of men, willing to use his contacts and acquaintances to get what he needs.

Lastly, I am open to change if needed.

That should work.  :-)

Muse

*Waves*  Hi Jaded! 

I haven't had time to read yet, but I'd LOVE to play! 

I see you allready have 5.  If you have one of each auspice allready, I'd have fun playing a corax.  If some poeple double up, though, I'd enjoy playing whatever's missing. 
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

Jaded

If Muse is interested (and everyone else still is), that will put us at the maximum of six. 

If everyone would like to come up with a concept I would appreciate it.  :-)  Thanks.  I'll see if I can't dig up a good character sheet to use. 

AndyZ - ? Ahroun
Chulanowa - ? Ragabash or Theurge
Dice - Bone Gnawer Philodox
Marie Reynolds - ?
Muse - ?
Pumpkin Seeds - ?

Quote from: Muse on June 28, 2014, 12:05:39 AM
*Waves*  Hi Jaded! 

I haven't had time to read yet, but I'd LOVE to play! 

I see you allready have 5.  If you have one of each auspice allready, I'd have fun playing a corax.  If some poeple double up, though, I'd enjoy playing whatever's missing. 

Read it over and let me know.  As of yet there are still open auspices and no Fera. 

Muse

Hi all! 

Okay, I've read up and this is going to be cool. 

Currently I'm torn between a Glass Walker and a Corax. 

The glass walker might be a theurge?  Alternatively a ragabash monkey wrencher? 

I love playing theurge but it can be a bit frustrating as a starting character, because gifts are so expensive with bonus points.  A theurge pretty much needs Spirit Speech, and the whole party benefits if someone with high gnosis knows Mother's Touch. 

I suppose if no one else wants galiard, I could have fun with a garage band rocker who is either Glass Walker or Fiana. 

Silver fangs are also worth bouncing around if they have a presence.  :) 

Jaded, how old do you want us?  Werewolf lends itself very well to the homid born starting off at 16 or so.  Some people aren't comfortable with that. 
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

Marie Reynolds

So I have not chose a tribe yet but how would a Galliard Metis sound?

Marie Reynolds

Well to be trained as a theurge if youu first change was around 16 you might be looking between 2 to three years and depending on apitude  it could be quite a bit before your rite of passage or a relative short time to even when you are given your rite of passage.

Muse

*nods* 

I was under the impression that first changes were often somewhat younger than that.  That was why I brgouht it up. 

I was mostly just asking Jaded and the other players about their comfort zones. 
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

Jaded

AndyZ - ? Ahroun
Chulanowa - ? Ragabash or Theurge
Dice - Bone Gnawer Philodox
Marie Reynolds - ? Metis Galliard
Muse - ? Glass Walker or Corax, Theurge or Ragabash
Pumpkin Seeds - ?

Quote from: Muse on June 28, 2014, 08:25:26 AM
Jaded, how old do you want us?  Werewolf lends itself very well to the homid born starting off at 16 or so.  Some people aren't comfortable with that. 

As long as they are within the Elliquiy rules I'm not overly concerned about age.  A search has the line "It's most common during puberty, but it's not unknown for a Garou to experience the first change during adulthood."  So go with whatever age you prefer for your character.

Quote from: Marie Reynolds on June 28, 2014, 09:29:28 AM
So I have not chose a tribe yet but how would a Galliard Metis sound?

Sounds good to me. :-)

AndyZ

Think I'm going to go with a Lupus Get of Fenris Ahroun.  It's kind of a stereotype but not one I've ever played before.
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Pumpkin Seeds

Kind of thinking about a Child of Gaia, Ahroun that believes in peace through dueling.

Or maybe a Shadow Lord..not sure.

Muse

*Smiles* 

All right, Chulanowa.  Which of us is the theurge and which the ragabash?  :) 
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

AndyZ

Name: Tears-Asunder
Breed: Lupus
Auspice: Ahroun
Tribe: Get of Fenris

Strength 3 Dexterity 4 (Preternatural Grace) Stamina 3
Charisma 2 Manipulation 1 Appearance 3
Perception 2 Intelligence 3 Wits 3

Alertness 3 Athletics 1 Brawl 3 Empathy 1 Intimidation 1 Leadership 1 Primal-Urge 3
Performance 1 Stealth 1 Survival 3
Enigmas 3 Investigation 1 Medicine 1 Occult 3 Rituals 1

Ancestors 3 Fate 3 Pure Breed 1 Totem 2

Heightened Senses, Razor Claws, Resist Pain

Glory 2.0 Honor 1.0 Wisdom 0.0

Rage 6 Gnosis 6 Willpower 7

Common Sense, Danger Sense




I'm not really used to the Renown system to any serious degree, so I took Common Sense to represent that.  Hopefully I can get nudges to get positive renown and not get negative renown.
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Chulanowa

Quote from: Muse on June 28, 2014, 04:17:31 PM
*Smiles* 

All right, Chulanowa.  Which of us is the theurge and which the ragabash?  :)

I'm gonna go with Theurge - they're my best Auspice, so might as well!

Gnawer, Strider, or Uktena are striking me as most likely tribes. I'll have an answer on that one soon, after I finish picture-shopping!

Pumpkin Seeds


Muse

*Smiles* 

All right, one Glass Walker Ragabash parkor girl coming up.  :) 
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

Marie Reynolds

I am leaning towards a Fianna adopted by the Children of Gaia.

Muse

Name:         Lacey Bruce
Deed Name:      The Rooftops at Midnight
Type:         Garou
Auspice         Ragabash
Breed:         Homid
Concept:         Parkour Girl
Tribe:         Glass Walker

Age:            17
Birthday:         11th of May 1994
Height:         5’1”
Weight:         100lbs
Build:            Svelte and toned with all the right curves. 
Skin:            Fair, often with a light dusting of freckles. 
Hair:            Fiery red curls. 
Eyes:         Brilliant green. 
Style:            Though you can often find her in snug blue jeans and white blouses, her dedicated outfit is what she calls, “Gothic Parkour Chic.”  This consists of high topped athletic shoes, snug black leggings, a sleeveless, low necked corset top with a bit of black lace, and matching leather gloves. 
Quote:         “Pay attention, boys.  This is how a mechanic’s daughter from Nevada defies gravity.  If I can do this, you can do anything.” 

https://docs.google.com/document/d/1PweZTffwQjmyj3V4TFbLeixGWti7Uf4Zjew3H056q6U/edit
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

Jaded

AndyZ - Get of Fenris Lupus Ahroun
Chulanowa - Gnawer, Strider, or Uktena Theurge
Dice - Bone Gnawer Philodox
Marie Reynolds - Fianna or Children of Gaia Metis Galliard
Muse - Glass Walker Ragabash
Pumpkin Seeds - Children of Gaia or Shadow Lord Ahroun


Please find the OOC and Game Information thread here: https://elliquiy.com/forums/index.php?topic=207597.0

The information on the Sept is still a bit of a work in progress, please let me know any issues you see with it, or any suggestions you may have. 

Also, does anyone have any preference on the pack's totem?

Dice

No not personally but I was planing to put some dots in my own totem (Rat) if that will not be an issue I am also willing to supply some to a pack one off needed.

Muse

Ahm.... 

If i''m not mistaken, having a personal totem precludes you from participating in the packs relationship with their collective totem spirit?  It makes for a lot of distance. 

I believe I put 3 points towards our totem. 
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

Jaded

Yes, a Personal Totem basically means you aren't part of the pack in anything but name I think.  It is talked about a bit on page 140.  I don't believe you can put points towards both a Pack and Personal totem as you can only benefit from one. 

AndyZ

going to drop from the game to let Pumpkin Seeds have the Ahroun.  Good luck all.
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Jaded

Ah, okay.  Sorry to see you go. 

Chulanowa

#38
I'm going to be chucking a Bone Gnawer Theurge out there. How much information do you want here, Jaded, or do we save it for a character sheet thread or what?

Ah yes, concept! Oof, I'm so bad at paring a character down to a few words. Mystery seeker? Voodoo hunter? Street shaman? Scavenger mystic? Basic idea is that she's out to collect mystic influence and spiritual power; to that end, she pokes about in forgotten places, sifts through the dust and rust, follows urban legends and the like, trying to catch onto edges for herself, her pack, and her tribe.

I really want to make her lupus, but the idea feels more like a homid, so I'll probably go with that unless i can brainstorm up a good way for a lupus to fill that role.

Dice

#39
Ok, I am just going to explain what I was thinking and see what people think. The reason I was thinking I would have my own totem is that I would be a person that mostly lived in the city. So I would start (Story teller willing.) outside the pack. Joining later on once the flow gets going. But in looking at what Rat costs, I am a little less interested in dropping 5 points into a story point I think will have little impact on game play, so I will see what I can contribute to the group pool.

I will get a sheet up tomorrow, I am thinking my guy is an early 20s male who is in real tight with a mortal gang in town. Maybe he helps to run it. Fingers in a ton of pies he is a trader in secrets and lies. Main attribute spread will be social with a metal secondary. He can fight but his primary goal is to survive. He is a cleaver guy, willing to do what is needed to stay alive and to this point, walk over those needed to do so. He will have to change his ways as part of a pack, something he will have to adapt to, but is not unwilling to do.

What he offers is a leadership role, though not looking to be the boss while also giving a social face to the group. His information gathering apparatus is quite strong, but it's at a ground level. This is things people hear said in bars, clubs and in back streets. He is not unable to get information off computer systems and phone lines, but that takes favours and he is not a fan of owing people. He would rather leave that to others because getting into debt with the people he knows can become a problem.

Lastly, I am more than willing to step back and leave combat to others, this guy is not a fool, he knows when he is out matched, but he is skilled at planing a fight. Setting up ambushes and making sure the odds are in his favour. As him to fight and he will, but he is not running head first into a suicide run and if you do, don't expect him to back you up. He will show you the best way from his point of view how to win, but you don't stay alive by foolishly seeking glory for no good reason. It's better to burn a long, slow and useful flame than go out as a Fireball see by all.

Pumpkin Seeds

Andy there really is no need to give up the ahroun spot.  She will be more the duelist than a warrior.

Jaded

#41
I'll be tossing the character sheets in the OOC thread, so you can post it there and I'll move it over.  I like to keep a copy of each character in one post just for ease of reference. 

Both the characters sound fine. 

Sounds good Dice.  I'm not forbidding Personal Totems, but I will admit they do tend to make me a little nervous (though I am allowing Fera, so it is about the same thing). 

AndyZ may be switching to a Mokole.  If that is the case, I will probably push for a Reptilian totem just as a bond between everyone (and it may be required for Mokole in the older version of the game?).  I have been thinking of suggesting Rattlesnake from the Wild West version of the game (Background Cost 8, Pulse of the Invisible Gift, Entrance Listeners through singing or howling, Ancestors 3.  Ban is none may attack any serpent and they must honour the pure ones).  Though I am open to suggestions and any arguments for or against.

Pumpkin Seeds

The concept I have will revolve around dueling.  Essentially she views violence as part of the beastial nature of Werewolves.  She views dueling as a civilized way to channel that rage and violence into the least harm in order to resolve conflicts.  She's essentially trying to reconcile her nature with her Child of Gaia views.  Better for a one-on-one fight than entire packs dissolving into conflict.

AndyZ

#43

Tears-Asunder
Suchid Ora (Monitor Lizard)
Rising Sun (Striking)
Nature: Conformist
Demeanor: Thrill-Seeker

Strength 3 Dexterity 4 (Preternatural Grace) Stamina 3
Charisma 2 Manipulation 1 Appearance 3
Perception 2 Intelligence 3 Wits 3

Alertness 3 Athletics 1 Brawl 3 Empathy 1 Intimidation 1 Primal-Urge 3 Subterfuge 1
Performance 1 Stealth 1 Survival 3
Enigmas 3 Investigation 1 Medicine 1 Occult 3 Rituals 1

Fate 3 Mnesis 3 Totem 1

Sight of the True Form, Eye of the Raptor

Glory 1.0 Honor 1.0 Wisdom 1.0

Rage 7 Gnosis 5 Willpower 7

Step Sideways, Forced Transformation (Homid when sexually aroused)

Armored Scales, Grasping Hands, Terrible Claws, Upright Walking, Wings
It's all good, and it's all in fun.  Now get in the pit and try to love someone.

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Dice

Name: James Tell
Homid, Philodox, Bone Gnawer
Nature: Survivor
Demeanor: Director

Attributes
Strength: 2, Dexterity: 2, Stamina: 2
Charisma: 4(Commanding Voice), Manipulation: 4 (Unswerving Logic), Appearance: 2
Perception: 3, Intelligence: 2, Wits: 3

Abilities
Alertness: 2, Athletics 2, Brawl 1, Leadership 4 (Compelling), Primal: 2, Streetwise: 4 (Gangs), Subterfuge: 3
Crafts: 2, Drive: 1, Larceny: 3, Stealth: 1, Survival: 2
Academics: 1, Computer: 1, Investigation: 2, Occult: 1

Backgrounds:
Allies: 1, Contacts: 5, Totem: 2

Gifts:
Persuasion, Scent of the True Form, Trash is Treasure

Glory: 0, Honour: 3, Wisdom: 0

Rage: 3
Gnosis: 1
Willpower: 6

Merits:
Fair Glabro

Flaws:
Phobia (2 Point) Hights

Jaded

Quote from: Pumpkin Seeds on June 29, 2014, 05:01:24 AM
The concept I have will revolve around dueling.  Essentially she views violence as part of the beastial nature of Werewolves.  She views dueling as a civilized way to channel that rage and violence into the least harm in order to resolve conflicts.  She's essentially trying to reconcile her nature with her Child of Gaia views.  Better for a one-on-one fight than entire packs dissolving into conflict.

Sounds good :-)

Quote from: AndyZ on June 29, 2014, 02:11:15 PM
Admittedly I'm just reusing a lot of the stuff.  I don't really feel like making an entirely new character, but at least my character's entire niche isn't going to be "I'm also in the combat that isn't one on one" with this girl.

Oh, I'll be using the optional nature and demeanor rules, so please select some from page 486 of the book.  Thanks.  I believe you also went over by 2 on freebie points unless I miscalculated (always possible). 

I was willing to allow multiple of each auspice, so any annoyance should be directed at me. 

Quote from: Dice on June 29, 2014, 08:20:17 PM
Name: James Tell

Looks good I think, thanks :-) . 

Pumpkin Seeds

#46
Name: Justine Ellstrom
Deed Name: Peaceful Storm
Breed: Lupus
Tribe: Children of Gaia
Auspice: Ahroun
Nature: Warrior
Demeanor: Caregiver

Strength- 3         Dexterity (Lightning Reflexes) - 4           Stamina - 3
Charisma - 3        Manipulation - 1            Appearance - 2
Perception - 3       Intelligence - 1             Wits (Cool Headed) - 4

Abilities
Alertness 2, Athletics 1, Brawl 3, Empathy 1, Expression 1, Intimidation 2, Primal-Urge 3
Melee (Klaive) 5, Performance 1, Stealth 3, Survival 2
Medicine 2, Occult 1, Rituals 2

Backgrounds
Fate 2, Fetish (Klaive) 4, Mentor 2 Totem 2, Rituals 1

Gifts
Resist Pain, Falling Touch, Predator's Arsenal

Glory 2, Honor 1, Wisdom 0

Rage 5
Gnosis 6
Willpower 6

Merits
Silver Tolerance

Flaws
Harano Prone
Driving Goal (Unify tribes against the Wyrm)

Pumpkin Seeds

Not the best with character creation so..might take me a few to do this right.

Dice

Ok. Let me see if I can help.

First, go to this link: https://www.dropbox.com/s/hlw0dzpd7zm7hze/W20_4-Page_Interactive.pdf and grab that sheet. It should make building your character a touch simpler.  If you want to save it, I suggest using Foxit reader to do so.

Second I suggest a site like this one: http://www.wyrmfoe.com/werewolf-gifts/ to find your gifts if you do not have the book. This link will help if you do not have the book: http://www.oocities.org/wyldcall/chargen.html

Starting Willpower for you will be 4, the starting Rage 5 and the starting Gnosis 5. Do note that as a Lupus there are some restrictions on starting stats (before Free points are spent), they can be found here: http://www.oocities.org/wyldcall/breeds.html

If you have any other issues, shoot me a message. If its not on the net, I likely have the book downstairs.

Dice.

Chulanowa

#49
Name: Jade Finkell
Deedname: But-Wait-There's-More
Breed: Homid
Auspice: Theurge
Nature: Barterer
Demeanor: Guru
Tribe: Bone Gnawers
Concept: Scavenger Mystic

Physicals: Strength 2, Dexterity 2, Stamina 4 (Resilient)
Social: Charisma 2, Manipulation 2, Appearance 2
Mental: Perception 4 (Uncanny Instincts), Intelligence 2, Wits 4 (Cool-headed)

Talents: Alertness 2, Brawl 1, Empathy 1, Primal-Urge 1, Streetwise 2, Subterfuge 2
Skills: Animal Ken 1, Crafts 2 (Garbage-to-Gold), Larceny 2, Stealth 2
Knowledges:Computers 1, Enigmas 2, Investigation 2, Occult 3, Rituals 3, Technology 2 (Jury-Rig)

Backgrounds: Totem 2, Contacts 1, Rites 8

Gifts: Apecraft's Blessing, Scent of Sweet Honey, Spirit Speech

Rites: Rite of Binding, Rite of Summoning, Rite of Spirit Awakening, Rite of Cleansing, Rite of Tying the Snare

Rage: 3
Gnosis: 4
Willpower: 5

Renown: Glory 0.0, Honor 0.0, Wisdom 3.0

Flaws: Intolerance - police (1 point), Curiosity (2 points)

----------------------------------------------------------------------------------

Yeah, that's Rites 8; going by the Book of Auspices provision to allow Theurges to buy the background past 5, to reflect their mystic training and whatnot.

As regards totem... I dunno, I'm always happy for the ST to drop one on a pack when there's no clear option. Jade's not terribly picky, I don't think.

Bibliophilia

Is there any chance you'd let one more person join?

Waterfall

*sigh* Guess I'll add myself to the queue, if there is one. I love Werewolf!

~~O/O's~~A/A's~~
Sleep, sleep tonight, and may your dreams be realized

Jaded

Quote from: Pumpkin Seeds on June 30, 2014, 07:07:04 AM
Not the best with character creation so..might take me a few to do this right.

She looks good so far :-)

Let me know when you update/finish her.

Quote from: Chulanowa on June 30, 2014, 03:06:19 PM
Yeah, that's Rites 8; going by the Book of Auspices provision to allow Theurges to buy the background past 5, to reflect their mystic training and whatnot.

As regards totem... I dunno, I'm always happy for the ST to drop one on a pack when there's no clear option. Jade's not terribly picky, I don't think.

I'll look it over later, I can't recall if I have the Book of Auspices, but will glance when I have my books/files.  I kind of went overboard buying them on DriveThru, so it is possible.

Quote from: Waterfall on June 30, 2014, 03:46:04 PM
*sigh* Guess I'll add myself to the queue, if there is one. I love Werewolf!

As mentioned in a PM to a couple of people I am willing to run a second game at the same Sept but with a different Plot.  It would be completely separate from this own (barring maybe occasional mention of events), but I would prefer different players (two or three more would be ideal).  Anyone reading, let me know if you are interested.

schnookums

I was eying this game earlier, and I'd definitely be interested in a second group myself.

Pumpkin Seeds

#54
Just for future reference I have 2 points slotted toward Totem.

Alright, think I have 9 BP to spend.

AndyZ

#55
How do folks feel about putting 4 totem points towards long-distance telepathic contact amongst the pack?  A fun substitute for cell phones, and much more paw-friendly.
It's all good, and it's all in fun.  Now get in the pit and try to love someone.

Ons/Offs   -  My schedule and A/As   -    My Avatars

If I've owed you a post for at least a week, poke me.

Lidian

I'd be willing to be in a second group!

AndyZ

Quote from: Jaded on June 29, 2014, 11:54:20 PM
Oh, I'll be using the optional nature and demeanor rules, so please select some from page 486 of the book.  Thanks.  I believe you also went over by 2 on freebie points unless I miscalculated (always possible). 

Fixed.
It's all good, and it's all in fun.  Now get in the pit and try to love someone.

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If I've owed you a post for at least a week, poke me.

Jaded

Quote from: Chulanowa on June 30, 2014, 03:06:19 PM
Yeah, that's Rites 8; going by the Book of Auspices provision to allow Theurges to buy the background past 5, to reflect their mystic training and whatnot.

As regards totem... I dunno, I'm always happy for the ST to drop one on a pack when there's no clear option. Jade's not terribly picky, I don't think.

I'm fine with the higher rites, I am curious where your specialities are from in abilities (Crafts and Jury-Rig)?  As it usually requires a 4 dot rank. 

You also seem to be over by 2 freebie points unless I miscalculated.

Quote from: AndyZ on July 01, 2014, 11:53:17 AM
Fixed.

Looks good.  Thanks.

LuciusLeche

Interest in that second pack along with Lidian there!
"If you want to tell people the truth, make them laugh, otherwise they'll kill you." -Oscar Wilde

On's and Off's

More On's and Off's

AndyZ

It's all good, and it's all in fun.  Now get in the pit and try to love someone.

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If I've owed you a post for at least a week, poke me.

Chulanowa

#61
Quote from: Jaded on July 01, 2014, 10:46:40 PM
I'm fine with the higher rites, I am curious where your specialities are from in abilities (Crafts and Jury-Rig)?  As it usually requires a 4 dot rank. 

You also seem to be over by 2 freebie points unless I miscalculated.

Looks good.  Thanks.
W20's writeup of those abilities allows Specialties, even before 4 dots (Expression, Performance, Academics, and Science also have this going on)

And yeah, looks like I put in the wrong number for technology; should just be 2; fixed!

Jaded

Quote from: AndyZ on July 02, 2014, 12:52:20 AM
Quite welcome.  Sorry for the miscount.

Happens :-)  Is why I tend to glance over them.

Quote from: Chulanowa on July 02, 2014, 01:18:09 AM
W20's writeup of those abilities allows Specialties, even before 4 dots (Expression, Performance, Academics, and Science also have this going on)

And yeah, looks like I put in the wrong number for technology; should just be 2; fixed!

Ah, right, my mistake.  Looks good.

Quote from: Pumpkin Seeds on July 01, 2014, 10:33:48 AM
Just for future reference I have 2 points slotted toward Totem.

Alright, think I have 9 BP to spend.

Is your character sheet done or still working on it?

Chulanowa

Quote from: AndyZ on July 01, 2014, 10:36:18 AM
How do folks feel about putting 4 totem points towards long-distance telepathic contact amongst the pack?  A fun substitute for cell phones, and much more paw-friendly.

Well, as a ST, this power always drove me up the wall - I finally just changed it to the Dark Ages version, where it's more like "your totem can talk to all of you at once mo matter what" more than "your totem is a cell phone tower." And as a player, I'd really rather drop lots of points into the spirit itself so that we have a big robust badass buddy in the spirit world when we need it, and then worry about using it as a walkie-talkie.

But then I also have a bad habit of wanting to follow totems that are "neat!" rather than totems that are actually good  ;D Roadrunner or Smiling Happy Buddha scores higher in my book than, I dunno, Black Unicorn or Twister or the like.

Pumpkin Seeds


Muse

  *Smiles* don't see why we couldn't have a totem who is both a big awesome ratlesnake spirit who likes to chill with us AND helps us keep in touch.  :) 
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

AndyZ

I count 5 sheets and 9 Totem so far.  AndyZ, Muse, Dice, Pumpkin, Chula.  If Marie takes Totem 3, we can have both the Rattlesnake for 8 and the cell phone tower.

Can my Mokole use the Ancestors provided by Rattlesnake?
It's all good, and it's all in fun.  Now get in the pit and try to love someone.

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Dice

Andy, I only count 2 gifts on your sheet.

Also, when do we plan to start this?

AndyZ

It's all good, and it's all in fun.  Now get in the pit and try to love someone.

Ons/Offs   -  My schedule and A/As   -    My Avatars

If I've owed you a post for at least a week, poke me.

Dice

Oh your the bird. My apologies.

Muse

He's not the bird, he's the dragon.  :) 


Mokole are the memory of Gaia. 
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

AndyZ

Some scientists do put dinosaurs as closer to birds, though.  Quite a few now believe that T-Rexes had feathers.
It's all good, and it's all in fun.  Now get in the pit and try to love someone.

Ons/Offs   -  My schedule and A/As   -    My Avatars

If I've owed you a post for at least a week, poke me.

Dice

Good God, I need to reread over all this stuff. Been ages since I played a game like this. Well at lest he is not a shark. Last thing we need is to go near the ocean and suddenly get mass attacked by a bunch of angry sharks.

Bibliophilia

I'm pretty sure the only sharks in Vegas are loan sharks, and they're plenty scary enough.

Dice

Haha. True, but they are not immortal and pissed about a nuke. So that makes them seam a bit tame all things considered.

Chulanowa

Quote from: Bibliophilia on July 03, 2014, 08:46:32 PM
I'm pretty sure the only sharks in Vegas are loan sharks, and they're plenty scary enough.

*Knock knock*
"Who is it?"
"Plumber."
"I don't need a plumber! Who are you?"
"...Candygram."
"Oh, candygram? Alright."
*Opens door, gets eaten*

Jaded

Quote from: Pumpkin Seeds on July 03, 2014, 07:29:43 AM
There, I believe she is done.

I will try to glance in the next day or two :-) 

Quote from: AndyZ on July 03, 2014, 09:11:19 AM
I count 5 sheets and 9 Totem so far.  AndyZ, Muse, Dice, Pumpkin, Chula.  If Marie takes Totem 3, we can have both the Rattlesnake for 8 and the cell phone tower.

Can my Mokole use the Ancestors provided by Rattlesnake?

Hmm, I might give it as a bonus to Mnesis as I believe that replaces it, but I will have to look up the rule for how Pack and Personal Backgrounds stack. 

Quote from: Dice on July 03, 2014, 01:59:46 PM
Andy, I only count 2 gifts on your sheet.

Also, when do we plan to start this?

I will try to get things started Saturday or Sunday at the latest.  Fridays and Saturdays don't tend to great for me to post. 

Jaded

Quote from: Pumpkin Seeds on June 30, 2014, 06:31:36 AM
Name: Justine Ellstrom
Deed Name: Peaceful Storm
Breed: Lupus
Tribe: Children of Gaia
Auspice: Ahroun
Nature: Warrior
Demeanor: Caregiver

Strength- 3         Dexterity (Lightning Reflexes) - 4           Stamina - 3
Charisma - 3        Manipulation - 1            Appearance - 2
Perception - 3       Intelligence - 1             Wits (Cool Headed) - 4

Abilities
Alertness 2, Athletics 1, Brawl 3, Empathy 1, Expression 1, Intimidation 2, Primal-Urge 3
Melee (Klaive) 5, Performance 1, Stealth 3, Survival 2
Medicine 2, Occult 1, Rituals 2

Backgrounds
Fate 2, Fetish (Klaive) 4, Mentor 2 Totem 2, Rituals 1

Gifts
Resist Pain, Falling Touch, Predator's Arsenal

Glory 2, Honor 1, Wisdom 0

Rage 5
Gnosis 6
Willpower 6

Merits
Silver Tolerance

Flaws
Harano Prone
Driving Goal (Unify tribes against the Wyrm)

Hmm.  You may actually have one more freebie point to spend. 

4 for abilities
6 for backgrounds
2 for gnosis
2 for willpower
merits and flaws balance. 

Unless I miscounted somewhere. 

Marie Reynolds

So waiting on the character pic to edited and   touch up a few things and i should have my sheet up.

Jaded

IC (for the original group) Thread: https://elliquiy.com/forums/index.php?topic=208261.0
Don't forget the OC Thread at: https://elliquiy.com/forums/index.php?topic=207597.0 (also, please see it for my post about the IC thread)

Jaded

We are currently looking for two replacement players.  An Ahroun, and a Theurge.  The game has only recently started, and it should be easy enough to fit in a couple of new characters.  Post here or PM me if interested, thanks.