Vampire the Masquerade Semi Freeform Group Game - Seattle by Night (CLOSED)

Started by LunarSage, March 25, 2021, 10:19:22 AM

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Haloriel

Quote from: Wolfling72 on May 18, 2021, 09:32:54 PM
She is beauty, Haloriel.

And A Torie in the making...

*pets the pretty*

<3 <3 Ty!

People should definitely join. Everything is awesome.

Haloriel

Name: Suleiman Costea Basarab-Muşatin

Age Category: Ancillae

Mortal Age/Birth Year: 37 | 1786

Total Age/Year Embraced: 235 | 1823
In the Blood: 198

Clan: Toreador - a clan of vampires known for being some of the most beautiful, sensual, seductive, emotional and glamorous of the Kindred.

Clan Disciplines: Auspex, Celerity, Presence

Clan Advantage: Mortal Facade. Toreador can more easily mimic the mortals with whom they mingle, seeming to have relative warmth, a heartbeat and flushed skin.
Clan Weakness: Lost in Beauty - Although lovely and seductive, the clan members are as much prisoners of their artistic vision and sensitivity as they are its beneficiaries. They are often overcome by the beauty they see around them and can become immobilised with fascination. Such things as paintings, neon signs, or even sunrises can captivate them.

Sexuality: Sapiosexual
Blood Preference: Jewish women, type O-. Freshly slaughtered or merely cut and living, healthy kosher animals. (Animal blood has much less vitae than a person.)


Description : Suleiman has several tattoos gained before he was Embraced into vampirism. He's a leanly muscled man, not bulky, precisely as the day he drew his last mortal breath, and is startlingly beautiful even by the very high standards of the Toreador. He always dresses well regardless of the activity; it is practically a fixation.
5'8" | 1.72m | 172.2 cm | 175lbs | 79.37kg | Black hair | Brown Eyes

Personality: Privacy is a big deal for Suleiman and is one of those concerns that glides right along any of his possessiveness if he intends to display it. Items that belong to him are his, and he doesn't particularly like his belongings touched by someone that hasn't asked his permission and been granted it. The vampire treats casual touch in much the same fashion; being taught some graciousness doesn't hide the predator, but it is useful. Sensual brown eyes are slowly and methodically willing to undress anyone that will let him look if he's had enough blood. He's as likely to make a sensual claim as he is platonic. Age and experience among the humans he finds beautiful have allowed Suleiman to save grace in his viciousness that may enable the man to use his words than violence.

Current Camarilla Status: Ancillae: 2

Attributes
ATTRIBUTES: 4 Total | Two Maximum/Skill (Ancillae)

Strength: -
Dexterity: -
Stamina: -
Charisma: 2 Human Maximum. You have significant personal magnetism.
Perception: 1 Above Average. You perceive moods, textures and minuscule changes in your environment.
Intelligence: -
Willpower: 1 - Strong-Willed. You can resist temptations and the occasional attempts at mental influence.

Skills
SKILLS: Ancillae - 7 Skills

Athletics: -
Brawl: -
Melee: 1
Firearms: 1
Stealth: 1
Survival: 1
Security: -
Academics: 1
Law: -
Linguistics (Ladino): 1
Medicine: - 1
Occult: -

Backgrounds
BACKGROUNDS: Anciilae - 5 Points

Allies: 1 - One Ally.
Contacts: 1 - One Contact.
Resources: 1 - Comfortable.
Herd: 1 - 2 extra blood points a night.
Haven: 1 - Secure.

Disciplines
DISCIPLINES:

In Clan Discipline 1: Auspex; 2 - 00 - Aura Perception: See the auras of others, sensing emotions and whether a person is mortal, vampire or other, although it can't detect ghouls. The auras of objects can also be read by concentrating for a few minutes, with the vampire able to "read" the strongest emotional memories of that object.
In Clan Discipline 2: Presence; 2 - 00 - Dread Gaze: Instill supernatural fear in a subject by baring your fangs and hissing.
In Clan Discipline 3: Celerity; 1 - 0 - Alacrity: Add one to your Dexterity Attribute. Move twice as fast as a normal healthy human. Run at 24 mph. This level does not break the Masquerade.


Brief History: Floral arrangements and precision tailored clothing have beauty in common, which is why Suleiman enjoys them. Beauty is the root of all his joy. He was born on the European side of Istanbul, also called Constantinople, in 1786 to a Sephardic, Romanian Jewish, and Tunisian-Mali ex-pat family. Abdul Hamid I, 27th Sultan, ruled the Ottoman Empire. However, how that fascinating blend of people ended up in Istanbul is the real story. Suleiman's ancestors had travelled over a fair portion of the earth's landmasses and were as well primarily of the Levite tribe once. First, his distant great-great-grandparents became conversos, or New Christians in Spain, to avoid expulsion in 1492 while secretly practising Judaism.

Suleiman's maternal family were skilled masters of the saddle, boot making, and other fine goods formed from leather. The Abravanel family was of the well known priestly sort and supposedly capable of tracing their descent to one of the granddaughters of King David of Jerusalem. Unable to practise their religion, this maternal branch turned to trade and training horses. In 1503, they were discovered and had to leave almost everything behind, where they fled to Morocco from Córdoba, Spain. The ship Suleiman's maternal ancestors did not make it safely across the Strait of Gibraltar and was nearly destroyed in a storm.

They were rescued by male traders of what is now Tunisia and Mali. The two families were joined together through a shared culture and religion or were said to convert. The whole truth of the matter is unknown. By the next century, around 1600, the remainder of the family had travelled east to Romania, departing a place every time there were uprisings and attempts to murder the Abravanel family. They were as far away from the Levant as one could get, and the political structure continued to affect lives. For around a century, the Abravanel family prospered. They carefully married distant cousins who were not too closely related for retaining their small wealth in the family. However, around 1733, a tragedy occurred again.

The Abravanel family was caught in the middle of skirmishes between the Romanians and the Ottoman Empire forces. As the Romanians had begun to treat the family very poorly, they made an error and chose the wrong side. The male members of the Abravanel were slaughtered for their choice, leaving only their sister hiding in plain sight. Choosing not to remain in Wallachia after her parents and brothers were murdered, Miriam Abravanel married an illegitimate son of the Basarab-Muşatin noble family. Not long after their wedding, the pair fled to Istanbul, where Miriam gave birth to a son in 1740, dying within the year of prolonged childbed fever, but not before she named her son Akiva.

This son resumed the interest in trade, but not leather goods, instead choosing to learn to make and play the Oud. Akiva married Rakhel Abecassis in 1770, a woman from another Jewish family of Sephardic heritage that had fled Spain long ago but had since ceased practising their religion. Suleiman was their final child born of 12 total, all girls except for him. They named him in honour of the safety they had found in their new home. He learned the trade of Oud carving and especially playing from his father, beginning to learn to sing at age three, due to copying the calls for Muslim prayer, though it was not his family culture or religion. This is, however, one reason he has strange respect for some human religion.

Suleiman and his father Akiva soon opened a musical instrument space below their home to sell Ouds and other instruments. While Suleiman grew in making instruments particularly beautiful, he far preferred to play and sing. At age 17, in 1803, he was forcibly conscripted into the Ottoman Janissaries. A passing guard noticed his skill in defending himself from three pickpockets. While Suleiman learned to fight furiously well, he also experienced some of the worst treatment by other people in his life thus far, as Janissaries were often treated hardly better than slaves. He was, therefore, due to chance, marginally part of the revolt that deposed Sultan Selim III in 1807 despite being among the voices pointing out how horrible the idea was to murder a ruler and remove him. Suleiman served for another decade before slipping away during the confusion of another revolt, and by then, the Jannisaries were beyond salvaging.

Returning home in 1818, he discovered six of his sisters and his mother had perished from various illness over the years of his absence, and his father's shop had needed to be closed due to lack of help. Mourning so much grief at once, Suleiman put himself to work restoring his father's instrument shop with the salary he'd received over the years stored away, painfully carefully saved. Not all was unfortunate, as the remainder of his sisters had married and had at least a few children by this point. Suleiman married as well the following year, in 1819, to a local Jewish woman named Salama Nazir. She became pregnant almost immediately and bore twins in 1820, which at the time would have been far more dangerous than now. Twice more Salama became pregnant, and by 1822, the small family had increased to four children, and they remained safe despite the 1821 massacre of Greek citizens and other 'foreigners' that stood out.

During this time, Suleiman served as a lesser court musician, learning as much as possible from further important people. Salama also became pregnant one last time, though Suleiman couldn't have known it would be the final child for them. He was invited to a nobleman's household during practice to entertain with several other musicians a few towns away and accepted. That evening, the estate was attacked, though Suleiman hid under several dying and dead bodies, waiting until he was confident the perpetrators were departed. Climbing out, the master crafter limped home with a broken Oud as he couldn't salvage it in such a moment. Not wanting to return home with a broken instrument, Suleiman managed to acquire the pieces while staying in a local inn.

He skillfully repaired the Oud, turning it into a spectacle for the guests, hoping to gain a few customers once he made it back to Istanbul. Asked to play, he fatefully chose to do so, unaware that there was an immortal member of the Clan Toreador in the audience, who wept at the sound of his voice. Startled at Suleiman's gift of music and practical skill, Hanina Kathir departed to seek permission from the Prince of Istanbul to embrace the musician. By the time Hanina returned two nights later, Suleiman had remained to entertain the people staying in the inn due to the lucrative result. After the humans were long asleep, she crept into Suleiman's chamber and coaxed him to lie with her, at which point she gave him the Embrace as he lay surprised that he'd chosen to have sex with anyone except for his wife, though it was the most pleasure he had ever felt in his life at that point. He changed immediately to vampire, without much delay, though at first he wanted to remain close to Hanina and thought little of his life as a human. It took time for the shock to clear and for Suleiman to remember after obtaining enough blood to care.

Horrified, he tried to return home days later and realised he only wished to drain his family. Hanina followed him, making sure that he did not slaughter his living family. She explained that he was so beautiful and talented that she could not allow him to live a human life, that he had to be preserved and remade into her childe. While Suleiman grieved because he knew immediately he would never hold his wife again, Hanina apologised for his loss but refused to do so for her choice. She offered to ensure that his family would also remain safe in exchange. He became a Toreador like her, and she taught and tended to Suleiman in those very early days, reteaching him how to connect with his craft once more. He stayed with Hanina Kathir for twenty-five years, learning control and hiding what he was from humans. Not far away, Suleiman watched from a distance as his wife mourned him, remarried, and raised their children. Eventually, she grew old while he remained the same. His children married and had their children.

By then, in 1852, Suleiman knew it was time to find a new place to live. Parting melancholy ways with Hanina as she gave him a choice to go or stay, Suleiman hopped a ship and sailed from Istanbul to France. The musician remained in Paris for a decade before moving on to England and remained in London for twenty years, studying Western Music in detail for the first time from a European perspective, which was even more accessible to play than Suleiman's native Turkish maqams. However, they would remain his first love. In 1884, the Oud builder relocated to the Americas, starting with New York City. Staying in Manhattan, Suleiman remained close to the Jewish community, where he further gained a taste for the blood of kine he had once had been. However, no longer a neonate; he was conscientious not to kill.

Suleiman managed to survive off freshly slaughtered kosher animal blood when unable to drink from a human, though it was not nearly filling. He worked as a night shift bricklayer for several years, moving through several blue-collar jobs that he could at least respect the ingenuity. Bricklaying was an art, for example, and could be done partly at night. So too, was glassblowing. Suleiman remained in the New York Area for a single pair of years before moving west and south to St. Louis by 1887.

By then, he had enough money to invest in a piano and presented himself as a Jewish composer, though he had occasional run-ins with locals due to the colour of his skin. When they wouldn't shut the hell up about it, or worse, attacked him, Suleiman ate very well, even if the kine, in this case, was indeed not to his preference. He auditioned for the St. Louis Symphony in 1889 after learning more of the local music types. The musician remained in the City as an instrumentalist, primarily violin, for as long as possible without breaking the Masquerade.

He chose to "retire" in 1920 from the Symphony. By then, Suleiman needed to request to move to another city, which he did in 1934, waiting for the memory of his presence to fade from St. Louis. When he did, going to Las Vegas was at the same time as the height of Jewish Mob activity in Vegas. Carefully using what little wealth he had and the youth of his appearance to his favour, he found a teacher for blues and jazz styles over the next fifteen years, using his experience to fill in what didn't come to him immediately. Suleiman continued to keep his presence quiet, spending his time learning casually and formally with anyone that would take him. It helped that most of the trendy music scene was at night. Occasionally, he had to deal with people that would not let him enter an establishment because of his appearance, though these were fewer as time passed.

He remained in the Northern area of Las Vegas, then moving to the southern portion after a decade passed. By 1952, he requested a transfer to Seattle after some of the first requests had eased. After his arrival and presentation to the Prince of the City, he received communication that his family, grown into over a hundred descendants, had been spared the slaughter of similar Jewish people in Europe and Western Asia. It seemed Hanina had kept her promise and gotten them out in time if there seemed signs of danger, and most now lived in and around London.

As he would be a terrifying stranger to them and could not reveal himself anyway, he accepted this as enough. Plenty of vampires never sired children when they were among the living, ignorant kine. That Suleiman had, and his survived in complete innocence, was more than enough. Under various names, he studied at different Universities throughout the state, continuing his acquisition of musical knowledge for those places that had classes after sundown.

Further decades passed while Suleiman chose to remain out of the spotlight while he busily collected stringed instruments as they did. Not precious, extremely unattainable tools, but serviceable, good ones. Presuming Suleiman didn't build them himself. The technology continued to improve, though it took the ancillae time to trust that it wouldn't fail, much like other forgotten human creations. Over time, he learned to graft electronics into his Ouds, expanding to the lute, guitar, and other strings such as the violin he'd played back mostly in St. Louis decades before, other than as a very young living man. Suleiman these days is known as a collector of instruments and one capable of fashioning wonderful ones. It is how he's remained connected to his humanity, beautiful music and instrumentation. He's now been quietly living in the Greater Seattle area for seventy years, though directly in the City itself for ten.

Player: Haloriel

Faceclaim: Bruno Mars

Juggtacular

Name: Barrett Tenneson

Age Category: Ancillae

Mortal Age/Birth Year: 46/1820

Total Age/Year Embraced: 201/1866

Clan: Gangrel

Clan Weakness: Glowing Eyes, Sharpened Nails

Sexuality: Heterosexual

Description (Plus Pictures here): Barrett is a handsome man, but he's not really the type to stand out, and that's the way he likes it as he came from a simpler time where standing out could get you in a lot of trouble if you looked like him. Standing at 6'4, he is exceptionally tall, especially back then. He is well-built, having lived his early life as a slave, then he lived among the Native Americans, and after he became a lawman most of his time was spent on the trail and chasing bad guys.

To put it simply, he never needed a gym membership. He has chocolate brown skin, and usually keeps his hair  cut low and some form of beard. He used to have the most prominent and impressive handlebar moustache you ever saw, but the style fell out of popularity and he doesn't want to risk that one person who knows their history looking at a picture of him on Wikipedia, then seeing him in person and putting 2 and 2 together. As a Gangrel, he's had a few slip ups, and because of that, his eyes glow a powerful gold underneath his glasses, and his nails are noticeably sharp.

Current Camarilla Status: 2

Attributes
ATTRIBUTES

Strength: 1
Dexterity:
Stamina: 2
Charisma:
Perception: 1
Intelligence:
Willpower:

Skills
SKILLS

Athletics: 1
Brawl: 1
Melee: 1
Firearms: 1
Stealth: 1
Survival: 1
Security:
Academics:
Law: 1
Linguistics (Specific Language):
Medicine:
Occult:

Backgrounds
BACKGROUNDS

Allies: 1
Contacts: 1
Resources: 2
Herd: 0
Haven: 1

Disciplines
DISCIPLINES

Animalism: 2
Fortitude: 2
Protean: 1


Brief History: Barrett was born free to a prominent merchant family in the Northern state of Massachusetts and spent his first thirteen years in luxury as his father, mother, and two of his uncles ran the "Tenneson Merchant Corporation". They were a small, but highly successful company that hunted wild animals and then sold the pelts and other parts for a hefty profit to the "Free" states in the North that would actually do business with a black owned organization. The quality of their products and materials were thanks to his father and his youngest uncle, while his mother and middle uncle ran the business side of things and managed the three stores they had. He was a learned child, and highly inquisitive. Almost as soon as he could hold a bow and a gun, he was taken on hunting expeditions and taught how to survive in the wild and live off the land.

He was also taught to read, write, and do arithmetic, as well as other things a young man should know growing up to survive in the world. He even got his dad to teach him how to play the harmonica and the guitar. He learned well, and constantly made his family proud. His thirteenth birthday couldn't be celebrated in the usual fashion as it fell on a very busy week where almost his whole family were incredibly busy with a big client, so he stayed with his grandparents for a few weeks and when everything calmed down, his entire family took him to see a traveling circus. He enjoyed himself so much that day that he overindulged in lemonade and sweets. His bladder couldn't handle it so he went off to the bathroom on his own while his family continued to watch the show. After finishing up, he opened the door to the bathroom and was headed back to the tent when he felt a sharp pain on his skull, then his world went black.

He woke up several hours later in the back of a carriage. Except it wasn't like the carriages he was used to. No comfortable seats or pretty rugs. Just hard, rotting wood, some scratchy burlap on the floor, and a big cage surrounding him. He'd been bandaged up, but his head wound was still tender and bloody. And as he noticed all the people around him, all black, and all in different types of dress and health, he realized what happened. Someone had kidnapped him...on his birthday. They stole him away from his family and now he was a slave.  He had been taught about slavery as a boy, and was told to always appreciate what he had because so many of his people didn't have a life of even basic comfort, let alone luxury. He immediately knew his life was over and silently cried the entire ride to wherever it was he was going. Over the next several weeks he and other men, women, and children were kept in that wagon, only let out to stretch their chained limbs when the drivers stopped to sleep or for bathroom breaks.

Some died, some were traded or sold off for other slaves or supplies. Eventually, he ended up in Texas on a plantation run by a man named Thomas Millton. Not only did he run a large farm, but also a textile operation. He was quite wealthy, obviously because about 95% of his workforce was slave labor so his businesses were almost entirely profit. Despite his hopeless situation, the young Tenneson didn't give into despair. He had a family who loved him, and he wanted to be back with them. He'd never just roll over and die. Not the son of Lee and Thea Tenneson. Even though he was only thirteen, he was big for his age thanks to all the time spent getting toughened up in the wilderness. And he was smart, so he learned fast to keep his head down and not draw attention to himself. That was impossible though, and eventually word got around. The new boy was strong, fast, smart. He could play music and sing, he was just valuable all around when looked at through the eye's of an owner and their possession.

For three years he was used and abused, and one Overseer simply had it out for him. He would beat him for no reason, withhold his food rations, and give him extra work because in his own words, he "didn't like the look in Barrett's eyes". His Master wasn't too harsh, but he didn't keep a close eye on his slaves or his overseers, so incidents like the ones that kept happening to Barrett weren't rarities. One night when Overseer Jeb had a few too many, he decided to wake Barrett up from his sleep knowing he had to work in the morning, marched him out to a clearing and used him for target practice. He was too drunk to land a clean shot, but he swore he felt the heat from one of the bullets whiz past his ribs. When he took out the whip and actually got the weapon to follow his orders, Barrett snapped.

The third lash that nearly hit him in the groin made him see red and in a fit of rage, he grabbed the whip the next time he cracked it, roared and bullrushed his tormenter. Before he knew what had happened, he'd beaten Jeb bloody, tied the whip around his neck and squeezed until he felt the life leave his body. Rage quickly gave way to panic, and panic to stone cold calm. The clearing was far enough that no one had heard the shots, but close enough to Jeb's shack that it was only a small ride on horseback. Putting the man over the horse so he could use him as an excuse if he got caught, he rode to his shack and packed up everything he could find. Money, food, water, weapons, and clothes. He put as much as the horse could handle on the beast, then he left Jeb's corpse hanging half off the bed, put a tin cup in his hand, and set the place on fire.

Everyone knew Jeb was married to the bottle, so him accidentally setting his shack on fire in the middle of a drunken binge would surprise nobody. And hopefully his death would keep people focusing on that long enough for Barrett to put some distance between him and the Millton Plantation. He rode for days, weeks with little rest. He only stopped to clean himself, relieve himself, and make sure no one was on his trail. Eventually, he ended up on Native American land and after a very tense first meeting at gunpoint, he was allowed to tell his story and the Cherokee gave him a place among them as long as he pulled his weight.

He ended up living with the native tribes for several years into his adulthood. After learning all he could from his new people and saving up money from trading with other tribes and pelt merchants, he left the tribe with a heavy heart to find his family. It took a few more years to make his way back to Massachusetts, but when he did, it didn't take long to find a store that sold "Tenneson" merchandise. A short conversation with the store clerk told him just where his family were, and in another week or so, he was standing in front of the wrought iron gate of his family home. The gateman hadn't been there when he was a boy, so he was a bit hesitant to go with news to his parents, but when Barrett put the barrel of his pistol into the man's gut and told him he'd air him out if he didn't let him see his family after all this time, it didn't take long at all to call them out.

His father and uncle came out with long guns drawn on him, but Barrett didn't care. He could only laugh and cry and he fell to his knees when he saw them. When he removed his hat and threw his gun to the ground, his mother who'd come out behind them screamed to the heavens. Looking at her was the spitting image of her husband, but younger, with no gray hairs and a scruffy beard. She knew it was her son. When realization dawned on all of them, he was quickly taken inside and after a much needed shower and some breakfast(as well as an apology to the gateman), he told his family what had happened. How he'd gotten kidnapped that night at the circus, how he'd ended up in Texas as a slave, his life as one, the first time he killed a man, how that got him his freedom, everything he'd done with the Cherokee, Creeks, and Seminoles, all of it.

It was obvious he had some deep mental scars, but he'd grown into a strong young man with a good set of morals. After reuniting with his family, he spent a long time catching up, getting to know them again and helping with the family business. After a while though, he grew restless. That changed when news of his exploits and his struggles started to spread. A newly appointed US Marshal sought him out for policing the Indian Territories, as Barrett knew them as well as any native by this point. The call to arms had been the thing in his heart Barrett didn't know he needed. Being a victim of injustice and clawing his way back to freedom made him realize justice was his calling. He accepted the job with the caveat that he could come home every few weeks to be with his family. After his contract was signed, Barrett left once again onto the way to becoming a legend.

In the next few years, his arrest record was sky high with no signs of corruption, only good calls. He killed a few men because he had to, but over 95% came back alive to face the judge and the hangman's noose. On particularly nasty outlaw who was damn good at his job, Sam Hoss, was the only one to give him the slip. Eventually though, Barrett caught him and brought him to justice...or so he thought. A vampire offered Hoss eternal life and freedom if he'd accept his gift, and the next morning, he was gone. Not long after, he decided he wanted another "child", so he set Barrett up. Overwhelming odds with no way out and several bullet wounds later, he appeared. He offered him the same deal as Hoss. Eternal life and freedom for a gift.

In a moment of weakness, he succumbed and accepted the Embrace. It was then that he retired from law enforcement. Thankfully he convinced his family he caught something from a wild man he'd stumbled across while tracking a fugitive through the woods that made it so daylight made him sick. He managed to live a relatively normal life for a few years after that, taking over management of "Tenneson Merchant Corporation" after his parents and uncle got too old to run the day to day. Eventually they all passed, leaving him alone, and that was how he stayed. He continued to run the company from the shadows and through proxies, changing it's name over the centuries as he drifted from state to state, country to country, changing identities and jobs every few years. Eventually he settled in Seattle, where he has remained for the past century.

Player: Juggtacular

Faceclaim: Jamie Foxx

WhatLiesAbove

Name: Alexis Cadieux

Age Category: Neonate

Mortal Age/Birth Year: /1951

Total Age/Year Embraced: 70/1971

Clan: Brujah

Clan Weakness: Violent Temper

Sexuality (Yes, vampires in this game can have sex drives, although the hungrier they are for blood at the time, the less important sex is): Heteroflexible

Description (Plus Pictures here): Alexis is short of stature...only standing 5’2” (1.57m). Thick black hair has streaks of sun-bleached blonde in them, surrounding an almost innocent face. Full pouty lips can give a naughty grin, though those black eyes tend to set her apart from anyone else. While lithe and short, she still has impressive curves, and when she feels like dressing up, she will put even the most gorgeous models to shame.

Current Camarilla Status: Neonate = 1

Attributes
ATTRIBUTES: Neonate = 3

Strength: 1
Dexterity: 1
Stamina: 1
Charisma:
Perception:
Intelligence:
Willpower:

Skills
SKILLS: Neonate = 4

Athletics:
Brawl:
Melee: X
Firearms: X
Stealth:
Survival:
Security:
Academics:
Law:
Linguistics (Specific Language): X X
Medicine:
Occult:

Backgrounds
BACKGROUNDS: Neonates = 3

Allies:
Contacts: 1
Resources: 1
Herd:
Haven: 1

Disciplines
DISCIPLINES

In Clan Discipline 1: Celerity - 1 (Alacrity)
In Clan Discipline 2: Potence - 1 (Prowess)
In Clan Discipline 3: Presence - 1 (Awe)


Brief History: Tangier used to be quite the exotic place. Alexis was always part of the exotic. With a family shop on the beach selling coffee and wine, Alexis was able to meet people from all over the world. She grew up on the beach, loving the sound of the ocean and the feel of a sea breeze. Life as a child in Tangier was quite lovely, especially in the 50's after joining Morocco.

The rise of kif-production caused the area of Tangier to become part of the hippie-trail of the 60's and 70's. It was this time that saw a remarkable downtrend of tourism, along with a rise of crime. With fewer tourists to serve, illegal activity became quite the marketable thing to do. Drugs, weapons, prostitution became more than just a leisure...it became a necessity. Many young people of the time became entranced with a lawless lifestyle.

Alexis was one of those young people. At fifteen she found herself running away from home to join up with a prostitute friend and become another girl in the stable of a well-known pimp. Kept high most of the time, Alexis didn't seem to care much as men used her, finding her youthful and exotic look to be a real money-maker. She became a woman of the night, though the constant pressures and violence made her life a living hell.

At the age of 19 she was taken back by a rather gruff American male. By then the light had left her eyes. It was obvious to anyone that actually looked at her that Alexis was more than willing to end her life as a way of escape. It was not what the fates had deemed hers to be, though. Instead, the gruff American who “rented” her at that moment gave her a choice. He would grant her her desire for death....or he could give her a new, eternal life.

She never really understood why her Sire Anton embraced her. But the chance for a new life was one that she wasn’t about to turn away from...and she has yet to ever doubt or regret the decision that changed her life. With her mortal family having disowned her for her decisions to check out the fast life, Anton had become her new family.

Living in Tangier, Alexis ended up being multilingual. A mix of French, Arabic, and English are all able to fall off the tongue as easily as walking. It has done her well in life, being able to understand people even while looking like little more than a street-waif. It has allowed her and her Sire to hunt easier, knowing what it was that their prey thought of them.

The duo ended up travelling the world. Europe, Asia, and both North and South America. While bar brawls tended to be the rule over the exception, the pair were able to make themselves known and then vanish the next night. There was danger in this, though. Getting into brawls tended to make one enemies...and it was Anton who ended up paying the ultimate price, even while saving his Childe.

Now without a Sire for the past two decades, Alexis has made her way up along the Pacific coast. For the past year now she has resided in Seattle, opting to make this new place home. It is a perfect ground for her...a large-enough group of Vampires, and many humans coming and going. With all modes of travel available, it’s easy to have someone disappear without much thought.

For now though, Alexis works as a freelancer. Her partying lifestyle never left, and she has been known on more than one occasion to use her body to get what she wants or needs. Men are easily manipulated in that way...and human men are the easiest prey of all. Especially when they think you are just a harmless young lady.

Player: WhatLiesAbove

Faceclaim: Dany Verissimo

SufferingPride

Name: Ritta Fisker, goes by “River”

Age Category (Fledgeling/Neonate/Ancillae/Elder): Neonate

Mortal Age/Birth Year: 59 / 1962

Total Age/Year Embraced: 21 years old when embraced / 1983

Clan: Caitiff

Clan Weakness: Clanless Status

Sexuality: Demi/Grey-Asexual. She is rarely impressed or interested enough for that sort of thing, even when she was mortal.

Description (Plus Pictures here): 5’8, jet black shoulder-length hair with bangs, thin build. Has the physical flaw of permanent fangs.



Current Camarilla Status: Neonate (1) + Caitiff (-1) = 0

Attributes
ATTRIBUTES

Dexterity: (1)
Charisma: (1)
Intelligence: (1)

Skills
SKILLS

Athletics
Stealth
Academics
Occult


Backgrounds
BACKGROUNDS

Resources: (1)
Herd: (1)
Haven: (1)

Disciplines
DISCIPLINES

In Clan Discipline 1: Presence (1)
In Clan Discipline 2: Obfuscate (1)
In Clan Discipline 3: Dominate (1)

Bio


Born and raised in Portland, Oregon in 1962 by a couple of young hippies Ronald and Judy Frisker. Ronald was an aspiring musician of little success and Judy worked part-time at a record store and grew pot on the side. Ritta, nicknamed “River” from an early age, had a relatively uneventful and happy childhood. When she turned 18 she started working as a dancer at a local strip club, was deep into the local goth scene, and started studying Anthropology with an emphasis in pagan religions. Her parents were happy with her career choices as long as she was happy, and supported her regardless. 3 years later, as River was working on her bachelor's degree, she met the first significant and rather terrible event in her life. Her embrace. It was a slow Tuesday night at Play It Again Sam’s club and some drunk weirdo was paying the girls well in the VIP when she got called back to join. Money rained, bottles popped, she thinks at some point she got bit, then blacked out, shaken awake briefly by a bouncer asking if she was ok, tasted something weird in her mouth, and woke up on the couch in her parents' basement the next night incredibly hungry. Turns out she got turned into a vampire and nobody bothered to write down the guy's information. Life’s a bitch like that sometimes.

Could’ve been worse, she figured, but not understanding a damn thing about how this shit worked and not being able to finish her degree sucked. Pun intended. At least some of the Hollywood tropes seemed to hold up. Fire and sunlight were out of the question, she definitely needed to drink blood regularly, and she thinks she can mind control? To some varying degree, she could make people notice or not notice her, getting regular clients was suddenly easier to get, and they were practically begging her to take their money. Awesome.

She guessed as long as she kept things somewhat ethical it was ok, right? Feed on some drunkard who was madly enthralled by her in the dark of the VIP booth, make sure to not drink enough to hurt the guy, and tip a bouncer to look the other way was working pretty well. And the guys seemed to like it too. Everyone's happy right? Well, except her mom for skipping out on homemade casserole, at least on nights River didn’t feel like puking her guts out later. Eventually, the truth had to come out. She couldn’t keep skipping out on every family function and camping trip with her weak excuse of work and her sleep schedule, and they were wondering when her graduation date was.

As far as mortal parents finding out their only daughter was an immortal undead cannibal goes, she thinks they took it rather well. When she first came out to them they seemed to think that by “vampire” she meant some sort of goth subculture. Then they thought she was being silly. Then they thought she was in a cult. Then they realized, to significant horror, as their daughter kissed with blacked eyes and extended fangs of frustration... no she was dead serious (no pun). Reasonably they freaked out. Mom thought maybe they should try to get a doctor, dad pointed out that The Man would try to take their daughter away, River brought up that religious fanatics might try to hurt them. There were hugs, more tears, and a contemplative silence that fell over the living room for a while after. She had been a vampire for over a year by that point, and the tv that broke the silence between them of the newscaster talking about the satanic panic sweeping the nation made the air suddenly weigh much heavier than before.

Then the flood of questions came. How long had she been a vampire? How is she getting her blood? What were they to tell people? Could she apply for night classes to finish her degree? Was there a cure?

As River answered each as best she could, she remembers her mother reached over to hold her very cold hand and squeezed rather tightly. “When your mother told me she was pregnant with you, I made a choice to be a father. I said I didn’t care if you were a boy or a girl if you liked boys or girls if you came out with 10 toes or 6. You were my kid, and that hasn’t changed.” Her father said sternly, which was probably the most serious she had ever heard him. “As long as you're safe and happy, and you aren’t hurting anyone… well… seriously hurting anyone at least. Who cares? We still love you, honey.” The next night River woke up to heavy curtains over every window and her parents watching a late-night talk show, before waving her good luck at work.

Good things never last though. 10 had passed steadily and quietly, and although she looked the same, she watched as her parents grew older. Mom and dad were thinking of selling the house and spending their golden years in an RV, and some unsettling creeps that just screamed trouble were starting to hang around the club. She didn’t like the way they watched her, and they never tipped.

Fuck. Extra fuck. With a side of whipped fuck and a cherry on top. Those creeps were other vampires, Sabbat something or whatever, and they did NOT like her being on their “turf”. When the fuck was her club their turf? She’d never seen them there in all her years. But there were 4 of them and 1 of her and DID THAT GUY JUST LIFT A FUCKING CAR?! Oooookay. Nope. One warning was enough for her. Nope, she was out. There were a million clubs in the country, having her head crushed in wasn’t worth sticking around at this specific one. Mom and dad just sold the house anyway and left her a little “allowance” on the side as a farewell gift. They knew she couldn’t stay in town anymore either, so they offered to have her come with them. Their first stop was Seattle, and supposedly there was very little sun there.

Seattle was perfect. Plenty of clubs to choose from, lots of cloud cover, and the city was starting to boom from the influence of the grunge scene. Not to mention a vampire in an RV is not as comfortable as she had hoped. Her parents should enjoy their retirement without her. They exchanged contact information, promised to write often, hugged for a very long time, and said their goodbyes. River used part of her “allowance” to pay for an apartment a few months in advance and get settled. She even found out that the local college could transfer her credits AND offered night classes. She was nervous but excited.
A month passed before the worry started to settle in.

What if there are other vamps out there? What if there’s any more of those Sabbat guys? Actually, she realized she didn’t know really ANYTHING about actual vampires. Maybe she should join one of their gangs? How does one go about doing that? Hi, I’m new to town and I drink blood, can I join your club? This was getting frustrating.

Or at least it was… until some new weirdo just walked up to her and introduced himself. Ok, that was….easier than expected. He said he could smell she was dead, he was a Gang-Grel? He’s a Prim-o-Gen? Some kind of clan boss? They have a prince??

Well, it only took an exhaustingly long year of deliberations between apparently some of the older and more established vamps in this “Camarilla” to make up their minds about her, but the good news is they won't kill her. And she gets some moderate amount of protection from the Sabbat as long as she follows their rules. Fair enough. She gets her strip club as her “domain” where she’s allowed to feed as long as she doesn’t get caught. Too easy.


. . .

It’s been 27 years now since River first came to Seattle. She’s learned a lot in that time period about vampires, about the clans, the bloodlines, and that she wasn't the only vampire stripper in town. At least she had a friend. Or as near as one a vampire could have. She’s almost paid off her new townhouse too, with the help of her rather generous regulars in the club. Things are nice for the most part. She keeps her nose clean and really wants for nothing. And neither does her mom. Dad died of a stroke last year while they were stuck somewhere in Florida, and River felt immense guilt. She should’ve had them move in sooner. She could have kept them safe and healthy with her vitae. She wasn’t going to make that mistake again. Mom was looking better than ever, and River didn’t have the heart to tell her mom that she slipped a bit of her vitae into the food every so often. River knew her mom wanted to join her dad at some point, but she couldn’t bare to lose her too. If she keeps her mom happy, maybe she won't mind?

Oh, great. Mom wants grandkids now.


Player: SufferingPride

Faceclaim: Krysten Ritter

LunarSage

Quote from: SufferingPride on June 05, 2021, 01:36:20 AM
Name: Ritta Fisker, goes by “River”

Age Category (Fledgeling/Neonate/Ancillae/Elder): Neonate

Mortal Age/Birth Year: 59 / 1962

Total Age/Year Embraced: 21 years old when embraced / 1983

Clan: Caitiff

Clan Weakness: Clanless Status

Sexuality: Demi/Grey-Asexual. She is rarely impressed or interested enough for that sort of thing, even when she was mortal.

Description (Plus Pictures here): 5’8, jet black shoulder-length hair with bangs, thin build. Has the physical flaw of permanent fangs.



Current Camarilla Status: Neonate (1) + Caitiff (-1) = 0

Attributes
ATTRIBUTES

Dexterity: (1)
Charisma: (1)
Intelligence: (1)

Skills
SKILLS

Athletics
Stealth
Academics
Occult


Backgrounds
BACKGROUNDS

Resources: (1)
Herd: (1)
Haven: (1)

Disciplines
DISCIPLINES

In Clan Discipline 1: Presence (1)
In Clan Discipline 2: Obfuscate (1)
In Clan Discipline 3: Dominate (1)

Bio


Born and raised in Portland, Oregon in 1962 by a couple of young hippies Ronald and Judy Frisker. Ronald was an aspiring musician of little success and Judy worked part-time at a record store and grew pot on the side. Ritta, nicknamed “River” from an early age, had a relatively uneventful and happy childhood. When she turned 18 she started working as a dancer at a local strip club, was deep into the local goth scene, and started studying Anthropology with an emphasis in pagan religions. Her parents were happy with her career choices as long as she was happy, and supported her regardless. 3 years later, as River was working on her bachelor's degree, she met the first significant and rather terrible event in her life. Her embrace. It was a slow Tuesday night at Play It Again Sam’s club and some drunk weirdo was paying the girls well in the VIP when she got called back to join. Money rained, bottles popped, she thinks at some point she got bit, then blacked out, shaken awake briefly by a bouncer asking if she was ok, tasted something weird in her mouth, and woke up on the couch in her parents' basement the next night incredibly hungry. Turns out she got turned into a vampire and nobody bothered to write down the guy's information. Life’s a bitch like that sometimes.

Could’ve been worse, she figured, but not understanding a damn thing about how this shit worked and not being able to finish her degree sucked. Pun intended. At least some of the Hollywood tropes seemed to hold up. Fire and sunlight were out of the question, she definitely needed to drink blood regularly, and she thinks she can mind control? To some varying degree, she could make people notice or not notice her, getting regular clients was suddenly easier to get, and they were practically begging her to take their money. Awesome.

She guessed as long as she kept things somewhat ethical it was ok, right? Feed on some drunkard who was madly enthralled by her in the dark of the VIP booth, make sure to not drink enough to hurt the guy, and tip a bouncer to look the other way was working pretty well. And the guys seemed to like it too. Everyone's happy right? Well, except her mom for skipping out on homemade casserole, at least on nights River didn’t feel like puking her guts out later. Eventually, the truth had to come out. She couldn’t keep skipping out on every family function and camping trip with her weak excuse of work and her sleep schedule, and they were wondering when her graduation date was.

As far as mortal parents finding out their only daughter was an immortal undead cannibal goes, she thinks they took it rather well. When she first came out to them they seemed to think that by “vampire” she meant some sort of goth subculture. Then they thought she was being silly. Then they thought she was in a cult. Then they realized, to significant horror, as their daughter kissed with blacked eyes and extended fangs of frustration... no she was dead serious (no pun). Reasonably they freaked out. Mom thought maybe they should try to get a doctor, dad pointed out that The Man would try to take their daughter away, River brought up that religious fanatics might try to hurt them. There were hugs, more tears, and a contemplative silence that fell over the living room for a while after. She had been a vampire for over a year by that point, and the tv that broke the silence between them of the newscaster talking about the satanic panic sweeping the nation made the air suddenly weigh much heavier than before.

Then the flood of questions came. How long had she been a vampire? How is she getting her blood? What were they to tell people? Could she apply for night classes to finish her degree? Was there a cure?

As River answered each as best she could, she remembers her mother reached over to hold her very cold hand and squeezed rather tightly. “When your mother told me she was pregnant with you, I made a choice to be a father. I said I didn’t care if you were a boy or a girl if you liked boys or girls if you came out with 10 toes or 6. You were my kid, and that hasn’t changed.” Her father said sternly, which was probably the most serious she had ever heard him. “As long as you're safe and happy, and you aren’t hurting anyone… well… seriously hurting anyone at least. Who cares? We still love you, honey.” The next night River woke up to heavy curtains over every window and her parents watching a late-night talk show, before waving her good luck at work.

Good things never last though. 10 had passed steadily and quietly, and although she looked the same, she watched as her parents grew older. Mom and dad were thinking of selling the house and spending their golden years in an RV, and some unsettling creeps that just screamed trouble were starting to hang around the club. She didn’t like the way they watched her, and they never tipped.

Fuck. Extra fuck. With a side of whipped fuck and a cherry on top. Those creeps were other vampires, Sabbat something or whatever, and they did NOT like her being on their “turf”. When the fuck was her club their turf? She’d never seen them there in all her years. But there were 4 of them and 1 of her and DID THAT GUY JUST LIFT A FUCKING CAR?! Oooookay. Nope. One warning was enough for her. Nope, she was out. There were a million clubs in the country, having her head crushed in wasn’t worth sticking around at this specific one. Mom and dad just sold the house anyway and left her a little “allowance” on the side as a farewell gift. They knew she couldn’t stay in town anymore either, so they offered to have her come with them. Their first stop was Seattle, and supposedly there was very little sun there.

Seattle was perfect. Plenty of clubs to choose from, lots of cloud cover, and the city was starting to boom from the influence of the grunge scene. Not to mention a vampire in an RV is not as comfortable as she had hoped. Her parents should enjoy their retirement without her. They exchanged contact information, promised to write often, hugged for a very long time, and said their goodbyes. River used part of her “allowance” to pay for an apartment a few months in advance and get settled. She even found out that the local college could transfer her credits AND offered night classes. She was nervous but excited.
A month passed before the worry started to settle in.

What if there are other vamps out there? What if there’s any more of those Sabbat guys? Actually, she realized she didn’t know really ANYTHING about actual vampires. Maybe she should join one of their gangs? How does one go about doing that? Hi, I’m new to town and I drink blood, can I join your club? This was getting frustrating.

Or at least it was… until some new weirdo just walked up to her and introduced himself. Ok, that was….easier than expected. He said he could smell she was dead, he was a Gang-Grel? He’s a Prim-o-Gen? Some kind of clan boss? They have a prince??

Well, it only took an exhaustingly long year of deliberations between apparently some of the older and more established vamps in this “Camarilla” to make up their minds about her, but the good news is they won't kill her. And she gets some moderate amount of protection from the Sabbat as long as she follows their rules. Fair enough. She gets her strip club as her “domain” where she’s allowed to feed as long as she doesn’t get caught. Too easy.


. . .

It’s been 27 years now since River first came to Seattle. She’s learned a lot in that time period about vampires, about the clans, the bloodlines, and that she wasn't the only vampire stripper in town. At least she had a friend. Or as near as one a vampire could have. She’s almost paid off her new townhouse too, with the help of her rather generous regulars in the club. Things are nice for the most part. She keeps her nose clean and really wants for nothing. And neither does her mom. Dad died of a stroke last year while they were stuck somewhere in Florida, and River felt immense guilt. She should’ve had them move in sooner. She could have kept them safe and healthy with her vitae. She wasn’t going to make that mistake again. Mom was looking better than ever, and River didn’t have the heart to tell her mom that she slipped a bit of her vitae into the food every so often. River knew her mom wanted to join her dad at some point, but she couldn’t bare to lose her too. If she keeps her mom happy, maybe she won't mind?

Oh, great. Mom wants grandkids now.


Player: SufferingPride

Faceclaim: Krysten Ritter

You are approved!

  ▫  A.A  ▫  O.O  ▫  Find & Seek   ▫ 

TeamToaster

This looks very fun, definitely bookmarking to find later and potentially throw a character of my own in here

stargazer

Hello! I was sent this way by the great, Haloriel! Thought I'd announce my interest

Haloriel


LunarSage

Quote from: Juggtacular on May 20, 2021, 02:18:33 PM
Name: Barrett Tenneson

Age Category: Ancillae

Mortal Age/Birth Year: 46/1820

Total Age/Year Embraced: 201/1866

Clan: Gangrel

Clan Weakness: Glowing Eyes, Sharpened Nails

Sexuality: Heterosexual

Description (Plus Pictures here): Barrett is a handsome man, but he's not really the type to stand out, and that's the way he likes it as he came from a simpler time where standing out could get you in a lot of trouble if you looked like him. Standing at 6'4, he is exceptionally tall, especially back then. He is well-built, having lived his early life as a slave, then he lived among the Native Americans, and after he became a lawman most of his time was spent on the trail and chasing bad guys.

To put it simply, he never needed a gym membership. He has chocolate brown skin, and usually keeps his hair  cut low and some form of beard. He used to have the most prominent and impressive handlebar moustache you ever saw, but the style fell out of popularity and he doesn't want to risk that one person who knows their history looking at a picture of him on Wikipedia, then seeing him in person and putting 2 and 2 together. As a Gangrel, he's had a few slip ups, and because of that, his eyes glow a powerful gold underneath his glasses, and his nails are noticeably sharp.

Current Camarilla Status: 2

Attributes
ATTRIBUTES

Strength: 1
Dexterity:
Stamina: 2
Charisma:
Perception: 1
Intelligence:
Willpower:

Skills
SKILLS

Athletics: 1
Brawl: 1
Melee: 1
Firearms: 1
Stealth: 1
Survival: 1
Security:
Academics:
Law: 1
Linguistics (Specific Language):
Medicine:
Occult:

Backgrounds
BACKGROUNDS

Allies: 1
Contacts: 1
Resources: 2
Herd: 0
Haven: 1

Disciplines
DISCIPLINES

Animalism: 2
Fortitude: 2
Protean: 1


Brief History: Barrett was born free to a prominent merchant family in the Northern state of Massachusetts and spent his first thirteen years in luxury as his father, mother, and two of his uncles ran the "Tenneson Merchant Corporation". They were a small, but highly successful company that hunted wild animals and then sold the pelts and other parts for a hefty profit to the "Free" states in the North that would actually do business with a black owned organization. The quality of their products and materials were thanks to his father and his youngest uncle, while his mother and middle uncle ran the business side of things and managed the three stores they had. He was a learned child, and highly inquisitive. Almost as soon as he could hold a bow and a gun, he was taken on hunting expeditions and taught how to survive in the wild and live off the land.

He was also taught to read, write, and do arithmetic, as well as other things a young man should know growing up to survive in the world. He even got his dad to teach him how to play the harmonica and the guitar. He learned well, and constantly made his family proud. His thirteenth birthday couldn't be celebrated in the usual fashion as it fell on a very busy week where almost his whole family were incredibly busy with a big client, so he stayed with his grandparents for a few weeks and when everything calmed down, his entire family took him to see a traveling circus. He enjoyed himself so much that day that he overindulged in lemonade and sweets. His bladder couldn't handle it so he went off to the bathroom on his own while his family continued to watch the show. After finishing up, he opened the door to the bathroom and was headed back to the tent when he felt a sharp pain on his skull, then his world went black.

He woke up several hours later in the back of a carriage. Except it wasn't like the carriages he was used to. No comfortable seats or pretty rugs. Just hard, rotting wood, some scratchy burlap on the floor, and a big cage surrounding him. He'd been bandaged up, but his head wound was still tender and bloody. And as he noticed all the people around him, all black, and all in different types of dress and health, he realized what happened. Someone had kidnapped him...on his birthday. They stole him away from his family and now he was a slave.  He had been taught about slavery as a boy, and was told to always appreciate what he had because so many of his people didn't have a life of even basic comfort, let alone luxury. He immediately knew his life was over and silently cried the entire ride to wherever it was he was going. Over the next several weeks he and other men, women, and children were kept in that wagon, only let out to stretch their chained limbs when the drivers stopped to sleep or for bathroom breaks.

Some died, some were traded or sold off for other slaves or supplies. Eventually, he ended up in Texas on a plantation run by a man named Thomas Millton. Not only did he run a large farm, but also a textile operation. He was quite wealthy, obviously because about 95% of his workforce was slave labor so his businesses were almost entirely profit. Despite his hopeless situation, the young Tenneson didn't give into despair. He had a family who loved him, and he wanted to be back with them. He'd never just roll over and die. Not the son of Lee and Thea Tenneson. Even though he was only thirteen, he was big for his age thanks to all the time spent getting toughened up in the wilderness. And he was smart, so he learned fast to keep his head down and not draw attention to himself. That was impossible though, and eventually word got around. The new boy was strong, fast, smart. He could play music and sing, he was just valuable all around when looked at through the eye's of an owner and their possession.

For three years he was used and abused, and one Overseer simply had it out for him. He would beat him for no reason, withhold his food rations, and give him extra work because in his own words, he "didn't like the look in Barrett's eyes". His Master wasn't too harsh, but he didn't keep a close eye on his slaves or his overseers, so incidents like the ones that kept happening to Barrett weren't rarities. One night when Overseer Jeb had a few too many, he decided to wake Barrett up from his sleep knowing he had to work in the morning, marched him out to a clearing and used him for target practice. He was too drunk to land a clean shot, but he swore he felt the heat from one of the bullets whiz past his ribs. When he took out the whip and actually got the weapon to follow his orders, Barrett snapped.

The third lash that nearly hit him in the groin made him see red and in a fit of rage, he grabbed the whip the next time he cracked it, roared and bullrushed his tormenter. Before he knew what had happened, he'd beaten Jeb bloody, tied the whip around his neck and squeezed until he felt the life leave his body. Rage quickly gave way to panic, and panic to stone cold calm. The clearing was far enough that no one had heard the shots, but close enough to Jeb's shack that it was only a small ride on horseback. Putting the man over the horse so he could use him as an excuse if he got caught, he rode to his shack and packed up everything he could find. Money, food, water, weapons, and clothes. He put as much as the horse could handle on the beast, then he left Jeb's corpse hanging half off the bed, put a tin cup in his hand, and set the place on fire.

Everyone knew Jeb was married to the bottle, so him accidentally setting his shack on fire in the middle of a drunken binge would surprise nobody. And hopefully his death would keep people focusing on that long enough for Barrett to put some distance between him and the Millton Plantation. He rode for days, weeks with little rest. He only stopped to clean himself, relieve himself, and make sure no one was on his trail. Eventually, he ended up on Native American land and after a very tense first meeting at gunpoint, he was allowed to tell his story and the Cherokee gave him a place among them as long as he pulled his weight.

He ended up living with the native tribes for several years into his adulthood. After learning all he could from his new people and saving up money from trading with other tribes and pelt merchants, he left the tribe with a heavy heart to find his family. It took a few more years to make his way back to Massachusetts, but when he did, it didn't take long to find a store that sold "Tenneson" merchandise. A short conversation with the store clerk told him just where his family were, and in another week or so, he was standing in front of the wrought iron gate of his family home. The gateman hadn't been there when he was a boy, so he was a bit hesitant to go with news to his parents, but when Barrett put the barrel of his pistol into the man's gut and told him he'd air him out if he didn't let him see his family after all this time, it didn't take long at all to call them out.

His father and uncle came out with long guns drawn on him, but Barrett didn't care. He could only laugh and cry and he fell to his knees when he saw them. When he removed his hat and threw his gun to the ground, his mother who'd come out behind them screamed to the heavens. Looking at her was the spitting image of her husband, but younger, with no gray hairs and a scruffy beard. She knew it was her son. When realization dawned on all of them, he was quickly taken inside and after a much needed shower and some breakfast(as well as an apology to the gateman), he told his family what had happened. How he'd gotten kidnapped that night at the circus, how he'd ended up in Texas as a slave, his life as one, the first time he killed a man, how that got him his freedom, everything he'd done with the Cherokee, Creeks, and Seminoles, all of it.

It was obvious he had some deep mental scars, but he'd grown into a strong young man with a good set of morals. After reuniting with his family, he spent a long time catching up, getting to know them again and helping with the family business. After a while though, he grew restless. That changed when news of his exploits and his struggles started to spread. A newly appointed US Marshal sought him out for policing the Indian Territories, as Barrett knew them as well as any native by this point. The call to arms had been the thing in his heart Barrett didn't know he needed. Being a victim of injustice and clawing his way back to freedom made him realize justice was his calling. He accepted the job with the caveat that he could come home every few weeks to be with his family. After his contract was signed, Barrett left once again onto the way to becoming a legend.

In the next few years, his arrest record was sky high with no signs of corruption, only good calls. He killed a few men because he had to, but over 95% came back alive to face the judge and the hangman's noose. On particularly nasty outlaw who was damn good at his job, Sam Hoss, was the only one to give him the slip. Eventually though, Barrett caught him and brought him to justice...or so he thought. A vampire offered Hoss eternal life and freedom if he'd accept his gift, and the next morning, he was gone. Not long after, he decided he wanted another "child", so he set Barrett up. Overwhelming odds with no way out and several bullet wounds later, he appeared. He offered him the same deal as Hoss. Eternal life and freedom for a gift.

In a moment of weakness, he succumbed and accepted the Embrace. It was then that he retired from law enforcement. Thankfully he convinced his family he caught something from a wild man he'd stumbled across while tracking a fugitive through the woods that made it so daylight made him sick. He managed to live a relatively normal life for a few years after that, taking over management of "Tenneson Merchant Corporation" after his parents and uncle got too old to run the day to day. Eventually they all passed, leaving him alone, and that was how he stayed. He continued to run the company from the shadows and through proxies, changing it's name over the centuries as he drifted from state to state, country to country, changing identities and jobs every few years. Eventually he settled in Seattle, where he has remained for the past century.

Player: Juggtacular

Faceclaim: Jamie Foxx

Approved!

Quote from: TeamToaster on June 08, 2021, 06:19:29 PM
This looks very fun, definitely bookmarking to find later and potentially throw a character of my own in here

Quote from: stargazer on June 08, 2021, 10:32:34 PM
Hello! I was sent this way by the great, Haloriel! Thought I'd announce my interest

Hello to the both of you! 

Sorry I just now got back to you.  I had seen the posts then spaced on replying.  Definitely my bad.

We look forward to seeing what you have in mind for PCs.  :-)

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SufferingPride

Name: Dreadnought aka “Dread”

Age Category: Ancillae

Current Camarilla Status: Ancillae (2)

Mortal Age/Birth Year: 190 / 1831

Total Age/Year Embraced: Embraced at age 17 / 1848

Clan: Gargoyle (was informed via Discord that this clan is now available to apply for)

Clan Weakness: Repulsiveness, Weak-Minded

Sexuality: Heterosexual

Description: 9ft tall at the skull, 10ft at the tips of his horns. Weighs over 600 pounds. Dreadnought is closer to being described as a piece of construction equipment than a person. His skin is slate stone grey with a look of polished granite. He has clawed lizard-like feet, 2 sets of wings, and yellow cat-like eyes. He has a scar resembling a carved insignia of an upsidedown cross on his chest, and long dark blueish hair that falls past his shoulders. The large metal waistband he wears was a gift from Peter Maxwell, the center of which depicts a classical image of a perched gargoyle.

Image



Attributes
ATTRIBUTES

Strength: 2
Dexterity:
Stamina: 2
Charisma:
Perception:
Intelligence:
Willpower:

Skills
SKILLS

Athletics
Brawl
Melee
Stealth
Survival
Security
Occult

Backgrounds
BACKGROUNDS

Allies: 1 (Peter Maxwell, CEO of “Max Rager” energy drink)
Herd: 2 (has a steady supply of blood bags delivered each week)
Haven: 2 (Communal haven. Top floor penthouses of the Rainier Square Tower)

Disciplines
DISCIPLINES

In Clan Discipline 1: Potence 2
In Clan Discipline 2: Fortitude 2
In Clan Discipline 3: Visceratika 1 (Flight 2)

Ally
ALLY

Peter Maxwell, CEO of “Max Rager” energy drink. Peter is a billionaire playboy 3 points ghouled to Dreadnought, and has no desire to become a full kindred. He struck a deal with Dreadnought back in the early 2000s that he would provide high-quality living arrangements and a steady supply of blood in exchange for the vampire's vitae to keep him immortal. He enjoys the strength and stamina beyond normal human measures that the Gargoyle’s blood gives him, while still being able to enjoy all the benefits of humanity. He even uses his unusual vitality as a marketing point for his brand, which boasts to be the healthiest and most effective energy drink on the market.

Over the last 10 years, Max Rager has also invested in medical and pharmaceutical companies, including blood donation drives, under the guise of researching ways to create healthier drinks to enhance athletic performance. Which they ARE using to do, but it is mostly a way to procure mass amounts of donated blood to feed Dread’s flock without raising suspicion.

Peter Maxwell is a cutthroat businessman and unrepentant narcissist. He’s an adrenaline junkie and a grade A trust-fund-baby asshole. He enjoyed the Gargoyles company even before being ghouled and sees their arrangement as an aggressive win on his part. He gets immortality, god-like prowess, as well as an army of Gargoyles for personal protection. And all he has to do is spend less than pocket change in his eyes to just keep them housed and fed. He wouldn’t take another vampire's offer even if they tried to use his ego against him.

In the event that Dread dies, Rome (see bio spoiler) has been instructed to take over as vitae provider in order to maintain the clan's deal with Mr. Maxwell.



Haven
HAVEN

Rainier Square Tower is the second tallest building in Seattle, and functions as both high-end corporate offices as well as luxury residences for those who can afford it. Security and amenities are top-notch, and Peter Maxwell has invested into its property to upgrade the former significantly, to ensure that his Gargoyle friends are offered exclusive privacy on the top floors. In fact, you can't even access the top five floors, which largely sit empty, without the elevator stopping at a separate floor for a security check-in station. Only authorized guests whom Peter or Dread has alerted security would be coming are permitted after identification and a physical search has been done. The secondary elevator that leads to the higher floors is also ensured that unwanted guests cannot have access without express permission by the guards, in which one must permit access at the panel by the elevator, and another at the control station in a separate room. Video feed from the security cameras is also present on monitors in the main apartment that Dread resides in, as well as emergency access to shut down the elevator and lock down the upper floors in the case of an intruder getting past. Windows, doors, floors, and walls are bulletproof. Advanced fire control systems are installed, and there is a helicopter landing area on the roof. The top floors don't just provide living quarters. It also sports its own private gym, pool, creative studio, movie theater, and spa. All of which has been retrofitted to accommodate for even Dread's massive size.

Maintenance, repairs, and packages go through intense security screening and are only done so on appointment when the Gargoyles are away. Blood deliveries are done at night via private helicopter delivery in a secure dropbox on the roof.

History
HISTORY
Dread doesn’t remember much of anything of his human life, such as the curse of the Gargoyle transformation, but he doesn’t think he was very old when he was embraced. He has only retained 2 memories of when he was mortal. The first is that of an empty boat sitting in a lake, to which he remembers feeling fear and confusion. And the second is that he laid in bed for a very long time only being able to stare out a window. For the second memory, he thinks he was very sick or lame because the only emotion he can remember of it is the desire to die.

His first memory after the embrace was waking in a dark and quiet cave. He felt that he was much larger than before, and heavier, although he didn’t feel weak. That’s when he met his Sire, Romanus, although he just went by “Rome”. The bond between them was immediate and did not need an explanation. They were a family and the first of their flock. Rome instructed him in the ways of flight, stealth, and combat, and educated him on the history of their people.

What Dread learned was that their clan were made as slaves, but many Gargoyles over the years have managed to break free of their masters through a rite known as “Vaulderie”. Where they shared a pool of each gargoyles blood to break the binding spells over their minds that enslaved them to the cruel masters who had kidnapped, tortured, and experimented on them. They were hunted down without question, for their old masters feared the vengeance the Gargoyles were owed against them. They feared losing their power. And they feared their freedom would inspire more to revolt.

But times were changing. The world was so much bigger than before. The humans were expanding across lands previously unknown, building castles that scraped the clouds, and inventing machines that moved without magic. The world was new and strange, and that left an opportunity for free folk to truly be free without fear.

They didn’t expand their numbers too fast, however. They needed to bide their time before they could come out of hiding, and they needed to ensure their food supply would not be depleted, or humans finding them in the day with pitchforks and torches. Often Dread and Rome relied on hunting animals and large game, although humans were far more delicious. They made a home for themselves in the wild, only moving every so often when humans would expand too close to their haven, or wolves called too close to their borders.

The years passed swiftly, and the world with it. There were fewer and fewer places to hide. And fewer ways to hunt without notice. Then, one night, Rome instructed him to wait at their haven until he returned. He was going to look for others of their kind, and he was far more stealthy than that of the lumbering giant of a childe. 10 weeks passed before Dread heard the familiar flap of wings, accompanied by many, many more. A massive flock, some 20+ of gargoyles, both embraced free and those old enough to remember their creation, had gathered. Stories and songs, fights of sport, and sweet red blood flowed as they rejoiced at their family’s reunion. Though it did not last very long as only so many of their kind can hunt in a territory without issue, it is a special memory that lasts fondly in Dread’s mind.

For the first time since his embrace, he knew what he wanted to do. Who he wanted to be. No more did he want his kind to be scattered to the wind in hiding, fearing for their lives and their next meal. No more did he want them to worry about being caught alone only to be enslaved once more. He wanted to build something better than them. He wanted to protect them, fight for them, kill for them, die for them if he had to. He wanted them to be together again. An idea easier said than done.

Unlike what his appearance would suggest, Dread wasn’t stupid or reckless. He was as calm and as still as the stone his people were molded to be. He was patient. He was immortal. He could afford to wait the years. Until the perfect opportunity struck.

Peter Maxwell was said opportunity.

Max Rager was an up-and-coming energy drink in the late ’90s to early 2000s, with their CEO Peter Maxwell as their fitness model spokesperson. They advertised as the healthiest and most efficient energy drink for fitness pros on the market and were making a killing in sales. So much so, that their competitors were even willing to kill him for it.

The police never found the body of the would-be assailant, who had cornered Peter in the darkened area of a Max Rager warehouse late one August night in 2003. Gun pressed against the man’s already bleeding face, the hired hitman was sending his regards to the CEO before pulling the trigger. That is, he would have pulled the trigger… if his central nervous system had still been intact long enough to send the signal. Peter could only look up in sheer terror as the hulking monster raised the headless gunman up with one hand and squeezed the blood gushing from the corpse's open neck into its gaping maw. Crumpling the body like a tin can before dropping it at Peter's feet.

“You’re right. Adrenaline IS all the rage.” Dreadnought said with a wicked smile, quoting with darkened humor the energy drinks' lead catchphrase.

After his near-death experience, Peter Maxwell has become obsessed with immortality and has sought out to live life to the extreme. This is what led to Peter and Dreadnought striking their current, and longstanding, deal. Peter will provide housing and food in exchange for Dread’s vitae. Dread has leveraged, on more than one occasion, this to his advantage by ghouling and manipulating the mogul into providing these necessities not just for himself, but for all of his flock. Dread does not see himself as a leader or that his efforts give him the right to rule. Instead, he sees himself as a responsible older brother trying to contribute as best as he can to support his family, no matter how distant.

The fight to free even the youngest of his clan from the shackles of their masters is the singular driving force behind every action Dread takes, and taking the stress of survival off of his clan’s shoulders helps focus the flock as a whole on this goal as well. Many over the years have worked hard on forging a tenuous and fragile alliance with the Camarilla in an effort to politically garner the freedom of their kind in some cities by petitioning a release from servitude. What that release entails specifically, if granted, varies from Prince to Prince and is often not so simple or generous as one would hope. They know this is a slow fight. They aren't meant to win every battle, but the growing movement is placing pressure on the faction. Which they hope will inevitably win the war.

Which is what has brought Dread to Seattle. As news of Seattle’s booming kindred population has reached his ears, and he has little doubt that the local Tremere are holding many of his brothers and sisters hostage. Whatever means necessary, no matter how long it takes, Dread WILL free his family.


Player: Suffering Pride

Faceclaim: Original design based off of art by Alvaro Ramirez, edited and redrawn by me.

Lady Ren

Hi... I've always been a bit shy about joining these games.

But I love everything about this set up and would like to join unless it's too late. I'm not particularly interested in a primogen position, but maybe come out as human turned Kindred shortly after? Is that allowed?
It's not always about a right answer, its about asking the right question.

Now Here's a Story

LunarSage

Quote from: Lady Ren on June 25, 2021, 09:07:36 AM
Hi... I've always been a bit shy about joining these games.

But I love everything about this set up and would like to join unless it's too late. I'm not particularly interested in a primogen position, but maybe come out as human turned Kindred shortly after? Is that allowed?

Hello there.  Sorry I didn't get to this right away.  You are most welcome to play a human, though as we are currently in Court, it might be best if you made plans with one of our existing players first to plan out your would be embrace.

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Lady Ren

Should pm them directly or ask here if Clan Tremere would be kind enough to take me?
It's not always about a right answer, its about asking the right question.

Now Here's a Story

LunarSage

Quote from: Lady Ren on June 26, 2021, 10:13:37 AM
Should pm them directly or ask here if Clan Tremere would be kind enough to take me?

Feel free to join the discord and ask in there.  There's a link on the first post.

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TeamToaster


Name: Evangeline (Eve or Eva) Mortem

Age Category: Ancillae

Mortal Age/Birth Year: Born in 1852

Total Age/Year Embraced: Embraced in 1879 at 27. Her total age is 169

Clan: Tremere

Clan Weakness: The Tremere clan weakness consists of an initiation, which requires all neonates to drink from the blood of the seven elders of the clan when they are created. This means that all Tremere are at least one step toward being Blood Bound to the clan, and therefore must watch their step very carefully when around their leaders.

Sexuality: Evangeline is attracted to a persons mind first and foremost but she is Pansexual

Description : Evangeline is a small woman, standing only 5'2 and as such often blends into a crowd despite her usually eccentric clothing and style. Her skin is pale, even by Kindred standards due to the fact that she rarely saw much sun even in her human days and definitely none since she was Embraced. There are small, often intricate patterns, runes and symbols decorating her skin at odd intervals. She has blue/grey eyes which are either slightly glazed and distracted or startlingly sharp, there is no in between and her hair color often changes based on whatever strikes her fancy though it is currently a dark reddish brown. Usually she can be seen wearing an old modified rosary. 

   

Current Camarilla Status: Ancillae = 2

Attributes
ATTRIBUTES

Strength:
Dexterity:
Stamina:
Charisma:
Perception: X
Intelligence: XX
Willpower: X

Skills
SKILLS

Athletics:
Brawl:
Melee:
Firearms:
Stealth: X
Survival:
Security:
Academics: X
Law: X
Linguistics XX (Enochian and Latin):
Medicine: X
Occult: X

Backgrounds
BACKGROUNDS

Allies:
Contacts: XX
Resources:X
Herd:
Haven: XX

Disciplines
DISCIPLINES

Thaumaturgy - Path of Blood: XX
Dominate: X
Auspex: XX


Brief History:

Evangeline was born and raised in a traditional Catholic household among the higher echelons of English society. The Mortem name was one of old money and still held some weight among the other elite. As such, even as a young girl and sole heir to the family name, Evangeline was groomed to be the perfect Catholic wife so that her parents could make a favorable match.

Unfortunately for them, this was a plan Evangeline wanted nothing to do with.

From a young age it was apparent that she possessed a curious mind and a thirst for knowledge that the family priest could not satisfy. The Catholic explanations for the way of the world weren’t enough for the girl and she constantly questioned everything. As she grew older and her understanding of the world around her grew, so did the belief that there was more to the world than what she could see. There was more to be found if one had the courage to pursue it and look behind the curtain this world so artfully hid.
Modern sciences fascinated her and but juxtaposed with that was an enthrallment with the occult and mysticism that started at a young age. It began with stories from one of the family maids and grew steadily from there.

Evangeline soaked in any and all information like a sponge, excelling in her private schooling and with her tutors. But as she grew into a young woman, the restrictions of the elite and her family weighed on her more and more heavily. Yet she refused to buckle, just like she refused to give up her passion for academics both accepted and ‘ungodly’. So she bided her time, waiting for the opportune moment to escape the rapidly closing net around her.

That moment came in one Walter Barnex. He approached her one night, introducing himself as a faculty member of the prestigious Oxford University. The University was making plans to allow women into their establishment and he wished to know if she would be interested to be among the first. Evangeline needed little persuading and leapt at the opportunity to finally be free to study at her leisure.

At twenty two years old she escaped the yoke of her family at long last, stealing away from the estate in the dead of night, along with a purse full prized jewels and jewelry to help keep her afloat.

For the next five years she lived in undisturbed bliss, throwing herself into everything she had only dabbled in among her family. The wonderful things she learned while at the University were the building blocks for everything that came after. She became interested in the human body and mind, its limitations and how one could exceed them. She was able to peruse the many books on ancient and modern day occultism and inch by inch she worked closer to discovering the dark truth of the world that she lived in. One of blood and monsters.

And ever closer to that elusive curtain…
Unbeknownst to her, this was all by design. Walter Barnex was a Tremere who had been watching Evangeline even before her time at the University. Her work had sparked his interest and the Chantry Regent gave him leave to bring her to the University to further observe her. During those five years, Walter groomed her for her new life and purpose, while the Warlocks watched critically from behind the curtain. He pushed her closer and closer to the world of darkness that marked the end of the human world and the beginning of theirs.

When they were satisfied that she would not only be worthy to walk among them, but that she would survive the trails she would face… the decision was made to Embrace her.

Evangeline for her part had no idea that the decision to take her life had been made. There was no warning, no sign or omen that her life was about to irrevocably change. One night it simply ended, like a snuffed out candle.
That night is one that is seared into her memory for all nights to come. One moment she was returning to her dormitory. The next she was fighting for her life. And failing. The act of dying, the feeling of your very life force draining away, of it being stolen by someone you believed a friend. A lover… the utter betrayal… the cold sensation of death creeping over you until it settled in your heart…

Then the Evangeline she used to be died. The one she is now, rose in her place the following night.

But once again Evangeline continued to endure… and eventually thrive in her new unlife.

She bided her time, waiting out her Sire and steadily grew a reputation among her fellow Tremere. She was known as someone who was willing to push the boundaries and dabble in things never done before if it led to results. Eventually she surpassed her sire in every way, surviving on even after he met his final death. Even in these modern nights she curses and spits on his name.

With age and hard work came more and more freedom. Slowly she took back what had been taken from her as she proved herself a loyal and dedicated member of the Tremere hierarchy. In more modern nights she has turned her research onto the sacred vitae and its properties, looking into its diversification and how it changes among each clan. Her work was given approval to continue by the Tremere higher ups on the condition that there were regular reports which she agreed to without hesitation. She is most intrigued by the Caitiff condition and is dedicating her resources to this area of interest. Eventually she left England behind her as it became apparent that America was the richer hunting grounds. Evangeline transferred to the Chantry of Seattle. 

Most nights she is immersed in her work, not often making public or political appearances unless she is requested or someone forces her out of her laboratory. She is also well known for having a distracted or preoccupied aura to her, though this is because her mind is often on her work, even during conversation and not intentionally rude. Making the mistake of asking her about it can often lead to an uninterrupted stream of medical and esoteric jargon as she passionately talks about her latest discoveries.
Those who do know her know that Evangeline is known for her discretion, her academic brilliance and her willingness to try anything in the pursuit of knowledge. She has also been known to help fellow Kindred, their ghouls or a favored member of their herd medically if required. She has also been known to be hired for help with all matters of vitae and the esoteric.

All the while she continues to keep her head down and bide her time. On the surface, all her research is into the power of the blood, but personally she is looking into the power of blood bonds. Specifically how to break them… Maybe tonight, tomorrow, ten years or a hundred years from now Evangeline knows her research will eventually bear fruit.

She just has to wait… and endure. 


Player: TeamToaster

LunarSage

Quote from: TeamToaster on June 26, 2021, 02:41:32 PM

Name: Evangeline (Eve or Eva) Mortem

Age Category: Ancillae

Mortal Age/Birth Year: Born in 1852

Total Age/Year Embraced: Embraced in 1879 at 27. Her total age is 169

Clan: Tremere

Clan Weakness: The Tremere clan weakness consists of an initiation, which requires all neonates to drink from the blood of the seven elders of the clan when they are created. This means that all Tremere are at least one step toward being Blood Bound to the clan, and therefore must watch their step very carefully when around their leaders.

Sexuality: Evangeline is attracted to a persons mind first and foremost but she is Pansexual

Description : Evangeline is a small woman, standing only 5'2 and as such often blends into a crowd despite her usually eccentric clothing and style. Her skin is pale, even by Kindred standards due to the fact that she rarely saw much sun even in her human days and definitely none since she was Embraced. There are small, often intricate patterns, runes and symbols decorating her skin at odd intervals. She has blue/grey eyes which are either slightly glazed and distracted or startlingly sharp, there is no in between and her hair color often changes based on whatever strikes her fancy though it is currently a dark reddish brown. Usually she can be seen wearing an old modified rosary. 

   

Current Camarilla Status: Ancillae = 2

Attributes
ATTRIBUTES

Strength:
Dexterity:
Stamina:
Charisma:
Perception: X
Intelligence: XX
Willpower: X

Skills
SKILLS

Athletics:
Brawl:
Melee:
Firearms:
Stealth: X
Survival:
Security:
Academics: X
Law: X
Linguistics XX (Enochian and Latin):
Medicine: X
Occult: X

Backgrounds
BACKGROUNDS

Allies:
Contacts: XX
Resources:X
Herd:
Haven: XX

Disciplines
DISCIPLINES

Thaumaturgy - Path of Blood: XX
Dominate: X
Auspex: XX


Brief History:

Evangeline was born and raised in a traditional Catholic household among the higher echelons of English society. The Mortem name was one of old money and still held some weight among the other elite. As such, even as a young girl and sole heir to the family name, Evangeline was groomed to be the perfect Catholic wife so that her parents could make a favorable match.

Unfortunately for them, this was a plan Evangeline wanted nothing to do with.

From a young age it was apparent that she possessed a curious mind and a thirst for knowledge that the family priest could not satisfy. The Catholic explanations for the way of the world weren’t enough for the girl and she constantly questioned everything. As she grew older and her understanding of the world around her grew, so did the belief that there was more to the world than what she could see. There was more to be found if one had the courage to pursue it and look behind the curtain this world so artfully hid.
Modern sciences fascinated her and but juxtaposed with that was an enthrallment with the occult and mysticism that started at a young age. It began with stories from one of the family maids and grew steadily from there.

Evangeline soaked in any and all information like a sponge, excelling in her private schooling and with her tutors. But as she grew into a young woman, the restrictions of the elite and her family weighed on her more and more heavily. Yet she refused to buckle, just like she refused to give up her passion for academics both accepted and ‘ungodly’. So she bided her time, waiting for the opportune moment to escape the rapidly closing net around her.

That moment came in one Walter Barnex. He approached her one night, introducing himself as a faculty member of the prestigious Oxford University. The University was making plans to allow women into their establishment and he wished to know if she would be interested to be among the first. Evangeline needed little persuading and leapt at the opportunity to finally be free to study at her leisure.

At twenty two years old she escaped the yoke of her family at long last, stealing away from the estate in the dead of night, along with a purse full prized jewels and jewelry to help keep her afloat.

For the next five years she lived in undisturbed bliss, throwing herself into everything she had only dabbled in among her family. The wonderful things she learned while at the University were the building blocks for everything that came after. She became interested in the human body and mind, its limitations and how one could exceed them. She was able to peruse the many books on ancient and modern day occultism and inch by inch she worked closer to discovering the dark truth of the world that she lived in. One of blood and monsters.

And ever closer to that elusive curtain…
Unbeknownst to her, this was all by design. Walter Barnex was a Tremere who had been watching Evangeline even before her time at the University. Her work had sparked his interest and the Chantry Regent gave him leave to bring her to the University to further observe her. During those five years, Walter groomed her for her new life and purpose, while the Warlocks watched critically from behind the curtain. He pushed her closer and closer to the world of darkness that marked the end of the human world and the beginning of theirs.

When they were satisfied that she would not only be worthy to walk among them, but that she would survive the trails she would face… the decision was made to Embrace her.

Evangeline for her part had no idea that the decision to take her life had been made. There was no warning, no sign or omen that her life was about to irrevocably change. One night it simply ended, like a snuffed out candle.
That night is one that is seared into her memory for all nights to come. One moment she was returning to her dormitory. The next she was fighting for her life. And failing. The act of dying, the feeling of your very life force draining away, of it being stolen by someone you believed a friend. A lover… the utter betrayal… the cold sensation of death creeping over you until it settled in your heart…

Then the Evangeline she used to be died. The one she is now, rose in her place the following night.

But once again Evangeline continued to endure… and eventually thrive in her new unlife.

She bided her time, waiting out her Sire and steadily grew a reputation among her fellow Tremere. She was known as someone who was willing to push the boundaries and dabble in things never done before if it led to results. Eventually she surpassed her sire in every way, surviving on even after he met his final death. Even in these modern nights she curses and spits on his name.

With age and hard work came more and more freedom. Slowly she took back what had been taken from her as she proved herself a loyal and dedicated member of the Tremere hierarchy. In more modern nights she has turned her research onto the sacred vitae and its properties, looking into its diversification and how it changes among each clan. Her work was given approval to continue by the Tremere higher ups on the condition that there were regular reports which she agreed to without hesitation. She is most intrigued by the Caitiff condition and is dedicating her resources to this area of interest. Eventually she left England behind her as it became apparent that America was the richer hunting grounds. Evangeline transferred to the Chantry of Seattle. 

Most nights she is immersed in her work, not often making public or political appearances unless she is requested or someone forces her out of her laboratory. She is also well known for having a distracted or preoccupied aura to her, though this is because her mind is often on her work, even during conversation and not intentionally rude. Making the mistake of asking her about it can often lead to an uninterrupted stream of medical and esoteric jargon as she passionately talks about her latest discoveries.
Those who do know her know that Evangeline is known for her discretion, her academic brilliance and her willingness to try anything in the pursuit of knowledge. She has also been known to help fellow Kindred, their ghouls or a favored member of their herd medically if required. She has also been known to be hired for help with all matters of vitae and the esoteric.

All the while she continues to keep her head down and bide her time. On the surface, all her research is into the power of the blood, but personally she is looking into the power of blood bonds. Specifically how to break them… Maybe tonight, tomorrow, ten years or a hundred years from now Evangeline knows her research will eventually bear fruit.

She just has to wait… and endure. 


Player: TeamToaster

Hello TeamToaster!  :-)

We need you to find a rl Faceclaim to go along with the art you posted, please.

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TeamToaster


TeamToaster


Name: Evangeline (Eve or Eva) Mortem

Age Category: Ancillae

Mortal Age/Birth Year: Born in 1852

Total Age/Year Embraced: Embraced in 1879 at 27. Her total age is 169

Clan: Tremere

Clan Weakness: The Tremere clan weakness consists of an initiation, which requires all neonates to drink from the blood of the seven elders of the clan when they are created. This means that all Tremere are at least one step toward being Blood Bound to the clan, and therefore must watch their step very carefully when around their leaders.

Sexuality: Evangeline is attracted to a persons mind first and foremost but she is Pansexual

Description : Evangeline is a small woman, standing only 5'2 and as such often blends into a crowd despite her usually eccentric clothing and style. Her skin is pale, even by Kindred standards due to the fact that she rarely saw much sun even in her human days and definitely none since she was Embraced. There are small, often intricate patterns, runes and symbols decorating her skin at odd intervals. She has blue/grey eyes which are either slightly glazed and distracted or startlingly sharp, there is no in between and her hair color often changes based on whatever strikes her fancy though it is currently a dark reddish brown. Usually she can be seen wearing an old modified rosary. 

     

Current Camarilla Status: Ancillae = 2

Attributes
ATTRIBUTES

Strength:
Dexterity:
Stamina:
Charisma:
Perception: X
Intelligence: XX
Willpower: X

Skills
SKILLS

Athletics:
Brawl:
Melee:
Firearms:
Stealth: X
Survival:
Security:
Academics: X
Law: X
Linguistics XX (Enochian and Latin):
Medicine: X
Occult: X

Backgrounds
BACKGROUNDS

Allies:
Contacts: XX
Resources:X
Herd:
Haven: XX

Disciplines
DISCIPLINES

Thaumaturgy - Path of Blood: XX
Dominate: X
Auspex: XX


Brief History:

Evangeline was born and raised in a traditional Catholic household among the higher echelons of English society. The Mortem name was one of old money and still held some weight among the other elite. As such, even as a young girl and sole heir to the family name, Evangeline was groomed to be the perfect Catholic wife so that her parents could make a favorable match.

Unfortunately for them, this was a plan Evangeline wanted nothing to do with.

From a young age it was apparent that she possessed a curious mind and a thirst for knowledge that the family priest could not satisfy. The Catholic explanations for the way of the world weren’t enough for the girl and she constantly questioned everything. As she grew older and her understanding of the world around her grew, so did the belief that there was more to the world than what she could see. There was more to be found if one had the courage to pursue it and look behind the curtain this world so artfully hid.
Modern sciences fascinated her and but juxtaposed with that was an enthrallment with the occult and mysticism that started at a young age. It began with stories from one of the family maids and grew steadily from there.

Evangeline soaked in any and all information like a sponge, excelling in her private schooling and with her tutors. But as she grew into a young woman, the restrictions of the elite and her family weighed on her more and more heavily. Yet she refused to buckle, just like she refused to give up her passion for academics both accepted and ‘ungodly’. So she bided her time, waiting for the opportune moment to escape the rapidly closing net around her.

That moment came in one Walter Barnex. He approached her one night, introducing himself as a faculty member of the prestigious Oxford University. The University was making plans to allow women into their establishment and he wished to know if she would be interested to be among the first. Evangeline needed little persuading and leapt at the opportunity to finally be free to study at her leisure.

At twenty two years old she escaped the yoke of her family at long last, stealing away from the estate in the dead of night, along with a purse full prized jewels and jewelry to help keep her afloat.

For the next five years she lived in undisturbed bliss, throwing herself into everything she had only dabbled in among her family. The wonderful things she learned while at the University were the building blocks for everything that came after. She became interested in the human body and mind, its limitations and how one could exceed them. She was able to peruse the many books on ancient and modern day occultism and inch by inch she worked closer to discovering the dark truth of the world that she lived in. One of blood and monsters.

And ever closer to that elusive curtain…
Unbeknownst to her, this was all by design. Walter Barnex was a Tremere who had been watching Evangeline even before her time at the University. Her work had sparked his interest and the Chantry Regent gave him leave to bring her to the University to further observe her. During those five years, Walter groomed her for her new life and purpose, while the Warlocks watched critically from behind the curtain. He pushed her closer and closer to the world of darkness that marked the end of the human world and the beginning of theirs.

When they were satisfied that she would not only be worthy to walk among them, but that she would survive the trails she would face… the decision was made to Embrace her.

Evangeline for her part had no idea that the decision to take her life had been made. There was no warning, no sign or omen that her life was about to irrevocably change. One night it simply ended, like a snuffed out candle.
That night is one that is seared into her memory for all nights to come. One moment she was returning to her dormitory. The next she was fighting for her life. And failing. The act of dying, the feeling of your very life force draining away, of it being stolen by someone you believed a friend. A lover… the utter betrayal… the cold sensation of death creeping over you until it settled in your heart…

Then the Evangeline she used to be died. The one she is now, rose in her place the following night.

But once again Evangeline continued to endure… and eventually thrive in her new unlife.

She bided her time, waiting out her Sire and steadily grew a reputation among her fellow Tremere. She was known as someone who was willing to push the boundaries and dabble in things never done before if it led to results. Eventually she surpassed her sire in every way, surviving on even after he met his final death. Even in these modern nights she curses and spits on his name.

With age and hard work came more and more freedom. Slowly she took back what had been taken from her as she proved herself a loyal and dedicated member of the Tremere hierarchy. In more modern nights she has turned her research onto the sacred vitae and its properties, looking into its diversification and how it changes among each clan. Her work was given approval to continue by the Tremere higher ups on the condition that there were regular reports which she agreed to without hesitation. She is most intrigued by the Caitiff condition and is dedicating her resources to this area of interest. Eventually she left England behind her as it became apparent that America was the richer hunting grounds. Evangeline transferred to the Chantry of Seattle. 

Most nights she is immersed in her work, not often making public or political appearances unless she is requested or someone forces her out of her laboratory. She is also well known for having a distracted or preoccupied aura to her, though this is because her mind is often on her work, even during conversation and not intentionally rude. Making the mistake of asking her about it can often lead to an uninterrupted stream of medical and esoteric jargon as she passionately talks about her latest discoveries.
Those who do know her know that Evangeline is known for her discretion, her academic brilliance and her willingness to try anything in the pursuit of knowledge. She has also been known to help fellow Kindred, their ghouls or a favored member of their herd medically if required. She can also be hired for help with all matters of vitae and the esoteric.

All the while she continues to keep her head down and bide her time. On the surface, all her research is into the power of the blood, but personally she is looking into the power of blood bonds. Specifically how to break them… Maybe tonight, tomorrow, ten years or a hundred years from now Evangeline knows her research will eventually bear fruit.

She just has to wait… and endure. 


Player: TeamToaster
Faceclaim: Segovia Amil

LunarSage

Quote from: TeamToaster on June 26, 2021, 09:11:31 PM

Name: Evangeline (Eve or Eva) Mortem

Age Category: Ancillae

Mortal Age/Birth Year: Born in 1852

Total Age/Year Embraced: Embraced in 1879 at 27. Her total age is 169

Clan: Tremere

Clan Weakness: The Tremere clan weakness consists of an initiation, which requires all neonates to drink from the blood of the seven elders of the clan when they are created. This means that all Tremere are at least one step toward being Blood Bound to the clan, and therefore must watch their step very carefully when around their leaders.

Sexuality: Evangeline is attracted to a persons mind first and foremost but she is Pansexual

Description : Evangeline is a small woman, standing only 5'2 and as such often blends into a crowd despite her usually eccentric clothing and style. Her skin is pale, even by Kindred standards due to the fact that she rarely saw much sun even in her human days and definitely none since she was Embraced. There are small, often intricate patterns, runes and symbols decorating her skin at odd intervals. She has blue/grey eyes which are either slightly glazed and distracted or startlingly sharp, there is no in between and her hair color often changes based on whatever strikes her fancy though it is currently a dark reddish brown. Usually she can be seen wearing an old modified rosary. 

     

Current Camarilla Status: Ancillae = 2

Attributes
ATTRIBUTES

Strength:
Dexterity:
Stamina:
Charisma:
Perception: X
Intelligence: XX
Willpower: X

Skills
SKILLS

Athletics:
Brawl:
Melee:
Firearms:
Stealth: X
Survival:
Security:
Academics: X
Law: X
Linguistics XX (Enochian and Latin):
Medicine: X
Occult: X

Backgrounds
BACKGROUNDS

Allies:
Contacts: XX
Resources:X
Herd:
Haven: XX

Disciplines
DISCIPLINES

Thaumaturgy - Path of Blood: XX
Dominate: X
Auspex: XX


Brief History:

Evangeline was born and raised in a traditional Catholic household among the higher echelons of English society. The Mortem name was one of old money and still held some weight among the other elite. As such, even as a young girl and sole heir to the family name, Evangeline was groomed to be the perfect Catholic wife so that her parents could make a favorable match.

Unfortunately for them, this was a plan Evangeline wanted nothing to do with.

From a young age it was apparent that she possessed a curious mind and a thirst for knowledge that the family priest could not satisfy. The Catholic explanations for the way of the world weren’t enough for the girl and she constantly questioned everything. As she grew older and her understanding of the world around her grew, so did the belief that there was more to the world than what she could see. There was more to be found if one had the courage to pursue it and look behind the curtain this world so artfully hid.
Modern sciences fascinated her and but juxtaposed with that was an enthrallment with the occult and mysticism that started at a young age. It began with stories from one of the family maids and grew steadily from there.

Evangeline soaked in any and all information like a sponge, excelling in her private schooling and with her tutors. But as she grew into a young woman, the restrictions of the elite and her family weighed on her more and more heavily. Yet she refused to buckle, just like she refused to give up her passion for academics both accepted and ‘ungodly’. So she bided her time, waiting for the opportune moment to escape the rapidly closing net around her.

That moment came in one Walter Barnex. He approached her one night, introducing himself as a faculty member of the prestigious Oxford University. The University was making plans to allow women into their establishment and he wished to know if she would be interested to be among the first. Evangeline needed little persuading and leapt at the opportunity to finally be free to study at her leisure.

At twenty two years old she escaped the yoke of her family at long last, stealing away from the estate in the dead of night, along with a purse full prized jewels and jewelry to help keep her afloat.

For the next five years she lived in undisturbed bliss, throwing herself into everything she had only dabbled in among her family. The wonderful things she learned while at the University were the building blocks for everything that came after. She became interested in the human body and mind, its limitations and how one could exceed them. She was able to peruse the many books on ancient and modern day occultism and inch by inch she worked closer to discovering the dark truth of the world that she lived in. One of blood and monsters.

And ever closer to that elusive curtain…
Unbeknownst to her, this was all by design. Walter Barnex was a Tremere who had been watching Evangeline even before her time at the University. Her work had sparked his interest and the Chantry Regent gave him leave to bring her to the University to further observe her. During those five years, Walter groomed her for her new life and purpose, while the Warlocks watched critically from behind the curtain. He pushed her closer and closer to the world of darkness that marked the end of the human world and the beginning of theirs.

When they were satisfied that she would not only be worthy to walk among them, but that she would survive the trails she would face… the decision was made to Embrace her.

Evangeline for her part had no idea that the decision to take her life had been made. There was no warning, no sign or omen that her life was about to irrevocably change. One night it simply ended, like a snuffed out candle.
That night is one that is seared into her memory for all nights to come. One moment she was returning to her dormitory. The next she was fighting for her life. And failing. The act of dying, the feeling of your very life force draining away, of it being stolen by someone you believed a friend. A lover… the utter betrayal… the cold sensation of death creeping over you until it settled in your heart…

Then the Evangeline she used to be died. The one she is now, rose in her place the following night.

But once again Evangeline continued to endure… and eventually thrive in her new unlife.

She bided her time, waiting out her Sire and steadily grew a reputation among her fellow Tremere. She was known as someone who was willing to push the boundaries and dabble in things never done before if it led to results. Eventually she surpassed her sire in every way, surviving on even after he met his final death. Even in these modern nights she curses and spits on his name.

With age and hard work came more and more freedom. Slowly she took back what had been taken from her as she proved herself a loyal and dedicated member of the Tremere hierarchy. In more modern nights she has turned her research onto the sacred vitae and its properties, looking into its diversification and how it changes among each clan. Her work was given approval to continue by the Tremere higher ups on the condition that there were regular reports which she agreed to without hesitation. She is most intrigued by the Caitiff condition and is dedicating her resources to this area of interest. Eventually she left England behind her as it became apparent that America was the richer hunting grounds. Evangeline transferred to the Chantry of Seattle. 

Most nights she is immersed in her work, not often making public or political appearances unless she is requested or someone forces her out of her laboratory. She is also well known for having a distracted or preoccupied aura to her, though this is because her mind is often on her work, even during conversation and not intentionally rude. Making the mistake of asking her about it can often lead to an uninterrupted stream of medical and esoteric jargon as she passionately talks about her latest discoveries.
Those who do know her know that Evangeline is known for her discretion, her academic brilliance and her willingness to try anything in the pursuit of knowledge. She has also been known to help fellow Kindred, their ghouls or a favored member of their herd medically if required. She can also be hired for help with all matters of vitae and the esoteric.

All the while she continues to keep her head down and bide her time. On the surface, all her research is into the power of the blood, but personally she is looking into the power of blood bonds. Specifically how to break them… Maybe tonight, tomorrow, ten years or a hundred years from now Evangeline knows her research will eventually bear fruit.

She just has to wait… and endure. 


Player: TeamToaster
Faceclaim: Segovia Amil

Approved!  Feel free to join us all on discord!  :-)

The link should be in the first post.

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Crensler


LunarSage


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Crensler

I am currently torn between clans.  I've never played a Gangrel, a Malkavian, or a Nosferatu.

LunarSage

Quote from: Crensler on July 11, 2021, 07:39:58 PM
I am currently torn between clans.  I've never played a Gangrel, a Malkavian, or a Nosferatu.

You can make up to 5 PCs for this game.

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WhatLiesAbove

Quote from: Crensler on July 11, 2021, 07:39:58 PM
I am currently torn between clans.  I've never played a Gangrel, a Malkavian, or a Nosferatu.

Gamgrel is where all the socially awkward cool kids play