Anime Sliders ~ Interest Check

Started by SpiralSpider, January 11, 2013, 01:44:07 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

SpiralSpider

You do not need to be familiar with any anime at all to play this if you're happy just adventuring. ^.^

This is a re-post of an idea I had a while ago but never had a chance to get off the ground, even though there was a good amount of interest.
There is going to be a near-monstrous amount of info to read, so just bear with me, please. ^.^'

History of the game:
A few years ago I was President of the Anime club at my university. Just for fun, my husband ran an epic *BESM-based game where we played ourselves - with the eventual addition of fantastic powers of some kind - and hopped from world to world, having a chance to experience story elements and canon characters from different shows. The game's popularity was pretty high and it was requested several times over and we played a few different versions of it. I've since transferred schools, but I look back on it fondly and I miss my friends. (I have tried to keep in touch and will be inviting a few of them to our virtual version of the game)

The one trouble we had when we played this game tabletop is that some people whined and complained when they were in a world they were unfamiliar with. (Master made a list and randomly rolled the next world we "jumped" to) To me, that's a major part of the fun - the exploration and adventure. Obviously, with the opinions, desires and knowledge of many people being involved, you're bound to end up somewhere you you're unfamiliar with, so just keep that in mind.

Also - originally these were short stints of interaction in each world. If you want something that lasts longer, we might want to make a separate game for that so some players don't get stuck in a place they don't know and have no interest in for months on end.


*BESM = "Big Eye, Small Mouth' - a Anime-based roleplaying system. I haven't had experience with playing the original "Tri-Stat" version of the game, we played with the D20 version. Though it is up for discussion whether this game will follow either system at all, something new or be completely free-form - Other players preferences strongly considered.


What I'd like for this game is bring the Sliders back. If anyone remembers the 90's scifi show 'Sliders' - it was supposed to be along the same lines as that (or.... Quantum Leap, possibly) where our group of intrepid heroes have some mission given to them (that they're likely unaware of entirely) and they have to complete it and move on to the next world.  Of course, these aren't just parallel Earths/universes/dimensions, they're different worlds entirely at times.

Originally, my husband ran the show because of his good story-telling skills and an extensive knowledge of different shows - Anime, Video Games and one or two western cartoons (like Avatar). For this game, we could rope him (Worshipping Master) into being our GM or we can all (or a small group of us) take turns GMing in the worlds we are most familiar with (while still playing our characters if we wish). Obviously we will only be able to travel to certain worlds if one of the people familiar with them is willing to GM that world. Master's awareness is pretty big but not all-encompassing, and my own is pretty limited. So if you're looking forward to interaction with a particular character and we don't know the show, it will be a lot easier for you to find someone else to run that part of the game so you don't take it over by, well, essentially talking to yourself. ^.^'


Based on what I heard from those who showed interest before, the following is tentatively set for the game:

  • Rather than play ourselves, we'll be playing created (original) characters - though you are welcome to base yours on yourself.
  • Since a system couldn't be decided upon, we'll likely be running it mostly free-form with powers mostly left up to the player's description and fights or competitions decided by a simple die roll. (Although BESM D20 did have the most votes before, having it freeform makes it easier to have other GMs not familiar with the system.)
  • The game will be set in the regular RP forums so that we do not have to edit our posts for PG-13 content, however sexual scenes should take place in a separate thread so as not to take time away from the rest of the game with private happenings. (And also because a few players expressed interest in not being involved in sexual scenes)
  • We'll likely have more than one GM for the game, with each taking turns setting up the descriptions of the worlds they are in charge of. No one is required to GM but it is encouraged, if you're able and willing..
  • It looks like we'll be opening this up for other fandoms rather than simply Anime alone - which means we may need a new name. ^.^'
  • The tone of the game will shift to be appropriate for each world we travel to (also, taking into account individual character's personalities, of course!) so that we can be goofy or serious, as appropriate for each anime.
  • We will have a set amount of points that we can spend to acquire new abilities for our characters as we travel to the worlds that the specific powers are native to.


These things still need to be decided:

  • What shows/games/stories would you like to see added to our Master World list? (See post 2)


What do I ask of my fellow players? Meaning: rules
I ask that you:

  • Post in 3rd person, past tense.
  • Throw in a few suggestions about the game (anything from story ideas to worlds, etc...)
  • Have a reasonable grasp on the English language - no chat speak and PLEASE proof read your posts!
  • Be able to post at least twice a week and be willing to surrender your character to the whims of the GMs should you need to leave the game or you stop posing.
  • Those that volunteer to be game masters will have to discuss the overall plot of the game together and notify each other when someone's world has come up. (If you're currently not running a world, you're welcome to keep ignorant of the travel line until we get to the world that you run, if it will make the game more enjoyable for you.)
  • Game masters must also be able to play Canon characters from the universe they run well enough to pass and not come into the game with a hidden agenda (such as canon character X must fall in love with GM's OC Y). The players may not agree with that particular representation but must accept it for the duration of the game. I will make an OOC for us to state our desires and try to talk possibilities with the GMs but we must remember - the GMs' decisions are final.
  • Also follow the usual common sense - no god-modding, no attacking another player - resolve personal issues via PM, if possible - etc...
~ My Ons/Offs, Characters and general RP info ~ Where am I?

"If you get hurt, hurt them back. If they kill you... walk it off."

SpiralSpider

#1
Character Skeleton and Description:
Name: (character name)
Age: (Anything within reason - must be 16 or older per Elliquiy's rules. If you choose to play a very old character, please consider their abilities in gameplay)
Sex and Gender: (In any way you'd like to explain it.)
Sexuality: (Please include your character's orientation, their D/s nature [if any] and if you are not open for sexual encounters in this game, here's where you should state that to let us know.)
World of origin: (Our Earth or any Alternate Universe version - from any story - that's very similar to our own. For instance: AU Earth - Azumanga Daioh)
Ethnicity: [You may list a more specific place of origin here - for instance, a nation. Or you may list your biological heritage if you want as well as what culture(s) you were raised in.)
Physical Description: (Please include height and weight or general build as well as any identifiable markings - such as tattoos, scars or piercings. Images are welcome but not required.)
Talents: (Skills regular human beings are able to obtain - such as cooking, dancing, swimming, sewing, etc... Please have 7 or less and remember these will likely come up in gameplay at some point.)
Personality:
Likes: (General interests. You may list 'Ons" here as well, if you like)
Dislikes: (General as well as "Offs", if you like)
History: (Your character may be any possible type of person from our world, with "regular Joes" preferred, though the occasional soldier or model is allowed. As you gather abilities, please list them in your history and include what world they were obtained in and how you were awakened to them)
Abilities: (A spot reserved for the powers we shall gain in the game - please leave empty at character creation. Thank you!)

[b]Name: [/b]
[b]Age: [/b]
[b]Sex and Gender: [/b]
[b]Sexuality: [/b]
[b]Place of origin: [/b]
[b]Ethnicity: [/b]
[b]Physical Description: [/b]
[b]Talents: [/b]
[b]Personality: [/b]
[b]Likes: [/b]
[b]Dislikes: [/b]
[b]History: [/b]
[b]Abilities: [/b]


The Master World List - a work in progress

  • Ah My Goddess
  • Ai Yori Aoshi
  • Wreck it Ralph
  • Avatar: The Last Airbender
  • Avatar: The Legend Of Korra
  • Final Fantasy
  • Sailor Moon
  • Sakura Wars TV
  • Star Wars
  • Samurai Champloo
  • Sekirei
  • Silent Mobius
  • Assassin's Creed
  • Hakuouki
  • Big O
  • Simoun
  • Tenchi Muyo universe
  • Bleach
  • Blue Sub 6
  • Brisco Count Jr.
  • Bubblegum Crisis
  • Full Metal Alchemist
  • Full Metal Panic
  • Hell Girl
  • Hell Boy
  • Ikki Tousen
  • Last Exile
  • Last Exile - Fam the Silver Wing
  • Kino's Journey
  • Firefly or Serenity
  • My Hime
  • Naruto
  • Neo-ranga
  • Noir
  • Soul Eater
  • Pokemon
  • Star Trek
  • Rayearth Universe
  • Read or Die
  • Diablo - GM's choice
  • Tenjou Tenge
  • Tokko
  • Wedding Peach
  • Yu-gi-oh
  • Witch-blade
  • Wolf's Rain
  • Mass Effect
  • Yu Yu Hakusho
  • Pani Pony Dash
  • Magical Shopping Arcade Abenobashi
  • Tsubasa
  • Persona (many games and a single anime)
  • Card Captor Sakura
  • Fate Stay Night
  • silent Hill
  • One Piece
  • Cat Planet Cuties
  • Dog Days
  • Dr Who
  • Fairy Tail
  • Sword Art Online
  • Record of Lodoss War
  • Trigun
  • Rune Soldier
  • Fatal Frame
  • Thundercats
  • Steel Angel Kurumi
  • Angelic Layer
  • Pretear
  • Gun Parade March
  • Utawarerumono
  • Street Fighter
  • Mortal Kombat
  • Marvel Universe (Avengers, Spider Man, X-Men... each individually taken)
  • DC Universe (Justice League, Teen Titans...each individually taken)
  • Image Universe (Spawn...)
  • Fruits Basket
  • Ouran High School Host Club
  • Gunslinger Girl
  • Burst Angel
  • Air Gear
  • Legend of Zelda
  • Willow
  • Legend
  • The Labyrinth
  • Lupin The 3rd
  • Berserk
  • Romance of the Three Kingdoms / Dynasty Warriors
  • Aliens/Predator Universe
  • All-Purpose Cultural Catgirl Nuku Nuku
  • Dual: Paralell Universe Trouble
  • Samurai X / Rurouni Kenshin
  • Petite Princess Yucie
  • Kenichi; The Mightiest Disciple
  • Saiyuki -... many different takes on the journey west
  • Ghost in the Shell
  • Moribito
  • Harry Potter
  • Torchwood
  • Outlaw Star / Angel L.i.n.k.s.

This list was built with the suggestions of everyone who showed interest in the game last time around. No world is set in stone without someone who's willing to GM it, though.
~ My Ons/Offs, Characters and general RP info ~ Where am I?

"If you get hurt, hurt them back. If they kill you... walk it off."

krakenknight

I'd be interested in joining. I've been watching my Sliders DVDs all week so this came around at juuust the right moment to grab me.
Also I hope you're using Sliders S1-3 as a bigger idea for how stories work, I like the idea of each world being independent of others.

SpiralSpider

It's not exactly based on Sliders so much as similar. We won't be going off of the same story idea, for instance (College boy tries to make an Anti-gravity device, ends up being able to travel to parallel universes...) or travleling by the same means (the mysterious, time-based portals he keeps track of on his hand-held thingamajig) Our GMs' story idea might be Sci-fi based or based on supernatural elements, depending upon what everyone comes up with.
~ My Ons/Offs, Characters and general RP info ~ Where am I?

"If you get hurt, hurt them back. If they kill you... walk it off."

krakenknight

I gathered that, I hated Quinn anyway so losing that angle isn't gonna break me up. I would like, if you'll humour me, some sort of ticking clock mechanic, something to motivate the players. I bow to the DM on details, just making my suggestion since I love Sliders.

SpiralSpider

It is a good idea - particularly to keep a group game moving.
~ My Ons/Offs, Characters and general RP info ~ Where am I?

"If you get hurt, hurt them back. If they kill you... walk it off."

Major Major

Tell me more; I might be persuaded to join this. Heh heh.

SpiralSpider

I'm not sure what else to tell you yet without knowing who'll be running the game. ^.^'

Is there something in particular you'd like to know?
~ My Ons/Offs, Characters and general RP info ~ Where am I?

"If you get hurt, hurt them back. If they kill you... walk it off."

Major Major

Well, how about a template to start with, and see from there?

MaiMizzu

I think this might be exactly the kind of RP I've been looking for. And right now I'm so desperate for good RP.
So we can play different characters, right? So I understand... is it going to be the characters we make moving world to world? Or do characters MEET our characters in their respective world?

Like I'd LOVE to play Korra. I have been wanting to play her for a while now here. Would I start out as Korra being part of the group, then all of them moving to different worlds together? Or would they meet Korra if/when they ventured to her realm?
I'm sorry if you already explained all this. But I want to be sure before I'm allowed into the RP.
The definition of a hero, at least in my mind, is someone who can protect what is right. To change and stop the wrong. To fight against the forces that seek to destroy you. And, at the very least ... live life well, and enjoy it with those you love.

Vaulera

I have a bundle of knowledge about a bunch of these anime, but I'm obviously in favor of some more than others. What I'm interested in is how in the world we would decide on how the abilities are acquired and decided upon, because I like the idea of having more Hiei like powers than Yusuke, for example. I would be willing to play as a GM for a couple of the worlds, but the whole thing is interesting indeed for me.

SpiralSpider

Mai - Sorry, I don't think I was too clear. We'll be playing characters we've created ourselves - as in original characters (OC's) and hopping from world to world, interacting with other characters. But there's no reason why you couldn't interact with Korra, should we come to her world. (If you're looking for a chance to play Korra herself, there seems to be a game idea popping up in that setting once every few weeks here)

Vaulera - Thanks. The power obtaining is up for discussion if you have any ideas about it.
~ My Ons/Offs, Characters and general RP info ~ Where am I?

"If you get hurt, hurt them back. If they kill you... walk it off."

Major Major

Oh, and just out of interest, how long would you be wanting our posts to be?

ebpohmr

#13
This sounds awesome, although I think I prefer the original play-as-self concept to building an OC. But that's mostly because it is just so hard to find a system that will let me build all the awesomeness I possess into a character... :p I'd probably base the OC on myself though because I've loved the Sliders idea since I watched the show back in the nineties. I also quite enjoyed the anime Tsubasa Chronicles, which had the main cast frequently hopping to new dimensions/worlds. Part of the enjoyment is to try and work out how I would react to being thrust into a new world that I know nothing about. It all sounds a little bit fascinating!

Of the shows you have mentioned, I am only really familiar with Bubblegum Crisis/Bubblegum Crash/Bubblegum Crisis Tokyo 2040 and Naruto. Other anime settings I am pretty familiar with would be Gundam Seed/Gundam Seed Destiny/Gundam X/Gundam Wing/Gundam OO/Mobile Suit Gundam, Robotech/Macross, Guyver, Cowboy Bebop, Neon Genesis Evangelion, Martian Successor Nadesico, Ghost in the Shell (movies & SAC) and Hellsing. Most of them are quite heavily sci-fi though, so most may not fit the overall theme of the game quite so much.

Quote from: ChazniaThese things still need to be decided:
What is the tone you would like to set for the game? What is the ratio of fanservice to combat you'd like to see?
How would you like to handle the acquiring of abilities?
             - would you like to choose traditional "classes" (Wizzard, Barbarian, Cleric...) that our characters sort of bloom into as we travel?
             - perhaps our characters pick up (a set number of) abilities as we travel, with each making sense in the world we acquired them from?
             - or would you prefer that we align ourselves with a particular world and awaken into abilities that suit that world (at some point?) but they follow with us everywhere else?
What shows/games/stories would you like to see added to our Master World list? (See post 2)

Answering these points in order:

I would like to explore, make friends and generally enjoy playing through the 'good guy/hero' experience. As for fan service, some would be nice - but if that's all I wanted, I am sure I could just advertise that as a solo request. Combat is also fun to write from time to time, but I tend to more often enjoy the social/mental side of adventuring. As for level of kink, I favour a fairly low adult setting for the general game to permit maximum accessibility. You pointed out, quite correctly, that people interested in cranking up the kink can always fade to black and take it to a more extreme solo thread. To my eyes, that gives the most creative freedom while keeping the story flowing smoothly. Not that I wouldn't still play this if it ended up on the NC or E boards, mind you.

As for gaining the abilities, I personally favour the idea that there is a world that each of us will 'resonate' with. When we visit that world, a part of our soul opens up in response and we gain the new abilities. For those dependent on tech (say a suit pilot or knight), this world would also provide the necessary equipment etc. This process could either be random (for the truly brave), or we could pick a theme, setting/world that really appeals to us and a rough timeline (say I wanted to become a master-swordsman who 'awakens' in say a Naruto setting, but didn't mind if I spent several worlds as being relatively inept). The gm's would then stick their dastardly heads together (and that is not an insult to any gm, dastardly is just one of those adjectives that goes with the territory I'm afraid! ;) ) and figure out where to insert these worlds into the schedule to try and fit as many requests as possible.

As for additional worlds, whatever people are willing to run I am happy to play in! As for things I could GM, there's a whole section of my O&O's thread (see link in signature - section is still under construction and is currently incomplete) dedicated to different settings I am familiar enough with to play/run. I would also be happy to devote a few weeks to learning a new setting, if nobody else was comfortable running a sequence.

Depending on how long we spend in each world - you may find fans/writers interested in working with the GM to guest role as npc's who will stay in each world after the pc's move on. Just an idea to consider! ;)

Vaulera

Hrm. I wonder how everyone would want to do the abilities, I'm open to ideas, so long as there is an element of choice. But randomness could be fun too, I suppose, ending up with a strange mixture of powers. Is this going to run on BESM again? Because I'm not very familiar with system roleplays, though I do have extensive D&D (2/3) experience. On the matter of FS to fighting I would want to go with more FS and exploration and character interaction than fighting, so maybe a 60/40 or a 70/30 kind of thing, but I won't lose interest if there's more fighting.

OutlawHarlot

Hiya all!

I'm glad that you're trying to bring this back as I was excited for it the first time around too!  To answer all the main questions I'll start off by saying:

What is the tone you would like to set for the game? What is the ratio of fanservice to combat you'd like to see?
--I think the tone should change depending on the anime world we're in.  A lot of fighting in games like Yu Yu Hakusho and Bleach make sense but not so much if we're in something like Case Closed.  Thus it'll change depending on the world and GM's.

How would you like to handle the acquiring of abilities?
--I mentioned this last time around but I'm not sure how well it was received as few posts happened afterwards.  But anyway my idea is that with each new world our characters get one new ability.  The trick is we can either gain a new ability from the world we're in, or add on to one of the abilities from the previous world.  So for instance if we went from Naruto to Bleach, in the Naruto world we gained shadow clone and when we moved to bleach, we could either gain a zanpacto, or learn rasangan from Naruto.  (sorry for bad spelling and possible anime references you don't know).  Obviously it'd have to be controlled a little bit sense some powers are stronger then others, but a good GM could equallize whatever you end up picking.

What shows/games/stories would you like to see added to our Master World list?
--I know a bunch of anime that I can add and I'll list whatever you like when we need more.  I still like anime mostly, but I'm willing to add any other story lines the group likes or we have a GM we're interested in.

OK now that those are out of the way, I wanted to add one more idea.  It was mentioned that before some people would get upset if they were stuck in a world they didn't know or didn't enjoy.  So I was wondering if we should have a different thread for each anime we start up.  That way when we switch, people who don't know the next world can stick around in the last one for a while longer (GM willing) and then skip over the one they don't like.  Or if by chance we get a great GM and a lot of people interested in the anime we can play in more than one simultaneously. 

Anyway, just some ideas!  Hope this gets going soon!
Being with me is like having sex while camping...it's f*cking intense!  He he, always looking for new partners!
Oh and I made an O&O page here:
https://elliquiy.com/forums/index.php?topic=154282.0
And a rp request board here:
https://elliquiy.com/forums/index.php?topic=159209.0
"Oh no! A tentacle monster, and here I am in this short skirt...whatever will happen next?"

krakenknight

Oh and I'd like to volunteer to run the ROD world, I love the series so I can really help out there.
What kind of characters would we make up initially (Haven't played BESM in a long time)

SpiralSpider

#17
Woo - lots of posts to respond to. If you'll be patient with me, I'll get responses up quick as I can. ^.^'

Quote from: Major Major on January 11, 2013, 10:11:00 PM
Oh, and just out of interest, how long would you be wanting our posts to be?

I'm not too picky; anything between a few lines and several paragraphs. Group games seem to take on a sort of rhythm and most people usually post within the same amount of writing, so as long as your posts aren't one-liners or a novel amongst a sea of 3-4 paragraph posts, it'll be good I think.
~ My Ons/Offs, Characters and general RP info ~ Where am I?

"If you get hurt, hurt them back. If they kill you... walk it off."

SpiralSpider

ebpohmr - Thanks for all your input.  :-)

Quote from: ebpohmr on January 11, 2013, 10:35:14 PM


As for gaining the abilities, I personally favour the idea that there is a world that each of us will 'resonate' with. When we visit that world, a part of our soul opens up in response and we gain the new abilities. For those dependent on tech (say a suit pilot or knight), this world would also provide the necessary equipment etc. This process could either be random (for the truly brave), or we could pick a theme, setting/world that really appeals to us and a rough timeline (say I wanted to become a master-swordsman who 'awakens' in say a Naruto setting, but didn't mind if I spent several worlds as being relatively inept). The gm's would then stick their dastardly heads together (and that is not an insult to any gm, dastardly is just one of those adjectives that goes with the territory I'm afraid! ;) ) and figure out where to insert these worlds into the schedule to try and fit as many requests as possible.
I have to admit, this is my favorite option out of what I listed, too. However, I think we'd need to come up with a means that those who haven't awakened to their new abilities could still be helpful in the overall scheme of things in the mean time. (Rudimentary fighting ability, tech skills, tactical help, etc...)

Quote from: ebpohmr on January 11, 2013, 10:35:14 PM


Depending on how long we spend in each world - you may find fans/writers interested in working with the GM to guest role as npc's who will stay in each world after the pc's move on. Just an idea to consider! ;)
Totally good idea, if ever anyone is willing and able. :3
~ My Ons/Offs, Characters and general RP info ~ Where am I?

"If you get hurt, hurt them back. If they kill you... walk it off."

Vaulera

Let's hope this doesn't die out. I very much like the "resonate" idea. It would allow us to choose a world we are familiar with to establish what our powers would be similar to. It would also be cool, because if we had people with similar knowledge levels on the same one, they could both resonate differently, if I understand it correctly. But how might we decide on what we resonate with and what type of powers we receive?

SpiralSpider

Vaulera - I think we'll be forgoing the any system this time around, since more people would be able to GM a world or two if we do it freeform.

Which idea do you like more? - collecting a few powers as we travel throughout the worlds? Or resonating with one particular world?

We might be able to come up with a basic way to rate power ideas. We could give points to everyone and the GMs can have say on how strong they think a power is - for instance, say we give everyone 5 points to acquire powers and each power type is labled with a point value 1-5+ so people could have more than one minor power or one stronger one. If some powers are deemed too strong - since they would unbalance the game - then we would just rate them too high to be obtained.

Of course, this is only one idea and I'm totally open for others.

~ My Ons/Offs, Characters and general RP info ~ Where am I?

"If you get hurt, hurt them back. If they kill you... walk it off."

SpiralSpider

OutlawHarlot - looks like we have at least 2 people in favor of collecting powers as we go. Assuming game mechanics on this are figured out (which they will be soon, I have faith) my one concern is that I see us either hopping fast enough to interest everyone and gaining abilities to the point of being "godlike" or alternatively, going slow enough to keep the abilities within reason but not seeing many worlds.

Would those of you in favor of this idea be OK with having a set amount of abilities you can gain over the course of the adventure and when we get to a world that you've chosen, then you can fill one of those spots?

As for your last idea, I am sorry but I am against that one. Though I never did have any problem with people in the interest thread being upset about being in a world they weren't familiar with - that happened with a small few people in our "in person" tabletop sessions (mainly, fangirls who were bored that we were stuck in Pokemon or some other world where they couldn't interact with their crushes.) I mentioned the problem here because I'm hoping to draw in the "right" kind of crowd for this game - those who want to adventure, namely.
~ My Ons/Offs, Characters and general RP info ~ Where am I?

"If you get hurt, hurt them back. If they kill you... walk it off."

SpiralSpider

Quote from: krakenknight on January 14, 2013, 10:04:27 AM
Oh and I'd like to volunteer to run the ROD world, I love the series so I can really help out there.
What kind of characters would we make up initially (Haven't played BESM in a long time)

Thanks for volunteering! :3

As for the kind of characters - we're going to be starting out with sort of your 'average Joe" - however you'd like to interpret that - from our Earth (or one like it). Since we're not actually going with a system this time around, you won't have to worry about classes and the like - I'll come up with a basic character skeleton shortly.
~ My Ons/Offs, Characters and general RP info ~ Where am I?

"If you get hurt, hurt them back. If they kill you... walk it off."

Vaulera

Of all of the above animes or mythos, i am familiar with quite a few. I would say GMing Yuyu Hakusho would be my preference, but i know bleach, naruto, FMA and a bit about the others. I apologize if this post is a little bit messy, this is from phone. If it is freeform, then collecting various powers from different worlds would be awesome. (So partial to Hiei style powers). I woild love to find a rating system that works, so the points works very well as a start.

OutlawHarlot

Quote from: Chaznia on January 16, 2013, 11:49:18 AM
OutlawHarlot - looks like we have at least 2 people in favor of collecting powers as we go. Assuming game mechanics on this are figured out (which they will be soon, I have faith) my one concern is that I see us either hopping fast enough to interest everyone and gaining abilities to the point of being "godlike" or alternatively, going slow enough to keep the abilities within reason but not seeing many worlds.

Would those of you in favor of this idea be OK with having a set amount of abilities you can gain over the course of the adventure and when we get to a world that you've chosen, then you can fill one of those spots?

As for your last idea, I am sorry but I am against that one. Though I never did have any problem with people in the interest thread being upset about being in a world they weren't familiar with - that happened with a small few people in our "in person" tabletop sessions (mainly, fangirls who were bored that we were stuck in Pokemon or some other world where they couldn't interact with their crushes.) I mentioned the problem here because I'm hoping to draw in the "right" kind of crowd for this game - those who want to adventure, namely.

I have no objections for what ever limits need to be set in order to keep everything balanced.  If I were to suggest though I'd say not to limit the variety but rather the power or effectiveness of the abilities.  So say we can do twenty things, but for the most part their all relatively equal to another person's 20.  ie bankai can still loose to something as simple as shadow clone if done cleverly enough. 

Another idea I had in the mean time if we want a change or just more ideas on the table, is the powers we get are from our previous world, and carry over until we resonate with the new one.  So again in example if we go from naruto to bleach, we're forced to use naruto powers in the bleach world, and when we move on to the next world after bleach, there we use our bleach powers.  Might make for some interesting variety while still holding to limits and keeping things balance to prevent god-modeing or gaining abilities too slowly.  Though that thwarts the intent of allowing people unfamiliar with one anime to focus on one they do know but just a thought.

Being with me is like having sex while camping...it's f*cking intense!  He he, always looking for new partners!
Oh and I made an O&O page here:
https://elliquiy.com/forums/index.php?topic=154282.0
And a rp request board here:
https://elliquiy.com/forums/index.php?topic=159209.0
"Oh no! A tentacle monster, and here I am in this short skirt...whatever will happen next?"

ebpohmr

Quote from: Chaznia on January 16, 2013, 11:49:18 AM
Assuming game mechanics on this are figured out (which they will be soon, I have faith) my one concern is that I see us either hopping fast enough to interest everyone and gaining abilities to the point of being "godlike" or alternatively, going slow enough to keep the abilities within reason but not seeing many worlds.

Well, I'm happy to wait and get my powers last, so its not a problem for me how long it takes to get there. I don't mind playing a relatively inept character amongst more powerful ones though, so that helps!

SpiralSpider

I think that - for ease of playability due to the fact that not everyone is familiar with every world - we should allow each player to choose their own powers rather than use those from a previous world in the next.

It seems like we'll have several characters for this game, so having a set amount of abilities and letting everyone choose from a varied list (of different power levels, but each ability list matching in overall strength) would keep it fair and balanced. If you believe 5 is too restrictive, we could raise it but I wouldn't go too high - if not everyone can summon pokemon and do chidori blasts then it makes those that have those abilities more unique and stand out as individuals.
~ My Ons/Offs, Characters and general RP info ~ Where am I?

"If you get hurt, hurt them back. If they kill you... walk it off."

OutlawHarlot

Well to be honest I like a large variety but that's a good point about making the people more unique within our own group so a'righty I'm fine with it being limited like that then.
Being with me is like having sex while camping...it's f*cking intense!  He he, always looking for new partners!
Oh and I made an O&O page here:
https://elliquiy.com/forums/index.php?topic=154282.0
And a rp request board here:
https://elliquiy.com/forums/index.php?topic=159209.0
"Oh no! A tentacle monster, and here I am in this short skirt...whatever will happen next?"

SpiralSpider

#28
Sorry for the delay - I've been waiting on a few people getting back to me.

I volunteer to be the first GM - granted I only have a few worlds I feel confident enough to run, but I think I can do a good job getting things started.

I ask that all of those who are willing to be a GM for this game send me a PM here or through yahoo messenger and let me know exactly what worlds you're willing to run. All the GMs will have to converse with each other away from where the (non-GM) players can see in order to develop the plot.

I'll be coming up with a character skeleton ASAP.

The one other thing I'd like to figure out is a contingency plan in case a player or two stop posting. I'd hate to have the game die but I'd like to find a way to keep it going without punishing that one person if it is circumstances out of their control that is keeping them away from the game. Would everyone be OK with the idea that the GM in control of the current world we're in gets to come up with a temporary means of removing them from the game (For instance, if we're in combat they can be knocked out or put in a containment field of some sort) And, if so, what should be the max amount of time that we give a player to respond before we resort to these means?
~ My Ons/Offs, Characters and general RP info ~ Where am I?

"If you get hurt, hurt them back. If they kill you... walk it off."

SpiralSpider

I would also like to point out that some of the worlds we might travel to might bring up characters that disobey Elliquiy's rules. When this happens, we will have to alter the world or advance the timeline in order to have all the characters be a minimum of age 16.

Hope that makes sense to everyone. ^.^
~ My Ons/Offs, Characters and general RP info ~ Where am I?

"If you get hurt, hurt them back. If they kill you... walk it off."

ebpohmr

Quote from: Chaznia on February 05, 2013, 02:16:13 PM
Sorry for the delay - I've been waiting on a few people getting back to me.

I volunteer to be the first GM - granted I only have a few worlds I feel confident enough to run, but I think I can do a good job getting things started.

I ask that all of those who are willing to be a GM for this game send me a PM here or through yahoo messenger (my screen name is jade_spider_kasumi) and let me know exactly what worlds you're willing to run. All the GMs will have to converse with each other away from where the (non-GM) players can see in order to develop the plot.

I'll be coming up with a character skeleton ASAP.

The one other thing I'd like to figure out is a contingency plan in case a player or two stop posting. I'd hate to have the game die but I'd like to find a way to keep it going without punishing that one person if it is circumstances out of their control that is keeping them away from the game. Would everyone be OK with the idea that the GM in control of the current world we're in gets to come up with a temporary means of removing them from the game (For instance, if we're in combat they can be knocked out or put in a containment field of some sort) And, if so, what should be the max amount of time that we give a player to respond before we resort to these means?

Sounds good to me! I'm happy for the GM to put-aside inactive characters.

Lumasan

#31
How come I'm just finding out about this now? It makes me feel like an idiot considering I talk to you on a regular basis. *grumps* Oh well, let me know if there's still room as some of these posts are wayyyyyy too long to read in the time that I'd like to (Also because at the moment I'm writing a post for a rp right now)


Edit: You probably know the list of Universes I am comfortable running, since I only posted universes I was comfortable running in that last thread for interest*
My Ons and Offs/My Current Cravings 1x1's


"The Greatest Thing You'll Ever Learn, Is Just to Love, And Be Loved In Return" -Eden Abhez "Wild Boys"

SpiralSpider

I'm thinking we'll have a base score system for abilities with each ability being able to go up to 5 points, playable. Anything 6+ points would be considered over-powered and not suited to a sentai group gaming experience (but OK for a "boss" villain to have)

In some worlds, an ability may vary. For instance, in the Avatar: the Last Airbender universe, someone's bending might vary from a 1 point to a 3 point skill.

  • As 1 point skill -  you cannot create the element but can control it when it is otherwise present.
  • As a 2 point skill - you ca create the element (pulling water from the air, for instance).
  • As a 3 point skill - you are a specialist and can control something like lightning or metal

Of course, this way Earth and Air benders have an obvious advantage (since their element should usually be around during play time) however, they have to decide whether or not they want to be at a severe disadvantage if they're in a situation where it is not. For instance, an air bender who spends 2 points won't have to worry about drowning so much as someone who only chose a 1 point skill.
~ My Ons/Offs, Characters and general RP info ~ Where am I?

"If you get hurt, hurt them back. If they kill you... walk it off."

SpiralSpider

Character skeleton! I have the same thing posted in the 2nd post as well. :3

Character Skeleton and Description:
Name: (character name)
Age: (Anything within reason - must be 16 or older per Elliquiy's rules. If you choose to play a very old character, please consider their abilities in gameplay)
Sex and Gender: (In any way you'd like to explain it.)
Sexuality: (Please include your character's orientation, their D/s nature [if any] and if you are not open for sexual encounters in this game, here's where you should state that to let us know.)
World of origin: (Our Earth or any Alternate Universe version - from any story - that's very similar to our own. For instance: AU Earth - Azumanga Daioh)
Ethnicity: [You may list a more specific place of origin here - for instance, a nation. Or you may list your biological heritage if you want as well as what culture(s) you were raised in.)
Physical Description: (Please include height and weight or general build as well as any identifiable markings - such as tattoos, scars or piercings. Images are welcome but not required.)
Talents: (Skills regular human beings are able to obtain - such as cooking, dancing, swimming, sewing, etc... Please have 7 or less and remember these will likely come up in gameplay at some point.)
Personality:
Likes: (General interests. You may list 'Ons" here as well, if you like)
Dislikes: (General as well as "Offs", if you like)
History: (Your character may be any possible type of person from our world, with "regular Joes" preferred, though the occasional soldier or model is allowed. As you gather abilities, please list them in your history and include what world they were obtained in and how you were awakened to them)
Abilities: (A spot reserved for the powers we shall gain in the game - please leave empty at character creation. Thank you!)

[b]Name: [/b]
[b]Age: [/b]
[b]Sex and Gender: [/b]
[b]Sexuality: [/b]
[b]Place of origin: [/b]
[b]Ethnicity: [/b]
[b]Physical Description: [/b]
[b]Talents: [/b]
[b]Personality: [/b]
[b]Likes: [/b]
[b]Dislikes: [/b]
[b]History: [/b]
[b]Abilities: [/b]



I'll be creating an OOC thread soon - gotta go to the store first.
~ My Ons/Offs, Characters and general RP info ~ Where am I?

"If you get hurt, hurt them back. If they kill you... walk it off."

ebpohmr

Do you want the sheets posted here, in the OOC or PM'd to you?

SpiralSpider

Probably in the OOC would be best. I'll have that up shortly.

Thanks for your patience, everyone.  :-)
~ My Ons/Offs, Characters and general RP info ~ Where am I?

"If you get hurt, hurt them back. If they kill you... walk it off."

SpiralSpider

#36
Actually, I made a thread just for characters: https://elliquiy.com/forums/index.php?topic=165005.msg7678532#msg7678532

That should work well for ease of access. Everyone should post theirs there so they can edit it later when new powers are added.

Here's the OOC: https://elliquiy.com/forums/index.php?topic=165007.0

Everyone can post there as soon as you like. I'll be adding more info and souping it up as we go. Thanks!
~ My Ons/Offs, Characters and general RP info ~ Where am I?

"If you get hurt, hurt them back. If they kill you... walk it off."

CmdrRenegade

Color me interested. I'm familiar with a number of these series though I'd like to also suggest adding One Piece, Cat Planet Cuties, Dog Days, Fairy Tail, Sword Art Online, and Record of Lodoss War. In the combat/fanservice ratio, I'm skewing 30/70 or 40/60 but won't lose interest with more combat.
"Every creative act is open war against The Way It Is."-Tycho Brahe of Penny Arcade

I'm CmdrRenegade and these are my Ons and Offs and Apologies and Abcenses on Elliquiy.


SpiralSpider

I'd like to start this up but I'm afraid I need to hear back from a few more people who wanted to GM possibly. Commander, you're welcome to join us - just head on over to the OOC if you want to chat or discuss game ideas.

I will be creating my character and posting it in the Character Index thread soon (sometimes having one to show for an example gets the train moving) and I'll be contacting the possible GMS by PM if I don't hear from them soon. ^.^
~ My Ons/Offs, Characters and general RP info ~ Where am I?

"If you get hurt, hurt them back. If they kill you... walk it off."

SpiralSpider

IMPORTANT - I will officially be starting the game this Friday. (Sorry it took so long to get going, but I had been waiting a while to hear back from some people) Anyone who's still interested will have to have their character bio posted here before then and I still need a few people to contact me about GM stuff, but for the time being, I'm just going to jump into it with what we have and then we can build from there.

I do have another question for everyone, though:

If your character is from our world, would you like them to carry knowledge of certain worlds with them? This is how we ran things the first time around, with everyone keeping their knowledge of the anime worlds we traveled to as we went. It definitely gives us a helping hand, so we will either have to allow everyone to convey their knowledge through their characters or consider this "insight" a point-based skill as well (though, as it's specific, I would say it had a very low cost. Such as 1 point equals player knowledge of 2 or 3 worlds)

What do you think?
~ My Ons/Offs, Characters and general RP info ~ Where am I?

"If you get hurt, hurt them back. If they kill you... walk it off."

TheFonze

Just now found this thread and i'm signing up for this thing! Also the whole idea about people retaining their knowledge of past worlds sounds fun, at least that way they could even get back to one of those worlds and even live in it. Though i'm mostly talking about what could happen once the rp was done, a kinda thing to resolve things if you will :3 Also more than willing to GM to, gonna send the list of worlds after i make my char.

LtFox

Well, I was just browsing the RP section, and this one almost jumped out at me.

I once participated in something similar, and I have very fond memories of that game.  As such, I'd like to put my application forward to this game, if you're still accepting players.  Seems quite interesting!

I have a quite decent anime grounding, so I'm mostly familiar with the works thus far presented, some more than others.  If I'm not, it's not a big deal, I can roll with the punches well enough.

_LF_
O/O

In Sword, Truth.

SpiralSpider

Yeah, guys - I am so very sorry that I haven't gotten this started yet. I had been sick for a week (with sick baby too) and then there was a day that I couldn't log on no matter what I tried and then yesterday was a religious holiday for my family.

There is one good thing that happened due to the wait - we have new players! Hurray and welcome!
~ My Ons/Offs, Characters and general RP info ~ Where am I?

"If you get hurt, hurt them back. If they kill you... walk it off."

Inari

Tickle me as interested. Once things have stopped being crazy I'll throw up a sheet and jump in if that is ok?

SpiralSpider

Sure.  :-)

I'm working on the opening post at the moment but it might not be up until tomorrow. I'm hoping the GMs can get back to me over whether they want it to be supernaturally or technologically based first, as that's the only thing I need to know yet. If I don't hear back, then I'll leave it open-ended for interpretation.
~ My Ons/Offs, Characters and general RP info ~ Where am I?

"If you get hurt, hurt them back. If they kill you... walk it off."

SpiralSpider

UPDATES made to the master world list on page 1.

It is now not exclusively anime - other fandoms have (and will continue to) made their way into the list. Therefor... we need a new title! Hope to come up with one soon.

This will be the last time the master world list warning will appear in the Interest Check - from now on it will be in the OOC.
~ My Ons/Offs, Characters and general RP info ~ Where am I?

"If you get hurt, hurt them back. If they kill you... walk it off."

Oldknight


Character Skeleton and Description:
Name: Kai Musaki
Age: 20
Sex and Gender: male
Sexuality: straight -switch to Dom side
World of origin: AU Earth - Yyh
Ethnicity: ice demon
Physical Description: he stand 5'11 with a strong build weighting around 185 lbs with a very pale look to himself. He has spiky light blue eyes and very light blue eyes.
Talents: he is a good cook, can hunt and fish very wells, is very good at camping
Personality: quiet reserved most of the time has a slow fuse but can get upset everyone in a while. Tends to be analytical and focused
Likes: cold weather ice cream and boat rides
Dislikes: hot weather, high elevation locations and tomatoes
History: born to a exiled family in the human realm he grew up not able to use any powers as a odd but normal boy. He worked to fit in getting good but not great grades. He made some friends but not many, and would go to college where he was at the start of the to, a pretty basic live overall.
Abilities: (A spot reserved for the powers we shall gain in the game - please leave empty at character creation. Thank you

SpiralSpider

Hey, Tenshinhan! Thanks for joining us!

Could you please post your character in the Index here: https://elliquiy.com/forums/index.php?topic=165005.msg7678532#msg7678532

Also - you can choose to use power points now to purchase player knowledge of worlds from our list (1 point = player knowledge of 5 worlds/specific shows)
~ My Ons/Offs, Characters and general RP info ~ Where am I?

"If you get hurt, hurt them back. If they kill you... walk it off."