World of Darkness: Chicago

Started by ZK, June 22, 2006, 01:46:46 PM

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RubySlippers

I know but the character sheet noted one attribute is adjusted by one based on her clan and wasn't isted, So is tgere an ajustment there or not?

And her two clan disciples they were not listed either.

ZK

What I am saying is, that I will not allow your character sheet to have so many 4's. You're too of a specialist and you need to be able to at least survive as a Kindred.
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"Only the insane have strength enough to prosper. Only those who prosper may judge what is sane."

Rin

Doin' up a Mage. SHould be done in a day or three. :)
"Which means we're born to lose?"
"It just means we have to live to win."

RubySlippers

#53
DRAFT

Name: Sabine Saint-Marie
Player: RubySlippers
Chronicle: World of Darkness- Chicago
Virtue: Charity
Vice: Lust
Clan: Daeva
Bloodline: none
Covenant: The Invictus
Haven: Sires
Concept: Elders Consort

ATTRIBUTES
Power: Intelligence 3, Strength 2, Presence 3.
Finesse: Wits 2, Dexterity 2, Manipulation 3.
Resistances: Resolve 2, Stamina 2, Composure 3.

SKILLS
Mental: Academics 2, Crafts 0, Computer 1, Investigation 0, Medicine 0, Occult 1, Politics 2 (Specialty- Kindred Politics), Science 1.
Physical: Athletics 0, Brawl 1, Drive 1, Firearms 1, Larceny 0, Stealth 0, Survival 0, Weaponry 1.
Social: Animal Ken 1, Expression 3 (Specialty- Non-fiction Writing), Intimidation 0, Persuasion 2, Socialize 3 (Specialties- Pleasant Conversation), Streetwise 1, Subterfuge 1.

DISCIPLINES
Celerity 1
Majesty 1
Vigor 1

MERITS
Ally 1
Mentor 3
Resources 1
Striking Looks  (+1) 2

I made some changes I did decide in a change in concept though. Although a fine writer and scholar with lots of potential she was embraced by her Sire to be a food source due to her advanced age and power OR her Sire's liking of Kindred Blood. I figure this would make for fun role-playing and as her Mentor would want her to be content after all she's not a ghoul or mortal but a companion should expect gifts and the like for loyalty freely given. Right now she is newly released but de facto under the support of her Elder and would offer benefits. Like support in building a Retainer base so she can safely feed to feed her Sire better, opportunities for gaining resources and assets to be more useful and secure herself long term and the like. Along these lines she has a low resources (guess who paid to send her to college), good looks but not too high but turns heads and a high Mentor rating (face it the Kindred Elder has to be aged and potent to need only Vampire vitae to live or have the luxury of keeping such a special retainer). *I can lower that and add a dot in resources if you like.*

Not to mention the clear protection as a valued asset herself her Sire is less likely not to protect her and offer her advice and counsel. After all a reliable source of food that they cannot become blood tied to is a major asset. I assume a Sire cannot be blood bound to his or her childe if that changed let me know.

But I think this could work out she would likely push for more resources and her own haven eventually , retainers to keep her fed (much more secure than Herd and more reliable) and some help getting her Masters degree locally- a personal goal.

Now with that I need any attribute boost if any for her clan and disciplines two in clan and one out of clan her Sire knows...logical she would have learned that from the Sire.

ZK

Daeva get Celerity, Majesty and Vigor as Disciplines...yep, they get TWO physical Disciplines.

And you can either pick Dexterity or Manipulation as a bonus attribute.
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"Only the insane have strength enough to prosper. Only those who prosper may judge what is sane."

RubySlippers

Good I can continue then and I need to work out her Sire in this case who it is is important. I can go with a Elder but not high up politically for a Mentor 3 (can be old yet) or an Advisor to the Prince sort or just scary old behind the scenes at Mentor 4. I would ask for a female Kindred since she is going to be gay and most likely would be a sexual partner when it suits her Sire but mostly is food. And I don't think that is unusual to arrange that after all at some point mortal blood is no longer useful and if nothing else is not as tasty. lol

I'm going to treat her relationship as a favored employee one for now and might get more intimate as her Sire trusts the childe that would likely be the case but your the GM so we need to define this in PM. If I drop Mentor 1 as it suits your campaign I can add a point in Resources or something else.

Manipulation definately get those sneaky aspects in there from her vitae. lol

Her background will be a fine mnided and talented mortal of a very modest background in the distant family of her Sire in the region, discretely supported through school up to her BA and lured into Chicago where she was seduced, told of her Sires plans and offered immortality. Taking it clearly. Her ancestory will be African-American with anglo blood and of exceptional stock. Likely an addition to her household and above any ghoul and most Kindred servants. And yes she would have demanded security investments made to her in her name, educational help, debit card and enough money for her needs and the like once she is settled in and all. Nothing to tax a wealthy and powerful Kindred but would make her happy. Of course on her side she plans to study Kindred Politics, how to gain power and influence and the like from the inside. Enough so later she can be taken more seriously.  ;)

ZK

I'd drop a dot in Mentor and put it with resources or contacts. Since it's Invictus, usually only Elders, Junior Elders or Ancillae sire.

Sex is still used to gain information and such for the Invictus. As well, it isn't uncommon for an Elder to endulge it, even if it was to keep them from falling more to the Beast. As well, there is politics too...and they get boring at times.
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"Only the insane have strength enough to prosper. Only those who prosper may judge what is sane."

RubySlippers

#57
Ok but heck she's food, pleasant company and likely a groomable asset for the future but who wants a meal to be unpleasant looking.  :D

Anyone the Kiss is still erotic and pleasurable so its not like its work.  ;)

I went with Ally the Chicago representative of the foundation run by Gates and his wife, would be good for later for grants for starting charitiable enterprises and the like locally. Have to have a power base and why not Charities they are socially influential, above reproach legally, give access to other avenues of power and are any area she can grow without interference from her Covenants elders. Plus fits her virtue and will let her maintain her humanity better. Is that ok for an ally?


ZK

Depends on Bloodline. ^.^ And yes, you can be a vampiric fuck-toy to your sire if she wished. Afterall, she holds dominion over you.
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"Only the insane have strength enough to prosper. Only those who prosper may judge what is sane."

RubySlippers

Quote from: Z.K. on June 27, 2006, 12:09:31 PM
Depends on Bloodline. ^.^ And yes, you can be a vampiric fuck-toy to your sire if she wished. Afterall, she holds dominion over you.

One step. I assume free will is important to her Sire makes her more pleasant to be with and since its likely for Sabine more than the blood talking she will likely love her Sire to start. But why mess with her meal ticket she is nice enough, powerful, part of the strongest Covenant, respects her some and is likely good in bed- can be worst fates? Anyway sex is fun and her vice is Lust.  ;)

I chose an ally background as noted above since she will seek power through public charities (one area she can grow in not stepping on Elders and betters her position) made her the Chicago representative of the uber funded Gates Foundation. Will need start up funds for her charities and support and would hate to step in asking her Sire for help unless needed. Wants to prove herself to her Convenant she is more than food for a powerful Elder.

ZK

Free Will is only afforded to those with power and a show of promise in the Invictus.
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"Only the insane have strength enough to prosper. Only those who prosper may judge what is sane."

RubySlippers

#61
I see then maybe another Covenant.  ;D

The Carthian Movement maybe are their any Elders that old attached to it?

Ordo Dracul could also work and they seem third in overt power I didn't know a full blood bond was enforced so that kind of sucks to be Invictus. On the other hand being blood bound to a vampire that is powerful, likes her (ok is a vampire but is at least tending to be strongly favorable to her) and likely will take care of her like a favored pet is not horrible. She might be good staying right where I put her.  ???

If nothing else might be allowed to test her wings and built up a power base later getting freed way down the road. And she can share blood with her Sire always a pleasure...

Ok go for the Invictus why not in any way she is going to get bound to a vampire sooner or later.

ZK

It isn't enforced, they have Blood Oaths, which keep from the vassal and the regent from abusing each other in power or loopholes. Call it a fail-safe although, as it benefits both.
On's/Off's --- Game Reviews

"Only the insane have strength enough to prosper. Only those who prosper may judge what is sane."

RubySlippers

Oh kind of like The Hunger with a Regent and Vassal- that can be good. When she gets too old she won't get shoved in a cold box for all time that was kind of a disturbing part.  :-\


RubySlippers

Hello are you around I sent a PM for my character and just want to see if your still planning to run this game?

robitusinz

  ZK, do you have an openning in this game for elder characters?  I'm a vet WoD Vampire player, and have an idea for "the opposition" type of character.  I could help with moving storylines forward, etc.  I'm interested in this game, but I do not play neonates very well at all.
I'm just a vanilla guy with a chocolate brain.

ZK

Sorry, but no advance PCs at start. You have to play rank and file supernaturals.
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"Only the insane have strength enough to prosper. Only those who prosper may judge what is sane."

RubySlippers

Neonates can be fun but it would be nice if you play normal mortals to start. Maybe in some later rules for the game.

Hell you can generally only go up in the supernatural world at this point- or piss of an Elder and get eaten. lol.


ZK

All characters start out as a mortal before you add the supernatural template. And eh, I want you to begin start of play as the supernatural. The prelude will not be played out, if I did for all these PCs, it'd be months before the actual game started.

As for Elders, Elders have to play it smart, it isn't like oWoD. There have been neonates in nWoD that have killed and bested an Elder with ease. Sure, they have to strategize, but, being old gives you no power, being wise, know how to play and such does. Afterall, if being old gave you power, there would be a lot more surviving Invictus Elders then there are now.
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"Only the insane have strength enough to prosper. Only those who prosper may judge what is sane."

robitusinz

Quote from: Z.K. on June 29, 2006, 03:18:06 PM
All characters start out as a mortal before you add the supernatural template. And eh, I want you to begin start of play as the supernatural. The prelude will not be played out, if I did for all these PCs, it'd be months before the actual game started.

As for Elders, Elders have to play it smart, it isn't like oWoD. There have been neonates in nWoD that have killed and bested an Elder with ease. Sure, they have to strategize, but, being old gives you no power, being wise, know how to play and such does. Afterall, if being old gave you power, there would be a lot more surviving Invictus Elders then there are now.

I'm really just not interested in playing the grunt at the bottom of the ladder anymore.  I'm really itching to play a WoD game, but I don't think the ADD is gonna hold out long enough for my character to actually be a "power player" in the political intrigue arena if we're all gonna be rank and file neonates.  Where I'm at now with Vampire, I like being the hand that moves the pawns, not the pawn.  I just don't see Vampire like D&D, where you've got levels and such and have to start from the bottom so that you're rewarded with "kewl" powers as you "level up".  It's all about the role for me, and the neonate role just doesn't do it for me anymore.
I'm just a vanilla guy with a chocolate brain.

RubySlippers

Well than do a concept that promotes that and pick the right Covenant. The Carthian Movement has lots of room for Meritocracy advancement I would think a blood cult master or an espionage background type could go far if they had the skill, testicular fortitude and luck.

And no Prelude then but I do need to define something of the Sire-Childe bond and relationship with you its going to be a key aspect of Sabine's role in the game to start.

ZK

You don't have to be hundreds of years old to be a power player at all. As well, there are the other two venues up for play, Mage and Werewolf.
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"Only the insane have strength enough to prosper. Only those who prosper may judge what is sane."

Rin

Quote from: robitusinz on June 29, 2006, 03:28:15 PM
I'm really just not interested in playing the grunt at the bottom of the ladder anymore.  I'm really itching to play a WoD game, but I don't think the ADD is gonna hold out long enough for my character to actually be a "power player" in the political intrigue arena if we're all gonna be rank and file neonates.  Where I'm at now with Vampire, I like being the hand that moves the pawns, not the pawn.  I just don't see Vampire like D&D, where you've got levels and such and have to start from the bottom so that you're rewarded with "kewl" powers as you "level up".  It's all about the role for me, and the neonate role just doesn't do it for me anymore.

nWoD doesn't really do the heavy 'Elder vs. Neonate' dichotomy. Neonates and new comers may not have all the nifty toys that their Elders possesses, but Elders are no longer invincible, invulnerable and 'better than you at everything, always and forever'.
"Which means we're born to lose?"
"It just means we have to live to win."

RubySlippers

#73
Look at the Invictus for all their valted power young members especially the newly embraced have major strong points. They understand and can use modern technology, are more open minded and urbane as a rule and often are willing to be ambitious developing domains themselves that branch off from the Elders interests.

As far as I can tell Elders biggest strengths are more disciplines and connections but at a basic level though they all seem to be the same strength of the blood in raw ability.


RubySlippers

Hello is anything going on with this game?  ???