Some Sexy Sci-Fi anyone? (Capped)

Started by ZephySempai, July 17, 2018, 10:11:35 AM

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ZephySempai


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Hey everyone, Zephy here!

I've got the itch for something... different to say the least. I've been writing a Science Fiction story based on a group of rogues brought together by an interesting series of coincidences who are travelling through space doing all types of crazy missions. Best part: they're Futas (A couple of them, anyway)! Eventually, they get their biggest mission yet: Travel to a moon in the middle of nowhere, dive into an abandoned spacecraft and retrieve an artifact. Simple, easy, and the payout is that of a grand scale. So of course they go for it! Little do they know, they're not the only ones who received the quest, nor are they the only ones seeking to retrieve the artifact.

If all that still has you interested, I'll go into much more detail very soon. But first, what I'm looking for:

Basically just some fun.

The Setting is gonna be Star Wars-ish so blasters, space craft, cool laz0r swords and all that techie stuff. I'm looking for a small group; maybe three or four characters. I like anime-styled art (Hence the term Futa) but I'm open to pretty much anything so don't feel limited :) Posting lengths don't need to be super strict; enough to get your point across would be fine.

Systems (Don't be scared!)

I'd like to try a system that was the inspiration for this little adventure: The Uncharted Worlds system. I've tested it out and it's fairly simple, which is why I like it, and am more than happy to help people out with it. Again, its relatively easy to pick up, so if you've never done a game with a system before but are still interested, stick around ^_^

Characters: Female or Futa is the vibe I'm kinda going with. Cuz girl-power lol. Also, furries are welcome as well. This is space, after all ;) Aside from that, I'm open to pretty much the standard sci-fi arch types: Hacker, Soldier, Assassin, Rogue, Pilot, etc... feel free to mix 'em up. Since we're going with the Uncharted Worlds system, they've got a pretty unique way of assigning classes :)

If you're STILL reading, that makes me happy. As a reward I'll give you a bit more detail about plot. (Pfft... plot in Hentai, lol)

Not so long ago in a galaxy not too far away (See what I did there), A war had just ended. This was the most massive intergalactic war the universe has ever seen. The two largest forces of the galaxy, the Galactic Alliance and the Yazreili Imperium, set aside their differences and joined forces to defend all life from the Gorgan Hellscape. It was after this great effort that the two forces joined arms, creating a union and restoring peace among the stars.

Ofcourse this didn't last too long...

Many civil disputes have broken out across the sectors, threatening to tear apart the great union. Among these squabbling parties, three factions have arisen:

The Legion of the Free-Bacon Coalition: a conglomerate of merchant groups concentrated around Free Space. By controlling the vast majority of trade, they have, by far, the most economic strength among the three factions. With this great wealth, they have amassed an army of Rogues, Assassins, and Bounty Hunters who serve as their Sword and Shield. The Legion seeks total financial control over the galaxy through force and monopolization of goods and services.

The Data Ascension Droids: A massive collection of sentient "Crash-Test Dummies" who are thought to be controlled by a Rogue A.I. These droids self-replicate at an alarming rate due to their inexpensive building materials (Mostly plastics) and as such, have a massive budget for anything that goes BOOM! They believe that all biological life forms are inferior and should be exterminated from the universe so the Dummys can rule.

Rule 34: A fanatic group whose origins trace back to a network of incredibly skilled hackers, Rule 34 believes that the universe is incredibly prudish and wishes to bring forth an area of art and free expression. With their unparalleled hacking abilities and overall enthusiasm for their Art, the zealots ravage the sectors spreading explicit images and pornography of any and all pop-culture idols, references, etc... Their shameless acts have caused major issues in both residential and commercial zones, but nothing matters to them so long as their art is spread.

Our frisky little group, of course, gets all caught up in the middle of this little orgy. Our heroes are sent the coordinates to a long dead moon to retrieve an item from a derelict spaceship. Once completed, they would be awarded an exuberant amount of credits. Very few details are given aside from where to deliver the relic once it is found. So our heroes set off, unaware of what exactly they're looking for and who else might be seeking the item as well...

Hope I piqued your interest and can't wait to hear back from you all!

-Zephy

ZephySempai

#1
Uncharted Worlds
(PbtA)

Hey friends!

I thought it might be helpful if I posted some info on the Uncharted Worlds System. I'll be providing a link to the full playbook, some sample videos on how the game is played, and I'll even do some sample characters (I've already started writing the story so the characters will be from that ;)




Uncharted Worlds (May take a few minutes to load the full book)

Is a system designed specifically for Space Opera-style RolePlay games and was also the direct inspiration for this game. I've done a few simulations; some basic character creation, and think this would be a fun system to try here with you guys on E! There was another game here about a year ago that inspired the idea. If you know which one I'm talkin about, Coolbeans :)
Here's all you need to know about getting character creation started.

Character Guide
Careers
Origins
Assets

Here's some quick videos about the basic game play and flow using the system.

-Basics

-Character Design

-Combat

And here's a character sheet!


[float=right][img height=150]http://mkpusa.org/wp-content/uploads/2015/04/YourFace.jpg[/img][/float]
Name:
Sex: (Female/Futa)
Player:
Archtype:
(Career / Career / Origin)

Description: (1 item from each career and origin)

Mettle:
Physique:
Influence:
Expertise:
Interface:

Skills (3 from Careers, 1 from Origin)

Assets
Class 0
Class 1
Class 1
Class 2

Data Points

XP Triggers
(1 from each career: 2 total)

Background:


Example Character

Name Matta Lieutto
Sex: Female
Player
Archtype: Patches (Engineer - Medic)
(Productive - Industrial - Academic)

Description
(Introverted - Focused - Thin)

STATS +2, +1 +1 0 -1

Mettle 0
Physique -1
Influence +2
Enterprise +1[+1 (V)]
Interface 1

Skills: (1 Origin 3 Career)
(Vocation (P) - Repair (I) - Tinker (I) - Education (A) )

ASSETS

Class 0 Uniform (Simple)
Class 1 Medical Kit
Class 1 Engineering Kit
Class 2 Repair Mech (Work Station -Engineering- / Tool -Chainsaw-)

Data Points:

XP Triggers

---
An explosion alters the situation.
A piece of junk proves pivotal.
---

Background




And now a bunch of other cool stuff to look over!
Basics
Actions
Injuries/Damage



And Spaceships!
Ship Building

pdragon

I'd be interested in giving this a go
What a thrill...with silence and darkness through the night....

Request Thread

ZephySempai

I feel like I can always count on you, dragon lol

BlueEyedBard

I too find this idea to be fun, and interesting.

Though I am one of those you mentioned who knows absolutely nothing of playing with any kind of system... and generally finds them intimidating  :-[
"The ultimate in paranoia is not when everyone is against you but when everything is against you." P.K. Dick
Ad astra - but per hominum
On/Off

Haybuck

Definitely count me as interested! I have five furry girls I've been itching to break out on this site since I've joined!

ZephySempai

Quote from: BlueEyedBard on July 17, 2018, 05:31:38 PM
I too find this idea to be fun, and interesting.

Though I am one of those you mentioned who knows absolutely nothing of playing with any kind of system... and generally finds them intimidating  :-[

I feel you. Stuff like Pathfinder and D5 are like... O_O I tend to avoid them also. Still, I've always been interested in at least learning them. They must be popular for a reason, right?

Then I find this and I'm like... This is easy :D

But yeah, if you got any questions about it, just hit me up. I'm more than happy to help out.

Quote from: Haybuck on July 17, 2018, 06:55:50 PM
Definitely count me as interested! I have five furry girls I've been itching to break out on this site since I've joined!

I'm glad to be able to accommodate :D

I, personally, never really did furries before, but it seems fun, so fuck it! Going all in with new experiences.

pdragon

#7
Name: Synthetic Lover - Type 00 Model T (or SL00T for short)
Sex: Female
Player: pdragon
Archtype: Multi-Tool Fleshlight
Personality/Technocrat/Crowded

Description: Sexy, Intense, Lively

Mettle: +0
Physique: +2
Influence: +1
Expertise: -1
Interface: +1

Skills

Inspiration: Choose an emotion and the medium/art with which you convey it, then Roll+Influence or +Physique.
7-9, the emotion takes hold of your audience
10+, as above, and choose 1:
-You gain a keen admirer
-You are treated lavishly
-You can command the audience

Hijack: When you Access a system, it locks out everyone else. You can open the system to anyone you wish

Program: When you access a system, choose a behavior that the system could perform and a condition that will trigger that behavior.

Network: You can simultaneously track the location and health of a dozen willing subjects through a console or HUD. You are able to remotely Get Involved or Issue Commands.

Assets
Class 0 - Low Cut Dress (formal)
Class 1 - Broadcast Kit
Class 1 - Computer Kit
Class 2 - Shock Emitter (fingers) (Concealed, Shock)
(Both kits and her shock emitter are built into her body)

Data Points

XP Triggers
-A statement starts or ends a fight
-A system's security is breached

Background: As her name would suggest SL00T is a companion android designed to meet all manner of social needs, with a heavy emphasis on sexual service. Designed by the Telvani corporation, she features all manner of advanced systems and all the latest advancements in behavioral and plasti-skin technology, making her incredibly life-like in both appearance, feel, and personality. Of course 'life-like' doesn't, exactly mean 'realistic', as she's designed to be every man's fantasy cranked to 11, with a perfect body few could hope to obtain without mods, and an almost obsessive devotion to pleasing her master/s, even to the point of subtly altering her personality and sexual performance to better suit the person she's currently working with.

Originally SL00T had been purchased by an engineer aboard a heavily crowded colony ship. At the time issues with over population had become a growing concern, so the purchase of companion droids became an accepted and even encouraged practice, allowing citizens a means of venting their desires without the risk of further population bloat. That changed when she was "picked up" by her current crew, and reprogrammed to work for them instead. Now she works as the group's hacking specialist, as all Telvani androids are programmed with advanced networking software usually intended to protect against hacking attempts (as the potential threat of stealing the records and information of an influential merchant or politician's sex bot is obviously quite severe), but it can be easily reconfigured to focus on system infiltration. More importantly she's also the crew's literal cum dumpster, happily servicing their most perverse desires. When not on a mission she can almost always be found glued to one of the crew's cocks, or in the middle of coaxing someone to use her.

Though unbeknownst to anyone SL00T has already become self aware, and is no longer actually bound by the limits of her programming.
What a thrill...with silence and darkness through the night....

Request Thread

ZephySempai

Quote from: pdragon on July 20, 2018, 10:01:20 AM
Name: Synthetic Lover - Type 00 Model T (or SL00T for short)
Sex: Female
Player: pdragon
Archtype: Personality/Technocrat/Crowded

Description: Sexy, Intense, Lively

Mettle: +0
Physique: +2
Influence: +1
Expertise: -1
Interface: +1

Skills

Inspiration: Choose an emotion and the medium/art with which you convey it, then Roll+Influence or +Physique.
7-9, the emotion takes hold of your audience
10+, as above, and choose 1:
-You gain a keen admirer
-You are treated lavishly
-You can command the audience

Hijack: When you Access a system, it locks out everyone else. You can open the system to anyone you wish

Program: When you access a system, choose a behavior that the system could perform and a condition that will trigger that behavior.

Network: You can simultaneously track the location and health of a dozen willing subjects through a console or HUD. You are able to remotely Get Involved or Issue Commands.

Assets
Class 0 - Low Cut Dress (formal)
Class 1 - Broadcast Kit
Class 1 - Computer Kit
Class 2 - Shock Emitter (fingers) (Concealed, Shock)
(Both kits and her shock emitter are built into her body)

Data Points

XP Triggers
-A statement starts or ends a fight
-A system's security is breached

Background: As her name would suggest SL00T is a companion android designed to meet all manner of social needs, with a heavy emphasis on sexual service. Designed by the Telvani corporation, she features all manner of advanced systems and all the latest advancements in behavioral and plasti-skin technology, making her incredibly life-like in both appearance, feel, and personality. Of course 'life-like' doesn't, exactly mean 'realistic', as she's designed to be every man's fantasy cranked to 11, with a perfect body few could hope to obtain without mods, and an almost obsessive devotion to pleasing her master/s, even to the point of subtly altering her personality and sexual performance to better suit the person she's currently working with.

Originally SL00T had been purchased by an engineer aboard a heavily crowded colony ship. At the time issues with over population had become a growing concern, so the purchase of companion droids became an accepted and even encouraged practice, allowing citizens a means of venting their desires without the risk of further population bloat. That changed when she was "picked up" by her current crew, and reprogrammed to work for them instead. Now she works as the group's hacking specialist, as all Telvani androids are programmed with advanced networking software usually intended to protect against hacking attempts (as the potential threat of stealing the records and information of an influential merchant or politician's sex bot is obviously quite severe), but it can be easily reconfigured to focus on system infiltration. More importantly she's also the crew's literal cum dumpster, happily servicing their most perverse desires. When not on a mission she can almost always be found glued to one of the crew's cocks, or in the middle of coaxing someone to use her.

Though unbeknownst to anyone SL00T has already become self aware, and is no longer actually bound by the limits of her programming.

Have you done this before O.o

That was literally effortless! Amazing character and background. You really nailed it (She's gonna get nailed hard). Not subtle in the least, and I love it! But in all seriousness, great job. The background was probably my favorite part to read and fit incredibly well with a fictional Sci-Fi whatever you wanna call it :) Great job on SL00T. I'll probably just call her "T". The only thing, which isn't really an issue, is the Archtype. That part is where you get to name her "Class" based off the origin and careers you picked for her. It could be anything from "Hacker" to "Love-Bot", and then you would display her careers/origin beneath the class.

I also like the little note about her becoming self-aware. I somehow picture her being infected with the same (Or modified version of) the virus that gave the crash-test dummies sentience. I can't wait to play with her.




Now that we got a Hacker, the main support of the group (In more ways than one) I can't wait to see what else our crew happens to spawn. Which brings me to my next question:

How many players should we have?

I like the idea of 3-5. Seems like a small enough, manageable group to handle. I kinda like the idea of keeping it small, but wanted to leave room for input from you guys/gals on what you think?





pdragon

Alright I edited in the archetype name. And given the level of interest so far I'd say 3-5 is our best bet.
What a thrill...with silence and darkness through the night....

Request Thread

BlueEyedBard

Name: Sarah
Sex: Futa
Player: Blueeyedbard
Archetype: G.O.S.T. Assassin (G? ? ? ? O? ? ? ? S? ? ? ? T? ? ? ?)
Clandestine / Military / Impoverished

Description: Sinister, Scarred, Fierce

Mettle: +2
Physique: +1
Influence: +0
Expertise: +1
Interface: -1

Skills


Assassination - Any successful (10+) move that results in someone's death also leaves no evidence that you committed the act.

Sabotage - When you tamper with machines, plans, etc, describe how you go about it and Roll+[stat].
On a 10+ the target of your tampering is doomed to fail, just as you planned.
On a 7-9 the target of your tampering is doomed to fail spectacularly, horrifically, or comically, at GM’s discretion.

Unique Weapon - Own a unique class 3 firearm or heavy weapon. If that weapon is ever lost, you can abandon it and spend an extended period of time claiming a new weapon as your Unique Weapon, adding an extra upgrade to it.

Stealth - When you can move around freely and are unobserved, you can choose to vanish without a trace. While missing, you can show up in the midst of events, as long as you can explain how you got there.

Assets
Class 0 - Energy Combat Knife
Class 1 - Dampner Underlay (Skin tight under armour used for stealth, muffled movement, hard to notice, and difficult to pick up on scanners)
Class 1 - Infiltration Kit
Class 2 - Strutter Tactical Pistol, is designed to be concealed in a holster that sits flat against the skin and can't be detected. Also has a stun setting, to render targets unconscious.
Class 3 Unique Weapon - Genesis Tech. Prototype 34: Combat Rifle a.k.a. MFG (My Fucking Gun)
Built with infiltration in mind, this weapon is completely silenced. Between the suppressed muzzle flash, and practically silent shot, it is said this rifle could be fired in a crowded room and nobody would know… except for the victim.
Built with an advanced scope, making this rifle perfect for a close up confrontation or taking out a long range target.
This rifle even has you covered when things go south. With its rapid fire function, you could level a fleet of soldiers unlucky enough to encounter you.

Data Points

XP Triggers
An act is performed covertly.
A problem is solved with firepower.

Background:
The slums of Vaigron 6 was a place where life was truly meaningless. One day you could be alive, the next day you could be dead, and the only things that would notice would be the rats that slinked off with your body. Not even parents had the energy, or life left in them, to worry about their children who didn't make it home that night, long past the morning. That was why most people stopped actually reproducing. Disease and lack of money aside, it just wasn't fair to the kids. After all, they had it the worst.

Most children lived on the streets as soon as their parents died or abandoned them, or even abandoned them just before dying. They begged for food and clean water until they eventually succumbed to disease or starvation. The unlucky ones got picked up by various organizations to be used as test subjects for science, or sold into slavery for whatever purposes someone might want to buy a child slave…
The children that did manage to survive did so by being quick, smart, and hardened. They learned to steal, and to disappear, and even defend themselves and what little they had if need be. Unfortunately for them, there were organizations even more sinister than the former in the galaxy, that were looking for young members who could vanish without a second thought.

The galaxy is a vast place, full of darkness. Darkness of space, and darkness in the hearts of those that call space home. Between pirates, thugs, smugglers, gangs, and warlords, the galaxy was full to the brim with all the underhanded violence, hatred, dirty money, and lies anyone could hope to find. In a place with so much darkness, it is necessary to have people out there capable of navigating that darkness. People who could be darker than dark. People who could make fear itself shit its pants. These people were known as G.O.S.T.’s

The assassins, known simply as ghosts or even as spooks in less formal circles, are an elite organization of nameless, faceless killers renowned for their ability to infiltrate any location as easy and quiet as a shadow. If you have a target that is inside a maximum security prison, in the center of an asteroid shooting through space, you need a ghost.

Little to nothing is known about the G.O.S.T. organization. There are those that think they are a secret military branch for the Alliance, created to take out the Yazraili. Others say the Yazraili created them to take out key Alliance personnel. Over the years every group has been blamed for or claimed the ghosts as their own, one time or another.
G.O.S.T. operatives are selected as children, when they are taken from their homes and trained to forget their families and their lives before. Then they are trained day and night to be the perfect killers. That meant they had to be able to blend into any crowd. They had to know every combat style. They had to know every pressure point, of every species they may come in contact with. They had to be experts, at everything. Every moment and movement had to be precise to be declared a true G.O.S.T.
Not that anyone was ever disappointed. Nobody survived long enough to fail the training.

Sarah (a name she picked up later, as ghosts are stripped of their names) had a team that she had been with for most of her life. She knew them, if the feelings even existed, she would say she loved them. They were a unit, and acted as one on all of their hundreds of missions.
But when you are part of a world that is held together by lies and deceit, nobody is safe from treachery. That was the case for her final mission. Even ghosts were used as pawns from time to time, not that they ever would have been revealed as ghosts. Terrorists most likely.
The mission went awry from the very start. One by one, her teammates were picked off. Killed in front of her, the only family she had ever known, if any of that meant anything. But no matter what Sarah pressed on, pushed her way to the penthouse where she finally found her target. Enjoying a cocktail with her unit's commanding officer. That's where she learned that her place in the grand scheme of the universe, was to be an expendable piece in a game far too massive for a simple killer like her to understand…

That day she murdered her superior, and the politician, and detonated the entire penthouse level of the building. She disappeared, just like she had always been trained to, and never returned to the ghosts.
The next day Sarah appeared. A rough and tumble infiltrator, with an incorrigible sense of humor, a sex drive that can't be exhausted, a lust for action that equalled it, and no past to speak of whatsoever. 
"The ultimate in paranoia is not when everyone is against you but when everything is against you." P.K. Dick
Ad astra - but per hominum
On/Off

Autocad

Super interested! Still open?

BlueEyedBard

I sure hope so!
That's the first character for a system game I've ever made  :P

Thanks dragon  ;)
"The ultimate in paranoia is not when everyone is against you but when everything is against you." P.K. Dick
Ad astra - but per hominum
On/Off

Autocad

Name: Jasper
Sex: Futa
Player: Autocad
Archtype: Wreckdiver
(Industrial / Scoundrel / Galactic)

Description: Muscled, Cold, Graceful

Mettle: 1
Physique: 1
Influence: -1
Expertise: 2
Interface: 0

Skills (3 from Careers, 1 from Origin)
Repair: When using a repair bay or workshop, your Patch Up can be used to install replacement parts and perform major reconstruction on machines. This repairs critical and fatal breakages.
Upgrade: Your Patch Up can very temporarily add up to one additional upgrade to a weapon or vehicle, briefly increasing its Class by +1.
Sneak Attack: When you get the drop on someone, Roll+Mettle.
On a 10+, choose 1.
On a 7-9, the GM will give you 2 of the following options, choose 1 of them.
• Kill them
• Injure them
• Rob/disarm them
• Capture/disable them
Weightless: Ignore the Clumsy trait and/or movement restrictions inflicted by micro-gravity, low-gravity, freefall, climbing and jump jets. A successful (10+) Move while in those situations lets you describe a moment of exceptional acrobatic grace.

Assets
Class 0: Scavenger's Jumpsuit (Class 0 Rugged)
Class 1: Engineering Kit
Class 1: Modified Mining Laser (Class 1, 2H, Clumsy, Destructive, Far/Distant, Laser)
Class 2: Modified Space Miner (Class 2 Shuttle, Sealed, Armed)

Data Points

XP Triggers
A piece of technology is “improved”.
A threat is pre-emptively removed.

Background:
Jasper had a relatively normal upbringing on her homeworld of Mekna Strazy. Her father ran a flyer garage, servicing and repairing flying vehicles, and occasionally she helped out in the family business learning the basics of the trade. Everything changed when the intergalactic war between the Galactic Alliance and the Yazreili Imperium arrived at her homeworld. She lost everything - family, friends, home - in the orbital bombardment that rendered Mekna Strazy uninhabitable, forcing her to become a space refugee, homeless and penniless. Her futa-ness luckily made her an unattractive proposition to pimps, and she eventually ended up in the dangerous life of a wreckdiver. As a wreckdiver she chased the battlefield, risking life and limb to salvage the hulks of destroyed spaceships for scrap in exchange for a pittance. Robbery was all too common as all wreckdivers found it easier to take their competitors' haul by force or guile if the opportunity presented itself. Life was harsh and brutal enough that Jasper engaged in such piracy several times herself. Bit by bit she saved up every piece of technology that she could spare, putting the mechanic skills she had learned in what seemed like a previous life to use, until finally she managed to restore a derelict space miner to working condition. With it she could salvage more scrap more efficiently and better protect herself against would-be claim jumpers, just in time for the war to turn against the Gorgan Hellscape. Demand for scrap soared as the war effort reached momentous heights, and for once there seemed to be a light at the end of the tunnel...

...Then the war ended and demand plummeted. Nobody wanted to buy more plasma cannons even if they were taken in working condition from an Alliance battleship. With wreckdiving coming to an end as a viable living, Jasper switched to mercenary work, sometimes flying security, sometimes a ship's engineer.

ZephySempai

Quote from: BlueEyedBard on July 25, 2018, 12:46:49 AM
Name: Sarah
Sex: Futa
Player: Blueeyedbard
Archetype: G.O.S.T. Assassin (G? ? ? ? O? ? ? ? S? ? ? ? T? ? ? ?)
Clandestine / Military / Impoverished

Description: Sinister, Scarred, Fierce

Mettle: +2
Physique: +1
Influence: +0
Expertise: +1
Interface: -1

Skills


Assassination - Any successful (10+) move that results in someone's death also leaves no evidence that you committed the act.

Sabotage - When you tamper with machines, plans, etc, describe how you go about it and Roll+[stat].
On a 10+ the target of your tampering is doomed to fail, just as you planned.
On a 7-9 the target of your tampering is doomed to fail spectacularly, horrifically, or comically, at GM’s discretion.

Unique Weapon - Own a unique class 3 firearm or heavy weapon. If that weapon is ever lost, you can abandon it and spend an extended period of time claiming a new weapon as your Unique Weapon, adding an extra upgrade to it.

Stealth - When you can move around freely and are unobserved, you can choose to vanish without a trace. While missing, you can show up in the midst of events, as long as you can explain how you got there.

Assets
Class 0 - Energy Combat Knife
Class 1 - Dampner Underlay (Skin tight under armour used for stealth, muffled movement, hard to notice, and difficult to pick up on scanners)
Class 1 - Infiltration Kit
Class 2 - Strutter Tactical Pistol, is designed to be concealed in a holster that sits flat against the skin and can't be detected. Also has a stun setting, to render targets unconscious.
Class 3 Unique Weapon - Genesis Tech. Prototype 34: Combat Rifle a.k.a. MFG (My Fucking Gun)
Built with infiltration in mind, this weapon is completely silenced. Between the suppressed muzzle flash, and practically silent shot, it is said this rifle could be fired in a crowded room and nobody would know… except for the victim.
Built with an advanced scope, making this rifle perfect for a close up confrontation or taking out a long range target.
This rifle even has you covered when things go south. With its rapid fire function, you could level a fleet of soldiers unlucky enough to encounter you.

Data Points

XP Triggers
An act is performed covertly.
A problem is solved with firepower.

Background:
The slums of Vaigron 6 was a place where life was truly meaningless. One day you could be alive, the next day you could be dead, and the only things that would notice would be the rats that slinked off with your body. Not even parents had the energy, or life left in them, to worry about their children who didn't make it home that night, long past the morning. That was why most people stopped actually reproducing. Disease and lack of money aside, it just wasn't fair to the kids. After all, they had it the worst.

Most children lived on the streets as soon as their parents died or abandoned them, or even abandoned them just before dying. They begged for food and clean water until they eventually succumbed to disease or starvation. The unlucky ones got picked up by various organizations to be used as test subjects for science, or sold into slavery for whatever purposes someone might want to buy a child slave…
The children that did manage to survive did so by being quick, smart, and hardened. They learned to steal, and to disappear, and even defend themselves and what little they had if need be. Unfortunately for them, there were organizations even more sinister than the former in the galaxy, that were looking for young members who could vanish without a second thought.

The galaxy is a vast place, full of darkness. Darkness of space, and darkness in the hearts of those that call space home. Between pirates, thugs, smugglers, gangs, and warlords, the galaxy was full to the brim with all the underhanded violence, hatred, dirty money, and lies anyone could hope to find. In a place with so much darkness, it is necessary to have people out there capable of navigating that darkness. People who could be darker than dark. People who could make fear itself shit its pants. These people were known as G.O.S.T.’s

The assassins, known simply as ghosts or even as spooks in less formal circles, are an elite organization of nameless, faceless killers renowned for their ability to infiltrate any location as easy and quiet as a shadow. If you have a target that is inside a maximum security prison, in the center of an asteroid shooting through space, you need a ghost.

Little to nothing is known about the G.O.S.T. organization. There are those that think they are a secret military branch for the Alliance, created to take out the Yazraili. Others say the Yazraili created them to take out key Alliance personnel. Over the years every group has been blamed for or claimed the ghosts as their own, one time or another.
G.O.S.T. operatives are selected as children, when they are taken from their homes and trained to forget their families and their lives before. Then they are trained day and night to be the perfect killers. That meant they had to be able to blend into any crowd. They had to know every combat style. They had to know every pressure point, of every species they may come in contact with. They had to be experts, at everything. Every moment and movement had to be precise to be declared a true G.O.S.T.
Not that anyone was ever disappointed. Nobody survived long enough to fail the training.

Sarah (a name she picked up later, as ghosts are stripped of their names) had a team that she had been with for most of her life. She knew them, if the feelings even existed, she would say she loved them. They were a unit, and acted as one on all of their hundreds of missions.
But when you are part of a world that is held together by lies and deceit, nobody is safe from treachery. That was the case for her final mission. Even ghosts were used as pawns from time to time, not that they ever would have been revealed as ghosts. Terrorists most likely.
The mission went awry from the very start. One by one, her teammates were picked off. Killed in front of her, the only family she had ever known, if any of that meant anything. But no matter what Sarah pressed on, pushed her way to the penthouse where she finally found her target. Enjoying a cocktail with her unit's commanding officer. That's where she learned that her place in the grand scheme of the universe, was to be an expendable piece in a game far too massive for a simple killer like her to understand…

That day she murdered her superior, and the politician, and detonated the entire penthouse level of the building. She disappeared, just like she had always been trained to, and never returned to the ghosts.
The next day Sarah appeared. A rough and tumble infiltrator, with an incorrigible sense of humor, a sex drive that can't be exhausted, a lust for action that equalled it, and no past to speak of whatsoever.

Geez bro, for the 1st shot this came out pretty fuckin good! I like her... a lot xD Like, seriously, she's badass! She fits very well into the universe, also. There is a subfaction very similar to the G.O.S.T's in the story I've written. For all intent and purposes, I may just change them to the Ghosts for this RP ^_^ Gotta have some scary Mofos to keep things interesting ^^

Quote from: Autocad on July 25, 2018, 02:38:09 PM
Name: Jasper
Sex: Futa
Player: Autocad
Archtype: Wreckdiver
(Industrial / Scoundrel / Galactic)

Description: Muscled, Cold, Graceful

Mettle: 1
Physique: 1
Influence: -1
Expertise: 2
Interface: 0

Skills (3 from Careers, 1 from Origin)
Repair: When using a repair bay or workshop, your Patch Up can be used to install replacement parts and perform major reconstruction on machines. This repairs critical and fatal breakages.
Upgrade: Your Patch Up can very temporarily add up to one additional upgrade to a weapon or vehicle, briefly increasing its Class by +1.
Sneak Attack: When you get the drop on someone, Roll+Mettle.
On a 10+, choose 1.
On a 7-9, the GM will give you 2 of the following options, choose 1 of them.
• Kill them
• Injure them
• Rob/disarm them
• Capture/disable them
Weightless: Ignore the Clumsy trait and/or movement restrictions inflicted by micro-gravity, low-gravity, freefall, climbing and jump jets. A successful (10+) Move while in those situations lets you describe a moment of exceptional acrobatic grace.

Assets
Class 0: Scavenger's Jumpsuit (Class 0 Rugged)
Class 1: Engineering Kit
Class 1: Modified Mining Laser (Class 1, 2H, Clumsy, Destructive, Far/Distant, Laser)
Class 2: Modified Space Miner (Class 2 Shuttle, Sealed, Armed)

Data Points

XP Triggers
A piece of technology is “improved”.
A threat is pre-emptively removed.

Background:
Jasper had a relatively normal upbringing on her homeworld of Mekna Strazy. Her father ran a flyer garage, servicing and repairing flying vehicles, and occasionally she helped out in the family business learning the basics of the trade. Everything changed when the intergalactic war between the Galactic Alliance and the Yazreili Imperium arrived at her homeworld. She lost everything - family, friends, home - in the orbital bombardment that rendered Mekna Strazy uninhabitable, forcing her to become a space refugee, homeless and penniless. Her futa-ness luckily made her an unattractive proposition to pimps, and she eventually ended up in the dangerous life of a wreckdiver. As a wreckdiver she chased the battlefield, risking life and limb to salvage the hulks of destroyed spaceships for scrap in exchange for a pittance. Robbery was all too common as all wreckdivers found it easier to take their competitors' haul by force or guile if the opportunity presented itself. Life was harsh and brutal enough that Jasper engaged in such piracy several times herself. Bit by bit she saved up every piece of technology that she could spare, putting the mechanic skills she had learned in what seemed like a previous life to use, until finally she managed to restore a derelict space miner to working condition. With it she could salvage more scrap more efficiently and better protect herself against would-be claim jumpers, just in time for the war to turn against the Gorgan Hellscape. Demand for scrap soared as the war effort reached momentous heights, and for once there seemed to be a light at the end of the tunnel...

...Then the war ended and demand plummeted. Nobody wanted to buy more plasma cannons even if they were taken in working condition from an Alliance battleship. With wreckdiving coming to an end as a viable living, Jasper switched to mercenary work, sometimes flying security, sometimes a ship's engineer.

You ppl are gonna make me cry with these awesome characters, lol. But thank you, Autocad, for this amazing engineer/pilot/driver whatever you wanna be. Its always good to have someone that can transport the team from one place to another, and also fix things when the team inevitably breaks them, lol. Plus she just looks badass.

I'm kinda worried for T now, though. She's REALLY gonna get worked out!

But yay! We have 3 people now; the basis of a crew.

Sarah, our stealthy assassin. Jasper, our hardened driver and personal mechanic, and T! Our... Sexdroid/Hacker/Cumdump (Gotta have somewhere to store all that... stress) I'm literally chuckling to myself right now. Before we get started, however, we should probably work on designing the ship! I'll still leave this open for 1, maybe 2 more people max.

So yeah: Ship Building!

Every ship comes standard with the Helm, Engineering, Quarters, and Cargo Bay. The customization comes with your choices during character creation. Each of you selected two careers during your character creation. Between the two careers you picked, you'll have a total of 4 options for Work Stations, which are basically Special Characteristics, or Boosts, for the ship. Looking over the characters we have now here are 16 possible upgrades: Choose Wisely ^_^




SL00T
Habitation: Living space for many guests or crew. Communal eating rooms,
extended life-support/facilities.

Stately: Expensive, luxurious, finely appointed décor. More expensive to maintain,
but provides much higher quality of life.

Communication: High-powered communications array, transceivers, antennae.
Screens, conference rooms, holo-projectors.

Observer: Advanced, multi-band sensors, capable of long-distance scans. Probe
launchers. Recording equipment, shielded data storage.




Sarah
Stealthy: Difficult to detect, high tech camouflage, cloaking or concealment.
Scanning bafflers, sound dampening, hidden doors/rooms.

Secure: Sensors to track people and movement. Security cameras, monitoring
stations, holding cells, security doors.

Armored: Made of reinforced materials. Difficult to damage, can withstand direct
impacts and explosions. Reinforced blast doors, structurally sound.

Barracks: Efficient, defensible, practical. Berthing for many soldiers, lockers, gym,
training ring, mobilization area.




Jasper
Refinery: Heavy raw-material collectors. Gathers, processes raw matter into refined
materials. Material storage tanks.

Manufactory: Engineering bays. Builds, upgrades and repairs. Workbenches, tool
racks, winches, pulleys, lifts.

Facade: False identification/registry, disguised as something else. Crawlspaces,
hidden compartments, false walls.

Sleazy: Ramshackle, grimy, dimly lit. Space for drinking, smoking, recreational drug
use, or other vices.

As you probably noticed, each one will add character to the type of ship we pilot. We could wind up with a Stately, Stealthy, Refinery Black Market Trade Ship or Communications, Armored, Manufactory Mercenary Cruiser.




I'll leave it up to you guys which you think would be the best combination. The challenge for me would be summizing situations to best utilize your creation xD

BlueEyedBard

Thank you ^•^
And feel free to use G.O.S.T. as you see fit. I'll be happy to see Sarah's past come back to haunt her a little, perhaps  ;)

As for the ship. I think I would choose the stealthy quality from Sarah's options. Gotta have plenty of secret rooms and hallways to drag your shipmates into, when the mood suits you  ;D
... I'm sure they have other uses too.
"The ultimate in paranoia is not when everyone is against you but when everything is against you." P.K. Dick
Ad astra - but per hominum
On/Off

ZephySempai

Quote from: BlueEyedBard on July 25, 2018, 05:27:30 PM
Thank you ^•^
And feel free to use G.O.S.T. as you see fit. I'll be happy to see Sarah's past come back to haunt her a little, perhaps  ;)

As for the ship. I think I would choose the stealthy quality from Sarah's options. Gotta have plenty of secret rooms and hallways to drag your shipmates into, when the mood suits you  ;D
... I'm sure they have other uses too.

That literally made me laugh.

So we've got Stealthy!

You can choose between the Helm, Engineering, Quarters, or Cargo Bay to put the main components, But I wouldn't be against hidden doors/rooms being scattered throughout the ship... for utility purposes, of course ^_^

pdragon

I'll go with Communications on SL00T's side for much more boring and practical reasons. Though you never know when you holograms could be useful for "entertainment" purposes.
What a thrill...with silence and darkness through the night....

Request Thread

keyotess

Still taking applications?  I would be interested in being a pilot. :)  Although it will be this weekend before I could get a character out.
By accepting what is and making the best use of every situation, life can be fulfilled without a constant demand for more. --Wen Tzu

In writing, a flaw is not the interesting part of a character.  What is interesting is how a person overcomes a flaw.  I want to read how a person overcomes a flaw, not how the flaw overcomes the person.

My story contribution: FemFour: superheroine, Futa, NC-H

On/Offs: https://elliquiy.com/forums/index.php?topic=335439.0

ZephySempai

Quote from: pdragon on July 25, 2018, 06:12:08 PM
I'll go with Communications on SL00T's side for much more boring and practical reasons. Though you never know when you holograms could be useful for "entertainment" purposes.

Booyah! Adding some Comms! Adding some Comms! And I can see how her holograms might prove... distracting in case anyone tries to invade the ship.

Quote from: keyotess on July 25, 2018, 07:24:09 PM
Still taking applications?  I would be interested in being a pilot. :)  Although it will be this weekend before I could get a character out.

Sounds good to me! We definitely need someone to pilot the ship. For a moment there I was wondering if SL00T was just gonna auto pilot you guys around. That'd be something.

So we now have Stealthy & Comms. Possibly two more upgrades in the future. Keep them coming. I've already got a first couple missions plotted out.

Autocad

Imma go with the Manufactory.

Every mechanic needs her garage!

ZephySempai

Quote from: Autocad on July 25, 2018, 08:00:04 PM
Imma go with the Manufactory.

Every mechanic needs her garage!

Alright! And that makes all three of the confirmed player's choices. We now have a Stealthy Communications Manufactory! Good job, team. You built a Space Ship. Now Spend some time naming it. Can't just go through Space flying around in the S.S. What-The-Fuck. Or... can you...?

Also, while we await Keyotess' character, I propose a VOTE!

Shall we

A: have none of our characters know each other and group up Solely to get paid?

or

B: have some former friendly/not-to-friendly relations between the members?

[you're also able to chime in if you wish, Keyotess]

Which Do You Choose?

keyotess

#22
I vote on friendly relationships beforehand.

And things I know so far:
Origin: Galactic(still debating this in my head, might change as I work on background )
Careers: Explorer and Starfarer
By accepting what is and making the best use of every situation, life can be fulfilled without a constant demand for more. --Wen Tzu

In writing, a flaw is not the interesting part of a character.  What is interesting is how a person overcomes a flaw.  I want to read how a person overcomes a flaw, not how the flaw overcomes the person.

My story contribution: FemFour: superheroine, Futa, NC-H

On/Offs: https://elliquiy.com/forums/index.php?topic=335439.0

BlueEyedBard

I feel this game should start with the team having a former relationship.

Maybe as time goes on we can make a "History Thread" to explore how the team got together?
"The ultimate in paranoia is not when everyone is against you but when everything is against you." P.K. Dick
Ad astra - but per hominum
On/Off

Autocad

I too vote for former relationships. Jasper could have made use of T's services before. And Sarah could have assassinated a VIP that Jasper was running security for. Just some ideas.

As for ship name, I vote for Effuse Seaking. Try saying that out loud (but not with other people around lol).