The X-Men versus The Brotherhood character application

Started by Irishfire87, January 11, 2014, 08:25:59 AM

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Irishfire87

This is the character sheet.  I will post mine after this one as an example.  Please post your applications here.

Name:  This is your character's real name i.e: Cyclops would be Scott Summers.

Alias:  What your faction calls you.

Appearance:  Image is preferred.  A description can work too.

Abilities:  What are your mutant powers?  Do you have any special abilities that are not caused by mutant powers?

Age:  This is intended more for custom characters and not so much for characters from the actual Comics.

Personality:  This is required for both Canon and custom characters as this is how I'm going to determine how well you know the character that you choose.

History (Optional):  Your past.  If you want people to know it than put it here.  If you don't, than don't.

Irishfire87

Name:  Noriko Ashida

Alias:  Surge

Appearance: 

Spoiler: Click to Show/Hide

Abilities: 

Minor Elecritcal Absorption
Ability to release strong bursts of electricity
Able to release energy into bursts of superhuman speed

Age:  20

Personality:  Noriko is a very stubborn individual who can come off as rude to people from outside of the school.  She is however fiercely loyal to everyone at the school even though she may not like them all.  She is very aggressive in battle and has to be held back at times as she is easy to get under the skin of.  She has developed a good sense of humor now as well as an unhealthy dislike of studying.  When she is put in a leadership role she can dampen her emotions a little to try to think of the well-being of her team first and has proven a decent leader in situations where it was called for.

History (Optional):  Noriko came to America from Japan.  Her inability to control her ability left her homeless because of random electrical discharges.  At one point she tried to join the school but was driven off by a student there.  Later on she was spotted and aided by a faculty member of the school who brought her to the school.  She has now been there for two years having earned her G.E.D.  She has since became a full-fledged X-Men member and is now a member of the faculty trying to help teach students both how to control their abilities and how to cope with coming into their abilities.

Kokaine

#2
Withdrawn

Name:  Devyn Blackthorn

Alias:  Wyldecat

Appearance: 
Height - 5'11"
Weight - 160 lbs
Hair Color - Brunette
Eye Color - Brown / Amber (feral)
Dev



Abilities:
Powers
  • Possess feral abilities that give her enhanced speed, strength, stamina, agility, flexibility, and reflexes. These abilities are “on” at lower levels constantly without conscious effort but increase exponentially when she purposely taps into her feral nature (noted by a shift in eye color and the appearance of fangs and claws).
  • Repairs and regenerates damaged and destroyed tissue as well as revives and recuperates from exhaustion and fatigue much faster than a normal human. Poisons and toxins that are fast acting may take effect but they will be quickly filtered out of her body.
  • Possesses heightened senses, sight and smell being her strongest—she can see in near pitch dark and can separate and identify layered scents—she is learning to partially tap into her feral aspects to selectively enhance specific senses while not losing herself to her “beast”.
  • Possesses innate animal magnetism that functions similar to pheromones and has heightened predatory instincts that allow her to hunt and track with ease and gives her the edge in pursuit and capture.
  • Can communicate with animals on a very basic level (images).
Skills
  • Excellent with a bow and arrow
  • High level hand to hand combatant (trained by Wolverine)
  • Excels at hunting and tracking
  • Naturally able to survive in the wilderness
Age:  Mid 20s

Personality:  Dev was once completely wild, with her feral nature having taken the fore so that she could survive in the wilderness. Despite the time that has passed she is still very much a wild child who often has trouble balancing her natural instincts and pent up rage with her humanity. Strong willed and stubborn, Dev can sometimes be a bit territorial over those people/things that she claims as “hers” and can even be rather confrontational but once her trust is given she is very loyal and protective until she feels betrayed. All that aside, she can be a bit of a smart-ass and has a strong mischievous streak--though it is likely that this is just a cover for the deep well of rage that churns inside the girl.

History (Optional):   Devyn's past is not up for discussion, dissection, or debate and any who fail to understand that either find themselves shut out or knocked out, Wolverine being the notable exception to date. The reality is that at 7 years old, Dev and her older sister were found in the Appalachian Mountains (in Virginia) gone completely feral. It is unknown just how long the two were out there or how they even ended up there, but it is assumed that the two survived by allowing their mutant abilities to come to the fore. Little more than that is known since by the time they could get either of the two girls to speak, Devyn had effectively blocked out most of her memories and refused to speak of what little she did recall.

In the years that followed their discovery, Devyn and her sister were cared for (and studied) by the couple that found them. Their adoptive parents were loving and patient and committed to seeing the girls reintegrated into society, however it quickly became clear that Dev had gone too far into her feral mind to release it entirely and thus she earned the name Wyldecat from her adoptive father early on.

Things changed when Devyn was 16. Masked men broke into their home after using some sort of mental ability to knock both girls unconscious, and murdered the girls' adoptive parents. When Devyn came to she discovered they were being held in some sort of facility where she was poked and prodded regularly. It wasn't until some sort of massive disturbance happened that she was able to escape. Having been in the facility for 4 months and having only once seen her sister, Dev had no idea whether her sibling was alive or dead. She couldn't hear her due to the sound proofed walls and couldn't scent her due to the liberal use of some odor nullifying agent. She tried to navigate the facility to find her sister but with her senses so skewed it was hell trying to get anywhere without just running in blindly. She did her best, even sticking around after the alarm had been raised over her escape but ultimately she was forced to retreat when she came upon a cluster of guards and scientists. She managed to escape but vowed to come back to find her sister before taking off and heading North into the Canadian wilds where she crossed paths with Wolverine.

Originally after running into Wolverine, Dev went to the mansion to where she studied how to harness her rage and feral tendencies while also honing her abilities. However, after an encounter with Sabretooth she found herself almost single mindedly focused on him to the point that she left the X-Men and joined up with the brotherhood. Devyn is not aware that she has half of Sabretooth's DNA, though others suspect.
Current Craving/Looking For: Romance, Adventure, Action, Humor, and Erotica. (F/Any)

Current Post Rate: Moderate

Current Posts Owed: 1/8

My O/Os

Irishfire87


PhantomPistoleer

I'm interested in playing this guy.



But I sort of want to see how the game develops before I put too much effort into making the character sheet.
Always seeking 5E games.
O/O

Irishfire87

Having a Gambit would be great but I'm not going to reserve him for you as a heads up.

PhantomPistoleer

Quote from: Irishfire87 on January 11, 2014, 03:38:42 PM
Having a Gambit would be great but I'm not going to reserve him for you as a heads up.

It's all good.  I understand.
Always seeking 5E games.
O/O

PhantomPistoleer

Energy Manipulator: Gambit
Real Name:  Remy Ettiene LeBeau
Group Affiliation:  X-Men, Thieves Guild
Height:  6'1"
Weight:  171 lbs.
Arch-Enemies:  Sabretooth, Belladonna, Mr. Sinister
Nickname:  Le Diable Blanc, Cajun

Powers: 

  • Ability to charge inanimate objects with explosive kinetic energy
  • Superhuman strength, dexterity, speed and endurance
  • Hypnotic Charm
  • Mental Obfuscation

Skills:

  • Martial artist, thief, gambler and card thrower
  • Bilingual in English and French

Paraphernalia:

  • Collapsible Unbreakable Bo Staff

Personality:  Gambit's a gambler and likes to take risks.  He chaffs under authority, and dislikes bureaucracy.  He itches to get back into his old ways, but he is completely devoted to Xavier's cause.  He is flirtatious and smug, and likes to crack jokes while under pressure.  He is cool and collected, and has the honor of a thief.

Bio:  A native of New Orleans, this clever cajun character is a thief whose mutant talent enables him to convert an object's stored potential energy into kinetic energy.  By trade, Gambit is ranked among the world's master thieves.  He became an X-Man after he befriended Storm, the leader of the X-Men.
Always seeking 5E games.
O/O

Irishfire87

How about near indestructable for the staff as in the past it's been broken.  Maybe it can only be cut by adamantium?

Other than that approved.

Also, do you want Remy to be a member of the School's faculty?

PhantomPistoleer

#9
Quote from: Irishfire87 on January 11, 2014, 10:03:16 PM
How about near indestructable for the staff as in the past it's been broken.  Maybe it can only be cut by adamantium?

Other than that approved.

Also, do you want Remy to be a member of the School's faculty?

The bo staff can be destroyed or cut or bent  -- it just doesn't break from bludgeoning impact.

Edit:  I noticed that I didn't answer your other question.

He's an X-Man, but he's not in the School Faculty.  He's not at the Mansion on a regular basis.
Always seeking 5E games.
O/O

Irishfire87

ok, Where you said indesctructible I had to be sure.

If you do say yes about being a faculty member it isn't too big of a responsibility so you know.  With Gambit I could picture him being a battle instructor instead of a teacher.  I just imagine him leading new mutants in a battle excercise where he says don't trust anything and then throws exploding cards at people mid fight when they don't expect it, lol.

PhantomPistoleer

Quote from: Irishfire87 on January 11, 2014, 10:12:21 PM
ok, Where you said indesctructible I had to be sure.

If you do say yes about being a faculty member it isn't too big of a responsibility so you know.  With Gambit I could picture him being a battle instructor instead of a teacher.  I just imagine him leading new mutants in a battle excercise where he says don't trust anything and then throws exploding cards at people mid fight when they don't expect it, lol.

No thanks!  A problem would arise.

"Ah, ma chere, tell ole' Gambit what yer' name was again?  Mais oui, name's catchy.  Fetchin' even.  What say you an' me go cavort over dere in the rose garden?  Can't be unethical.  After all, je ne suis pas un instructor."
Always seeking 5E games.
O/O

Irishfire87


PhantomPistoleer

Always seeking 5E games.
O/O

Prince Truhan

Name:  Pietro Maximoff

Alias:  Quicksilver

Appearance: 

Spoiler: Click to Show/Hide

Abilities: 

Capable of thinking and moving at superhuman speed. Able to run at the speed of sound.

Personality:  Pietro is highy impatient and has an aggresive personality on account of everything being too slow for him. He can easily come across as harsh even if he doesn't mean to on account of him not bothering to come up with a more tactful approach. He is aggresive and quick to anger. He is quite cocky and never expects to fail, which only increases his anger when he does.

Irishfire87


Empyrean

#16
Appearance: http://marvel.wikia.com/File:Sh10.jpg
Height - 5'6"
Weight - 110 lbs
Hair Color - Brown
Eye Color - Hazel

Powers

Intangibility: Can phase through solid objects at will and enable other people or objects to phase as well.
Physical and Electronic Disruption: Can selectively disrupt physical matter and electronic systems by phasing through them.
Telepathic Resistance: Her mind becomes highly erratic to telepathic senses when phased.
Cloaking/Camoflauge: Can disappear into shadow and blend into surroundings and environments, becoming invisible to the naked eye
Air/Water Walking: Can walk on air and the surface of water through use of her intangibility powers.

Skills
Genius-level computer expert capable of expert programming, modifying, and hacking of computer and electronic systems.
Dance Training: Skilled in ballet and modern dance
Martial Artist: Trained in jiujutsu, taekwondo, and krav maga
Multilingual: Speaks fluent Japanese, Russian, German, Mandarin Chinese, and Spanish in addition to English

Age:  Early 20s

Personality:  Katheryne used to be a warm, outgoing girl, back in the days when she went by Kitty. Life has hardened and roughened her since then. These days she's driven by her belief in mutant supremacy and a need for control. She can be warm and charismatic but this is often an act, a mask that she puts on. She feels a need to protect what she sees as hers, and she considers mutantkind to be "hers". She is hesitant to trust, but fiercely loyal to those few who earn her trust. She's also very unforgiving and brutal when that trust has been betrayed. She's comforted herself so often with the words "I did what was necessary" that she's come to believe in them herself. She has the drive to keep doing what she feels is necessary, no matter how much the Kitty of old would cry out against her current actions.

History (Optional): Kitty was a very gifted teenager and seemed to have a bright future. Until her parents divorced. After a bitter custody battle, she was sent by her mother to an institute in Massachusetts, ostensibly "for her own good". She went in a shy wallflower who got bullied by the snooty preppie girls. She learned early not to show emotions, or rather, to only show the emotions she wanted people to see. When she discovered her power of intangibility she started striking back against the bullies. First it was little pranks. Then, as her sense of outrage and growing self-confidence blossomed, she became more crafty and practical. Within three years she was running the school with a combination of blackmail, spying, and a burgeoning charisma. Oddly, the Headmistress, one Emma Frost, seemed charmed by it all. She "refined" Kitty's technique, teaching her all about manipulation and how to get what she wanted. Miss Frost had plans for Kitty, but Kitty decided that she could do better than to be a rich woman's pawn. She graduated and began gathering mutants to herself. She spoke to the simple fact that humans didn't even accept each other. They would hate and fear mutantkind and seek to eliminate or exploit them. She proposed a better solution, and began forming the Brotherhood with one simple premise: protect and advance mutantkind, at whatever cost. 

Irishfire87

Empyrean.  It looks pretty good and it is approved with the note that in this case it would either be a new Brotherhood she was forming or she would be bringing the original back.  I hadn't stated this yet, or at least I don't think I had but both Professor X and Magneto have relatively recently disappeared which caused the Brotherhood to disband initially and the X-Men to go their seperate ways for now.  Both groups are re-emerging though which would be a good reason for Kitty to end up the leader of the Brotherhood.  I actually really do like the character development you put into Kitty's personality and history.

TamaRose



Superhero/Villain allias: X-23, Yoda of Killers, Captain Universe, Laura X, Laura Logan/Howlett, Talon, Trudy, Samantha Fisk

Real name: Laura Kinney

Age: 16

Gender: Female

Eyes: Green

Hair: Black

Height: 5 '7"

Weight: 110 lbs. with adimantium claws, 100 lbs without

Sexual orientation: Straight

Unusual Features: Eyes turn red when under the influence of "trigger scent". Trigger 42 is a green liquid, which was created by The Facility, in order to control X-23.

It was later redesigned as a gas by Arcade on his Murderworld, to make X-23 attack her companions of the Avengers Academy.

Base of operations: New Charles Xavier School for Mutants, near Roanoke, Alberta, Canada;; formerly Avengers Compound, Utopia, San Francisco Bay, California; Graymalkin Industries, Marin Highlands, San Francisco, California; Xavier Institute, Salem Center, Westchester County, New York; Mutant Town, Manhattan, New York City, New York; The Facility, Madripo

Powers: Regenerative Healing Factor: Like Wolverine, X-23's primary mutant power is an accelerated healing factor that enables her to regenerate damaged or destroyed tissue with far greater speed and efficiency than an ordinary human. She is capable of fully healing injuries resulting in massive tissue damage and blood loss such as multiple bullet wounds, slash wounds, and puncture wounds within a matter of minutes. Her healing factor is developed to such a degree, she is capable of reattaching severed limbs, such as a hand. She has also proven capable of regrowing an entire arm on her own. Her healing factor may fluctuate with her psychological state as battle wounds tend to heal very quickly, but her self inflicted cuts appear to remain visible for some time.

Foreign Chemical Immunity: X-23's natural healing also affords her the virtual immunity to poisons and most drugs. She can be affected by some drugs, such as tranquilizers, if she is exposed to a massive dose.

Disease Immunity: Due to her highly efficient immune system, X-23 is immune to all Earthly diseases and infections.

Superhumanly Acute Senses: X-23 possesses superhumanly acute senses that are comparable to those of certain animals. She is capable of seeing at much greater distances, and with perfect clarity, than an ordinary human. She retains this same level of clarity in near-total darkness. Her sense of hearing is enhanced in a similar manner, allowing her to both hear sounds that ordinary human's can't and to hear sounds that ordinary humans can, but at much greater distances. X-23 is able to use her highly developed sense of smell to track targets by scent with an impressive degree of success, even if the scent has been eroded by natural factors, such as the weather.

Superhuman Stamina: X-23's muscles produce considerably less fatigue toxins during physical activity than the muscles of an ordinary human. She can exert herself at peak capacity for about 24 hours before fatigue begins to impair her.

Superhuman Agility: X-23's agility, balance, and bodily coordination are enhanced to levels that are beyond the natural physical limits of even the finest human athlete.

Superhuman Reflexes: X-23's reflexes are enhanced to levels that are beyond the natural physical limits of the finest human athlete.

Bone Claws: X-23's skeleton includes two retractable bone claws in each arm and one in each foot that she can extend and retract at will. These claws are housed beneath the skin and muscle. Unsheathing them causes her skin to tear and bleed, but the wounds are quickly dealt with by her healing factor. X-23 can unsheathe any number of these claws at once, although she must keep her wrists and/or feet straight at the moment the claws emerge. The claws are naturally sharp and tougher than normal human bone, allowing X-23 to cut through most types of flesh and natural materials.

Longevity: Presumably, because X-23 is a clone of the mutant Wolverine, her healing factor will also provide her with an extended lifespan by slowing the effects of the aging process.

Superhuman Durability: She was capable of fighting the Hulk without sustaining any severe injuries and surviving energy blasts from Nimrod.

Uni-Power: Laura has been occasionally seen wielding the powers of Captain Universe, and has the mark on her hand.

Abilities: Expert Covert Ops Training: Raised in captivity, due to her extensive training as a top-secret operative, X-23 has been trained to become a living weapon. She is highly trained in the use of long range weapons and explosives, and is an expert in assassination techniques.

Expert Tracker: Due to her enhanced sense of smell, Laura is a dangerous tracker and has memorized many different scents.

Master Martial Artist: She is a master in hand to hand combatant, with intensive training in numerous armed and unarmed martial arts techniques do to her raise in the facility.

Master Acrobat: She is an Olympic class athlete, gymnast, acrobat and aerialist capable of numerous complex maneuvers and feats.

Multilingual: Laura can speak fluent American English, French, and Japanese. She might be able to speak other languages.

Gifted Intellect: She possesses the ability to quickly process multiple information streams (e.g., threat assessment) and rapidly respond to changing tactical situations.

Peak Human Strength: Because of her healing factor, X-23 can push her muscles, joints, and ligaments to levels beyond the natural limits of a woman of her height, weight, and build without sustaining injury. Unlike Wolverine, her skeleton isn't laced with Adamantium. While her skeleton, much like her musculature, can withstand greater pressures than a normal human skeleton, she can only withstand so much weight and pressure without sustaining fractures. While not superhuman, she is as physically strong as an ordinary human can be and can lift about 800 lbs.

(As a clone of Wolverine, X-23 possesses most of his mutant powers. However, since she is still in her teens, some of her powers aren't as developed as those of Wolverine.)

Weaknesses

Induced Berserker Rage: She has also been subjected to conditioning in which a specific "trigger scent" has been used to send her into a berserker rage, killing anything in sight.

Powerful Energy Blasts: Injuries like being hit with blasts of energy from Nimrod that caused her to age can't be healed, if she had been hit with it again she probably would have died.

History:When a top-secret program attempted to recreate the original Weapon X experiment that involved the feral mutant Wolverine, they failed to secure a test subject who could survive the bonding process of the virtually unbreakable metal Adamantium to their skeleton. Seeking to take the project in a new direction, the project's director, Doctor Marin Sutter, recruited renowned mutant geneticist Doctor Sarah Kinney and tasked her with creating a clone.

Using the only available genetic sample from Weapon X, which was damaged, they were unable to salvage the Y chromosome after twenty-two attempts. Kinney proposed they create a female clone, and though her request was initially denied, she still went ahead and produced a viable female subject, prompting Sutter to reconsider. Despite resistance from his protégé Doctor Zander Rice, whom Sutter had raised after Rice's father had been killed by a bestial Wolverine at the original Weapon X Project, Sutter allowed Kinney to proceed. As revenge for her insubordination, Rice forced Kinney to act as the surrogate mother for the clone, and she gave birth to "X-23."

Raised in captivity, X-23 was trained to be a weapon. Kinney did her best to ensure the child retained some semblance of humanity, but her efforts appeared to be in vain. After seven years, Rice had X-23 subjected to radiation poisoning in order to accelerate the activation of her mutant gene, and forcibly extracted her claws and coated them with Adamantium. At one point Rice introduced her "Handler", Kimura, would punish her when she did wrong. Next, Rice created a chemical compound he called "trigger scent" that sent X-23 into an involuntary berserker rage upon smelling its presence. This "trigger scent" was tested on X-23's master, one of few people who treated her with kindness. X-23 was forced to kill her master in berserker rage -- Kimura punished X-23 for this. Three years later, X-23 was sent on her first field mission to kill Presidential candidate Greg Johnson. She was assigned the mission as somewhat of an "advertising" ploy. Numerous other missions followed, as X-23's services were sold to the highest bidder. She was left emotionally stunted as a result. Her missions took her to locations all over the world, including Saudi Arabia, Las Vegas, Japan, Colombia, the Congo, and many others. For one mission she was assigned to pose as the Kingpin's daughter and kill the ones who had captured her, bringing the head of their leader back. Rice, in an attempt to avenge his father's murder, abandoned X-23 on a particularly dangerous mission, but she survived against overwhelming odds and managed to return to the facility. After her return to the facility Kimura punished her for not coming back with Rice.

Sarah Kinney let her out once, not as an attempt to escape but instead to use X-23 to help her find Kinney's niece, Megan, who has been kidnapped. X-23 found and rescued her with ease. Ultimately, Rice persuaded Sutter to hand control of the program over to him, then secretly ordered X-23 to kill Sutter and his family. X-23 was able to kill Sutter and his wife but was unable to kill their son. Instead, she let him live. Later, Rice revealed to Kinney a chamber with dozens of incubation pods containing female clones before he fired her. Before fleeing the facility with X-23, Kinney gave her one last mission - destroy the pods and kill Rice. However, Rice was able to exact revenge on Kinney from beyond the grave, as he had earlier exposed her to the trigger scent, sending X-23 into a rage that caused her to kill her mother. As she lay dying, Kinney named X-23 "Laura".

X-23 traveled to San Francisco and tracked down Megan and Debbie (her mother's sister). Introducing herself as Sarah's daughter, she moved in with them. Although Megan experienced vivid nightmares of her abduction, her family believed these to be utter fantasies. X-23 informed Megan that the man in her nightmares was indeed real and that she had killed him.

Debbie's boyfriend turned out to be an agent for the Facility who had been instructed to manipulate X-23 into killing Megan and Debbie using the trigger scent. However, the agent fumbled the assignment and was killed by X-23. Facility agents stormed the house, led by Kimura. X-23 managed to get Megan and Debbie to safety by handcuffing Kimura to a radiator and then triggering an explosion in the house, buying some time. After X-23 and Megan parted, X-23 decided to confront the man who made her creation possible -- Wolverine.....

Known enemies: Adam Harkin, Agent Young,  Alice,  Alisande Morales, Arclight, Ares, Bastion, Belasco, Betty Ross, Bishop, Black Mamba, Blink, Bolivar Trask, Bullseye, Cameron Hodge, Captain America, Carmilla Black, Chaos, Chimera, Chronok, Daken, Dark Beast, Desmond Alexander, Detlef Metzger, Donald Pierce, Dr. Zander Rice, Electra, Eli Bard, Emma Frost, Encephalon, Evangelist, Exodus, Fade, Frenzy, Gamesmaster, Gari Oyle, Gauntlet, Graydon Creed, Henry Sutter, Hulk, Hybrid, Ichor, Iron Maniac, Kimura, Lady Deathstrike, Lady Mastermind, Leper Queen, Martin Sutter, Matthew Risman, Michael Pointer, Miss Sinister, Moonstone, Mortis, Mr. Sinister, Mystique, Nimrod, Norman Osborn, Omega Red, Omega Setinel, Owl, Paul Petterson, Predator X, Rachel Sutter, Raina, Riptide, Sabretooth, Saturine, Scalphunter, Scorpion, Scrambler, Selene, Senyaka, Steven Lang, Stryfe, The Director, Thunderboldt Ross, Vertigo, William Stryker, Wither, Wolverine, Wolverine Demon, X-666, And Zebra Daddy.

Appearance without costume:


Appearance with costume:


Equipment: Adamantium Claws: X-23's claws have been coated with the nigh-indestructible metal Adamantium. As a result, her claws are virtually unbreakable and are capable of cutting almost any substance, with the exceptions of Adamantium itself and Captain America's shield. Her ability to slice completely through a substance depends upon the amount of force she can exert and the thickness of the substance. Also, since the bones of her hands and wrists are not laced with Adamantium, it is likely that the reverberation of her claws could conceivably break her hands with significant force. Unlike Wolverine, the presence of Adamantium in her body is not sufficient enough to interfere with her bones' normal function of generating blood corpuscles, although it is as likely that some degree of her immune system is distracted by the presence of the foreign substance. Her claws can cut through the Hulk's skin and eyes.

Irishfire87

Approved.  Should I put her as neutral.  Or do you want her to be X-Men waiting for Logan to show up?

TamaRose

Quote from: Irishfire87 on January 13, 2014, 11:34:50 AM
Approved.  Should I put her as neutral.  Or do you want her to be X-Men waiting for Logan to show up?

Neutral...because she might end up joining the other team if Logan pisses her off. lol

Praxis

Name – Eric Solomon
Alias – Swift
Appearance – 6’1” , 163 lbs.  Lean, muscled.
A number of scars obtained from missions while with SHIELD.

COSTUME – White body suit covering from head to toe.  Bright blue - dual piping along sides of legs, torso, arms and shoulders.  Bright blue, relatively insectoid looking googles overtop the bodysuit.  Reinforced boots and gloves.   Low-friction, reinforced knee-pads for sliding upon rough surfaces, reinforced elbow pads

A similar costume is worn for covert missions but the white has been replaced with a deep grey, and the blue with black.




Abilities
- Eric "triples" things.  His strength currently that of an Olympic level sprinter...but triple that.  His speed normally of an Olympic level sprinter...but triple.  He commits information to memory three times faster and retains it three times longer.  Heals and recovers three times faster than normal.  He processes information three times faster than normal.  Hearing, smelling and taste are three times more sensitive than normal.  As a teenager and his powers began to manifest; the tripling of his senses were nearly crippling to him until he was able to cope with his abilities.
With SHIELD he was able to receive the training needed to bring his abilities under control as well as become more skilled in hand to hand combat, infiltration and exfiltration techniques and covert ops.

Age - 25

Personality – Eric tends to have a natural dislike for authority…particularly corporate entities.  He seeks out challenges wherever he might find it even if it makes him a bit on the reckless side.
He can be a bit of a loner.  Ferocious and brave bordering on reckless…see above.  He’s loyal to the point of foolishness for anyone he feels as though has his best interests at heart.
History - Eric's parents couldn't conceive when they were trying to get pregnant.  Not having enough money to pay for more conventional treatments they were approached by a corporation who offered a treatment for free.

The treatment worked.  After the first ultrasound it was revealed that Eric's parents were going to have triplets.  The corporation insisted on weekly checkups and four weeks later, there was only one heartbeat, not three.  The corporation subjected Eric's mother to a demanding regimen of analysis and testing after that but everything appeared to be normal...or at least that's what the corporation told them. 

Eric was born, healthy and happy and led a typically normal childhood until his fourteenth year when things began to change in him.  He felt stronger and faster and it manifested in the way he performed at a school track-meet.

The corporation was on the Solomon’s doorstep that very same day.  After testing it was revealed that Eric displayed the following unusual traits.  He was three times faster, three times stronger and his thought processes were three times more efficient than normal as well as healing and recovering at a rate that was three times beyond the average human.

The corporation insisted that Eric stay with them and live in a specially created estate for him and his family.  Eric's parents; scared...confused...disagreed and took their son home.

Two weeks later, Eric's parents were missing and he was on the run.  Hiding from the corporation that claimed they "owned him".
He lived on the streets for a year until a S.H.I.E.L.D.  Sweeper Team detected him as an unregistered meta.  After a significant amount of trouble capturing him, Erik was detained by S.H.I.E.L.D.  In time, Erik relented and took up their cause.   He did two five year “tours” with them before declining a chance to re-enlist for a third.  Erik was starting to have reason to believe that the nebulous corporation his family had been dealing with all along was a shell corporation for S.H.I.E.L.D.   
At the merest hint of being manipulated, Erik left S.H.I.E.L.D.   and decided that he would take some time “off”.  That lasted all of two weeks and he was seeking out the X-Men as an opportunity to be “part” of something.

45dragoons

#22
Name:  he has no real name he wasn't given one. He just goes by sculptor or grave-keeper.

Alias:  Grave-keeper, Sculptor

Appearance:   his eyes are a crimson hew with a icy blue for the iris. His hair is a icy white color making him look old which gives him the code name Grave-keeper. He wears a steel mask that covers his face, its looks like a blank theater mask until he changes it when his personality changes. he wears rather loose clothes that have been tighten down by leather straps with loops that allow him to hook straps on to him so he can lift the metal coffins he makes.  he stands at 5'9" and weights in at 200. hes well muscled toned from lifting metal coffins.
 

Abilities:  Has the power to mold metal though temperature control through touch. If any metal touches his body his is able to mold it in to any thing he wants.  Another natural ability is hes a natural sculptor of clay. Hes quite useful when building things as he can make exact replicas of metal objects that need machining process like for motorbikes or cars.

He is very weak to electrical attacks. Where his ability involves metals hes always has metal on him. Also hes not physically strong so he has no real major use in battle.  Mental attacks from other mutants are very effective as well.

Age:  25

Personality:  having no idea why he hates human, he has a weird quirk that he cant think mentally. Giving the impression he has multiple personality's.  His mask changes with his speech as well. If hes normal his mask is a blank look, but if evil intentions cross his mind his mask gets a creepy smile to it and good intentions has a sad look to it. Very much loves to piss some people off. He got the code name Grave-keeper as he will drag a metal coffin to fight and sculpt it in to a X-Men they are fighting as a way to strike fear in to the heart of that one Member of the X-Men to throw them off. He often makes there face in to a scared look. This is his way of fucking with people.

History (Optional):  why would you wanna know hes with the brotherhood good enough.
I am looking for beta testers for my fourm  http://theeighthcontinent.forumotion.com/  its midevil/steampunk with depth character creation and uses dice system much like D&D for random events input and willing helpers are gladly welcomed

(Ons Offs- https://elliquiy.com/forums/index.php?topic=187141.0

Irishfire87

Swift is approved but if we get a Banshee, which I believe there is one in the making, you could have some issues, lol.

Sculptor is approved based on what you had told me about him.


Irishfire87

The following app was pmed to me by Pumpkin Seeds and is approved.



The girl that would become a terror across the Everglades was actually brought into this world in a most normal manner.  She was born to white sheets and smiling faces.  Her tiny cries were easily silenced with an offered breast or the promise of a tickle.  Toys were danced before her eyes to be met with a baby’s smile and grasp.  That sometimes a feral growl might slip from between her lips while she chewed on a toy was set aside as coincidence.  Born to a small family in Florida, she had a normal and average life promised to her despite the muddled nature of her conception.  Her mother claimed to many that her daughter was made through a fumbled one night stand the first semester at college.  That she had been raped was a secret kept only to her and painfully whispered in apology to her daughter at night.

That life was not to be hers.  People began to notice when the young girl continue to growl over the typical sounds of a baby’s cry.  Strangers that would hold her, even for a moment, would find parts of their clothing torn from her fingernails.  Often times she would be found crouched over a cornered rodent, sniffing at the squealing animal.  When interrupted she would quickly snatch up the rodent and attempt to scurry away with her prize.  As she grew older the behavior became more pronounced.  Her abilities surfaced young tied so naturally to her body.  There was no awakening them in a traumatic event as some experienced; instead she was simply a product of their feral nature.  Her mother saw the face of her rapist in the actions of her daughter and knew that his bloodline had continued.

Small towns talk and people began to fear for the safety of their own children.  After one child nearly lost an eye after taking a toy from the girl, no one came to see her afterward.  Indeed the only visitor the mother and daughter had were police coming to question about the odd activity.  Afraid and alone, the new mother confessed what had happened to her family.  She begged them for answers.  Her daughter would soon find cold eyes on her, family turned to enemies.  Everyone knew the child had sensed the change as her behavior grew more troublesome, more feral.  Only her mother could hold her without incident.  Already harboring a hatred for mutants, the new mother’s family saw only one recourse and decided to take a family trip away from their home.

The Everglades was seen as a good vacation spot.  A picnic laid out as a good family event.  The little girl never saw the abandonment coming as she ran off to chase down a lizard.  Never knew what pain her mother felt as she was dragged away to leave her child behind.  Only a few years old, the young girl was shocked to find only a picnic blanket and food where her family had been before.  Her sense of smell, already growing powerful at her age knew that they had left her.  A natural instinct to survive made her smart enough to gather up what food she could in order to live to see another night.  That was more than thirty years ago when she had crouched over the food left behind, growling her defiance to any that would take from her.

Since then her presence was whispered in stories and legends.  A terror that would strike at the unwary camper or hunter in the night, she became known to locals.  Some called her a witch while others said she could not be human.  For a time people went to find her with the hope of discovering a new breed of animal.  Those that returned could not speak as to what she had become, but knew for certain she was human.  Locals knew the truth of what the girl was and how she had gotten there, but saw no use in spreading the news.  Attacks grew less frequent as people learned her territory.  For a time she knew peace and was allowed to hunt.

Nickname: None
Name: Gabrielle Austin (unknown to her)
Birthplace: Madison, Florida
Age: 34 but appears to be late teens early twenties.
Gender: Female
Sexual Preference: Whatever is appealing at the time.
Appearance: There is little need to bathe in the Everglades and that has carried over with her introduction into more civilized environments. Typically she has to be forced to wash and dress appropriately or she will simply do what is most comfortable and functional to her at the time.
Association: Brotherhood
Personality:  She would be considered by many to be a feral child.  A creature of instinct and natural inclination she has never had to bend to the will of a society.  Exempt from anything but her own urges and needs, there is little that prevents her from simply taking and doing as she feels necessary.


Abilities:
All of her abilities are rooted in her enhancement biological functions and healing factors.  Able to recover from even serious injury with speed and total recovery, she has lived a long life in one of the most unforgiving landscapes in the United States.  From this has stemmed immunity to venoms and poisons, to recover from harsh climate conditions such as cold and sun exposure and the ability to go without food or water for long periods of time.  Without this set of powers she would not have survived even the first night of abandonment.
The healing factor has given her nails a stronger than normal substance to rely upon.  Her nails can tear flesh from bone, dig into tree bark for purchase and shred lighter materials such as cotton.  She has not had the chance to test her claws on harder substances due to their being none.  She also has a pronounced set of canines and a strong bite that she is quick to use.  From this same healing factor has developed excelled muscle growth and instinctual reflex
She is fast and strong beyond her appearance and size.
Supernatural senses have also developed out of both necessity and by having the neural pathway develop stronger than a normal human could.   The nerves allowing her to smell, see, hear, taste and touch have grow more prominent and stronger over the years.

Praxis

Quote from: Irishfire87 on January 13, 2014, 02:18:09 PM
Swift is approved but if we get a Banshee, which I believe there is one in the making, you could have some issues, lol.

Sculptor is approved based on what you had told me about him.

excellent  *high five*

I just realized how similar he is to Quicksilver in some respects...although...the poor man's Quicksilver.

xD


As for Banshee.  What am I missing?  Isn't Banshee the sonic...ohhhhhh...oh yeah.

Ha.  Should prove interesting.

Empyrean

QuoteI hadn't stated this yet, or at least I don't think I had but both Professor X and Magneto have relatively recently disappeared which caused the Brotherhood to disband initially and the X-Men to go their seperate ways for now.  Both groups are re-emerging though which would be a good reason for Kitty to end up the leader of the Brotherhood.  I actually really do like the character development you put into Kitty's personality and history.

Thanks!

And sure, I have no problem with her reforming the Brotherhood her way after Magneto disappeared. The power vacuum would appeal to her sense of being in control and she'd want to make the Brotherhood even bigger and better than the old incarnation. :)

Mossberg

#27
Name: Gaul Neald

    Alias: Replicant

    Appearance: Gaul is 5'10" and approximately 175lbs, with light brown hair and brown eyes. His attire typically consists of bluejeans, black leather sneakers, whatever shirt he could find that was clean enough and a black, lightweight denim jacket.

    Abilities: Gaul possesses the ability called Adoptive Muscle Memory, a.k.a. Muscle Mimicry. This ability allows him to replicate any physical ability after seeing it just once. However, it does not allow him to do things he normally wouldn't be able to do such as fly, lift a car, etc. What it does is merely impart the knowledge and skill to do the action such as fighting, parkour or whatever else within the constraints previously stated. At this time Gaul is not able to memorize actions for very long, usually about half an hour or so depending on the complexity. There also seems to be a limit on the number of skills he is able to remember. He exercises and trains regularly so that he will be in good enough shape to perform any remembered action with ease.

    Age: 18

    Personality: Gaul is often quiet and reserved around those he doesn't know, though once he warms up to a person he becomes friendly enough. He seems to get along well with most of the other students and instructors. Due to his focus on the more physical aspects of his training his schoolwork often falls behind as a result.

    History: Gaul is a fairly new student at the Academy, having been there almost a year. His ability began to manifest itself when he was about thirteen years old. Most people thought he was just some natural athlete, highly dextrous and so on. It wasn't until he was in his mid-teens that he found out that he had a special power. He was a bit surprised, but not too much since he had always thought deep down that he was different. One night he had been over a a friends house and they were watching old martial arts movies. After the movies were over they all wanted to play fight. Things were going fine until one of the boys had hit Gaul a little too hard. Gaul then proceeded to mirror one of the scenes perfectly, even down to breaking the boys arm. Needless to say he got in trouble with his parents and lost one of his best friends. Then over a period of just a couple months he lost all his friends and nobody would even talk to him at school because they were afraid of him.

  Words like freak, nutjob and lunatic were whispered in the halls as he passed, but he heard them. And he resented them for it. He hadn't asked to be different, but they all acted like it was his fault. Before much longer his parents started homeschooling him. When that didn't work out well they started looking into boarding schools. One day a man and a woman came to his house for an interview to see if he was eligible to attend their school. Gaul remained upstairs in his room while his parents and the people from the school talked, so he didn't know what was being said. A week later though and he had his things packed and was on a train heading to the school with the man and woman that had come to visit his parents. Now, nearly a year later, he has come to grips with his ability and even started learning to get better at it. He knew now that he wasn't a freak, he was special. And now he had a home with others like him.


    Equipment and Items of note: Gaul carries a smartphone with him at all times. The 16GB storage is crammed full of videos he uses to let him mimic the actions in them. These videos run the gamut from various martial arts displays, acrobatics and things he may one day have a use for ( for example, lockpicking, sculpting, dancing and quite a few other things ). In addition to the phone he carries a collapsible baton that extends to 1 1/2' and is made from a very durable polymer capable of breaking bones if he swings it at near full strength.


EDIT: Forgot to add the items earlier.
"I killed the whole world, and you can too, if you try hard."
-Lews Therin Telamon

Irishfire87

Name:  Annabelle Carragen

Alias:  Acid

Appearance: 



Abilities: 

Acid Blood:  Anna's blood has a burning acidic property that can eat through flesh, clothing, leather and other non-metal materials.  She also has an immunity to her own ability.  Due to the acidity of her blood she has immunity to most illnesses and poisons that travel through the blood stream, including alcohol.

Quick Coagulation:  Anna's open wounds tend to close much quicker than most other people.

Hand to Hand:  She is a decent hand to hand fighter though not what one would consider a master of any fighting styles.

Acid Spray:  Anna is unnaturally skilled at either spitting blood out of her mouth as a mist or just outright spitting it out of her mouth.  She is also skilled at directing blood that is flicked from her fingertips.

As a note, she has very sharp filed fingernails that she can use to easily cut herself with.  She does not usually use them as a weapon.


Age:  21

Affiliation:  Brotherhood

Personality:  Anna is a very unique individual.  She is very loyal to her allies and has what is growing into a hatred for himanity.  She cannot see how someone can hate something that anyone of them could have been.  It's time that she's joined a force to help defend her own kind as she is past the point of hoping for peace.  While she has decided to join a fight for mutant kind she is very laid back and carefree.

History (Optional):  Nothing much is known about her other than the fact that she learned that she was a mutant in a very unfortunate way.

Irishfire87


Divine Tenacity

#30


Name:  Jennifer Walters

Alias:  She-Hulk

Human Form: Jennifer stands at 5"10 and weighs in at 150lbs. She has brunette hair, green eyes, and a fair complexion.

She-Hulk: She-Hulk stands at 6"7 and weighs in at 700lbs. She has green hair, green eyes, and a emerald complexion.

Abilities:  As a human she has none. In She-Hulk (Shulkie) form she possesses enormous super strength, speed, agility, reflexes, and stamina. She is also a formidable hand to hand combatant, refining her skills daily. Jennifer is currently learning how to switch forms and keep aware of both sides at will.

Age: 19

Personality:  Jennifer is mostly quiet and sort of mouse-like,  she is also very kind and empathetic. Jennifer prefers to keep to herself and close friends. When in Shulkie form, she is a fun-loving, out-going, feisty young woman. She uses terrible jokes during most of her fight scenes.

History: Jennifer Walters is an orphan, losing both of her parents in an unfortunate car accident when she was seventeen. She was nearly murdered by her late father's old nemesis, the mobster Nicholas Trask. When taken to the hospital it was discovered there was no blood that was compatible to her type. Luckily her cousin Bruce Banner was close by and since they shared the same DNA and blood type her provided his own blood for the transfusion. His radioactive blood combined with the inner anger Jennifer had always felt transformed her into the She-Hulk. In her first transformation she breaks out from the hospital and succeeds on getting her revenge on Nicholas Trask.

Jennifer has always had problems controlling her more savage counterpart. She decides to attend the Xavier School for Gifted Children, learning that Prof. X was a powerful psychic and may be able to help her. Unfortunately that is not the case as both The Professor and Magneto are missing. Jennifer sticks around anyway, continuing her studies and learning to control her more base desires through the rigorous training provided by the X-men.
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kckolbe

Quote from: Irishfire87 on January 13, 2014, 02:18:09 PM
Swift is approved but if we get a Banshee, which I believe there is one in the making, you could have some issues, lol.

Because of the dislike for authority, right?  I didn't see anything specific to Banshee in there.
Ons/Offs  A/A  Oath of the Drake
(From the Penis Game) Dr. Strangelove or: How I Learned to Stop Worrying and Love the Penis
I love a wet nymph.  "Letting some guy have [her] just to have another woman is a losing trade"

Buffy: The Vampire Slayer(IC#2)
Intro Thread

Irishfire87

No, because of 3 times the normal hearing of a human.  Banshee could probably make him permanently deaf with one screech.

Also, hope to see the Banshee character sheet up soon.  You don't have to but it will help me with the backstory/storyline that I post tomorrow.

kckolbe

Oh, gotcha.  I am about to head to work, but will write one up this when I get home. 
Ons/Offs  A/A  Oath of the Drake
(From the Penis Game) Dr. Strangelove or: How I Learned to Stop Worrying and Love the Penis
I love a wet nymph.  "Letting some guy have [her] just to have another woman is a losing trade"

Buffy: The Vampire Slayer(IC#2)
Intro Thread

Praxis

Quote from: kckolbe on January 13, 2014, 09:40:45 PM
Because of the dislike for authority, right?  I didn't see anything specific to Banshee in there.

I was thinking because of the sound.

Swift is a bit sensitive to such things.

I'd like to think there might be an equipment solution eventually but fun is fun.  Play through.  :)


edited for...what she said.

kckolbe

#36
Name:  Sean Cassidy

Alias:  Banshee

Appearance:


Abilities:  Superhuman hearing, Sonic screams, Flight, Concussive blasts, Sonic energy lances, Ability to cause nausea, disorientation, or unconsciousness, Immune to Black Tom and Siryn

Age: 41

Personality:  Banshee is something of an outsider among the X-Men.  Though only Cyclops and Jean Grey joined before him, his off and on status along
with being a decade older than the original class always set him rather apart, and he never felt really close to them.  He did feel a semi-kinship with Wolverine, both of them being experienced combatants and older than their students, having joined at the same time, and neither being full-time
members, though Wolverine seemed to eventually find his place among the team.  Banshee often keeps to himself, playing on the piano, reading,
working out, or listening to music while he works Sudoku puzzles.  He is a generous friend, dependable in any situation, and an excellent listener,
though he can be a bit awkward at times.

History (Optional):  After growing up in Ireland, Sean moved to New York when Black Tom inherited Cassidy Keep.  He started working for INTERPOL, quitting after a few years due to a failed mission (botched by Deadpool).  While doing freelance detective work, he stumbled across Factor Three.  They found a way to mind control him, leading to his first fight as a mutant, that fight against the original X-Men team.

For the next couple of years he continued in New York, living a somewhat normal life, his abilities aiding him greatly as a detective.  When the original X-Men team became captured, Banshee was one of several enlisted to help save them.  Over the remaining years, Banshee lived a mainly normal life, interrupted by occasional stints as X-Man, instructor, and once as co-headmaster.  For a brief time he even helped start a separate team of mutants. 

(I edited his history slightly, having him spend more time in the US to justify a lack of accent.  Black Tom has Cassidy Keep in this version.  Will edit later for format)
Ons/Offs  A/A  Oath of the Drake
(From the Penis Game) Dr. Strangelove or: How I Learned to Stop Worrying and Love the Penis
I love a wet nymph.  "Letting some guy have [her] just to have another woman is a losing trade"

Buffy: The Vampire Slayer(IC#2)
Intro Thread

Irishfire87


AribethAmkiir

#38
Name:  Anna Marie

Alias: Rogue 

Abilities:  Rogue can absorb the memories, knowledge, talents, personality, and physical abilities (whether superhuman or not) of the person she touches.  While Rogue no longer permanently possesses the abilities she’d stolen from Carol Danvers (superhuman strength, stamina, durability, reflexes, speed and a 7th sense), she has retained the combined experiences of those she’s touched throughout her career giving her a wide array of knowledge across many fields.

Age:  27

Personality:  Rogue is a good ‘ol Southern gal.  She believes in kindness, sincerity, generosity, loyalty, justice, and equality and values friendship and family above all else.  The girl is tough, having endured and survived a bittersweet life.  Age and experience have tempered her rash and spontaneous nature.  While resistant to the demands of leadership, she is more than capable and has come to the realization that the School needs her as much as she needs it.  She believes herself a poor substitute for Charles Xavier, but is committed to making him proud. 

History:  Hailing from Caldecott, Mississippi, Rogue is a runaway having fled her life after her mutant powers manifested and she put the first boy she ever kissed into a coma.  She was found and adopted by Mystique of the Brotherhood of Evil Mutants and was molded into a villain.  After Rogue permanently absorbed Ms. Marvel's psyche and Kree powers, she reformed and turned to the X-Men, fearing for her sanity.  Since joining the X-Men Rogue has been a constant, loyal member who has proven her place, time and time again, on the team.

After Xavier’s disappearance and the X-Men’s continued inability to find his whereabouts, Rogue took a leave of absence from the School.  She tried to follow some possible leads to the Professor’s whereabouts on her own and took the time to reflect upon what she wanted and the path she felt she needed to take.  Hearing that control of the school had fallen to Surge, a capable yet inexperienced young woman, Rogue couldn’t help but feel that she’d let the Professor and the students down.  She made arrangements to return to the school and to take up the position of Headmaster.


45dragoons

Name: Lilly Nightshade

Alias:  Tinkerbell, tinker, bell.

Appearance:  
the horns and the pendent are going to be her AI she is making.

Abilities:  able to create technology that she has the seen or if she has the spar part for. right now she creating a Personal A.I unit. she  in the range of intelligence as tony stark AKA iron man  she can create the most oddest things. she has no problem working alien technology.  this is her mutant powers she can read technology, she sees it as blue prints in her mind, this allows her to deconstruct items mentally.  as a bonus her mind let her deconstruct items and reconstruct them in to other working items before she builds them.

weaknesses: mental mutant powers. gifts of tech meaning she likes getting toys. gets distracted easy.

Age:  21

Personality:  very intelligent but by no means acts like it. shes very lazy when shes not in the mood. she go a good metabolism so shes pigs out on hot pockets and pizza allot.  shes can be very spacey  when people talk to her. very short attention span.

History (Optional):  nothing much she came here to hone her mutant powers.
I am looking for beta testers for my fourm  http://theeighthcontinent.forumotion.com/  its midevil/steampunk with depth character creation and uses dice system much like D&D for random events input and willing helpers are gladly welcomed

(Ons Offs- https://elliquiy.com/forums/index.php?topic=187141.0

kckolbe

Ons/Offs  A/A  Oath of the Drake
(From the Penis Game) Dr. Strangelove or: How I Learned to Stop Worrying and Love the Penis
I love a wet nymph.  "Letting some guy have [her] just to have another woman is a losing trade"

Buffy: The Vampire Slayer(IC#2)
Intro Thread

Irishfire87

Approved.  With what you had explained to me she sounds like an amusing character.  Plus, we could use a tech person with the X-Men in the absence of a Beast.

Prince Truhan

Name:  Remy Etienne LeBeau

Alias:  Gambit

Appearance: 

Abilities:  Gambit has the mutant ability to tap into the potential energy contained within an object and transform it into kinetic energy upon touching it. When he throws that object it releases this energy explosively upon impact.
He can throw small objects with extraordinary accuracy. He is also a skilled fencer.

Personality:  Gambit is cocky and extremely sure of himself. He seems selfish but deep inside he cares about others and would sacrifice himself to protect them, he just doesn't want anyone to know that, and will use his extensive skills to never come to that. He will always be a flirt, a trait that no matter the situation he seems unable to turn off, this is more than likely an offshoot of light hearted and fun loving nature.

History: After the disappearance of Xavier, Gambit did too. He wouldn't tell anyone but he tried to find him with no luck. As the school started to disarray his vagabond nature got to him and he had to get out. Upon hearing of the efforts to rebuild it he decided to offer his help, from the sound of things it seemed like any and all kind of help was needed.

Irishfire87

Approved.  I'm happy that we have a Gambit again.

Divine Tenacity

 

Name: Elizabeth “Betsy” Braddock

Alias: Psylocke

Abilities:  Psylocke is a skilled martial artist and a trained pilot. On the mutant side of things, she can generate a telekinetic katana which can stun or kill opponents. She can also direct her telekinesis through her fist to strike as though she has superhuman strength. After resurrection she gains the power to travel through shadows and become virtually invisible in them. After temporarily swapping powers with Jean Grey she learned she can create force fields and move objects with her mind.

Age: 23, 24? She no longer remembers. Dying and losing her memory has that effect.

Personality: Indifferent, bossy and very angry. She can be impatient and a terror when things are not going her way. Psylocke only gives her loyalty and respect to those who earned it, choosing to call very few “friend”. 

History: “Millions of souls were being consumed every second. There was no other way. And you know that. But you made me do it. So you get to stay the good guy.”
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Check out my Request Thread!

kckolbe

Ons/Offs  A/A  Oath of the Drake
(From the Penis Game) Dr. Strangelove or: How I Learned to Stop Worrying and Love the Penis
I love a wet nymph.  "Letting some guy have [her] just to have another woman is a losing trade"

Buffy: The Vampire Slayer(IC#2)
Intro Thread

Irishfire87

Approved.  I'll go add her to the character list.

Sasquatch421

#48
Name:  Motoko Ashida

Alias: Ronin

Height: 5' 7"

Weight: 176 lbs.

Appearance:
     In Uniform:

     Normal:

Abilities: 
    Techno-Organics: Much of Motoko’s body has been infiltrated and altered by the techno-organic virus, which has taken the form of cybernetics and bionics, meaning she is a cyborg. The infection resides in most of Ronin’s body especially limbs and some internal organs. As a consequence of her telekinetic guidance and her ability to control her own physical substance, Motoko’s entire body has been heavily fortified, down to the cellular level, rendering superhuman strength, as well as a superhuman level of resistance to physical harm. Her entire skeletal structure has been replaced by porous, marrow-filled organic metalloid bone replacements that do not interfere with the creation of erythrocytes (red blood cells).

   Cybernetic Eyes: Her eyes permits Motoko to see in low light and in the dark. She can also see in infrared and has her own HUD display to send targeting data.

   Cybernetic Restoration: Through a combination of her telekinetic abilities, and her ability to rearrange the atomic structures of her own techno-organic make-up, Motoko is able to repair any damaged components within her body. However, if there is widespread damage, this may not be possible, as she may be unable to muster the energy to affect these repairs. Ronin also must be able to consentrate to repair her cybernetic parts, so the ability is not truly usable in battle situations.

  Electrical Absorption: Like her mother Motoko is constantly absorbing electricity from all around her. Though unlike her mother Ronin can't discharge the collected energy in blasts, but it is used to power her techno-organic parts. She can however send unneeded electricity through her arms to add a tazer like quality to her punches.

  Telekinesis: Possesses telekinetic abilities enabling her to manipulate matter with the energy of her thoughts. Capable of very fine control over objects, including herself. On larger levels, Motoko can levitate great weights, fly and create forcefields.

  Telepathy: A minor power for her Motoko can speak into the minds of others, but is mainly used as illusions to cover up the presence of the techno-organic limbs of her body. If she needs to she can also mind link a small team.

  Superhuman Strength, Endurance, and Speed: Due to the techno-organic virus' changes to her body Motoko has gained a degree of superhuman strength and is able to lift around 4 tons without using her telekinesis to fortify her self. Because her limbs no longer produce stress inducing toxins Ronin is able to fight for extended periods of time before becoming exhausted. Her strength is also able to allow her to move faster then a normal person, but since she can use her other gifts to fly this power is hardly used.

  Technopathy: Unlike her parents Motoko has her own mutant gift that allows her to connect with most technology. Although this could just be a side effect of the techno-organic virus.

  Non Mutant Abilities: Raised in a time where mutants are constantly fighting she has experience using different types of firearms. Motoko is not an expert sharpshooter in any case, but relies to much on her targeting systems. However she did train to be a swordsman with another mutant on her team. She is not a master swordsman, but does practice when she can.

Age: 25

Personality: Motoko has a tendency to be extremely reckless when she fights due to her actively seeking death, although this has subsided somewhat as she has a clear goal in mind. She can be extremely distrustful of those around her since she has been hurt so much during her life. Motoko can also be very self conscious at times due to the changes the techno-organic virus made to her body. Though if one can earn her respect and trust Motoko will lay her life down for them.

Equipment: Motoko came back with only a couple of items... One is a plasma rifle which she plans on using sparingly since there is no ammo in this new time period, unless she can find a mutant or someone else able to duplicate and make ammo. The other is a High Frequency blade, more or less a futuristic katana that she uses. She does have an extra clip for the rifle as well. Any other equipment she aims to procure from the past. She also carries an early picture of her and her parents before they gave her to the orphanage.

History (Optional): Motoko is the daughter of Nate Grey and Noriko Ashida better known as X-Man and Surge. She is from a possible future and has come back in time for some reason that will be revealed in time. At the moment Ronin is neutral to the two groups, because she is not trustfull of the X-men but the Brotherhood is one of the major factors that brings about her future. She was born with weak and hardly usable limbs, and Noriko gave Motoko up to an orphanage in hopes that she would have a better life then what Surge could give. The world was full of hate towards mutants and giant sentinels killed every mutant they found due to a casualty in a battle years before.

This never happened though due to Motoko's genetic defects and she was bullied by the other normal girls while growing up. Unable to participate in any sports or other activities she remained in her own little world and everything changed when she turned 15. There was a dance at the orphanage and for the ultimate insult the other girls in the school set Motoko up with a fairly handsome boy. When the time came for the first slow dance the boy rejected her causing everyone else to laugh and make fun of her more, because the boy had convinced Motoko that he truly liked her. That was when her gifts first emerged and she became a force of destruction finally getting even with those that teased her for so long.

Luckily a man known as Cable came before the Sentinel's could arrive. Knowing Motoko would have to survive in the mutant hating world, he gave her the techno-organic virus in order to strengthen her frail body. He also taught her how to use her powers as well as how to fight. One of the biggest things he did was tell her of the fate of her parents as well as what they were like. Her mother died in a Sentinel attack and her father had not been heard from in quite some time. Years later feeling like the battle would never end Motoko convices Cable to send her back in time to make sure future events would not happen.
_______________________________________________________________________________________________________________________________________________


Name: Jeremy Irons

Alias: Maul

Appearance:
   


Height: Variable

Weight: Variable

Abilities:
    Size Manipulation: Maul has the ability to alter his size and weight. His strength, endurance and durability change along with his body...

    Superhuman Strength, Endurance, and Durability: The bigger Maul gets the more his strength, endurance, and durability goes up. At minimum he can lift over 50 tons and he has yet to try and find a limit.

Age: 20

Personality: Jeremy loves destruction and the sense of power he has. His physical appearance doesn't bother him due to the fact that no normal person has the balls to stand up to him. He has always had a superiority complex and it has only gotten worse since his powers awakened. Maul feels that being Homo Superior means that normal people have a responsibility to cater to his every whim.

History (Optional): Growing up Jeremy Iron's was one of those kids that seemed to be good at anything he did. During school the teacher's passed him simply because he was their star player. It didn't matter since he did have the intelligence to pass any of his classes, Jeremy simply chose not to do the work.  In high school he was on the fast track to getting any college scholarship he wanted to play football. Then his powers activated and he found a new purpose in life.... Having purple skin and large horns protruding from his back didn't bother him any since he had the strength to force others to cower before him. Naturally he found his way to the Brotherhood and hopes to help them bring the simple Homo Sapiens to their knee's before the rightful rulers of the planet...

Irishfire87

Maul is approved for the brotherhood as those are all his canon abilities.

I'm going to pm about Motoko as their are a couple of issues there.

Sasquatch421

OK, I made the changes to Motoko's sheet. Give her a look see and tell me what you think...

kckolbe

Looked it over.  I like the character, but I'm just still seeing way too much in the form of clothing.  Hope that helps.
Ons/Offs  A/A  Oath of the Drake
(From the Penis Game) Dr. Strangelove or: How I Learned to Stop Worrying and Love the Penis
I love a wet nymph.  "Letting some guy have [her] just to have another woman is a losing trade"

Buffy: The Vampire Slayer(IC#2)
Intro Thread

Sasquatch421

It would be tough for Motoko to get anything done if she's constantly running from the cops trying to arrest her for indecent exposure. Though fighting male and some female characters nude would be interesting if one thinks about it. The distraction factor alone might be worth it...

Irishfire87

Motoko is approved and added to the character list under the neutral section.

This is going to be weird.  RPing as a character with a daughter 5 years older than her, lol.

Sasquatch421

Yup, it will be interesting to say the least. I get to write as a character whose mother is 5 years younger then her!

kckolbe

Mother/daughter threesome appeal just gained a level!
Ons/Offs  A/A  Oath of the Drake
(From the Penis Game) Dr. Strangelove or: How I Learned to Stop Worrying and Love the Penis
I love a wet nymph.  "Letting some guy have [her] just to have another woman is a losing trade"

Buffy: The Vampire Slayer(IC#2)
Intro Thread

Irishfire87

(This will be my final character.  I originally only intended to have two characters but I don't want the X-Men to rely on NPCs as they have more characters than the Brotherhood.  I have allowed the Brotherhood an NPC with similar abilities.)

Name:  Chloe Robbins

Alias:  Cleric

Appearance: 


Abilities: 

Healing Aura:  Truthfully this is more like a healing factor very similar to Wolverine's if not a bit better.  It isn't so much of an aura around her as it is something that she can project as a means of healing other people.  Healing other people with it she is very efficient and can even heal broken bones with ease though they take a bit longer to heal than flesh.

Healing Burst:  An extreme healing method that heals amazingly well.  This could well be a life-saving heal however it removes her healing factor for a full day and weakens her considerably forcing her to be bed-ridden for the rest of the day.

Age:  23

Personality:  Cleric is a very compassionate human being.  Even before she learned of her abilities she had wanted to become a nurse.  She is a horrible fighter and having her in any battle would give the opponent an edge rather than her own team.  She is very perverted, makes several sexual innuendos and teases a lot.  In the end though she is an excellent healer.

History (Optional):  Cleric grew up living a normal life in Maine.  Where her mutant ability wasn't offensive or visual she did not learn of her ability until she was in med school.  At first she was heralded as a miracle worker but it wasn't long before she was ousted as a mutant and then she was physically assaulted by a group of anti-mutant protestors.  If it weren't for her ability she would have been hospitalized or worse.  After which she sought out Xavier's School for the Gifted.  She has been there for 4 months now.

kckolbe

Since it would appear to be a conflict of interest for you to approve your character, I will offer some feedback.  I feel you should work on increasing her sex appeal.


EDIT:  Not possible, never mind.
Ons/Offs  A/A  Oath of the Drake
(From the Penis Game) Dr. Strangelove or: How I Learned to Stop Worrying and Love the Penis
I love a wet nymph.  "Letting some guy have [her] just to have another woman is a losing trade"

Buffy: The Vampire Slayer(IC#2)
Intro Thread

TamaRose

#58
Name: Elisea Oleander Grace
Alias:  Isis
Age:  27
Hair: White
Eyes: Blue
Sexuality: Bisexual
Weight: 136
Height: 5'7"

Appearance:



Powers: Chi

1. PurityLife-Force Beam Emission: Elisea is able channel her chi and project it in the form of a destructive wave of energy, although no more then in a 20 foot radius. (She can project beams of concentrated life-force energy. She can deal enough damage to vaporize or disintegrate.)

2. Life-Force Ball Projection: She can shape her chi into the shape of a glowing orb of energy that is capable of mass destruction. (She can create concentrated balls of life-force that can be thrown at her enemies. The balls could be used as a melee attack, or way of transportation. Balls can be as small as golf balls or as big as a bowling ball, each taking more energy depending on the size.)

3. Life-Force Blade Construction: Elisea is able to solidify her chi and shape it into razor sharp weapons. (She can construct blade weapons of various shapes and sizes out of spiritual energy. Due to the special properties spiritual energy possesses, it is not bound to limitations of other elements, allowing it to become very versatile. Since the blade is made of energy, its sharpness can be impossibly high compared to other types of blades to the point of cutting through dimensions, or have it reduced to a blunt but powerful weapon to reduce injuries.)

4. Force Field Generation: Elisea can create a  "Force Field" with her Chi protecting others as well as herself from damaging blasts. (User is able to create a shield, wall or a field to protect themselves, with varying appearances and materials.) Her "force field" can be no higher then 7 feet high and 6 feet wide.

5. Mind Meld: She can use this power to temporarily fuse her consciousness with another person, resulting in a sharing of knowledge, emotions, and memories. Especially skilled users may use this connection to heal mental damage/illness, or even implant new mental factors in the others mind.

6. Chi Enhanced Healing: If she sustains injury or illness, she can focus her chi for the purposes of healing her injuries. She is also capable of channeling this energy into other people, allowing them to heal with more efficiency as well. (In other words she can use her chi to heal herself if she is injured. Yet, depending on the injury it make take more or less chi. It is the same as when she is healing someone else. Depending on how much she uses depends on how much energy is zapped from her body. She has to have contact with that person though in order to heal them.)

7. Enhanced Senses: Elisea has unusually keen eyesight. She can even focus her hearing so intensely that she can hear sweat rolling down someones face. ( Enhanced Hearing: Ears pick up every single sound, and can decipher layer upon layer of noise; has the ability to pick up a conversation from a mile away in a busy city. May even mutate into Echolocation. Enhanced Smell: Users can detect specific smells, and locate their origin. Some may even be able to tell if some one is lying by which hormones they excrete. Enhanced Taste: Users may be able to detect poisons or other problems, Usually accompanies enhanced smell.Enhanced Touch: Some can feel so acutely that to rub the users hand on a paper would be like reading the page, sensing every bump ripple or wave. Some may even be able to tell of distant occurrences felt through vibrations in the earth. Enhanced Vision: Can see with amazing clarity, distance, or color, perhaps even in a different spectrum of light or into other dimensions.)

8. Indomitable Will: The full power of chi can be unleashed through sheer force of will. (The user has unnaturally strong willpower, enabling them to be immune to all forms of temptation including Subordination Manipulation, Telepathy, Mind Control and Subliminal Seduction. Through their will the user can face great physical pain and psychological trauma and will refuse to surrender no matter how much the odds are stacked against them, possibly up to the point of cheating death and pushing themselves past their own limitations.)

9. Spiritual Meditation: Meditate to obtain absolute focus in order to fully manifest one's chi. (Users of this spiritual practice are able to be at one with their spiritual essence as well their mind. They are able to develop a high level consciousness over bodily processes, as well reduce stress and pain on the body. One is also able to detach oneself from worldly concerns, achieve spiritual enlightenment, and gain control of all of their abilities.)

Weaknesses:

1. PurityLife-Force Beam Emission: She is only able to incinerate parts of an object. She is also limited to organic/inorganic materials. It can take time to completely incinerate an object, depending on size, density and properties. She is useless against those who have Ash Resurrection, unless incineration is strong enough to leave behind nothing, not even ashes. Her abilities may be involuntary. Full deconstruction may take a long time. Ability may only work to destroy, making reassembly difficult or impossible. She requires concentration and focus to properly aim. Ambient Resource Construction can reverse the effects on inorganic objects.

2. Life-Force Ball Projection: Using too much life force may cause her to become exhausted, wounded, or die. Firing may be an involuntary reaction, or released in constant stream. She may be overcharged/wounded if too much energy is used at once. Elisea needs control to avoid unnecessary destruction.

3. Life-Force Blade Construction: May require concentration in order to create the blade. Putting too much spiritual energy into the blade may drain her. How long the blade lasts depends on her skill and power. Some may need near constant attention while others are effectively permanent.

4. Force Field Generation: She is limited on the size/shape/time barriers she can take. She is not  able to maintain barriers under stress. Attack on barriers may cause equivalent damage to her mind and body. May require concentration. Some targets may not be held in or contained by barriers. Some targets may be immune to barriers restrictions. Airtight barriers may cause asphyxiation from prolonged use.

5. Mind Meld: Psychic Shield is the perfect counter. She is limited to physical contact.

6. Chi Enhanced Healing: Elisea is limited to healing only certain types of wounds and diseases. She can't raise the dead, however reviving people if they have very recently died is possible. Her chi is useless against Irreversible Destruction. She needs direct body-to-body contact to heal others.

7. Enhanced Senses: Overloading may be a frequent occurrence. Magic may cause interference. Drugs or other means can negate or remove these senses unless they are reversible.

8. Indomitable Will: She could get carried away if not careful and have her will and spirit diminished by doubt. In certain shocking situations, she can have her will and spirit broken.

9. Spiritual Meditation:  For this she needs absolute concentration. She is vulnerable to both physical and spiritual influences during this time.

Do you have any special abilities that are not caused by mutant powers? No

Personality: Strong willed. Determined. Bullheaded. Soft. Kind. Gentle. Loving. Caring. Strong. 

Elisea can be a loving and caring soul but know she is not a push over and no one's doormat. She loves life and she loves adventure. Traveling is one of her passions and she is most at peace when she is near the water where she can swim or watch nature at it's best.

Very flirtatious. Especially, around men or women she is very attracted to. Elisea sometimes says what's on her mind....which some people see as being rude or to forward or blunt. She has an insatiable appetite for life, love, and sex.

Even though Elisea is delicate in looks she is quite powerful when it comes to her powers. She still has a lot to learn and she is nowhere near her full potential but she is a force to be rechoned with in and out of battle.

When she has her mind set on something it is hard to get her to change her mind. In that way she is quite determined strong willed and bullheaded. Still, she can see reason and is willing to listen and work with others to come to a more "peaceful" solution.

Hobbies: Music. Spending time in the garden. Spending time near the beach and ocean. Traveling. Painting. Cooking. Baking.

History:  Not much is known about Elisea. It is as if she were "dropped" out of the sky and left at the door step of Elisabeth and James Grace...two wealthy, young attorneys who were looking forward to spending their first few years as newlyweds, instead of taking care of a child that was not their own.

Still, unable to just shun the strange yet beautiful baby, they took her in and took care of her, while looking for evidence of her parents, only to find nothing over a two to three year span. Deciding on raising her as their own instead of wasting anymore time searching for parents that didn't seem to exist, they legally adopted her and gave the little girl their last name.

Raising, Elisea as their own they sent her to the best private schools and colleges in Florida. Having as much of a normal childhood as possible, despite remarks about her looks from "human" people, she grew up to be a well rounded woman who  turned out to be a school teacher to a bunch of preschoolers.

Note: Know that even though she is quite powerful, she is nowhere near her full potential.

AribethAmkiir


Irishfire87

Please further explain powers #1, 2, 4 and 6.  Explaining the extent/strength of abilities.  It would also be nice to see how often you can use the abilities and if there are any weaknesses to them.  All I can picture are repeated Kamehamehas and spirit bombs from DBZ

TamaRose

Quote from: Irishfire87 on January 23, 2014, 11:39:29 AM
Please further explain powers #1, 2, 4 and 6.  Explaining the extent/strength of abilities.  It would also be nice to see how often you can use the abilities and if there are any weaknesses to them.  All I can picture are repeated Kamehamehas and spirit bombs from DBZ

Don't worry. No DBZ here. It will take me a little since I am catching up on some other group posts but I will have it done for you. I will get the weaknesses as well. I was going to put them to begin with but you didn't ask for thjem so I didn't put them. Now I wish I would have. :-[

TamaRose

I went back and did my best to explain EACH power better...PLUS I added a weakness for each one of her powers. I will go over it again tomorrow when I am not so tired and make sure I have everything perfect before posting it for everyone to see.

I do have to say that at first I didn't mind doing this because I figured it would let everyone know my character better but as I spent a longer period of time on the her, the more upset I became because I gave you what was asked for and then I was made to go back and do more. Out of both of my characters I gave you more information then anyone else.

Now, I am not trying to make anyone feel bad. I am just saying that I don't think it was fair for me to have to go back and add more when everyone else was simply accepted.

Also, I do not watch DBZ. Yes, I have heard of it but have never watched it. To be honest I am quite specific about what Anime's I watch and that is not one of them. So, to be compared to DBZ when I have no clue what they even do is a little unfair. If anything a lot of my powers were based on Iron Fist....and I didn't even take half of the powers he had and put them on my list.

I am sorry if I upset anyone but that was not my intention. I am just a little annoyed because I went back and spent an extra 2-3 hours so everyone would understand her powers better when no one else was asked to do the same with their characters.

Irishfire87

My apologies for upsetting you.  While it is true that there has only really been one other person that I have asked to further explain abilities and it is also true that you give more information than most, I asked for you to expand upon the abilities because your character, like Motoko has the longest list of abilities.

To be honest, though I am a fan of the Marvel universe I know very little about Iron Fist, in fact he is probably one of the ones I know the least about.  When you were mentioning one of the abilities as having the effect of 'Mass-Destruction to large areas'  I got worried about the extent of the ability as that sounds like it could entirely level either of the two team's bases.  I didn't know it would cause so much work on your end nor did I intend it to. 

I was just trying to make sure that you were not going to make a character that could repeatedly destroy large areas.  I'm pretty sure you wouldn't do that, but not having RPed with you much I don't know that to be a fact.

TamaRose

Quote from: Irishfire87 on January 24, 2014, 09:20:02 AM
My apologies for upsetting you.  While it is true that there has only really been one other person that I have asked to further explain abilities and it is also true that you give more information than most, I asked for you to expand upon the abilities because your character, like Motoko has the longest list of abilities.

To be honest, though I am a fan of the Marvel universe I know very little about Iron Fist, in fact he is probably one of the ones I know the least about.  When you were mentioning one of the abilities as having the effect of 'Mass-Destruction to large areas'  I got worried about the extent of the ability as that sounds like it could entirely level either of the two team's bases.  I didn't know it would cause so much work on your end nor did I intend it to. 

I was just trying to make sure that you were not going to make a character that could repeatedly destroy large areas.  I'm pretty sure you wouldn't do that, but not having RPed with you much I don't know that to be a fact.

That's fine and I totally understand. Like I said I didn't want anyone to be upset with what I said. It's just how I felt. I just hope when I get everything tweaked later on that it helps everyone to understand her a little more. Also, even though she is quit powerful...she is nowhere near Iron Fist's level. So, she still has A LOT of training to accomplish and learn. Besides, it's no fun for me when they are so powerful they can kill everyone in their path. I like at least a good equal fight or one where she has to work a little harder.

Anyway, it's fine. It's cool and I will get it up later. I have an appointment early this afternoon so I can't go over everything right now...but I will do it later. No hard feelings and no ditch against DBZ or their fans fans. I just never watched the show.  ;D

TamaRose

If I screwed anything up let me know and I will go back and fix it!