Looking for a Co-GM

Started by HockeyGod, February 14, 2012, 07:06:46 PM

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Mxyzptlk

#50

Please bear with me as this is the first time I've posted a game idea. However I do have massive experience with owning successful forums. I'm interested in a co-GM because I have no clue how to even begin doing this. However I'd like to point out that I won't be very picky on who joins the game. I don't plan on changing rules and I welcome any sub-plots with the general setting. Including straight who their parents think are gay. Straight who maybe pretended to be gay in oder to go to the school to be with their best friend. Like I said I'm not very picky. My character sheet would also be more like a fun interview type thing, where as the character you would answer the questions. That being said. Please take a look and let me know if you're interested.
We have rights too


Ladies and gentlemen I would like to welcome you to the one and only cure for your gay children, also known as the wonderful name of Jamison Clarke Preparatory Academy. Just the name sounds like a bad idea waiting to happen. What do you think is going to happen when the only cure to your child being gay is sending them to a school filled with nothing but GAY kids? Now that is a cure that you can put my name on the list for. So welcome to the school that has just about everything you could ever dream of. No more wondering if the girl you like or the boy you like might be gay just like you, because, well, THEY ARE...JAMISON CLARKE PREPARATORY HOME OF THE KNIGHTS!


Preparatory School for ages 16-21. Preparing them for the world, giving them college credits, whilst scrubbing the gay away!
General Plot
So we hear that you have a major problem. Has your son just told you
that he no longer wanted to play football and has been seeing another
boy for who knows how long? Did you catch your daughter making out
with another girl on the couch only to find out that she was not into boys
like you thought she was? Is this something that you feel that you can
not handle? Do you fear that your child has caught the gay disease....?

The gay disease? Is that what they are calling it these days? I did not
know that what I had was a disease. Did you know that my liking girls
while being a girl myself is a disease? My parents think it's like Cancer and these
people seem to think that they have an answer. Lets read on and see
what the brilliant plan to cure me is, shall we?

We here are Jamison Clarke Prepatory School feel that we have the
answer to all of your problems. Our school prides itself on being able
to put young boys and girls back on the right path and pull them out
of this dark place they have been sucked into. We want to make sure
that you can have the child back that you always knew that you had.

So basically, my mom and dad are going to send me to a school
filled with other girls who like girls for an entire year or however
long it takes until my disease is gone? Does that make sense to
any of you? Throwing a bunch of gay kids together is not the
cure to this problem they feel they have, but all I can say is...

SIGN ME UP
this is going to be one hell of a year...

RULES:
1. Character sheets will be needed in order to be accepted into the game play. If a GM has any questions on your sheet they will contact you.
2. We will have a face claim sheet, in order to keep others from using the face you claim. Only celebrities. No cartoons or animae.
3. Names can confusing yes. We ask that you pick a first, middle and last name for your character in case there is someone else who has the same first name, we should be able to tell the difference between one character and another.
4. Character limits. For now I'd like to keep it at one character for every possible sorting, simply because there are plenty of people that like to make a million characters, claim faces and names and it leaves little room for others to join us. Plus it gets annoying. So if we have 5 sortings, you should only have 5 characters. This includes GMs.
5. Teachers,Professors or staff can have relationships with their students however the school will fire that staff member. So please keep that in mind if you're going to have a plot with that angle.
6. No god-modding, this is a given.
7. Ideas are always welcomed so please don't be afraid to share them with your GM.
- will add more rules if I can think of them.

Character Sheet Idea

FIRST MIDDLE LAST,

MXYZPTLK THANKS YOU FOR COMPLETING THIS SURVEY.
[CHARACTER IMAGE GOES HERE NOT TO BIG YO]






BASICS – let us never forget what we might have missed.


FULL NAME:
DOB:
AGE:
SEX:
SEX PREFERENCE:
SORTMENT: (local, tourist, law, mafia, performer)
OCCUPATION: (please specify what you study or work doing)
ETHNICITY:
SIBLINGS:
PARENTS:
HOMETOWN:
HAIR COLOUR:
EYE COLOUR:
HEIGHT:
WEIGHT:
FACE CLAIM:
MISCELLANEOUS:




SURVEY – we never understand what is on our noses.


001. Have you ever attempted the ‘corpse pose’ in yoga?


002. Are there any monsters living under your bed?


003. Who would you vote for president of the United States?


004. Would you go out to eat with George W. Bush?


005. Would you throw potatoes at him?


006. Would you ever consider moving to Zimbabwe?


007. Which movie method would you rather die from: Godfather, toll booth or Scarface, machine gun?


008. Would you rather be a porn star or a prostitute?


009. Which word do you find most intriguing?


010. When your home alone, do you still close the door when you use the restroom?


011. if someone jumps from a tall building, and you shoot them in the head halfway down, is it murder?


012. Best memory?


013. Worst experience?


014. Honestly, do you laugh when people trip for no reason?


015. What is the worst drug you have ever done?


016. What did you do while you were high on it?


017. Would you like to learn how to pole dance?


018. Is there anything sparkly in the room you’re in?


019. Is there anyone you know that deserves to get bitch slapped?


020. Best pick-up line you’ve heard?


021. Worst pick-up line you’ve heard?


022. Have you ever been arrested?


023. What for?


024. Do you know the location of a missing person?


025. Are you a missing person?


026. When the temperature gauge is below zero Celsius, you are?


027. What word/phrase do you find really annoying?


028. Describe your best friend in five words.


029. Personality trait you most admire?


030. What do you hate in a person?


031. Most attractive feature in someone else?


032. Would you have sex in aisle five at Wal-Mart if you could?


033. What is your greatest fear?


034. How would you respond to someone knocking at your door at 3am?


035. What's your love potion?


036. Do you believe in love at first sight? What about blind people?


037. How much wood could a wood chuck chuck if a wood chuck could chuck wood?


038. Are you a label whore?


039. When you looked at yourself in the mirror today, what was the first thing you thought?


040. Would you eat a live spider if somebody was going to pay you 5000 dollars to do it?


041. If one synchronized swimmer drowns, do they all have to drown?


042. Do you think being gay is a disease?


043. Did you feel violated taking this survey?


044. Anything else?






HISTORY – we need to know where we come from.


OVERVIEW: (Small Paragraph History and or personality up to you i don't care just add some information please)






OTHER – because I really don’t understand.


ALIAS: 
CONTACT:


CHARACTER SORTMENTS:
School Adminstrators - Principal, vice principal, secretary, office assistance, etc.
Counselors - Pretty self explanatory, students will need counseling in every aspect of their stay.
Freshman - 16 years old
Sophomores - 16- 18 years old
Juniors - 17-19 years old
Seniors - 18-21 years old
Outsiders - outsiders can range anything from parents, friends, family, lovers or even the bag boy at walmart. Meaning these people aren't enrolled at Jamison.

With those sortments in mind, please remember that an outsider can easily become a student or staff member at Jamison, so sortings can change.

And that's all I have for now in my head. Hope someone likes this idea and contacts me.


I've taken the "Oath of The Drake" for Group RPs | What makes Mxy Tick O/O | A/A | Poems/Stuff

Lunar Raven

I'm in the mood to GM a Pathfinder or D&D 5 game based on exploration of a post-apocalyptic fantasy world (basically the nature reset button got pressed).  Unfortunately, all all my group games to date have show is that sometimes (read often in my context) RL gets in the way and I'm away for an extended period of time.  As can be expected, any game without it's GM withers and goes out with a whimper.  Technically, I'm looking for a Co-GM who can keep things going should I ever suffer such an absence in the midst of running a game, otherwise, they're welcome to be a player.  Any decision made, I'll be willing to roll with, unless it's supremely silly (as in Looney Toons style silly :P)

The idea I had is as follows:
An Atlantis-like multi-racial humanoid civilisation has escaped destruction by protecting their city with an energy dome that has kept them impervious to all outside harm.  Outside the dome, an asteroid hit crashed, precipitating nearly a 1,000 years of darkness.  From sheer fear, even when the skies began to clear up, people still didn't venture outside due to the fear ingrained into them over centuries.  But at last, the dome can't last forever, and it's power source has began to give out.

Now scouts are being sent out by airship to see what has become of the new world.

A group of players will be in charge of one such elemental airship, sent on missions (some specific, others open-ended) by the newly established Pathfinder Council who has been tasked with establishing human interest in the world beyond.  There are mysteries to be discovered, challenges to be overcome, dangers to surmount and such.  I'm thinking episodic runs, though occasionally a 'super-adventure' could take place.  The idea is basically having fun and adventure!

Anyone want to help out, just PM me and we can discuss things.  Thanks!
Member of the INTP group.  What's yours?

Ons/Offs: Elliquiy; F-List
Current Status: Closed.  Only seeking a GM for a solo game.
My Tumblr Blog (NSFW; Mostly Impreg)

Lunar Raven's gallery of Desired Titillations
Idea & Request Thread

LamentingQuill

I need to find myself a Co-GM for this idea here


Sarcina Academy



What if the fertility among werewolf females is dwindling down to like critical 'time to freak out' levels, ok? So, secretly... werewolves in high positions are having young human females tested all over the globe for compatibility and fertility and the ones that come back with the best results are sent an all expenses paid full scholarship to this amazing incredible boarding school college for young adults.

From there, the ladies that show up will discover that there is a catch to keep their amazing once in a lifetime scholarships for this dazzling education... all the male students in attendance are werewolves of the highest standing and virility... and they need mates in order to keep their highborn bloodlines going... so, if the females allow themselves to be courted and eventually marked by one these males within their first year there, they may keep the scholarship and continue attendance with all the benefits and perks of a high society wolf's mate.

Let the courtships begin...

GnothiSeauton

#53
Looking for, or would like to discuss at the very least, the possibility for a GM in one of the following...

Retro Incest Church - This would be a sort of beginning/prequel group based on the group called The Church of the Sacred Union (see my signature).  Right now, the group is dead pretty much, set in modern times.  I would be open to trying to revitalize that, however, what I would really like to do is to possibly do a version of it set in the past.  Maybe when the Church is first starting, or when they first bring in nonbelievers to be brainwashed and tortured into the Church.  Some retconing is possible.

Zombie Prison - I've had a bit of a craving for a post-apocalyptic story, but I'm not crazy enough to do a group on my own.  One of the ideas that I have is based around a group of survivors, civillians and inmates/guards, in a prison/jail set right around the beginning of everything.  I think it could be fun to explore that breaking down of society, and letting go of the lives of the old world.  Right now, I have a whole lot of stuff written up for it, including a history thing, rules, character sheets, etc.  Just need another pair of eyes and someone to offer advice in addition to helping run the group.

BDSM/Kink Smut - Again, like with above, I have most everything written out for it.  I thought of a group that's really laid back, focused around a private retreat for people who have kinks or fetishes and just need to explore or sate them.  Modern set, with more affluent characters and willing guests/unknowns invited to join and participate.  I had a sort of listing of activities planned and written up.  Would love to find a partner to help possibly run this and help organize things.



All in all, I'm looking for an experienced partner, one who has had a group before in the past, and someone who is easy to work and get along with.  I would prefer someone with whom I've written with in the past, but am more than open to new people.

Edit:  I'm looking for someone to help run these games with me.  This would include helping to handle character approvals, helping to further flesh out the world and bounce ideas off of, sharing the load in terms of writing GM NPCs and other important characters that are vital to the story, and so on.
If I can't have you, my love...  I'll destroy you
~World Building Workshop ~ Current Ideas and Requests  ~
~ Preferences ~ Status  ~ Nightmares and Inspirations~
~Gnothi's Stories Without Homes~
A reader lives a thousand lives before he dies... The man who never reads lives only one.

Seeking New Stories

Dotley

#54
               
Welcome to the Coven
Style: Freeform
Content Level: Extreme
Genres: Southern Gothic. Magical Realism. Supernatural. Family Saga.

Plot Summation: The last generation of witches have already been born. Centuries of witch hunts by outsiders, religious conversions both forced and voluntary, a genetic mutation of infertility, and mass killings fueled by various civil feuds between rival covens have heralded their looming extinction. The elders of the last coven in the United States have decided to laugh in the face of death rather than quietly see their kind extinguished. They seek out every person with even a drop of witch's blood that they can find and welcome them home. And offer them a chance at immortality.

Co-GM Responsibilities:

  • Activity & Communication: Remember that real life always comes first, but I am looking for someone reliable. I need someone that should typically be able to post once a week and available to respond to PMs in a timely manner.
  • LGBT Friendly: This is non-negotiable. My Co-GM has to be comfortable with both M/M and F/F content and the possibility of characters not adhering to a binary concept of gender.
  • Worldbuilding: I've got the atmosphere and a general plot hook of the story figured out, but I need help fleshing out everything else. I need someone that will contribute their own ideas and make this story as much their own as it is mine. It'll be collaborative.
  • Character Creation: I'm looking for someone able to create and write a character or two that will be available for interaction with player characters and contribute to plot progression. Well developed, interesting characters to help drive things forward. Ideally this means my co-GM will write an elder of the Coven alongside my own elder characters.


               
O&O's || A&A's

"I don’t use people for stories.
I use stories to express my feelings for people."

persephone325

#55
Never mind for now
Mahoutokoro School of Magic

Looking for: At most, 2 other GMs; need at least one.

Requirements: Must enjoy Potterverse, obviously. Must be helpful, and be a team player. Give constructive criticism, and have the ability to be flexible. It is entirely possible that I would need you to take on more responsibilities, should I be away for a period of time. (This will not be a 100% sure thing. I'm just clarifying that sometimes life does get in the way of things.) Communication, especially with me, is non-negotiable. GMs need to work together for a game to run smoothly. Please PM me so I can give more in depth information regarding certain game aspects!!

Bonus points for: Any GM experience with group games that have been running for 4 months, or more.

Projected start date: May or June. I will be moving this month (April), so things will be pretty chaotic until we settle down. Plus, it will allow time for any alterations to the game as well as finishing character sheets.

Extra Info: I've done pretty much all the work on this game by myself. (With a little help from a few other members, as well as info taken from wiki pages.)

Link: WB thread.
This doesn't have to end in a fight, Buck.
It always ends in a fight.
You pulled me from the river. Why?
I don't know.
"Don't dwell on those who hold you down. Instead, cherish those who helped you up."

WanderingBlackDragon

Okay, hopefully I've found the right place to put this up.

                                                                                                                        The Guild: The True Sons of Japan

The original thread I put up for this rp is Here. But, I was advised that it looked more like an advertisement for a game rather than a request for a CO-GM or advice. However, you can look at it to get some of the details of what I planned. Here, I'll give the TL;DR version:

In the Multiverse, there exists an organization simply calling itself "The Guild". They go from one universe to another, setting up a sort of network for people of extraordinary talents & abilities (I.E. Adventurers, Superheroes, etc) to be able to collaborate their efforts, trade resources, find training, services, and for those that would be in need of such individuals to find and contact them.

Those who join The Guild would be able to enjoy certain legal perks, such as the ability to travel to any country/planet/etc without a passport or green card. Other perks depend solely on the member's certifications, such as the ability to act as a legal representative, and even a license to kill for those who complete combat-oriented certification.

What I want to do with this rp is to actually begin a continuity that would involve a multitude of characters, settings and even branch out to different universes. This continuity will contain a mix of original and canon elements, as I want the players to have as much freedom as possible as to who they can play and where they can go, etc. So, the plots of these continuities would simply revolve around the adventures its members have, and how the presence of The Guild and its members activities affect the worlds they're based in.

The Plot & Setting Of This RP

This particular rp will be set on a Modern Fantasy version of Earth. Here, supernatural elements such as magic, creatures like Elves, Dwarves, exist, but knowledge of their existence various between regions and countries. For example, a man living in Germany may not realize the attractive woman he's been eyeing is actually an elf. Meanwhile, in Japan, while people are more aware of the existence of the supernatural, their inability to sense supernatural phenomenon, as well as most creatures' esoteric nature, keeps its existence out of the public eye.

The plot is as follows: The Guild has established a branch in this world about two years ago. However, society is still adjusting to its existence. Japan, for example has seen several Guild members flock to the island nation, some for professional reasons, and others being otaku using their Guild membership to finally visit the country and live out certain desires.

Recently, Japan has gone into a state of civil unrest with the rise of  Nihon no Shin No Musuko-Tachi. Meaning "The True Sons of Japan", they are a group of nationalist extremists who wish to drive all foreigners and foreign influence from Japan, and reestablish a society like that of Edo period Japan. To accomplish this, its members have taken to the streets, attacking foreigners -be them tourist, immigrant, or people of mixed birth- attacking establishments bearing foreign influences of any sort and other heinous acts.

Despite their extremist views, the nationalist have managed to garner a shocking amount of support, as branches of this group have appeared all over Japan. This has the nation divided between those who wish to "purge" the foreigners, and those who either sympathize with their victims, or just don't want anything to do with the extremists.

Thus, the players will be taking the role of either a Guild member, a regular citizen that are attempting to figure out how to quell this movement before anymore damage can be done.

What I need help with

Okay, I've never actually run a successful group RP before coming here, and apparently there's a standard format. So, I need a CO-GM to help me get a sense of how to run this game efficiently: Managing the game and making sure the players are getting along and following the rules, running the NPCs (especially the enemies), fleshing out the actual plot of the rp itself to keep things running.

There's also a last detail. I plan to have a character in this roleplay and I already have a direction for his storyline to play out, which would include a harem/polyamorous angle for the romance. While the harem bit would be the focus for my character's romance angle, I don't want to make things come off as the harem being the sole focus of the story, and potentially alienate players who might want their own storyline and the like.

At the same time, I don't want people to come and sort of interfere with my character's romance angle. So, I'd like some advice on how to reach a proper compromise. So far I have the idea of allowing characters who want to do their own thing, just as long as they don't interfere with the romance of other players (unless those other players are okay with that).

Hopefully this explains everything properly. if there's anything missing, or you have other questions, just shoot me a PM and I'll try to clear things up.

persephone325

Anyone willing to be a fresh set of eyes for this game of mine?

You wouldn't have to co-GM, unless you wanted to. I just need someone to look over and catch mistakes. Also, I need help with some timeline stuff for a background plot.
This doesn't have to end in a fight, Buck.
It always ends in a fight.
You pulled me from the river. Why?
I don't know.
"Don't dwell on those who hold you down. Instead, cherish those who helped you up."

Indeanay

Hey, I would love to do a roleplay if it's no to late.

Jezabelle

I'm getting ready to start my grand strategy game, it's Japan themed and we've got leaders for all but 1 of the 6 Clans.

I can easily handle 100% of the mechanical aspect but I think it would be good to have a 2ndary GM to make rulings, point out someone's issued an impossible order so no time is wasted with me telling them that then waiting, and playing NPC for those in need of someone to RP with during downtime.

Crunch updates will be twice weekly but you wouldn't need to be have any hand in processing those.  Two posts\week RPing with people\playing the NPC to them would be good, however.  Particularly focusing on players whose RP is geographically isolated so they don't begin to feel left out before the Clans congeal through conquest.

Jezabelle

I'm looking for some Co-GMs for a Westmarches style 5e game called Dark Hearts.

persephone325

I'm looking for a co-GM that's more familiar with the Pathfinder system than myself. I have (what I think is) a cool idea and started working on it in the World Building forum. Here's the link.

What I Need Help With
~Creating NPCs to interact with
~Possibly a map/visual representation?
~Allocating stats for the bosses, as well as normal monsters
~General aid and someone who can answer any questions I have

I realize that might seem like a lot, but it's not as bad as it seems. I promise. I'm not looking for someone to hold my hand or anything. I just need a partner that can help guide me through the process of GMing my first D&D game. I can usually catch on pretty quick after the first time something is explained to me.

Thank you!
This doesn't have to end in a fight, Buck.
It always ends in a fight.
You pulled me from the river. Why?
I don't know.
"Don't dwell on those who hold you down. Instead, cherish those who helped you up."

Levi

Hello all,

I'm looking for a co GM for a diskworld based RP. I haven't put anything up yet but am hashing out the back story. I don't know if I will get any interest but just want to give it a shot.

The part that I will need help with most is creating a basis character sheet. I already run a game elsewhere but the sheets I've done up to now have been very basic and with this we are going to need in depth chapter sheets.

If your interested please PM me

Thank you xx
A Working Progress.             Posting responses are: Slow.    Updated

WaitingCynicism

I could use help plotting out a King arthur roleplay.

LamentingQuill

Christine Feehan's Carpathian Dark Series


I'm thinking about a luxury retreat specifically intended for those with psychic abilities to go and relax away from the mundane world that would judge and/or do them harm if they knew the truth about them.

This retreat would be run by a carpathian male and his lifemate, which would be me and my co gm likely as npcs, if not 'main cast' characters, I'd like for this to have a very sandbox-ish feel to it, making it very easy for people with tough schedules or newcomers to jump right on in and have a great time.

I am flexible on the retreat idea, it's just the only thing I've thought of thus far. Please feel free to share ideas even if you aren't interested in being my co-gm. I welcome the advice and ideas.

Hit me up via PM or my discord LamentingQuill#1394 to express interest in working on this concept alongside me. If you hit me up via discord, just let me know you're from E and who you are.

Roleplay Frog

Heya. I want a Co-DM taking the lewd, villainous npc role for a pathfinder game experience I'm slowly but steadily planning out.

Planning details are as of now very much still open, but the gist of it is that
1- I think it could add an extra level of tension for the players and keep things energized
2- I like erotica, but I find myself enjoying the world and lorecrafting more.

Basically, I'd need you to be active, decently knowledgable in pathfinder D&d things and happy being the bad-guy that gets to molest the halpless players.
Bonus points for villainous speeches.
Pm me up and we can discuss detailings.

Jag

Аѫёяїcап Hѳяяѳя $тѳяч: Cѳѵёп Яёбѳяп

Looking for a Co-GM to help me reboot my American Horror Story: Coven Reborn story.

Original Recruitment Thread
Worldbuilding Information

It is 2020 and Mallory Ward has ascended to the status of Supreme. She has invited the warlocks of Hawthorne School to join them. Being the only living person to remember what was originally supposed to happen to the world, she seeks to make sure this can never happen again. She realized that it was the divide between witches and warlocks that lead the warlocks to take in Michael Langdon. To believe him to be their Alpha and push him further down his dark path. She blames the witches for treating the warlocks so poorly for so long. She knows that one day, danger will come again and they must stand united as brothers and sisters to face it.

Supreme Mallory Ward seeks to create a new magical academy where all can flourish and a new world can begin.




I'm prone to flares of illness and struggle with event planning, so I would need a Co-GM that can manage on their own should I need to take a small break and that is decent at event planning. I don't intend on leaving my Co-GM to create and manage every event on their own, but I tend to take on more than I can chew and I need someone who can say "No, we can't handle that, we need to dial it back" or someone who can say "Let's go bigger, I'm here to help take up the slack".
Ons/Offs // Request Thread (Updated 3/10/24) // Slow to Reply at the Moment

Love And Submission


Style: Freeform
Content Level: Non-Consenual
Genres: Modern, Secret Society, BDSM

Plot Summation:The Penance Society is a secret organization dedicated to keeping the libertine sexual philosophies of the french aristocracy alive in modern times. This game is about the machiavellian machinations of the group as well as the illicit tryst inside the cabal. The organization is split into three separate factions; The Wolves (Doms), The Falcons (Switches), And The Sheep (Subs).  The game begins with a new chapter of the group created just outside of Chicago in 2020.

Co-GM Responsibilities:

  • Activity & Communication: Remember that real life always comes first, but I am looking for someone reliable. I need someone that should typically be able to post once a week and available to respond to PMs in a timely manner.
  • Worldbuilding: I've got the atmosphere and a general plot hook of the story figured out, but I need help reigning myself in from too much world-building. I'd also like input on how the  society comes off as a whole.
  • If my co-gm was also willing to play an NPC that'd be great as well though it isn't required.


The World Building Thread is here


Discord: SouthOfHeaven#3454

TrueBelief

#68

The Seven
Link to work in progress: Here.

Looking for a co-GM, to spitball Ideas and help me shape a "deadly" sins, VS "holy" virtue role play into something that everyone can have fun with, Here is the plot I have (Same as link atm.). I think I have the general Idea, at this point I really need help thinking of settings and with more of the "actual" world building and opinions on limits. Meaning like deciding on a place/city/setting to have all of this go on. This will be a 14 person role play, NOT including myself and co-gm.

I can be a bit quiet, just shoot me a message though I'm pretty friendly and would love opinions and Ideas.




The seven have existed for as long as time itself, they are in everything, they are good and evil. They’ve been called animals, angels, demons, gods. They have had many vessels and lived many life’s. They fight over balance and control over the world, seeking to tip it in their favor, control it, and inflict their will as they see fit. The Seven are a part of nature, they are Sin and Virtue. Seven of each, opposites, distend to fight each other until they destroy with world in their war, which, might be fast approaching.

The Seven cannot die as they EXISTS in everything. They cannot create their own body, but like “demons” and “angels” they can choose a host. Each time they’re chosen vessel dies, they reincarnate, choosing a new vessel to control and use. They never grow weaker or stronger, they only manage to constantly shift the balances of nature. They all know each other pretty well, and all have complicated relationships with each other.

The Seven sins are Lust, Gluttony, Greed, Sloth, Wrath, Envy, Pride.
These Seven have been judged and labeled the Deadly seven, they seek to give humanity all the pleasures of life. They don’t all (if any) consider themselves or their natures evil.


The Seven Virtues, Chasity, Temperance, Charity, Forgiveness, Diligence, Kindness, Humility.
Just as deadly as the sins, the Virtues have managed to keep a good face among mortals gaining the title, The “Holy” Seven. In some lives they have been kind, but have also been known to push their cause on people through questionable means.


Both Groups are equally dangerous and each cares about its cause just as much as the other, both knowing whole-heartedly that they are in the right.





Peace, Love, and Safe Travels.
The Mystery of life as it unravels.
-True Belief



Ollumhammersong

Hey there peoples. I'm looking for someone to help run battletech RP. Someone to act as co-GM to help bounce ideas off and keep the story moving for the players on the weeks where work keeps me too busy.

I do have two ideas for games already that i've been putting to paper and refining over the last couple weeks. Or at least attempting too and wouldn't mind an extra pair of eyes to look over it.

The first idea is an old classic. Set in the Late succession wars 3025-ish, a failing Mercenary company on the brink of financial collapse and having all their assets reclaimed by the banks get's bought out or inherited by a new commander. One who has bold ideas on how to turn the beaten down company around and restore it's reputation of bad luck and broken agreements. Luckily the company still has some assets. A dozen or so mechs in various states of repair, and a rickety old Union class dropship that threatens to fly apart at the seams whenever it lifts off. But it can get them from orbit to planetfall and back again and is as good a mobile base as any.

Naturally this commander doesn't want to take things slow. They can't afford to actually, not if they want to stave off their creditors and start chipping away at their ever rising interest payments. The big question here is the plot itself. It could be a string of mostly unrelated action scenes strung out until the company is swimming in C-bills. Or I could pull a hairbrained schemes and have the company's debt have been bought out by a mysterious benefactor. Maybe the new commander is really an military officer/government agent of one of the great houses.

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The second idea is set just after the clan invasions and the reformation of the Second star League. Something akin to operation Bird-dog the star league needs to buy itself time to gather it's armies and choose the right place hole in the line to launch a counter attack. To that end they hire every merc company they can and promise them generous payment and salvage rights, if they survive of course. In this idea the PC's are part of a company that has been told to hold the line on a world being actively invaded by the clans. Star league forces are pulling back to re-group, maybe they pulled off world entirely. There's no promise when they're coming back or even if they will return in time. But if the company can survive and stop the clans from completely taking control of star ports and critical infrastructure, buy invaluable time for Star league forces to launch a re-liberation campaign, then they are going to get one hell of a payday when the dust settles.

Those are my two ideas as it stands. Feel free to offer suggestions and poke holes and whatnot. As I said i'm looking for a CO-gm as my job makes even regular weekly posting not always possible. SO someone else to share the helm and keep the story moving would be great.
Hi i'm a polymorphic alien who has taken the form of this signiature to have sex with your pupils, and by the smile on your face I can tell your enjoying it.

Twisted Crow

I am seeking people that might be good Co-GMs for this idea I have on the Group Requests & World-Building. I feel like I am nearing 'Recruitment' status, but I wouldn't object to the idea of having a partner in crime on this one. People that already have certain history (rapport) with me can work well, but it would also be nice to have a Co-GM that has experience on running group games. Two heads are better than one, as they say.  ;)

There is a link ('Game Details') that goes deeper with what I have in mind. It feels like I'm working on this every day now.  ;D





------>> Game Details <<------



The Broken Diva Tournament is a sandbox group roleplaying game that I'm creating that mainly deals in 1-on-1 live-streamed babe fights, sexploitation, and the ongoing relationship drama between characters on this island setting. 

At present, the expected female character roles are Divas. Though a 'Hostess' (servant) role, among others, may open up later on. Male character roles are primarily consisting of the CEO Damien Roderick and his team of Taskmasters.

For more information, please click the link above to my WB thread to see what I have cooking!  And feel free to leave any comments or ask questions about the game. I don't mind. In my experience, the feedback is often helpful to me.  :-)



Wandering Mind

#71
Recruiting co-GMs for non-adult/non-forum game

System: Dungeons and Dragons 5E
Days:  To be determined.  Open to Monday, Tuesday, Wednesdays, or Thursdays.
When:  4:30PM to 6:30 PM EST
Where:  Discord/Roll20 (Open to other suggestions)
Frequency:  Weekly

As a forever GM, I was hoping to start up a game where I wouldn’t always be the GM.  Maybe start up some sort of rotation so I’m not running all the time.  I was thinking of running a 5E game over discord for voice and possibly roll20 as a platform but I could be talked into other platforms depending on other GM(s).  This is purposely bare of campaign ideas for now though I'm not interested in running an evil campaign.  I do have a slight preference for the Forgotten Realms campaign setting.  I figured I can see if I can get any interested amiable GM and do some brainstorming before recruiting for the actual campaign.  Feel free to reach out to me if you're interested.
Estimated response rate: 3 to 10 days.
Owed Posts: Too many
Status: Busy month ahead but in a good way.
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Stablery

I'm a fairly inexperienced DM, and would like more practice. If you are a DM who wants help, or would not mind mentoring me through this, I would like to start a game.

I like fantasy, am familiar with DnD and Pathfinder. I would like to run the Curse of Strand adventure, which is exotic, but am open to other already - existing adventures. 

Message me and we'll go from there. 

LocusVonErich

#73
This request has been filled.



I have an idea for a game in my 1 on 1 idea thread that hasn't really picked up traction, so I had the idea of making a group game of it. What I need is 1-2 Co-GMs who can help me with bringing this idea to life, since I'm struggling with getting it going as well as a good bit of the world building. The ideas are in my head, but I can't quite translate them how I would like. With that out of the way...


The Premise:

Humanity has destroyed itself with nuclear fire. Five hundred years later, humanity has somewhat rebuilt itself, though it isn't at the technological level it was before the Great Cataclysm(aka the bombs falling). The wrinkle? Magic has become real. Somehow the radioactive isotopes of the nuclear bombs awoke the innate magic of the world. Most people get by with some rudimentary forms of elemental(fire, ice, lightning) or healing magic. But, there are those who have special abilites such as telekinesis, leeching, or the ability to become a living bomb.(a la Negasonic Teenage Warhead for you Deadpool fans).

Five cities have risen up within a 35 mile radius within that timeframe:

Radioglow- Population: <7500, built around an undetonated nuclear bomb(Unabashed Fallout 3 ripoff, ho!) that is currently being decommissioned, the population decreasing year upon year due to an exodus due to the aforementioned Fallout reference.
Candlelight- Population: ~35,000, built in a depleted rock quarry, economy dependent on the heavy metals left from the bombs
Carolina- Population: ~15,000, an insular, almost isolationist farming community
Templeton- Population: ~452,000, built out of the remains of a Pre-War megachurch the size of an Olympic stadium
New Landsdowne: Population: ~2.5 Million and growing, the largest population center, built on an island in an inland ocean, supplies water to the other four cities via pipeline. Ruled by a Council of Eleven, the First Councilor is decided by genealogical ascendency or, if the First Councilor has no heirs, all other councilors rise up one spot. (So if the First Councilor dies without an heir, the person who is the Second Councilor ascends to the rank of First Councilor and their line takes over the position of First Councilor.) The other ten councilors are decided by democratic vote every five years, and may be ruled unfit by a jury of their peers at any time. Each councilor represents a district of New Landsdowne.

I will admit, New Landsdowne is the city I've done the most world building on(As I had intended that city to be the centerpiece of the story.)

The feel for the story is that it would be in the Extreme section, as I wouldn't want to not include extreme content. I don't intend on limiting the number of players, I kind of hope this could get into Big Game status if we were able to sufficiently get things off the ground.

So, yeah, post-apocalyptic fantasy with political intrigue, magically enhanced people, and all the smut and murder and mayhem you could ask for. In closing, if you choose to message me with ideas, I want to thank you in advance for your time and I look forward to hearing from you.