Gauging Interest - 4E Eberron Adult campaign...

Started by woegman, June 30, 2010, 11:38:42 AM

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woegman

Quote from: Creeper on July 01, 2010, 03:37:47 PM
Cool beans. Character sheet is done using only the sources you mentioned previously. File is avalible in PDF or in the charactor builder file type. How would you like to recieve it?

Edit: Actually just look here: http://4e.orokos.com/sheets/2113

Way cool, I like that site!  That is handy...I think we'll probably use that for storing character sheets then!

woegman

Quote from: Tackyhillbilly on July 01, 2010, 07:43:47 PM
Eladrin Rogue, Merelus. Beauty loving child of the Fey, leaving his home behind to seek out what life is like beyond the displaced cities of the Eladrin. Most likely one of the lost branch of House Phiarlin, bearing the Mark of Shadow.

If someone else wants the Striker Role, I can switch over to a leader. Probably a Warlord, an injured old soldier from the last war whose just trying to get by without ending up dead.

I like the initial concept, but would like to flesh it out a bit more - how would Merelus know the party, how would he fit into the sleazy, rather poor area of Firelight?  Other than that, I'm happy - you're in! :)

woegman

Quote from: NotoriusBEN on July 01, 2010, 10:30:58 PM
I can certainly help with the mechanics and balancing, and don't fear that I'll rules-lawyer (cause I hate that guy). I'd... rather not DM though. I've been doing that a lot lately when I've had time from work (home DnD, online Shadowrun 4e). I want a fix of player-dom for the moment before I launch another game.

That's totally cool - you are still most welcome to play! :)  Still thinking of an artificer?

Quotejust anecdotally (hey, used the word in proper context  XD ),

Using words in their proper context...does that even happen on the Internet? ;)

Kunoichi

#28
Hmm.  Defender, Striker, Leader...  So I guess that leaves a Controller for me to come up with, if there are any spots still open. ^^;

I'm thinking a Tiefling character of some sort, and since they're called out as descendants of those from the ancient Sarlonan nation of Ohr Kaluun...

*opens up Secrets of Sarlona*

Ah, here we go.  'The Heirs of Ohr Kaluun'. ^^ Just what I was looking for.

Of course, then comes the question of just why a self-styled 'Rebel Princess' would flee to Khorvaire and take up residence in the seedy underbelly of Sharn...

Edit: Oh, wait, right...  Riedra is basically '1984 meets Akira'. >>; She could give a different reason every time someone asks, and they'd all be perfectly valid.

Okay, and now to pick out the class. ;D ...And come up with a name.


Kunoichi

*points to the Shadowrun 4e link above as an example of her own writing style*

...So, Invoker or Wizard, everyone? ^^; I'm leaning towards Invoker at the moment, myself, but...

NotoriusBEN

Invokers are fun. Yes they are divine types, but the fluff text says they're the warriors of the gods. Who doesnt like to blast enemies with 3rd degree sunburns? :P

Kunoichi

A fiendish-themed Invoker who instead burns them with the baleful fires of the Dragon Below? ;)

Alright then, Invoker it is. ^^ The Tiefling Invoker, Princess Lerissa Damaia Kallista Nemeia Ohr Kaluun. :P

Tackyhillbilly

Quote from: woegman on July 02, 2010, 09:05:33 AM
I like the initial concept, but would like to flesh it out a bit more - how would Merelus know the party, how would he fit into the sleazy, rather poor area of Firelight?  Other than that, I'm happy - you're in! :)

Depends on what the party is doing. As for what he is doing in Firelight, beauty is in the eye of the Beholder. He's left the cities of the Eladrin to observe the world of Khorvaire, and find the beauty that lurks there. Firelight is quite different for his home.

I'll put together a full sheet later tonight.

Kunoichi

#34
Princess' Character Sheet

It's still under construction, but I'm almost done with it, so I'm putting up the link to it now.  Aaaaand it's done.

I have to admit, I'm excited about playing this character. ^^ I think she's going to be a lot of fun to roleplay.

Tackyhillbilly


Kunoichi

Hmm.  I dare say Lerissa and Merelus are likely to get along well...

Tackyhillbilly

Probably so. Merelus is likely to be doing the fish out of water thing... except he's pretty much a deadly, deadly fae, and not some poor lost little soul.

Kunoichi

And Lerissa is going to be doing the haughty foreign noblewoman thing.  Although I'm not sure that's a thing to begin with... >>;

Either way, think it would make sense to have them know one another when the game starts?

Tackyhillbilly


Kunoichi

Alright then. ^^ So let's figure out how to integrate those backstories.  One's the exiled leader of a rebel movement within Riedra, and the other is a Fey thief known for stealing objects of great beauty.  So how would these two have met?

...Attempted kidnapping, perhaps? :P

Tackyhillbilly

Kidnapping really isn't his style. He steals things of great beauty, but not people. Breaking in to her palace to see her, and having things mistaken for kidnapping is entirely so. And acting shocked and annoyed that they took it the wrong way.

Kunoichi

Hmm.  In that case, perhaps he broke in and they chatted with one another for a bit.  If woegman will let Lerissa start the game with her own palace (old, abandoned temple she's moved into, perhaps?) then he certainly could have broken in there, but aside from that, I suppose it's more likely that he would have approached her while she was out and about.  They spoke together, probably hit it off pretty well, and now...

Maybe Lerissa helps Merelus out from time to time?  Her skills make her a good social character, so she could certainly handle things like negotiation, or setting up distractions in cases where he's likely to be recognized.  Plus, who would expect an Eladrin to be working with some crazy, horned, demon-summoning chick? :P

Tackyhillbilly

Sounds good. Would she ask things of Merelus as well? I assume the leader of a rebellion likes things stolen as well.

Kunoichi

Well, probably some little things to help make life more comfortable.  Curtains, some nice blankets, a few good, soft pillows and thick rugs...

Lerissa: "...Jewelry, some good incense, a mirror, fancy clothes, fancy food, scented bath oils, a chess set, my own personal servant..."

Yes, Lerissa, we get it already. >>;

Lerissa: "...And a pony." ;D

But yeah, he could probably just pop by with a gift every now and then, and she'd be perfectly happy with their little partnership.  Right at the moment, she's trying to figure out what she's going to do with her life, now that the purpose she was groomed for from birth is looking impossible to achieve, but aside from trying to survive, she hasn't come up with much.

woegman

Hey all - just a quick note to let you know I will likely not be posting again till Tuesday - about to head out for the long weekend, and didn't want to leave you hanging!  As soon as I get back, I will read through your thoughts and add my inputs!  Thanks!

Ixy

#46
     
Dieza, Human Wizard
Init +2 HP / Bloodied  Healing Surge  ( used /)
AC 14 Fort 12 Reflex 15 Will 14 Speed 6
Str 9 (-1)  Con 13 (+1)  Dex 14 (+2)  Int 18 (+4)  Wis 12 (+1)  Cha 12 (+1)
'Melee Basic Attack', 'Ranged Basic Attack', 'Thunderwave', 'Ghost Sound', 'Light', 'Mage Hand', 'Prestidigitation', 'Magic Missile', 'Scorching Burst', 'Wand of Accuracy', 'Chill Strike', 'Sleep', 'Flaming Sphere'
Background
Born into the disciplined ranks of the dragonmarked house of Orien, Dieza showed incredible promise among her sisters, brothers, and cousins.  Subsequently, her interests in outdoor activities,  her social skills, and her free will were all hammered down as she was molded and polished to grow into an arcane maga.  There were early warning signs-- she frequently browsed book-vendors for illicit reading material, she was taken to snatching bottles from the wine cellar, she was caught peeking at doorframes in the solitary boarding quarters at odd hours, and she demonstrated a fascination with death and sexuality in her course material.  Despite this rebellious streak and her morbid interests, she was complicit in her mother's plans, and the house waited-- like proud hens for a hatching-- for Dieza's dragonmark to emerge.

The mark wast was immense, as expected.  It covered Dieza's back, hip bones, and lower stomach,  but-- to her mother's horror-- it was abberant.   Accusations were rampant, from infidelity to betrayal to illusionary deception.  The most likely theory is of external influence on the natal mother, but the source's mysterious nature was tertiary to the likelihood of social and political disaster-- possibly including deadly consequences.  To contain the chaos that would inevitably result from such scandal, Dieza was cast out and threatened with death should she return.  Assassins house investors and allies were dispatched at the rumors, but Orien denied all knowledge of an aberrant birth.

A brief string of failed employment opportunities culminated with her kidnapping for the purpose of illegal enslavement, but her magical aptitudes managed to earn her freedom after a brief, but harrowing, ordeal.  She found herself free in a dazzling and clandestinely hostile world: Firelight.  Naieve, physically and socially weak, without coin and with only one commodity that this city cared for, Dieza was a caterpillar in the midst of a henhouse, but luck was with her-- she stumbled into the company of a savvy, kind-hearted, and reasonably successful entertainer by the name of Pollete, a whisper gnome escort who had lived in Firelight for almost ten years. 

Now, thanks to the kindness of her 'big' sister, Dieza has managed to survive and keep her head low in the bright city of dark appetites, but it's taken great care; where a half-naked prostitute might draw only a glance, a darkly-dressed young woman with a lady's walk and wide eyes is a rarity worth seeking and taking.  Dieza's stolid upbringing has instilled in her enough restraint to resist many temptations, and Pollete's mentorship comes with certain measures of enforced discretion-- the gnome may not be a traditional matron, but she's done more to shape a sense of morality than Dieza's cold-blooded mother ever did, and she hopes to steer Dieza away from a similar path.  But Dieza may be destined for an even darker fate-- forces align for her, and for a caster who would be an adventurer, she is too young and frail.  If she is to survive, it will be at the backs of a wall of allies, leaning upon them and holding them up in turn.  What noble house's gilded cage could hold an archmage?  Should she live, she will see.
______________________
The big print giveth, the small print taketh away.

NotoriusBEN

Im not sure if someone mentioned this in an earlier post but 4e.orokos.com is phenominal.

It was written by a guy who frequents Penny-Arcade.com.
You need to create an account (like myth-weavers, invisible-castle, etc) but then you can load up character sheets based on the 'save files' from the character builder on your computer

Kunoichi

#48
Quote from: Ixy on July 03, 2010, 09:49:18 AM
Not sure how to add information about the aberrant dragonmark, though.

Well, the easiest way would be to swap out one of your existing feats for an Aberrant Mark feat.  There are the Marks of Contagion, Madness and Terror, and each one makes your Dailies more powerful in a different way.  They certainly wouldn't be bad feat choices to take.

And if you're curious about what an Aberrant Dragonmark tends to look like...  Have a handy link.

Thorn14

What can we expect storywise for this game, and the sexual content?