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TheHangedOne

A&A's and O&O's *Status: Here and there | Games: Aiming for punctuality*
"In prosperity, our friends know us; in adversity, we know our friends."
"In the ocean of knowledge, only those who want to learn will see the land."
"Before you roar, please take a deep breath."
Check out my poet tree!

ElvenKitten


Drake Valentine

Yay, accepted. Though you mean Prince Lyall?

Will try to finish up my unnamed Nephew tomorrow.

"When I'm Done With You, You'll Be a:
Raped, Bloody, And Humiliated, Little Alice in Wonderland."

Introduction | O&Os | O&Os2 | IM RP Request(Canceled 04/11/2010) | A&As(Updated 10/29/13) | Solo RP Request (Updated 09/20/14)
Pale Eclipse - Group Game Project{Paused} 

MzHyde

Name: Rahid Abd el-Sheikah
Played By: MzHyde
Age: 26
Sex: Male
Orientation: Heterosexual
Role: Sheikah Tactician
Likes: Freedom, reading, planning trade routes
Dislikes:  Rushing, surprises, brigands

Habits: Rahid does not tend to look at people when being spoken to or speaking to them. He often tries to multi-task and accomplish many things at once, so his attention is often divided. Usually, his nose is stuck in a book. His behavior can come off as rude or disrespectful, but he means no offense. He also has a habit of explaining that his name means 'servant of the Sheikah', to avoid confusion that he is a member of the Sheikah family.

Skills: Rahid is an excellent rider and swordsman, but his primary skill lies in his cunning and intellect. He harbors an unquenchable thirst for knowledge and is constantly reading and trying to better himself. His 'claim to fame', so to speak, is his tactical skill. The brilliance of some of Rahid's manuvers have allowed the Sheikah to become a force to be reckoned with these last ten years. He is known for developing the 'hit and run' technique that the Sheikah use to outmanuver and confuse opponents of greater number. Because of his people often being outnumbered, Rahid has become quite good at mind games, developing strategies to fool enemies or turn opponents against each other.





Distinguishing Traits:
-Mysterious Brand: Rahid has a very distinguishing mark upon his left shoulder. It seems to be a dagger or sword plunged through an odd, triangular symbol. Despite trying his hardest, Rahid has not been able to discern the meaning of it. It has been branded on his shoulder for as long as he can remember. Every time he goes somewhere new he tries to ask about the mark and discover more information about it. So far he has turned up nothing except that the triangular design in the center resembles a mark some of the oldest families in the lands used to use in their crest designs.

-Human: Many Sheikah are Ifritii, but on occasion they do pick up others to add to their tribe. Weather travelers, orphans, or mercenaries, the Shiekah are never hesitant to take in people in need. Thus, they have become sort of a melting pot for a variety of races.

About: Survival being paramount, the Sheikah have never been shy about recruiting others to their cause. Human, Ifritti, and other races make up the ranks of the desert-dwelling people. Rahid's true family is completely unknown. They were found slaughtered, perhaps by bandits, in the middle of the desert. Rahid was but a baby and the only survivor of the carnage. Those he was traveling with carried no means of identifying themselves, no marks distinguishing what land they hailed from, nor anything pointing as to why they were traveling through the desert in what apparently was a great hurry. The only clue to Rahid's lineage was the mark on his arm, a distinguishing mark that to this day he seeks an explanation for.

Unwilling to leave the child, Fatimah's father brought the baby into the Sheikah's service. He was given the name Rahid and the family name 'Abd el-Sheikah', meaning 'servant of the Sheikah'. The name was meant to convey that Rahid served (and belong to) the nation as a whole, not the family itself. He was nothing like a slave or servant. In fact, as soon as he could take care of himself, Rahid was left to his own devices, to start a family of his own or even leave as he so chose. However, the Sheikah apparently taught Rahid well; he stayed with them and worked hard day in and out to contribute as much as he could. He reveled in learning, not just about himself, but about anything he could get his hands on. Warfare and tactics were of great interest to him and he studied battles of the past to gain insight.

Rahid made his mark when, at the age of fifteen, he devised a way to help the Sheikah conquer an invading bandit horde ten times their number - without violence. He had riders attach palm fronds, sticks, branches, and other objects to the back of their horses and ride out across the desert. The dragging objects kicked up a mighty dust cloud behind them, presenting the bandits with the illusion that there were far more riders than actually were. As a result, the bandits fled. From that day on, Rahid earned himself a spot as the Sheikah Tactician. He is formally addressed now as 'Wise Brother Rahid'.


Drake Valentine


Name:
Vhaun Iredale
Played By:
Drake Valentine
Age:
Twenty-seven
Sex:
Male
Orientation:
Heterosexual
Role:
Nephew of the Iredale King
Distinguishing Traits:
His blonde locks of hair and teal eyes often set him apart from the rest of his darker hair counterparts. He rarely dresses to impress, his clothing choice reflects on a middle class to even lesser citizen. He always keeps a clean shaven face and is never seen anywhere without the cross he adorns around his neck.
Likes:
Trade, sex, tricking/deceiving/outwitting others, reading on trade or warfare tactics, making observations, and usually coming out with a profit.
Dislikes:
Frivolous women, greedy people, beggars, open sea, titles, being ‘ordered’ to do anything, and being mistaken that his wealth comes from his family line. The latter the highest of pet peeves.
About:
“Are you sure you weren’t adopted?”
A question that he often finds himself presented. It is not from first glimpse that he falls from the family tree in resemblance, but it is also his mannerism as well that makes people wonder. He never had a touch for combat as some of his family may share, open sea warfare was also another lack of his. At a younger age he would cry and throw fits on a vessel and at an older one would lose his stomach and heave. It was determined from that point onwards that the young nephew of the King was a ‘black sheep’ of the family lineage.

His family even lost pride for him, he was taught the fundamentals of reading and writing, along with counting; though he was often denied anything beyond that. Unlike other Iredale boys and girls who might have been showered with gifts growing up, Vhaun was punished and kept away with such luxuries. Even to this day he carries a fine resentment to such, but it is not just the fact of free gifts that bother him. It is the audacity that many would assume that the boy got his wealth from his family line and no where else in his life; if there was anything he obtained from them, than it was the knowledge they allowed him to have, but from that point on he sharpened his wit to be as dangerous as any blade.

When he was not spending time studying, he was sneaking out to view the city and the common people. Those that lived a lesser life were fascinating in his opinion, in fact they were just like him, but more free than being caged in a mansion. Even what was more entertaining was the fact that they found relief through prayers at the cathedral. These adventures taught him plenty through the years, most importantly that he was not the only one struggling and there were plenty others like him.

At a young age of seventeen, his family was in a bind. One of their contacts in trade was doing poorly, so Vhaun decided to offer to take the man’s place. This was a laugh in itself, his father believed the boy was joking. How could a mere young child do any better than a trained merchant that they hired? On the other hand, this could also prove beneficial as a means to exile him from their line, just by having him set himself up to failure.

Instead, Vhaun surprised them all, within one year he was turning a small commerce into a growing fortune. By going the lengths of different trade outs and scouting out goods, he made a manuscript to reflect off of in a ‘supply and demand.’ Many traders would usually seek quicker routes, but a long solid route that may prove dangerous but pay out in the end was what he always took. He has been a gambler through his years and even if there is a loss in trade on the way, it would been a small one. Buy low and sell high, is his motto.

Still, his profits didn’t always go fully into the pockets of his greedy family. He took his earnings and within a few years broke away from his dealings to do his solo trade. One may imagine the ruckus this created, but Vhaun had nothing more to owe them. His trade efforts has even drew attention from the King and also the public eye as well from the various donations he has made towards the church and offerings he has given the poor here and there.

To this day, Vhaun plays the to-go-to guy role in times of need for commerce or money. Lending is something he does, but he rarely does it in lump sums; unless he may be under employment from the royal family and then he doesn’t mind playing around with their wealth to make more. After all, who in their right mind would build a debt to the kingdom and not repay it? When he is not trading and playing the role of the merchant, he is seen visiting the various churches and winning the hearts of the people of his kingdom.

Despite these good habits of his, Vhaun is far darker than the eye lets on. Everything he does is for his benefit and personal gain, even the wealth he obtains and the charity he provides. He has an ambition to have the church armed and for himself to take up the highest position over them all for a private army that would rival Iredale’s own. Except, it would not be led by the King, but the leading patriarch of the church instead.
Habits:
Fiddling with his cross at intervals of important conversation. Interrupting others.
Skills:
-Tactical and clever.
-Deceit, blackmail,  bribery.
-Reading, writing, counting.
Mercantile, he knows the flow of trade and how to always make a profit.
Flaws:
-Not a combatant.
-Quite the gambler.
-Often gets sea-sick
-Poor physical capabilities.
-Refuses to address others by ‘title’ during trade.

"When I'm Done With You, You'll Be a:
Raped, Bloody, And Humiliated, Little Alice in Wonderland."

Introduction | O&Os | O&Os2 | IM RP Request(Canceled 04/11/2010) | A&As(Updated 10/29/13) | Solo RP Request (Updated 09/20/14)
Pale Eclipse - Group Game Project{Paused} 

DarkRose15

Quote from: Drake Valentine on August 14, 2013, 12:08:12 AM
Yay, accepted. Though you mean Prince Lyall?

Will try to finish up my unnamed Nephew tomorrow.
Yes Lyall was approved. When Octo is on we'll look over the new characters posted and get back to everone :D! Don't forget we also have an OOC now so feel free if you all want to discuss plots/ideas to go there and do that. If you know anyone seeking to play a King or Queen send them our way!
Den of DarkRose: Ideas & Completed Games
Apologies & Absences *Updated 10/4/16*

Friends help you move; Real friends help you move the body.
Carl: Shh....do you hear that? That is the sound of forgiveness!
Paul: That's the sound of people drowning Carl!
Carl: That...is what forgiveness sounds like! Screaming then silence!

TheHangedOne

Quote from: DarkRose15 on August 14, 2013, 12:16:15 PM
Yes Lyall was approved. When Octo is on we'll look over the new characters posted and get back to everone :D! Don't forget we also have an OOC now so feel free if you all want to discuss plots/ideas to go there and do that. If you know anyone seeking to play a King or Queen send them our way!
Where's the ooc?
A&A's and O&O's *Status: Here and there | Games: Aiming for punctuality*
"In prosperity, our friends know us; in adversity, we know our friends."
"In the ocean of knowledge, only those who want to learn will see the land."
"Before you roar, please take a deep breath."
Check out my poet tree!

DarkRose15

Den of DarkRose: Ideas & Completed Games
Apologies & Absences *Updated 10/4/16*

Friends help you move; Real friends help you move the body.
Carl: Shh....do you hear that? That is the sound of forgiveness!
Paul: That's the sound of people drowning Carl!
Carl: That...is what forgiveness sounds like! Screaming then silence!

Rave

Well this seems to be getting more and more fleshed out every day, I've finally decided to put out my pitch for the Naga heir!  Here goes.

Spoiler: Click to Show/Hide


Name: Babylon Rues Naga The II. (Pronunciation: Ba-Be-Lon Roice)

Played By: Rave

Age: Appears to be in his mid-twenties.

Orientation: Heterosexual, mostly dominant with occasional submissive tendencies depending on the woman.

Role: Heir to the Naga House. Eldest Prince and High General of the King's army.

Distinguishing Traits: His silver-ish/white hair. His white Irises in both eyes.

Likes: Weaponry, Swords and Armor. The Strong. Seductive Women. The Even Stronger. Ale. Tacticians. Conquering.

Dislikes: The Feeble. Begging. Disobeying orders. Lack of Passion. Defeat.

About: Babylon, more commonly called Rues to distinguish him from his Grandfather whom he is named after, is the embodiment of the phrase 'The son a father always wanted'. Since he was born, the first to the new King and Queen of the house, he was destined to become the greatest weapon House Naga ever produced. From the moment his hands were strong enough to lift a sword, he did, and wielded it well. He was forged by the best of his house over the years into becoming a man worthy to lead his father's armies in war. Conquer or Die is not only a code for him, but a way of life. He knows no other philosophy, nor does he desire to learn another. If it is ultimately good for the House of Naga, he will do whatever is necessary.

The man has no sense of humor, unless you count laughing at beaten opponents and weaker men as such. Despite such rigidness and determination, he is one of the most passionate people within his house. Everything he does, he is fiercely committed to. This includes things aside from war, like sex and love. While he does not match up to the actual Naga race's superior strength (Though he thinks himself pretty close to there), he makes up for it with his Witt and abilities as a superior tactician. There is little Rues didn't obtain through his status or war, weather it be wealth or women. Yet, he is not complete. He feels that he is missing something, yet cannot distinguish what that something is. He spends night thinking upon the very subject to no avail, until war or the house steal his attention away from these thoughts.


Habits: Brushing hair from his face when it falls upon his eyes constantly since it is rather unkempt.

Skills: Master of Arms, yet especially in wielding the Claymore. Fearless, a tactician to rival the best any land has to offer. He may not solve your math problem but he'll figure out a way to flank your armies within the hour. Riding, Horse-back combat, and mounted duels count among his skills, yet he finds naval battles limiting at he is not that brilliant with mechanics, where a ship requires you to fire cannons and such.

Weaknesses: Modern Mechanics and Technology. He spent most of his life so focused on the basics of combat, armies and swords and clashing on a piece of land that he is rather unfamiliar with modern weapons that fire from afar or things of that nature. He can also succumb to his arrogance, but his parents usually keep that in check. He could also fall prey to the seduction of a woman who knows what she's doing, though it might not end too well for her once he discovers betrayal.

MasterOfMyFate

Name: Alistair Rivian
Birth Name: Geralt Wintershold
Played By: MasterofMyFate
Age:36
Sex: Male
Orientation: Heterosexual
Title/alias:Hero of Iredale
Role: Guardian of the Royal family of Iredale, Knight of Iredale
Hight: 6’3
Hair: Black
Eyes: blue
Body Type: Athletic/Muscular

Likes: Women (all types from exotic to even warrior like), flora, animals (mostly dogs), street brawls, combat, sharpening swords, archery, sword fighting, training, teaching what he knows, intercourse, his personal garden of exotic flowers, drinking, children, hand to hand combat, any weapon ever created

Dislikes: Cowards, malevolent threats (royal or otherwise), child abuse, anyone speaking ill of another whether it be a certain person or a race

Habits: Spending nights out in towns for a drink of alcoholic type, participating in sanction street brawls, teaching people of ages the fine art of combat, being the head of a charge against the enemy.

Skills: Alistair is known to for many of his skills that are combat oriented. He is a self-proclaim master swordsman who knows his way around blades of all shapes and sizes. Many even recognize his sword play as master level while some remain skeptical. Growing up, he became a proficient brawler to the point where he created his own form of hand to hand. His skills in archery and knife throwing are nothing to laugh at, yet he humbly claims many others are better. As a charismatic person, Alistair has convinced some people, not really all, into fighting for the house of Iredale. He is known to be a crafty tactician in times of battle. His charismatic self also extends to taming a few wild animals and even able to sit next to and speak with docile animals despite not being able to understand them. Taking up the fine art of gardening, Alistair has earned himself quite the green thumb and owns his own personal garden consisting of exotic and pretty flowers to poisonous flora. One of his skills that women only know is his seemly unlimited stamina and technique within the confines of “private quarters.”

Flaws: For all his greatness, Alistair holds a great amount of flaws as well. Firstly, Alistair holds a great amount of resentment for anyone who dares wear armor of pure black. Today, he continues to scout for rumors for the man wearing black armor who killed the people who took him in. When using any long distance art such as archery and knife throwing, he tends to hesitate for a second to aim before firing. The moment alcohol touches his lips; Alistair has an untamable drive to consume more alcohol until he is unconscious. So he tends to drink just water when in the presence of his king. Alistair has trouble sleeping most of the time, leaving him exhausted most of the day (he hides it well). Two tricks to be able to get him to sleep well are through alcohol or sexual intercourse. Alistair has terrible hand writing and favors asking someone to write parchments for him. His left eye tends to blur on occasions for no unexplained reason (he believes it has something to do with the scar). Alistair has no problem fighting women, but refuses to kill them.

Distinguishing Traits: Alistair earned himself a few scars from the thick of battle. One scar is under his right eye, one on the corner of his right eye, one under the left edge of his lip, a small one on the left side of his nose, and the one that sticks out the most is the one going from one point of the left side of the forehead down towards the scar on the left cheek. The final scar over laps the left eye. His dark hair is reminiscent to those that belong to Wintershold, but his eyes are a glowing and shining shade of blue. Letting his hair grow, he keeps part of it in a pony-tail with some strains coming over his temples. With his hair growing, he kept his facial hair at a moderate size. On his torso, Alistair bares a large scar that goes from the right pectoral to the left side of his abdominal in a diagonal fashion. Several scars litter around his body, but the diagonal one on his body seems to outshine them all.

About: Years ago, the king of Wintershold had a “private moment” with one of the peasant ladies of his sanction hold in his youth. Never knowing about the aftermath time later, Geralt of Wintershold was born. Due to complications at birth, the mother died and the baby was left in the care of friends of the women. Having problems with keeping a child, the friends handed the baby over to traveling merchants who promised to give the child a home. Traveling to the territory Iredale, the child was lost within the crowds only to be found by a mercenary who was hired for a job. Raising the child as his own, he and his band of adventures taught the child many of his skills as well as donning him the name Alistair. Leaving Iredale with this band of mercenaries, the now named Alistair found himself to be alone once more as his new family was murdered by a single man. This man wore armor of black with no distinguishing features to define the man other than his pitch black armor. To afraid to move, the man left Alistair alive with a parting gift; the scar over his left eye. Swearing vengeance towards this warrior, Alistair made sure to hone his skills to perfection. This man was able to slaughter highly trained adventurers; he needed to be better to defeat him. Traveling back to Iredale, the only civilization he knew, Alistair lived in poverty with only receiving small donations of money as well as payment for odd jobs he does for the people. Reaching adolescent age, Alistair answered to the call of arms from Iredale’s military force. Within time, his exploits earned him the attention of Iredale’s king. Assigning him as his family’s royal guard, the king gave him his own living quarters within the castle in return for guarding his family as well as teaching his children the art of the sword. With his name being held as a “hero of Iredale”, Alistair was given respect and honor from the people as well as the admiration of children. Today, Alistair has given pointers to children here and there when he goes into town as well as finding himself in brawls that keep his fighting skill going.

Personality wise, the man is a benevolent force of nature who loves people as if they were his own family. Each person Alistair has slain in combat has received his prayer for safe passage to whatever after life they believe in. Coming from poverty, Alistair holds empathy for the less fortunate and hands out donations when he could. Living with the royal family, Alistair passed his teachings towards the princes and princesses when they asked for it. He is forever faithful towards his king for giving him the life of comfort. To that end, he does what he can for the name Iredale, no matter how dark the duty is. In his old age, Alistair yearns to have a family of his own with a son to reign pride upon and a daughter to spoil like a princess. Despite desiring that life, he is rather promiscuous when it comes to the other sex. To him, it is hard to settle down with a family while he still answers to the call of combat and the flesh of women. To this day, he holds a great amount of contempt towards the person who killed his pseudo family and has yet to meet this man in combat or even hear of this man in general.
"Arrows through your heart."
Master ON/OFF

MzHyde

I can't speak for the GM's but, that dude seems way overpowered.

MasterOfMyFate

Quote from: MzHyde on August 14, 2013, 09:35:50 PM
I can't speak for the GM's but, that dude seems way overpowered.

Yeeeeah I was thinking so as well. Didn't really think about it when I was making him. Did a bit of tweaking on the skills. Asking anyone to point out anything else.
"Arrows through your heart."
Master ON/OFF

TheBlackThrone

I'm going to put up two profiles for the King and Queen of Iredale. I'm going to look for the picture first before I write anything. That way a picture shouldn't be a problem. I'll also post up the pictures I find first so they can be okayed before I write a story for each one.
The gates are open
Current Time Zone: US MST
Delays: School 20 Feb - 9 May
Current solo request: None.
Current group request: Strings

TheBlackThrone

I want to use this picture for the Iredale Queen. It makes me think of someone vain, and she seems like she would be the type to give characters like Princess Violet and Vhaun Iredale a hard time about what they wear to the banquets. She would be the sort to make sure they always dress to impress.

Spoiler: Click to Show/Hide
The gates are open
Current Time Zone: US MST
Delays: School 20 Feb - 9 May
Current solo request: None.
Current group request: Strings

MasterOfMyFate

Quote from: TheBlackThrone on August 14, 2013, 10:26:01 PM
I want to use this picture for the Iredale Queen. It makes me think of someone vain, and she seems like she would be the type to give characters like Princess Violet and Vhaun Iredale a hard time about what they wear to the banquets. She would be the sort to make sure they always dress to impress.

Spoiler: Click to Show/Hide

For a queen, I'd say she is perfect. I can't speak for the GMs though.
"Arrows through your heart."
Master ON/OFF

TheBlackThrone

Now King of Iredale. I found this one, and I love the vibe it gives off. He just screams Iredale to me with the wit, while being royal.

Spoiler: Click to Show/Hide
The gates are open
Current Time Zone: US MST
Delays: School 20 Feb - 9 May
Current solo request: None.
Current group request: Strings

MzHyde

He looks like he needs a smack him his smug face so I'd say it fits.

TheBlackThrone

The gates are open
Current Time Zone: US MST
Delays: School 20 Feb - 9 May
Current solo request: None.
Current group request: Strings

kasper

Please take chatter to OOC thread. I need this thread clean because it's getting cluttered and is very difficult to maintain.

NO LOOSE ENDS; LET NONE BE THE NOOSE.

DarkRose15

Nice characters, Octo and I are looking them over and we'll have decisions soon! Thanks for your patience :) And yes please take all conversation aside from character skeletons to the OOC. We've got a lot to go over and we don't want to miss anyone!
Den of DarkRose: Ideas & Completed Games
Apologies & Absences *Updated 10/4/16*

Friends help you move; Real friends help you move the body.
Carl: Shh....do you hear that? That is the sound of forgiveness!
Paul: That's the sound of people drowning Carl!
Carl: That...is what forgiveness sounds like! Screaming then silence!

kasper

Rose may have more to add to this but here are my thoughts.

BlackThrone
Both pictures are acceptable. Of course, this doesn't mean you automatically get the role- you have to make a good skeleton, but I have faith you can do this. Also, the Iredale ruler(s) come with necessity of discussion with your good ol' GMs.

MzHyde
The skeleton for Rahid looks good. I haven't talked it over with Rose yet so she might bring something up that I have missed. I do have some concern for characters who have unknown histories, as in, we're not really sure where they're from so whatever his background truly is, when the time comes, it might be best to clear it with either myself or Rose, just so nothing too unexpected is thrown at us.

Drake
I like this skeleton quite a bit. I think if properly handled, he can make an interesting turn of events in political play. We may have to discuss a few things.

Rave
lol sucka'. Accepted as far as I'm concerned, Rose may have additional input though. I'm fond of his ego. I think he'll make for a perfect Naga-slayer heir.

MasterOfMyFate
He has a lot of skills. And do you mean he can speak to animals? I would have to say no to that one, if that is so. He needs balancing- he needs flaws. Depending on his flaws, we'll see where to go from there. Otherwise, I think he make for a unique character in the game.

NO LOOSE ENDS; LET NONE BE THE NOOSE.

Drake Valentine

Thankies. ^^ Feel free to discuss away.

I did a few tweaks, but they were more minor corrections to a few typos here and there. Nothing on a large scale to change anything else about the profile.

"When I'm Done With You, You'll Be a:
Raped, Bloody, And Humiliated, Little Alice in Wonderland."

Introduction | O&Os | O&Os2 | IM RP Request(Canceled 04/11/2010) | A&As(Updated 10/29/13) | Solo RP Request (Updated 09/20/14)
Pale Eclipse - Group Game Project{Paused} 

MasterOfMyFate

"Arrows through your heart."
Master ON/OFF

Drake Valentine


Name:
Shade (Alexander Naga)
Played By:
Drake Valentine
Age:
Thirty (Negotiable)
Sex:
Male
Orientation:
Heterosexual
Role:
Assassin Guild Leader. ('Deceased' Prince)
Distinguishing Traits:
Scar crossing over bridge of his nose. Mask and fancy clothes he adorns present day.
Likes:
Grace, killing, dance, masquerades, plays, music, wine, sex, and the thrill of taking down his target.
Dislikes:
People trying to find out his identity, savages, most fighting styles, ranged users, battlefields, and anything lacking grace or beauty.
About:
Alexander was always a sickly child, even at birth many suspected that the babe may pass away as had the woman who delivered him. With the future Naga king having no time to deal with the youth, he allowed a wet nurse to act as the mother figure in his life, whether he lived through it or not. Fortunately he possessed enough fortitude to survive those hardships, though the disease he has still lingers present day.

When he was determined old enough to wield a weapon, he was trained. Though the boy never seemed to be able to handle heavier items. The newest harlot to his father even jested about such, often trying to sway the man to pry the boy away from any warfare and set him on an easier task. To this date Alexander is unsure whether she was trying to do that for his benefit or maybe she had other motives, still the ‘King’ never swayed and inevitably they found a weapon’s master to properly handle the child and teach him the finery of rapiers. Still with his illness, some days he was unfit to train, even his master noticed this whenever the boy became too physically active. On the plus side of events, it was good for Alexander to be taught with techniques for refine grace that may not drain him as others that relied on brute strength to overcome an enemy.

As the years went by, the future rulers were already in their baby making process, Alexander was not allowed much around them, the one day Queen spilled her poison in his father’s ears, warning him that the youth may be contagious, that his disease may infect her children. And just like that he was treated like an outsider, any half brothers or sisters he may have were always kept away from him. His trainer became more of a parent figure than his family ever did.

It was not just rapier training he received, but his master also taught him some of the other finer points in killing an opponent. Things that many may consider cowardly. The best method of sending a group into disarray was to take out their leader. The finery of various assassination techniques were shown to Alexander. Still, despite these teachings, the growing young man had one flaw and that was his sickness. To remedy this, his instructor showed him that various poisons can be just as deadly when applied to the blade and give him some advantage when his aliment hits.

When the war finally hit, he didn’t have as much flexibility as he wanted. His father was too busy praising the other children in their actions than Alexander; plus the man’s condition was taken into account and he could be more of a hinder than a benefit. This would soon change when the idea of faking his death surfaced and with the battlefield, things like this was common to happen.

It was tricky, but he found a body that would serve to resemble his as much as possible. He didn’t need huge details, changing the clothes of the dead with himself. From there he carved the face as precise as possible, leaving a similar scar; maybe not as much in detail, but who ever paid that much attention to him to begin with? The next task was simple enough, he torched the body, burning it to a crisp; this was to insure that none could properly identify the fallen warrior. The final task, was to get his master to lie for him; one that he later regrets.

Even a prince, who was not of a spotlight, is still a prince, responsibility had to be taken and the future king had Alexander’s trainer executed. Maybe this was also his father’s way of fully burying the past. In time, Alexander would inevitably be known only as a whisper to the generation that would take the throne from the Naga; a silent and forgotten one that would in turn benefit the former prince assumed dead.

During the chaotic years of the war, Alexander had been busy. Securing profits, resorting in shady deals, assassinations, using his master’s teachings to earn him a flow of renown and followers. All things started small for someone faceless, since after the day of his rumor death he has always hid behind a mask and went by the aliases of Shade. He sullied his hands for both sides, removing various generals and strategists from play; all to carve a name for himself and his growing guild. The small band he led left promising whispers to the Nagabred and Slayers, the latter harder in persuasion. That would change when he had his apprentices approach his father, they delivered a message that couldn’t be easily shrugged off.

A prince for a prince. They will prove their capabilities with the fall of the Nagabred’s true heir before the rise of the new moon and in turn it was granted. Within a few nights the prince was found dead in a mysterious fashion. Many argue that it was an accident, but this action alone was enough to acknowledge the growing guild and from there, their services had been sought for regularly during and after the war.

Shortly after the conquering of the Nagabred, Shade has turned an eye to stretch his influence to the mainland, starting with Iredale. Through the disguise of traders over the years, he and a few of his men and women have now made a portion of the city’s slums their base of operations. He has been known to sneak into the various balls and masquerades and mingle with nobility behind one of his many, charming masks.

Habits:
Remaining silent, even when being asked a question. Speaking low, almost in a whisper when he does verbally address others. Those that may catch glimpses of him and any that accompanies him may catch him delivering various hand signs, a code he has trained those under his wing on.

Skills:
-Stealth
-Poisons
-Espionage
-Leadership
-Assassination
-Daggers, and rapier training.
Flaws:
-Prideful, he refuses to back down from a target and meets his deadlines always, whether or not the time may call for a tactical retreat.
-Perfectionist to the point that he may ‘freak’ out when things don’t go according to plan from so much detail being put behind them ahead of time.
-Chronic Hemoptysis, this has left him isolated from most of the family house and allowed him to be known more for name than ‘face.’
-His stubbornness in always hiding his face, depending on the renown he may acquire, he may often make himself a target in public. Then again, a ‘dead’ prince may even be a bigger one.

The Shadow Guild

The Shadow Guild is a uniformed an organized guild founded by Shade. He serves as the leader of small band, their dealings range anywhere from spying, delivering information, and more widely known for assassinations. The structuring is a bit complex with four ladders of leadership. Him serving as overseer of the entire group. Five(him being amongst them) individuals that serve as listeners who deliver his written commands down to the messengers and also seek out rumors and various contracts of interest. The messengers are in charge of the regular members of the guild and may make sure the duties are properly performed. With this pattern of complexity, it allows flexibility for Shade to conceal his identity from the various ladders. He has even been known to blend in with the different steps of the group to check on how things may be being handled. The Guild is even known to function properly without his interventions.
Laws of Shadow

I. Upon entering the guild, one is reborn. They have no ties to former family or rulers, other than those within the Guild itself.
II. Do not steal from a fellow brother or sister.
III. Do not bring intentional harm or intent to kill to a fellow member of the guild or that of innocent civilians who are not a part of the contract.
IV. Never reveal one’s identity or that of the Guild itself. In terms of capture and with no escape, one must be prepared to take their own life to ensure the safety of the group as a whole.
V.  Members are allowed free will to choose in passing judgment on a target,  but be noted similar judgment may be passed onto them if their choice in allowing someone to live proves to be unwise.
Payment

There are two types of payment.
Payment in Coin: This is the simplest, money to pay for whatever services one seeks performed. The pricing will vary, given the contract, especially with targets and importance of the individual that may be sought after for assassination.

Payment in Blood: If one is unable to afford what services are required, there is another option. One must submit into becoming a part of the guild or even submit a child or heir of theirs. It depends again on the contract in question, everything has a price and the lost of life is the heaviest to be paid.

Failure to Comply: Not the wisest of choices, the Guild is not shy from making an example in the most horrifying and gruesome of ways to clients that can't meet up with their offer.

"When I'm Done With You, You'll Be a:
Raped, Bloody, And Humiliated, Little Alice in Wonderland."

Introduction | O&Os | O&Os2 | IM RP Request(Canceled 04/11/2010) | A&As(Updated 10/29/13) | Solo RP Request (Updated 09/20/14)
Pale Eclipse - Group Game Project{Paused} 

Rave

Wow, he does not look thirty at all! More so, he looks like an Iredale prince than anything, with those fancy gloves. I like the premise of him though! I just think the picture doesn't fit very well.