Started by ShadowFox89, December 09, 2011, 06:15:55 PM
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Quote from: BenedictWolfe on December 10, 2011, 07:36:33 AMWhat will the nature of the adult content be (since you didn't post this in the Non-Sexual forum)?Setting wise, what year does this take place?
Quote from: ShadowFox89 on December 12, 2011, 04:25:50 PM Not sure about what sexual content will be within. Obviously exotic, as players aren't going to be limited to just human. Setting wise, generic setting. I have a tendency of dislike towards Forgotten Realms, so I've never bothered running a game in that setting before.
Quote from: ShadowFox89 on December 13, 2011, 09:15:19 PMYes, of course you can still play. Setting knowledge isn't needed, as we are using a generic setting to give players room to make things up for backgrounds (you want to be the prince of a nearby kingdom in disguise? go for it). I won't be going first come basis, but will likely close recruitment after a certain time.
Quote from: CrazyIvan on December 13, 2011, 09:18:39 PMare you still looking for people?
Quote from: ShadowFox89 on December 13, 2011, 09:34:45 PM I will be likely until the end of the year. Oh, and 32pt buy for stats. I like high powered games.
Quote from: CrazyIvan on December 13, 2011, 09:36:41 PMwhat classes do you need and how many books do you want to use, cause some are pretty broken
Quote from: TheGlyphstone on December 14, 2011, 12:45:35 PMGood point. Ban the PHB, to start with. :-)
Quote from: ShadowFox89 on December 14, 2011, 01:40:46 PM Good point. The player's handbook has three of the most broken classes in the entire game: the cleric, the druid, and the wizard.
Quote from: TheGlyphstone on December 14, 2011, 01:50:12 PMTechnically four or five most broken, if you allow Paladin and Monk as 'too-weak' broken.
Quote from: Inkidu on December 14, 2011, 01:52:33 PMI've known so pretty uber Paladins and monks, and that's without any real mini/maxing or anything. :\
Quote from: TheGlyphstone on December 14, 2011, 01:59:20 PM Point-for-optimization point, Paladins and Monks are the weakest core classes...you can make them good, but you can make any other class as good or better for the same amount of effort. It also depends on context - if the Fighter likes to carry a Tower Shield and Full Plate, and thinks standing in one place and waving his longsword will convince the monsters to hit him instead of the squishies (and the DM agrees), the Wizard likes spamming Magic Missile and Fireball, and the Cleric only memorizes Cure spells, a Monk can indeed look good.
Quote from: Inkidu on December 14, 2011, 02:35:23 PMAh yeah, for point buy definitely. Proof that the game was set up for rolls. :\
Quote from: Inkidu on December 14, 2011, 02:59:48 PMWell, I don't have any Path Finder materials or anything...So, I guess I'm out if that's what you guys decide.
Quote from: ShadowFox89 on December 14, 2011, 03:03:42 PM There's the SRD, which has plenty of material.
Quote from: ShadowFox89 on December 14, 2011, 03:24:33 PMPathfinder is essentially a collection of houserules put together in the form of a published work. You can read through Unearthed Arcana and find much of the same stuff.
Quote from: Inkidu on December 14, 2011, 04:14:22 PMSo they basically took things like bullrush and charge and gave them their own values?
Quote from: TheGlyphstone on December 14, 2011, 04:18:19 PMMore that they took things like Bullrush and Charge and made it so you roll against a fixed target number, instead of making it an opposed check where both sides roll dice. It makes them much harder at low levels, and a bit easier at high levels.
Quote from: Inkidu on December 14, 2011, 04:20:32 PMI don't suppose you'd know where I could procure some Pathfinder PDFs?
Quote from: TheGlyphstone on December 14, 2011, 08:01:54 PMInk, take the Hungry Ghost monk archtype. It's fantastic.http://www.d20pfsrd.com/classes/core-classes/monk/archetypes/paizo---monk-archetypes/hungry-ghost-monk
Quote from: ShadowFox89 on December 15, 2011, 08:44:56 AMI would prefer no summoner.
Quote from: Inkidu on December 15, 2011, 10:27:30 AMMy curiosity and unfamiliarity with Pathfinder in general begs me to ask why. Are they over-powered or something?
Quote from: TheGlyphstone on December 15, 2011, 10:33:20 AMAs far as Pathfinder goes, yeah, they're one of the worse new offenders. They work like a Druid without wildshape and a more powerful companion that they can customize, and some decent spellcasting.
Quote from: ShadowFox89 on December 15, 2011, 11:56:04 AMIn general, anything outside of the basic 11 classes + 4 psionic classes, ask first. So far, we only have a monk in our group. That leaves room for... Just about everything else.
Quote from: ShadowFox89 on December 16, 2011, 01:58:23 AMUnfortunately, the computer I use is extremly old with low memory and hdd space, so downloading anything is out. Luckily, the first ten levels of the game will involve a published adventure and I can hopefully find the maps somewhere.
Quote from: Zaer Darkwail on December 16, 2011, 02:05:05 AMHmmm, Nicci, bard also would fit as they got nice flashy magic :). Also would support catfolk charisma bonus.
Quote from: ShadowFox89 on December 16, 2011, 02:12:54 AMSo, it seems we just need a healer. I'll update first post after some sleep. Speaking of, what Is everyone's posting time and rate?
Quote from: ShadowFox89 on December 16, 2011, 04:57:11 PM Well, just a warning Ink, I go by the 48hr rule for combat. When combat has started and it is your turn, you have 48hrs from the time of the last post to do your turn or be skipped. I do this because pbp is slow already.
Quote from: ShadowFox89 on December 16, 2011, 03:17:39 AMI would only ask/expect one paragraph posts from people. If you give me more, all the better. Next step is getting fluff from everyone.
Quote from: ShadowFox89 on December 17, 2011, 07:26:39 PMShorthand for character information. Personalities, backgrounds, physical descriptions, any relatives I can use as hostages....
Quote from: ShadowFox89 on December 17, 2011, 06:07:58 PMPlayers can provide combat description, I'll have the monster's AC, HP, saves, etc posted up so we can keep things going smooth.
Quote from: ShadowFox89 on December 18, 2011, 09:13:21 PMHoro will be wearing cloths.... Right? Otherwise it might make your start rather interesting...
Quote from: ShadowFox89 on December 18, 2011, 10:36:15 PMI'll keep the monster moth swarms on standby ;P
Quote from: ShadowFox89 on December 19, 2011, 11:05:06 PM Alright, we got room for two more people. I'll update the thread name to reflect this. Preference will be given to a healer first.
Quote from: ShadowFox89 on December 19, 2011, 11:39:47 PMThis would be one of those, yes. Undermountain is not easy and a cleric or equivalent is someone who is pretty much needed to keep you from dying.
Quote from: swordwind on December 20, 2011, 12:22:15 AMWell I wouldn't mind a try at Pathfinder as a healer, shouldn't be to hard to learn right?
Quote from: ShadowFox89 on December 20, 2011, 01:49:31 AMAlso, would everyone like to start knowing each other? It would save everyone from that awkward introduction stage.
Quote from: Gary Stargazer on December 20, 2011, 08:09:05 AMI'm not familiar with path finder as a system, however I am familiar with 3.5 and my fave classes to play in D&D are healer types. So if you guys are willing to let me deal with a learning curb of figuring out PF I could try rolling up a cleric or something. :3
Quote from: Zaer Darkwail on December 20, 2011, 07:15:37 AMI myself prefer know the party already from one shared adventure at least.
Quote from: ShadowFox89 on December 15, 2011, 11:59:29 PMHmm... Maybe find a pathfinder version of the catfolk and adapt those?edit: And found one here
Quote from: who149 on December 20, 2011, 05:45:27 PMI like playing Bard whenever I'm in a live game. I LOVE to ham it up. Thats the entire fun of being a Bard XD being expected to be the largest ham as possible.
Quote from: who149 on December 20, 2011, 06:08:37 PMI never played monk. Granted. I usually DM so I don't get to actually play a lot. But when I do play, i'm usually either Sorcerer, Fighter, or Bard
Quote from: who149 on December 20, 2011, 07:16:12 PMWhen I was starting out I used to make NPC's to play as. But, I learned that always turned out horrible.Although, I do tend to make rival NPC's that I tend to get into. Or sometimes my players somehow convince me to give them an ally through idiotic means. One infamous example was a *ahem* "Demon Stripper with a gun" In a world of darkness game.
Quote from: Inkidu on December 20, 2011, 07:38:54 PMOh, don't get me wrong. I never try to upstage the PCs. It's there show, but I can't help but interject a cool NPC every once and a while, but it's typically because they have a shared goal so by the end of the adventure the NPC is gone.The only time I deliberately had show off NPCs was for the experimentation of a certain style of game. The PCs were all actually mercenaries, they are the mooks. The guys you hire to pad out an excavation or pull the treasure back up. So the NPCs were actually the heroes and the PCs were the mooks. Have you ever seen a PC go ecstatic on getting 100gp? I have. :) However, they were still special and integral to the plot and all that. It was just that they couldn't use the, "We're heroes!" excuse.They actually love the game. But you have to know your players. It's a fun one to try though.
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