Naruto D20: Interest Check (GM Found)

Started by ShadowFox89, December 19, 2011, 07:27:38 PM

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ShadowFox89

So her basic sheet would look like:

Name: Asakora Seiaru
Race: Human
Age: 16
Kekkai Genki: Sharingan (minor)
Elemental Affinity: Fire
Class Breakdown: Smart3/Ninja Scout3/Elementalist (fire) 4

Next step is to figure out ability scores.
Call me Shadow
My A/A

ShadowFox89

Sorry for double posting, but here is Karasu's character, done via a character generator from NarutoD20's lazy programmer!

Spoiler: Click to Show/Hide
Asakora Seiaru
Smart Hero 3/Ninja Scout 3/Elementalist 4; CR 10; Medium-sized humanoid (1 power units); HD 3d6+6 plus 3d8+6 plus 4d6+8; hp 57; Init +5; Spd 30 ft; Defense 18, touch 18, flat-footed 15 (+3 dex, +5 class, +0 power units); BAB +6; Grap +6; Atk +7 melee (by weapon) or +10 ranged (by weapon); Full Atk +7/+2 melee (by weapon) or +10/+5 ranged (by weapon); FS 5 ft by 5 ft; Reach 5 ft; SQ sharingan eye +2, offensive foresight +1, high speed sight 1; AL Varies; SV Fort +6, Ref +10, Will +11; AP 10; CP 45 (42 reserve); Rep +3; Wealth +0; Str 10, Dex 16, Con 14, Int 18, Wis 14, Cha 10.
Occupation: Occupation (Bonus Class Skills: Skills; Bonus Feat: Feat)
Skills: (78 from Smart Hero, 27 from Ninja Scout, 36 from Elementalist, total 141)
Feats: (5 feats)
Talent (Smart Hero): Talent, bonus feat (1 feat), talent.
Talent (Ninja Scout): Track, sneak attack +1d6, bonus feat (1 feat).
Talent (Elementalist): Element specialization (fire), elemental fury, limitless fury, bonus feat (1 feat).
Equipment: Possessions.

Techniques Known:
            Control- None
            Genjutsu- None
            Ninjutsu- None
            Taijutsu- None

Asakora Seiaru [Bloodline Activated]
Smart Hero 3/Ninja Scout 3/Elementalist 4; CR 10; Medium-sized humanoid (1 power units); HD 3d6+6 plus 3d8+6 plus 4d6+8; hp 57; Init +7; Spd 30 ft; Defense 20, touch 20, flat-footed 15 (+3 dex, +5 class, +0 power units, +2 sharingan); BAB +6; Grap +6; Atk +8 melee (by weapon) or +11 ranged (by weapon); Full Atk +8/+3 melee (by weapon) or +11/+6 ranged (by weapon); FS 5 ft by 5 ft; Reach 5 ft; SQ sharingan eye +2, offensive foresight +1, high speed sight 1; AL Varies; SV Fort +6, Ref +11, Will +11; AP 10; CP 45 (42 reserve); Rep +3; Wealth +0; Str 10, Dex 16, Con 14, Int 18, Wis 14, Cha 10.


Interrant, because of how many new to the system people we have, I suggest we go with the Ryo variant instead of Wealth DC. It would make things a lot quicker for people getting equipment, instead of rolling for every level for wealth.
Call me Shadow
My A/A

Inerrant Lust

Crystal Release is in the book, as a Devastator ability;

"- Crystal Release: Shoton (requires Earth and Ice affinity) (Su): The hybrid attack deals half cold and half earth damage. This hybrid type applies only to Ninjutsu techniques either the cold or earth descriptor, and includes whichever descriptor is missing. It ignores object hardness fully. Objects created from Shoton hybrids gain +6 hardness."

Now, so is Hyouton- so normally I would say that you could use a feat at 1st level or take a bloodline to use it without the Devastator class, but there's a catch- ...crystal release requires an Ice affinity to even work. So that's Water, Wind, Earth (Which is normally impossible for a Hyouton user unless they are a genius nin because they do not gain additional elements without Elemental Mastery.... So that's almost a 3 feat burn-up. But I digress.

Simple solution? Make a Shoton feat, but balance it somewhat by perhaps making it the character's only element, sort of like how Hyouton limits you to three.

Shoton
Prerequisite: Primary elemental affinity (earth), can only be taken at 1st level, heroic character.
Benefit: You can learn Shoton ninjutsu techniques. You do not gain elemental affinities from levels.
Normal: A character without this feat cannot learn Shoton techniques.

As for the Dragon's Eye... Hrmmm. No other bloodline 'changes' like that (except maybe the Plotingan, but it's usually an upgrade) but it might be easy enough to make by mish-mashing maybe the Cursed Seal with the Akimichi pills.

I really have to start using that character generator more, Fox. I tend not to trust it for some reason... :P Although I tend to go to obscene lengths to preserve a character concept despite whatever complexity or balance issues it might create, I have to concede that a Katon Elementalist with the Sharingan would be less work. :P

I might suggest Shinobi Adept over Ninja Scout though, if you want to go pure Ninjutsu.

ShadowFox89

#53
 I was referring to techniques that are shotonjutsu specific  ;) We would need to homebrew those, which wouldn't be too hard to adapt them from other techniques.

Adapting the Curse Seal might work of course, I went with minor sharingan for ease of use.

And here's my character so far...

Spoiler: Click to Show/Hide
Fuuryuu Yamagi
Fast Hero 4/Samurai 5/Keiregan 1; CR 10; Medium-sized humanoid (1 power units); HD 4d8+12 plus 5d10+15; hp 72; Init +5; Spd 30 ft; Defense 21, touch 21, flat-footed 19 (+3 dex, +8 class, +0 power units); BAB +8; Grap +9; Atk +10 melee (by weapon) or +12 ranged (by weapon); Full Atk +10/+5 melee (by weapon) or +12/+7 ranged (by weapon); FS 5 ft by 5 ft; Reach 5 ft; SQ Keiregan +3, Deadly Insight +2, High Speed Sight 1, Executioner's Mark; AL Varies; SV Fort +9, Ref +9, Will +7; AP 9; CP 42 (18 reserve); Rep +5; Wealth +0; Str 12, Dex 16, Con 16, Int 18, Wis 14, Cha 12.
Occupation: Wandering Ninja (Bonus Class Skills: Skills; Bonus Feat: Ninja Weapon Proficiency)
Skills: (63 from Fast Hero, 35 from Samurai total 98; 8 skills at 12 ranks, profession (ninja): +4)
Feats: Advanced Bloodline(Keiregan), Genius Nin, Ninjutsu Adept, Grandmaster, Two-Weapon Fighting
Talent (Fast Hero): Evasion, bonus feat (Weapon Finesse, Taijutsu Adept), Uncanny Dodge.
Samurai: Traditional path (Kenjutsu), weapon focus (katana), bonus feat (exotic weapon proficiency: one handed katana), combat acumen, sacred path.
Equipment: (ryo: 17,100)

Techniques Known:
            Control- None
            Genjutsu- None
            Ninjutsu- None
            Taijutsu- None


Fuuryuu Yamagi [Bloodline Active]
Fast Hero 4/Samurai 5/Keiregan 1; CR 10; Medium-sized humanoid (1 power units); HD 4d8+12 plus 5d10+15; hp 72; Init +5; Spd 30 ft; Defense 24, touch 24, flat-footed 22 (+3 dex, +8 class, +0 power units, +3 insight); BAB +8; Grap +11; Atk +12 melee (by weapon) or +14 ranged (by weapon); Full Atk +12/+7 melee (by weapon) or +14/+9 ranged (by weapon); FS 5 ft by 5 ft; Reach 5 ft; SQ Keiregan +3, Deadly Insight +2, High Speed Sight 1, Executioner's Mark; AL Varies; SV Fort +9, Ref +11, Will +7; AP 9; CP 42 (18 reserve); Rep +5; Wealth +0; Str 12, Dex 16, Con 16, Int 18, Wis 14, Cha 12.

The aim for this character is dual-wielding a katana and chisagatana, using the Shinmei Ryu (Voice of Heaven Style, remember the clothes destroying sword style from Love Hina?) along with the Keiregan to amplify combat potential.

edit: And mundane information on character

Name: Yamagi Fuuryuu
Gender: Female
Kekkai Genkai: Keiregan
Specialty: Taijutsu/Ninjutsu

Edit 2: Realized a slight mess up, need to take a bloodline level at 6. Karasu, this would mean that your character needs to drop a level of Elementalist.
Call me Shadow
My A/A

Tick

Spoiler: Click to Show/Hide
Nival
Fast Hero 3/Shuriken Expert 6/Shade 1; CR 10; Medium-sized humanoid (1 power units); HD 3d8+3 plus 6d6+6 plus 1d6+1; hp 47; Init +10; Spd 30 ft; Defense 22, touch 22, flat-footed 18 (+4 dex, +8 class, +0 power units); BAB +6; Grap +6; Atk +7 melee (by weapon) or +11 ranged (by weapon)(+2 for thrown weapons); Full Atk +7/+2 melee (by weapon) or +11/+6 ranged (by weapon); FS 5 ft by 5 ft; Reach 5 ft; AL Varies; SV Fort +4, Ref +14, Will +5; AP 10; CP 13 (20 reserve); Rep +2; Wealth +0; Str 10, Dex 18, Con 12, Int 16, Wis 12, Cha 12.
Occupation: Occupation (Bonus Class Skills: Skills; Bonus Feat: Feat)
Skills: (54 from Fast Hero, 54 from Shuriken Expert, 9 from Shade, total 117)
Sleight of Hand 6
Tumble 6
Feats: Genius ninja, Shadow Arts, Nin Weapon Proficiency Kunai, Stealthy, Improved Initiative
Talent (Fast Hero): Uncanny Dodge 1, Point blank shot, Uncanny Dodge 2.
Talent (Shuriken Expert): Thrown weapon focus, rapid shot, sneak attack +1d6, Precise Shot, Genin(supress Chakra) quick draw, precision (+1d4), greater thrown weapon focus.
Talent (Shade): Death attack, +1 save against poison, poison expert.
Equipment: Possessions.

Techniques Known:
            Control- None
            Genjutsu- None
            Ninjutsu- None
            Taijutsu- None

Nival thus far. Going for a stealth, ranged character, not really my norm but should be fun.

Karasu

SEEKING Undertale/Deltarune RP, PM to discuss details.

ShadowFox89

 She's pretty powerful when it comes to Katon/Soton techniques. Elemental Fury gives you +1/die damage to your techniques while Limitless Fury means you increase your ranged techniques by half again. So a technique that does 6d6 damage in a 60ft cone instead does 6d6+6 damage in a 90ft cone.

What is the limit on training techniques? Can we take the chakra pool boosting techniques?
Call me Shadow
My A/A

Inerrant Lust

No limit on training techniques.

Wealth is by Ryo. Look at page 1065 for a rough equivalency. For starting wealth...

At 1st level; Occupation Wealth +1: +1,200
Occupation Wealth +2: +1,500
Occupation Wealth +3: +2,000
Occupation Wealth +4: +2,750
Each point of Wisdom Modifier or misc. bonus to profession: +1,200
0 ranks in profession: +1,200 per level
1-5 ranks in profession: 1,500 per level
6-10 ranks in profession: +2,000 per level
11-15 ranks in profession: +2,750 per level

Well, there's my ad-hoc conversion. I have no idea how that will turn out so just add up the total and we'll see if it's balanced or not. :p

Marie Reynolds

Well just so now one thinks i dropped off the face of the earth here is my level progression fast/3 dedicated/3 Charismatic/3 Medical Specialist/1.

Karasu

I'll go with what i'm told since I havent a damn clue what im doing. beyond RPing her out.
SEEKING Undertale/Deltarune RP, PM to discuss details.

Marie Reynolds

Hey Shadow or Inerrant Lust  would either one of you two be able to help me out with assigning techniques and calculating chakra pool.

Inerrant Lust

No problem.

For chakra pool, we'd have to figure out what your Con (or Wis, with Will Over Flesh) is first.
As for techniques, what did you have in mind? Exclusively medical ninjutsu or a little something else too?

Marie Reynolds

My con is a 14 and well i am looking for how many techniques i can learn and to be sure iam learning ones that i qualify for and im looking for a decent array of healing jutsu  doton ninjintsu and genjutsu, and a splash of fuuinjutsu and taijutsu.

ShadowFox89

 Check the first post, I put up IL's chargen rules there.

So are you looking to play a generalist? System games tend to favor specialists because they can be stronger than most.
Call me Shadow
My A/A

kitakaze

I'd love to get into this if you guys still have room, I'm going over the rules and CS creation at the moment, and I might need help depending >_>
My O/O's and A/A's
I have taken the Oath of Drake

So silent, no violence,
but inside my head so loud and clear you're screaming...
You're screaming
Covered up with a smile I've learned to fear

ShadowFox89

 Hmmm... With the wealth conversion, that brings me to about 17,100ryo if I just put in 2 ranks at start. That's about equal to 19-20 Wealth Bonus.
Call me Shadow
My A/A

Inerrant Lust

Would anyone prefer a straight wealth bonus of 20? Plus bonuses from occupation, windfall, genin/chuunin/ect.?

I'm writing up the initial post, now... so far we have three character sheets but I can take more. :P

But I has questions.

What're people looking for? An episodic mission-based game? A fully-fledged plotline with arcs? A mix between the two? And what about the 'clan' of the PCs itself? A band of mercenaries? More like an extended family? What do they seek to accomplish? Moar Money? Powah? Peace and Justice for all? :P

Who is in charge? Namely, I need to know if;
A. The PCs are the only members of the clan, and they rule themselves by appointing a leader or just making decisions by consensus, sort of like any other adventuring party.... or....
B. The PCs are part of a larger hierarchical clan, which might decide their goals, aims, direction, and alliances (ect. ect.) and is led by most likely a more powerful NPC.

And what is the PCs' clan's name? :P

ShadowFox89

 As the one who suggested we go with the straight bonus, I would be perfectly fine with it :P

A mix is fine with me, but whatever is easiest to plan out and go with is preferred. I'm one for putting as little pressure on the sucker GM running the game.

For the clan, I would suggest that we're something like a mix of smaller clans who have united into a larger one to keep from getting destroyed by the larger powers.

Yamagi's goals are simple. She loves to fight. I could go into a nice little speech about how much she loves to fight, but it's simpler to say that Kenpachi could be considered her father.
Call me Shadow
My A/A

Karasu

The Asakora clan was supposedly decimated by Seiaru's hand However if anyone wishes to be of the clan or a side branch, they are welcome to just likely say that they weren't at the main branch's home. XD

Her only goal is to get stronger, I as her player might like to see her grow and develop more.

I kind of like a mixture as well, an overarching plotline with various missions actually rings true to Naruto as a whole XD
SEEKING Undertale/Deltarune RP, PM to discuss details.

Karasu

[And this is full sheet I suppose. With Oroku the Raven

Asakora Seiaru
Smart Hero 3/Ninja Scout 3/Elementalist 4; CR 10; Medium-sized humanoid (1 power units); HD 3d6+6 plus 3d8+6 plus 4d6+8; hp 57; Init +5; Spd 30 ft; Defense 18, touch 18, flat-footed 15 (+3 dex, +5 class, +0 power units); BAB +6; Grap +6; Atk +7 melee (by weapon) or +10 ranged (by weapon); Full Atk +7/+2 melee (by weapon) or +10/+5 ranged (by weapon); FS 5 ft by 5 ft; Reach 5 ft; SQ sharingan eye +2, offensive foresight +1, high speed sight 1; AL Varies; SV Fort +6, Ref +10, Will +11; AP 10; CP 45 (42 reserve); Rep +3; Wealth +0; Str 10, Dex 16, Con 14, Int 18, Wis 14, Cha 10.
Occupation: Occupation (Bonus Class Skills: Skills; Bonus Feat: Feat)
Skills: (78 from Smart Hero, 27 from Ninja Scout, 36 from Elementalist, total 141)
Feats: (5 feats)
Talent (Smart Hero): Talent, bonus feat (1 feat), talent.
Talent (Ninja Scout): Track, sneak attack +1d6, bonus feat (1 feat).
Talent (Elementalist): Element specialization (fire), elemental fury, limitless fury, bonus feat (1 feat).
Equipment: Possessions.

Techniques Known:
            Control- None
            Genjutsu- None
            Ninjutsu- None
            Taijutsu- None

Asakora Seiaru [Bloodline Activated]
Smart Hero 3/Ninja Scout 3/Elementalist 4; CR 10; Medium-sized humanoid (1 power units); HD 3d6+6 plus 3d8+6 plus 4d6+8; hp 57; Init +7; Spd 30 ft; Defense 20, touch 20, flat-footed 15 (+3 dex, +5 class, +0 power units, +2 sharingan); BAB +6; Grap +6; Atk +8 melee (by weapon) or +11 ranged (by weapon); Full Atk +8/+3 melee (by weapon) or +11/+6 ranged (by weapon); FS 5 ft by 5 ft; Reach 5 ft; SQ sharingan eye +2, offensive foresight +1, high speed sight 1; AL Varies; SV Fort +6, Ref +11, Will +11; AP 10; CP 45 (42 reserve); Rep +3; Wealth +0; Str 10, Dex 16, Con 14, Int 18, Wis 14, Cha 10.



    Raven
    Size/Type: Tiny Nin Animal
    Hit Dice: 2d10 (15 hp)
    Chakra Pool: 3 (2 Reserve)
    Initiative: +2
    Speed: 10 ft. (2 squares), fly 40 ft. (average)
    Armor Class: 15 (+2 size, +2 Dex, +1 Natural), touch 14, flat-footed 13
    Base Attack/Grapple: +2/-11
    Attack: Claws +6 melee (1d2-5)
    Full Attack: Claws +6 melee (1d2-5)
    Space/Reach: 2½ ft./0 ft.
    Special Attacks:
    Special Qualities: Low-light vision, Lifepsan increased 20 years.
    Saves: Fort +2, Ref +4, Will +2
    Abilities: Str 1, Dex 15, Con 10, Int 11, Wis 14, Cha 8
    Skills: Listen +12, Spot +14, Read/Write Language/ Speak Language
    Feats: Alertness, Weapon Finesse
SEEKING Undertale/Deltarune RP, PM to discuss details.

SomeGuy

Posting interest plus what I currently have.

Spoiler: Click to Show/Hide
Hosh
Dedicated Hero 3/Shinobi Adept 3/Technique Analyst 4; CR 10; Medium-sized humanoid (1 power units); HD 3d6+9 plus 3d6+9 plus 4d6+12; hp 64; Init +5; Spd 30 ft; Defense 20, touch 20, flat-footed 17 (+3 dex, +7 class, +0 power units); BAB +5; Grap +6; Atk +7 melee (by weapon) or +9 ranged (by weapon); Full Atk +7 melee (by weapon) or +9 ranged (by weapon); FS 5 ft by 5 ft; Reach 5 ft; AL Varies; SV Fort +9, Ref +8, Will +10; AP 10; CP 58 (48 reserve); Rep +4; Wealth +0; Str 12, Dex 16, Con 16, Int 16, Wis 12, Cha 10.
Occupation: Occupation (Bonus Class Skills: Chakra Control, Fuinjutsu, Ninjutsu; Bonus Feat: Genius Ninja)
Skills: 13 Ranks (Chakra Control, Craft: Calligraphy, Fuinjutsu, Genjutsu, Knowledge: Ninja Lore, Listen, Ninjutsu, Spot), 6 Ranks (Concentration)
Feats: Ninjutsu Adept, Mokuton, Widen Technique, Blood Mage, Grand Master
Talent (Dedicated Hero): Chakra Control, Bonus Feat (Harmony), Improved Chakra Control
Talent (Shinobi Adept): Combat tactics, technique adept, Bonus Feat (Technique Focus: Doton), chakra endurance, evasion.
Talent (Technique Analyst): Meta-chakra specialization (Blood Mage, Empower Technique), chakra theory, bonus feat (Empower Technique, Efficient Technique).
Equipment: Possessions.

Techniques Known:
            Control- None
            Genjutsu- None
            Ninjutsu- None
            Taijutsu- None

Inerrant Lust

I do hope you'll have to pardon me, it's been a very very shitty week as far as work goes and I haven't had much time, energy, or motivation to brainstorm new ideas; but so far I have...

Karasu - Asakora Seiaru (Smart Hero 3, Ninja Scout 3, Elementalist 4)
ShadowFox89 - Fuuryuu Yamagi (Fast Hero 4/Samurai 5/Keiregan 1)
Tick - Nival (Fast Hero 3/Shuriken Expert 6/Shade 1)
SomeGuy - Hosh (Dedicated Hero 3/Shinobi Adept 3/Technique Analyst 4)

How about this? The entire organization is maybe 30 or so people. The PCs will represent the strongest 4 or 5 (or how ever many) characters in that organization, and so make decisions sort of jointly as any adventuring party would. Some people, like Seiaru, would only represent themselves, while Nival represents the interests of his 4 siblings (whether they know about his activities or not) and Yamagi might be in charge of the redshirt manpower if the Fuuryuu clan tags along, I don't know very much about Hosh. :P

ShadowFox89

Call me Shadow
My A/A

SomeGuy


avorae

I'd love to join in on this game if there is still room. I haven't played Naruto game system before but I am familiar with d20 modern and do have the PDF of the rules for Naruto.
Life is a hard game but the rewards are sweet if you know where to look.