Soul Society: Life of the Shinigami (Still open for recruitment!)

Started by BruceTheCat, February 14, 2014, 11:01:53 AM

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BruceTheCat

Alright, folks, this is try #3! Last year in December we attempted to get this game off the ground with no lasting success. But, I am inspired to give this another go with both new and old players. Abbreviated, this will be a game following the lives, battles, and events that take place in Soul Society from the perspective of the Captains. We probably won't be following the Canon of the show, but work with all original storylines. For now I will provide the NPCs and enemies to get this moving forward. We need Captains, Lieutenants, and Shinigami as well!

Alright guys, here is a brief overview of how the plot will start and some of the rules of the RP.

Starting Plot

A little over a week ago all of Soul Society, without exception, was shocked to discover that their Captain-Commander as well as his Lieutenant had been brutally murdered. The whole of the Shinigami barracks was sent into a form of organized chaos, every resource and tool used to discern the identity of the attacker and their whereabouts. Early the same day it was determined, based on the visual signs of the battle that took place and the death wounds upon both of the victims that the murder was among some of the closest allies of those in control of Soul Society. The 3rd Division Captain (Hirama Tensoshi) and his Lieutenant (Mai Soniti) had destroyed the pillar of strength within the military order of the Shinigami before fleeing entirely. Unfourtanetly, the recon squad was not able to track them down, regrouping with the others after days of searching to find out what came next. All the while, the two lingering question on everyone's lips remain: "Why" and "If betrayal existed this deep in the ranks, who else might still be a enemy lying in wait"

IC Thread: https://elliquiy.com/forums/index.php?topic=197296.0

What does this mean: The sad truth is that most groups games don't work because people express interest, begin playing long enough to be important then disappear or start posting so infrequently that the game grinds to a halt. With this plot element I've (hopefully) created a way to keep things moving even if someone jumps ship. That is to say, anyone who has to leave for personal reasons will become a rogue Shinigami who had been hiding thus far. Just like the 3rd Division Captain and his cohort.

Posting Frequency and Order

Officially we don't have a posting order. Meaning you do not have to wait for everyone to post before throwing up your reply. Use your best judgement, but once again remember that momentum is the most important thing in group RPs. If you ask someone a question and it's been a while since they've posted, just pretend like it goes unanswered, or a action goes unnoticed. When that person returns it's going to be up to them to play catch up as fast as possible.

I would like everyone to post at least once every two days. Without some advanced notice everyone has a week before becoming a rogue Shinigami.

Combat

This is what everyone is looking forward to right! I know I am. So I think every veteran RPer can probably agree that combat is the trickiest thing to execute when you are playing with someone who's RPing style is unfamiliar to you. We're all adults here (probably), so don't dictate someone else's actions unless you have their permission through PM. I've done this before with the intention of condensing the battle so that it doesn't take 20+ posts. We are all Captains, so avoid using adjectives like "easily" or "effortlessly" when reacting to attacks. If the two people can not come to a consensus as to who should win the battle, ask me and I will impartially flip a coin.

Splitting Scenes

The only thing I'd like to track in the header of a post is your current location. This is so that someone scanning through won't be confused as to where everyone is located. We will only have one main thread, but feel free to go off somewhere else and have separate scenes. I even encourage everyone to do separate scenes through PM if you'd like it to remain secret, or are just that into the RP.

At the present time I am seeking the following:
Captains
Lieutenants
Shinigami

I'll be assigning the slots on a first-come-first-served basis. You may reserve slots without a character sheet, of course. For those who already have a sheet, feel free to simply copy/paste it here.

1st Division - Leadership

Captain-Commander - Corin Kirikata, played by Red Lobster
Lieutenant -  Mina played by KnightNelson


2nd Division - Special Forces/Onmitsukido

Captain - Kira Yukihana played by KnightNelson20
Lieutenant -


3rd Division

Captain - *Will not be filled*
Lieutenant - *Will not be filled*


4th Division - Medical/Supply/Janitorial

Captain - Yuki Wakahisa played by Angaroo
Lieutenant - Raki Sopaku played by Winds of Lust


5th Division

Captain -
Lieutenant -


6th Division

Captain - Hiei Barzod played by El Malingo
Lieutenant -


7th Division

Captain - Uako Kinme, played by Presta
Lieutenant - Jinzumaru, played by Red Lobster


8th Division

Captain - Mashuu Akita played by Batman
Lieutenant -


9th Division - Security Force, Arts & Culture

Captain -
Lieutenant -


10th Division

Captain -
Lieutenant -


11th Division - Melee Combat "The Fighting Squad"

Captain - Uesugi Kyoshiro played by SheerFantasia
Lieutenant - Akiko Mizuchi played by Wicked Vixen


12th Division - R&D of new Technology and Spiritual Tools

Captain - Yoshino Ishida played by Empyrean
Lieutenant -


13th Division - Kido Squad

Captain - Aya Minase played by pendarious
Lieutenant -

[b]Player:[/b]
[b]Name:[/b]
[b]Division:[/b]
[b]Rank:[/b]
[b]Appearance:[/b]
[spoiler][center][img]URLHERE[/img][/center][/spoiler]

[b]Strengths:[/b]

[b]Weaknesses:[/b]

[b]Zanpakutō:[/b]
[i]Name:[/i]
[i]Shikai[/i]
[i]Bankai[/i]

[b]History:[/b]
“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000

PrestaDGTation

#1
You KNOW I'm there!

Player:  Presta~!

Name:   Uako Kinme

Division:  7th Squad

Rank:  Captain

Appearance:  Uako appears to be a late twenties young woman, about 5'5" and thin.  Her hair is naturally red, but is dyed with streaks of yellow and white, tied into a clumsy braid which goes down to her shoulders.  She has a pair of large glasses that sometimes obfuscate her eyes almost completely, giving her a curiously distant quality.  But she only needs them for certain work.  The rest of the time, she can choose to wear them or not with no concerns to her sight, revealing dancing, sharp blue eyes.  She is typically smiling, or somehow jovial. 

Personality:  Like her namesake, Uako is almost always smiling about something, and is prone to fits of laughter with little or not provocation.  While Uako doesn't often give the attention she should to her own appearance, she has the raw material of a fairly beautiful lady, sometimes surprising others by accentuating it irregularly.  However, she typically doesn't see the point, much more concerned with her work and her training.  She carries a strange obsession with mythological things: yokai, faerie, dragons, etc, and seems to collect figures of them to store in her workshop.  Uako has a darker side, affectionately called Megane-Chan, in which she seems to trade her laughter for scientific method. 

Strengths: 
   Personable - Uako is known among her compatriots as being spritely, helpful, energetic, and on occasion, really funny to watch.
   Practical - When pressed, Uako settles into her Megane-Chan mindset, which makes her a calculating and quick thinking opponent. 
   Open Minded - Of all her strengths, her ability to think outside the box is her favorite.  She is an original thinker, and resourceful.
   Arms-Savante - The girl makes weapons.  Weapons that make the Zanpakuto's of the lower seats wince. 
   Adapted Skills - As a Captain, she felt self-conscious in the presence of her peers, due to her lack of training and experience.  To counteract this, she modified certain abilities to suit her needs. 
     Swordplay - She forced herself to master Tai Chi Chuan quickly, channeling her reiatsu through positioning to give her small frame a respectable power.
     Hard Step - She's always been clumsy with flash-step, so she modified the technique into what she calls Hard-Step: a less graceful but more potent variation that can also be used to strike foes.
     Kidou - She sees little use for Kidou Techniques, compensating sharply with her R&D capabilities.  One of her projects is a mechanical 'Caster' Module, which theoretically can cast perfect incantations if provided with external sources of energy.  It's still in development, as are many things.
     
   
Weaknesses
   Nerdy - Uako is not what most people would consider Military Grade Material.  She is flighty, eccentric, and obeys authority only as long as she can rationalize the benefits of doing so.  As such, while Uako can be a true terror, she lacks the combative prowess and experience that define many shinigami
   Vauge - Uako is very secretive about her works, which leads to cryptic, vague explanations, and occasional mis-communication.
   Obsessive - She has a one track mind.  Whether it's work, laughter, fighting, or collecting myths, it's hard to tear herself away.
   Quirky - The weaknesses of her duplicitous nature aren't lost on her.  Her laughing self is just as bad for combat as her methodical Megane-chan persona is for social interaction, and she tends to slip between them without thinking.  She hopes to integrate them better.
   Secrets - Uako has a few secrets, and while she doesn't let them compromise her abilities, she nonetheless keeps people away from her proverbial closet space.


Weaponry -  Uako has several weapons she likes to employ, her Zanpakuto being only one of them.

          In it's sealed state, Uako's Zanpakuto appears to be a Tai Chi sword with a square guard and a carving of a snake on the hilt, biting it's own tail.  There is a single black tassel on the edge of the hilt.

     Shikai - 移り変わりの三頭ヘビ - Utsurikawari no Santou Hebi - Three Headed Snake of Changing Seasons
          Her Tai Chi Sword grows into a Longsword and becomes bronze.  The snake on the hilt coils around her arm, and the black tassel splits into three different ones, one red, one yellow, and one white.  In this state, the snake can wield the sword independently of her other two hands, allowing her to employ more than one weapon at a time.  While this makes her a fairly stubborn threat, owing to her many other tools, it's a pitiful power for a lieutenant.  In her usual cryptic way, she tries not to advertise that the true power it holds is in the tassels.
          Her sword has the common misconception of being able to make people 'happier.'  When she touches an ally with it, they have been known to start laughing involuntarily, as their combative powers increase 4-fold.  Indeed, the ability does make them happier, but that's not the goal, only the side effect.  The Red Tassel symbolizes open flames, while the Yellow Tassel represents sealed energy within fuel.  Using them, she is able to open sealed energy within a person or object, or to seal what energy they have into stasis.  With her in combat, people fight harder and injuries work slower under her influence.  The White Tassel carries another power, associated with the remains of fuel after the fire is burnt away, but no one is quite sure what it is.  Uako will only say she needs the right 'conditions' to employ it.

     Bankai - 完璧宇宙の黄金の蛇 - Kanpeki uchū no kogane no hebi - Golden Serpent of the Perfected Cosmos
         When Uako applied to become a Lieutenant, she was asked to demonstrate this ability to her superiors before she could be appointed.  She conceded, on the condition that the demonstration be kept secret, and involved hunting a Menos Grande.  When she and her superior returned, the higher rank was appropriately impressed with her abilities, and she was given her station.
         The two returned that day with a beautiful sword: a large, ghostly white metal, bordered with a golden blades and deep red stripes in its center.  When asked what the sword was, Uako replied cryptically: "It's the Menos."

Auxiliary Weapon - Fronteriza Dorada: The Golden Border

   Whatever her mysterious sword is, it's easy to see that it carries enormous spiritual pressure.  She can utilize her Shikai to make it fire potent bursts of force, or extend the energy from it into a lance like spike of energy.  However, she has no way to actually hide or store the weapon on her body, and has to physically retrieve and carry the weapon if she intends to use it.  In her own words, she is afraid of the sword, admitting that it makes her feel small, even meddlesome, when she touches it.

History
        Uako's younger life was a haphazard series of studies, failures, and experiments.  She trained in Kidou for a time, excelling at it but quickly finding new interests in the works of R&D.  She became infatuated with it, and began to study to become a member of the scientific community.  A long series of trials, experiments, and wild interests summed up this life.  The directors of the primary organizations were almost inhuman in their methods.  Megane-Chan, more than anything, was born from her attempts to adapt to this society.  She became a talented weapons creator, at one point gaining her own small staff. 
        And then she achieved her Bankai: a spiritual and physical sum of everything she had studied and was aiming to learn.  Having done so, she suddenly saw no use for the community, and in fact was afraid that if they knew just what she had achieved, they would find a way to strip it from her.  After all she'd witnessed, tearing the strongest part of someone's soul out of their body was simply an afternoon of light work.  Rather than keep working, she quit and decided to join the Gotei, where at the least she'd be able to find more materials to experiment with.
        She refused, under any circumstances, to belong to Squad 10.  Instead, she sought a position in Squad 7, where she'd have a high enough rank to conduct herself as she pleased, but not have any genuine responsibilities.  At least, that was what she hoped for.
        She demonstrated her Bankai to the Captain-Commander under conditions of secrecy, and was made Liutenant.  However, the previous captain abdicated several months later, leaving her in control of the squad itself.  Since then, she's reformed 7th Squad into a capable barracks, where people are not allowed to ask about a person's history.  This has attracted a variety of capable misfits and deviants who seem to love her for her enthusiastic understanding.
        Today, she has a workshop, located somewhere...  she goes there to practice her experiments, forge new weapons, and test the limits of her abilities.
"I see. Hell is populated entirely by Theater Majors." - Majabya, while watching Hazbin Hotel.

Angaroo

I am interested as well.  :-)

I'll work on a character sheet sometime tonight.

BruceTheCat

“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000

Empyrean

I remember this game. :)

I'd be interested in applying for Captain-Commander if that's still available.

BruceTheCat

Go ahead and make your character Empyrean! I actually have a story element planned for the reveal of the chosen Captain Commander. If there is only one person interested, obviously it will be that player, but the story initially will assume that all Captains have a equal chance of potentially being promoted to the position. Whether they want it or not.

I'd like to have at least a few people fighting for it though.  :)
“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000

Prosak

A captain commander is tempting to vie for. But, I will be a bit different. I will pick lieutenant. Since i am sure they wont be picked as often. And i think it would be rather usefull. So, Presta. Wanna adopt a lieutenant?

Wicked Vixen

The three sexiest things ever said...

"I believe that whatever doesn't kill you..simply makes you.......Stranger...."

"You see, madness, as you know....,is like gravity.....All it takes is a little push......"

"Since distance equals velocity times time, let's let velocity and time approach infinity, because I want to go all the way with you."

El Maligno

Id be game for captain commander if not the 6th division

BruceTheCat

Glad to see interest coming in! I'll have my sheet up this evening, whenever you guys are able go ahead and post yours for approval.

Presta your sheet looks good!
“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000

KnightNelson20

im interested and working on captain of the 2nd division.

BruceTheCat

#11
Here you go guys, feel free to critique or ask questions!


Player: Red Lobster
Name: Corin Kirikata
Division: 11th Division
Rank:  Captain
Appearance:
Spoiler: Click to Show/Hide

Minus the actual sword that he is holding, and the symbol on the shield would be different (yet to be determined). The armor he is wearing is actually a great indication of what his Bankai armor would look like, save that he also is wearing a Samurai mask. The banner hanging from his waist would be white, and have the symbol of the 11th Division on it.

Strengths:

Rare Zanpakuto: Corin’s sword is among one of the most powerful Zanpakutos in existence, and is currently the strongest when it comes to defensive weapons.

Doing it for a while: Corin is not a new Captain. He has been Captain of the 11th Division long enough to have seen every position of Captain come and go.

Strong Physical Combatant (Using Yama in Shikai) : Years of being a Captain have given Corin the edge at being a very powerful combatant, strictly through knowledge and experience rather than being a genius Shinigami.

Good Teacher: Having been a Captain for as long as he has, Corin is an exceptional teacher. He takes pride in every student, and often spends most of his time in the ‘classroom’.


Weaknesses:

Black and White attitude: Corin has been the Captain of the 11th Division for an extremely long time, and during those years he has adopted an extremely overzealous view of what is right and wrong. He is not often overtly rude, however the man has a dedication to his moral ideals that bridges on insanity. There is no gray area, and those who believe there is are unworthy of being a Shinigami.

Strategic Mind: Corin’s Bankai ability is extremely straight forward. He has almost never had the need to out-think his opponents in order to defeat them, he simply defeats them. As a result he has never developed a Captain level ability to dissect and find an opponent’s weakness, however he still excels at this over the Lieutenants.

Zanpakutō:
Name: Yama
Shikai:

“Hold fast Yama” In this form Corin’s Zanpakuto blade disappears. What appears to replace it is a circular shield with a blade extending out from the area opposite where his fist would be sitting (Imagine wearing a Katar with a shield over your forearm). In this state Corin’s Zanpakuto can absorb any attack that is on a similar power scale to his own, that is to say anything less than a Bankai itself. In doing so Corin absorbs a large portion of the spiritual pressure from the attack into himself. He typically uses this as a means to outlast his opponents, rather than crushing them outright.

Bankai:

Very similar to his Shikai, however a set of ancient samurai armor appears and wraps around the Captain’s body along with his shield, all of which possess this defensive trait. Corin now has the ability to not only block the full-fledged attacks of the most powerful Bankai’s, but he likewise can absorb them. He does not directly gain power as a result of this, but it requires his opponents to use far more spiritual pressure to sustain the fight than is normally necessary. These attacks need not be directed offensive attacks. For instance if the Bankai was a radius affect that changed the environment, he could absorb this as well.

His primary tactic using his Bankai is to wear the opponent down as before until they are forced back into their Shikai state; tired and exhausted while he is still at his full strength.

History:

Corin’s life before becoming Captain, as he tells it, was quite uninteresting. He was considered an average student with an above average spiritual pressure who, given the right training might one day aspire to something great. However he was not a quick learner, and had difficulty mastering several techniques and abilities. The only thing that initially set him apart from the other students was his Zanpakuto.

Slowly he gained recognition within the 11th squad after years of committed and loyal service, battling Hollows and rogue Shinagami. Likewise the true potential of his Shikai was eventually discovered. He was given the title of Captain after discovering his Bankai. At the time he was the only trainee who had attained this level of control, and there was need for a replacement of the 11th Division Captain. He took the position happily, and has been doing this ever since. The man has been known to use himself often as an example of what can be obtained by hard work. He professes to trainees on their first day that he was not gifted with anything special, and yet is the most Veteran Captain.

This is, in truth less than accurate as Corin was always gifted with Yama’s power.
“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000

BruceTheCat

#12
Great KnightNelson! So everyone knows, when we have your character sheet I'll go ahead and reserve the Captain/Lieutenant slot for you.

Happy to have you Juggtacular! Unfortunately KnightNelson already expressed interest in that position. The first-come-first-serve is based upon when we receive the sheet, so technically if you are not interested in any other Captain position (there are many open) then as long as you submit your sheet first you can grab the spot.

However I would really prefer otherwise that way we don't start with mild drama.
“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000

Juggtacular

I didn't realize he'd expressed interest until after I wrote that. And I'm not that much of an asshole that I'd do that. I was set on 2nd Division Captain, but I might settle for Liutenant. I'm still debating myself whether or not to make a c-sheet.

Empyrean

#14
Player: Empyrean
Character Name: Yoshino Ishida

Division: 12th Squad
Rank: Captain

Appearance: A slender young woman who seems exceptionally frail. She has silvery-white hair that she usually keeps in a neat bun, and pink eyes that are framed by a pair of gleaming spectacles.

Personality: Calm, elegant, and composed. Yoshino always projects an air of serenity around her.

Strengths:

Intensive Study: Yoshino reads voraciously. Anything she can get her hands on. She has a great deal of theoretical knowledge on a great many subjects and can hold her own in learned debates.

Spiritual Seal: Yoshino can completely suppress her spiritual pressure. Even when actively using her abilities she can pass for an ordinary human in terms of pressure released. She's never revealed just how powerful she might be.

Hado Specialist: Yoshino is exceptionally good at using hado (especially high-level ones) and inventing new ones.

Weaknesses:

Theoretical Knowledge: Yoshino may have a great deal of theoretical knowledge about many subjects, but her practical experience doesn't always match what she knows from books.

Albinism: Yoshino is an albino. Her condition saps her of physical strength, meaning that more than most Captains she relies on her reiatsu and does not do well in straight physical fights.

Zanpakuto

Name: Inevitablity.
Form: Inevitability appears as a naginata as tall as Yoshino is. The only adornment is a black pearl at the part where the haft connects to the blade, and a white tassel at the hilt.


Shikai: "Conclude this, Inevitability"

エントロピーの球 Sphere of Entropy: Inevitability's blade doubles in length. Time forms an invisible barrier around her. This barrier ages whatever it comes in contact with, including reishi particles. Anything that collides with this barrier (which extends in a spherical radius for twenty yards in all directions around her) ages rapidly into oblivion. Yoshino herself is immune to this effect. Inevitability has a second effect. She can extend the aura in any direction she chooses. The aura becomes a wave, lashing out as far as she can see and it dissolves whatever is in its' path. Her personal protection remains while she does this. She can choose to exempt allies from the dangerous effects of her entropic field, as well as direct selective blasts of the aura at specific targets. In this form, Inevitability inflicts all the damage of the aura on whatever it strikes, dissolving through solid matter and spirit particles with ease.

Bankai: "Flow, sea of time"

重複している時間のインスタンス Instances of Overlapping Time: Inevitability glows with silvery-black light and the blade doubles in length. The flow of time around the battlefield becomes malleable. Yoshino is able to shape this fluid time. She can speed herself up, moving between seconds at speeds baffling even for shinigami. She can cause time to slow for her opponents, making their movements fall to a crawl. She can stop time around a foe, freezing them in place for a brief period, or speed up the flow of time so attacks that she makes at one moment happen again at a later time, even if she hasn't repeated the action recently. She can apply this to copy an attack she or another has made in the past and make that same attack go off on her opponent when she chooses. She has a limit of one hour into the past that she can copy a previous attack.

History: Yoshino was an unlikely prospect to be a Shinigami, much less a captain. She was pale and sickly from birth and showed no sign of growing stronger as she aged. Her parents, frightened by her albinism, surrendered her to the 12th division, R&D, in exchange for a considerable "finder's fee". Yoshino's childhood was one where she was experimented on, poked and prodded in the name of science. As her powers developed she was put into intensive training to learn how to harness it. It wasn't the most pleasant time. The former head of the Division was a cruel man, dedicated to science above all else, no matter the cost to his experimental subjects.

Yoshino decided that she was tired of being an experiment so she dedicated herself to her training. She became a Shinigami. And she became so good she demanded notice. As she rose through the ranks she focused on the Captaincy of her own division. Less than a year ago, she confronted her tormentor, the former Captain. And she defeated him in a very public manner. More than that, she exposed the crimes he had been committing against the Soul Society in the name of his research. She destroyed his career, defeated him in battle, and proved herself to the other Captains to become one of their number. Now she's turned her attention to cleaning up the 12th Division and reestablishing the good name of R&D.



KnightNelson20

Player: KnightNelson
Name: Kira Yukihana
Division: 2nd
Rank: Captain
Appearance:
Kira Yukihana
Strengths:
Master Swordswoman: Kira has extensive knowledge of the sword and many sword styles.
Shunpo: Being Captain of the second division requires speed and silence. Kira can shunpo while hiding her spiritual pressure as well.
Shunko: Kira was taught Shunko by Soi Fon.
Devoted: Kira never doubts the task given to her or reasons behind them.
Great friend: Though she rarely voices it the other captains know Kira is always watching their backs.
Trained Mind: Kira's mind is focused, attentive, and alert at all times.

Weaknesses:
Kittens: Kira's serious attitude melts into that of a young school girl at the sight of a kitten. They are too cute!
Kido: Kira knows a few binding Kido's but besides that she rely's purely on her sword.
Friends: Kira would put her own life on the line for the sake of her friends.
Honor: Kira values her honor above all and will do anything to protect it. Reversely she feels devastated if someone says she has dishonored them.

Zanpakutō:
Kyrala
Name: Kyrala
Shikai
"Play Kyrala"
Kyrala is a ice type Zanpakuto. When Kyrala activates a dense slow snowfall begins. The area soon becomes a bright white wonderland and Kira's movements in it appear as mere flurries in the wind. Kyrala's blade turns areas it touches to ice slowly until they become a sculpture.
Bankai
"Growl Kyrala"

Blades of ice begin to form in the air. They fly towards the target continuously seeking to impale it. Kira uses her high speed to catch the flying blades and use them in coordination with her attacks. Kira always says she sits on the tip of the iceberg, when it comes to Kyrala's power. 
History:
Kira was always a skilled shinigami. As soon as she graduated the academy she was taken in by the 2nd Division Onmitsukido for her speed. Her focus and determination were a cut above the others. Combined with her swordplay it was no surprise when she quickly brought out the power of her shikai and bankai. Soi Fon took Kira under her wing with full intention of grooming her into the next captain. And Kira was honored to take the position.

BruceTheCat

#16
@Empyrean Your character looks great! Make sure to include a backstory, however brief, when you have the chance. I already sent you a note on changing away from 1st Division Captain as well. Lastly, please nerf the power of your Shikai a fair bit. I would honestly argue that the ability to control her speed and the speed of her opponents, potentially to the point of freezing them in place while setting delayed hits is vastly more powerful than her actual Bankai.

@KnightNelson No power critiques! Everything looks good to me. Just note that the setting of the game isn't going to be canon to Bleach. Sorry for not directly mentioning it earlier. She can still have been trained by Soi Fon, but just don't in game reference any of the events that happened in the show as being the past.
“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000

KnightNelson20

Yes I am aware. I merely wished for a mentor people could identify with.

pendarious

im interested. ill have a  sheet up within the next few days
Psycho Mantis: You must spend every day pretending to act like you're falsely letting on that you aren't not unbetraying someone you don't not purport to allegedly not work for but really do! How do you keep all this shit straight without having an aneurysm?
Revolver Ocelot: *shrug* Practice.
—The Last Days Of FOXHOUND


Juggtacular

After a bit of deliberation, I've decided on making a Captain for the 9th Squad. Should be up in a bit.

Juggtacular

#20
Player: Juggtacular
Name: Tatsumaru Hitsorumi
Division: 9th
Rank:  Captain
Appearance:
Spoiler: Click to Show/Hide

Tatsumaru usually keeps his visage covered in a wrap due to his time in the 2nd Division, and not many people have seen him without it. It's a rare thing he reserves for friends and worthy opponents.

Strengths:

Zanpakuto - If Corin's sword is the strongest in terms of defense, Tatsumaru's can be considered the opposite, and is the strongest in terms of offensive capability.

Shunpo - As a former Liutenant of the 2nd Division, Tatsumaru has mastered Shunpo to a very high degree and is one of the fastest Shinigami in Seretei even without his Zanpakuto.

Shunkō - Again, as he had attained the second highest level possible within the Onmitsukidō, he has attained high level mastery of  Shunkō and is deadly precise in it's use.

Nature Lover - Tatsu has always had a fascination and affinity for nature. If not training, he can often be found tending a bonzai tree, spending time with some animal, or cultivating his rock garden. It serves him well considering his Division is in charge of Art & Culture as well as Security.

Tactical Mind - Tatsumaru is very good at what he does, and trains those under him to be good at what they do as well. He thinks very well on his feet and often finds himself analyzing every detail he can when in battle or about the terrain to give himself an advantage.

Kido - Unlike many of the 2nd Division, Tatsumaru never relied solely on his physical abilities or his Zanpakuto. He believed that to complete an assignment to the maximum extent you are able, you have to use every object at your disposal; this meant Kido as well. As a result, he has trained just as hard in this area as his others, and can use high level spells quickly efficiently.

Weaknesses:

Extreme Ruthlessness - Being with the 2nd Divsion for so long, Tatsumaru sometimes has trouble reigning himself in when he fights or when he's attempting to settle something without causing grievous bodily harm or death. He was trained as an assassin, and often times finds himself falling back to that train of thought, which results in him holding no remorse for his opponent and usually going for the kill.

Lone Wolf - He is used to performing alone and as such does not play as well with others as he could. He isn't actively against teamwork or having backup, he's just worked very well on his own and knows his own limitations so he doesn't have to watch out for himself. In a combat situation, he knows he'd have to look out for any allies and this of course means he'd be less effective.

Lethargy - Ironically, Tatsu often finds himself napping. He's not really tired, but this is a result of him training so hard and so often. Before his body acclimated to the high strain, he would often be tired after a session and sleep. Now he's used to it, but it's still a habit of his to find a bit of time in the day to close his eyes and nod off.

Single Mindedness - In a fight, Tatsumaru tends to focus on the primary objective at hand first and foremost. So much so that he will ignore other things to complete the mission. It's a problem and he admits it, but it's a habit he can't seem to break. It's possible for him to ignore the main threat, but he'll need a lot of coaxing to deviate from the mission given to him how it was given to him.

Zanpakutō:
Spoiler: Click to Show/Hide
Name: Raijin(Thunder God) - Raijin exists as a pair of gauntlets that slide over Tatsumaru's wrists and up his arms; a deep groove runs along the bottom of each gauntlet. When he clenches his fists, tonfa blades that can be spun from the hilt and locked into position facing whichever direction he wishes(front, back, etc...) extend from the grooves similar to one unsheathing their sword.

Shikai: 落雷を聞かせて、させて雷ロール "Let Lightning Strike; Let Thunder Roll" - When activated, Raijin does not change shape or form, however the blades themselves are converted into pure electricity that not only electrocutes, but conducts high heat as well upon contact. Beyond that, Tatsumaru is surrounded with currents of lightning and is able to discharge beams of concentrated electricity from the blades or swing them to make arcs and waves. In addition, the electricity increases his speed, strength, and reaction time a great deal, as well as allowing him to impart lightning with each of his blows and electrocuting anyone who comes into physical contact with him.

Bankai: 雷神、スプリット·スカイ "Thunder God, Split The Sky" - Upon activation of his bankai, Raijin disappears and appears to meld with Tatsumaru as the blades recede into his arms. As a result, he becomes living lightning like the namesake of his Zanpakuto. He doesn't gain many new abilities, and instead benefits from extremely more powerful versions of his Shikai abilities. But as he is now made of lightning, he gains a degree of intangibility and healing as well as weather manipulation. Using this he can summon massively powerful lightning bolts from the sky and cause powerful storms.

History: Tatsumaru was a peculiar child, even among his family. Instead of playing with other children, he would be found spying on warriors training and trying to imitate their moves; sometimes he'd be missing for hours or days at a time because of his dedication. When asked why, he would always say the same thing. "I want to be the best." As it turns out, he had a natural aptitude when it came to combat, and even young, he had a high level of natural talent.

Eventually this brought him to the attention of the 2nd Division, and he was tested out of the Academy. He passed with flying colors and joined immediately. His natural skill and extreme work ethic saw Tatsumaru rise through the ranks quickly, and soon he found himself as Kira's lieutenant. He stayed with her for a while, but it was undeniable he was in a position that was below his skill and power. So he was ordered before the Captain-Commander to demonstrate his Bankai. He did so, and was promoted to the Captain of the 9th Division with the reasoning that one so skilled at infiltration and assassination would be paramount at preventing it.

BruceTheCat

#21
@JUGGTACULAR Your sheet overall looks good Juggtacular. But I think you're stacked a little bit too high in your characters pros versus your cons. Go ahead and pull one of your your strengths, or change it to be non combat related.

Also, give him one combat oriented weakness.
“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000

BruceTheCat

#22
The OOC thread is up: https://elliquiy.com/forums/index.php?topic=197251.0

Please post your character sheets here as well once you have finished with them. I am going to also create the first post later this evening so we can get started, as well as some rules on fighting and posting frequency in the OOC section.
“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000

BruceTheCat

Updated with the OOC plot and rules info for those still on the fence about joining.
“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000

Angaroo

Player: Angaroo
Name: Yuki Wakahisa
Division: 4th
Rank: Captain
Appearance:
Spoiler: Click to Show/Hide

Strengths:

Kaidō Master: Being captain of the 4th Division, Yuki is currently one of the most proficient, if not best, user of Kaidō in Seretei.

Barriers: Yuki is skilled at creating barriers, both to protect herself as well as her allies.

Shunpo: Avoiding damage is essential, especially in combat. Yuki has trained her Shunpo to, not only dodge enemy attacks, but to get away quickly if need be.

Wakizashi: The wakizashi is Yuki's weapon of choice, specifically because of it's speed.

Information Sponge: Yuki is capable of retaining vast amounts of information and can just as easily relay all of the information back.

Optimistic: Perhaps Yuki's most dominating quality is that she always looks on the bright side of things and can/will try to always cheer her allies up, even in the worst of times.

Weaknesses:

Childlike: Yuki usually has the personally of a young child, sometimes even when she's in battle. Because of this, Yuki often throws temper tantrums when she is angry, laughs at almost anything that could be considered funny (someone telling a joke or someone tripping over a rock), etc.

Loudmouth: Her voice can also be extremely loud, especially when she wants something or doesn't want to do work. Yuki is also prone to yelling insults at enemies.

Procrastinator: Yuki is the kind of person who doesn't believe in deadlines, often causing her to be late to meetings, turning in reports, etc.

Candy Lover: True to her childish nature, Yuki can be easily persuaded by the promise of candy.

Darkness: Yukis only fear is the dark (more specifically, being alone in the dark). She can't fall asleep without a light on and, although she can travel alone at night, she definitely prefers to have someone with her.

Psychical Strength: Although Yuki is skilled at melee combat, she is psychically weaker than most other Shinigami, relying more on her speed and barriers to avoid being hit.

Zanpakutō:
Kami

Shikai: "Spirits Will" - Once activated, the only thing that changes is a tribal looking pattern burns itself into the wood of Kami's handle and scabbard. After Kami finishes activating, the scabbard shoots down and impales itself into the ground, momentarily pausing before the scabbard completely disappears underground. It is capable of doing this anywhere, whether it be on stone or dirt. After a few short moments, the ground surrounding Yuki gently ripples outwards, almost exactly like when a drop of water falls into a pond. Everything seems the same as it was before, except now there is a gentle mist in front of Yuki. The closer the enemy gets to Yuki, the more difficult it becomes to move, almost as if they are being slowed down by an invisible force. Even enemies who are skilled in Shunpo have difficulties making it past. If Yuki feels someone is getting to close, she can forcefully push the enemy back by concentrating the wall into a designated area.

Bankai: "Vengeful Aide" - Like the scabbard before, Kami itself actually shoots underground where, after a few seconds, the ground ripples again. The mist, now completely surrounding Yuki, is a lot thicker than before. Utilizing her Shunpo as well as the "Spirit's Will" pushing and pulling, Yuki is able to move at incredibly fast speeds as well as deal some decent damage without her weapon. She can also use this method of travel to get around the battlefield to help aid others if need be. On top of that, Yuki can keep an enemy from moving by quickly 'liquefying' and solidifying the ground, trapping the feet of the opponent. Due to Yuki's 'armor', a punch or kick is capable of sending an enemy flying through the air or towards the ground at ridiculous speeds.

History: Yuki's childhood was what one would call regular. In school, Yuki was always quick to make friends because of tendency to walk up to random kids. It also made her a lot of enemies in school as well, but she didn't really care about bullies. In fact, she'd sometimes be overly nice and talkative to them which, nine times out of ten, would really confuse them. She never had a problem with the teachers, despite her random outbursts, and she was a well liked student.

Her parents always knew Yuki, despite her flaws, was a sincerely nice girl who wanted to help others more than anything. And it wasn't just her parents that thought that. Yuki knew that wanted to help others in anyway she could. In the end, deciding to become a Shinigami was what Yuki truly wanted to do. Once training begun, Yuki made her way through the ranks, continuously impressing her superiors by learning her Kaido at a faster than normal pace. She practiced her powers every single day until she was finally promoted to Captain of Division 4, an honor that she was more than happy to accept.

BruceTheCat

“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000

pendarious

Player: Pendarious
Name: Aya Minase
Division: 13th
Rank: Captain

Appearance:
Spoiler: Click to Show/Hide

Personality: Aya bounces between being calm or surprisingly childlike and energetic. When she is calm she seems very mature, wise, and everything a captain is expected to be however when she is in one of her "Hyper Modes" she is childish and extremely klutzy which much to the chagrin of her division is quite often. She doesn't like fighting and can be quite lazy but she still does her job when needed to. If asked what she'd prefer to do she would choose having tea and taking a nap over paperwork and fighting.


Strengths:

Immense control: She specializes in the focus and control of Spirit pressure and Kido

Kido-  She specializes in Hado and Bakudo (binding and destruction respectively)

Hand to Hand combat- is proficient in this method of fighting.

Hoho- Has become skilled with Shunpo but has more skill in using her legs for physical combat.

Experiance- She has been a captain for at least 1200 years

Weaknesses:

Zanjutsu (Swordsmanship)- Her swordsmanship is lacking but she mostly uses it to defend anyway

Healing Kido- Absolutely fails at healing kido

Klutziness- she can be quite a klutz

Laziness- she is very lazy when given the chance to be

Reluctant to fight- she hates fighting and is slow to act when called upon to do battle. She prefers to act strictly as a commander in battle for her division and is often seen on the front lines giving orders however it takes being attacked directly, shouted at continuously by allies, or her subordinates being over run to force her to actually take to combat herself.

Zanpaktou-

Name: Zettai Handan (Absolute Judgement)
Shikai: Shippai sezu ni handanwokudasu (Pass judgement without fail)

When Released Zettai Handan takes the form of a Khakkhara staff with a sharp tipped staff pole. She mostly uses he staff as a defensive tool however if she actually uses it to attack it is an earth type Zanpaktou so it manipulates the earth element. Her control of and manipulation of the land or constructs from the element can include most metals or stones. There are limitations to what this control entails however as she is unable to manipulate other peoples weapons or equipment and she is also unable to claim control of vehicles.

Bankai: Hanketsu no me (Eye of Judgement)
Release phrase: Yami ni ochita hitobito o akiraka ni (reveal those who have fallen to darkness)

Her Zanpaktou turns into an orb that floats before her and acts as a focusing crystal amplifying her kido as well as increasing her striking range by at least 10 meters. It also allows her to make a rough prediction on the amount of power behind attacks that are aimed at her however the accuracy of these predictions varies greatly and can be considered roughly 49% accurate however on a good day it can be 50% accurate at best.

Background: As a human  being she was a miko tasked with protecting the spiritual purity of humanity. She was chosen as the successor of the shrine she worked at but she    was assassinated by a jealous compatriot.

Once in Soul society she became a very active soul trying to continue her teachings in the rukon districts. A shinigami discovered her spiritual strength and took her to the academy that trains shinigami. She spent several years in the academy due to her slow grasp of swordsmanship. She eventually graduated and was seated as the 6th seat officer in the 13th division. She spent several more years in that position before finally acquiring the strength to become captain. She challenged her captain for the position and in honorable combat claimed both his life and his seat. She has been captain ever since.
Psycho Mantis: You must spend every day pretending to act like you're falsely letting on that you aren't not unbetraying someone you don't not purport to allegedly not work for but really do! How do you keep all this shit straight without having an aneurysm?
Revolver Ocelot: *shrug* Practice.
—The Last Days Of FOXHOUND


BruceTheCat

Approved pendarious! Go ahead and move the sheet over to the OOC section and feel free to start posting.
“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000

Wicked Vixen

Is the role for the captain commanders lieutenant an open slot or ua that fought for too? If anything id want to be that role please and thank you
The three sexiest things ever said...

"I believe that whatever doesn't kill you..simply makes you.......Stranger...."

"You see, madness, as you know....,is like gravity.....All it takes is a little push......"

"Since distance equals velocity times time, let's let velocity and time approach infinity, because I want to go all the way with you."

BruceTheCat

Sorry Wicked but for Pilot reasons we are not filling the Captain Commander or his Lieutenant positions. You're more than welcome to anyone else though!
“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000

Wicked Vixen

The three sexiest things ever said...

"I believe that whatever doesn't kill you..simply makes you.......Stranger...."

"You see, madness, as you know....,is like gravity.....All it takes is a little push......"

"Since distance equals velocity times time, let's let velocity and time approach infinity, because I want to go all the way with you."

KnightNelson20

Couldn't Vixen make another  lieutenant and be nominated up? <.< Not that there are any other  lieutenant's around sadly <.< I was actually wondering if i could make my own   lieutenant..

BruceTheCat

“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000

Wolfy


zenpai

 Could I be the lieutenant to the  12th Division I will convert my old app to  fit yours.

Spoiler: Click to Show/Hide
Squad: 12

Rank: Seated Officer

-------------------------------------------------------------------------------------
-Basic Information-
[/color]

Name: Rain Kengi

Age of Death: 18

Real Age/Age of Appearance: 128 /25

Birthday (Month/Day): 06/18

Blood Type: O-

-------------------------------------------------------------------------------------
-Appearance-
[/color]

Height/Weight: 5'8

Physical Description: [Insert Here]

-------------------------------------------------------------------------------------
-Personality-
[/color]

Dislikes
The taste of animal flesh -meat flavor broth make her sick.

Hot or cold drink -she just don't like them.

Sneaky people – hates being hit from behind

People who don't use common scents.

Unnatural colors- any colors that man made.(like neon, color)

having her bare skin touched by anyone not close to her .(when ever this happen she goes into a violent rage)


Likes:

Mud -like the way mud feels on her skin.

Luck warm drinks -prefer luck warn to hot or cold drinks.

Vegetables – although she have a vegetarian life style she eats eggs and cheese

Smell of fresh water – the smell after a rain storm.

The taste of honey – honey is her favorite sweetener 

plant life of any kind.


Flaws: Low self worth (very few people see it) 

Unable to have normal relationships with people (she all ways thinks there using her)
 

Habits: motherly nature – she acts like a mother and give advice to younger people. Even putting bandage on scraped knees. The advice may be inappropriate for there age.

Refers people  to as plants. That she thinks matches there personalty.

Freely turns on/off the few emotions she has.

Tend to her green house.

Will do anything for a friend (if she think of them as friends)

Fears: The death of her seedling (riku).

Goals: Being able to do whatever, whenever

Alignment: Chaotic Neutral 

Overall Personality: On an emotion level she is cold and withdrawn. Thing like anger, rage, hate, lust, love and pain are the only emotion she understands. Also she is never feels bad about any choice she is forced to make. If forced to she would kill an innocent and feel no remorse. She openly treats Riku like a pawn to hide her love  for her. if any one ever hurt Riku, Rain would kill them in the slow painful way thinkable.           

-------------------------------------------------------------------------------------
-Powers-
[/color]

Fighting Style: Aikido  (novice level)

Zanpakutou Spirit Appearance(Optional):[/b]

Inner World(Optional):[/b] Zanpakutou Appearances:
Sealed form: concealed blade hidden in a stalk of bamboo. 

Shikai form: Offensive-  wooden samurai  sword

Defensive- 6 ft. wooden tri-tipped spear made of bamboo.

Bankai form: light side- Defensive- a huge tree that stands 500 ft. from roots to the top of the tree. The bark is as strong reinforced cement.

Offensive- one singe red rose tucked under her hair above her ear. The bud of the rose sticks out.

Dark side – Defensive- a huge half dead tree that stands 500 ft. from roots to the top of the tree. The tree is rotting down to it's core , but it is roots are deep and ground. 

Offensive- one black dried up rose tucked under her hair above her ear. The bud of the rose sticks out.

Zanapkutou Release Names(Include both Shikai and Bankai names, and call out phrases)
Tree of Knowledge :Grow forth and sin no more!/ Tree of knowledge of good and evil: Drink from the crimson rivers and feast of there corpses.

Overall Ability: Tree of knowledge is not like a normal zanapkutou, its capable of adapting to a more defensive or offensive form. This zanapkutou is a plant type weapon. Water and Earth element based attacks, do 50% less damage. Fire and Ice element based attacks do 50% more damage.   

Shikai Overall Ability: At the shikai level this zanapkutou has no real improvement in it powers.  Although being wooden in form its as strong as any other weapons.  Tree of knowledge (TOK) is able to take an sword form for close range combat. Unlike other zanapkutou TOK can turn into a tri-tipped spear to keep distant from an attacker. The change between the two form can be effortlessly.

Bankai Overall Ability: [Insert Here]

Zanpakuto Techniques:  Dark whispers

over growth

solar energy
I heard joke once: Man goes to doctor. Says he's depressed. Life seems harsh, and cruel. Says he feels all alone in threatening world. Doctor says: "Treatment is simple. The great clown - Pagliacci - is in town. Go see him. That should pick you up." Man bursts into tears. "But doctor..." he says "I am Pagliacci." Good joke. Everybody laugh. Roll on snare drum. Curtains.



Rorschach's Journal. October 12th, 1985: Dog carcass in alley this morning, tire tread on burst stomach. This city is afraid of me. I have seen its true face. The streets are extended gutters and the gutters are full of blood and when the drains finally scab over, all the vermin will drown. The accumulated filth of all their sex and murder will foam up about their waists and all the whores and politicians will look up and shout "Save us!"... and I'll whisper "no."

BruceTheCat

Glad to hear it Wolfy! We look forward to seeing it.

Overall your character looks good Zenpai. Make sure to include your Strengths and Weakness, then exchange some PM's or in thread chat with Empyrean to make sure it's fine that you are her Lieutenant before throwing your character into the OOC section. Happy to have you!
“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000

Wolfy

So, I'm wanting to be a Lieutenant, though I'm not sure of what Division.

Also, Red Lobster..how do you feel about Shinigami with a release that becomes two weapons rather than one? :3

BruceTheCat

I encourage it! Obviously it's possible as a few people in the show have releases like that.

Hell, my release is a shield WITH a sword. Pretty awesome
“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000

Wolfy

I see some people have a History/ Background in their profile..is this necessary, or did they just add it in? :3

Juggtacular

Two of the coolest canon Shinigami ever had dual sword releases. Shunsui and Ukitake. Ichigo had dual blades as well.

And in this place, Tatsumaru's exist as twin sword tonfa.

BruceTheCat

It is necessary since assumably all of us would be somewhat familiar with each other, since we all work together and have seen one another rise through the ranks. It does not have to be long or intricate.
“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000

Wolfy

So who should my Female lieutenant be for? Which Division? xD lol

BruceTheCat

Whichever you'd like. I recommend hitting up the Bleach wikipedia (http://bleach.wikia.com/wiki/Gotei_13) and see which squad fits the personality type of your character. Afterwards, speak to the player/Captain of that squad and make sure it is alright with them.
“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000

Juggtacular

I guess a good way to choose is see who the Captains are and see who you think she'd get along with the best?

Wolfy


Wolfy

Player: Wolfy
Name: Hitomi Tanaka
Division: 2nd Division
Rank: Lieutenant
Appearance:
Spoiler: Click to Show/Hide

Strengths:
Kido Specialist: Hitomi is adept at Kido and Kido incantations, to the point that her swordsman ship can suffer at times because of her reliance on it.

Shunpo: Hitomi is easily able to keep up with her captain when the need arises, though she becomes tired after extended use.

Stealth Specialist: Being part of the 2nd Division, Hitomi is well versed in sneaking around and into places she shouldn't be.

Keen sense of smell: Within her release state, she has a very acute sense of smell, letting her detect enemies and allies from very far away, or find hidden things easily.

Very Loyal.

Weaknesses:
Swordsmanship: Hitomi isn't the best swordsman, instead relying on Kido and her own Zanpakuto powers to fight.

Laziness: Hitomi is often berated by her Captain for being lazy, despite being part of the Patrol unit.

Poor Self Control: Hitomi is usually unable to control herself, especially when there is fun to be had. It's another thing that gets her berated by her captain.


Zanpakutō:
Name: Shin Jūryoku
Shikai:
"Cast down those who fly, raise up those who crawl."
Spoiler: Click to Show/Hide
When going into her Shikai state, Hitomi's appearance changes slightly, as seen above. She takes on black hair, along with a pair of cat ears and a tail, caused by some...experiments performed on her by the 12th division science team when she was a part of them. Her ears afford her excellent hearing, while her tail serves as a counter-balance to aid in movement. Meanwhile, her Zanpakuto changes shape, becoming a pair of fingerless gloves on her hands.

In this state, Hitomi has control over Gravity and Gravitational forces, able to make an area heavier or lighter at her will. Each glove controls one aspect, either a "Push" or "Pull" that allows her to shift gravity as she wishes.
Bankai
"Crush all that lay before me."
Hitomi is one of the few lieutenants who have managed to obtain a Bankai, though she keeps hers a secret, as she prefers not to be pushed into getting a Captain seating, as that would be too much boring Paperwork and menial tasks.

Hitomi's appearance stays the same, though her gloves become a bit more detailed. Her powers over Gravity become stronger and more wide spread, allowing her to create shock waves by rapidly compressing the air around her. She is also able to compress it to the point that a vacuum forms around her opponent, before violently releasing it in an explosion. Her more dangerous ability, however, is the ability to create a temporary black hole that not even she is safe from. The ability can be used from a distance, but anything within range will immediately be pulled towards it from the duration, and crushed within if they manage to reach the center.


History: (Will fill this out after getting a bite to eat)

BruceTheCat

Looks good to me Wolfy! Make sure to get approval from KnightNelson as her Lieutenant then you are good to start posting. You can transition your character over to the OOC section, and fill out your history whenever able.
“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000

Wolfy


BruceTheCat

“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000

KnightNelson20

WIP

Player: KnightNelson
Name: Mina
Division: 11th Division
Rank: Lieutenant
Appearance:
Mina <3

Strengths:

Weaknesses:

Zanpakutō:
Name:
Shikai
Bankai

History:

KnightNelson20

By the way Wolfy I love her! She will be fun with Kira, on of her weaknesses is kitties!

Wolfy

Oh trust me...the cat-girl form was definitely a calculated thing...;3

KnightNelson20

Player: KnightNelson
Name: Mina
Division: 11
Rank: Lieutenant
Appearance:
Mina <3

Strengths:
Abundent Raitsu: For Mina's size her power is humongous.
Cute: Mina's cute charm makes all fall and obey! teehee.
Helpful: Mina's still learning but loves to help
Playful: Everyone has fun when Mina's around.

Weaknesses:
Short Temper Mina gets angry when things are not going well. And her power flares out of control at times.
Too Much Power: Mina can not fully control her power. Often unleashing it all in one burst
Loud: Everyone hears her coming!
Inexperienced: Mina still has a lot to learn. Good thing she has her onii san Captain Corin

Zanpakutō: (pictured in appearance)
Name: Riven
Shikai Due to Mina's power, and lack of control over it, her shikai is always active. Riven is a large sword nd packs a huge explosion after impact. When Mina sends her raitsu into Riven it burst out the back in two strems which lift Minas small body into the air. Mina has grown quite used to flying and likes it. Corin often scolds her into walking. But thats not nearly as much fun.
BankaiNot yet discovered.

History: Mina was found wandering the sereitei one evening by Corin himself. She had been crying and he didn't know why but he couldn't leave her there. He took her with him and decided to look into where she came from but information on her was sealed. Even his rank as Captain not high enough to be allowed to view. But more important, what would he do with her?

As she stayed and watch Corin train the members of the 11th division Mina's interest grew. She always thought they were playing as they were so happy to be fighting. One day Mina drew a Zanpakuto and it changed almost instantly in her hand. Her power erupted so strongly that Corin himself jumped over to take the sword from her. But even after it left her hands it remained its form. Mina upset wanting to play began to throw a tantrum causing her power to jump surprisingly high. Corin quickly gave Mina the sword and with a smile Mina's pressure seemed to drop to reasonable levels.

After that day Corin decided to keep her close and train her properly. As well as continuing to look into her origin and the source of her power. And Mina rarely goes with anyone other than Corin. She's grown quite attached.

BruceTheCat

“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000

Chaosfox

I have some interests in this  I would have to do some brush up on certain things (terms and such) but I have a couple ideas rolling around in my head. I'll start work on a character sheet and have it up by monday  for sure.  This looks like it could be a lot of fun.
There is no Order only Chaos and all the joys that it brings. 
This way too On's and Off's

BruceTheCat

Sounds good Chaos! I will PM you later with some details on what's happened in the game so far. If you want, feel free to read through the in character thread.
“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000

Chaosfox

I read through it for the most part already IT is why I have Ideas  rolling around my head I was planning on taking on of the lieutenant spots for one of the the three squads  that have a captain but no lieutenant.
There is no Order only Chaos and all the joys that it brings. 
This way too On's and Off's

BruceTheCat

A spot for the 11th Division Captain, and Lieutenant is now open for recruitment!
“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000

SheerFantasia

#58
Hello to everyone!  I'm a huge fan of Bleach and would I'd like to submit a captain for consideration.  If you think it needs modification, just let me know!



Player: SheerFantasia
Name: Uesugi Kyoshiro
Division: 11th Division
Rank: Captain
Catchphrase: "Have you ever looked into the jaws of death?  Have you really?  No?  Then let me show it to you:  Bankai."

Appearance:
Uesugi Kyoshiro
Give him longer shoulder-length hair.  Closest I can find for now.



Strengths:
Lack of Reiatsu: More accurately, Kyoshiro doesn't have reiatsu in any capacity (not even on a human-level, in terms of reiatsu he may as well be rock or some other inanimate object) and can't be detected by those who sense the reiatsu of another being.  Despite this, his physical power alone is just above that of a vice-captain.
World Avatar: Though this captain doesn't possess any reiatsu of his own, he can draw in the reiatsu from the surrounding environment (though not another being/person) to make it his own, giving him access to potentially immense amounts when in spirit-rich environments like Soul Society.
High-Speed Regeneration: Uesugi Kyoshiro can regenerate his wounds at accelerated rates, closing scratches and cuts within instants, and deeper wounds or lost extremities within a minute or three.  Though it is not a reiatsu based ability, the more reiatsu he has built up, the faster it happens.
Pleasant Manner/Scary Undertones: Think Unohana from the canon Bleach, save that his scary/intimidating moments are unintentional rather than calculated.
Multi-Proficiency: In an effort not to use his own Zanpakutō, Kyoshiro has diversified over a range of different disciplines, from Kido, to Hakuda.  Though he cannot even begin to claim mastery in them, he can combine them efficiently and put them to deadly effect, giving effect to the old addage 'the sum of the whole is greater than the sum of the individual parts'.
Tactical Expertise/Mastery: Kyoshiro excels at setting up his foes for ambushes, surprise attacks, as well as reading the flow of battle; able to plan several steps ahead of others, thus making the 11th division some of the most effective and successful troops, and keeping ahead of most of his opponents when he engages personally.  He excels at it mainly due to the necessity of needing to buy time to build up his reiatsu and his position as captain of the Fighting Division.
Zanjutsu Mastery: Uesugi Kyoshiro was once considered on the most able swordfighters of the divisions, and though his skills have declined somewhat since he went into self-imposed exile, he is still amongst the most formidable.

Weaknesses:
Lack of Reiatsu: Though he has access to potentially dizzying amounts of reiatsu, it takes quite some time for him to build it up, making him quite vulnerable at the start of any fight (high level ones at least).  Moreover he can't build up any reiatsu at all if his emotions are getting the better of him, nor can he 'store' reiatsu for battle since he can only hold any reiatsu he has gathered for a few minutes at a time.  Under normal circumstances he's only slightly more powerful than a vice-captain, and not at captain-level as one would expect of a captain-class shinigami.
Lazy: Shirks duties like his life the future of Soul Society depends on it.  Also doesn't like to fight unless someone's life is on the line (though not his own).
Pleasant Manner/Scary Undertones: See the Strengths!
Sake: Lots of it!  Never refuses a drink, even in battle.  Frequently collapsed in shady spots, working off his latest hangover.
Sacrifice: Though he comes off as stern and unforgiving, Kyoshiro always interposes himself between fatal danger and his friends/subordinates, often to a suicidal degree, trusting to his regenerative powers (often misguidedly) to keep him alive long enough to get back into the fight.
Limited Zanpakutō Release: Unless he has managed to gather enough reiatsu, Kyoshiro cannot even release his Zanpakutō, even to shikai level, let alone bankai.
Deadly Zanpakutō: Kyoshiro is not immune to the power of his own Zanpakutō.

Zanpakutō:
Name: Hakkai no Issengare

Shikai: Reap, Hakkai no Issengare (Destruction in a Thousand Forms)
Upon having gathered enough reiatsu, Hakkai no Issengare can be released from its basic wakizashi shape into a large wide-bladed single edged sword, black in colour and wreathed with poisonous looking green flames.  The release also clothes Kyoshiro in a green reiatsu-like emanation/flame.  His Zanpakutō's power is entropy, and allows the sword to cut through almost any defence by weakening it severely, whilst any power or attack that comes within slicing range of this Zanpakutō is similarly degraded/weakened.  However, Kyoshiro himself is not immune to his own Zanpakutō's power and whilst his Shikai is active, his regenerative powers are nullified as they cancel each other out.

Bankai: Hakkaitengare (Destruction/Downfall of All Heaven)
In this state Hakkai no Issengare transforms into a giant scythe-like construct and its entropic power reaches its fully force, expanding the latent entropic field to almost a mile in radius with heightened effect, within which the Zanpakutō rapidly destroys anything that contains/is made out of reiatsu, making it dangerous to ally and foe alike, even himself (needless to say Kyoshiro tends not to use it unless he's the last man standing, or believes he can end the fight before his allies/himself succumbs and the enemy is sufficiently dangerous to risk it).  Anything affected by Hakkaitengare is slowly consumed by green flames (the fire isn't painful, merely a visual manifestation that the bankai is affecting it, but those affected will feel themselves weakening from Reiatsu loss).  It's Bankai state also increases its attack range, meaning it can cut beyond the physical reach of the weapon itself (approx 40-50 ft) and almost no known defence can stop it so great is the entropic power concentrated along its edge (the actual weapon rather than the extended attack).  Hakkaitengare's entropic power not only nullifies Kyoshiro's regenerative abilities like his shikai does, but also amplifies damage he might suffer in battle, making even shallow cuts dangerous to him.

History:
Uesugi Kyoshiro was once a bright, carefree, almost arrogant, member of the divisions with a definite affinity for strategy - great things were expected of him and he was slated for officer selection within weeks of making it to the ranks of the shinigami.  His outlook largely changed when he first accessed and released his shikai.  Unnerved by the inner qualities of his own soul, he rarely used the Zanpakutō, instead focussing on martial and tactical pursuits, but Hakkai no Issengare would not be ignored and gradually began to sap at his strength.  Despite this, he forged on.

It was not until a 300 hundred years ago that Uesugi Kyoshiro awoke his Bankai, emerging as the sole survivor of a harrowing, but critical battle.  Having achieved a stunning victory by annihalating every enemy on the field of battle, and having gained his Bankai, he was offered to take the captain's examination, mostly as a formality.  However a shaky Kyoshiro refused the examination and went into self-imposed exile, his lack of reiatsu making him exceptionally difficult to find, where he has stayed for 100 years,.  It was not until the death of his former division captain and mentor that caused Uesugi Kyoshiro to rear his head from hiding and attend the funeral of the person he respected and admired the most.  He was recognised and, despite his indescretion at abandoning the Gotei 13, he was urged to occupy the position, being remembered as an upstanding member.  It has now been 400 years since he has last used his Bankai and is determined not to do so.

Despite shirking his duties as much as he dares get away with, Uesugi Kyoshiro has played a large part in keeping the shinigami of the 11th Division battle-hardened and highly disciplined due to his highly unorthodox approach at being a captain and mentor to his men.  It's still not a position he wanted, always viewing it as one that was pressed onto him, but being in the position he performs the duties as best as he can and is respected by most of the men under his command, if not many others.  He is free with advice and takes care not to antagonise his fellow captains.



**Note: I suck at Japanese naming, so if anyone can come up with a more accurate term for the following, I'd appreciate it!  :-)

       
  • Destruction in a Thousand Forms
  • Destruction/downfall of all Heaven

BruceTheCat

Great to see you are interested Sheer! I went ahead and PMed you Captain's notes and edits. Let me know your thoughts!
“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000

Wicked Vixen

Player: Wicked Vixen
Name: Akiko Mizuchi
Division:
Rank: Lieutenant

Appearance:
Spoiler: Click to Show/Hide


Strengths:

Martial Artist: Akiko is very skilled in hand to hand combat. She spends her days training to increase her strength and skill. She is very creative with her training sessions and knows various forms of martial arts.

Athlete: Akiko has an impressive amount of endurance and is very much in tune with her body. She knows her limits and loves sports. She is fast and has a strong young body.

Great Physical Strength: Akiko is immensely powerful and is capable of great feats of strength. Often times she has a few accidents when she forgets to measure out her own strength. Her power gets magnified with the use of her shikai and bankai.

Secret Bankai: Akiko is capable of Bankai but will never ever use it in the pressence of someone who would then remove her from her lieutenant position.

Warrior Spirit: Akiko will refuse to give up or to fail. Her honor will not allow it and it makes her a very persistent fighter and with a dangerous never back down mind set. She is not an idiot she loves fighting but can use her head to help her in fights where strategy is needed.

Beauty: Akiko knows how to and uses herstunning looks to throw off her male and sometimes female opponents. She is also smart in using her looks during questoiioning of male prisoners.

Weaknesses:

Average swordswoman: Akiko's speciality is the use of her body as a weapon. She is not the best swordswoman more of an average warrior with a sword. She is able to handle people with weapons but gets best results with her hands rather than trying to cross swords.

Stubbornness: Akiko will not use her bankai even at the cost of her own life. She does not want to move up into a Captain's position just yet. She feels that she is not yet strong enough despite her impressive fighting skills as well as having a good head on her shoulders. It will take the most extreme of measures to force her to use her bankai.

Poor Kido user: Akiko has great fighting ability but she can use only the most basic of kidos.

Crushing on Corin: Never would she ever admit it but Akiko has a massive crush on Corin though she tries her best to hide it. She acts differently around him and feels awkward at the same time she does not feel worthy of his notice so until she is able to prove to herself she is worthy of being a captain. She has no idea if anything will ever come from her crush on him.


Zanpakuto Name: Lucifer

"Obliterate All, Lucifer"

Shikai form

Jet black Gauntlets and boots form around Akiko's hands and feet. They emit a glowing light that gets brighter as she aborbs energy. Lucifer enhances Akiko's speed, strength, reflexes and agility. It also allows Akiko to absorb spiritual energy through the gloves and boots, the energy can be stored for later use or to give off blasts of engery or to feed it to her body. If she chooses to store the energy into the gloves and boots she can magnify the strength of one blow depending on how mcuch energy she absorbed. The gloves do have a limit on the amount of energy they can absorb but it is a massive amount.

Bankai:
Spoiler: Click to Show/Hide

"

All the abilities of her shikai get magnified by 10 times . In her Bankai state Lucifer allows Akiko to pass off energy to her comrades. In this state she is also able to greatly magnify the force of her blows at the cost of her spiritual energy. Lucifer also takes on a bit of a life of its own. If Akiko is in danger and Lucifer can sense she is not aware it will force her body to move. 4 black slim blades can be unleashed through her gauntlets. Her armor is jet black with a blinding white light cobbwebbing on her armor.

History: Akiko had a great childhood. She was carefree and happy. She loved all living creatures and as she grew to understand that the shinigami put themselves between danger and those who were unable to protect themselves she knew right away that she would want to become one of them. At the academy she found that she had a natural talent for fighting with her hands and feet. She was able to read her opponents bodies as they telegraphed their own attacks. It was through various sparring sessions that she honed her skills and always took up challenge offers. It was also the same time she found that she would not become some legendary swordsman. It then became very obvious to her that she would join the 11th division corps. After spending time in the division she began to show others her true potential, the cause of her trying harder and showing moire of herself was when she caught a glimpse of HIM in battle. Ever since then the strong massive mountain of a man had been in her heart and mind making Akiko want to gain his favor and to become his equal one day.
The three sexiest things ever said...

"I believe that whatever doesn't kill you..simply makes you.......Stranger...."

"You see, madness, as you know....,is like gravity.....All it takes is a little push......"

"Since distance equals velocity times time, let's let velocity and time approach infinity, because I want to go all the way with you."

BruceTheCat

Looks great Wicked! Ping one of the current Captains to make sure they are open for a Lieutenant, perhaps Sheer now that he's taken over the 11th Division spot, and move your character over to the OOC section.

If you can, read through the story section to catch up on what has happened so far. If you would prefer though, I can PM you a synopsis to catch you up to speed.
“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000

Wicked Vixen

The three sexiest things ever said...

"I believe that whatever doesn't kill you..simply makes you.......Stranger...."

"You see, madness, as you know....,is like gravity.....All it takes is a little push......"

"Since distance equals velocity times time, let's let velocity and time approach infinity, because I want to go all the way with you."

BruceTheCat

“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000

Winds Of Lust

Oh wow, so many interesting captains that still need a lieutenants! AH who to pick!

Or should I just go ahead and make a captain? decisions decisions...

BruceTheCat

Whatever you would like Winds! If you pick a Lieutenant make sure to ping the player who is playing a Captain to make sure it's cool.
“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000

Winds Of Lust

You know, that is really good advice.

-pauses work on cs to spend a PM or two-

BruceTheCat

Feel free to take a read through our IC thread to see what's going on, and the personalities of each character.

https://elliquiy.com/forums/index.php?topic=197296.0
“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000

Silk

Im gonna throw in some interest, I've got a few assignments to finish up before I can commit though if thats a problem

BruceTheCat

“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000

Winds Of Lust

Spoke with Angaroo and she agreed to me being her Lieutenant.

Here is the CS for approval.

Name:Raki Sopaku
Division:4th
Rank: Lieutenant
Appearance:
Spoiler: Click to Show/Hide

Strengths:

Agile: Having to keep up with Captain Wakahisa, Raki has become very fast. This does not extend solely to Shunpo use. He is very nimble, acrobatic, and swift with even the movements of his hands. The best word way to say it would be that he is 'all around agile'

Hard worker: Raki rarely will do anything with less than 100 percent effort.


Kaido proficiency: Being Lieutenant of the 4th squad it is easy to assume he is the second most skilled at Kaido.

A skilled swords man: Just as practiced and precise in sword play as he is in the operating room.

Medical knowledge: Not all wound and sicknesses can be fixed with Kaido. Or at least, not all people are performing the level of kaido needed to cure all wounds and sicknesses. His family background gives him excellent knowledge of medicine development. He spend a fair time working with the R&D squad working on new medical treatments.



Weaknesses:

Over Zealous: Raki is known for biting off more than chew sometimes. He is a bit hot headed and that leads him to have trouble backing down from conflict or knowing when he has lost.

Short Temper: Raki has little patience for nonsense. You can imagine how frustrated he gets with his captain at times.

Low Stamina: By the standards set by most captain Raki doesn't have very good stamina. Big spells and long fights will leave him tired much quicker than others of his rank.

Divided Interest: Raki sometimes has trouble decided on where his focus should lie and can become side tracked by various other activates.



Zanpakutō:
Name: Nuikiba: Sewing Fang
ShikaiLeave them in stitches, Nuikiba
Once activated his blade straights and elongates, and becomes what looks like a Large needle with a handle inside of the thread hole. It has no edge but can easily pierce most things as easily as if it was cloth. Don't let it's lack of a cutting edge make you think you can happily allow the blunt sides of the needle sword to touch you. When something comes in contact with it's blunt sides that thing is instantly 'Stitched' with threads made of spiritual energy. The threads are invisible until pulled taught unless the foe has very high spiritual sensitivity. The strings are very strong, but can be cut or even broken with enough brute strength. This can be used in multiple ways. Mostly to the effect of manipulating and controlling the distance and flow of a fight.

If Raki strikes a foes arm, the foes arm now has threads connecting it to Nuikiba. He has to set the length of the thread by calling it out loud. keep in mind that he cannot strike someone shunpo away and say 'one foot'. The distance he calls has to be equal to or greater than him and the struck target. He can use this to control the distance of a fight, able to pull the foe by pulling on the strings to bring them to him or keep them from escaping. He can indeed use this ability on multiple foes bringing allowing himself to draw danger to himself and away from allies.

If Raki strikes you then another part of you or an object near you and calls out 'closed', That part of you will be stitched to that object or other part of you. For example strikes both of your arms, they are now sewn together. The target and the thing they are being stitched to have to be at least 5 feet from one another. His favored tactic is to stitch feet or hands to the ground. If raki is fighting 4 foes and he has two of them stitched to Nuikiba, and those two get within 5 feet of one another he can stitch them together.

Raki can, finally, shrink Nuikiba down to a small size, about that of a dagger. In this form it only has a medical use. The threads made now are filled with Kaido, and will heal the wounds they stitched together. Not instantly, but it is a great way to deal quickly with life threatening wounds. It can even repair lost limbs. Though it only does most of the work, the target will need a good night's rest or two before they are truly healed. This form and skill is very draining on Raki and will sap him dry fast. Only used in medical emergencies.

Bankai Not achieved

History:Raki comes from a old family who are known as well respected medicine men. They even say that a few of his ancestors were among the shinigami who developed the Kaido, though many suppose that is just a rumor. While the families power and influence has dwindled in recent centuries, hardly even considered among the 'nobilities' of the Sereti anymore, a lot of hope, and pressure, has been put on Raki to restore the family name. He is well on his way, many of his family think, given that he is the Lieutenants of the 4th squad at his young age.

While Raki has never shrank from this family duty, he questions if it is what he wishes to focus on. He love combat just as much as medicine and is seen as the 'muscle' of the 4th squad given his in aggressive nature and offensive skills. But wonders if he truly as the talent to be a master of both disciplines, and that one may have to one day give way to another if he wants to grow further and achieve bankai and captain status one day. Will he have to give up his love of battle to become the master medical shinigami his family push him to be? Or will he have to drop saving lives to become a killing machine? Where does his true nature lie? Only time will tell.

BruceTheCat

Great concept Winds! Approved, go ahead and move your character over to the OOC section (https://elliquiy.com/forums/index.php?topic=197251.0)

I encourage you to read through the IC section, but if you would prefer I can send you a brief summary of what's happened so far. Let me know via PM.
“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000

AngelicBlade

This still open for recruitment? And what roles need filled, I'd really like to get in this.

BruceTheCat

It is still open Angelic. Take a look at the first post to see what's open, then post up your sheet for review!
“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000

Vaulera

I think I'll try and make a lieutenant of the eight division. Now, this may have already been answered, but in respect to the power levels, will lieutenants have a bankai, or just their shikai?

BruceTheCat

It is your call Vaulera. We have Lieutenants that do and do not have access to their Bankai's. Just make sure if you do, that it's noted in your back story that you keep it a secret.
“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000

BruceTheCat

I have reopened the 5th and 10th Division Captain slots for anyone who is interested!
“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000

AngelicBlade

Sorry this took forever, but I hope it satisfies.






Name: Volpen Kohautsu
Division: 10th
Rank: Captain
Appearance:
Spoiler: Click to Show/Hide


Strengths:
Strategic Mind: He is able to form strategy fair quickly and in combat can judge a persons weakness and strengths quickly.

Agility: Volpen is very agile and able to dodge most attacks as well as getting past people's defenses.

Ambidextrous: Volpen is capable of fighting with either of his hands equally. Due to the fact he has two Zanpakuto because of his massive spiritual pressure.

Massive Spirit Pressure: Volpen was born with a crazy amount of spiritual pressure and thus when he became a soul reaper got two swords to split his spiritual pressure in half.

Rare Zanpakuto: Volpen was gifted with two Zanpakuto, on the disrupts the senses and one that can create illusions.

Master Swordsman: Volpen is a master in the duel wielding style and is a decisive and accurate sword master.

Weaknesses:
Weak Head On: If you can cancel out his Zanpakuto abilities Volpen's pretty much a sitting duck , his sword fighting skills can only get him so far, he's not strong enough to fight head on.

Loyal: He's insanely loyal to his captain and the soul society, but more-so to his friends.

Kido: Volpen is potentially one of the worst Soul Reapers at any form of Kido, therefore he relies heavily on his Zanpakuto.

Impatient: Volpen is known to become impatient in long fights and tasks, causing him to get frustrated and brash

Socially Awkward: Volpen doesn't deal well with others a lot of the time, causing problems in diplomacy and team exercises/missions.

Inexperienced: Volpen's the newest to the position of captain meaning he doesn't know how to handle some situations as well as others might and is kind of naive
.
Zanpakutō:
Name: Mugen no iryūjon(Endless Illusion) & Piasu kankaku(Pierced Senses)
Shikai"Pierce Reality, Iryujon Kankaku" In this state Ityujon is able to dull an enemies senses or manipulate them to trick them buy sending out a small precise wave into the targeted sense, or senses. Kankaku is able to duplicate Volpen to create 'clones' or is able to make the opponent see a friend as a hostile or the other way around.
Bankai"Shatter their senses and Break Reality, Mugen no Iryujon Piasu Kankaku!" In this state Volpen is able to completely break someone's grip on what's real and what's not, their sense can be entirely manipulated or nullify their senses completely temporarily blinding or deafening someone, he's also able to place the opponent in a complete illusion world so to speak, this could draw on their memories or it could place them in a living nightmare of which they are stuck in for about thirty minutes before it dissipates.

History: Volpen was born into a high ranking family within the Seireitei. The Kohautsu family. Volpen started his training their with his father before moving on to the academy. Because of Volpen's family he had high expectations place upon him, however he was determined to meet them. Through hard work and strength of will did Volpen become one of the best swordsmen in the academy and in tactics he did however fail horrendously when it came to Kido. No matter how hard Volpen tried at Kido he simply could not master the skill and always blew something up or did something wrong.

However because of his other skills he graduated none the less. Volpen was placed in squad 10 where he slowly worked his way up the ranks. Volpen was on a mission to kill some highly dangerous hallows. While on this mission the squad 10 lieutenant was killed as well as all of Volpen's squad. Volpen was the only one to survive until his captain could arrive and destroy the hallow. The captain made Volpen his new Lieutenant for the fact that he not only survived but was able to hold off the hallow for such a long period of time.

About four months before the murder of the Captian-Commander Volpen challenged his captain to a duel for the position of Captain. It was in this duel that Volpen revealed the fact he had unlocked his Bankai, how displayed to an extent of it's power before his former captain yielded.

BruceTheCat

Hey Angelic,

Here are my notes! Remove 1 of your Strengths, and Rare Zanpakuto. We have two people already with this Strength, and I would prefer to keep it pretty uncommon among the Shinigami. You can also remove 2 of your Weaknesses in turn if you would like.

I think you should rework your Shikai and Bankai to be themed differently. The Illusion ability is too close to Aizen's capabilities with his Bankai. Thanks!
“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000

AngelicBlade

Hrmkay, I'll get on it tomorrow, I'm a bit tired at the moment.

AngelicBlade

Name: Volpen Kohautsu
Division: 10th
Rank: Captain
Appearance:
Volpen
Kage no Tenshi
Sienaru Akuma


Strengths:
Strategic Mind: He is able to form strategy fair quickly and in combat can judge a persons weakness and strengths quickly.

Agility: Volpen is very agile and able to dodge most attacks as well as getting past people's defenses.

Massive Spirit Pressure: Volpen was born with a crazy amount of spiritual pressure and thus when he became a soul reaper got two swords to split his spiritual pressure in half.

Master Swordsman: Volpen is a master in the duel wielding style and is a decisive and accurate sword master.

Weaknesses:
Loyal: He's insanely loyal to his captain and the soul society, but more-so to his friends.

Kido: Volpen is potentially one of the worst Soul Reapers at any form of Kido, therefore he relies heavily on his Zanpakuto.

Socially Awkward: Volpen doesn't deal well with others a lot of the time, causing problems in diplomacy and team exercises/missions.

Inexperienced: Volpen's the newest to the position of captain meaning he doesn't know how to handle some situations as well as others might and is kind of naive
.
Zanpakutō:
Name: 'Kage no tenshi'(Shadow Angel) 'Seinaru akuma'(Holy Demon)
Shikai "Light and Darkness intertwine! Tenshi Akuma" In his shikai Volpen allows himself to to draw upon the power of shadows and light. He's able to manipulate them and make them into weapons or projectiles of which he could fire at an opponent or send out a wave of either light or darkness.
Bankai"Holy Shadows will bring Judgement, Kage no Tenshi Seinaru Akuma!" When Volpen releases his bankai, his sword transform into their embodiment, a Cloaked Dark Angel and Golden Kind Demoness, While those two can control their specific element Volpen can infuse the two and make a silvery black flame that can burn through almost anything even though it feels cold to the touch. 

History: Volpen was born into a high ranking family within the Seireitei. The Kohautsu family. Volpen started his training their with his father before moving on to the academy. Because of Volpen's family he had high expectations place upon him, however he was determined to meet them. Through hard work and strength of will did Volpen become one of the best swordsmen in the academy and in tactics he did however fail horrendously when it came to Kido. No matter how hard Volpen tried at Kido he simply could not master the skill and always blew something up or did something wrong.

However because of his other skills he graduated none the less. Volpen was placed in squad 10 where he slowly worked his way up the ranks. Volpen was on a mission to kill some highly dangerous hallows. While on this mission the squad 10 lieutenant was killed as well as all of Volpen's squad. Volpen was the only one to survive until his captain could arrive and destroy the hallow. The captain made Volpen his new Lieutenant for the fact that he not only survived but was able to hold off the hallow for such a long period of time.

About four months before the murder of the Captian-Commander Volpen challenged his captain to a duel for the position of Captain. It was in this duel that Volpen revealed the fact he had unlocked his Bankai, how displayed to an extent of it's power before his former captain yielded.

BruceTheCat

Looks good to me Angelic! Sorry it took me a bit to reply with your approval. Please feel free to throw it into the OOC section, say hi, and get posting!
“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000

BruceTheCat

One of our players needed to bow out, so I've reopened the 9th Division Captain's spot.
“Also I've seen that movie, if they're any similar to it, then those guns do not fuck around, please take cover“
- scribus1000