(Beginer Friendly) Star Wars Saga Edition Game set after the KOTOR Games (NCES)

Started by Muse, January 13, 2018, 08:28:19 PM

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Muse

Simo-posted with you Cleric.  Let's see...   

C.A.: Elite Trooper
Hexced: Droid
Latooni: Doctor/Slicer
M.R.: Force Disciple/Social Worker
Samara: Ace Pilot
Vedaa:  Mr. Moneybags/Melee Duelist

I'm missing one, Cleric, but I think we're wide open for a jedi knight! :) 
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

Muse

Quote from: Hexed on January 15, 2018, 05:54:20 PM
okay. Think I'm going with the droid idea. So question!

Based on what I'm seeing in the books base character creation is 25 points with droids using 21.  Since this is a 30 point game that means... 26 points for a droid?

Better make it 25, Hexed. 

*  *  *

Quietly:  Nice to meet you.  You're now number four on the waiting list.
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

Cataclysmic Archangel

I'll need to start writing up the background today while I'm at work.  Unfortunately I'll be in the office, which is harder for me to respond on DN, so I'll be quiet today for the most part. 

Muse, was there anything that you saw on the sheet that needed attention?  And anything for the background that I should keep in mind, military-wise?

Zaer Darkwail

Quote from: Cataclysmic Archangel on January 16, 2018, 04:32:16 AM
Muse, was there anything that you saw on the sheet that needed attention?  And anything for the background that I should keep in mind, military-wise?

Well, if want my pointers;


  • What you do when your not figthing stuff (so far see you can do treat injury checks as it's trained but no medkit, overall asking so your not alone and doing nothing when group visits town)?
  • What you do in space battle scene (pilot drives, mechanic repairs, slicer handles electronic systems/jamms/unjamms signals, for soldier ideal spot would be handling ship weapons but that asks a profiency to do so)
  • Military rank and which planet your serving on or served on before turning mercenary (in Old Republic era there are dozens planets which Sith Empire is striking or trying take over)
  • Unit you served on, training, battles you participated (your not green soldier, but boiled veteran by 9th level so you had seen and experienced stuff and have war stories to tell, include couple significant ones in background for juicy reading :) )

Cataclysmic Archangel

The 3rd and 4th bullet points would be the background that I still have to write.  I was mostly asking if there was something from Muse's storyline that should be incorporated.

As for the 1st point, well... he's military.  I'm not sure modern military is all that big on having additional jobs during their downtime?

2nd point... he has Heavy Weapons proficiency, and Muse called that out early as being ship-based weaponry.  Though I could say that again, in a military scenario, ships usually have crews, so a grunt wouldn't be expected to know that, unless he was navy.

Zaer Darkwail

Well, my pointers 1 and 2 are more means to ask/suggest expand the char as one common problems with one field focused chars is that they cannot do anything else than stuff the char was build for. But if you and GM is fine for it then I do not comment it further :). Also good if Muse ruled that heavy weapons = count for using ship weapons (which sort makes sense as soldiers using heavy weapons can indicate training also on weapons planted on platforms on vechiles). In modern military even if your not part vechile or tank corps, you know how handle mounted machine gun from a car (at least imagine it). Know the principle very least if not expert on it.

Only element what I would imagine needs perhaps incorporated how your char associated with jedi council/jedis someway in background story being called on (but that's not neccesary if he is just hired grunt who works for the guy who gets contacted, like my char example but could easily slip he healed a jedi in cantina and not know about it). Also ofc include background your destiny event (big heroic moment related to rescue or destruction).

Hexed

<.<  >.>

Almost switched to jawa jedi for the lulz. :D


Anyways. As I work on getting this droid together got a question about style.

1
2
3

Lets hope the pics work. So question is the sort of... body style I suppose would be best to use? The pics are just examples I found quickly searching. :D

1 is the typical biped starwars dueling type. Fairly inhuman looking and more akin to a skeleton then anything else. (There's also the big and burly tank looking types. but all are inhuman for the most part.)

2 is quite similar but it's more humanish.

3 is mostly human looking.

So which do ya'll think would work best/you'd rather work with? Pretty sure I'm going with a fourth degree (combat) droid, ex duelist trainer droid. Might try figuring out how to give it lightsaber proficiency and make it from one of the jedi temples/schools.


Zaer Darkwail

If asking from me, number 1 appears more from Empire/Sith related training droid. Between 2 and 3, the 2 appears more jedi temple training droid (while as 3th droid appears more social one and perhaps nitpicking side of me sees it weird for droid having boobs in Star Wars).

Hexed

^^  oh aye. Those were just first examples I found. And yeah star wars does like it's Droids rather inhuman. Makes them easier to write off.


Edit! To not double post!

I feel silly. Why use the silly skeleton types when i can make a personalized droid using this.
The droid!


Scoundrel/Soldier/Possibly sabatur (Is the turret thing worth it?) 

A heavy duty mechanic/Melee fighter (Unarmed I do believe) So more questions!

Am I just missing the rules or can equpment not be built into the droids beyond tool arms? Would he have to actually wear shock gauntlets or can they be built into his hands? Does he need a storage space for toolkits or can they be inbuilt?



Cataclysmic Archangel

Sgt Major Mathias Ramsey was, at first, destined to be a run of the mill grunt in the Republic military.  While in good physical shape, he lacked many of the markers that suggested he would be a solid candidate as an officer, nor did he show any significant aptitude or talents for special forces; he was a solid shot but no marksman, he had no knack for technical expertise, and in general he was fairly average.  He was 'just another soldier'.

Luckily, sometimes fate doesn't care about what you were originally destined for on your aptitude tests.

The first few years of his military service had been fairly routine; there had been some firefights, insurrections put down, rebellions, pirates.  Nothing significant, though enough for Ramsey to make a name for himself as a dependable, if boring soldier.  Their platoon was being moved system to system when a distress call came on an old Republic science station.  Deep space, away from trading routes, it boasted a small crew, and since it was hard to find, almost no defenses.  The frigate changed course and made best possible speed for the station.    When they arrived, they found a small Sith contingent as well as a light cruiser.  Apparently science stations made tempting targets.

What followed was a bloody battle with Ramsey's squad suffering heavy losses.  Major Blackwell, the company commander, was wounded in the fighting, and without waiting for instruction Ramsey took over.  Ramsey himself knew that on a station like that, he was ill-suited for tricking systems or even trying to take control of the station, but he knew how to fight, and did that well.  Sending specialists all over the station to sabotage the rig (refusing to let it stay in Sith hands), and causing significant threat and damage that the Sith forces were forced to hold against them for risk of being overthrown, Ramsey was responsible for bringing that team back, though with heavy casualties.

When they returned, Ramsey was awarded the rank of Sgt Major, a Star of Valor for saving the team and showing a grasp of command that was surprising to most of his prior superiors.  However, he was not destined to remain with his squad.  Instead, Blackwall himself was reassigned to a new unit that was being designed, built around special operations just like this one; rapid and deliberate extraction teams.  Ramsey was the first choice added.  Him and this new squad were trained in defensive measures and protective tactics, turning them into a squad of elite bodyguards and protectors, the sort that would be sent out into the worst situations with simply one task; bring those targets back at all cost.

(doesn't get more military than that!)

Hexed


Muse

  It doesn't look very well developed. 

  The errata gave the Scoundrel access to the Outlaw Tech Talent Tree. 
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

Muse

Quote from: Hexed on January 16, 2018, 09:00:40 AM
^^  oh aye. Those were just first examples I found. And yeah star wars does like it's Droids rather inhuman. Makes them easier to write off.


Edit! To not double post!

I feel silly. Why use the silly skeleton types when i can make a personalized droid using this.
The droid!

Are you looking in Scavager's Guide to Droids, Hexed? 

Though I think built in tools are often done using 'tool hand' apendages. 


Scoundrel/Soldier/Possibly sabatur (Is the turret thing worth it?) 

A heavy duty mechanic/Melee fighter (Unarmed I do believe) So more questions!

Am I just missing the rules or can equpment not be built into the droids beyond tool arms? Would he have to actually wear shock gauntlets or can they be built into his hands? Does he need a storage space for toolkits or can they be inbuilt?
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

Zaer Darkwail

Quote from: Muse on January 17, 2018, 10:51:15 PM
  It doesn't look very well developed. 

  The errata gave the Scoundrel access to the Outlaw Tech Talent Tree.

Well, to me Technician looks quite decently developed (the talents details are in linked pages). Also technician would make making medics lot easier as well (albeit they lack talents to support medic career). Just my opinion anyways.

PixelatedPixie

Aleena Coldrix was born on Alderaan, though has only faint memories of the planet.  She spent her early years in training at the Jedi Temple, and was nearly finished as a Padawan when the Jedi Civil War broke out.  The Padawan to a famed Jedi Scholar by the name of Hiwatta Zhet, she learned to master the force, and was far less combat oriented than her fellows.  She was, perhaps, a bit of a disappointment to her master.  She lacked his raw intellectual talent.  She never picked up the strange languages or memorized the intricacies of a hundred worlds' politics.

Hiwatta was killed on an unnamed outer rim world, a place lost to time and history.  They had gone to discover a lost temple, and instead found themselves ambushed by a Sith Lord and his followers.  Aleena survived, the Sith Lord escaped, and the temple was looted.  In the months that followed, Aleena dedicated herself to trying to determine what the Sith had been after, and to tracking it down.  She eventually found him on another world, once again desecrating an ancient temple.  With the aid of a fellow Jedi, she managed to defeat him, though she was never able to determine his goals. 

In the period that followed, Aleena served as a bodyguard and diplomat with a delegation that traveled to various planets in an attempt to sway them to the Republic. 

I'm not happy with her background (sorry it is basically point form) or sheet (so few available skills...), but this is what I have so far.  I have no idea what to do for gear, the dice roller seems to be having issues.  I probably messed something up along the way.  She is also something of a one trick pony (I feel slimy for my min/maxing...). 
Spoiler: Click to Show/Hide
Jedi 7, Jedi Knight 2
STR  8
DEX 14
CON  8
INT 10
WIS 16
CHA 22

HP: 61
FP: 10

Reflex:    24 = 10 + 9 + 2 + 2 + 1
Fortitude: 21 = 10 + 9 – 1 + 2 + 1
Will:      25 = 10 + 9 + 3 + 2 + 1

  Class
Lightsaber
Adept Negotiator (Consular): Persuasion check to move target down condition track.
Force Persuasion (Consular): Use the Force in place of Persuasion.
Deflect (Combat): May negate ranged attack with use the force, DC equal to attack roll, -2 cumulative on each additional, partially effect vs autofire.
Block (Combat):  May negate melee attack with use the force, DC equal to attack roll, -2 cumulative on each additional.
Shii-Cho (Lightsaber Forms): Changes block/deflect from -5 to -2.

  Feats
Force Sensitivity
Weapon Profiency (lightsabers)
Weapon Profiency (simple weapons)
Force Training
Weapon Finesse: dex in place of str for attack rolls.
Skill Focus (use the force): +5 on use the force
Force Training
Weapon Focus (lightsabers): +1 on attack with lightsabers
Improved Defenses: +1 on all defences
Skill Training (knowledge: galactic lore)
Force Training

  Force Powers
Force Shield: give shield ratign (Force Unleashed)
Force Slam: damage/prone with force (Core)
Fold Space: transport object (Jedi Academy)
Force Thrust: push target away (Core)
Intercept: block ranged attack with object (Jedi Academy)
Inertia: perform impossible stunts (Jedi Academy)
Mind Trick: alter target’s perception (Core)
Move Object: move an object (Core)
Negate Energy: negate damage from energy weapon (Core)
Rebuke: absorb/deflect force power (Core)
Repulse: push people back in area around self (Force Unleashed)
Surge: improve jump/move (Core)

  Force Techniques
Force Point Recovery: +1 force point that was spent at end of encounter

  Skills
Knowledge (galactic lore) (+9)
Perception                (+12)
Pilot                     (+11)
Use the Force             (+20)

  Equipment
10800 credits
1500 spent on Lightsaber
1000 spent on Datapad
100 spent on All-temperature cloak
50 spent on concealed holster
Modern Lightsaber with Solari Crystal and Force Activated
  +2 to Deflect rolls
Datapad
All-temperature cloak
Concealed Holster

  Destiny
Destruction Fulfilled

  Roll
At 2018-01-18 01:04:14, PerpetuallyAnnoyedCleric (uid: 61108) rolls: 8d10 Result: 40
Result: 1, 9, 9, 1, 1, 9, 1, 9,
Total: 40
Something wrong with the dicebot...

Cataclysmic Archangel

Quote from: PerpetuallyAnnoyedCleric on January 18, 2018, 01:11:28 AM


I'm not happy with her background (sorry it is basically point form) or sheet (so few available skills...), but this is what I have so far.  I have no idea what to do for gear, the dice roller seems to be having issues.  I probably messed something up along the way.  She is also something of a one trick pony (I feel slimy for my min/maxing...). 


But skip all that and she at least looks yummy.

Muse

She looks good to me, Cleric.  Reroll your ones on hit points.  (Same to anyone else who rolled any ones on hit points.) 

I've never gotten much use out of Force Thrust.  I look forewards to being surprised.  :) 

The background is totaly acceptable.  (I know you can do better, but that's becuase you're awesome.) 

(And she definatly looks yummy.) 
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

Muse

A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

Muse

  Hexed, this is wierd.  I thought I wrote a lot of useful stuff in reply 112... 

  Anyways, I'm pretty sure the defualt way to attach a weapon is with a 'tool hand' apendence.  Are you looking in Scavanger's Guide to Droids? 
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

Hexed


Yep! Saw the bit about the arms as well. Just seemed an odd way to install a glove. And to work with unarmed feats. :)
It also doesn't say anything about the rest of the gear, droids have an internal comlink but what about the wrist computers or the tech visors?

I'm also unsure how toolkits would work. Are they just built into a carrying compartment and pulled out wholesale, a slot that the tool arms/hands pull out from as needed?  Will admit this part's mostly fluff. Although I'm not sure if I can just 'install' the toolkit or if it needs one of those per kg storage compartments first.

And the technician class just had a few benifits over the scoundrel class for a more technical focus. :D   Scoundrel works just as well seeing I need to mainline solder to get the BaB requirements for Martial Arts Master and/or Military Engineer prestige classes.

Muse

  Say, Trigvii, where's that Droid Martial ARtist feat? 

*  *  *

  Let me look at examples... 

Edit:  Well, the R2 units, for example, come with 6 tool apendences and 6 tools. 
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

Muse

Translation:  I don't think you need a storage compartment if you have a limb for it. 

Beyond that, you can either use internal storage or a external. 
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

Hexed

*head to desk*

I FINALLY notice the concealed item accessory.  double the cost of the limb + item and it makes it hidden in that limb. Swift action to unpack it. Shock hands is a go!

Oh! Craps. I'd forgotten to ask.

Walking locomotion is a freebie for the droid characters, as well as one set of arms.  But there's a jump servo attachment that's added to legs. And the cost is it just makes the legs cost double. Web search seems to think finding the full cost of the legs then half them to get the cost of the attachment is the way to go for upgrading the starting legs. What's your ruling on it?


Mechanical martial arts is in the scavenger book if that's what you were looking for?

Triggvi


Muse

Yeah.  :)  Wanted to make sure you knew about it. 

Jump Servos:  If you allready have walking locomotion and wish to add jump servos, pay the cost you would pay for your basic walking locomotion. 

A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)