[PF] Corruption of Champions Inspired Sandbox

Started by Warlock, January 06, 2015, 05:57:12 PM

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Warlock

Quote from: lockepick on January 07, 2015, 05:18:52 PM
On/Offs:
- Ons: Masculinity; Unusual Anatomy/Cum; Bestiality (or Monstrous Forms); Forced Arousal/Aphrodisiacs; Roughness/Force; Public Humiliation/Degradation; Addiction; Male Pregnancy (Quick/Rapid over Prolonged)
- Offs: Femininity; Romance; Vaginal Sex (unless it's mine)

Transformations:
- Favs: Animal Features (Mammals); Anything Feminizing; Addictions/Addicting Features; Addition of Erogenous Zones.
- Avoid: Insect Features; Extreme Loss of Humanoid Form (eg: becoming amorphous, loss of multiple limbs, obscene numbers of dicks/vaginas/breasts that I become by all logic stationary)

I'm unsure how I'm to interepret this section, since you've listed Feminity under offs but being feminized as a favorite in the transformation section. If you could offer a explanation to clear some confusion, I'd be thankful.

Lockepick

QuoteI'm unsure how I'm to interepret this section, since you've listed Feminity under offs but being feminized as a favorite in the transformation section. If you could offer a explanation to clear some confusion, I'd be thankful.

@Warlock: I changed it to 'Masculine Partners' and 'Feminine Partners' to make it more clear -- my apologies!
Like what you see? I am currently looking for new plots!

Detailed List of O/Os and Plot Seeds

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Warlock

Quote from: lockepick on January 08, 2015, 10:47:57 AM
@Warlock: I changed it to 'Masculine Partners' and 'Feminine Partners' to make it more clear -- my apologies!

Alright, wonderful. Figured it was something along the partner line after looking at your On/Off section under your portrait, but wanted some clarification.

@
Beard? Ponytail? I like this character already.
*Starts to rub himself against the characters cheek* So fuzzy....

Kimmy

I just wanted to say thankies to the folks who offered character sheet advice, so heres some Whiskerfruit cookie1

1 Whiskerfruit Cookie Co. are not affiliated with nor supported by Devilish Cookie CorpTM
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Anon315

#79
Question the first: Is "Purify Food and Drink" a viable spell, or will it do nothing at all? *remembers someone who purified food and stuff in CoC and made it... less horrible, though still transformative*

Question the second: Understanding that I can't create food, is Create Water still a thing that would be useful (and fun)? ((Wet T-Shirt contests, anyone?))

EDIT: That moment when you realize you have 24 class skills, and only 7 skill points.

OyabunKobold

#80
Quote from: Anon315 on January 08, 2015, 11:28:23 AM
EDIT: That moment when you realize you have 24 class skills, and only 7 skill points.

24 class skills
7 skill points
1 free skill point that must be put in a Perform/profession/craft skill

decisions decisions decisions :P

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Warlock

Quote from: Anon315 on January 08, 2015, 11:28:23 AM
Question the first: Is "Purify Food and Drink" a viable spell, or will it do nothing at all? *remembers someone who purified food and stuff in CoC and made it... less horrible, though still transformative*

Question the second: Understanding that I can't create food, is Create Water still a thing that would be useful (and fun)? ((Wet T-Shirt contests, anyone?))

1. Transformations are a natural part of the food itself, you can't have a poison-less poison or cum-less Incubus drafts. I'll stew on it, kinda like the idea, and will give a tentative no for now.

2. You can't just subsist on water, and you'll most likely have easy access to it anyway. I'll allow Create Water. Will edit OP to reflect it.
______________________

Thought I'd give you an idea of how my workboard looks, as far as map making goes.
Fixed Locations: I mentioned ''off the beaten path'' and in one of these self-contained areas is where you'll end up. There are no fixed roads to these places instead you mearly conjure up the location in your mind and start walking. Or if you've never visited it before, a combination of luck, specific emotions, feelings and memories, you can also be taken there by a guide or use tips that have been provided to you by NPCs.
Random/Timed: Requires specific circumstances to appear, some are mearly significant encounters such as a ''Scouting Party'' hint, hint while others are actual and physical (well, most of the time) locations. Because of their nature, I'll dole out hints to their existence.
Dungeons: As mentioned earlier they're dangerous and their entrance are connected to either a Fixed Location or Regular Travel area. They'll have little spill-out, so don't fear any random traveling moster vastly overleveled for the area to come and crush you, inside is different however. I'll don't pull any stops and enemies will fight intelligently and prepare to counter your tactics, or even use them against you.
Regular Travel: Obeying normal laws, each area is connected to another by form of land and road. While biomes obey much the same rules for travel as Fixed Locations, they can also be traveled too using this form of travel.

Zoomed out map to prevent spoilers. Hah!


Anon315

#82
Groovy. Working out crunchy bits today, will work on the flair tomorrow, methinks.

EDIT: Also this came into my mind while working on character today: NSFW

Latooni Subota

It occurs to me, I have no idea what a class kit for an Investigator would be. >.>
ONs and OFFs be here: https://elliquiy.com/forums/index.php?topic=64984.0

If I'm needed to post somewhere, PLEASE PM me about it. Sometimes I lose track of threads and need to be reminded about things.

Lockepick

You could always take a kit for another class! Not like Rogue Kits stop non-rogues from using them!
Like what you see? I am currently looking for new plots!

Detailed List of O/Os and Plot Seeds

All of my image links were previously photobucket and broken -- I'm fixing them as I use the avatars again, or for current games. Please let me know if there is something that needs updating!

rikka

Quote from: Warlock on January 08, 2015, 08:29:25 AM
If you'd like I'd allow you using your gun as part of describing your all your spellcasting in-game, though you'd still follow the normal rules for the spell being cast, provoking AoO, Concentration checks, etc. A verbal component could be a charging sound, buzzing, wirring and crackling with arcane energy before being let loose. Somatic and material components could be you loading the gun with a click-clack, the previous shell flying out and you putting in a specially crafted bullet or mystical regeant. All the while being able to cast spells in a 'normal' manner also.

Great! Lets go with that. In fact that is how I envisioned a spellslinger would be. Thanks!
Whatever the outcome, it's on you.

Ons/Offs

OyabunKobold

*has a swashbucklers kit and isnt a swashbuckler* :3

As for investigator since its part alchemist you might look into this

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Kimmy

So I've decided I wanted to write a performer. And thought I should start with a performance. So here's my submission for a theme song:

A brand new Transformation!
Music: A whole new World, karaoke version!
The original song, A whole new World!

A Brand New Transformation!
I can show you true pleasure-
Teasing, vibrating pleasures!
Tell me, princess, now when did
you last let your vagina decide?


I can open your lips
Take you plunder by plunder!
Doggy, scissoring and transforming,
On my big orgasmic ride!


A brand new transformation!
A new orgasmic point of view,
No one to tell me "Oops!" or "Wait until marriage!"
We'll just say I'm bimbofying!


A brand new transformation!
An amazing power I never knew,
But when I'm way up here, it's crystal clear
That now it's a whole new pleasure on top of you!


Now your transformation is raping me!

Unbelievable whippings!
Indescribable feelings!
Begging, pleading, whimpering,
Through an endless milky flood!


A whole new transformation!
Don't you dare cum before I do!
A hundred thousand cocks to suck!
Hold your breath, I'm going deeper!

I'm like a bimbo pornstar!
I've transformed so often,
I can't go back,
To what I used to be!


A brand new transformation!
Every fuck a new surprise!

With new monsters pursuing me!
Every erection gets bigger!
I'll find victims anywhere!
There's fruit to spare,
Let us share this brand new transformation with you!


A brand new transformation!
A brand new transformation!
That's what we'll be!
That's what we'll be!
An orgasmic place!
A wondrous rape!
Now you'll submit to me!
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Warlock

Right in the childhood. t_t

Should do a sing-along someday or have a Kareoke Night, I'll make sure to bring plenty of Goblin Ale and Bimbo Liquor, there'll be Succubus Milk for those that'll drive. xD

I bow before your musical skills, Kimmy.

Zaer Darkwail

Work in process for my char....I played CoC for 14 hours straight (need go sleep). Perhaps self-spoilery but at least know transformations will happen for certain (so far my favorite one was my poltergeist and demonic possessed cock arguing each other inside my body, brought tears to eyes from laughing every morning episode).

CoC based description

You are a 5 foot 11 inch tall human, with a normal waistline and decently visible muscles.  You are currently wearing comfortable clothes and using your fists as a weapon.  Your face is human in shape and structure, with olive skin.  It has a somewhat masculine, angular jawline.  Your short, red hair looks good on you, accentuating your features well.You have a humanoid shape with the usual torso, arms, hands, and fingers.  You have thighs, and your fair butt contracts with every motion, displaying the detailed curves of its lean musculature.  Two normal human legs grow down from your waist, ending in normal human feet.You have two flat breasts, each supporting one 0.2-inch nipple.Your fair-sized cock is 5.5 inches long and 1 inch thick.A scrotum with two balls swings heavily beneath your fair-sized cock.  You estimate each of them to be about one inch across.You have one anus, placed between your nice, toned butt-cheeks where it belongs.

VonDoom

#90
Here we go, a more complete version of Marissa:

Name: Marissa
Gender: Female
Race: Human
Alignment: Chaotic Good
Class: Arcanist (Blade Adept) 1 // Swashbuckler (Inspired Blade) 1
Traits: Charming, Fencer, Precise Treatment
Flaws: Power-Hungry
Ability spread (including racial stat mods):
Str 10, Dex 14, Con 12, Int 16, Wis 10, Cha 12
Equipment: Arcanist Kit, Explorer's Outfit, Dagger

Starting Description:
As Mebbeth's apprentice and one of the Champions chosen this turn, Marissa stands at about average height for a human female -- though far from short, she won't tower over others anytime soon. She is slim of build, her fair skin and jet-colored hair giving her a dainty look that belies her skill with a blade. Though her figure is clearly feminine -- and quite fetching, all things considered -- she is far from voluptuous and could likely cross-dress if she bound her handfuls and wore lose clothing. The problem with that proposition, however, is that her narrow-shaped face would easily give her away: between naturally red pert lips, her delicate lightly aquiline nose, the silky skin and soft cheeks that adorn her visage, no one would ever mistake her for the opposite gender.

Blue eyes, light to the point they almost look white in the right lighting, watch her surroundings with keen interest, holding a glint that often speaks of secrets known and quiet amusement. They are framed by dark eyelashes, with a small birthmark situated just under her left eye providing the finishing mark to her otherwise symmetrical face. Her brows, well-shaped but prominent due to the contrast between light skin and black hair, are thin and follow the curve of her eye, giving Marissa a mischievous look that turns all too easily into a light scowl.

Her hair is long and straight and reaches well past her shoulders, running down to her waist at the back and almost below the swell of her breasts on the front -- however, she wears it parted on her forehead, with a good portion -- to forelock --  cut short to just above her eyebrows so that the lustrous black doesn't interfere her vision under ordinary circumstances.

Though she rarely shows off, she moves with a lightness afforded to her by her fencing training and her body language suggests a level of confidence she rarely feels. Her voice is pleasant and light, though slightly roughened by a past tonsil infection -- it gives her a sultry edge when flirting and a tendency to cough when her throat is dry, but has left no other permanent marks.

Personality:
Marissa is a young woman full of hope and curiosity. She has a mischievous side and prefers to solve problems with cunning and guile over brute force, though part of the reason for this may be her lack of confidence. She tries to hide it behind a brave front, but when faced with a threatening foe or difficult problem she will often question her own ability to deal with it/them.

This problem finds it root in her arcane abilities. They manifested at an early age and marked her an outsider, as unwanted -- despite trying to take a positive attitude, she could easily have turned into a recluse if not for the wise woman who took her in. Under her tutelage Marissa reconnected with other people and began to form positive relationships, developed a strong sense of curiosity and interest in the wondrous and fantastic. She learned not to blame others for their ignorance, as well.

Now, years later, she looks forward to helping protect her village. Her skills are still very basic, but she is smart and keeps an open mind about the esoteric and strange, has learned a number of spells and even knows how to fight. She doesn't have any intimate knowledge of men (or women, for that matter), but she is well aware that her pretty face and smile can earn a favour or two.

She is kind and wants to help people, but is  often plagued by occasional nightmares that she secretly believes are a sign of things to come. She has resolved to learn and train even more since she was chosen, but worries that it won't be enough. That she is a bad choice for the role.

On the other hand, she is excited by the idea of going to another world, to have opportunities few else ever will and secretly hopes that it isn't quite the terrible hell-realm people think it is.

Background:
Marissa grew up in a decently sized town - still somewhat rural, but already large enough to be considered a bustling settlement. She grew up with only her father to raise her -- the identity of her mother was never shared with her, though she strongly suspects that she might have been a witch or sorcerer. The specter of war loomed on the horizon, however, and her father was called to duty when she was eight years old, never to return.

She had to steal or work to get food and she opted for the latter, doing light deliveries for various local shops and other simple tasks - between that and the loss of her only parent, she wasn't the most popular child. At one point, at the age of ten, she was teased by a number other children and at the height of emotion produced a flash of magical light -- ultimately harmless, but enough to scare a bunch of adolescents and very obvious.

The town was not particularly fond of sorcery and she was quickly ostracized. Turning to begging and food theft, she likely would have ended up in a far worse place if she had not been approached by a kindly wise-woman named Mebbeth. Though she appeared to be a producer of poultices and expert at hearth wisdom-type of things, she was actually a skilled practitioner of the secret arts. Magic.

She taught Marissa for years. She knew of the Sacrifice and realized all too soon that if she remained here, the choice would fall on Marissa. It would be convenient: the city council would have their protection and be rid of someone unwanted. Why Mebbeth didn't send Marissa away remains a mystery (Plot hook *cough*), but instead she made certain to give her a holistic education, to keep an open mind and see beyond the obvious, to respect gods and god-like entities without blindly relying on them and much more.

Realizing that a few minor spells would not protect her from an army of demons, she even recruited a fencing instructor for Marissa, making certain that she was physically prepared as well.

Bonds: Not yet.

On/off:
On:
Transformation, mental and physical, though never anthro-dom. Faces, not snouts.
Corruption. Slowly growing to lust for power, corruption, until the very heart is dyed in the colors of evil -- ahhh, delicious.
Monster people (Monstergirl-esque, so all with strong human characteristics). Female/futa salamanders and dragons, driders, cowgirls, succubi and omnibi, sharkgirls, centaurs, witches, insect people, naga, slime ...
Bondage (Light, mostly)
Classic mythology. Unlike my other complaints about full furries, it's fine for a Minotaur to have a proper bull-head. It'd be weird if they didn't. Mental disconnect and all.
Mind/arousal control. Implanted fetishes and desires, spells to get the loins frothing, aphrodisiacs ...
Pregnancy, lactation and oviposition are great, too, on female/futanari characters.
Cum-Addiction is fine, too.

Off:
Anthro/furry. I don't really enjoy the aesthetics of classic furries and generally prefer the 'defurred' version of existing CoC characters that had the option. Though I'm cool with others going down that route and non-sexual appearances, like Rathazul's.
Multiple sex organs. One extra dick is fine, a bunch of tentacles is fine,  but four dicks, three breasts and five vaginas is just weird.
Extreme proportions. Large is great, but ... yeah, people still need to be able to move.
Inflation, not sexy.
Weird nipples. Fuckable nipples, cock nipples, 'lipples' ... very meh on those.
Mutilation, Scat, urination, err ... the super-extreme stuff, so to speak, if it isn't otherwise mentioned.

Transformations: demonic succubus/omnibus transformations (demonic tail, horns, wings, eyes, claws, what have you … not a big fan of the bone-heel-thing since it sounds more painful than sexy, though) are wonderful, turning the character into a futa, growing hair or changing to unnatural colorization, breast and penis growth (though I prefer them in a semi-realistic range, no boobs that would seriously straight up break your spine or penis that you could actually skewer people on) … all great.

What else? Not a fan of full-on furry, but monster girl stuff is nice. Big fan of cow girls and arachne/drider types, though I'd prefer an omnibus-appearance as the main transformation 'goal', so to speak. Tasteful tattoos and intimate piercings are nice, some Ceraph-style implanted fetishes (as long as they're not Offs, of course) wouldn't be too bad either.

The Bimbo liqueur item is something I enjoy, but if at all as a temporary thing. I prefer corruption towards selfish evil, not over sexualized ditziness -- but it can be fun for a bit and something to be dreadfully embarrassed about afterwards.

Corruptive parasites are nice, too, though I'm not a fan of the existing worms. A symbiotic suit or weapon* would be more interesting.

Favorite biome: Love 'em all, really. Cityscape is nice for greater interaction opportunities, so if we decide on a place to settle 'by default' and aren't camping right in front of the portal, that'd be the preference.


*The Blade Adept binds with a weapon at level 1 - considering the Inspired Blade Swashbuckler archetype, the desired weapon would of course be a Rapier. The wording is a bit different from the Gunslinger and their Battered Gun and since we only start with a simple weapon at the beginning, the class feature won't actually take effect until she encounters one. I'd actually prefer that, especially if we could work the following in:

A 'cursed' weapon that becomes more and more demonic once the Black Blade features kick in, perhaps a symbiote latching onto her arcane energies, or perhaps it's simply a reflection of her own slowly accumulating corruption, but … well, something along that line would be neat.

Character Sheet
Marissa
Female human arcanist (blade adept) 1/swashbuckler (inspired blade) 1/gestalt 1 (Pathfinder RPG Advanced Class Guide 8, 56, 76, 125)
CG Medium humanoid (human)
Init +2; Senses Perception +4
--------------------
Defense
--------------------
AC 12, touch 12, flat-footed 10 (+2 Dex)
hp 12 (1d10+2)
Fort +1, Ref +4, Will +2 (-2 vs. Charm or Compulsion effects if there's a promise of wealth or power)
--------------------
Offense
--------------------
Speed 30 ft. (20 ft. in armor)
Melee dagger +1 (1d4/19-20)
Special Attacks arcane reservoir (1/4), consume spells, deeds (derring-do, opportune parry and riposte), panache (4)
Arcanist (Blade Adept) Spells Prepared (CL 1st; concentration +4)
. . 1st---mage armor, color spray
. . 0 (at will)---detect magic, ghost sound (DC 13), mage hand, prestidigitation
--------------------
Statistics
--------------------
Str 10, Dex 14, Con 12, Int 16, Wis 10, Cha 12
Base Atk +1; CMB +1; CMD 13 (13 vs. disarm)
Feats Combat Reflexes, Fencing Grace, Weapon Focus (rapier)
Traits charming, fencer, precise treatment
Skills Acrobatics +6, Bluff +5 (+6 vs. characters who could be attracted to you), Craft (alchemy) +7, Diplomacy +5 (+6 vs. characters who could be attracted to you), Heal +4, Knowledge (arcana) +7, Perception +4, Profession (herbalist) +4, Sense Motive +4, Spellcraft +7
Languages Abyssal, Common, Draconic, Elven
SQ inspired panache, power-hungry, sword bond
Other Gear dagger, backpack, bedroll, belt pouch, flint and steel, ink, black, inkpen, mess kit, pot, soap, spell component pouch, torch (10), trail rations (5), waterskin
--------------------
Special Abilities
--------------------
Arcane Reservoir +1 DC or CL (4/day) (Su) Pool of points fuel exploits, or can expend to add +1 CL or DC while cast spell.
Charming +1 Bluff/Diplomacy/save DC for a language-dependent spell vs. targets who could be sexually attracted to you.
Combat Reflexes (3 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Consume Spells (Su) As a move action, expend a spell slot to add its spell levels to arcane reservoir.
Fencer +1 to hit with dagger or sword AoOs.
Fencing Grace Add Dex instead of Str to rapier damage. +2 CMD vs. disarm if you have at least 1 panache point.
Inspired Panache (Ex) Gain no panache from killing blow, only from rapier crits.
Panache (Ex) Gain a pool of points that are spent to fuel deeds, regained on light/piercing crit/killing blow.
Power-Hungry -2 vs. Will saves if the effect's creator promises wealth or power
Sword Bond (Rapier, 1/day) Arcane bond with proto-black blade.
--------------------
Spellbook
--------------------
. . 0 --- All
. . 1 --- Charm Person, Color Spray, Grease, Mage Armor, Shield, Silent Image
Now this is the Law of the Jungle-
as old and as true as the sky;
And the Wolf that shall keep it may  prosper,
but the Wolf that shall break it must die.

-Rudyard Kipling, "The Law of the Jungle"
O&O

Kimmy

Quote from: Warlock on January 09, 2015, 01:06:46 AM
Right in the childhood. t_t

Should do a sing-along someday or have a Kareoke Night, I'll make sure to bring plenty of Goblin Ale and Bimbo Liquor, there'll be Succubus Milk for those that'll drive. xD

I bow before your musical skills, Kimmy.

Thankies! *spins* I'm here all week to ruin your hearts and broaden your minds1.

1Most often by pushing new gutter tracts directly into one's brain - side effects may include possible mental defect, brain damage and/or death.
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VonDoom

#92
Do the song from The Little Mermaid next, then.  >:)

Edit: that reminds me, Warlock, what do you think of my idea for the Black Blade? :)
Now this is the Law of the Jungle-
as old and as true as the sky;
And the Wolf that shall keep it may  prosper,
but the Wolf that shall break it must die.

-Rudyard Kipling, "The Law of the Jungle"
O&O

Kimmy

Quote from: VonDoom on January 09, 2015, 06:34:09 AM
Do the song from The Little Mermaid next, then.  >:)

Which song - Part of your World? That one's just too easy...  Kiss the girl is just... Do I even need to alter it at all? Or did you have something harder for me to try my words upon?
Posting rate: Moderate       Currently Chasing: Playful, Romance & Something Rough.
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VonDoom

Can't open the links right now, but probably the first one. Easy doesn't translate to 'not amusing'. ;p

Oh, since that reply came shortly after an edit to my last post ... I added a question for ya, Warlock. =)
Now this is the Law of the Jungle-
as old and as true as the sky;
And the Wolf that shall keep it may  prosper,
but the Wolf that shall break it must die.

-Rudyard Kipling, "The Law of the Jungle"
O&O

Warlock

Quote from: Kimmy on January 09, 2015, 07:11:30 AM
Which song - Part of your World? That one's just too easy...  Kiss the girl is just... Do I even need to alter it at all? Or did you have something harder for me to try my words upon?

''How many wonders can one cavern hold?''
Got to about here until I burst out laughing, imagining what altered and CoCified song lyrics could do with it.

Have a few ideas
Quote from: VonDoom on January 09, 2015, 06:34:09 AM
Edit: that reminds me, Warlock, what do you think of my idea for the Black Blade? :)

Have a few ideas of what can be done, along with a couple of handy materials that I can reference to expand upon it. There are empty rooms in your starting area for these occasions and I can leave the rapier. Black Blades are also intelligent, so there's a personality to figure out too. Would it be agreeable if your and the blade's alignment differed, you mentioned wanting to be corrupted and the blade could function as tool for it and more often oppertunities for mind control via Ego clashes?

I'll make a note of it.

Kimmy

Actually it's a lot harder to work that song. The ending is hard to work with. But here's a quick something to amuse...

Part of that Stable

Inspired by Part of that World

Look at these suits,
Aren't they neat?
Wouldn't you think my collection's complete?
Wouldn't you think I'm the girl,
The pet girl who has everything?
Look at this wardrobe,
Costume's untold!
How many toys can one cavern hold?
Looking around here you think,
Sure, she's got everything!
I've got vibrators and dildos a-plenty!
I've got sexmachines and puppy tails galore!
You want petsuits?
I've got twenty!
But who cares?
No big deal,
I want more!

I wanna be where the ponygirls are,
I wanna stand, wanna stand taller than the rest!
Walking around on those - what do you call 'em?
Oh - hooves!

Flopping your paws, you don't get too far!
Ponyboots are required for jumping, prancing,
Cantering around their own- what's that word again?
Paddock!

Up where they prance, up where they gallop,
Up where they stand all day in the sun!
Wanderin' free - wish I could be,
Part of that Stable!

What would I give if I could live out of this kennel?
What would I pay to spend a day playing with the herd?
Bet'cha those ponies, they understand!
Bet the stallions don't reprimand their mares!
Bright young mares sick of lying down,
Ready to mate!

I'm ready to feel what the ponygirls feel,
Show 'em my rump and get their erection,
What's a STD and why does it - what's the word?
Burn?

When's it my turn?
Wouldn't I love, love to explore his erection?
Out of the kennel!
Wish I could be,
Part of that Stable!
Posting rate: Moderate       Currently Chasing: Playful, Romance & Something Rough.
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Offsite RP's: 2 online + 1 RL. Currently Craving: Romance and just a touch of something darker...

VonDoom

Quote from: Warlock on January 09, 2015, 07:39:34 AM
''How many wonders can one cavern hold?''
Got to about here until I burst out laughing, imagining what altered and CoCified song lyrics could do with it.

Have a few ideas
Have a few ideas of what can be done, along with a couple of handy materials that I can reference to expand upon it. There are empty rooms in your starting area for these occasions and I can leave the rapier. Black Blades are also intelligent, so there's a personality to figure out too. Would it be agreeable if your and the blade's alignment differed, you mentioned wanting to be corrupted and the blade could function as tool for it and more often oppertunities for mind control via Ego clashes?

I'll make a note of it.

Yay! That said, mind control is nice, but temptation of power is even better, especially with her drawback. If by the end she willingly drinks in the evils of the world, we're good~. Er, bad.

https://www.youtube.com/watch?v=0Vpi3q6_ymA&feature=youtu.be&t=1m50s
(Starts at 1:50, not sure if the imbedded link actually points there.)
Now this is the Law of the Jungle-
as old and as true as the sky;
And the Wolf that shall keep it may  prosper,
but the Wolf that shall break it must die.

-Rudyard Kipling, "The Law of the Jungle"
O&O

Zaer Darkwail

Question on Black Blade; can it be anything else than rapier or concealed cane sword? I wonder could it be longsword example (not plan go for 2h options here).

Warlock

@Kimmy
Song Lyrics recieve the acclaimed Centaur Stamp of Approval.

@Von
One of those films that is so Bad that it becomes Good. On that note.
I May Be Bad, But I Feel, Good

@Zaer
Anything with slashing damage, could even be an Axe Musket or a Cat-O-Nine Tails.