Pathfinder Adventures in the Emerald Spire [Players Wanted]

Started by PhantomPistoleer, June 15, 2018, 03:36:07 PM

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PhantomPistoleer



THE EMERALD SPIRE




The game has started.  Everyone is free to join.  The game.

The game now has an OOC.  The OOC chat.




Hello, adventurers --

This is a Pathfinder game set in the fictional world of Golarion.  This game uses the Emerald Spire Superdungeon Adventure Module and a variety of other modules, adventure paths, and customized scenarios to create a living, breathing world.  The game follows an adventuring guild as they work their way through the Emerald Spire. 

Players are encouraged to come and go at their leisure.  Aside from building a character in accordance to the rules, there is no GM admission required.  The game is completely open.  However, players may not intrude upon closed scenes within the open world without prior permission from the players participating in the scene.

Example:  Moose, Ox, and Tilda are in the middle of a steamy threesome.  Suddenly, Monk kicks the door open.  "Here's dessert!" he screams, disrobing.  Is this permissible?  It depends.  If Moose, Ox, and Tilda's scene is closed, and Monk did not get permission to participate, then Monk's actions are prohibited.  If Moose, Ox, and Tilda have an open scene, or if Monk got permission to participate in a closed scene, then Monk's actions are permitted.

Characters level equally, but participating characters will be wealthier.

This game takes place at the Emerald Spire, which is located six miles northeast of Fort Inevitable, a Hellknight-controlled settlement located in the River Kingdoms.  Since characters are generally from here, a map has been provided.


  • Caerlin's Vineyard
  • The Stonde Homestead
  • Drurn's Tannery
  • Naldred's Farm
  • Holworth Dairy
  • Serragon Ironworks
  • Misty Lake
  • Kettlefoot Mill
  • Mosswater Gate
  • City Wall
  • Gate Market
  • Zoldor's Masonry
  • The Juliver Arms
  • The Red Shield Tavern
  • Foldmar Stables
  • Gertrand Yeldun
  • Mirelinda the Clothier
  • North Gate Cemetery
  • Temple of Silence
  • The North Gate
  • Garrison Stable
  • Nolm Bindery
  • The Stalwart Priory
  • Sefurd's Potions and Reagents
  • Rillin's Armory
  • Braddon's General Store
  • Victory Fountain
  • Hall of Rectitude
  • Mardyl Barracks
  • The Bailey
  • Chancery
  • Commander's Citadel
  • Temple of the Golden Key
  • Goldfoot's Mercantile
  • Juliver Leather Goods
  • The Salamander Company
  • Tsador's Arms
  • The Helmed Lady
  • Lord Commander's Granary
  • Dilapidated House
  • Abernard Royst's House
  • Juliver Gate
  • Town Sewers

CHARACTER CREATION

The rules for character creation are both strict and liberal.  They are:

Race: Human, half-elf, elf (but the GM may be bribed by attractive females); addendum: half-drow and scaled-down drow, which are on par of the core races, are also acceptable;
Class: Paizo, with restrictions;
Attributes: 20, 19, 18, 17, 16, 15;
Traits: 2;
HP: Max HP;
Level: Gestalt 1 (0 xp);
Gold: 300 gp;

Class Restrictions:  Players may elect any two Paizo classes, however:

  • players cannot combine a full-casting class with any other casting class.  For the purposes of this game, a full-casting class is a class that has access to level 9 spells.  For example, a player cannot combine a cleric and a wizard or a cleric with a spell-casting ranger.
  • players may combine lesser casters.  For example, a player may combine a ranger and a paladin.

RPing:  Characters should be (a) adventurous, (b) friendly, and (c) generally inclined towards dungeoneering.  Characters also generally know each other or of each other.  Although they will form a guild in the future, the guild hasn't been formed yet.

Art:  Players must use the following type of character art:



Images should not be anime, manga, photographs, or “quaint.”  By quaint, I mean that the images shouldn't be amateurish, both in content or in style.

Conventions:

  • Pace:  The game is fast-paced.  To that end, players should expect to post at least twice a week.

  • Post length:  Posts should not be voluminous.  Be direct and succinct.  I want to run a game, not run a writer's workshop.

  • Questions:  I am happy to answer questions about the game.  But I am not here to give a soliloquy about random historical topics of the world.

  • Actions:  I don't want to read two paragraphs to suss out what you're doing.  When we are in combat, you will have:  a free action, a swift action, a move action, and a standard action, or just a full action.  Whatever is happening has to happen within those six seconds.  That means that within an action, a character can only say fifteen words.

F.A.Q.

Can I use feats from 3.5 D&D?  At this time, you may not use feats from previous D&D editions.

Can I use material from third-party publishers?  No, at this time, you may not use material from third-party publishers.
Always seeking 5E games.
O/O

PhantomPistoleer

#1
EVEN MORE CONVENTIONS

WHAT HEADERS SHOULD LOOK LIKE:

Mouser
Human Rogue/Swashbuckler, 13 HP, AC 19, Character Sheet.
Known for biting off more than he can chew.

Note:  Characters aren't required to have vast backstories.  In fact, I highly discourage them because I am definitely not going to read them.  But characters should be known for something.  Mouser here is known for getting into difficult spots because he overestimates his abilities.  Characters should make note of that when engaging him.

For example, "as Mouser entered the forest, he noticed Candace sitting on a tree.  Candace is known for being an excellent hunter.

"Good morning, Candace," Mouser said politely.  "Good game today?"

"Good morning to you," Candace said.  "Game's good.  Caught three rabbits.  And you?  You're not going off to go do something stupid, are you?"


Essentially, this is the only instance where one player can force another player's character to think a certain way.  Players are free to choose how to proceed with that piece of knowledge though.  A conservative character might not want to follow Mouser around because they might think that he invites danger, while someone that is more loyal might feel compelled to accompany the young fencer to protect him from harm.  Candance's hunting abilities might draw the jealous ire of another hunter who is also known for being a great hunter, or create amicable hostilities with a druid who is known for being caring to animals.

WHAT COMBAT ACTIONS IN COMBAT SHOULD LOOK LIKE:

Free Action:  Mouser grimaces and says, "... damn it, I hate snakes."

Full Round Action:  Nevertheless, he resigns himself to charge towards the giant snake, drawing his rapier in the same movement.
And he pierces the enormous serpent in the chest (result of 18), dealing 14 damage because he dealt sneak attack damage since he struck before the snake ever acted.

Generally, move actions should be in their own separate action, but a charge is a full-round action.




Contextual roleplay between characters can be as lengthy as mutually desired.  However, I would like for players to be the soul of brevity when addressing me.  If you find that you absolutely must draft five paragraphs to get your point across, then please address me separately.  For example,

"[FIVE PARAGRAPHS OF GREAT WRITING].

GM, my character changed into fresh linen."

If you don't need to address the GM, or if the GM does not need to resolve any rolls or issues, please state "GM may overlook" prior to your post.

GM FIATS AND PROMPTS

Characters can have deeper relationships with one another.  They can be best pals or lovers or have a friendly, albeit dangerous, rivalry.  It's up to you.  Also, while new characters can generally be introduced as "just showing up," it's more likely for me to introduce new characters by placing them in perilous situations.

For example, Mouser, Candace and Ox are walking along the beaten path towards the Emerald Spire.  The walk has been pleasant, as the sky is blue and the breeze is crisp.  Suddenly, Candace hears a scream in the distance.  Ox and Mouser didn't hear anything.

"Quickly, come with me," Candace says, as she hurries towards the river.  Ox and Mouser glance at each other, shrug, and follow after her.

Candace arrives at the shoreline first, but the two men arrive just in time to see an Elven woman get swept past by the roaring river.

"... Holy shit!" Mouser said, recognizing the woman from her platinum bolt of hair.  "That's Tilda!"

"We must help her," Candace said.  "Let's go!"
Always seeking 5E games.
O/O

Florence

Hmmm... potentially interested!

The race selection is pretty limited, though.

Would a half-drow be allowed? They're generally covered under half-elf, I believe.

Edit: Alternatively, what about full-blooded drow? They're considered a separate race from elves mechanically, but they are still technically elves...
O/O: I was going to make a barebones F-list as a rough summary, but then it logged me out and I lost my progress, so I made a VERY barebones F-list instead: Here.

PhantomPistoleer

Quote from: Florence on June 15, 2018, 04:13:39 PM
Hmmm... potentially interested!

The race selection is pretty limited, though.

Would a half-drow be allowed? They're generally covered under half-elf, I believe.

Edit: Alternatively, what about full-blooded drow? They're considered a separate race from elves mechanically, but they are still technically elves...

A half-drow is acceptable.

A scaled-down drow is also acceptable.  I am mostly seeking to avoid diminuitive and monstrous races.
Always seeking 5E games.
O/O

PhantomPistoleer

#4
Quote1) How will it be formatted party-wise? Will players come in with pre-formed parties, or will they need to organise themselves in-game?

The answer to this question is complicated.  The GM has no hand in formatting a party, and neither do the players.  The characters are in charge of establishing their foothold in the Emerald Spire, and that means that they are responsible for creating party tactics with the weapons that they have available, as well as establishing a pecking order.

I understand the need to have a healer, a wizard, a DPS, and a soaker, but this game isn't about putting together a puzzle, but rather, ramming weird pieces together.

Quote2) What limits are there on backstory?

You can definitely have a backstory, but I just don't care to read it.  I made a revision to the second post that discusses backstories which you may have missed because I finished it after you posted.  I don't get having a laundry list of things that happened to you, and then doing nothing with it.

But, I do want to have character-centric story-arcs which revolve around unspoken elements of that character's backstory.

For example:  Mouser slams a letter on the guild's tabernacle.

"What's the matter?" Candace asked, unperturbed.

"The Freehold Gang kidnapped my sister," Mouser said, a grim expression on his usually exuberant face.

"Wait," Candace replied.  "You have a sister?"


Quote3) Are there any rumours about the emerald pillar and the riches down below?

Sure.  There are tons of rumors.  It's a living, breathing world, with, like, ten groups trying to wrest control of the lower levels of the dungeon.

Quote4) Within the tower, what is the terrain roughly like? Is it all cramped areas, or are there going to be wide open spaces for more mount-orientated characters to "Shine," as it were? The reason I ask is, I have a character in mind who is a mounted character, but if the place is just gonna be cramped quarters...well yeah, y'know? xD

Like all things, it depends.

I mean, look:



Some areas might be able to house a horse.  Some areas might not.  Since the spire has a magical elevator, getting the horse in and out won't be a problem.  Getting him around the levels might suck, though.
Always seeking 5E games.
O/O

GunmetalDreamer

QuoteClass: Paizo, with restrictions

Whelp, I guess I have to ask.  Gunslinger, yay or nay?

PhantomPistoleer

Quote from: GunmetalDreamer on June 15, 2018, 09:06:26 PM
Whelp, I guess I have to ask.  Gunslinger, yay or nay?

Yay.

Or more like... YAY.

But maybe like... YAYAYAYAY!
Always seeking 5E games.
O/O

Chulanowa

Been wanting to give this thing a run for a while now, so I'm in  :D

PhantomPistoleer

The game has started.  Everyone is free to join.  The game.
Always seeking 5E games.
O/O

Florence

Haha, I was actually working on a gunslinger myself.

My basic idea was a gunslinger/cleric, whose basic deal is "gunslinging Sarenrae worshipper who doesn't like talking about her past"

Given the nature of this game, though, I don't think it seems like having two gunslingers would be a huge problem.

Especially since gestalts mean we can get all sorts of combinations to keep things fresh.

Here's what I was thinking for her appearance.

Spoiler: Click to Show/Hide

I was originally thinking of darker skin, being half-drow, but this was really the image I think fit the most, so I mean, she got her skin tone from her human side, I guess? The hair still looks drowy, right?
O/O: I was going to make a barebones F-list as a rough summary, but then it logged me out and I lost my progress, so I made a VERY barebones F-list instead: Here.

PhantomPistoleer

Quote from: Florence on June 15, 2018, 09:57:36 PM
Haha, I was actually working on a gunslinger myself.

My basic idea was a gunslinger/cleric, whose basic deal is "gunslinging Sarenrae worshipper who doesn't like talking about her past"

Given the nature of this game, though, I don't think it seems like having two gunslingers would be a huge problem.

Especially since gestalts mean we can get all sorts of combinations to keep things fresh.

Here's what I was thinking for her appearance.

Spoiler: Click to Show/Hide

I was originally thinking of darker skin, being half-drow, but this was really the image I think fit the most, so I mean, she got her skin tone from her human side, I guess? The hair still looks drowy, right?

Multiple gunslingers are fine.  Maybe the two of you could be siblings.  Maybe you could have had the same gunslinging sensei.  Who knows?

I think the image is fine.
Always seeking 5E games.
O/O

Chulanowa

One question; what do you mean by "quaint" in  terms of character images?

PhantomPistoleer

#12
Quote from: Chulanowa on June 15, 2018, 10:14:57 PM
One question; what do you mean by "quaint" in  terms of character images?

I don't want to see art that isn't serious both in content and style.

For example, something like this would be unacceptable:



Also, something like this would be unacceptable, too:



I guess "quaint" is a vague term to use, but to me, it adequately covers the sort of art that I'm not interested in seeing in this game.
Always seeking 5E games.
O/O

Chulanowa

So, basically you mean amature-ish, "I found this on Elfwood" sketchy-cartoony stuff?  ;D So
this is a no-go
but
this could work
?

Asking 'cause my artistic tastes have a broad range and I kiiiiiinda dislike the hyper-busy jrpg-style one finds in like "Legends of the cryptics" art. Can work with it, but not a favorite.

PhantomPistoleer

Quote from: Chulanowa on June 15, 2018, 10:36:15 PM
So, basically you mean amature-ish, "I found this on Elfwood" sketchy-cartoony stuff?  ;D So
this is a no-go
but
this could work
?

Asking 'cause my artistic tastes have a broad range and I kiiiiiinda dislike the hyper-busy jrpg-style one finds in like "Legends of the cryptics" art. Can work with it, but not a favorite.

I would say that the first image is precisely what I had in mind.

The second image is still too cartoony, especially when I'm looking for art like this:

Always seeking 5E games.
O/O

Florence

Question: Half-Elves get two favored classes, for gestalt would that mean they'd get two favored class benefits each level, or just one?
O/O: I was going to make a barebones F-list as a rough summary, but then it logged me out and I lost my progress, so I made a VERY barebones F-list instead: Here.

PhantomPistoleer

Quote from: Florence on June 15, 2018, 10:44:04 PM
Question: Half-Elves get two favored classes, for gestalt would that mean they'd get two favored class benefits each level, or just one?

They can only receive one class benefit at a time.
Always seeking 5E games.
O/O

Vergil Tanner

Question:

As a GM, what would you recommend I take as a Favoured Enemy at level 1? I know you can't tell us everything that's gonna go down, but maybe some loose suggestions so I don't end up burning my first class feature? :P
Vergil's Faceclaim Archive; For All Your Character Model Seeking Needs!


Men in general judge more by the sense of sight than by that of touch, because everyone can see but few can test by feeling. Everyone sees what you seem to be, few know what you really are; and those few do not dare take a stand against the general opinion. Therefore it is unnecessary to have all the qualities I have enumerated, but it is very necessary to appear to have them. And I shall dare to say this also, that to have them and always observe them is injurious, and that to appear to have them is useful; to appear merciful, faithful, humane, religious, upright, and be so, but with a mind so framed that should you require not to be so, you may be able and know how to change to the opposite.

Dubbed the "Oath of Drake,"
A noble philosophy; I adhere...for now.

PhantomPistoleer

Quote from: Vergil Tanner on June 15, 2018, 11:15:03 PM
Question:

As a GM, what would you recommend I take as a Favoured Enemy at level 1? I know you can't tell us everything that's gonna go down, but maybe some loose suggestions so I don't end up burning my first class feature? :P

Goblins for the first level.

Also, you can always re-spec when you reach a new level.
Always seeking 5E games.
O/O

Vergil Tanner

#19
TA DA!




The Mythweavers Sheet
Name: Temudaria, formerly of the Atanai Clan.
Sex: Bisexual Female
Age: 25

Race: Human
Class: Ranger
Alignment: Chaotic Good
Level: Gestalt Ranger / Monk Unchained (Zen Archer) 1
EXP: 0

Basic Appearance:
Standing at just under six feet tall with slender shoulders and an athletic body, Temudaria is the exemplar of what a Eurasian Horseman should be; muscular, powerful but also lithe and flexible, ready to spring into action at a moments notice. As her clan taught her, she does not wear very much save the bare minimum to keep her modesty intact. Her skin is obviously of a fair base but tanned slightly brown, with long blonde hair kept in a high ponytail and yet still hanging around her shoulders. Her eyes, in contrast to her dark hair, are a strikingly bright emerald green and though the elements have weathered her young face with a slight hardness, her skin remains soft and warm to the touch, delicate, attractive features proving difficult to remove. She has a classically beautiful hourglass figure with a slender waist, wide hips, long legs and a generous chest, enough such that should she desire company for the night...well, she very rarely misses out. Her mouth is always quick to smile and her eyes seem to permanently twinkle with wry delight and amusement; despite her hardships, she has not yet lost her sense of humour, and she enjoys living life to the fullest...as should be obvious both from the amount of notches in her belt that she has accrued, and how many scars she has collected from jealous men and monsters both. He is never seen without at least her bow on her back and her horse by her side, a tankard of strong ale in her hand a boisterous laugh on her lips. However, if you sneak a glance at her in the quiet hours of the morning, you might just see a deep ennui, an almost brooding sadness in her eyes...at least before she spots you and raises a toast in your honour.

Basic Background:
Temudaria was once a proud member of the Atanai Clan, one of the larger tribes of the nomadic peoples who populate the near northern edge of the River Kingdoms. For the most part, the Tribesmen lived a peaceful life, deliberately staying away from the artificial and ever changing borders of the Kingdoms to the South both in order to preserve their way of life and avoid the notice of their warlike neighbours. For a good few hundred years, it worked; whilst their existence was acknowledged, they were nothing more than a footnote in history, a small side thought in the annals of history. Temudaria, specifically, was born and raised in their small community as the daughter of the Chieftain – the next in line to the leadership of their tribe, should she prove herself worthy - learning all she could of horsemanship, archery and mounted warfare, learning the best way to steer a horse, the best way to feed and groom it, the best way to bond with it and ensure that it never abandoned her in her time of need. She learned how to forage and survive in the wild, she learned how to interpret Omens from The Spirits, and she learned the secrets of the Atanai Clans most famous warriors, those men and women who could accurately fire a bow from horseback without so much as slowing down to aim. She reached her 19th Birthday, a full woman, and was ready to head out on her first real hunting trip to deal with a monster that had been terrorising the local area.

Alas, it was not to be. Partway through the hunt, the Horsemen were set upon by foreign soldiers marching through the area, and though the Atanai got the better of the engagement, it did far more damage than simply taking a few lives. See, the Atanai Horsemen tended to roam around the land, no one area their permanent home, following the cattle and the rains around the Steppes. They had a small patch of land that they frequented and rarely ventured out of, of course, but for the most part they simply roamed around living off the land as best they could. But it was that day that one of their Southern Neighbours – Kythnian Empire, a fledgeling City State looking to expand their territory north before challenging their more established neighbours - decided that they wanted that parcel of land for themselves, and seized the excuse of the deaths of their soldiers to invade her homeland and demand that the Atanai and the rest of the Duguran Horsemen vacate the area, or bow in supplication to their new Masters. The Duguran Horsemen refused, and attempted to fight the vast Kythnian Legion that had come to claim their lands. They lost in the face of their heavier armour and Battlemage corps, horribly, and the survivors were either scattered to the winds or put to the sword. Temudaria was one of the survivors, forced into fleeing deeper into the wilderness in search of her family, her friends and her tribe. She has travelled far from her homeland, determined to find the scattered remnants of her tribe, gather what allies she can and forge it into a great spear to plunge into the hearts of her enemies. Her homeland must be recaptured, and her tribes pride and honour restored. She will do anything to achieve that. Anything. To that end, she has come to the Emerald tower in search of both the riches and allies she needs to make her dream of a crusade a reality.

The Stats And Saves, Overview


Stats:
HP: 15
Str: 16 (+3)
Dex: 22 (+6)
Con: 18 (+4)
Int: 15 (+2)
Wis: 19 (+4)
Cha: 17 (+3)

Senses: Low Light, Darkvision

Attack Options:
Unarmed +4 (1d4 +3)
Hornbow Ranged +7 (2d6)
Hornbow Ranged < 30ft +8 (2d6 +1)

AC: 21
TAC: 21
FFAC: 20
CMB: +4
CMD: 25

Initiative: +6
Fortitude Save: +6
Reflex Save: +8
Will: +4

Diplomacy: +4
Handle Animal: +7
Knowledge Geography: +6
Knowledge Nature: +6
Perception: +8 (+10 Dim Light)
Ride: +10
Sense Motive: +8
Stealth: +10 (+12 Dim Light)
Survival: +9 (+10 Follow / Identify Tracks)


Skills, Feats and Traits

Skills:
6 + Int ( +2 ) + 1 = 9 / Level

Languages: Common + 2 = 3
Common, Elven, Goblin

Class Skills:
Handle Animal (Cha) (1), Knowledge Geography (Int) (1), Knowledge Nature (Int) (1), Perception (Wis) (1), Ride (Dex) (1), Sense Motive (Wis) (1), Stealth (Dex) (1), Survival (Wis) (1)

Other Skills:
Diplomacy (Cha) (1)


Racial Bonuses:
- +2 to stat of your choice (Dex).

- Bonus Feat

- Dimdweller: When in Darkness or Dim Light, +2 Perception, Intimidate, Stealth. Gains Darkvision 60ft.

- Weapon Familiarity: Proficient in the Greataxe and Falchion, treat all weapons with “Orc” in the name as Martial Weapons.


Feats:

- Point Blank Shot: +1 Hit and Damage < 30ft.

- Precise Shot: No Penalty shooting into combat.

- Dodge: +1 Dodge AC

- Perfect Strike: Once Per Day / Monk level + (1 x 4 levels), may make two attack rolls and take the higher one. If the higher one Crits, use the lower one as a Confirmation Roll.

Improved Unarmed Strike: No penalty on Unarmed attacks. Unarmed Attacks can be made lethal.

Traits:

- Magical Knack: +2 Caster Level (Ranger)

- Adopted: May choose one Orc Racial Trait (Weapon Familiarity)


Class Bonuses:

Ranger:

- Proficiency: All Simple and Martial Weapons, light armour, medium armour, shields (no Tower Shields)

- Favoured Enemy: At 1st Level, 5th, 10th, 15th and 20th choose Favoured Enemy. +2 Bluff,          Knowledge, Perception, Sense Motive and Survival Vs FE. +2 Attack and Damage.       May attempt Knowledge Checks Untrained Vs them.
         1st Level: Goblins

- Track: + ½ Level to Survival Checks to Follow Tracks.

- Wild Empathy: May improve Animals attitude as a human. Ranger Level + Cha Mod. Also works    on Magical Beasts of Int 1 or 2, but at -4.


Monk Unchained (Zen Archer):

- Flurry of Bows: May make one additional attack at Full Bab with any Bow. Cannot Flurry with Unarmed Attacks.

- Improved Unarmed Strike: Gain IUS as a Bonus Feat.

- Bonus Feat: Gain a Bonus Feat at Levels 1, 2, 6, 10, etc.
   1st Level: Dodge

- Perfect Strike: Gain Perfect Strike as a Bonus Feat. Can only use it with Bows.

- AC Bonus: When unarmoured and unencumbered, Monks gain their Wis Bonus to their AC and CMD. This bonus applies even when the Monk in Flat Footed.


Full Inventory

Inventory:

Head:
Headband:
Eyes:
Shoulders:
Neck:
Chest:
Body:
Belt:
Wrists:
Hands:
Feet:
Ring 1:
Ring 2:
Unslotted 1:
Unslotted 2:


Full Inventory:

- Orc Hornbow, (130gp, 3lbs): 2d6, Crit x3, 80ft

- Arrows, Common x40 (2gp 6lbs): Pierce.
- Arrows, Blunt x20 (2gp 3lbs): Bludg.

- Bedroll (1sp) (5lbs)
- Blanket (5sp) (3lbs)
- Waterskin (1gp) (4lbs)
- Rations x4 (4 x 5sp = 2gp)


- Riding Saddle (10gp)
- Light Combat Trained Horse (110gp)

Horse Stats

HP: 15
Str: 16 Dex: 14 Con: 17 Int: 2 Wis: 13 Cha: 7
AC: 11 TAC: 11 FFAC: 9
Saves: Fort +6 Ref +1 Will +1
CMD: 17 (21 Trip)
CMB: +5
Move: 50ft
Attacks: 2 Hooves +3 (1d6 +3)
Skills: Perception +6
Feats: Endurance, Run


End Wealth: 43gp, 4sp





I hope that's ok!

Now, I see the IC Thread.

Where do we put our sheets? Is there an OOC? Will everything be in one thread, or will it be split up (EG, "Exploration Thread," "Smut Thread," "Social Time Thread," etc etc)?
Vergil's Faceclaim Archive; For All Your Character Model Seeking Needs!


Men in general judge more by the sense of sight than by that of touch, because everyone can see but few can test by feeling. Everyone sees what you seem to be, few know what you really are; and those few do not dare take a stand against the general opinion. Therefore it is unnecessary to have all the qualities I have enumerated, but it is very necessary to appear to have them. And I shall dare to say this also, that to have them and always observe them is injurious, and that to appear to have them is useful; to appear merciful, faithful, humane, religious, upright, and be so, but with a mind so framed that should you require not to be so, you may be able and know how to change to the opposite.

Dubbed the "Oath of Drake,"
A noble philosophy; I adhere...for now.

PhantomPistoleer

Quote
I hope that's ok!

For me, it's too long and I highly discourage other players from spending too much time working out a backstory and personality, especially if they find it to be a mundane task.  It's really unnecessary.  EVERYONE is admitted.  EVERYONE can play.  There is no adjudication of skill or merit based on a brief writing sample.

But, following that reasoning, since there is no sort of aesthetic adjudication, what you provided is definitely okay.  But, again, it's not necessary to participate in the game.

But I really like dat picture tho.

Quote
Where do we put our sheets?

On Myth-weavers.  :d  Then, link the sheet to your headers for your posts.

QuoteIs there an OOC?

No, there isn't.  Not yet, anyway.  -_-

QuoteWill everything be in one thread, or will it be split up (EG, "Exploration Thread," "Smut Thread," "Social Time Thread," etc etc)?

One thread as of right now.  You can explore, smut, socialize, and what have you in that thread, though.
Always seeking 5E games.
O/O

Vergil Tanner

Quote from: PhantomPistoleer on June 16, 2018, 12:53:33 AM
For me, it's too long and I highly discourage other players from spending too much time working out a backstory and personality, especially if they find it to be a mundane task.  It's really unnecessary.  EVERYONE is admitted.  EVERYONE can play.  There is no adjudication of skill or merit based on a brief writing sample.

But...but...I really like doing that stuff. >.>
It helps me get in my characters head, and helps me work out where they've been the rest of their lives :P


Quote from: PhantomPistoleer on June 16, 2018, 12:53:33 AMBut I really like dat picture tho.

I do too >.>


Quote from: PhantomPistoleer on June 16, 2018, 12:53:33 AMOn Myth-weavers.  :d  Then, link the sheet to your headers for your posts.

I hate to be a pain, but can I...not? I hate Mythweavers. For me, it feels clunky, it takes ages to plug all the information in and after "The Great Crash of 2016," I swore never to use it again after I lost six characters. :P Is it possible for me to post my Bio in the (eventual) OOC, and just link back there in my Header instead? :-3


Quote from: PhantomPistoleer on June 16, 2018, 12:53:33 AMOne thread as of right now.  You can explore, smut, socialize, and what have you in that thread, though.

Okey dokey.


So. To make sure I have this entirely correct:

The main town is to the south-ish. At the moment, we are starting outside the forest, opposite the tower. Right?
Vergil's Faceclaim Archive; For All Your Character Model Seeking Needs!


Men in general judge more by the sense of sight than by that of touch, because everyone can see but few can test by feeling. Everyone sees what you seem to be, few know what you really are; and those few do not dare take a stand against the general opinion. Therefore it is unnecessary to have all the qualities I have enumerated, but it is very necessary to appear to have them. And I shall dare to say this also, that to have them and always observe them is injurious, and that to appear to have them is useful; to appear merciful, faithful, humane, religious, upright, and be so, but with a mind so framed that should you require not to be so, you may be able and know how to change to the opposite.

Dubbed the "Oath of Drake,"
A noble philosophy; I adhere...for now.

Florence



Name: Damira

Concept: Devout Sarenite gunslinger who keeps her past to herself.

Race: Half-Elf (Half-Drow)

Gender: Female

Orientation: Homosexual

Class: Gunslinger (Musket Master)/Cleric

Domains: Healing & Redemption

Alignment: Neutral Good




I'll probably write up backstory/personality stuff for my own sake, which I may or may not post on here for any other players who are interested. I'll have a better idea of what she'd be known for when I work through that.
O/O: I was going to make a barebones F-list as a rough summary, but then it logged me out and I lost my progress, so I made a VERY barebones F-list instead: Here.

Waldham

Hello, I'm interesting to play an human, I think.

I suppose that there are not the campaign traits for this adventure.

Do you permit 3 traits with a drawback ?

QuoteThis game takes place at the Emerald Spire, which is located six miles northeast of Fort Inevitable, a Hellknight-controlled settlement located in the River Kingdoms.  Since characters are generally from here, a map has been provided.

Can the character have links or relations with NPCs from this place ?

what is a scaled-down drow ?

GunmetalDreamer

Cassidy Cane
Lvl 1 Human Gunslinger/Ranger – 15 / 15 HPAC 18 – Character Sheet
Bounty Hunter, Serial Drunkard, Has some kind of beef with the Hellknights
Heh, I know what you mean Florence.  It feels kinda weird just to churn out the numbers and go.

Did you want to take Phantom's advice and maybe link up the two gunslingers?  Milani and Sarenrae may have a kind of complicated relationship, but that shouldn't keep us from starting up a Blackpowder Guild :P

Vergil Tanner

#25
I'd certainly like my lass to be known for something! :P I like forging character connections, even if only tangental, before the game gets going. That way I'm not going in 100% blind :P

So....does anybody wanna know her? ;) :P
Vergil's Faceclaim Archive; For All Your Character Model Seeking Needs!


Men in general judge more by the sense of sight than by that of touch, because everyone can see but few can test by feeling. Everyone sees what you seem to be, few know what you really are; and those few do not dare take a stand against the general opinion. Therefore it is unnecessary to have all the qualities I have enumerated, but it is very necessary to appear to have them. And I shall dare to say this also, that to have them and always observe them is injurious, and that to appear to have them is useful; to appear merciful, faithful, humane, religious, upright, and be so, but with a mind so framed that should you require not to be so, you may be able and know how to change to the opposite.

Dubbed the "Oath of Drake,"
A noble philosophy; I adhere...for now.

PhantomPistoleer

#26
Quote from: Vergil Tanner on June 16, 2018, 01:06:03 AM
I hate to be a pain, but can I...not? I hate Mythweavers. For me, it feels clunky, it takes ages to plug all the information in and after "The Great Crash of 2016," I swore never to use it again after I lost six characters. :P Is it possible for me to post my Bio in the (eventual) OOC, and just link back there in my Header instead? :-3

I can understand your position.  Well, except preferring board code over Myth-weavers' system. 

The reason I prefer Mythweavers is because I can (a) quickly review the sheet since (b) it shows what it's adding to get results and (c) I know where to look to find what I need to find.  For example, while I was reading your character sheet, it took me forever to realize how you got your 22 AC.

So, my compromise would be, if you can make a BCC sheet that looks more like a Pathfinder sheet, I will accept that.

Quote
The main town is to the south-ish. At the moment, we are starting outside the forest, opposite the tower. Right?

This is correct.

You would be just outside the forest.  The forest is about 500 feet from the base of the emerald spire, which is just a mound of dirt and rubble, that slopes up to the emerald spire.



Quote from: GunmetalDreamer on June 16, 2018, 04:19:16 AM
Cassidy Cane
Lvl 1 Human Gunslinger/Ranger – 15 / 15 HPAC 18 – Character Sheet
Bounty Hunter, Serial Drunkard, Has some kind of beef with the Hellknights


This is exactly how I want characters to be presented.  Thank you.

Quote from: Waldham on June 16, 2018, 03:43:16 AM
I suppose that there are not the campaign traits for this adventure.

You can use campaign traits as a normal trait, but you have to qualify for them.

Quote
Do you permit 3 traits with a drawback ?

No.

Quote
Can the character have links or relations with NPCs from this place ?

They can have links and relations with NPCs, but they cannot manifest themselves in any manner that provides a benefit to the character without some kind of trait or feat.  For example, GunmetalDreamer's Cassidy Cane has the trait "Dealmaker."  She is now entitled to form some sort of NPC relationship that enables her to have that trait.

Quote
what is a scaled-down drow ?

It's not an actual race.  What I mean is, a drow is a powerful race.  If you look at the breakdown, a drow has 14 race points, where common races, like the elf, human, and half-human, all generally have less than 10 race points.

Here is the drow:

Drow

Type Humanoid (elf) 0 RP
Size Medium 0 RP
Base Speed Normal 0 RP
Ability Score Modifiers Standard (+2 Dex, –2 Con, +2 Cha) 0 RP
Languages Standard 0 RP
Elven immunities 2 RP
Spell resistance, lesser 2 RP
Skill bonus (Perception) 2 RP
Spell-like ability, lesser 4 RP
Poison use 1 RP
Weapon familiarity 2 RP
Darkvision 120 ft. 3 RP
Light blindness –2 RP
TOTAL RP
14 RP

All you have to do is get the Drow to 10 RP by removing abilities.  You cannot achieve a 10 RP by adding more weaknesses.

Always seeking 5E games.
O/O

PhantomPistoleer

Quote from: Vergil Tanner on June 16, 2018, 04:20:54 AM
I'd certainly like my lass to be known for something! :P I like forging character connections, even if only tangental, before the game gets going. That way I'm not going in 100% blind :P

So....does anybody wanna know her? ;) :P

Your character is supposed to be known for something.

Quote
Note:  Characters aren't required to have vast backstories.  In fact, I highly discourage them because I am definitely not going to read them.  But characters should be known for something.  Mouser here is known for getting into difficult spots because he overestimates his abilities.  Characters should make note of that when engaging him.

For example, "as Mouser entered the forest, he noticed Candace sitting on a tree.  Candace is known for being an excellent hunter.

"Good morning, Candace," Mouser said politely.  "Good game today?"

"Good morning to you," Candace said.  "Game's good.  Caught three rabbits.  And you?  You're not going off to go do something stupid, are you?"

Additionally:

QuoteCharacters also generally know each other or of each other.

So -everybody- knows of Temudaria, but how intimately they know her is up to the players.

The GM PC, Mouser, has to know everyone so that new characters can quickly be integrated into the game.  He's also the group chronicler, which serves a more streamlined GM function.  To that end, I encourage players to create fun ways to know Mouser.
Always seeking 5E games.
O/O

Vergil Tanner

Quote from: PhantomPistoleer on June 16, 2018, 08:12:37 AM
I can understand your position.  Well, except preferring board code over Myth-weavers' system. 

The reason I prefer Mythweavers is because I can (a) quickly review the sheet since (b) it shows what it's adding to get results and (c) I know where to look to find what I need to find.  For eample, while I was reading your character sheet, it took me forever to realize how you got your 22 AC.

So, my compromise would be, if you can make a BCC sheet that looks more like a Pathfinder sheet, I will accept that.

God, I don't even know how I'd start to Code that.

Goddamnit, I guess I'm making a Mythweavers Sheet, then. >.<




Quote from: PhantomPistoleer on June 16, 2018, 08:25:20 AM
Your character is supposed to be known for something.

So -everybody- knows of Temudaria, but how intimately they know her is up to the players.

The GM PC, Mouser, has to know everyone so that new characters can quickly be integrated into the game.  He's also the group chronicler, which serves a more streamlined GM function.  To that end, I encourage players to create fun ways to know Mouser.

I know, I was inviting people to start that chat :P

So what would Mouser have been doing recently? What are his passtimes? That would give me a decent idea of how Temudaria might know him :P
Vergil's Faceclaim Archive; For All Your Character Model Seeking Needs!


Men in general judge more by the sense of sight than by that of touch, because everyone can see but few can test by feeling. Everyone sees what you seem to be, few know what you really are; and those few do not dare take a stand against the general opinion. Therefore it is unnecessary to have all the qualities I have enumerated, but it is very necessary to appear to have them. And I shall dare to say this also, that to have them and always observe them is injurious, and that to appear to have them is useful; to appear merciful, faithful, humane, religious, upright, and be so, but with a mind so framed that should you require not to be so, you may be able and know how to change to the opposite.

Dubbed the "Oath of Drake,"
A noble philosophy; I adhere...for now.

PhantomPistoleer

Quote from: Vergil Tanner on June 16, 2018, 08:34:09 AM
So what would Mouser have been doing recently? What are his passtimes? That would give me a decent idea of how Temudaria might know him :P

Unlike a lot of adventurers, Mouser is very willing to share everything he knows about the Emerald Spire.  He's bookish, helpful, and friendly.  He seems to get along with everyone, even the Hellknights (on account of being a very good singer).

(I just changed him up to a bard to be more of an auxiliary character for the party.)

He spends most mornings researching the Emerald Spire, his afternoons on long walks into the forest, and his evenings at one of the tap rooms of the settlement, earning coin with his bardic performances.

He also has a tendency to become smitten with blondes.
Always seeking 5E games.
O/O

Vergil Tanner

Hmmm, well, I don't see her spending too much time in the town. She's a nature-y character, after all, so her trips to town would be few and far between. Maybe once a week to get supplies for whatever adventure she was undertaking next. He could always have met her when he was wandering through the forest? She could have been hunting some game, or even taking a bath in a waterfall pond when he happened across her :P
Vergil's Faceclaim Archive; For All Your Character Model Seeking Needs!


Men in general judge more by the sense of sight than by that of touch, because everyone can see but few can test by feeling. Everyone sees what you seem to be, few know what you really are; and those few do not dare take a stand against the general opinion. Therefore it is unnecessary to have all the qualities I have enumerated, but it is very necessary to appear to have them. And I shall dare to say this also, that to have them and always observe them is injurious, and that to appear to have them is useful; to appear merciful, faithful, humane, religious, upright, and be so, but with a mind so framed that should you require not to be so, you may be able and know how to change to the opposite.

Dubbed the "Oath of Drake,"
A noble philosophy; I adhere...for now.

PhantomPistoleer

Quote from: Vergil Tanner on June 16, 2018, 08:59:02 AM
Hmmm, well, I don't see her spending too much time in the town. She's a nature-y character, after all, so her trips to town would be few and far between. Maybe once a week to get supplies for whatever adventure she was undertaking next. He could always have met her when he was wandering through the forest? She could have been hunting some game, or even taking a bath in a waterfall pond when he happened across her :P

Sure.  Or he could have interviewed her for his research.

But I definitely like the idea of Mouser catching her bathing in a pond.

What's important is that the characters know each other on a first-name basis.  Their background history can really be anything.
Always seeking 5E games.
O/O

Vergil Tanner

Well yeah, but naturally how they met and how their relationship developed is naturally going to influence what their interactions are like in the present, right? Otherwise you just have people inventing details on the fly that the other person might not be comfortable with :P

In any case, I'm sure the interview could have come later :P If he'd caught her bathing, she certainly wouldn't shy away like a shy little virgin. It would have been hands on hips, eyebrow raised and a comment along the lines of "Seen enough yet? Or d'y' want me t' do a l'il spin for y' too?" :P She definitely isn't shy about her body :P
Vergil's Faceclaim Archive; For All Your Character Model Seeking Needs!


Men in general judge more by the sense of sight than by that of touch, because everyone can see but few can test by feeling. Everyone sees what you seem to be, few know what you really are; and those few do not dare take a stand against the general opinion. Therefore it is unnecessary to have all the qualities I have enumerated, but it is very necessary to appear to have them. And I shall dare to say this also, that to have them and always observe them is injurious, and that to appear to have them is useful; to appear merciful, faithful, humane, religious, upright, and be so, but with a mind so framed that should you require not to be so, you may be able and know how to change to the opposite.

Dubbed the "Oath of Drake,"
A noble philosophy; I adhere...for now.

Vergil Tanner

Also Additional: I've nearly finished my Mythweavers, but I really do hate looking at it for my information. If I keep my current Sheet and include the link in that bio near the top, then link to the full sheet in my Headers, is that ok? That way you get the Mythweavers, and I get to keep my sheet in a place I can find it easily for me to look up details in a way that's quick and easy for me. :-)
Vergil's Faceclaim Archive; For All Your Character Model Seeking Needs!


Men in general judge more by the sense of sight than by that of touch, because everyone can see but few can test by feeling. Everyone sees what you seem to be, few know what you really are; and those few do not dare take a stand against the general opinion. Therefore it is unnecessary to have all the qualities I have enumerated, but it is very necessary to appear to have them. And I shall dare to say this also, that to have them and always observe them is injurious, and that to appear to have them is useful; to appear merciful, faithful, humane, religious, upright, and be so, but with a mind so framed that should you require not to be so, you may be able and know how to change to the opposite.

Dubbed the "Oath of Drake,"
A noble philosophy; I adhere...for now.

PhantomPistoleer

Quote from: Vergil Tanner on June 16, 2018, 09:29:19 AM
Also Additional: I've nearly finished my Mythweavers, but I really do hate looking at it for my information. If I keep my current Sheet and include the link in that bio near the top, then link to the full sheet in my Headers, is that ok? That way you get the Mythweavers, and I get to keep my sheet in a place I can find it easily for me to look up details in a way that's quick and easy for me. :-)

Yeah.  That's fine.

You could link your Myth-weaver to your header, and then add a footer where you keep your sheet in spoilers, too.
Always seeking 5E games.
O/O

Vergil Tanner

I'll just pop up my Sheet on the first page of the OOC when it goes up, then link both the Mythweavers and the Forum Sheet in the Header for us both to access easily. :D
Vergil's Faceclaim Archive; For All Your Character Model Seeking Needs!


Men in general judge more by the sense of sight than by that of touch, because everyone can see but few can test by feeling. Everyone sees what you seem to be, few know what you really are; and those few do not dare take a stand against the general opinion. Therefore it is unnecessary to have all the qualities I have enumerated, but it is very necessary to appear to have them. And I shall dare to say this also, that to have them and always observe them is injurious, and that to appear to have them is useful; to appear merciful, faithful, humane, religious, upright, and be so, but with a mind so framed that should you require not to be so, you may be able and know how to change to the opposite.

Dubbed the "Oath of Drake,"
A noble philosophy; I adhere...for now.

PhantomPistoleer

Quote from: Vergil Tanner on June 16, 2018, 09:28:01 AM
Well yeah, but naturally how they met and how their relationship developed is naturally going to influence what their interactions are like in the present, right? Otherwise you just have people inventing details on the fly that the other person might not be comfortable with :P

Heeeey.  I personally prefer things to be developed on the fly.  Or rather, I prefer for things to be developed organically.

As in all things, relationships between characters have to be developed with mutual consent.  I consider relationships not formed with mutual consent to be tantamount to godmoding.

Relationships with Mouser don't require my consent, though.
Always seeking 5E games.
O/O

PhantomPistoleer

Always seeking 5E games.
O/O

Vergil Tanner

Well, precisely! If they've met before, then something has happened prior to the game, no? Now, I don't usually write out essays of previous relationships, but I like to have a general baseline of "This is the kind of thing that has happened, this is how many times they've met, this is the general tone of their relationship" just so I can ensure that we're both on the same page when it comes to interaction. Y'know?
Vergil's Faceclaim Archive; For All Your Character Model Seeking Needs!


Men in general judge more by the sense of sight than by that of touch, because everyone can see but few can test by feeling. Everyone sees what you seem to be, few know what you really are; and those few do not dare take a stand against the general opinion. Therefore it is unnecessary to have all the qualities I have enumerated, but it is very necessary to appear to have them. And I shall dare to say this also, that to have them and always observe them is injurious, and that to appear to have them is useful; to appear merciful, faithful, humane, religious, upright, and be so, but with a mind so framed that should you require not to be so, you may be able and know how to change to the opposite.

Dubbed the "Oath of Drake,"
A noble philosophy; I adhere...for now.

Waldham

Thanks PhantomPistoleer for your answers.

Do you authorize background skills ?

Petrus02

Paan Faranal
13/13 HP AC 21
Honorable to a fault.Haughty defender of the Weak.
Paan Faranal
https://www.myth-weavers.com/sheet.html#id=1617227



Done.

Envious

I'm tentatively interested in this, but have never played Pathfinder or any other system game. How hard is the learning curve?

Envious

And how patient are you willing to be as I muddle through it?  :P

Florence

Thankfully, all the stuff you need for Pathfinder is out there for free. Although, this does use gestalt rules which you can find here: http://www.d20srd.org/srd/variant/classes/gestaltCharacters.htm

For everything else, the go to source is: https://www.d20pfsrd.com/

I'm not the GM so I can't really offer any guidance with the rules and all, but I'd be happy to help if you need any questions about the system answered.
O/O: I was going to make a barebones F-list as a rough summary, but then it logged me out and I lost my progress, so I made a VERY barebones F-list instead: Here.

PhantomPistoleer

Quote from: Waldham on June 16, 2018, 04:25:05 PM
Thanks PhantomPistoleer for your answers.

Do you authorize background skills ?

I probably should have, but no.
Always seeking 5E games.
O/O

PhantomPistoleer

Quote from: Envious on June 16, 2018, 06:44:34 PM
And how patient are you willing to be as I muddle through it?  :P

I'm pretty patient with new players.  :)

Since you're new to the system, you could build your character as being relatively new to adventuring, too.  I think that'd be fun.
Always seeking 5E games.
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PhantomPistoleer

Quote from: Petrus02 on June 16, 2018, 05:06:04 PM
Paan Faranal
13/13 HP AC 21
Honorable to a fault.Haughty defender of the Weak.
https://www.myth-weavers.com/sheet.html#id=1616478



I'm not finished yet, but will finish him tomorrow. just thought i throw my hat into the ring^^

Missing is: Equipment, Stats for Animal Companion, Feat.

It looks good so far.
Always seeking 5E games.
O/O

Grizzly

We few, we happy few, we band of writers;
For they this day that share words with me
Shall be my fellow; be they ne'er so vile,

PhantomPistoleer

Always seeking 5E games.
O/O

Chulanowa

One more question, regarding this line;
QuoteRace: Human, half-elf, elf (but the GM may be bribed by attractive females)

Is there any particular aversion to smaller races (Dwarves / Gnomes / halflings) or will any sexy female of those varieties be an option? I'm honestly tapped out on Elves and Freefeats as far as E goes and I have so many lovely short stacks. Or perhaps one of the four elementalkin races? Just trying to find the lines, I see you're sticking with RP 10 or below races, and I'm going to make a guess that the animal-type races aren't and option (and sadly, Pathfidner and "sexy goblin" just don't mesh... though I have plenty sexy goblins if that's an allowable exception...  :D )

Waldham

Providence Amblecouronne
Race :  Human
Level : Gestalt Wasteland Blightbreaker Chirurgeon Promethean Alchemist/Lore Warden Martial Master Fighter 1 – 13 HP – AC 17 – Character Sheet
Seeker of the Knowledge. Artist. The better camp is the mine.

Florence

Quote from: Chulanowa on June 17, 2018, 04:55:37 AM
One more question, regarding this line;
Is there any particular aversion to smaller races (Dwarves / Gnomes / halflings) or will any sexy female of those varieties be an option? I'm honestly tapped out on Elves and Freefeats as far as E goes and I have so many lovely short stacks. Or perhaps one of the four elementalkin races? Just trying to find the lines, I see you're sticking with RP 10 or below races, and I'm going to make a guess that the animal-type races aren't and option (and sadly, Pathfidner and "sexy goblin" just don't mesh... though I have plenty sexy goblins if that's an allowable exception...  :D )

Well, for what my non-GM input is worth, I LOVE me some shortstacks!

Dwarves are one of my favorite fantasy races, and dwarf women can be super cute! Halflings too! I don't really think of gnome ladies too much, but I guess they could probably be pretty cute too!

I also dig goblin ladies, but yeah, I'd have to concur that Pathfinder's goblins are many things: adorable, psychotic, maniacal little bastards; but generally not "sexy".

Quote from: Waldham on June 17, 2018, 05:03:17 AM
Providence Amblecouronne
Race :  Human
Level : Gestalt Wasteland Blightbreaker Chirurgeon Promethean Alchemist/Lore Warden Martial Master Fighter 1 – 13 / 15 HP – AC ?? – Character Sheet (coming soon)
Knowledge Seeker. Artisan. The better camp is the mine.

Holy hell! That is one fine looking lady! Is she actually going to be a blacksmith? Cause I'm sure my gunslinging cleric could always use another pair of hands with her metalwork. Which is totally not an excuse for her to check out those muscles. O:)
O/O: I was going to make a barebones F-list as a rough summary, but then it logged me out and I lost my progress, so I made a VERY barebones F-list instead: Here.

Roleplay Frog

QuoteI also dig goblin ladies, but yeah, I'd have to concur that Pathfinder's goblins are many things: adorable, psychotic, maniacal little bastards; but generally not "sexy".



It's ok little gobbo.. just roll with it.. words can't hurt me... Just smile and they'll believe you're happy on the inside too..

Petrus02

Paan Faranal
13/13 HP AC 21
Honorable to a fault.Haughty defender of the Weak. Collector of many weapons.
Paan Faranal
https://www.myth-weavers.com/sheet.html#id=1617227



Done.
I won't search for an image, but the Horse is a pure white horse^^
Ofc. only to make the splatters of blood stand out more >:)

PhantomPistoleer

#54
Quote from: Chulanowa on June 17, 2018, 04:55:37 AM
One more question, regarding this line;
Is there any particular aversion to smaller races (Dwarves / Gnomes / halflings) or will any sexy female of those varieties be an option? I'm honestly tapped out on Elves and Freefeats as far as E goes and I have so many lovely short stacks. Or perhaps one of the four elementalkin races? Just trying to find the lines, I see you're sticking with RP 10 or below races, and I'm going to make a guess that the animal-type races aren't and option (and sadly, Pathfidner and "sexy goblin" just don't mesh... though I have plenty sexy goblins if that's an allowable exception...  :D )

The former.

No.

Definitely no.

(on my phone)

Edit:  I am immune to the charms of the small races!  I am not immune to the charm of long-legged, medium-torso’d maidens, as long as they are defanged!
Always seeking 5E games.
O/O

PhantomPistoleer

Quote from: Waldham on June 17, 2018, 05:03:17 AM
Providence Amblecouronne
Race :  Human
Level : Gestalt Wasteland Blightbreaker Chirurgeon Promethean Alchemist/Lore Warden Martial Master Fighter 1 – 13 / 15 HP – AC ?? – Character Sheet (coming soon)
Knowledge Seeker. Artisan. The better camp is the mine.

When you work on your sheet, please clearly denote what archetype your abilities are coming from.  I have mixed feelings about a character with five archetypes, but will admit her if the sheet is comprehensible.

However, the character art is not to the game’s satisfaction.
Always seeking 5E games.
O/O

PhantomPistoleer

GM bribes

All players who post in the IC thread by Monday will receive 50 gp.

If we get to the ruins by next Monday, all participating players will get *drum roll* an extra trait.
Always seeking 5E games.
O/O

Envious

Acceptable art?


Envious

Quote from: Florence on June 16, 2018, 07:12:50 PM
Thankfully, all the stuff you need for Pathfinder is out there for free. Although, this does use gestalt rules which you can find here: http://www.d20srd.org/srd/variant/classes/gestaltCharacters.htm

For everything else, the go to source is: https://www.d20pfsrd.com/

I'm not the GM so I can't really offer any guidance with the rules and all, but I'd be happy to help if you need any questions about the system answered.

Also, thank you for this.

Chulanowa

Quote from: PhantomPistoleer on June 17, 2018, 07:24:49 AM
The former.

No.

Definitely no.

(on my phone)

Edit:  I am immune to the charms of the small races!  I am not immune to the charm of long-legged, medium-torso’d maidens, as long as they are defanged!

Okay so. That's a "no" on Ifrit, Oreads, Sylphs and Undines. Aasimar and Tieflings are too powerful. Half-Orcs and Skinwalkers have teeth. Everything else is short or furry or outside the power range.

Human or elf it is, I guess  ::) S'okay, I got plenty of those too, I guess, if I have to

PhantomPistoleer

Chula:  Undines and sylphs are pretty hot.

Envious:  It is borderline, but acceptable.

Sorry everyone about my very subjective tastes in art.
Always seeking 5E games.
O/O

indarkestknight

Quote from: PhantomPistoleer on June 17, 2018, 07:24:49 AMI am immune to the charms of the small races!  I am not immune to the charm of long-legged, medium-torso’d maidens, as long as they are defanged!

Once upon a time, I, too, felt that way. Alfie opened my eyes. (Link super NSFW.)

Quote from: Envious on June 16, 2018, 06:44:34 PM
And how patient are you willing to be as I muddle through it?  :P

Pathfinder is a game with a lot of moving parts and a lot of rules. There's a reason one of my groups used to jokingly refer to it as "Mathfinder". That said, in my experience, players are generally very encouraging and welcoming of new blood and happy to help and answer any questions. Or at least, I feel that way.

Waldham



Thanks.

QuoteWhen you work on your sheet, please clearly denote what archetype your abilities are coming from.  I have mixed feelings about a character with five archetypes, but will admit her if the sheet is comprehensible.

However, the character art is not to the game’s satisfaction.

Ok for the archetypes.

For the art, it's not an anime or manga, or quaint.
I understand that the picture is not an alchemist, what is the problem ? The clothes ?

PhantomPistoleer

Quote from: Waldham on June 17, 2018, 02:55:35 PM


Thanks.

Ok for the archetypes.

For the art, it's not an anime or manga, or quaint.
I understand that the picture is not an alchemist, what is the problem ? The clothes ?

It falls under my definition of quaint, because it is somewhat amateurish.
Always seeking 5E games.
O/O

Florence

I mean... I'm not sure how it would be considered amateurish.

I mean, your taste is your taste, but I honestly can't see what's amateurish about their art choice.
O/O: I was going to make a barebones F-list as a rough summary, but then it logged me out and I lost my progress, so I made a VERY barebones F-list instead: Here.

Waldham

QuoteIt falls under my definition of quaint, because it is somewhat amateurish.

Ok, I put another picture (Look above). Perhaps, I will success to modify the picture.

Do you access to my character sheet ? Because I put a private access. I put PhantomPistoleer as user.

PhantomPistoleer

First, the new picture is lovely.  Thank you, Waldham.

Second, I haven't the opportunity to check.  But I would prefer for sheets to be public.
Always seeking 5E games.
O/O

Waldham

QuoteSecond, I haven't the opportunity to check.  But I would prefer for sheets to be public.

Ok, the sheet is public (Equipment not finished, Homunculus companion).

I search the price for the paint and the sculpture.

PhantomPistoleer

Quote from: Waldham on June 17, 2018, 04:28:56 PM
Ok, the sheet is public (Equipment not finished, Homunculus companion).

I search the price for the paint and the sculpture.

I have an issue.

You are applying Lore Warden to Alchemist to acquire 6 skill points per level, when you have to apply it to the Fighter side to acquire 4 skill points per level.

The fighter archetype doesn't improve the alchemist class.
Always seeking 5E games.
O/O

Envious

Quote from: indarkestknight on June 17, 2018, 02:43:41 PM
Pathfinder is a game with a lot of moving parts and a lot of rules. There's a reason one of my groups used to jokingly refer to it as "Mathfinder". That said, in my experience, players are generally very encouraging and welcoming of new blood and happy to help and answer any questions. Or at least, I feel that way.

Phantom has been very helpful. I'm also watching Youtube videos to get a feel for it  ;D

Waldham

QuoteScholastic (Ex): A lore warden gains 2 additional skill ranks each level. These ranks must be spent on Intelligence-based skills. All Craft and Knowledge skills are class skills for lore wardens, as are Linguistics and Spellcraft.

This ability replaces the fighter’s proficiency with medium armor, heavy armor, and shields.

I thought that the applied because the class feature modifies the fighter proficiency and not the skills. Is it not right ?

PhantomPistoleer

Quote from: Waldham on June 17, 2018, 05:03:35 PM
I thought that the applied because the class feature modifies the fighter proficiency and not the skills. Is it not right ?

Sorry, but no.
Always seeking 5E games.
O/O

PhantomPistoleer

Quote from: Florence on June 17, 2018, 04:15:43 PM
I mean... I'm not sure how it would be considered amateurish.

I mean, your taste is your taste, but I honestly can't see what's amateurish about their art choice.

I admit that it is subjective.  For me, the original image didn’t fit with the art that I want for the game or have previously admitted.

I would strongly prefer not to quibble over subjective matters, even if they are admittedly unfair and vague.
Always seeking 5E games.
O/O

Chanticleer

#73
Shaninera Jalal
Known for being a happy, pleasant (bloodthirsty crazy) person (who occasionally thinks she's a dragon). She has no problem with the Hellknights. They occasionally have problems with her, but so far they all fall under 'drunken brawling' and since she doesn't seem to hold grudges and she's nearly bankrupted herself paying to replace barstools, she hasn't gotten into too much trouble...yet.
Mythweavers Sheet
Sex: Female
Age: 118
Race: Elf
Class: Crossblooded Bloodrager/Oracle
Alignment: Chaotic Good
Level: Gestalt 1
Exp: 0
Basic Appearance: A slight young elf-woman, strong beyond what seems reasonable for her size. She wears spiky leather armor over a shredded dress with an (extremely) short skirt, which she seems to be wearing more to prevent her armor chafing than out of any sort of concern for propriety or warmth. (Her warpaint is in better shape than her dress.) Her coppery hair has fangs, claws, bits of bone and iron hoops braided into it, and it seems permanently disarrayed. She usually has a too-wide smile on her face displaying more teeth than elves are typically known for having. An elven curve blade and a lucerne hammer are prominently hung crossed in harness behind her back.

Basic Background: Shani is a bit of a wanderer who has recently come to the area of Fort Inevitable. When drunk, she will insist that her grandfather was a dragon (possible, knowing elves), and that she is one, too (she seems a bit short for a dragon, but she has been known to punch people who point this out). She is almost frighteningly cheerful and enthusiastic about most things in life (nobody should wake up at six in the morning and be that cheerful and eager to go about the day...it's unnatural!), and that includes getting into fights. This causes some hesitancy and concern in local law enforcement, but so far she hasn't done anything other than the drunken brawling one might expect of an adventurer. She's looking for things to do, and evil things to slay, and the Emerald Spire has drawn her attention.
My current O/os (need work)

Hobbes1266

https://www.d20pfsrd.com/classes/3rd-party-classes/kobold-press-open-design/spell-less-ranger/
Would it be alright if I used the spell-less ranger varient? I believe it's third party but I would like to have a witch/ranger but I can't with rangers spell casting abilities

PhantomPistoleer

Quote from: Hobbes1266 on June 17, 2018, 08:31:46 PM
https://www.d20pfsrd.com/classes/3rd-party-classes/kobold-press-open-design/spell-less-ranger/
Would it be alright if I used the spell-less ranger varient? I believe it's third party but I would like to have a witch/ranger but I can't with rangers spell casting abilities

No, I am not admitting any third-party material.

But you can always choose a ranger archetype that doesn't use spells.

Always seeking 5E games.
O/O

indarkestknight

At least four Paizo ranger archetypes are spell-less, though an alternative would be to play a witch/slayer.

Spell-less Ranger Archetypes:
Jungle Lord
Skirmisher
Sword Devil
Trapper

Hobbes1266

Quote from: indarkestknight on June 17, 2018, 09:58:34 PM
At least four Paizo ranger archetypes are spell-less, though an alternative would be to play a witch/slayer.

Spell-less Ranger Archetypes:
Jungle Lord
Skirmisher
Sword Devil
Trapper
Thank you! There are a good few archetypes to sift through so I appreciate the help, I'd managed to find trapper and skirmisher so far and skirmisher looks pretty good, but I'll definitely look at the other two.

indarkestknight

Those two are fairly obscure, having been released in Worldscape, the Pathfinder comic. Sword Devil is Red Sonja: The Archetype. Jungle Lord is Tarzan: The Archetype. Both are helpful in that they give you an unarmored AC bonus, though for Cha and Wis respectively, and both do trade away favored enemy if that makes a difference.

Hobbes1266

Edan
Lvl 1 Human Witch/Ranger(skirmisher) – 14 / 14 HPAC 14 – Character Sheet
Known for living as a hermit, though not unfriendly or reclusive around people, she has only rarely come to town to trade strange herbs for supplies before returning to the woods. She is rumored to be the servant of someone or something in the woods.

Waldham

QuoteSorry, but no.
Ok, I will remove the 2 skill points

indarkestknight

#81
Enthralling Victor
Human Fighter (Warlord)/Unchained Rogue (Thug), 14 HP, AC 17, Character Sheet.
Ex-Gladiator. Won his freedom. A natural charmer.

PhantomPistoleer

Quote from: indarkestknight on June 18, 2018, 04:11:42 AM
Enthralling Victor
Human Fighter (Warlord)/Unchained Rogue (Thug), 14 HP, AC 17, Character Sheet.
Ex-Gladiator. Won his freedom. A natural charmer.

Cool character.  I like him very much.  Mouser (the GM PC) will sing many songs about him.  And do let them have shared many women.  o_o
Always seeking 5E games.
O/O

PhantomPistoleer

Quote from: Hobbes1266 on June 18, 2018, 12:24:23 AM
Edan
Lvl 1 Human Witch/Ranger(skirmisher) – 14 / 14 HPAC 14 – Character Sheet
Known for living as a hermit, though not unfriendly or reclusive around people, she has only rarely come to town to trade strange herbs for supplies before returning to the woods. She is rumored to be the servant of someone or something in the woods.

How is that?

She's good.

I -hate- the actual character sheet, though.  You don't have to change it.  I just wanted to leave a comment to dissuade others in the future from using this style.


Quote from: Waldham on June 18, 2018, 12:26:48 AM
Ok, I will remove the 2 skill points

Great, thanks!

Always seeking 5E games.
O/O

Hobbes1266

Quote from: PhantomPistoleer on June 18, 2018, 08:20:34 AM
She's good.

I -hate- the actual character sheet, though.  You don't have to change it.  I just wanted to leave a comment to dissuade others in the future from using this style.
What's wrong with the character sheet? I don't have any problem changing it

PhantomPistoleer

Quote from: Hobbes1266 on June 18, 2018, 08:50:32 AM
What's wrong with the character sheet? I don't have any problem changing it

I think it's the experimental one, and not the regular one.

If you check Mouser's character sheet, you'll see it's different from the one you used.

I prefer that character sheet because I know where everything is.
Always seeking 5E games.
O/O

Hobbes1266

Quote from: PhantomPistoleer on June 18, 2018, 08:52:27 AM
I think it's the experimental one, and not the regular one.

If you check Mouser's character sheet, you'll see it's different from the one you used.

I prefer that character sheet because I know where everything is.
It is the experimental one, I didn't know there was a preference. I was worried there was more of a fundamental problem with the character itself. I'll change it, probably after work. But I'm free to make an introductory post?

PhantomPistoleer

Quote from: Hobbes1266 on June 18, 2018, 09:01:27 AM
It is the experimental one, I didn't know there was a preference. I was worried there was more of a fundamental problem with the character itself. I'll change it, probably after work. But I'm free to make an introductory post?

Sorry, I should have been more explicit.

You are free to have Edan join the ranks.

You also were free to have Edan join the ranks.  :)

Please have a fun way for Mouser to know you.
Always seeking 5E games.
O/O

indarkestknight

Quote from: PhantomPistoleer on June 18, 2018, 08:16:03 AM
Cool character.  I like him very much.  Mouser (the GM PC) will sing many songs about him.  And do let them have shared many women.  o_o

Thank you! I admit, I have to give the credit to the artist and the MtG department at Wizards of the Coast for the inspiration.

I'm thinking of having him as a relatively recent addition to Fort Inevitable, but that can absolutely happen!

Envious

Quote from: indarkestknight on June 18, 2018, 09:13:44 AM

I'm thinking of having him as a relatively recent addition to Fort Inevitable, but that can absolutely happen!

QuoteAnd do let them have shared many women.  o_o

Vendi and Mouser, the official welcuming squad.  <3

Vergil Tanner

Vergil's Faceclaim Archive; For All Your Character Model Seeking Needs!


Men in general judge more by the sense of sight than by that of touch, because everyone can see but few can test by feeling. Everyone sees what you seem to be, few know what you really are; and those few do not dare take a stand against the general opinion. Therefore it is unnecessary to have all the qualities I have enumerated, but it is very necessary to appear to have them. And I shall dare to say this also, that to have them and always observe them is injurious, and that to appear to have them is useful; to appear merciful, faithful, humane, religious, upright, and be so, but with a mind so framed that should you require not to be so, you may be able and know how to change to the opposite.

Dubbed the "Oath of Drake,"
A noble philosophy; I adhere...for now.

indarkestknight

Now, now, there's enough of Victor for the whole squad to share.

Vergil Tanner

Vergil's Faceclaim Archive; For All Your Character Model Seeking Needs!


Men in general judge more by the sense of sight than by that of touch, because everyone can see but few can test by feeling. Everyone sees what you seem to be, few know what you really are; and those few do not dare take a stand against the general opinion. Therefore it is unnecessary to have all the qualities I have enumerated, but it is very necessary to appear to have them. And I shall dare to say this also, that to have them and always observe them is injurious, and that to appear to have them is useful; to appear merciful, faithful, humane, religious, upright, and be so, but with a mind so framed that should you require not to be so, you may be able and know how to change to the opposite.

Dubbed the "Oath of Drake,"
A noble philosophy; I adhere...for now.

indarkestknight

As far as I can tell, the highest Charisma in the party.  :P

I'm gonna regret not putting those stat points elsewhere later, probably...

Vergil Tanner

Yeeaaaah, but Tem is blonde with large breasts, so she gets a +10 Circumstantial Bonus on Bluff and Diplomacy checks made against heterosexual males and homosexual women. :P
Vergil's Faceclaim Archive; For All Your Character Model Seeking Needs!


Men in general judge more by the sense of sight than by that of touch, because everyone can see but few can test by feeling. Everyone sees what you seem to be, few know what you really are; and those few do not dare take a stand against the general opinion. Therefore it is unnecessary to have all the qualities I have enumerated, but it is very necessary to appear to have them. And I shall dare to say this also, that to have them and always observe them is injurious, and that to appear to have them is useful; to appear merciful, faithful, humane, religious, upright, and be so, but with a mind so framed that should you require not to be so, you may be able and know how to change to the opposite.

Dubbed the "Oath of Drake,"
A noble philosophy; I adhere...for now.

PhantomPistoleer

#95
Quote from: Vergil Tanner on June 18, 2018, 10:16:05 AM
Yeeaaaah, but Tem is blonde with large breasts, so she gets a +10 Circumstantial Bonus on Bluff and Diplomacy checks made against heterosexual males and homosexual women. :P

I would say that since Tem is a blonde with large breasts who often puts out, she gets a +20 circumstantial bonus to bluff and diplomacy.

Edit:  I should add that I'm joking.

But I am very fond of Tem.  :)
Always seeking 5E games.
O/O

Vergil Tanner

Quote from: PhantomPistoleer on June 18, 2018, 10:17:43 AM
I would say that since Tem is a blonde with large breasts who often puts out, she gets a +20 circumstantial bonus to bluff and diplomacy.

I don't care if that was a joke, I'm taking it.

The GM said so, guys! I'm putting it in my Bio! :P

Seriously though, Seduction will be a common strategy for her when it comes to charming her way through talky barriers. Hopefully they'll be too...distracted...to realise that there are six adventurers sneaking past them :P
Vergil's Faceclaim Archive; For All Your Character Model Seeking Needs!


Men in general judge more by the sense of sight than by that of touch, because everyone can see but few can test by feeling. Everyone sees what you seem to be, few know what you really are; and those few do not dare take a stand against the general opinion. Therefore it is unnecessary to have all the qualities I have enumerated, but it is very necessary to appear to have them. And I shall dare to say this also, that to have them and always observe them is injurious, and that to appear to have them is useful; to appear merciful, faithful, humane, religious, upright, and be so, but with a mind so framed that should you require not to be so, you may be able and know how to change to the opposite.

Dubbed the "Oath of Drake,"
A noble philosophy; I adhere...for now.

indarkestknight

A common tactic for them both. Would Tem be opposed to... collaboration on that front?

Autocad

Ishtar
Slyph Wizard (Wind Listener) / Fighter (Lore Warden), 14 HP, AC 16, Character Sheet.
Curious to a fault. Can never resist the opportunity to uncover a secret or mystery.




Hi guys!

Vergil Tanner

It depends who they're seducing and how he behaves around her :P
Vergil's Faceclaim Archive; For All Your Character Model Seeking Needs!


Men in general judge more by the sense of sight than by that of touch, because everyone can see but few can test by feeling. Everyone sees what you seem to be, few know what you really are; and those few do not dare take a stand against the general opinion. Therefore it is unnecessary to have all the qualities I have enumerated, but it is very necessary to appear to have them. And I shall dare to say this also, that to have them and always observe them is injurious, and that to appear to have them is useful; to appear merciful, faithful, humane, religious, upright, and be so, but with a mind so framed that should you require not to be so, you may be able and know how to change to the opposite.

Dubbed the "Oath of Drake,"
A noble philosophy; I adhere...for now.

PhantomPistoleer

Quote from: Autocad on June 18, 2018, 10:24:27 AM
Ishtar
Slyph Wizard (Wind Listener) / Fighter (Lore Warden), 14 HP, AC 16, Character Sheet.
Curious to a fault. Can never resist the opportunity to uncover a secret or mystery.




Hi guys!

Another curious person.  Nice to have you aboard.
Always seeking 5E games.
O/O

Autocad


Hobbes1266


Autocad


PhantomPistoleer

Quote from: Hobbes1266 on June 18, 2018, 10:36:43 AM
I think that was 36 minutes ago

It still isn't noon for me.

I suppose I should have said something along the lines of "EST" or something.
Always seeking 5E games.
O/O

Hobbes1266

Quote from: PhantomPistoleer on June 18, 2018, 10:38:01 AM
It still isn't noon for me.

I suppose I should have said something along the lines of "EST" or something.
I thought it said pacific standard time, my bad

PhantomPistoleer

All right, everyone.

This game is now CLOSED until Thursday.

You can still make characters -- but they won't be able to join the party until we move to the Ruins of the Emerald Spire.
Always seeking 5E games.
O/O


PhantomPistoleer

Always seeking 5E games.
O/O

PhantomPistoleer

#109
EMERGENCY:

I need any player with any character for immediate integration into the campaign.

This character will have already performed a reconnaissance mission at the Emerald Spire, and will provide a report for the other characters.

THIS MATTER HAS BEEN RESOLVED.
Always seeking 5E games.
O/O

PhantomPistoleer

All right, the game is once again open.  New characters will be introduced as being captives in the Emerald Spire.
Always seeking 5E games.
O/O

AnneReinard

...captives you say?

You make it a shame that I went through this module three years ago!
Ons and Offs

Always free for a little teasing back and forth. Or suggestions to titles to make this exhibitionist squirm! I adore silly little PMs.

Vergil Tanner

Awwww, c'mon! Our wonderful GM has modified the Module, and we're using Gestalt Rules! You can make all kinds of weird and ordinarily non-viable characters with those rules! Besides, I've played the same module three different times with three different parties and gotten different games before. It's all about the people you're playing with, no? ;)

C'moooon, you know you want to ;) :P
Vergil's Faceclaim Archive; For All Your Character Model Seeking Needs!


Men in general judge more by the sense of sight than by that of touch, because everyone can see but few can test by feeling. Everyone sees what you seem to be, few know what you really are; and those few do not dare take a stand against the general opinion. Therefore it is unnecessary to have all the qualities I have enumerated, but it is very necessary to appear to have them. And I shall dare to say this also, that to have them and always observe them is injurious, and that to appear to have them is useful; to appear merciful, faithful, humane, religious, upright, and be so, but with a mind so framed that should you require not to be so, you may be able and know how to change to the opposite.

Dubbed the "Oath of Drake,"
A noble philosophy; I adhere...for now.

Florence

We've definitely got one hell of a game going here, and the more the merrier!
O/O: I was going to make a barebones F-list as a rough summary, but then it logged me out and I lost my progress, so I made a VERY barebones F-list instead: Here.

AnneReinard

I was operating under the assumption that said-wonderful GM would people who could be shocked by things in the module! ...but if PhantomPistoleer doesn't shoo me away... I could come up with somethiiiiing interesting using Gestalt.
Ons and Offs

Always free for a little teasing back and forth. Or suggestions to titles to make this exhibitionist squirm! I adore silly little PMs.

PhantomPistoleer

#115
Quote from: AnneReinard on June 21, 2018, 10:10:57 AM
I was operating under the assumption that said-wonderful GM would people who could be shocked by things in the module! ...but if PhantomPistoleer doesn't shoo me away... I could come up with somethiiiiing interesting using Gestalt.

The rule is that anyone can play.

The module is more like a guideline, anyway.
Always seeking 5E games.
O/O

Hobbes1266

I believe there was talk of integrating other modules and personalized adventurers as well

PhantomPistoleer

Quote from: Hobbes1266 on June 21, 2018, 11:21:54 AM
I believe there was talk of integrating other modules and personalized adventurers as well

This is true.

Always seeking 5E games.
O/O

AnneReinard

I am convinced! I need to finish some pressing work first... but tomorrow I think I shall reward myself for my struggles with peeking over possible Gestalt rules. I think I would like to do something off of Monk... I don't think I have ever done Monk-y things.
Ons and Offs

Always free for a little teasing back and forth. Or suggestions to titles to make this exhibitionist squirm! I adore silly little PMs.

PhantomPistoleer

Quote from: AnneReinard on June 21, 2018, 12:50:39 PM
I am convinced! I need to finish some pressing work first... but tomorrow I think I shall reward myself for my struggles with peeking over possible Gestalt rules. I think I would like to do something off of Monk... I don't think I have ever done Monk-y things.

I don't mean to scare you away, but I hope she's a sex monk. :d
Always seeking 5E games.
O/O

AnneReinard

Are... you suggesting me to be a slutty monk of Calistria or Shelyn?
Ons and Offs

Always free for a little teasing back and forth. Or suggestions to titles to make this exhibitionist squirm! I adore silly little PMs.

PhantomPistoleer

Quote from: AnneReinard on June 21, 2018, 01:37:51 PM
Are... you suggesting me to be a slutty monk of Calistria or Shelyn?

No.

I am begging you to be a super slutty monk of Calistria or Shelyn. ;)
Always seeking 5E games.
O/O

indarkestknight


PhantomPistoleer

While it's true that monks must be lawful, I don't mandate D&D morality strictly.
Always seeking 5E games.
O/O

AnneReinard

Well if the GM tells me to...

Brawler or Monk for the more monk, bare-handed side of things... and then something for the divine worship side in the form of Cleric/Inquisitor/Oracle/Warpriest? I will have to muse on this. HMMM. The trick will be minimizing the need for armor.
Ons and Offs

Always free for a little teasing back and forth. Or suggestions to titles to make this exhibitionist squirm! I adore silly little PMs.

PhantomPistoleer

Quote from: AnneReinard on June 21, 2018, 02:37:22 PM
Well if the GM tells me to...

Brawler or Monk for the more monk, bare-handed side of things... and then something for the divine worship side in the form of Cleric/Inquisitor/Oracle/Warpriest? I will have to muse on this. HMMM. The trick will be minimizing the need for armor.

And clothes. :)

Sorry for being super creepy.  But, uh, I am really looking forward to having the goblins gangbang your monk.
Always seeking 5E games.
O/O

indarkestknight

I do know of three obscure but Paizo official unarmored archetypes, one fighter, two ranger, if you’re interested. There’s also a monk archetype that allows a character to add both Wisdom and Charisma modifiers to AC.

AnneReinard

I would be interested in hearing about Paizo unarmored archetypes! I admittedly can't follow all the many options.

Also, lewd Pistoleer! ...I'm more into orcs myself, but you know how it goes.
Ons and Offs

Always free for a little teasing back and forth. Or suggestions to titles to make this exhibitionist squirm! I adore silly little PMs.

PhantomPistoleer

Quote from: AnneReinard on June 21, 2018, 03:03:29 PM
I would be interested in hearing about Paizo unarmored archetypes! I admittedly can't follow all the many options.

Also, lewd Pistoleer! ...I'm more into orcs myself, but you know how it goes.

Okay.  I'll add a few orcs.

But everyone's going to be mad at you.
Always seeking 5E games.
O/O

GunmetalDreamer

. . .
I like orcs, so I won't be mad.  My usual experience is that in a given campaign you usually see Goblins or Orcs though, soooooo *shrug*

PhantomPistoleer

Quote from: GunmetalDreamer on June 21, 2018, 03:39:17 PM
. . .
I like orcs, so I won't be mad.  My usual experience is that in a given campaign you usually see Goblins or Orcs though, soooooo *shrug*

Hmm.  Undead orcs.  :d
Always seeking 5E games.
O/O

indarkestknight

Quote from: AnneReinard on June 21, 2018, 03:03:29 PM
I would be interested in hearing about Paizo unarmored archetypes! I admittedly can't follow all the many options.

Jungle Lord AKA Tarzan: The Archetype (Ranger Archetype)
Invested Regent AKA Goes well with other Charisma monk archetypes: The Archetype (Monk Archetype)
Scaled Fist AKA I just want to use Charisma instead of Wisdom: The Archetype (Monk Archetype)
Sword Devil AKA Red Sonja: The Archetype (Ranger Archetype)
Warlord AKA John Carter: The Archetype (Fighter Archetype. Also the archetype my character is using)
Water Dancer AKA Can’t Touch This I got three ability score modifiers to my AC: The Archetype (Monk Archetype)

Quote from: PhantomPistoleer on June 21, 2018, 03:05:45 PMBut everyone's going to be mad at you.

Not all of us! Just the rangers... which is 4/10 of the current party... I would not have guessed it would be the most popular class.

Chulanowa

Captives, you say. What sort of horrors can we have expected to endure in goblin captivity? Besides their singing? Part of me just wants our saviors to come upon all of us in a big cauldron, with a little goblin in a chef's hat slicing carrots into it...

PhantomPistoleer

Quote from: Chulanowa on June 21, 2018, 08:05:07 PM
Captives, you say. What sort of horrors can we have expected to endure in goblin captivity? Besides their singing? Part of me just wants our saviors to come upon all of us in a big cauldron, with a little goblin in a chef's hat slicing carrots into it...

Goblins in my version of Pathfinder have an aversion to vegetables.
Always seeking 5E games.
O/O

Autocad

So they'll force feed their captives tomatoes in the mouth and cucumbers in other orifices as a form of torture? :P

indarkestknight

One of us one of us one of us

Quote from: Autocad on June 21, 2018, 11:38:55 PM
So they'll force feed their captives tomatoes in the mouth and cucumbers in other orifices as a form of torture? :P

Or make them smell durians.


Autocad

Or give them a sadistic choice: either durian in mouth or durian in ass.

PhantomPistoleer

#137
Hey --

The game started with ten players a month ago.  It still has ten players now.

But, there is always room for more.

Players currently start with an additional TWO traits, in addition to the rules specifically laid out before.

Additionally, your character will also start with the following conditions:  EXHAUSTED, and at 1/2 hit points.  Potential new characters have been WHUMPED by a cadre of bloodthirsty goblins.
Always seeking 5E games.
O/O

Envious