Dark Heresy 2e Interest Check: A Galaxy Ablaze

Started by ShadowFox89, June 01, 2015, 04:32:34 PM

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Premier

Bionics are pretty great!

And despite being a crack shot, Ace is far from agile. I'm hoping you make good meatshields.

Baalborn87

#51
Quote from: Premier on July 06, 2015, 07:17:27 AM
Bionics are pretty great!

And despite being a crack shot, Ace is far from agile. I'm hoping you make good meatshields.

Sub-dermal armour baby! 2Ap for that 1Ap for the robes plus my TB. I'm shrugging off anything up to 7 damage (providing it's Pen0) 

Edit= Now I've got a copy of Enemies Within I was considering a Mutant as an alt. But the chances of getting my eagle winged duel pistol wilder are slim to say the least (5d10 on the mutations table and wings are 50-54).

ShadowFox89

Baal, you do know we're doing +25, not +20 right? Everything should have another +5.
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Premier

Quote from: ShadowFox89 on July 06, 2015, 11:25:01 PM
Baal, you do know we're doing +25, not +20 right? Everything should have another +5.

o.o

I should go change that.

Baalborn87

#54
oopsie


Wait that makes my Infamy bonus 3. MOAr TOYS!

Baalborn87

Got myself some photo-visor contacts. Its called grim dark for a reason.

Keelan



DH CHARACTER SHEET

Name: Nuella Nerva
Age: 48
Height: 1.55m
Weight: 40kg
Skin: Tan
Hair: Brown
Eyes: Olive
Quirks: Faded Family Tattoo
Superstition: “Honor Thy Lords”
Memento: Empty Bolt Shell on a 20cm Thick Ribbon
Homeworld: Feudal
Background: Adepta Sororitas
Role: Warrior
Divination: “If a job is worth doing, it’s worth dying for”

Characteristics

WS:  18+25 = 43
BS:  14+25 = 39
S:   17+25 = 42
T:   14+25 = 39
Ag:  15+25 = 40
Int: 17+25 = 42
Per: 15+25 = 40
WP:  20+25 = 45
Fel: 07+25 = 32
Inf: 16+25 = 41

Fate Threshold: 3
Wounds: 12

Equipment:
Hand Flamer
Chainblade
Armoured Bodyglove
Chrono
Dataslate
Stablight
Micro-bead
Clothing
Feudal World Plate
Void Suit
Combat Vest
Photo-Contacts

Talents:
Weapon Training (Flame, Chain)
Iron Jaw
Ambidextrous
Unarmed Specialist
Crushing Blow

Skills:
Athletics
Intimidate
Common Lore (Adepta Sororitas)
Linguistics (Low Gothic, High Gothic)
Parry
Dodge

Aptitudes:
General
Weapon Skill
Offence
Ballistic Skill
Defence
Strength
Toughness
Agility

Miscellaneous Bonuses:
At Home in Armour: Ignores Agility Maximum in Armour
Incorruptable Devotion: Corruption Gains become Insanity Gains -1
Expert at Violence: Use Fate to replace degrees of success with weapon bonus

Experience: 0/1000
+1000: Game Start
-100 Dodge 1
-200 Ambidextrous
-300 Unarmed Specialist
-400 Crushing Blow

Backstory: TBD


ShadowFox89

 I know it's been a bit, but who all is still interested?
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TheGlyphstone

Flag me interested as an alternate/reserve, since I didn't see this the first time around.

ChaoticSky

I, though i kinda got ignored last time, twice. So not feeling very enthusiastic.

Would probably come up with something else since the concept was planning to use got taken for a different game.

Premier


TheFourthShade

I'll have to come up with something different since the time that has elapsed has killed interest in first character.

ShadowFox89

 Sorry Dark x_x

I don't mind if we have multiple Sisters in the warband, that just means that there will be extra crispy heretics.
Call me Shadow
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Baalborn87


TheFourthShade

#64
Here's what I've got.  Kind of rushed, but it's a suitable replacement.

Character Sheet



DH CHARACTER SHEET

Name:   Alaric 'Ghalib'  Diesosa
Age:             29
Height:       5'10”   
Homeworld: Shrine World (Congressa's Redoubt)
Background:  Outcast
Role:  Desperado
Divination:'Thought begets heresy.'  -3 int, the first time he would gain corruption, he reduces that amount by 1 (to a minimum zero).

----
Characteristics

WS:   35
BS:    37
S:       36
T:       31
Ag:    34
Int:    35
Per:   31
WP:   34 (+)
Fel:    36 (+)
Inf:    39

Fate Threshold:  4
Wounds:  9/9

Equipment:
Autopistol  (Suppressor, Expander Rounds)
Chain Blade
Chain Sword
Armored Bodyglove
Injector
2 Doses of Slaught


Talents:
Quick Draw
Weapon Training (Chain, SP)
Resistance (Psychic Powers)
Marksman (Ignore range penalties for long or extreme range.)


Skills:
Acrobatics
Common Lore (Underworld)
Deceive
Dodge
Stealth


Aptitudes
Agility
Ballistic Skill
Defence
Fellowship
Fieldcraft
Finesse
Willpower



Bonuses and misc
Faith in the Creed: Whenever a shrine world character 
spends a Fate point, he rolls 1d10. On a result of 1, the
character’s total number of Fate points is not reduced.

Never Quit: An Outcast character counts his Toughness
bonus as two higher for purposes of determining Fatigue.

Move and Shoot: Once per round, after performing 
a Move action, a Desperado character may perform
a single Standard Attack with a Pistol weapon he
is currently wielding as a Free Action.


XP Received:  1000
XP Spent:          600

XP Expenditures

Resistance (Psychic Powers) (300 XP)
Marksman                               (300 XP)


Backstory:
'I was honored to grow up where Saint Congressa was laid to rest.  I was honored to pray in the most humble of her shrines.  I was honored to join the Fifth Martyrs Division.  I was honored to brave the horrors of void travel for my people.  I thought I would even have to leave the girl I loved, Urrica, who I had prayed with quietly under the care of the clerics and priests.   She never seemed to notice me, but...I would propose our union in the eyes of the God Emperor one day.

However, I was honored to go into battle with her.  I was honored to be charged by the God Emperor to win a battle for our planet AND to protect this woman in battle.  She would realize my love one day.

I was not prepared for the world known to our Division as 'a forest where the heretics came to die'.  It was the most horrifying thing I could imagine.  A place where witches ran around without the Emperor's sanctioneers control and, worse, they had planned to invade our world.

We were slaughtered.  They were ready for us.  Ground mounted cannons spat lead skyward, and I can tell you truly that I only survived by the grace of the God Emperor and the skill of our pilot.   I managed to drag Urrica from the ship and to keep her alive in the the firefight.

It took a lot of faith for me to survive what came next.

We were rescued by one of the local militias fighting the heretics in the confusion.  They were a rag tag bunch who looked to be little more than civilians who had cobbled together privately owned arms.  They wore trophies from their kills, some wearing fingers and one even had an eye that was starting to rot. Only one other from my squad yet lived at that point.  Urrica.   She was badly injured despite the best efforts of those they called 'sawbones' and it was all I could do to pray with her, to try to keep her strong, as I recovered from my own injuries.

The day I had recovered, the day I promised that I would win this fight so we could go home together...she shot herself.  I remember the smell of brain burning, the look in her eyes as they filled with blood.

God Emperor preserve me.  I'll never forget Urrica.  Not until the day I drop dead, and I'll send every last one of those damned traitors on to the God Emperor's judgment for her.

I buried her las pistol with her.'

Alaric took up fighting for the militias then, knowing that he would be counted amongst the lost and all efforts to return to his unit would be wasted if the heretics were not beaten.

He assisted officers in strategy meetings, in training troops, and running protection details for specialists on operations.  He learned to be quick on the draw, good at laying ambushes, and how to steel his mind against the intrusion of heretics.  He was known as Ghalib amongst the locals after a famed Warlord in their histories and, though he did not take trophies, he claimed many heads.

He gladly assisted off-worlders who claimed to work for the Inquisition when they, with likely only hours to spare, stopped the Psyker Rebellion and put the last of them down.  How could he refuse when they told him they would overlook his desertion as long as he worked for the Inquisition?

'Truth be told, just for a second, I thought about telling her no so she'd put a bullet through my head and be done with it.  But the God Emperor's grace shined through her, and I knew that Urrica would want me to keep going...'



ShadowFox89

 Chaotic, I believe you're the only one without a sheet now.....
Call me Shadow
My A/A

ShadowFox89

 Going to get this started tomorrow (today). Will be throwing up an OOC and a character thread to see who all is still in.
Call me Shadow
My A/A

ShadowFox89

Call me Shadow
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Pockets

Here's what I've got.  Might need a few tweeks as I'm still learning the rules.

Character Sheet



DH CHARACTER SHEET

Name:   Marius 'Grendal' Octavian
Age:             33
Height:       6'3”   
Homeworld: Hive World (Fenksworld)
Background:  Adeptus Arbites
Role:  Assassin
Divination:'Violence solves everything'  Increase this character's Weapon Skill* or Ballistic Skill characteristic by 3. Reduce his Agility or Intelligence* characteristic by 3. (Attribute chosen is indicated by the *.)

----
Characteristics

WS:   44
BS:    43
S:       35
T:       39
Ag:    40 (+)
Int:    32
Per:   41 (+)
WP:   34 (-)
Fel:    37
Inf:    38

Fate Threshold:  3
Wounds:  12/12

Equipment
Shock Maul (1d10+3 I, Pen 0, Wgt. 2.5 kg)
Enforcerer Light Carapace (AP 5, Max AG 45, Wgt. 45Kg, )
3 Doses of Stimm
Manacles
12 Lho Sticks

Talents
Jaded
Ambidextrous

Skills
Awareness
Scrutiny
Navigate – Surface
Common Lore (Adeptus Arbites)
Operate (Surface)


Aptitudes
Perception
Offense
Agility
Fieldcraft
Finesse


Bonuses
Teeming Masses in Metal Mountains - A hive world character ignores crowds for purposes of movement, treating them as open terrain. When in enclosed spaces, he also gains a +20 bonus to Navigate (Surface) tests.

The Face of the Law - An Arbitrator can re-roll any Intimidation and Interrogation test, and can substitute his Willpower bonus for his degrees of success on these tests.

Sure Kill - In addition to the normal uses of Fate points, when an Assassin successfully hits with an attack, he may spend a Fate point to inflict additional damage equal to his degrees of success on the
attack roll on the first hit the attack inflicts.

XP Received:        1000
XP Remaining:     100

XP Expenditures

Awareness 100
Scrutiny 100
Navigate 200
Common Lore – Adeptus Arbites 200
Operate – Surface 100
Ambidextrous 200

Backstory:
Is this thing on? Oh, ok.

I was born on Fenksworld, a Hive World by Imperial reckoning. I was raised to revere the Emperor and respect those who represented him among the Hive. The Arbites and on occasion, the Astartes, should they ever make an appearance. Life was hard but good.

Then one day one of the Astartes appeared in our home with my younger brother in tow. Evidently, the Astartes had caught my brother fighting and had taken a shine to him. They took him to begin the process of becoming one of them. I would have too, except the Marine said I was too old to safely begin the process but he gave a recommendation that I be put into the Adeptus Arbites academy. Three days later I began that journey. I graduated second in my class, but only by the barest of margins. I had heard that there had been an Emperor blessed argument about who should have been Valedictorian, but numbers didn't lie and Nicodemus 'Beowulf' Trenton beat me by what I later learned was a .03 percent margin.

The first three years of service were the usual for any Arbites. Long hours, damnable shifts, and the shit work no one else wanted to do. But then I stumbled onto something that changed my life, that in hindsight I should have simply handled myself. Beowulf, as we called him, had a predilection for the ladies and a penchant for the  by-the-seat-of-your-pants plans, He was a bit of an arrogant ass, but never had I thought him capable of becoming a Chaos Cultist. I'd come over to his home intent on asking him to cover a shift for me, since my sister was to be married later that week but I was scheduled to work, despite my request for appropriate leave.

The door to his abode was cracked open, and I felt that hair tingling instinct that something was wrong. Calling it in, I slipped in, my duty maul at the ready. What I saw left it's mark on me. Nicodemus Trenton knelt over a body with it's rib cage spread open, blood running from his lips as he chewed on what I could only assume was a body organ as he inscribed the Mark of Chaos on his body.

He attacked before I could even ask what the hell was going on. I now know where the difference in our scores came from. I was the better combatant by the smallest of margins and it was that margin that saved me from being stuck by the sacrificial dagger Nicodemus was using. We fought until I slammed his head into the plascrete flooring until unconsciousness claimed him.

Reinforcements arrived and the rest is all in reports. Soon an Inquisitor arrived and interrogated me at length before deeming me clean of the taint of Chaos. The next day, Nicodemus escaped mere hours before dawn. No one knows how he managed it. One minute he was in his cell, the next he was gone without a trace. The pict-recordings are clear as day that no one let him free.

But I wouldn't learn that until the next day until after.....


A new voice is heard on the recording: “Please continue, Officer. Nothing you say here is unknown to us but we record it only for Ordos records.”

The original voice picks back up, a crack in his otherwise steady voice. ”Until the massacre at my sister's wedding. He appeared out of nowhere behind the Altar to the Emperor and spewed some rhetoric about the End Times and how the Corpse Emperor could no longer protect us from the True Gods. Then all manner of hell broke loose as.... things.... appeared and started killing everyone they could get their claws into. My mother was the first to die.

I managed to avoid being killed only because I attacked the Heretic. At that point as far as I was concerned, Nicodemus Trenton was dead. The thing wearing his corpse just needed to be put down. We struggled there in front of the altar for what felt an eternity until the statue of the Emperor fell over breaking into bits. He managed to get free and he uttered some filth that I didn't understand and Emperor's Truth, I never do. Green flames lashed out at me, but I was safeguarded as the Emperor seemed to reach out and shield me by having his statue roll back over onto me.

It shattered into dozens of pieces but the sword he carried broke off nearly whole. Nicodemus moved to see that I was dead, moving rubbled out of the way allowing me to impale him through the throat with the stone sword. The creatures, these daemons, they all seemed to scream then vanish like smoke in the wind.


I was taken to the Medicae for the treatment of my wounds. Once more I was investigated and interrogated by the Inquisitor and deemed free of corruption. She turned to leave and I grabbed her coat with a bloody hand and demanded to learn how to do what she did. To Hunt the Heretic and the Xenos. She only smiled and left.

Before I knew it, I was shuttled offworld to become what I am now. And Adept of the Inquisition.”
08/02 - New A/A Update

ShadowFox89

 I would have preferred some time to look over the character before you posted them in the sheets thread :P
Call me Shadow
My A/A

Premier


Guancyto

#71
Right! Got invited into this game and I guess I'm the last one, so here we go. those important things like background, personality and appearance to be tossed up shortly

Cathari Alaskel
Homeworld: Feral World
Background: Adeptus Astra Telepathica
Role: Mystic
Divination: A mind without purpose wanders in dark places - When gaining Mental Disorders, the character may choose to gain a new Disorder instead of increasing the severity of an existing Disorder.

Personality: Cathari is entirely too cheerful for an abhuman witch acolyte. At least one of those things should have dampened her spirit, be it the legions of demons who want a snack, or the dealing with the darker and more warped side of humanity, or the constant prejudice from baseline humans. One has to wonder what kind of death world she was picked up on that being drafted to the Inquisitorial meat grinder is a vast improvement, but she thoroughly enjoys her work and her role.


Character Sheet

----
Characteristics

WS:  30
BS: 40
S: 30   
T: 35
Ag: 40
Int:  35
Per:  40
WP:   50
Fel:   30
Inf: 25

Fate Threshold:  3
Wounds:  12/12
Psy Rating: 2

Equipment:
Laspistol
Staff
Light flak cloak
Psy focus

Talents:
Psyker
Sanctioned
Weapon Training (Las, Low-Tech)

Skills:
Awareness
Common Lore (Adeptus Astra Telepathica)
Interrogation
Forbidden Lore (the Warp)
Psyniscience

Aptitudes
Toughness
Defense
Intelligence
Knowledge
Perception
Willpower
Psyker

Psychic Powers
Invigorate - restore fatigue
Endurance - restore wounds
Smite - force lightning
Telekinetic Control - mage hand
Telepathic Link - spooky talk
Enfeeble - make a guy tired

Bonuses:
The Old Ways - In the hands of a feral world character, any Low-Tech weapon loses the Primitive quality (if it had it) and gains the Proven (3) quality.
The Constant Threat - When Cathari or an ally within 10 meters triggers psychic phenomenon, she can increase or decrease the result by her WP bonus.

XP Received:  1000
Simple Willpower Advance 100xp
Telekinetic Control 100xp
Telepathic Link 100xp
Enfeeble 100xp
Invigourate 100xp
Endurance 300xp
Smite 200xp
XP Spent:       1000

Pumpkin Seeds


ShadowFox89

Call me Shadow
My A/A

Pumpkin Seeds