WoW- Pandaria beta live

Started by SinXAzgard21, March 26, 2012, 01:31:30 PM

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SinXAzgard21

So, I looked through the threads here and didn't see this as I know there are still WoW players here on E.  So I decided to announce, five days late, that Mists of Pandaria beta is now live.
If you know me personally, you know how to contact me.

Callie Del Noire

Yeah but staggered. Just waiting for my invite, expect it a few months down the line. On of my buds always gets in the first wave, and typically 3 to 4 months later I get in.

Zakharra

  I've been playing since two months before Burning Crusade was launched and I've never seen a beta invite for the other expansions. I've seen lots of fakes, 'Click this link to get your invite for the Firelands!' and the like, but no actual beta invites.

SinXAzgard21

They are trying to get all annual pass owners in as quickly as possible, from my understanding it is according to how old your account is and how early you got the pass.
If you know me personally, you know how to contact me.

Callie Del Noire

My account is like 4 months younger than the game (I was in spain when it came out)

Zakharra

 Are only those who bought an annual pass the ones getting a beta invite this time?

SinXAzgard21

Quote from: Zakharra on March 26, 2012, 04:42:12 PM
Are only those who bought an annual pass the ones getting a beta invite this time?

No, those who got the annual pass are getting in first.
If you know me personally, you know how to contact me.

Serephino

Interesting.  I started playing about a year before BC came out, though I don't have an annual pass. 

SinXAzgard21

Quote from: Serephino on March 26, 2012, 11:53:31 PM
Interesting.  I started playing about a year before BC came out, though I don't have an annual pass. 


You have to sign up for it on the website, it contracts you to pay for a year.
If you know me personally, you know how to contact me.

Chris Brady

I was in the original open beta, and I never got any beta invite.  And I got the annual pass a week after they announced it.  Namely for Diablo 3 .
My O&Os Peruse at your doom.

So I make a A&A thread but do I put it here?  No.  Of course not.

Also, I now come with Kung-Fu Blog action.  Here:  Where I talk about comics and all sorts of gaming

Callie Del Noire

I've had a D3 beta since Christmas eve

Chris Brady

Yes, I know.  Bastard.  ;D
My O&Os Peruse at your doom.

So I make a A&A thread but do I put it here?  No.  Of course not.

Also, I now come with Kung-Fu Blog action.  Here:  Where I talk about comics and all sorts of gaming

Callie Del Noire

Quote from: Chris Brady on March 27, 2012, 11:42:25 PM
Yes, I know.  Bastard.  ;D

I feel the love.

I know ALL the fun in Act 1..hate me

SinXAzgard21

Quote from: Chris Brady on March 27, 2012, 11:20:50 PM
I was in the original open beta, and I never got any beta invite.  And I got the annual pass a week after they announced it.  Namely for Diablo 3 .

Same here, just hoping blizz doesn't try to screw me on the beta or D3 because I "signed" that contract for the annual pass and what not so if I see no D3 or beta I'm going to be rid of my Blizz account.
If you know me personally, you know how to contact me.

Chris Brady

Actually, I don't care about the Kung-Fu Panda 3 beta.  I'm actually not interested in it.  It's D3 I want.
My O&Os Peruse at your doom.

So I make a A&A thread but do I put it here?  No.  Of course not.

Also, I now come with Kung-Fu Blog action.  Here:  Where I talk about comics and all sorts of gaming

Callie Del Noire

Quote from: Chris Brady on March 28, 2012, 03:07:24 PM
Actually, I don't care about the Kung-Fu Panda 3 beta.  I'm actually not interested in it.  It's D3 I want.

Hey! I resemble that remark! I soooo want to play a Brewmaster. I wanted to do that since Warcraft II

Chris Brady

You'll have to settle for a Monk, my friend.
My O&Os Peruse at your doom.

So I make a A&A thread but do I put it here?  No.  Of course not.

Also, I now come with Kung-Fu Blog action.  Here:  Where I talk about comics and all sorts of gaming

Callie Del Noire

Quote from: Chris Brady on March 28, 2012, 04:30:39 PM
You'll have to settle for a Monk, my friend.

brewmaster spec gets to breath fire.. I'm happy. :D

Shjade

Quote from: Callie Del Noire on March 28, 2012, 03:55:37 PM
Hey! I resemble that remark! I soooo want to play a Brewmaster. I wanted to do that since Warcraft II

...but there aren't any brewmasters in Warcraft II. They didn't introduce the idea until Warcraft III...
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Callie Del Noire

Quote from: Shjade on March 28, 2012, 04:35:28 PM
...but there aren't any brewmasters in Warcraft II. They didn't introduce the idea until Warcraft III...

doh.. .damn typo!

SinXAzgard21

Quote from: Chris Brady on March 28, 2012, 03:07:24 PM
Actually, I don't care about the Kung-Fu Panda 3 beta.  I'm actually not interested in it.  It's D3 I want.

You do then why did you get the year subscription if you just wanted D3, you paid more in the long run.
If you know me personally, you know how to contact me.

Chris Brady

Quote from: SinXAzgard21 on March 28, 2012, 05:25:39 PM
You do then why did you get the year subscription if you just wanted D3, you paid more in the long run.
I also still play WoW.  I still have friends there.
My O&Os Peruse at your doom.

So I make a A&A thread but do I put it here?  No.  Of course not.

Also, I now come with Kung-Fu Blog action.  Here:  Where I talk about comics and all sorts of gaming

Callie Del Noire

Anyone on the Alliance side of Gilneas beta server yet?

Thraben

Maybe it's just me but I've been unimpressed with WoW since Wrath and Pandas, Pokemon, and Farmville don't see all that interesting to me especially when coupled with what feels like a very outdated game in terms of both graphics and mechanics. I'll probably still buy the expansion and play for a month or two just to experience the lore but as far as MMORPG's go MoP is not really shaping up to be what I'm looking for.

Selana

Eh, I'm not too interested in Mists. I'll get it for the cap, of course. Can't be left behind! But still--monks? No thanks!

Callie Del Noire

Quote from: Callie Del Noire on March 30, 2012, 04:42:28 PM
Anyone on the Alliance side of Gilneas beta server yet?

Actually since I despise PVP I'll be on Lost Isles

Shjade

Shit.

Thus far, nothing about the upcoming expansion has garnered any interest from me whatsoever.

Then I saw their talent calculator and took a minute to make a rogue spec. Mutilate rogue with shadowstep, free energy costs in stealth, improved deadly throw and infinite redirect?

Dammit.

Fortunately I burned that bridge hard when I left, so no way I'm going back, but now it hurts just a little. >:|
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Haloriel

Likewise.  If I do get the WoW expansion, it will be a result of having buddies I know there, no other reason.  Pandas don't get my attention at all - though, the idea that the players are supposedly villains does.

Callie Del Noire

So far, level 14 Brewmaster Pandaren, it looks okay. Need another level t o get into instances to see how tanking goes.  Starter zone was nice but brief, both sides well represented.

Chris Brady

As of 28 minutes ago, I am in the Panderia beta.

And oddly, I am finding myself conflicted.

On one hand, a lot of the proposed changes are cool.  On the other hand, I hate, hate, HATE the Pandaren.  They are endemic to what's wrong with the Warcraft universe.  And that's one man's vision crushing and superseding everyone else's to make his fantasy work, no matter how hard they don't.  But the fact that they're changing the talent system to make it more like Diablo (and screw over customization, but let's face it everyone who does anything end game goes with the cookie cutters, whether or not they truly want to.)

Some of the things proposed do disturb me.  Namely the removal of bleed effects.  The bread and butter of my favourite Warrior Build.  The Armsman.

I don't know...  I really don't know how I feel about this.
My O&Os Peruse at your doom.

So I make a A&A thread but do I put it here?  No.  Of course not.

Also, I now come with Kung-Fu Blog action.  Here:  Where I talk about comics and all sorts of gaming

Tiberius

Blizzard has continued to dumb down this game with each progressive expac, I wont be around much quite possibly, I just like the lore, and i'm just about burned out on Cata again after only playing for like 2 months.

Samael

What I hated about Cata was how painfully linear the new zones were.
I liked to play through em -once- that way, but ever new character was just painful.
I rather liked to just run to a quest hub, pick up a few quests, and then go to town. Being forced to do them in a certain way was just annoying like hell, especially if you only wanted something specific, like some quest drop pets.
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Shjade

Quote from: Chris Brady on April 05, 2012, 04:02:23 AM
Some of the things proposed do disturb me.  Namely the removal of bleed effects.  The bread and butter of my favourite Warrior Build.  The Armsman.
I...what? Seriously?

Bleeds are practically the only thing Rogues have to give them a chance at hurting high-armor targets until/unless they get poisons rolling, and poisons aren't a big help for non-Assassination rogues compared to a 5-point rupture. Removing bleeds would completely break rogues vs. plate classes in pvp. I have no idea how they'd hope to deal with that.
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Tiberius

its called defense and attack lol, they are copying Rift's PvP defense mechanic giving everyone the same base level defense and adding + PvP attack and + PvP defense to PvP gear which is going to make the PvP imbalace a lot worse then it already is

Rhapsody

Quote from: Chris Brady on April 05, 2012, 04:02:23 AM
As of 28 minutes ago, I am in the Panderia beta.

And oddly, I am finding myself conflicted.

On one hand, a lot of the proposed changes are cool.  On the other hand, I hate, hate, HATE the Pandaren.  They are endemic to what's wrong with the Warcraft universe.  And that's one man's vision crushing and superseding everyone else's to make his fantasy work, no matter how hard they don't.  But the fact that they're changing the talent system to make it more like Diablo (and screw over customization, but let's face it everyone who does anything end game goes with the cookie cutters, whether or not they truly want to.)

Some of the things proposed do disturb me.  Namely the removal of bleed effects.  The bread and butter of my favourite Warrior Build.  The Armsman.

I don't know...  I really don't know how I feel about this.

I just got in myself. I'm rather unimpressed with the "talent point" ability selection. I've only specced my holy cow, but some tiers have nothing that makes sense for healing, and other tiers have three useful abilities crammed together, but I can only take one. Choose between a HoT and a shield? Wow, thanks, Blizzard! -.-

I dunno, I only got my invite this morning, and I'm waiting for the streaming install to download more before I really play (because loadtimes with only 25% of the game downloaded just suck.
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Chris Brady

Assuming you're still on Rhapsody, I'm not sure I'm downloading the PTR...  I keep getting the Cata screen loading launcher, but I assumed that it be a more Mists themed.  Is that normal?




And if I'm installing a third instance of WoW on my rig I am going to be mildly annoyed...
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Also, I now come with Kung-Fu Blog action.  Here:  Where I talk about comics and all sorts of gaming

Chris Brady

Quote from: Shjade on April 05, 2012, 05:13:14 AM
I...what? Seriously?

Bleeds are practically the only thing Rogues have to give them a chance at hurting high-armor targets until/unless they get poisons rolling, and poisons aren't a big help for non-Assassination rogues compared to a 5-point rupture. Removing bleeds would completely break rogues vs. plate classes in pvp. I have no idea how they'd hope to deal with that.

They're redesigning combat, and I'm seriously not sure what the plan is.  I mean, yest, Rupture for Combat Rogues was kind of important, for Arms Warriors it was the same.  Especially during raiding.  Rend was our primary attack.  Every Mortal Strike kept it going or extended it.  The only thing I can think of would be to make armour debuffs built into the various attacks.  Which would increase attack damage.

Personally, I WISH they allowed the Melee classes to as much damage as the Mage classes.  What irritates me is that whenever someone brings that up, Mage fans always complain that this would mean that they are making the mage useless, because that's all they have.

Uh, no it's not.  In fact, Mages have the best crowd control.  Even Warlocks have some as well, by way of the their pets (in PvP) and against some targets (in PvE.)  Even Rogues gets some in stun effects.  Hunters get pets and slow effects.  Warriors?  Nothing that the other classes don't get better at.  So what's left?  Damage.  And we don't get that.
My O&Os Peruse at your doom.

So I make a A&A thread but do I put it here?  No.  Of course not.

Also, I now come with Kung-Fu Blog action.  Here:  Where I talk about comics and all sorts of gaming

Rhapsody

There were problems with the login server earlier. I haven't tried logging in again. I was speaking about load times going from one zone to the other. :)
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Chris Brady

But when installing the game, is it OK to have the Cata launcher rather than a MoP themed one?

Or am I installing the basic game, yet again?
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Rhapsody

You need to install the beta client. If you go to your Battle.net account page, under games, you should see two or three WoW accounts. Wow1 is your main account. Wow2 is (for me) the PTR. WoW3 is the Pandaria account. Click on whatever one is MoP for you, and it'll take you to the screen where you can start the streaming install.
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Chris Brady

#40
The file I got was called PTR, but I'm getting the Cata Launcher...

And I can't check because right now, the Battle.Net site is undergoing maintenance.

[edit]I knew I was doing something wrong.  I was doing the basic PTR, not the MoP one.  Nyeargh...
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Tiberius

Still waiting for my beta invite *curses* never did the annual past because the website was broken, blizzard couldn't be assed fixing the profile section, and I couldn't be bothered calling them to authenticate my details

Requiem

Got my invite today as well.  I dunno, Warrior talents look fun.  Dragon Roar seems to be a whole lot of awesome.

Chris Brady

Currently downloading and installing it.  I have transferred my main warrior (which ironically is the same thing as the PTR premade copy is) to see how these new talents work, and if they did get rid of the Bleeds.
My O&Os Peruse at your doom.

So I make a A&A thread but do I put it here?  No.  Of course not.

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Callie Del Noire

I miss multiple blessings, they seriously nerf hammered Blessing of Kings.  I mean 5% increase to Str, Agi, and Int?  I am now a days a more social player. I like running with my guild and Wow's 'idiot' proofing is seriously messing with my Chi.

I mean it doesn't have to be the big 40 man instances with vast complex planning but I would like SOME of the old gameplay I had in my game.

Chris Brady

They also rebalanced the combat and stats and monsters, so a 10% boost would be too great a boost.
My O&Os Peruse at your doom.

So I make a A&A thread but do I put it here?  No.  Of course not.

Also, I now come with Kung-Fu Blog action.  Here:  Where I talk about comics and all sorts of gaming

Callie Del Noire

Quote from: Chris Brady on April 05, 2012, 10:48:59 AM
They also rebalanced the combat and stats and monsters, so a 10% boost would be too great a boost.

Lets be honest.. they 'simplified' the game down to it's barebones.

Chris Brady

Which has always been their goal.  WoW is not for the hardcore.  Not originally.  It was made for the casuals.  I'm not sure why people are whining about that.  ???
My O&Os Peruse at your doom.

So I make a A&A thread but do I put it here?  No.  Of course not.

Also, I now come with Kung-Fu Blog action.  Here:  Where I talk about comics and all sorts of gaming

Callie Del Noire

Quote from: Chris Brady on April 05, 2012, 12:44:20 PM
Which has always been their goal.  WoW is not for the hardcore.  Not originally.  It was made for the casuals.  I'm not sure why people are whining about that.  ???

I'm not whining.. but there is a difference from challenging.. to making it to the point of simple beyond words. I mean.. I regained over half my tool bar in beta.. I like some of the changes (5 slots of holy power is VERY nice for tanking) but why get rid of the Ancient Kings? Why eliminate stamina buffing? Get rid of all the blessings? (I liked having Kings, Sanctuary and others)


Rhapsody

Quote from: Callie Del Noire on April 05, 2012, 01:04:09 PM
I'm not whining.. but there is a difference from challenging.. to making it to the point of simple beyond words. I mean.. I regained over half my tool bar in beta.. I like some of the changes (5 slots of holy power is VERY nice for tanking) but why get rid of the Ancient Kings? Why eliminate stamina buffing? Get rid of all the blessings? (I liked having Kings, Sanctuary and others)

As I said to Requiem while we were playing together last night: "You forget, dear. They've childproofed the game."
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Chris Brady

Quote from: Callie Del Noire on April 05, 2012, 01:04:09 PM
I'm not whining.. but there is a difference from challenging.. to making it to the point of simple beyond words. I mean.. I regained over half my tool bar in beta.. I like some of the changes (5 slots of holy power is VERY nice for tanking) but why get rid of the Ancient Kings? Why eliminate stamina buffing? Get rid of all the blessings? (I liked having Kings, Sanctuary and others)

I'm sorry, I wasn't implying you were whining.  I was thinking mostly the WoW Forums.  I apologize, Callie.  Unlike over there you've been quite reasonable in your complaints.

And I found out why Pallies don't get Stamina buffage.  That's now the Warrior purview.

I gotta say, in the limited time I played the beta, I'm not too sure on the changes, and I sure as hell do NOT like the monk.  Too fiddly in a game where they still use Auto attacks.
My O&Os Peruse at your doom.

So I make a A&A thread but do I put it here?  No.  Of course not.

Also, I now come with Kung-Fu Blog action.  Here:  Where I talk about comics and all sorts of gaming

Callie Del Noire

Quote from: Chris Brady on April 05, 2012, 02:01:15 PM
I'm sorry, I wasn't implying you were whining.  I was thinking mostly the WoW Forums.  I apologize, Callie.  Unlike over there you've been quite reasonable in your complaints.

And I found out why Pallies don't get Stamina buffage.  That's now the Warrior purview.

I gotta say, in the limited time I played the beta, I'm not too sure on the changes, and I sure as hell do NOT like the monk.  Too fiddly in a game where they still use Auto attacks.

They got the autoattack back.

Chris Brady

They need to reword Jab then.  But over all, don't like the Monk.

The Warrior changes are...  Intriguing.  Not sure where I sit with those.
My O&Os Peruse at your doom.

So I make a A&A thread but do I put it here?  No.  Of course not.

Also, I now come with Kung-Fu Blog action.  Here:  Where I talk about comics and all sorts of gaming

Callie Del Noire

Quote from: Chris Brady on April 05, 2012, 02:07:58 PM
They need to reword Jab then.  But over all, don't like the Monk.

The Warrior changes are...  Intriguing.  Not sure where I sit with those.

Due to a personal mistake on servers.. I don't have access to my 72ish warrior in beta. I goofed and put two toons on a PVP server.. so, I am playing my rogue and a pali and a few other toons. The Monk is okay so far (13ish) but I've peeped in the revamped Scholo and I like it.. curious to see how a lowbie party does it.. looks challenging and intersting. (I like the behemoths with 'meat grafts' you have to kill to have it literally bleed out)

Shjade

#54
Quote from: Chris Brady on April 05, 2012, 08:14:09 AM
They're redesigning combat, and I'm seriously not sure what the plan is.  I mean, yest, Rupture for Combat Rogues was kind of important, for Arms Warriors it was the same.  Especially during raiding.  Rend was our primary attack.  Every Mortal Strike kept it going or extended it.  The only thing I can think of would be to make armour debuffs built into the various attacks.  Which would increase attack damage.

Personally, I WISH they allowed the Melee classes to as much damage as the Mage classes.  What irritates me is that whenever someone brings that up, Mage fans always complain that this would mean that they are making the mage useless, because that's all they have.

Uh, no it's not.  In fact, Mages have the best crowd control.  Even Warlocks have some as well, by way of the their pets (in PvP) and against some targets (in PvE.)  Even Rogues gets some in stun effects.  Hunters get pets and slow effects.  Warriors?  Nothing that the other classes don't get better at.  So what's left?  Damage.  And we don't get that.
Mages have some of the best crowd control, but crowd control doesn't mean much on about a lot of raid boss encounters. Damage and sustainability are pretty much your major factors there. Yes, there are some where you need to control X spawns while you're fighting the boss, but you tend to not need mages specifically for that - a rogue throwing a blind or a gouge out there until the offtank picks up whatever it is can often do just as well in a pinch.

I'm not sure I understand your statement, though, since rogues have done as much/more damage than mage classes since BC. Rogues, warlocks, hunters and mages have jockeyed for #1 dps for as long as I can remember (with DKs getting into the mix later on). It's usually just a question of how high the burst gets: mages tend to shoot bigger numbers, melee tends to stab smaller numbers but more of them in the same period of time. Which classes are the "top dps" changes from expansion to expansion and patch to patch. Rogues were bar none the best at the very end of BC, but warlocks were better than rogues prior to the Shattered Sun patch addition. DW frost DK's rocked the charts through early LK, then got nerfed out of favor. And so on. If you just mean warriors specifically, yeah, they haven't really been damage dominance for quite some time. I do recall some Fury awesomeness going on somewhere around mid-LK, but I never paid much attention to warriors since I didn't play one seriously.

The trouble with turning bleeds into armor reduction is that that only provides a damage boost until the target's armor hits 0, which happens pretty fast with standard raid debuffs anyway. Wouldn't be comparable at all, at least using the current combat system.
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Chris Brady

Well, right now, in the beta the Arms Warrior still have a bleed DoT but it no longer requires an activation.  I prefer it.

As you might have guessed, I'm going to focus my Beta time primarily on the Warrior.

Also, I personally believe that if you spec your class for DPS, whether Rogue, Warrior, Mage, Warlock, Paladin, Priest, whatever, you should have a chance to be top DPS.  It's not the class that makes you a badass.  It's how you use it.


* Chris Brady adjusts his pants.

;D

Anyway.

I have issue with the talent system.  The level 70(?) choices are all defensive stance based, but there's also a severe lack of defense based talents for the other levels.  They need to spread them out.
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Shjade

While nice in theory, it's not good in practice: if all classes had the ability to reach the same level of DPS, raids would likely just end up stacking one or two classes that allow for maximum performance/buff/support abilities since they wouldn't need other classes to do heavier damage. This was what happened at the end of BC with rogue/warlock-stacking and is why they broke up the specs those classes would use to achieve untouchable status compared to other damage-oriented classes/specs.

Basically, the Blizzard philosophy states that if your raid is most successful with 5 or more of one class, they're doing it wrong and need to fix something. Thus, not all classes do the most damage, but the ones that don't usually bring something else that helps out the raid in some other way.
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Chris Brady

It's already that way in WoW.  And the thing is, Warriors have nothing else other than Tanking.  Every other class can do the DPS thing better.
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So I make a A&A thread but do I put it here?  No.  Of course not.

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Saerrael

Quote from: Chris Brady on April 07, 2012, 08:15:06 PM
It's already that way in WoW.  And the thing is, Warriors have nothing else other than Tanking.  Every other class can do the DPS thing better.

*used to play SP (BC) and is very sceptic*


Anyway.... I don't think I have too much right to talk any more, as I think Pandoria will be the death sentence to my account. I've already been thinking of quitting ever since Wrath went life and the game just keeps on getting easier.
*sighs*
I hope you guys have fun. I am not too certain I will any more.

Callie Del Noire

Quote from: Saerra on April 07, 2012, 08:21:02 PM
*used to play SP (BC) and is very sceptic*


Anyway.... I don't think I have too much right to talk any more, as I think Pandoria will be the death sentence to my account. I've already been thinking of quitting ever since Wrath went life and the game just keeps on getting easier.
*sighs*
I hope you guys have fun. I am not too certain I will any more.

With me it's been the people in the game..otherswise I'd already be gone.

Wolfy

Do do do..can't wait to be a monk.

Also  can't wait to have Pokemon with my WoW.

It's like Chocolate and Jelly.

It's good...sometimes.

Saerrael

Quote from: Callie Del Noire on April 07, 2012, 08:30:08 PM
With me it's been the people in the game..otherswise I'd already be gone.

Played for so long all the people I know have already quit. *shrugs*
Just need a tank, to be honest, and some derps to keep going. But I will not keep playing this game when the community keeps declining like it has been since the game became so simple every guy and his cat could play it.

Shjade

It was never really that complicated. Just time-consuming. It wasn't hard to grind rep and get into raids and etc., it just took hours and hours and hours and hours of doing the same shit over and over again. I actually liked the direction they were taking the game in terms of the way they were restructuring a lot of abilities and grinds and travel and stuff (warlock changes notwithstanding); I just ran out of things to do.

The only raid encounters I recall actually feeling difficult for reasons other than "half of my raid is derps" were at the Sunwell. Pretty much everything before and after that, eh, just had to gear up for it and not stand in fire, more or less.
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Saerrael

Quote from: Shjade on April 07, 2012, 08:44:41 PM
It was never really that complicated. Just time-consuming. It wasn't hard to grind rep and get into raids and etc., it just took hours and hours and hours and hours of doing the same shit over and over again. I actually liked the direction they were taking the game in terms of the way they were restructuring a lot of abilities and grinds and travel and stuff (warlock changes notwithstanding); I just ran out of things to do.

The only raid encounters I recall actually feeling difficult for reasons other than "half of my raid is derps" were at the Sunwell. Pretty much everything before and after that, eh, just had to gear up for it and not stand in fire, more or less.

Healing was hard. Mp5 versus hps. You actually needed a bit of theorycrafting to keep your raid up.
Now? Hell no..

Callie Del Noire

Quote from: Wolfy on April 07, 2012, 08:33:40 PM
Do do do..can't wait to be a monk.

Also  can't wait to have Pokemon with my WoW.

It's like Chocolate and Jelly.

It's good...sometimes.
Still no pet battles in beta..

so I can't tell anything about it.

There is a bug that lets hunter pets stay full sized.. there are some HUGE critters in stormwind all the time.

Shjade

Quote from: Saerra on April 07, 2012, 08:48:41 PM
Healing was hard. Mp5 versus hps. You actually needed a bit of theorycrafting to keep your raid up.
Now? Hell no..

To do it optimally, sure. Did you need to do optimally to succeed at most content? Not really.
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Saerrael

Quote from: Shjade on April 07, 2012, 09:15:20 PM
To do it optimally, sure. Did you need to do optimally to succeed at most content? Not really.

*shrugs* I am not going to ask you if you just asked me if I was a noob or not. I'm just going to leave the thread.

Tiberius

But the problem is the overall mechanics are so easy a chimp could figure them out. There aren't any complex things you need to look out for, possibly the only real challenging fights in the current raid is Madness of Deathwing and Commander Blackthorn, they're the only truely challenging ones because they actually require you to move further then five feet.

The first and second tier raids were probably harder. Blizzard is losing me as well, i'm getting bored with how mind-numbingly boring/easy content is becoming. I thought when Cata came out they were finally taking the game back in the right direction with the heroics, they were a great level of difficulty then they broke them with the completly needless nerfs.

I guess the 10% minority of kiddy screamers are more important then the majority of their playerbase, and thats what is going to cost them they have lost over 1 million subs mainly because A) The community is rapidly degrading into a cesspit of chan-ness and B) game is so easy you can almost faceroll the keyboard and win.

Saerrael

Quote from: Tiberius on April 07, 2012, 09:27:40 PM
But the problem is the overall mechanics are so easy a chimp could figure them out. There aren't any complex things you need to look out for, possibly the only real challenging fights in the current raid is Madness of Deathwing and Commander Blackthorn, they're the only truely challenging ones because they actually require you to move further then five feet.

The first and second tier raids were probably harder. Blizzard is losing me as well, i'm getting bored with how mind-numbingly boring/easy content is becoming. I thought when Cata came out they were finally taking the game back in the right direction with the heroics, they were a great level of difficulty then they broke them with the completly needless nerfs.

I guess the 10% minority of kiddy screamers are more important then the majority of their playerbase, and thats what is going to cost them they have lost over 1 million subs mainly because A) The community is rapidly degrading into a cesspit of chan-ness and B) game is so easy you can almost faceroll the keyboard and win.

The community is dying because the game is now too easy to play. >.>

Tiberius

Yeah I have a habit at being long-winded sometimes lol, that is what I was getting at. People still need to be challenged and there is always going to be those losers that want everything handed to them, Blizzard just doesn't have the balls to stand up to the shits and keep the quality. Most people say BC was the best, it had the right balance of casual and hardcore content, but now all you got is shit. Most guilds on my server have already mostly finished the hardmode of DS

Saerrael

#70
Quote from: Tiberius on April 07, 2012, 09:34:33 PM
Yeah I have a habit at being long-winded sometimes lol, that is what I was getting at. People still need to be challenged and there is always going to be those losers that want everything handed to them, Blizzard just doesn't have the balls to stand up to the shits and keep the quality. Most people say BC was the best, it had the right balance of casual and hardcore content, but now all you got is shit. Most guilds on my server have already mostly finished the hardmode of DS

I've not played since Januari, because.. well, I'm bored. I only played the Ironman challenge. But failed at that due to some errors of judgement. Might pick that up again, but may not... it's.. even too easy to play that way. Which is utterly ridiculous >.>;
(Highest Iron was a lvl 44 Paladin, by the way.)

WTF is is the Ironman challenge?!?


Shjade

Quote from: Saerra on April 07, 2012, 09:18:53 PM
*shrugs* I am not going to ask you if you just asked me if I was a noob or not. I'm just going to leave the thread.

I...what?

I was just pointing out raids have never needed perfect optimization to be beaten. I don't know why you think it had anything to do with you. O.o
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Tiberius

True they have never been omg! MUST BE THIS OR WE FAIL! Its just been a matter of getting the right combination not right down to 0.00001% but more like 1-2% on the most difficult fights

Wolfy

Quote from: Callie Del Noire on April 07, 2012, 08:53:20 PM
Still no pet battles in beta..

so I can't tell anything about it.

There is a bug that lets hunter pets stay full sized.. there are some HUGE critters in stormwind all the time.

As long as it's in the full release, I don't care about Beta.

I'm going to make a Female Pandaren Monk who will be the very best, like no one ever was.

To catch them is her test, to train them is her cause.

CRITTER-MON!

Callie Del Noire

I like the females... they are cute.. wish the emotes were more fully enabled cause I LOVE finding out what the dance, silly and flirts are.