Uncanny Avengers rpg: Intrest check

Started by VoluptuousVixen, April 25, 2016, 10:32:38 AM

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VoluptuousVixen


Uncanny Avengers[RPG]

The Red Shadow

Wolverine gives a eulogy at the funeral of Professor X, which is held at the Jean Grey School, while Havok visits Cyclops in prison to discuss Cyclops' actions as the Phoenix. Afterwards, Captain America and Thor meet with Havok, where Captain America offers him the chance to lead a new Avengers squad. They are attacked by a lobotomized Avalanche and unite to defeat him while saving as many civilians as possible. While paying her respects to Professor X at his grave, Scarlet Witch is confronted by Rogue about her role in everything that has happened to the X-Men and the mutant race. While arguing, they are attacked by Red Skull's S-Men, who defeat them both and steal Professor X's body. In his lair, the Red Skull is seen removing Professor X's brain as part of his plan to gain the power to "eradicate the mutant menace".

While looking for survivors after Avalanche's attack, Wolverine questions Captain America's choice of having Havok lead the team and Thor vows to resolve the mutant conflict. Meanwhile, through a televised appearance of "Honest John, the Living Propaganda", Red Skull is able to make certain people kill their mutated friends. In addition to this, Rogue is seen escaping after being captured by the S-Men and Scarlet Witch is tempted by Red Skull to repeat the events of House of M. Rogue attacks the Scarlet Witch and they fight until they both discover the lobotomized body of Professor X. Red Skull arrives and reveals that he has fused his brain with Professor X's brain. Red Skull also reveals that he is a clone of the original Red Skull that was created in 1942 and held in cryogenic stasis in the event that Germany lost World War II.

Using Professor X's telepathy, Red Skull provokes ordinary citizens of New York into joining the S-Men in a mass assault against even potential mutants and force Scarlet Witch and Rogue to allow themselves to be attacked, even managing to take control of Thor after Red Skull had Honest John take the form of Odin to manipulate him. When fighting Wolverine, Red Skull has Goat-Faced Girl negate Wolverine's healing factor so that Thor can land a cataclysmic blow on Wolverine. However, Red Skull is unable to completely control Captain America, and an attack against him disrupts his powers long enough for Rogue and Scarlet Witch to break free.

As the Scarlet Witch fights the mind-controlled Thor, Red Skull once again tries to tempt Captain America into joining his anti-mutant crusade. With some help from Havok, Scarlet Witch removes Thor from the battle allowing Havok and Rogue to aid Captain America against the Red Skull overpowering him until Dancing Water saves him. With the people around them free, Havok tells them that the attacks on the mutants wasn't their fault. Back at the Avengers Mansion (the base for the newly coined Avengers Unity Squad), Captain America and Havok look at leads to find the S-Men and Havok expresses doubts over his own leadership. The Scarlet Witch attempts to start again with Rogue, who refuses, stating that she is joining the team to honour Xavier and keep an eye on Wanda. Thor tells Wolverine that he hasn't failed Professor X's dream.

The team makes their debut as the Avengers Unity Squad (which also contains Sunfire, Wasp, and Wonder Man as the team's latest recruits) during a press conference that debuts them. The press conference is then crashed by a resurrected Grim Reaper who attacks the Avengers Unity Squad while claiming that he is now unable to die. During the fight, Rogue absorbs some of Wonder Man's powers and seemingly punches Grim Reaper harder than normal which apparently kills Grim Reaper.

Apocalypse Twins

In 1013 AD at a Scandinavian inn, Thor is in a bar fight when he is attacked by Apocalypse, who acts to safeguard the future due to information given him by Rama-Tut. Thor finds that Apocalypse is wearing Celestial-built armor that can withstand the powers of a god. Thor returns to Asgard and demands an audience with his father Odin, but when Odin asks him to take the high road, Thor turns to Loki for help. Loki leads him to a hidden scroll in Odin's library which could bless a weapon to pierce Celestial armor, only for "Loki" to later be revealed as Kang the Conqueror. Thor returns to London and slays the 11th Century's version of the Horsemen of Apocalypse. He then breaks into Apocalypse's craft and manages to cut his armor open with his axe "Jarnbjorn", but Apocalypse escapes. In the present day, Kang the Conqueror appears at the final resting place of Baron Mordo in Brazil. Kang then takes the axe Jarnbjorn and appears to have a plan for the weapon.

Havok clears Rogue's name with S.H.I.E.L.D for killing Grim Reaper having her start an investigation into Magneto. While Wasp shows Havok her clothing line to promote mutants, a Celestial ship controlled by the Apocalypse Twins crashes into S.W.O.R.D.'s Peak base with Captain America and Sunfire aboard. Sunfire lets Captain America escape while Thor flies towards the wreckage. Thor breaks pieces of the falling wreckage, and with the help of Sunfire, prevents casualties. Thor and Sunfire travel throughout space to the Apocalypse twins ship, and are teleported away upon entering. Meanwhile, the remaining members of the team, travel in the Quinbird, on a search for the twins. In South Sudan, Captain America exits his pod, and is attacked by local soldiers. He travels to an demolished Church for shelter, and finds a message with his name on it there. In Akkaba metropolis, Thor and Sunfire learn how their manipulation long ago, was in the twins favor. The twins then cause an explosion seemingly killing all de-powered mutants, who lost their powers long ago at the hands of the Scarlet Witch, and the Avengers Unity Squad.

Ragnarok Now

A storyline in which all the world's mutants are living on Planet X, following the destruction of Earth by the Celestials. While most of the mutant population has accepted the new status quo—believing that the Scarlet Witch died willingly to save them, while the Avengers tried to stop the inevitable—the remaining free Avengers (Havok, Thor and Wasp, aided by Beast) must work with Kang and his Chrono-Corp to defeat Eimen. Having rescued Wolverine and Sunfire from being tortured on the Apocalypse Ark, the Avengers use Kang's technology to project their minds back into their past selves, and stop the Celestials before they can strike. The timeline is successfully altered by the Avengers, when Rogue (empowered by numerous heroes) and Sentry slow Exitar's descent long enough for Thor to slay Exitar using the axe, Jarnbjorn, preserving the Earth from its destruction in the previous timeline. Despite Kang's attempt to steal the power of the Celestial for himself, the tables are turned when Havoc and Sunfire steal the Celestial's cosmic power and use it against Kang. Kang retreats, as Immortus appears with his Chrono-Corps, but Sunfire is converted to an energy-based form when his body is destroyed, Simon's essence is trapped within Rogue, Havok is left badly burned, and Havok and Wasp are left devastated by the apparent loss of their daughter (conceived in the future and taken by Kang to protect her from the change in the timeline).

The Avengers saved the day and returned the timeline to as it should be. Kang was defeated, not long after the Avengers were faced with a battle which span across several realities as Doctor Doom inherited the powers of a god. But he was stopped by his old nemesis Reed Richards. Everything returned to normal and now Steve Rogers hopes to unit Mutant, Inhuman and Human alike with a New Avengers UNITY squad. But with several of his friends licking their wounds after the *Secret Wars* getting them to re-join his noble crusade will be an uphill battle.   

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Infermation:

1. This game will be focussing on Action primarily taking place in New York City.

2. The game is set in its own continuity with its own timeline in place but based loosely off the 616 marvel verse.

3. "Homebreweds" characters are allowed.

4. Characters like Jean Grey, ARE all allowed but not poessing godlike powers i.e the Phoenix force, no "Mary Sues".

5. Characters ages and backstory's willy varies but no character under the age of 16.

6. Created characters need to fit realistically into the marvel canon. IE be a mutant or an inhuman, give reason for their powers.

7. Just because a canon character was in a relationship in the comics doesn't mean your PC was.  It's up to the individual players.

8. This is not a sex focused game but rather a story focussed game. However it still will feature scenes when they occur.

9.  GM ran plots and allow for character/player developed plots as well, who are encouraged to make suggested plotlines.

10. The game is "sandbox" in style.

~~~~~~~~~~~~~~~~~~~~~~~~~~


This is a freeform game, so fight scenes shall be discussed and planned with GM approval. I.E the outcome of a fight as we are not using a Dice system to determine such factors within the story. In many superhero fights luck and chance are factors to the eventual outcome and that will be taken into consideration here.

Former villain's may have been *Reformed* and are now heroes, but you need to explain that in their bios. It needs to be a credible reason. For example is Sabertooth still effected from the aftermath of the AXIS storyline and now has no violent tendencies?

Each player may start off and submit Bios for TWO characters to start off with. But if you claim more then one character you must be willing to write double the amount expected of a player with one character.

Your GM for this game will be silkNsatan (main GM). Assistant GM`s are blackstone and Silence





Claimed Characters

Captain America/Steve Rogers
Black Widow/Natasha Romanov
Wolverine/Laura Kinney
Gambit/Remy Le Beau
Shadowcat/Kitty Pryde
Blade/Roin

     



NPCS




For Approved Characters and Face Claims, and Players Please PM the GM




Character Sheets:


Hero Name:

Legal Name:

Origin of Powers:

Age:

Sexuality:

Description (Appearance):

Powers:

Special Skills and Other:

Equipment:

History:

== Character Extras =
Played By:[/b]
Face Claim: 
Ons: 
Offs:

Please PM your questions to SilkNSatan for approval.


VoluptuousVixen

== Character Bio ==

== Personal Information ==
Legal Name: Natasha Romanov
Alias: The Black Widow
Age: 25 (In appearance) Real age unkown
Sexuality: HetroSexual
Part of New York Residing In: Formerly Avengers Mansion and Avengers Tower/Stark Tower

== Physical Description == 

Tall and curvy, with smooth light skin and long red hair. Natasha loves combining red and black together in her attire. She can make her appearance look anyway she wishes given she is an expert in disguise. Her casual appearance is practical but sexy at all times.

== Persona == 
A mistress of seduction and of lies, Natasha is the perfect spy, with a determination to survive no matter the cost.

Natasha as "Red in her ledger" and as such feels she has a lot of mistakes to correct. She thrives on her guilt in many ways.

She has had romantic relationships with Hawkeye, Daredevil, and Iron Man.

Her Romance with Hawkeye has turned into a solid lasting friendship, however her time with Matt Murdock was very intense and as such the two have difficulty been in the same room together, for years after the stayed friends with benefits. She only seduced Tony Stark when they met as part of her mission but since then he has gone on to be a good friend and ally to her. 

Natasha does not particularly have a social life of her own; she dedicates most of her time to her espionage work.
She has great deal of respect for Captain America as he understands her and she has worked with him on multiple occasions in both super heroics and espionage. Natasha is often his first choice as a second-in-command officer in the Avengers, enabling her to utilize all of talents.       

== Advantages ==
◾Peak Human Strength: Her physical strength is at the peak level of natural physical limits of a woman of her height, weight and build. She is capable of lifting up to 500 lbs.

◾Peak Human Speed: Her speed is also enhanced to the peak of human capability. Natasha is as fast as a human can be without being classified as superhuman.

◾Peak Human Agility: Natasha's natural agility is heightened to a level greater than that of an Olympic gold medalist. She can coordinate her body with balance, flexibility, and dexterity easily.

◾Peak Human Reflexes: Her reaction time is similarly enhanced and functions with superhuman efficiency and capability.

◾Peak Human Durability: Natasha's bodily tissues have been augmented to the pinnacle of human development. Though she can be injured in the typical ways other humans can be, she possesses exceptional human strength, endurance, and stamina.

◾Peak Human Senses: Her five senses are enhanced and function at the peak of human perfection.

◾Extended Longevity: The Super Soldier serum variant has also extended her lifespan by dramatically slowing her natural aging process. Although she is almost 70 years old, she has the youthful appearance and vitality of a woman in the physical prime of her life.

== Disadvantages ==

She is vulnerable to magical attacks as recently made aware to her when she fought against Illyiana Rasputin during the X-men VS Avengers war. Natasha is also subseptiable to mind control from a telepath on the level of the X-men, such as Psylocke ore Emma Frost. Natasha can also be taken down by energy based attacks and the elements but she would put up one hell of a fight. And on a personal note the Super Soldier serum has kept her in her physical prime, its effects on her body have made pregnancy impossible. Natasha`s past means not even those closet to her can ever fully trust her one hundred per cent.

== Background ==

It was rumored that Natasha Romanova was somehow related to the last ruling czars of Russia, but this was never proven. Nothing else was known about her prior to World War II.

There are varying accounts of Romanova's early life. One account states that Nazis set the building Natasha was living in on fire in Stalingrad, and her mother threw her out the window to a Russian soldier before dying in the fire. The soldier’s name was Ivan Petrovitch, and he watched over Natasha for her entire life, remaining by her side as her chauffeur.

While under Ivan's protection, many adversaries attempted to attack her. Baron von Stucker abducted Natasha and presented her to the Hand in Madripoor. There, she was to become their Master Assassin until Captain America, Logan, and Ivan saved her. As Natasha grew and matured, she proved to be an amazing athlete and scholar, while gaining distinction in the USSR as a ballerina. The Soviet government intelligence (KGB) decided that the skill set of this couple would make them superb special operatives, and split them up while Alexi was away on a mission. Trained as the Red Guardian, Alexi became the Soviet Union’s answer to the United States’ Captain America. Natasha was told that her husband died in an experimental rocket crash, and was drafted into the KGB. She became their best operative from being trained in the infamous Red Room Academy, becoming excellent at fighting and information gathering. During this time she had some training under the Winter Soldier. It was there she was first dubbed the “Black Widow.”

Black Widow was assigned to assist Boris Turgenov in the assassination of Professor Anton Vanko for defecting from their country by infiltrating Stark Industries in America. Tony Stark, the original Iron Man, continually foiled her schemes against Stark Industries. Romanova later met the novice archer Hawkeye and set him against Iron Man, and later helped Hawkeye battle Iron Man. Unfortunately, Hawkeye's association with Russian spies would label him a criminal in his early career. But both eventually came around and became heros. She worked with the Champions of Los Angeles, who disbanded due to bankruptcy, and attempted a partnership with Hercules without success. In time, Black Widow came back to the Avengers and became a co-leader, managing ops at home base while Black Knight lead in the field. When the majority of the Avengers were killed during the Onslaught saga, she was unable to rebuild the team while fighting off lawsuits from the Maria Stark Foundation. She always felt as if the Avengers dissolution was solely her fault.

== Character Extras =

Personal Weaponry: The Black Widow's Gauntlets are wrist cartridges containing various tools of the spy trade: tear-gas pellets, a radio transmitter and spring-loaded cable.

Special Weaponry: Various automatic weapons and firearms, combat knives and explosives as needed. She also uses a device often referred to as the Widow's Bite that is capable of emitting highly potent electric shocks with a maximum of about 30,000 volts.

Source of Paraphernalia: Formerly Soviet Union, S.H.I.E.L.D., Avengers

= Face Claim: = Scarlett Johanson

Ons: The male form, Role Play, S and M, Big penis, oral, anal, sex outdoors, leather play, rough sex, tender sex  and dirty talk.

Offs: Underage, animals, scat and vore.

VoluptuousVixen

#2



Hero Name: Wolverine

Legal Name: Laura Kinney

Origin of Powers: Mutant

Age: 18

Sexuality: Hetrosexual

Description (Appearance): Standing at 5'1" and weighing only one hundred and ten pounds, Laura Kinney appears as your typical fair-skinned young woman.  Generally, Laura dresses in dark clothing and adds just enough cosmetic around the eye to contrast her light green eyes.  Because of the healing factor, she retains a scarless body and a taut physique. Laura tends to wear dark make up and dark clothing. Her favourite colours are Red and Black.

Powers:
Regenerative Healing Factor:  Wolverine's primary mutant power is an accelerated healing factor that enables her to regenerate damaged or destroyed tissue with far greater speed and efficiency than an ordinary human.  She is capable of fully healing injuries resulting in massive tissue damage and blood loss such as multiple bullet wounds, slash wounds, and puncture wounds within a matter of minutes.  She has also been shown to be able to reattach limbs; for example, she reattached her hand in seconds after she severed it to escape the restraints placed on her.  The effects of her accelerated healing powers extend to her body's immune system, rendering her immune to disease and infection. She is also immune to most drugs and toxins, although she can be affected by certain drugs if given sufficient dosage. Given the regenerative nature of her cells, it's implied her powers will heavily retard the aging process.

Wolverine's skeleton includes two retractable bone claws in each arm and one in each foot that she can extend and retract at will.  These claws are housed beneath the skin and muscle.  Unsheathing them causes her skin to tear and bleed, but the wounds are quickly dealt with by her healing factor. X-23 can unsheathe any number of these claws at once.  The claws are naturally sharp and tougher than normal human bone, allowing X-23 to cut through most types of flesh and natural materials.  The claws have been coated with the nigh-indestructible metal Adamantium. As a result, her claws are virtually unbreakable and are capable of cutting almost any substance, with the exceptions of Adamantium itself.  Her ability to slice completely through a substance depends upon the amount of force she can exert and the thickness of the substance.

Special Skills and Other:

Wolverine possesses the ability to quickly process multiple information streams (e.g., threat assessment) and rapidly respond to changing tactical situations.  Due to her enhanced sense of smell, Laura is a dangerous tracker and has memorized many different scents.  Her muscles produce considerably less fatigue toxins during physical activity than the muscles of an ordinary human. She can exert herself at peak capacity for about 24 hours before fatigue begins to impair her.  Her reflexes, agility, balance, and bodily coordination are enhanced to levels that are beyond the natural physical limits of even the finest human athlete.

== Disadvantages ==
Her healing factor may fluctuate with her psychological state as battle wounds tend to heal very quickly, but her self inflicted cuts appear to remain visible for some time.  She must keep her wrists and/or feet straight at the moment the claws emerge.  Since the bones of her hands and wrists are not laced with Adamantium, it is likely that the reverberation of her claws could conceivably break her hands with significant force.  he has also been subjected to conditioning in which a specific "trigger scent" has been used to send her into a berserker rage, killing anything in sight.  Her heightened senses also leave her vulnerable to sonic attacks and very bright flashes of light.

Equipment: Her costume and X-communicator.

History: A top-secret program is tasked to replicate the original Weapon X experiment that bonded adamantium to the skeleton of Wolverine. The project is taken in a new direction: Dr. Martin Sutter recruits renowned mutant geneticist Doctor Sarah Kinney to develop a clone of Wolverine. Also on the team is Sutter's protege, Dr. Zander Rice, who was raised by Sutter after his father was killed by the original Weapon X.  Since the only genetic sample from Weapon X is damaged, Kinney is unable to salvage the Y chromosome. Kinney proposes the creation of a female genetic twin. Her request is denied; Rice is opposed to the idea. After 22 failed attempts at reconstituting the DNA using a duplicate X chromosome, the 23rd sample yields a viable sample to combine with an embryo. Although Kinney is allowed to proceed, Rice exacts revenge for her insubordination by forcing her to act as the surrogate mother of the specimen. For nine months, Kinney's every move is monitored. Finally, she gives birth to "X-23".  After seven years, Rice subjects X-23 to radiation poisoning in order to activate her mutant gene. He extracts her claws, coats them with adamantium, and reinserts them back into her hands and feet – a procedure performed without affording the child any anesthetic. Rice creates a "trigger scent" that drives X-23 into a murderous rage when she detects it.  X-23 is then trained to be a hired assassin, ordered to kill "anyone ... everyone ... for a price."  Kinney's niece Megan is abducted by a serial killer; she smuggles X-23 out of the facility to rescue her. X-23 tracks the abductor to his apartment, kills him, and frees Megan. Kinney is fired when she returns and is escorted off the base. Shortly thereafter, Rice assigns X-23 to eliminate Sutter and his family. He orders her to keep it secret.  X-23 reveals to Sarah that Rice is responsible for the murders. Before Kinney leaves, Rice reveals a chamber containing the incubation pods for subjects X-24 through X-50.  Kinney drafts a letter to her daughter, assigning her a final mission: destroy the pods and kill Rice. X-23 succeeds and meets her mother, and they prepare to flee. However, prior to his death, Rice exposed Kinney to the trigger scent. X-23 goes into a murderous frenzy and kills her mother. As she lies dying, Kinney tells X-23 that her name is Laura and that she loves her, and hands her the letter and pictures of Charles Xavier, Wolverine, and the Xavier Institute.

After being arrested by S.H.I.E.L.D. agents, X-23 awakens bound and gagged in the company of Captain America and Matt Murdock, who proceed to interrogate her about her past. X-23 describes how she traveled to San Francisco and tracked down Megan and Debbie (her mother's sister). Introducing herself as Sarah's daughter, she moves in with them. Although Megan experiences vivid nightmares of her abduction, her family believes these to be utter fantasies. X-23 informs Megan that the man in her nightmares was indeed real and that she killed him.  Debbie's boyfriend turns out to be an agent for the Facility who has been instructed to manipulate X-23 into killing Megan and Debbie using the trigger scent. The agent fumbles the assignment and is killed by X-23. Facility agents storm the house, led by the woman who served as X-23's handler, Kimura. Kimura had treated X-23 harshly in the facility, punishing her even if the missions went according to plan.  X-23 manages to get Megan and Debbie to safety by handcuffing Kimura to a radiator and then triggering an explosion in the house, buying some time. After X-23 and Megan part, X-23 decides to confront the man who made her creation possible, Wolverine.  X-23 tracks Wolverine to Xavier's mansion and engages him in a battle, defeating him using tactics and maneuverability. She does not kill Wolverine, instead telling him why she came. Wolverine reveals that he is aware of X-23's ordeal, having received a detailed letter from her mother. The talk is interrupted when Captain America comes to arrest Laura.  Despite the mayhem in her past, Matt Murdock accepts X-23's innocence. Captain America wants X-23 to atone for the murders she has committed. He ultimately frees X-23 in order to avoid S.H.I.E.L.D. exploiting her as their own weapon.

X-23 surfaces in New York City and is taken in by a pimp named Zebra Daddy. She works as a prostitute who caters to sadomasochistic patrons. X-23 continues to cut herself with her own claws, is mostly mute, and proves unable to free herself from the grip of Zebra Daddy. Upon meeting Kiden Nixon, a young mutant with the ability to freeze time when in danger, and Tatiana Caban, a mutant who can take on the physical attributes of whoever and whatever she comes into contact with via their blood, X-23 starts to come to her senses. Although she runs away from Zebra Daddy, he tracks her down. With the aid of her new-found friends (and the mutant named Bobby Soul), Zebra Daddy and his thugs are defeated: X-23 kills him to save the lives of her friends.  X-23 takes a job as a waitress at the mutant-themed "Wannabee's" nightclub in the Mutant Town district of New York.  She defends Jade Parisi, daughter of mob boss Don Parisi, against some thugs who berate her for having a mutant boyfriend. X-23 kills some of the thugs and helps Jade escape and go into hiding. The deaths inadvertently implicate Wolverine, prompting his teammates to investigate. X-23 attacks Wolverine on sight, but he eventually calms her down. She leads the X-Men to Parisi's daughter. After aiding the X-Men against Parisi's mutant enforcer Geech, X-23 flees the scene. This encounter is later revealed to be partially arranged between X-23 and Wolverine in order for her to encounter and ally with the X-Men without revealing her past.  She later returns to help the X-Men save victims of a car accident, after which she is enrolled at the Xavier Institute and assigned a room with Rachel Summers and Kitty Pryde.  X-23 behaves protectively towards Wolverine, observing him on the mansion's security monitors and even attacking his teammate Bishop after he floors Wolverine during a training session.  During one of her sessions at the mansion's monitors, an anomalous energy spike prompts X-23 to investigate. She encounters Spider-Man at the source of the signal, mistaking him for an enemy, she attacks him. The pair ultimately team up to save the young mutant Paul Patterson from an alternate reality version of Iron Man known as Iron Maniac. The arrival of Captain America and the super-spy Black Widow help turn the tide, with Spider-Man and X-23 destroying Iron Maniac's equipment using their own version of the classic Fastball Special.  X-23 secretly follows Wolverine on his investigation of strange activity in the Canadian Rockies. Ambushed by the Hauk'ka, evolved Saurians from the Savage Land, X-23 manages to escape and alert the X-Men. Traveling to the Savage Land, X-23 and the X-Men team-up with the Savage Land's lord Ka-Zar and his allies, the Savage Land Mutates, to prevent the Hauk'ka from destroying human civilization by exerting control over the weather-manipulating X-Man, Storm.

Laura joins the X-men and then Later Wolverines special task force X-force, she leaves the X-men after Wolverine falls out with Cyclops and the team splits. She goes it on her own for awhile and teams up with the Fantastic Four, Red Hulk, Agent Venom and Ghost Rider over the corse of six months. She now has returned to the fold and taken up the mantle of the Wolverine in Logans absence.

== Character Extras =]
Played By: silkNsatan
Face Claim: Megan Fox
Ons:  Vanilla Sex | Foreplay | Slow, Passionate Kissing | Being Teased | Tension | Receiving Massages | Breast Play | Sex outdoors | Being Bitten
Offs:  Anal | Dry Sex | Humiliation | Bondage | Sensory Deprivation | Animals | Toilet | Being Gagged | Being Collared

BlackStone

#3
Character Bio

Personal Information
Legal Name: Steven Grant Rogers
Alias: Captain America
Age: 25 (In appearance) Real age 98
Sexuality: HetroSexual
Part of New York Residing In: Formerly Avengers Mansion and Avengers Tower/Stark Tower
Quote:  "Well, things aren't so bad. Food's a lot better, we used to boil everything. No polio is good. Internet, so helpful..."



Physical Description
Steve Rogers stands six feet and two inches tall with a shoulder span that is over three feet and with a solid, muscular physique of a man that engages in regular and intense physical exercise.  Steve is deceptively heavier than what he looks like due to the increased muscle and bone density in his physical makeup.  His eyes are a cornflower blue and his hair is a blond that slightly varies in shade depending upon the season but an universally be described as blonde.  His hair is cut short in what would be considered the military style back in the 1940's.  His skin has a natural tan color year round.



Personality
Many would consider Steve Rogers the role model for Boy Scouts across the world, but that would not be correct.  Steve has a very strict moral compass that is true, and his world view point tends to run nearly black and white, but that does not mean that Steve is a boy scout, or a pacifistic.  Steve grew up in the shadow of what was considered the greatest evil and threat the world had known, and even though he was what people told him he was a weakling and unsuitable for military service, Steven did not let that stop his drive and determination to see that threat ended.  Through and through Steven Rogers is a soldier, and as a soldier his sole focus could be boiled down to two things, the mission and stopping the enemy, and he is dedicated and driven to seeing both through.  This at times has caused some conflict with his sense of loyalty that is a deep part of him when his friends, or worse, his country, are at odds with his morality and what he considers, the mission.



Advantages
Super Soldier Serum

  • Peak Human Strength: Steve's physical strength is at the peak level of natural physical limits of a man of his height, weight and build, bordering and at times crossing over into the superhuman.  Steve has been known to dead lift near a 1000 pounds and squat near double that.  His muscle, connective tissue, and bone density have been altered so that attempting to lift those weights would not result in physical harm to him, but anything more than one ton in weight is pushing his very limits.
  • Peak Human Speed and Endurance: Steven can run six times faster than that Olympic level athletes and has for short periods of distance accelerated up to seventy miles per hour.  His normal long distance speed averages our to near forty miles per hour and he can keep that pace for hours, and could easily run the distance between New York City and Boston in under six hours without tiring.
  • Peak Human Agility: Steve's agility and reflexes are that of six times faster than that of an Olympic level athlete and border on the superhuman.
  • Extended Longevity: The Super Soldier serum theoretically has extended Steve's lifespan.  It has enabled him to survive in cryogenic suspension without any ill effect for more than seventy years.  Other people exposed to variants of the serum, such as Nick Fury and Natasha Romanov have experienced longevity and there is every expectation that Steven Rogers will experience similar benefits.



Skills

  • Melee Combat: Steve Rogers is considered the greatest living hand to hand combatant and mixed martial artist in the world, and has over his lengthy career had bested enhanced beings many considered that Captain America should had no chance to defeat.  His hand to hand skills combined with his above normal human strength make him one of the most difficult opponents to face off against.
  • Weapon Specialist: Already a difficult opponent unarmed, with his famed and legendary shield, many would argue that Captain America is unbeatable, and he had had years of combining his hand to hand skill with that of his shield.  Such is Steve's skill with the shield that he can calculate how to throw the shield so it will deflect off of multiple surfaces or people and return right back to his hand.
  • Marksman: Trained in the Army, Steve is considered a marksman with pistols and rifles, even if he rarely employs them in combat.



Equipment

  • Shield: Legendary in nature, Steve still employs a shield three feet in diameter crafted from a unique vibranium and true adamantium alloy that has been attempted to be duplicated yet never successful, even if those attempts lead to the eventual discover of true adamantium.  For all intents and purposes  the shield is indestructible, and has even withstood the onslaught of the mad Titian, Thanos while wielding the Power Infinity Stone.
  • Uniform: For as good as he is with his shield, Steve can't use it to protect him from all angles of attack.  For the other times, or the rare times he does not have his shield, Steve's uniform is a reinforced titanium weave sandwiched between two layers of beta cloth that can protect Steven from the penetrating power of modern military firearms as well as resistant to extreme changes in temperature.  The knuckles. palms, forearms, top of the knees, and boots of his costume have been reinforced for extra durability and added striking power in combat.



Disadvantages

  • For all of his martial skills and enhanced abilities, Steve Rogers is still human, and as such attacks that could injure a human will be life threatening to him as well.  Also while he does possess what many would consider an indomitable will, metal attacks from those that possess mental powers have succeeded against him in the past.
  • Some designer narcotic drugs in the past have had an adverse effect on Steve's physiology.  When he was exposed to the drug known as ICE, it caused Steve to go into a near berserk like rage.  In the past only a full blood transfusion and dialysis have removed the drugs from his system, but left Steve as a normal, physically fit male. for several months till super soldier serum replicated in his system.
  • There have been times when Steve's sense of loyalty to his friends have come to odds with the mission, and as such could happen again in the future.
  • Steve Rogers is a man out of time from a culture and time that is considerably different than the one he was raised in, and as such can come off as stuffy and old fashion, especially in romanitc or sexual situations.



Character Extras
Played By: Blackstone
Face Claim: Chris Evans
Ons:  Vanilla Sex | Foreplay | Slow, Passionate Kissing | Being Teased | Tension | Receiving Massages |
Offs:  Anal | Vore | Humiliation | Animals | Toilet |

Captain Whitebread

#4


CHARACTER NAME:Cannonball
REAL NAME:Samuel Guthrie
AGE:30
SEXUAL ORIENTATION:Heterosexual (His O/Os are not mine...)
AFFILIATION:New Mutants; X-Men: X.S.E; Mutant Liberation Front,; X-Corporation; X-Force; Hellions; Hellfire Club

APPEARANCE/COSTUME:

       

New Mutants          X-Men (2)             X-Force                  X-Men         X-Force (2)


APPEARANCE WITHOUT COSTUME:

Face Claim: Ryan Kwanten

Height:  6'

Weight: 181 lbs

Hair: Blonde

Eyes: Blue-Grey

POWERS/ABILITIES: Cannonball possesses the ability to bodily generate thermo-chemical energy and release it through his skin. Accompanied by smoke, flame, and condensation, the equal and opposite reaction to this energy release propels his body through the air like a human rocket. Originally, Cannonball was unable to stop the propulsion until his immediate store of energy was depleted or until he hit an object of sufficient mass to stop him. With practice, however, Cannonball can now cut off his propulsive power at will. As a side effect of forming the thermo-chemical energies over the surface of his body, Cannonball is rendered virtually invulnerable while in flight. Accompanying the release of energy is a half-inch thick energy field that channels the explosion and protects his skin from the direct effects of the blast. It also negates momentum and related effects, thereby cushioning his body from any impact up to a half-minute from the depletion of his energy. Cannonball's "blast field" extends to any person or object with which he is in physical contact, and he can extend it further by concentrating to form a protective shield, even while standing still. Cannonball is also able to absorb kinetic energy through the field he generates and use it to either strengthen his field or redirect it as concussive force. Cannonball once recovered from mortal injuries that left him seemingly dead. It has been theorized that Cannonball's recovery was an indication that he was an External, one of a group of immortal mutants. However, since it has subsequently been demonstrated that even Externals can be permanently killed, doubt has been cast on his alleged immortality.


WEAKNESSES: Blast Energy can be depleted, leaving him temporarily powerless.


HISTORY: History: Sam Guthrie is a mutant whose superhuman powers first emerged when he was trapped with co-workers in a coal mine collapse. His emerging powers allowed them to escape. He was then recruited by Donald Pierce, a renegade member of the Hellfire Club, to use as a tool to destroy other young mustants he had discovered, and Professor Charles Xavier, who had also discovered these mutants, new recruits of Xavier’s. However, during the battle, Guthrie refused Pierce’s order to kill them, and Pierce tried to kill him in retaliation. Xavier saved the entire group by defeating Pierce.

Xavier realized that Guthrie was not evil, and invited him to join his newly formed training group, The New Mutants. With the NM, Guthrie had many adventures, including trips to the future and past, to alternate worlds, to Asgard, and into deep space. Guthrie quickly rose to the position of co-leader of the group. He was with the group up until they disbanded and became X-Force under the leadership of Cable.

As X-Force, the group continued to adventure, but demonstrated considerable growth, both in character and ability. The group had ’grown up‘, and finally took the reins away from their adult leaders to strike out on their own. Sam became the group’s leader in every way until he was “graduated” to the X-Men by Professor X.

Sam spent only a short time with the X-Men, eventually returning to his friends in X-Force after Operation: Zero Tolerance, once more becoming that group’s mainstay. Recently the group has undergone a dramatic change, and has placed Pete Wisdom, the British Black Air agent, as it’s overall leader. Sam has experienced some subtle changes to his abilities, as he has discovered some more subtle (and not so subtle) uses.

In their first mission, however, Wisdom was killed by the mad geneticist, Nilas Roman. X-Force continued to operate without him for many months, even faking their own deaths and acting as a pro-mutant terrorism group, going so far as to kill groups and companies that abused and killed mutants. To avoid recognition, Sam dyed his hair and beard black, which led to him looking quite a lot like the late Pete Wisdom. After a disastrous encounter with Wisdom’s sister, Romany, however, X- Force broke up and went their separate ways, though they still got into a fight with the new media-friendly X-Force (now X-Statix) over the team’s name.

Sam eventually joined the European branch of the X-Corporation, operating out of Paris, France with some former X-Force and Generation X members, as well as some new faces. The mutants were lured into a trap in the tunnel connecting Paris and Great Britain by the Weapon Plus project - an incident that cost dozens of lives among the humans and the life of another member of X-Corporation.

After helping with the relief work, Sam decided to retire from the world of mutant affairs. He happened across his old flame, Lila Cheney, and spent some time travelling the galaxy with her rock band. Eventually returning to Earth, the couple, back together again, took up residence in Paris. Cannonball kept himself updated on the various adventures and mishaps the diverse X-teams were facing and finally decided he could not hide from his old life anymore. He contacted Storm and signed on as a member of her outsider group of X-Men, as he figured that their dream of making sure that humans and mutants played nice with each other was right up his alley.


PERSONALITY: Cannonball is the only remaining original member of the original New Mutants squad. Though he often seems a hayseed farm-boy overly supplied with naivete, he has a plethora of otherwordly experience, has been to space and other dimensions, and has been a (short-lived) member of the X-Men. His determination in the face of overwhelming odds never wavers, and he remains his generation’s staunchest supporter of Xavier’s Dream.

Sam was a country boy who saw the world through the veil of his own naivete, but who had dreams of something bigger, ala Luke Skywalker. And just like Luke, the dreams came true bigger than he expected. But he has grown into what may be called a soldier for the Dream. He has been influenced by many different mentors and friends, from Cable to Xavier to Magneto, and his world view encompasses almost everything he has seen and done. To consider him Cyclops, Jr. is not far off the mark.

Sam is brave, gentlemanly, considerate, loyal to his friends, unassuming, unpretentious, and so on. Because he has seen that life is too short and too precious for anything but your best.

Sam has been best friends with former teammate Roberto DaCosta (Sunspot), and until recently had a romantic relationship going with Tabitha Smith (Meltdown).


EQUIPMENT: Uniform, pair of cyber-sunglasses that functioned as a wireless broadband computer network linked with other similar glasses


KNOWN ENEMIES: Too many to list http://www.comicvine.com/cannonball/4005-1496/enemies/


There are nights when the wolves are silent and it the moon that howls.

Sasquatch421

Color me interested, just let me think up a character or two...

TheVillain

Had an idea or two for characters myself. The first is an OC that I am having a problem getting a picture for him. It'll make sense in context. Hoping to see more ladies join up though.




Hero Name: White Star

Legal Name: While his real birth name is an untranslatable series of scents, he is registered with the Shi'ar Empire as W'Sar.

Origin of Powers: Alien, most of his "powers" are simply the evolved traits of a species of extraterrestrial lifeforms known as the Mephitisoids from the planet Tyrl'sart.

Age: Mid-20's Equivalent

Sexuality: While Human and Mephitisoid sexualities work differently, W'Sar can be approximately described as a Polyamorous Bisexual with a Female Preference. [Player however is Heterosexual. W'Sar may end up having homosexual encounters but I'd be rubbish RPing them so they'll probably be "off-camera".]


Description (Appearance): W'Sar stands about 6'1" and looks mostly physically fit if you can tell he occasionally goes a day or two without food. He does appear to be generally humanoid but beyond that his alien heritage is pretty obvious. A Mephitisoid, W'Sar's species took a different evolutionary path, often simplified as if his people evolved from Skunks instead of Monkeys. W'Sar has yellow eyes, is completely covered in a black and white pelt, and has a fully prehensile skunk-like tail. In W'Sar's case his pelt is mostly white though there are large black symmetrical patches like on his thighs, or the black patch in the middle of his chest that his a white tuft in the middle of it that looks roughly like a compass star.

W'Sar has had to improvise and against his will has been wandering the galaxy, living off supplies and ships he could steal, scavenge, con, or manipulate others into giving him. As such some articles of clothing are obviously originally meant for other forms of life. He does have a Mepitisoid's sense of style, and like all members of his species he's mostly color blind. As such his clothes still manage to appear will picked if almost entirely using a black-and-white color scheme. For the most part he's a fan of white long coats, black pants, and a white star design on what he's wearing that passes for a shirt. He also is usually wearing obvious technology and weapons, though this can vary depending on whose sector of Space he's in.


Powers:
By the standards of the Mephitisoids, W'Sar has no powers and has been surviving on his own through sheer guile, improvisation, and engineering prowess. Mephitisoid Biology does however have some noteworthy differences from standard Human capabilities however.

Mephitisoid Quickness: The Mephitisoid homeworld of Tyrl'sart has a little less oxygen in it's atmosphere and about 10% more Gravity. As a result W'Sar is a little stronger, a little faster, a little more agile, and has faster reflexes then the average Human. Nothing too dramatic though, a human being can certainly be faster, stronger, and more flexible - it just usually requires specific training to accomplish this.

Mephitisoid Senses: Mephitisoids have excellent Night Vision, and their sense of Smell is nothing short of Superhuman. It is so good that they are the only known sapient species in the Universe who developed a primary language based on Smell before a language based on Speech or Visual Signs. A group of Mephitisoids may spend years among themselves without speaking a single word, just sticking to their Scent-Speech when they're just among their own kind.

Mephitisoid Biology: Mephitisoids are naturally born with small claws in their fingertips and toes and fully prehensile skunk-like tails. In olden times getting declawed or having their tails removed was a form of punishment, and the Shi'ar do encourage Mephitisoids to have their claws and tails surgically removed but few of them do. As a male, W'Sar's claws are smaller then average but he has not been declawed.

Mephitisoid Pheromones: There was a time in Galactic History where the Mephitisoids themselves were feared conquerors, and it's rumored that their Scent-Speech can be used to manipulate the minds and moods of other sapient beings around them. These rumors are actually kind of true if exaggerated. There is no such thing as Mephitisoid "Mind Control" but they can, and W'Sar has, use their natural pheromones to try to influence the moods of beings around them. As a male, W'Sar's pheromones are in fact stronger then average for his species but he can't control anyone's mind by any stretch.


Special Skills and Other:
Improvisation: W'Sar has had to survive on his wits for a long time now, and honestly he's gotten very good at it. He's not the most brilliant tactician in the Universe - his skill isn't that he can come up with a great plan tomorrow, but that he can come up with a plan that's at least pretty good in seconds.

Hand-to-Hand: While not an officially trained martial artist, he has picked up an array of fighting moves from the various space ports and planets he's bounced between. The collection of moves together approximately functions like advanced knowledge in mixed martial arts.

Engineering: W'Sar's main claim to galactic fame is that he's an excellent engineer and xenotechnologist. Few beings in the galaxy are as capable of getting the technology of separate species to work together as one whole machine. W'Sar's skill with machines is too the point that he can create small space "life boats" capable of short hyper-space jumps out of salvaged and stolen parts of technology from other planets and get them to work together.

On a Superhero team, W'Sar can easily function as the Weapon's Master and Technological Specialist.


== Disadvantages ==
Mephitisoid Vision: Mephitisoids may of evolved excellent night vision, but they're also very color blind by human standards. There's a reason W'Sar (and Hezipah of the Starjammers) wear relatively simple color combinations often of black-and-white.

Mephitisoid Heat Tolerance: Tyrl'sart is a little further out in it's parent star's Goldilocks Zone then Earth, so average temperatures are a little lower. As a result W'Sar like any other Mephitisoid doesn't have the same level of heat tolerance of humans, risking medical problems like Heat Stroke at noticeably lower temperatures.

Mephitisoid Endurance: Mephitisoids evolved from a more predatory creature then humans did, a creature more reliant on quick, decisive strikes for it's hunting strategy. As a result Mephitisoids tend to have less endurance then Humans, though that's more because Human Endurance is so high in comparison to most sapient races in the galaxy.


Equipment: W'Sar has spent years surviving on his wits and what technology he can cobble together, so his equipment can change day to day depending on what's available. At the moment White Star's equipment is a bit light.
-A Voraxian Translation Matrix
-A Xandarian Rebreather
-Lyth Fibers; Surprisingly effective body armor when woven into clothing.
-High Efficiency Rocket Boots
-Plasma Blaster
-"The Lifeboat"; A barely functioning spaceship. It is good enough to keep him alive and moving but it's visually obvious that it's made of parts either salvaged or stolen from at least 6 different space-faring civilizations. The real surprise is that it's actually capable of jumps into hyper-space, if only for a few seconds at a time before something breaks.


History: The official archives of the Shi'ar Empire lists W'Sar's people as the Mephitisoids and their homeworld as Tyrl'sart. They acknowledge that those aren't the true names but the Mephitisoids are the only known sapient species in the universe whose primary language is based on smell instead of sight or sound, so the real names are untranslatable to non-Mephitisoids. The official historical archives also say that the Mephitisoids are a savage, violent people ruled by instincts and that their conquest by the Shi'ar has led to the longest period of peace in their history. Now would be the time one would argue that this is propaganda written by the winners, and to some degree that is true - but even the Mephitisoids admit there's some truth to that.

The Mephitisoids evolved in Tyrl'sart into a species that is roughly humanoid, but it's clear that their ancestor was more along the lines of a predatory skunk-like creature then a simian. Their scent-spray defense mechanism evolved into something more complex, including their main method of communication. This led to other evolutionary quirks too, like a relative rarity of male Mephitisoids. They are the only known sapient species in the universe known to be able to control their scent and use this to talk to each other. This has led to a wildly different path of history, one that they usually don't share with outsiders. So the Shi'ar Archives don't have any real specifics about Mephitisoid history until about 1200 years ago with the Unification Wars.

The Mephitisoids were not a peaceful people, that is completely true. Conquerers trying to carve out a galaxy-wide empire on their own, helped along by their discovery that their pheromones can also be used to influence the moods and minds of other sapients around them. For a while, it looked like the Mephitisoids would win the war, because with every world conquered the Shi'ar had new subjects but the Mephitisoids had a new army. According to the Shi'ar Archives, the Shi'ar came out victorious in the end when they manage to kill the admiral of the Mephitisoid fleet known only as "The Butcher", the rest of the Mephitisoids simply gave up after that. There is evidence that this is a lie, but that's an adventure for someone else.

What is known is that the Mephitisoids were the last great rivals for the Shi'ar before they conquered the whole galaxy, and with the Mephitisoids now part of the Shi'ar Empire it is true that Tyrl'sart is experiencing an unprecedented period of peace and prosperity under Shi'ar Rule. Tyrl'sart is also the only planet under the Shi'ar that's been under martial law during it's entire stay in the Empire. Politically, it has to be. Everyone's always a little afraid of what would happen if Mephitisoids were allowed to leave their homeworld freely with what is rumored to be a species-wide mind control ability, instead of under the strict Imperial Laws travel too and from Tyrl'sart has today. With this in mind the Shi'ar make it a point to give Mephitisoids everything they need, except permission to leave their homeworld without a good reason.

That's perhaps the most perverse and darkly amusing part of all of this to W'Sar, that technically he's breaking Shi'ar Law just by being out in the Black. He knows he'll be apprehended the moment he succeeds but in the end he just wants to make it back Home. That's all he wants, to get back Home safe and sound. Thanos, the Mad Titan, has other plans though, plans for W'Sar that could have Universal implications. W'Sar doesn't know exactly what he wanted, he just knows that one day - about 5 Earth years ago by his calculations - Thanos attacked Tyrl'sart and among other things kidnapped several males. As far as W'Sar knows Thanos dissected the others for reasons he doesn't understand, maybe something to do with their pheromones? He just knows that Thanos was dissecting them one by one, and the survivors had to escape if they were going to stay alive.

W'Sar managed to escape by rigging up a device to trick an escape pod into thinking he was Thanos and running away. He doesn't know if anyone else made it, he doubts it in fact but now isn't the time to mourn. He can feel the eyes of Thanos's agents at every turn as he tries to make it home to Tyrl'sart and the Shi'ar Empire, from a place so far away that the natives had never even heard of the Shi'ar. Something that isn't even possible unless they were several galaxies apart.

For 5 years, W'Sar has been trying to keep his head down and keep the "Lifeboat" moving toward Home. For 5 years he's been a thief, con-artist, and scavager trying to keep in the Lifeboat supplied with the parts and things it needs. It's a small ship, small enough that it's too small for most long-range ship scanners. It has almost nothing in terms of fire-power but it's quick, it's even capable of Hyper-Space travel if usually only for a few seconds at a time. For 5 years he's been hopping between stars and civilizations to keep moving, to try to find a safe harbor from the Mad Titan. He thought he'd have to make it all the way to Tyrl'sart in the Shi'ar Galaxy before he'd finally be able to say he gave Thanos the slip, but too his surprise his own long range scanners picked up that he was within hyper-space range of Earth.

The Shi'ar Empire knows of Earth, the Shi'ar have nothing but praise for the X-Men in fact as they've saved the Empire once or twice on their own. Finding Earth could mean finding the X-Men, and through them finally being able to contact the homeworld and getting a ride home. In a safe place to hide out no less.

What he doesn't know is that Thanos was careful to make the attack on Tyrl'sart look like a terrorist attack by Mephitisoid Seperatists, that to the Shi'ar Empire W'Sar isn't a victim but the lead suspect in a mass murder that included a member of the Imperial Family. He's also unaware that whatever Thanos's plans are they also include the heroes of Earth especially the Avengers. For the White Star, Earth is only going to be beginning of his real troubles.


== Character Extras =]
Played By: TheVillain
Face Claim: Jensen Ackles [If he was part Skunk]
Ons:  Vanilla Sex | Foreplay | Tension | Sex outdoors | Group Sex
Offs:  Anal | Dry Sex | Humiliation | Animals | Toilet | Being Gagged | Being Collared
My O/O's / My A/A's / My Ideas
Update - Apologies to all my partners, real life is exploding and I've gotten far behind.

TheVillain

#7
The second is something a bit more traditional fare for these kind of games. :D



Hero Name: Spider-Man

Legal Name: Peter Parker

Origin of Powers: Some of Spider-Man's powers come from Peter Parker's scientific genius, such as his webs and webshooters. However, the majority of his powers came from being bitten by a spider that had passed through the beam of an experimental particle accelerator.

Age: 29

Sexuality: Heterosexual


Description (Appearance): Pete's never been the kind of guy whose been good at getting his hands on Money. The gag that a man's fashion sense will immediately improve dramatically after getting married was completely true in Pete's case. Usually along the lines of lose jeans, a t-shirt or a button up shirt, very geek. When there's no reason to expect anything but relaxation it's usually whatever is comfortable. Otherwise he's been described as a late bloomer, a nerdy kid who grew up a bit into a not bad looking guy- if the common opinion is that MJ married beneath her in certain society circles.


Powers:
Doing Whatever A (Proportional) Spider Can: Spider-Man can cling to most surfaces, has approximately Class 10 superhuman strength, and is roughly 15 times as agile as a regular human being. Spider-Man also possesses a sort of sixth 'danger' sense that has been dubbed 'Spider-Sense' that is linked with his superhuman kinesthetics allowing for avoiding most injuries. He also seems to have a deeper instinctive understanding of organic polymers, allowing for some feats of chemistry like the creation of his trademark webs. The rumors that he also has organic web-spinners, poisonous stingers, consumes human blood, and the ability to talk to spiders are all wildly unfounded.

Surprisingly Fast: The combination of his superhuman agility with his artificial webbing allows him surprisingly high speed and maneuverability in distance travel as long as there are plenty of points to grab onto like in an urban environment.


Special Skills and Other:
Peter is an accomplished Scientist, Inventor, and Photographer. He's also rated as a Class 5 fighter, more then a match for the best martial artists on the planet.
---

== Disadvantages ==
The Mission: Spider-Man is psychologically fixated on the idea that with great power comes great responsibility. As a result he'll 'gladly' charge into battle with far stronger opponents if he thinks lives are at stake.

Skin-Tight Suit: While he honestly made the suit so tight to assist with motion and to make it easy to covertly transport, Spider-Man suit and physique has proven to be rather distracting to women- enemies and allies alike.

Wise-Cracker: Something about the Mask brings out the confident comedian in Spider-Man. Wise Cracks Galore. He thinks he's funny and that he's goading his opponents into making mistakes- mostly he's just annoying.


Equipment: Over the years Spider-Man has constructed a wide range of devices to help with his crime-fighting. This includes but isn't limited to twin web-shooters, spare web cartridges under his belt, spider-tracers attuned to his spider-sense, a belt-mounted signal light, and a compact camera. The webshooters come in metal and hard plastic varieties, can detect low web fluid levels, and propel tracers.


History: Not bad for a Science Geek from Queens, eh? Peter Parker was born the son Richard and Mary Parker, a pair of government spies who died in a plane crash when he was very young. Fortunately he was adopted by his Aunt and Uncle, May and Ben. He'd come to think of them as his real parents if not biologically.

Growing up Peter would be discovered to be amazingly gifted in terms of academics and intellectual prowess- and in little else. A genius, but socially awkward with no athletic skill to speak of making him an easy target for bullies. The first of the three days that would shape Pete's world happened one day when he was 15. He had hoped to impress a female classmate with tickets to a demonstration on particle physics. She reacted about how you'd expect, but he went anyway. What nobody realized was that a tiny spider had descended into the path of the particle stream, and in its dying moments bit Peter Parker.

The world thinks Peter was overexcited by the demonstration or coming down with the flu at the time, but after those few days of bedrest Pete woke up to realize that he had undergone incredible changes. He was stronger, faster, way more agile, not to mention he didn't need glasses anymore.

Seeing an opportunity to help with the financial situation of his Aunt and Uncle, Pete originally tried to cash in on his powers. Most famously at open try outs for a local wrestling circuit where he handily defeated the professional wrestler Crusher Hogan for a cash prize. Unfortunately, when the manager skimped some of the money from him Pete got 'revenge' by watching and doing nothing when a bugler robbed the box office. He'd regret that forever, as later as that same burglar would shot and kill his Uncle Ben. That would be the second important day in Peter's life, the day when it was truly driven home that with great power comes great responsibility. Instead of becoming the next wrestling sensation, Pete became your Friendly Neighborhood Spider-Man and patrolled NYC as a local superhero.

That was 10 years ago. 10 years of growing up and experience, 10 years of wisecracks, 10 years of getting a rather impressive gallery of villains, 10 years of selling pictures of his alter ego to J. Jonah Jameson to try and pay the bills for him and his Aunt, and 10 years of being the guy that was there when someone needed it as much as he could. It wasn't easy, juggling being a superhero with high school, then college, and now grad school. Not to mention 10 years of his personal life- that god that the infamous Parker luck doesn't seem to apply to women. He'd always be the first to admit that he had a knack for landing girlfriends that by all rights should of been out of his league. At one point that included one of his villains, a thief known as the Black Cat. The relationship didn't work out but he likes to think he helped get her over to the side of the angels.

The third was the day he "died". One of his villains had managed to steal his body, but in doing so Doctor Octopus gained access to Pete's memories. Encouraging the villain to actually try to be a hero in his place, Doc Ock actually ended up sacrificing himself to save lives - unintentionally giving Pete his body back in the process. Except Otto spent a few months as Pete, unintentionally reworking his personal life and making improvements. Not the least of which is his finances, Pete Parker now owns several patents and is a multimillionaire with his own company to watch for. He's still having trouble getting used to the idea that he actually has money now.


== Character Extras =]
Played By: TheVillain
Face Claim: Nick Holt
Ons:  Women with a bit of curve too them. Spirited, brave. A lady with some class to her. And yes, those tight fitting uniforms the super-ladies wear does help. As for the bedroom he dabbles in a bit of bondage and is a bit kinkier then one would imagine a science geek would be, but ultimately he feels that sexuality is something that should be shared. Also, orgasms- lots of orgasms all around.
Offs:  People dying when he has the ability to save them. Villainy and hurting people. Bird Poop. Sowing his costume back together. When those street pretzels and hot dogs are older then the guy says they are.
My O/O's / My A/A's / My Ideas
Update - Apologies to all my partners, real life is exploding and I've gotten far behind.

Sasquatch421

Crap, and here I was going to take Miguel O'Hara... 2 Spider-Men would be too much... I'll figure something else out...

TheVillain

My O/O's / My A/A's / My Ideas
Update - Apologies to all my partners, real life is exploding and I've gotten far behind.

BlackStone

Widow, put in a request for lockable gags if we do get two Spider people...

Sasquatch421

Quote from: TheVillain on April 27, 2016, 09:59:50 PM
Says who? :D

No one really... Just be kind of confusing since they both go by Spider-Man. I could try and think something up, just not S-Man like he told Liz...

Quote from: BlackStone on April 27, 2016, 10:35:59 PM
Widow, put in a request for lockable gags if we do get two Spider people...

The bright side of writing Spider-Man 2099 is that he doesn't wise crack like Peter or Mayday does....

For a secondary char I'm trying to decide if I retry Sunpyre, or perhaps Zuzha Yu maybe even bring in Ragnar the Bloody. If I could only remember my Darkbird char though or perhaps due the daughter of Morph and Jazinda?

BlackStone

If you are not opposed to playing a female character you could do a Spider Woman or Spider Girl since both Spiderman and Spider Woman were on the New Avengers when they first debuted.  I am a huge fan of the Gwen Stacey as Spider Woman/Girl, and could be for some interesting plot hook rp with the interaction between Peter and Gwen.

Ascia

Looks fun. No idea who I might play, though.

Muse

  *Waves*  Good morning.  Lois thinks I should join you. 

  i understand there was a phase where Jubilee augmetned her abilties with some gadgets?  Would that be acceptible? 
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

Ascia


Elven Sex Goddess

Alright not a canon Marvel character,  nor quite a original character.   For Cavewoman is a independent comic.   So a cross over into the world of Marvel Universe and thus into the saga of 'Uncanny Avengers'.  Anyways thanks SilkNSataN for allowing me to bring her in.



Hero Name: Cavewoman

Legal Name:  Meriem Cecilbie Cooper

Origin of Powers:  Science

Age:  19

Sexuality:  Heterosexual - Bi curious

Description (Appearance): Hair; Dark brown,  Eyes; Green,  Height; 5'8",  Weight; 350lbs,  38DDD-24-36

Powers: 
*   Extraordinary  Agility;  The ability to leap between buildings as like in New York city. 
*   Enhanced Healing;  Accelerated healing, thou if indeed healing gluttons on food,  to help the healing speed.  Her body has regenerated from near death.   
*   Invulnerability; Resistant to high caliber ammunition or fall great distances and not be hurt. through it is not aegis and can take damage from really powerful blows.
*   Extraordinary Stamina
*   Super Hearing
*   Acute Sense of Smell
*   Extraordinary Speed;  Can run up to 30 miles and hour.
*   Extraordinary Strength; Velociraptor's arm out of its socket or yank and swing a street lamp around
*   Incredible Vision;  She can spot a ant up to two miles away.     
*   Extraordinary ability to hold breath for long periods

Special Skills and Other:
*  Expert Tracker
*  Expert Knife Thrower and hand to hand proficiency
*  Skilled in Wrestling
*  Skilled in Boxing
*  Powerful Swimmer

Equipment:

Hunting knife


History:  Meriem Cecilbie Cooper is born in July 1980 to parents Robert Addam Cooper and Gail Nicole Reicher, in the fictional town of Marshville, Oregon. After Robert dies of unknown causes, Gail turns to drugs, which leads her to fall in with an unsavory secret group of government agents. Eventually wanting to sever her ties with this group for Meriem's sake, Gail seeks the help of Meriem's scientist-inventor grandfather Francis Peacock Reicher affectionately called "Gramp." After first being thwarted, Gramp makes a mysteriously superhuman return, defeating the agents easily and taking 8 year old Meriem away on a hovercycle from the future.

At Gramp's laboratory, Meriem discovers a time machine and a body-enhancing device that allows a living being to pass through the time stream. It is here that she first meets Klyde, Gramp's 15 ft. gorilla who has been accidentally altered by the body enhancer. Gramp then enhances Meriem as well, but accidentally instead of going 70 years into the future Gramp, Klyde and Meriem are transported 70 million years into the past. Thus the trio begins an ongoing adventure through time while on the run from dinosaurs and a secret branch of the government.

Meriem and Gramp settle in a large cave and begin a struggle for survival. As events transpire, Gramp is killed early on by a Tyrannosaurus and Meriem leaves the cave. After a fierce fight with local carnivores, Meriem ends up naked when her clothes were torn off during the fight.

After more than ten years, and growing into a buxom 19-year-old, Meriem lived in the local jungles naked, savage, happy, and free. Dinosaurs were taught to fear her. Meriem becomes reunited with Klyde, who attacks her and almost kills her. She then returns to the cave. Not wanting to be naked and savage anymore, she eventually makes a jungle bikini (with dinosaur teeth hanging on the strings) out of a leopard-printed snakeskin blanket. She also avenges her grandfather by slaying the Tyrannosaurus responsible for killing him, but rescues two Tyrannosaurus hatchlings from Velociraptors. One named Harmony becomes Meriem's companion while the other named Peace became her enemy.

Later, the whole town of Marshville is transported into a prehistoric past. When this takes place, Meriem becomes their guide and protector in the prehistoric world, leading most of the Marshville citizens safely to the Pangaean Sea.

Meriem  suddenly finds herself thrust back into the future.  A future nearly twenty years in the future from her own time continuum.   In the midst of what is occurring in the Marvel Universe in New York city.   

== Character Extras =
Played By:
Elven Sex Goddess
Face Claim: Lucy Pinder
Ons & Offs: https://elliquiy.com/forums/index.php?topic=6659.0




VoluptuousVixen


BlackStone

Hey there Muse, yes your version of Jubilee is fine, just not the one where they made her a vampire. 

Asherah, great concept, like a spin on Sheena, Queen of the Jungle and also approved.   I will get with silk here and start getting some links going for people to post approved Bios and an OOC Lounge.

Sasquatch421

HERO NAME: Sunpyre
LEGAL NAME: Leyu Yoshida
ORIGIN OF POWERS: Mutant
AGE: 19
SEXUAL ORIENTATION: Lesbian
HEIGHT: 5' 7"
WEIGHT: 125 lbs.
DESCRIPTION:


APPEARANCE:



POWERS:
    Solar Flare: Leyu's mutant powers enable her to absorb solar and other radiation to generate the process of ionized matter (usually air) through a mentally-triggered unknown biochemical process so that it is converted to plasma, the superheated state of matter. Plasma is the state in which matter making up the sun exists; hence, Sunpyre refers to her projecting "solar fire". Hence she can sheath her body in flame.

   Flight: She can use her powers to create super-heated air currents which push her forward through the air, enabling her to fly. Sometimes this super-heated air is visible as a trail of flame behind Sunpyre. The upper limit to the speed Sunpyre can achieve in flight is not yet known, although it is known to be greater than that of the Angel, who can reach 150 miles per hour.

   Plasma Blasts: She also has the ability to project the flames she generates as powerful blasts of energy.

   Plasma Emanation: Sunpyre can generate plasma temperatures which match those that can be generated by the Human Torch, reaching about 1,000,000 degrees Fahrenheit at maximum level. She can also use her power in a massive blast similar to Johnny Storm's "Nova Burst". However, Leyu has much more control over the area of effect, enough to where one person may feel like they have been sunbathing all day to total incineration of another target.

   Heat Signature Sense: Ability to sense beings by the heat signature that they give off.

   Plasma Shield: Ability to manipulate the plasma around her to form an aura that can melt incoming bullets are stave off other attacks.

   Solar Shielding Psi-field: She is protected from the radiation she emits by a short-range psionic force field which automatically comes into being whenever air friction, and also prevents excessive amounts of light from the plasma from reaching her eyes so as to blind or damage them. Sunpyre's body emits a protective field whenever she uses her powers. However, it is speculated that she can generate power in excess of her natural protection.

SPECIAL SKILLS AND OTHER:
•   Languages: As with most well-educated children of Japan, Leyu is multi-lingual. Japanese is her native tongue, but she is also quite fluent in both spoken and written English.

•   Combat: Leyu is a moderately skilled combatant. She has taken several years of karate, as expected by her family. And she has learned how to use her powers to fight. Of course, she has nowhere near the experience of her brother, but that's part of the problem, isn't it?

•   Art: Leyu is moderately skilled in several traditional Japanese art forms, including painting, pottery, bonsai, flower arrangement, and calligraphy. These were expected of her, and she learned how. She is not exceptional at any of them.


•   Music: The one thing she ever did for herself is learn the violin and Leyu has a great singing voice.

WEAKNESSES:
  Without using her powers Leyu is simply mortal… She has no defenses against telepaths either.

EQUIPMENT: None

HISTORY:

   Leyu is Shiro Yoshida's younger sister. It seems that their father Saburo remarried after the death of Shiro's mother. At some unknown time it was revealed that Leyu possessed similar mutant powers. She took the identity of Sunpyre in her own mind at least as her family looked upon her brother more favorably. The need to prove herself drove her to swipe Sunfire’s costume a couple of times to try and prove herself, but that didn’t go as planned.

The first time was, when she joined the X-Men for a single mission, to help fight Magneto. Jean Grey had summoned her brother, but instead got Sunpyre, as Shiro was unavailable at the time. Despite Jean not knowing Sunpyre at all, she easily accepts her offered assistance as the situation was so extreme. Jean's makeshift team of X-Men consists of long-term allies Northstar and Dazzler.

There were also civilians Omerta and Wraith. Dazzler had problems of her own and with a Jean-assisted telepathic conference, Sunpyre learns of the child-like Age of Apocalypse villains. Thus, Sunprye is one of the few in current continuity to have any idea the Age of Apocalypse actually had happened. Sunpyre fights valiantly against Magneto, but almost loses her life when the master of magnetism constructs a metallic cocoon around her. After the mission was completed successfully, Sunpyre chose to return to her home instead of stay in the United States with the X-Men.

The second time was when the Japanese Government reached out trying to get her brother to rejoin their team the Big Hero 6. Leyu once again swiped her brothers uniform and joined in his place. When her father found out he voiced his displeasure and claimed that no matter how hard she tried, Leyu could never measure up to her brother.

It was also around this time when she came to the conclusion that she was a lesbian. Leyu had suspected this as men just never did anything for her, but a failed date finally confirmed it. Knowing how her family would react, Leyu repressed it and went about her days trying to be the daughter they wanted. She happened to find out though that one of her classmates was gay as well, so they started a relationship. This eased Leyu’s mind somewhat as she had someone, that she could be herself with.

As everything does this came to an end in a fight between her and her parents. Leyu came out and told them that she was lesbian. Her family rejected her and all but formerly disowned her and her lover rejected Leyu as well as the girl had no plans on ever coming out. With nowhere to go now Leyu heads for the United States, where she plans to finally find a way to become her own hero. The only member of her family to see her off is Leyu’s cousin Kenuichio Harada A.K.A the Silver Samurai, who gave her a gift of a couple of different uniforms of her own, made of unstable molecules.

PERSONALITY:

•   Inferiority Complex: Leyu has spent her entire life with it drilled into her that she just can't measure up. Second born, and a daughter at that, she could never compare to her brother, the great hero of the family and of the Japanese people. Nothing she did was ever good enough to earn the sort of praise that seemed to be her brother's birthright for the asking. She has a major chip on her shoulder about this. In the past, this has caused her to emulate her brother in her heroic persona, believing she needs to be harder and haughtier, to demand the respect she never seems to get from the people most important to her. Naturally, that hasn't worked out very well; even people outside the family largely view Sunpyre as an arrogant and redundant follow-on to Sunfire.

•   Eager to Please: Desperate for acceptance and positive feedback in her life, Leyu has always been eager to please those in authority over her, doing whatever they demanded, no matter how unreasonable. Even when Leyu is rebelling against their authority, part of her is desperately looking for their acceptance and praise. If someone in authority were to actually give her that kind of positive feedback, it could very well change her life.

•   Struggling Conformist: The only way to avoid her parents' glowering displeasure for most of her life has been to conform to the ideals they demanded of her, as a very traditional Japanese family. She was to be a polite, well-behaved, proper and traditional Japanese girl, obedient to her family, accomplished academically without ever challenging the family's patriarchs. She has always sought to obey this ideal, even hiding her sexuality over time for fear of their rejection and displeasure. And honestly having faced that displeasure and rejection, Leyu is struggling just to stay mentally afloat. She will likely revert back to conformist, obedient behaviors in hopes of making a new place for herself, even as part of her longs - begs - to rebel and forge her own path, everyone else's rules be damned.

•   Hidden Temper: Leyu has quite the temper, though she has spent most of her life keeping it under very rigid check, almost never letting it out. Her few forays in her costumed persona as Sunpyre were really her only outlets for her temper, and they were far between. With the rejections she has faced, Leyu's temper is that much stronger, and she is struggling that much harder to keep it bottled up. That temper pushed her to finally confess to her family, and look how that turned out!

•   Seeking Answers: Leyu has a very curious mind, always looking for answers. She wants to understand why it is that her father could never love her the way he did Shiro. She wants to understand why it is she too was born with the powers Shiro has mastered and embodied to the Japanese people. She wants to understand why it is she was born lesbian, because she is sure she would never have chosen this for herself. All of this fuels her scientific efforts, and her life.

•   Seeking Acceptance / Validation: What Leyu wants most in this world is to be accepted for who she is, to have her sense of self and her choices validated by others. If she could find that, it would literally change her life.

==CHARACTER EXTRAS==

PLAYED BY: Sasquatch421
FACE CLAIM: Yuna Ito
ONS: Acceptance, movie nights, cuddling, tight clothing
OFFS: Stuff that belongs in the bathroom, put downs, rejection

Muse

#20
Character Sheets:

Hero Name: Jubilee

Legal Name: Jubilation Lee

Origin of Powers: Tech-enhanced mutant. 

Age: 16

Sexuality: Bisexual and curious. 

Description (Appearance): Petite, svelte, and buxom.  Her silky black hair is long and straight.  Her asian eye folds are fairly distinctive, but her eyes are also adorably wide and expressive. 

Powers:
   Fireworks: Jubilee can generate and control small spheres of explosive plasma.  Though these aren't terribly damaging (By the standards of superpowers) she can control dozens at a time with extraordinary precision. 

Heightened Endurance:  Like most mutants, Jubilee is marginally more healthy and physically resilient than a comparable baseline human, and possessed of a longer lifespan. 

Special Skills and Other:
   Apprenticeship:  During her three years with the X-men, Jubilee has accumulated a wide array of mutant lore, superhero trivia, and wolverine related anecdotes... 

   Physical Training:  Jubilee studded acrobatics and gymnastics intensively as a child.  During her time with Generation X, she continued this training and supplemented it with a general regimen of physical fitness and martial arts.  She's also an extreme skater. 

   Mall Rat:  Between the ages of 12 and 13, Jubilee lived on the streets.  Beyond working as a street performer, she learned to survive through sharp senses, cons, fast talk, and petty crime. 

Equipment:
   Hoverboard:  This alien technology personal transport collapses into a block the size of  Jubilee's palm.  When tossed down, it unfurls' into a convex disk the size of a large skateboard.  Gravity mirrors and complex gyroscopes keep it about nine inches above whatever surface--liquid or solid--it's passing over.  Acceleration is accomplished through 'tilting the disk in the direction you wish to travel.  It can reach speeds up to terminal velocity.  It also slows falls to manageable speeds. 

   Nanotech  Medichine Hive:  A piece of supertech Jubilee acquired in emulation of her friend Wolverine.  An oval shaped disk of chrome—slightly larger than a dollar coin—that attaches itself to the small of Jubilee's back.  It maintains and manufacture a swarm of medical nanites and a micro-tool pharmacopeia.  This combination of tools and advanced medicines speeds Jubilee's healing, prolongs her youth, and protects her from diseases and poisons.  Carefully monitored doses of stimulants can keep her conscious and stave off fatigue in carefully monitored doses.  In truly desperate situations, injections of Hyper-Adrenaline, Noe-Glucose, and performance enhancing drugs can briefly grant her truly superhuman physical prowess.  Jubilee is reluctant to use this option as it is both an extreme strain on her boyd and potentially addictive. 

PAN: Jubilee's belt buckle is a super-tech microcomputer with a petabyte processor.  Holographic displays in her glasses allow her to interface with the computer using gestures with her gloves.  Earrings and a flesh-colored patch on her throat provide an auditory interface.  This machine includes a limited artificial intelligence assistant and wireless interlace with surrounding systems. 

   Perfected Boots:  Jubilee's boots have inch high heals, strong arch support, and advanced technology shock absorbers.  These features allow her to march longer and run faster.  They also have miniature rocket boosters that—when triggered by her PAN—allow her too perform astonishing leaps.  (The fuel reservoirs are fairly low, though.) 

   Specs: Jubilee's sunglasses are Shi'ar microtech.  Along with augmented reality interfacing, they telescopic, microscopic, and low light vision enhancements. 

   Wrist Mounted Grapple Gun:  The bracelet mounted to Jubilee's left wrist can propel a carbon nanofiber tether with a maximum length of 50 meters.  Remote control allows for a variety of anchoring systems ranging from magnetic to piercing three inches into concrete. 

Yellow gloves:  Along with augmented reality interfaces, the knuckles of Jubilee's gloves are subtly reinforced and augmented to lend her punches the force of sledgehammers. 

   Yellow Jacket: Jubilee's leather jacket is woven through with a variety of advanced armors including a weave of nanocarbon fibers, impact dampening jells, and energy dispersing fabrics. 

History:


== Character Extras =
Played By:[/b] Muse
Face Claim:  Ai Shinozaki
Ons:    https://elliquiy.com/forums/onsoffs.php?u=16
Offs:
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

BlackStone

Okay folks I got some links here for you folks.  Feel free to look them up and for those of you with approved characters, if I missed anything or want any changed please let me know.


Uncanny Avengers: OOC Lounge
Uncanny Avengers: Character Bios

Captain Whitebread

#22
I was about to ask where two of my pics went, only to discover their source site moved them...

Found new ones...
There are nights when the wolves are silent and it the moon that howls.

VoluptuousVixen

If people want 2nd chars I will allow it

YourTroubleMaker

Hero Name: Iron Fist

Legal Name: Daniel "Danny" Rand

Origin of Powers: Mystical (Plunged his fists into the molten heart of Shou-Lau the dragon)

Age: 28

Sexuality: Heterosexual

Description (Appearance): (out of costume)

(In costume)

Powers: The Iron Fist is trained to be a "Living Weapon" making them one of the best martial artists in the world. They have mastered all of K'un-Lun's martial arts and many of those from Earth and has also trained in the use of all martial arts weapons and they possess the power to harness the mystical spiritual energy, or chi of Shou-Lao the Undying.

Chi Augmentation: Plunging his fists into the molten heart of Shou-Lao the Undying gave Rand the power of the Iron Fist, allowing him to focus his chi and enhance his natural abilities to extraordinary levels. Through concentration, Iron Fist can harness his spiritual energy, or chi, to augment his physical and mental capabilities to even superhuman levels. Recently his powers, skill, and awareness have been all augmented to vastly higher levels; while the extent is unknown, it was stated his sense of self has grown ten thousand fold and his capabilities now posses infinite depth. He no longer tires from using his chi and is capable of using his powers for greater tasks. Examples include destroying a train with the iron fist punch as it collided with his attack at full speed, healing himself from several external injuries, and detoxifying unwittingly ingested poison in his body with his chi.

Peak Human Strength: Typically, Iron Fist possesses the pinnacle physical strength of a human man of his particular age, height, and build that engages in intense regular exercise. He possesses the peak level of strength a human can reach without being considered superhuman. With the use of his spiritual energy, Iron Fist is capable of augmenting his strength to incredible superhuman levels which limits are unknown but he was able to go toe to toe with a being who easily manhandled the likes of Luke Cage, and brink down and break off a foot of a monster hundreds of feet tall with one strike.

Peak Human Speed: Iron Fist is capable of running and moving at speeds greater than even the finest human athlete and is naturally as fast as a human can be without being considered superhuman. Iron Fist can use his spiritual energy to augment his speed to incredible superhuman levels which limits are unknown. He was able to hit a large monster over a hundred feet tall, nearly a hundred times, in the span of a few seconds at speeds faster than the human eye can track/see, move faster than a bullet and so on.

Peak Human Stamina: Iron Fist's musculature is enhanced to generate less fatigue toxins than the musculature of humans. He can exert himself physically at peak capacity for over an hour before fatigue begins to impair him.

Peak Human Agility: Iron Fist's natural agility, balance, and bodily coordination are superior to those of any Olympic athlete that has ever competed, and is agile as it is humanly possible.

Peak Human Reflexes: Iron Fist's reaction time if superior to that of any Olympic athlete that has ever competed, and are enhanced to the point where they could be considered superhuman. His reflexes are so efficient that he can dodge point blank gun fire, catch arrows in mid flight, and has even been capable off snatching and tagging bullets out of the air etc.

Peak Human Durability: The tissues of Iron Fist's body are harder than those of humans. While still vulnerable to physical injury, Daniel is able to use his spiritual energy to augment his durability to vast superhuman levels. He was able to strike a train carrying "enough raw explosives to make the nuclear bombing of Hiroshima look like nothing more than a sparkler," and survive the explosion at point blank range, without any sign of harm.

Chi Enhanced Healing: If he sustains injury or illness, Iron Fist can focus his chi for the purposes of healing his injuries. On the brink of death after a battle with Radion the Atomic Man, Daniel received a vision of Yu-Ti revealing that "the Iron Fist is not a weapon but a force of will which could perform miracles including healing," saving his life. By focusing enough he can even purge his own body of poison, however Daniel experienced great pain in the process. Recently he has proven capable of healing himself almost unconsciously and does not feel drained in the slightest. He is also capable of channeling this energy into other people, allowing them to heal with more efficiency as well.

Iron Fist Punch: By summoning his chi and focusing it into his hand, he can draw upon the superhuman energy derived from the heart of the mystic serpent Shou-Lao and make his fist inhumanly powerful and super humanly resistant to injury and pain on a very high superhuman level. This "iron fist" technique does not involve a physical transformation of any kind, simply a psychic channeling of concentrated natural energy. With his fist in this state, Iron Fist can shatter wood and brick, rip through steel, and punch his opponents with extraordinary concussive force without sustaining injury to himself. He can hit with such vast force that he has knocked out incredibly durable Super humans such as the likes of Colossus with his Iron Fist, shatter Scorpion's tail, destroy Thunderball's wrecking ball weapon, smash through jets, mechs, and in extreme cases, he has brought down the Hammer Helicarrier with one strike, The act of summoning and using his chi for the Iron Fist technique used to mentally drains him after long periods of use but no more.

Mind Meld: Iron Fist can use his power to temporarily fuse his consciousness with another person, resulting in a sharing of knowledge, emotions, and memories.

Energy Absorption: At times, he has absorbed energy directed at himself and channeled it to augment his own power.

Energy Manipulation: Learned how to tap into energy fields, most notable the electromagnetic field

Heightened Awareness: Recently his awareness has increased to new levels. To what level it is unclear. His senses are so great he can hear the sweat running down the cheek of a person in another room, and even with his back turned he is able to sense when a complete stranger (The Iron Fist Killer.) is going to strike before they actually do.

Enhanced Sight: He has unusually keen eyesight, but it is unclear if it extends to superhuman level.

Environmental Adaptation: His entire body is oriented to combat, enabling him to adapt to any environment with minimal exposure.

Chi Manipulation: The Iron Fist grants Danny with many abilities that he has possibly not yet learned, such as channeling the Shou-Lao chi into a ranged weapon, such as a gun or bow, to increase its striking capabilities; this technique is used both by Orson Randall and Wu Ao-Shi. Also another ability demonstrated by Orson Randall is hypnosis, Danny has mastered this ability according to himself after being shown it. He has also shown the ability to project his chi as a concussive blast.

Special Skills and Other: Master Martial Artist: Danny is a master of K'un-Lun's martial arts and many of Earth's. Among them being Kunlunquan, Shaolinquan, Judo, Aikido, Karate, and has even displayed proficient boxing, loose brawling and street fighting tactics. Danny is one of the greatest martial artists who has ever walked the earth; having held his own against Wolverine and Captain America struggling more with Wolverine in a contest of pure skill, defeated the likes of Sabretooth while temporarily blind, and even defeated Spider-Man, Daredevil, Colossus, and Nightcrawler. Recently his skill has been augmented to unknown levels. He, for example, possesses infinite ways to kill a man, such as the Black-Black Poison Touch which uses his chi to kill anyone in the close vicinity.

Weapons Master: He has been trained in the use of almost all martial arts weapons.

Nervous System Control: He has near-complete control over his nervous system, enabling him to deaden himself to pain but not in a fight as it takes alot of concentration. He also is able pass lie detector tests.

Skilled Acrobat: Danny is a skilled acrobat and gymnast capable of many difficult feats.

Multilingual: He can speak fluent American English, Chinese and Japanese.

Strength level
Without increasing his strength with chi, Danny possesses the peak human level of strength a man of his age, height, and build that exercises intensively. He is capable of lifting at least twice his body weight and can press lift at the very least 350 lbs.

Equipment: Besides the suit, none.

History: Shou-Lao's death angered Chiantang , who sought to destroy K'un-Lun in response but was imprisoned by Master Khan. Shortly afterward, fought off jealous peers with the aid of Conal and Miranda, whom Conal had taught martial arts in defiance of K'un-Lun law. Fleeing K'un-Lun, Miranda and Conal were captured by K'un-Lun's ancestral enemies, the plant-beings called the H'lythri, and presumed dead. The dimensional nexus opened on schedule, and, as Iron Fist, traveled to, seeking vengeance on Meachum. Meachum knew of Danny's return and placed a bounty of ten thousand dollars on his head. The open contract left open to attacks from other costumed menaces such as the man called Scythe. Iron Fist eventually overcame Meachum's defenses, but on seeing Meachum was an invalid, he spared the broken man.

Meachum was instead slain by the ghostly Ninja, a servant of Master Khan. Blamed for the murder, Iron Fist eventually cleared himself with the help of two private detectives he befriended, samurai-trained Colleen Wing and cyborg ex-cop Misty Knight. Nonetheless, Iron Fist often had hostile relations with his new business partners, Meachum's brother, Ward, and daughter, Joy. Iron Fist's adventures continued against the likes of the Cult of Kara-Kai, worshipers of the goddess Kali; Warhawk , a war veteran turned assassin empowered by a process similar to that of Luke Cage; and the alien robot known as the Monstroid. In the process, he learned that the Ninja was using Colleen Wing's father, Lee, as a host; Iron Fist ended this magical possession.

Soon afterward, Iron Fist fought the Steel Serpent, a master martial artist specializing in the delayed death touch. The Serpent had twice in the past been defeated by Yu-Ti in attempts to take over K'un Lun, and he fell victim to his own power during his assault on Iron Fist. Rand then encountered a woman named Jade and defended her from agents of Dhasha Khan, a demonic warrior sorcerer who had conquered Feng-Tu; however, more of Khan's agents abducted Iron Fist and Jade, whom Iron Fist learned was the embodiment of humanity's nobility, her soul bonded with the cosmic Firebird. Iron Fist was defeated by Khan's enslaved warrior, the Silver Dragon, while Khan used his mystic Soulgem to rob Jade of the Firebird, which he used to transform Earth. Iron Fist defeated the Silver Dragon and discovered she was the spirit of his mother, Heather Rand. Iron Fist then defeated Khan in battle, using the Soulgem to restore Earth and return his mother to a peaceful afterlife. Although he had fallen in love with Jade and wished she could remain mortal, he knew that humanity needed the Firebird, and he used the Soulgem to restore Jade.

Over the next few months, Iron Fist became a noted crime fighter and clashed with enemies such as Master Khan, Scimitar, Chaka, the Wrecking Crew, Drom, the Backwards Man and Sabretooth. He sometimes worked with other heroic martial artists such as the Sons of the Tiger, the White Tiger, and Shang-Chi, the latter helping him save K'un-Lun from the sorcerer Quan-St'ar. Iron Fist then faced Davos, Lei Kung's banished son, who sought to steal the Iron Fist power. Also calling himself Steel Serpent, Davos briefly succeeded in usurping the power before losing it back to and being defeated by Iron Fist; his soul was imprisoned within the alien Contemplator's Anomaly Gem. Now, he finds himself on the Uncanny Avengers, itching to do good and fight the good fight.

== Character Extras =
Played By: YourTroubleMaker
Face Claim: Fin Jones
Ons: Rough sex, biting, foreplay, oral, submissive women, and a whole host of other things.
Offs: Lazy writing or things that don't feel naturally conducive.

Latooni Subota

#25
Still open? I got some mutants I'd love to play . . . just gotta decide which one. :3

Edit: (Better idea: Symbiote Clone Spider-Gwen. I can make this happen!)
ONs and OFFs be here: https://elliquiy.com/forums/index.php?topic=64984.0

If I'm needed to post somewhere, PLEASE PM me about it. Sometimes I lose track of threads and need to be reminded about things.

BlackStone

Feel free Latooni, always room for you

Latooni Subota

Hero Name: Spider-Girl aka Venom
Legal Name: Gwendolyne Stacy
Origin of Powers: Symbiote
Age: 17 (Apparent)
Sexuality: Bisexual

Description: Gwen Stacy is a lean, athletically built caucasian girl standing at around 5'7" with shoulder length blonde hair and bright blue eyes. She has a definate gymnast's figure with small breasts and a toned bottom, though exhibits unusual strength and reflexes despite her slim body. Her Spider-Girl 'suit' takes a much different style than Spider-Man's, with the lower-half black and slowly leading up to a white upper portion and hood, with the inner material being the only 'web'-like pattern, as well as portions along the underarms. Her 'true' suit is almost entirely black except for the white Venom spider across her chest, though it keeps the few web-styled portions.

Powers: All of Gwen Stacy's powers come from her symbiote body.

Superhuman Strength and Durability: Like Spider-Man, the Venom symbiote has and can grant superhuman strength and durability, able to go toe-to-toe with powerhouses and withstand attacks from everything from small-arms fire and super-powered punches. The exact level of strength and durability can vary though.

Superhuman Stamina: The symbiote can survive underwater or in toxic gasses, filtering breathable air.

Accelerated Healing Factor:
The symbiote is capable of healing injuries faster than normal human healing allows, when in optimal conditions. This means that Gwen theoretically could heal others by merging with them in an emergency situation, at the cost of being unable to act independantly while attached to someone.

Genetic Memory: The symbiote possesses a minor psychic ability, being capable of obtaining information from it's hosts and victims. This is how the sample of the original Venom symbiote was able to become 'Gwen Stacy', by absorbing all of her memories.

Offspring Detection: The symbiote is capable of sensing other symbiotes that it spawned or were spawned from it, though with effort this can be blocked.

Wall-Crawling: By copying Gwen's Peter Parker who originally merged with the symbiote, it has learned to cling to walls.

Webbing Generation: Much like the Wall-Crawling, the symbiote learned to websling by shooting out it's substance in the form of pseudo-webbing at high pressure up to a distance of 70 feet. The webbing is made up of tough, flexible fibers of organic polymers with regenerate swiftly after being 'shed'. It is extraordinarily adhesive, but the adhesiveness diminishes rapidly once abandoned by the living source, dissolving into powder after three hours at most. In addition to creating webbing, the symbiote can use this in the form of tentacles or tendrils to attack or ensnare.

Spider-Sense: The symbiote has an extrasensory ability similar to Spider-Man's spider-sense, though in a less complicated way due to the symbiote being able to perceive and detect danger from all directions and all portions of it's mass. Unlike this world's original Venom though, Gwen is NOT immune to Spider-Man's spider-sense due to her symbiote having never had THIS Peter Parker as a host.

Camouflage: The symbiote can mimic the form of clothing and even other people.

Shapeshifting: The symbiote can shift it's body, stretch, and deform in numerous inhuman ways. It can fit into small areas or expand to a more muscular and hulk-like bulk, and even harden portions of it's mass to be like teeth, claws, or even weapon-like appendages.

Special Skills:
Gwen Stacy is seemingly a normal teenaged girl, but thanks to the genetic memory of her symbiote body she has more advanced intelligence and more varied skills than she originally had. Though nowhere near the match of the older Peter Parker, she's quite intelligent and well-versed in math and the sciences. She also has 'copied' a number of other skills like gymnastics, cooking, a few martial arts, and even things like automotive repair and dance.

Weaknesses:
Fire: Gwen's symbiote body is critically damaged by extreme heat, frying and breaking up her cellular structure rapidly. Really, fire is the one true way to kill Gwen, leading to her being incredibly hesitant to even approach a lit burner on a stove.

Sonics: Loud noises and certain frequency sounds destablize the symbiote, causing Gwen to lose control of her shapeshifting and 'fall apart' so to speak. Generally this leads to her fleeing and attempting to reform her body, which can take some time depending on the amount of exposure to sonics and for how long she'd been exposed.

Composite Personality: Gwen Stacy is Venom is Peter Parker is John Whitman is Betty Engle . . . While the Gwen Stacy personality is the only complete and whole personality, other aspects of stolen memories can influence her actions. In high-stress situations other memories can suddenly overwhelm Gwen, triggering fight or flight reflexes. This is the reason why she's bisexual (memories and instincts of being attracted to women) why she's wary of roller-coasters (memories of a woman the original Venom of her world devoured being stuck on a broken roller coaster) and other little bits and bobs that can confuse her.

Phenethylamine/Adrenaline Junkie: Symbiotes have a  . . taste for certain chemicals, mostly found in the brains of sentient creatures . . like humans. Gwen supplements this with absurd amounts of chocolate, but sheer adrenaline highs can be downright orgasmic and incredibly distracting.



History:
In one world, the girl known as Gwendolyne Stacy was murdered by the Carnage symbiote, only to be cloned and brought back by Dr. Otto Octavius. In a world slightly to the side, things were different, but no less tragic. Peter Parker's vehement rejection of the symbiote that would be known as Venom had dire consequences. In an attempt to force Peter to realize he needed it, it decided to attack those closest to the young man, killing and devouring students, teachers, neighbors . . . Venom's rampage finally came to an end when it descended upon Gwen Stacy and began to tear her apart.

Spider-Man arrived too late, and did his level best to try and KILL that god-forsaken monster for murdering his girlfriend. Impact webbing, sonics, fire . . he used it all against Venom. In desperation Venom tried to flee, devouring as much of Gwen as possible in order to give itself enough mass to survive the enraged spider, only to be nearly destroyed before SHIELD stopped Spider-Man's wild assault. The symbiote was confiscated and not heard from again, until Dr. Octavius began his project to clone Spider-Man, among other things. The Venom symbiote was reconstituted as part of these experiments, with additional human dna and further tweaks in order to stablize the creature. With the catastrophic damage dealt to it by Spider-Man, the only 'complete' template it had was that of the most-recently and fully devoured Gwendolyne Stacy, leading to her 'rebirth'.

Gwen is under no illusions as to what she is though. She knows that she's effectively a clone, and a monster, and escaped as soon as possible in order to try and rejoin her life only to realize her few living family members and friends had moved on without her. Peter was dating Mary Jane, her mother was long-gone, and Captain Stacy had passed away. With no real time to cope with this, the other escaped clones and experiments encountered Norman Osborne's Sinister Six, the real Spider-Man, and SHIELD forces, leading to a massive melee in downtown New York. By the time it was all over, most of those involved were dead, including the real Peter Parker and his clones . . all except for the symbiote that called herself Gwen Stacy, thanks to her supernatural durability and regeneration.

At the same time the after-affects of Dr. Doom's godhood in the 616 dimension (among others) were felt as a ripple through the multiverse. In most dimensions this didn't do much, but in universe 1612 it had an unusual effect. With the death of so many heroes bound by the Spider Totem and connected to the Web of Life, strands of the Web itself became visible. Rather than stay behind in a world where she was both wanted and she had nobody to care for left, she reached out to that faintly glowing crack in reality, and found herself drawn along the Web of Life and brought to the epicenter of the disturbance, one of the worlds where Doom had temporarily gained and used godlike powers, and both time and space were unstable. With the intention of starting over again, Gwen studied the recent events and the histories of heroes she knew of, and decided to offer herself up to Captain America's New Avengers UNITY team. Even if she was poked and prodded at, and untrusted, at least she'd have a chance to find new people to care for. She didn't expect to see a still-living Peter Parker though . . .

Ons: The numerous memories have given Gwen a wide variety of tastes, but she personally prefers those who are very intelligent, very strong, or very pretty. Superheroes? Definately. She enjoys just about any kink out there other than the few she doesn't enjoy, and has an UNHOLY love for chocolate due to her unique dietary needs.
Offs: Killing, Gore/Vore, Scat, the Green Goblin
ONs and OFFs be here: https://elliquiy.com/forums/index.php?topic=64984.0

If I'm needed to post somewhere, PLEASE PM me about it. Sometimes I lose track of threads and need to be reminded about things.

Mac84

#28
Placing my hat in the ring to play Ghost Rider.

Name: George Irons
Alias: Ghost Rider
Age: 29
Sex: Male
Origin of Powers: Ancient Pact between Heaven, and Hell to preserve Earth as a "Neutral Zone" (Betrayed)
Sexual Orientation: Heterosexual (Flexible if a cute enough Trap is involved)

Physical Description:


Ghost Rider:


Powers:
Super Strength (70 tons)
extreme stamina/endurance (However, requires vast amounts of Food/Water/Sleep to replenish),
Manipulation of Hell Fire. (casting barriers of hell fire, imbuing Vehicles, and equipment with Hell fire to control), 
Penance Stare (Causes the Wicked to experience all the wrong, and pain they inflicted For eternity. Thus trapping them inside their own personal Hell. Leaving the Body in a vegetable like state
Tracking: The Rider can sense, and track the wicked. It is like a calling to the rider

Weakness: Holy (Water, relics, Ground, etc.)

Weapons:
Melee: 100ft heavy Chain,
Firearm: Sawed off shotgun.

Familiar: Motorcycle (Imbued with Hell Fire. Loyal Companion to the Rider, and has limited Sentience. Animal-like intelligence.)


Hellbike:


Background: Born of Richard, and Martha Irons in the small Arizona town of Payson. George is the latest inheritor of the title: Ghost Rider. In the Beginning, the First Kingdom of Heaven, and the Second Kingdom of Hell fought for Domination of the Third Kingdom of Man. Yet, The Leaders of Both Heaven, and Hell came to realize that there could never be a victor in their war for there must be a Balance. So the Earth was declared neutral ground. So One Family was chosen to carry the burden of maintaining the balance. They prevent either Heaven, nor Hell from gaining too much power on Earth. So The First Ghost Rider was born. He was to be given the Powers of both Heaven, and Hell. However, on the appointed day. the First Irons was bestowed with the powers of Hell. However, the messenger from Heaven that was gifted with the blessings of Heaven to bestow upon the rider was ambushed and the powers of Heaven were stolen by a female Demon that continues to elude capture to this day. Occacionally, George is seen with a Woman of Angelic Origins.

Through the Centuries, The Irons family have been employed by the Vatican to deal with matters of supernatural incursions that they themselves refused to deal with. Some calling Irons, the Vatican's Attack Dog. Though there is a large segment in the Vatican that sees employing the Ghost Rider as an a front to the All Mighty as the Rider does Battle, and Kill members of the Heavenly host. 

Personality: George is quiet, and reserved as he doesn't want to make ties with anyone. Lest they get dragged into battles beyond their understanding. He is a loner. The Ghost Rider is merciless, and determined. Dogged in its quest to find the Demoness, as well as rid the World of the Wicked, and overly righteous. Knowing Full well that Neither Heaven, or Hell ever really has the best interest of Man at heart.

Allies: The Vatican, Heaven, Hell

Enemies: The Vatican, Heaven, Hell.

Ons: Being Seduced, touching, oral (Giving, receiving) Anal (giving), Strong (muscular too) women, Persistence.
Offs: "Bitchy" Women, Bathroom Play, Rape.

VoluptuousVixen




Hero Name: Scarlet Witch

Legal Name: Wanda Maximoff

Origin of Powers: Inhuman

Age: 30

Sexuality: Hetrosexual

Description (Appearance): Standing at 5'5" and weighing only one hundred and ten pounds, Wanda Maximoff appears as your typical fair-skinned young woman.  Generally, Wanda dresses in dark and red clothing and adds just enough cosmetic around the eye to contrast her eyes.  She wears more gothic and punk type clothes as well as things to represent her gypsy heritage.

Powers:

Probability – Scarlet Witch’s domain. The extent of her powers, to this day, is still being recorded, but so far: she is able to fire spheres of hex magic (these have varying effects on their target that range from comical to devastating) that are dependent  on her line of sight and vary in strength (depending on her mental state and physical condition). The House of M Incident demonstrated at Scarlet Witch’s powers can become a global phenomenon, capable of disabling the Mutant X-Gene, bring the dead back to life, manifesting as red beams of light, and completely transforming people and matter. This power has been diminished after she banished the Phoenix force with the help of Hope Summers.

Telekinesis – Scarlet Witch can levitate objects and manipulate them. She is also able to make telekinetic forcefields. The extent of her telekinesis is unknown, but she relies mainly on her probability-altering abilities.

Illusions and Constructions – Scarlet Witch is able to warp reality enough to create illusions. This is different from her ability to craft constructions, however, which are physical images capable of anything – she has been known to conjure entire armies to assist her. 

Special Skills and Other:

Wanda can play the piano and is a mistress of the art of chess. Wanda can speak English and Latvian fluently. 

== Disadvantages ==
Being a Witch and being a what she thought was a Mutant are nothing when compared to being the mother of children who turned out to be the shards of Mephisto. Wanda’s greatest weakness is her mental state – she is capable of losing it with the best of them. Even after her *farther* magneto was revealed not to be her farther she still feels a connection to him.

Equipment:  Wanda is an Avenger. After stumbling around with the Mutant population, she finds her home among Earth’s Mightiest Heroes and it is a life defining choice for her. Because of the Avengers, she met the witch who would help her to control her mutation and powers, and eventually, she meets Vision – the android who she would become married to. Their relationship resulted in two children, who were actually shards of a soul belonging to Mephisto – they were reabsorbed into their proper body and the even destroyed Wanda. Although her memories of the even were removed by her mentor, Agatha Harkness, and with her marriage with Vision falling apart, the villain Immortus informed the West Coast Avengers (whom Wanda was the leader of) that he had bent the relationship to break Vision.

Eventually, it came to light that Wanda had been a mother and when seeking the truth, Wanda found it – and murdered her mentor for removing the memories. This was followed by a slew of directed violence towards the Avengers by the Scarlet Witch. The attacks were personal, coming from Wanda’s grief-stricken subconscious and were only ended when she was defeated by Doctor Strange . Moved to Genosha to recover, Wanda is put into a coma while her fate is decided – someone with her power should not be allowed to walk the line between good and evil. Wanda creates a new reality in response to the devastation that follows her brother, Pietro’s, insistence that she make a new reality where her fate isn’t decided by others. Wanda utters three words, warping reality, removing the X-Gene from most mutants.

In exchange for the new reality, Wanda loses all of her memories and falls under the protection of Doctor Doom. After she is rescued, her deeds fall on her shoulders and she attempts to commit suicide – stopped by the reincarnation of her sons. She is convinced to reverse the damage caused by M-Day (her willing away mutants), and even that is met with tragedy – ending in a spell that grants Doctor Doom not only her powers, but the powers of her son, Wiccan. She redeems herself, however, by helping to remove the Phoenix Force from the Earth with the help of the Avengers and the X-Men. 

History: A top-secret program is tasked to replicate the original Weapon X

== Character Extras =]
Played By: silkNsatan
Face Claim: Elisabeth Olsen
Ons:  Vanilla Sex | Foreplay | Slow, Passionate Kissing | Being Teased | Tension | Receiving Massages | Breast Play | Sex outdoors | Being Bitten
Offs:  Anal | Dry Sex | Humiliation | Bondage | Sensory Deprivation | Animals | Toilet | Being Gagged | Being Collared

Logoff

#30
Hero Name: DarkHawk

Legal Name: Christopher “Chris” Powell

Origin of Powers: Found a mysterious amulet in an abandoned amusement park. Which gave him his powers.

Age: 19

Sexuality: Heterosexual

Description (Appearance): Christopher is like your every day normal teenager, well that is what he likes to think as himself without the alien magical amulet. He is toned from his exercising and has dark brown hair which he trims not to be very long. His height is six feet and he wears neat and ironed long sleeved buttoned up shirts and slacks. Yet he likes to keep things formal, he is caught wearing t-shirts and sweatpants if he assumes he would not have any company in the coming hours.   


Powers: The amulet he found allows him to morph his body from this realm and fuses himself with an extraterrestrial robotic shell called Darkhawk. Chris is able to control this body with his mind. This armored body has enhanced physical abilities including strength and reflexes which is powered by the amulet he wears which also can project energy as a focal point compared to Iron Mans and War Machines laser. His helmet enhances his vision to see at great lengths and has the ability to see with infra-red. There are retractable gliders under his arms which allow him to glide on air currents. Darkhawk has a grappling hook claw-cable on his right arm in shape of a claw. Once he separates himself with the body, it teleports to the other dimension Null Space and it is repaired slowly. 

Special Skills and Other: In his human form he was no superhuman abilities but he has taken some karate and kendo classes. He may not be the most intelligent man, but he isn't stupid and he is trying to comprehend how the armor works with testings and experiments.

Equipment: Ditto as his powers as his equipment is his powers from morphing with his extraterrestrial armored body.

History:  Christopher Powell was born in Queens, New York with a mother who worked in business and a father who was in the police force. After one night sneaking out in the dead of night on a school night he encountered something which would change his life. Chris observed a criminal arrangement in an abandoned amusement park which dealt with some very powerful mafia and his father. His father was accepting a bribe and he couldn’t believe his eyes and he ran away from the act until he stumbled upon a mysterious amulet which gave him the powers of a bizarre alien technology being.
After witnessing that crime and evil doing he allured that this action can occur within anyone, he vowed to use the amulets power as an edge against crime. Soon he was picked up by the avengers after being spotted by their team’s agents.

== Character Extras =
Played By:[/b] Logoff
Face Claim:  Wes Bentley

Ons:  Observing and acting as justice. For sexuality he is pretty submissive and adores being dominated, but he can switch roles if he knows it is consented. Kinks: In general he really just prefers vanilla sex but there might be an acceptation towards other kinks (Just send me a private message about what is going on and I will see if I am willing to do that kink or kink(s) :D )

Offs: Anything that is done in the bathroom stays there, nothing too violent, and he does not like being the one penetrated. Wearing a mask to hide your true intentions from his experience from his most trusted person: his father betraying his oath to protect.


Sasquatch421

Finally done with that second char...


Superhero/villain: Wonder Man
Real Name: Simon Williams
Origin of Powers: Chemical and Ionic Radiation-Induced Mutate
Age: 30
Sexual Orientation: Heterosexual
Appearance: Simon stands at 6’2” and weighs in at 380 pounds with red eyes that are usually covered with sun glasses. His hair is actually grey, but Simon dyes it. Wonder Man's eyes have no irises. His entire eyeball is permeated with shifting spots of energy, presumably the ionic energy that gave him his powers.

 


Powers:

   Ionic Energy Form: The tissue and bones of his entire body have been augmented in strength and to a certain extent supplanted by an unknown substance during the "ionic ray" bombardment. Despite Wonder Man's statements that he is composed of "ionic energy," he is actually composed of organic matter that is permeated with this form of energy. Since his last revival, his physiology has changed a great deal and it’s not clear if his external form is ionic energy or flesh. He stated during an incident in which all the living things in New York had been morphed into symbiotes that he was an ion being and not flesh and blood. This was the prime reason he himself had not been infected. He does not house blood in his body and cannot impregnate women.

      Superhuman Strength: Williams possesses vast superhuman strength, the limits of which aren't known, and he is listed above the class 100 limit. His strength extends into his legs, as he is capable of superhuman leaps covering several hundred feet.

      Superhuman Speed: He can run and move at speeds that are beyond the physical limits of the finest human athlete.

      Superhuman Stamina: Williams' ion body grants him unlimited stamina and is therefore immune to fatigue.

      Superhuman Durability: His bodily tissues are much harder and far more resistant to physical injury than the bodily tissues of a normal human. Williams is highly resistant to penetration wounds, even from high caliber machine gun shells. He can also withstand tremendous impact forces, such as falling from great heights or being repeatedly struck by superhumanly strong opponents, without being hurt. Williams is also resistant to extremes in temperature.

      Superhuman Agility and Reflexes: His agility, balance, reflexes and bodily coordination are all enhanced to levels that are beyond the natural physical limits of even the finest human athlete.

      Superhuman Hearing: His hearing has been enhanced to a superhuman degree.

      Energy Vision: Williams can see beyond the usual spectrum visible to the human eye.

      Flight: He originally required the use of a sophisticated and advanced rocket pack attached to his costume to fly. However, following his resurrection and metamorphosis, Williams is now able to fly through the air at great speeds, the exact limit of which isn't known. He could originally fly at subsonic speeds after his metamorphosis. According to his latest official entry in the Handbooks of the Marvel Universe, Williams can fly at speeds in excess of 700 mph.

      Immortality: Williams is functionally immortal. Because of the ionic energy that empowers him, he no longer ages and is immune to disease and infection. This same energy sustains Williams' physical vitality far more efficiently than the biochemical process that sustain ordinary human life. As a result, he no longer requires food, water, or oxygen.

      Ionic Regenerative Healing: Williams' ionic form can heal itself from gunshot wounds, surgery, and even severed limbs. This allowed him to constantly survive death more often. This may be so because he has no bones, blood, or organs, and he is a being of pure ionic energy, allowing him to reform after any injury.

   Energy Manipulation:  In his energy form, Williams learned he had the ability to emit Ion energy blasts of devastating force from his hands and eyes; shown before his death at the hands of the Kree Empire.

   Strength Level: Class 100+. It has been suggested throughout his career that he is almost as strong as the Sentry; it has also been suggested that his strength is equal to that of Thor. For example, originally both were listed as class 95 in the handbook, although this scale is only for comparisons between characters, and not to be taken anywhere near literally.

Weaknesses:

   Energy Weaponry: As he is an ionic energy being, Williams is susceptible to attacks that disrupt his unique energy pattern. Dispersion would be hazardous, as he might not be able to reform without further assistance from the Scarlet Witch. During the Kang Dynasty however, he was dispersed by one of Kang's weapons and was plenty capable of reforming himself on his own after traveling a great distance to avoid being discovered alive and making a grand escape, so this is unlikely. Williams can however, be rendered unconscious and it is possible for him to be injured.

   Sanity: He has shown some mental breakdowns that lead to him attacking the Avengers multiple times after he began to believe that everything bad was caused by the team.

Special Skills and Other:

   Education: Simon has an advanced degree in Electrical Engineering.

   Actor: He’s a good actor who’s talent’s got him a Star on the Hollywood Walk of Fame. These talents make him adept at under cover work.

   Stuntman: Before acting Simon was an expert stuntman who has worked in many big action movies.

   Expert Combatant: Wonder Man is a skilled unarmed combatant with training from various places. Most of his training was done for his movies, but he has worked to incorporate them into his fighting as well.

History:

Spoiler: Click to Show/Hide
Early Life

Simon Williams was the younger of two sons born to Sanford Williams (an industrialist who founded the highly successful munitions factory called Williams Innovations). When his older brother Eric Williams declined his father's offer to join the family firm, Simon, the more studious, less athletic of the two, readily accepted. When Sanford Williams died, Simon inherited full control over the business, although he was only 22. Under Simon's inexperienced management, Williams Innovations began to lose its competitive edge in the marketplace to such rapidly growing firms as Stark Industries. Desperately, Simon sought his brother's aid, and the elder Williams agreed to offer his advice. Eric suggested to Simon that he embezzle some money from the company in order to invest in some business enterprises Eric had gotten wealthy from, namely the illicit racketeering run by the criminal Maggia families. Desperate to save his father's business, Simon did as his brother suggested. His company’s board of directors discovered his embezzlement and Maggia connection, and Simon Williams was brought to trial.

Masters of Evil

Found guilty and facing a prison sentence, Williams was released when Amora the Enchantress paid his bail and enchanted the authorities. Baron Zemo had read of Williams' case and, intrigued by the newspapers' assertion that he blamed Tony Stark for his downfall, dispatched the Enchantress to recruit Williams for the Masters of Evil. (Zemo believed Stark to be the employer of his enemy Iron Man; in fact, Stark was himself secretly Iron Man). Disoriented by the upheavals in his life, Simon Williams agreed to accompany the Enchantress to Zemo's South American base.

Wonder Man

Williams agreed to become a test subject for Zemo's "ionic ray" treatment, a process that would endow him with superhuman strength and durability. After undergoing the arduous chemical and radiation treatments, Williams emerged with the attributes he was promised. Zemo then gave him a costume, dubbed him Wonder Man, and outlined his plan to use him to defeat his foes the Avengers.

To ensure Wonder Man's cooperation, Zemo told him that a side effect of the treatment that gave him his superhuman powers was that it altered his metabolism so that he would die within the week unless he was given regular treatments of an unspecified antidote. Not wishing to die, Wonder Man agreed to Zemo's plan and in a staged battle with the Masters of Evil, he won the confidence of the Avengers.

   
The Avengers

When he explained to them that he was dying, the Avengers accepted Wonder Man into their ranks and unsuccessfully tried every means of science known to them to cure him. Soon Wonder Man led the Avengers into an ambush by the Masters of Evil. In the course of the battle, Wonder Man had an attack of conscience and decided that he could not betray the Avengers kindness to him, even if it cost him his life. Deprived of Zemo's life-prolonging treatment, Wonder Man succumbed to the mysterious side effect of his power acquisition. Telling the Avengers that he was glad that his final act was a noble one, Wonder Man fell still, displaying no vital signs.

Although the Avengers assumed that he had died and brought his body back to the United States for identification and burial, Wonder Man had actually gone into a deathlike coma brought on by the still unstable mutagenic changes triggered in his body. Sometime later, Williams' brother Eric, now known as the criminal Grim Reaper, retrieved his younger brother's body. The Reaper wished to use his brother's cryogenically preserved body to bribe the Vision, the android whose artificial brain was cybernetically programmed with the memories and behavior patterns of Simon Williams[3], into betraying the Avengers. The Grim Reaper tried to convince the Vision that his consciousness could be transferred into Wonder Man's body, giving the Vision a more human form. Later, the Reaper claimed that Wonder Man could not be resurrected and offered to have the Vision's consciousness transferred into Captain America's body instead. The Vision pretended to go along with the Reaper's scheme in order to help the Avengers apprehend him.

Revival

The Grim Reaper managed to escape after the incident, however, and took with him his brother's seemingly lifeless body. Now obsessed with the idea of reviving his brother by any means whatsoever, the Reaper took Wonder Man's body to New Orleans hoping that the local Houngans (voodoo priests) could resuscitate it. Led by the Black Talon, the leader of their voodoo cult, the Houngans used their magic's to reanimate Wonder Man, but as a mindless zombie. Frustrated by the imperfect result, the Grim Reaper had the Houngans instruct the semi-living being to accuse the Vision of "stealing" his mind. He then packed the body into a large crate and shipped it to Avengers Mansion. When the crate was opened, Wonder Man indeed did as he was bid, but to no real effect.

The Avengers subdued Wonder Man and followed him to New Orleans to investigate what had happened. Curiously, as Wonder Man began moving about again and after having been exposed to the powers of the Living Laser, he began shaking off the effects of both the Houngans' magic and Baron Zemo's detrimental radiation treatment. Within a few days, Wonder Man was conscious and fully functional once again, much to his surprise. The Avengers later examined him and learned that he had simply been in a coma while his body was fully metamorphosed from one of flesh and blood to one of an unspecified superhuman flesh-like substance nourished by ionic energy instead of blood.

Wonder Man suffered considerable psychological trauma adjusting to the change that had come over him as well as his memories of being "dead." During the initial months of adjustment, he resided at Avengers Mansion as a guest and frequently lent his aid to the team. Despite his vast strength and resistance to injury, Wonder Man dreaded the thought of dying and facing oblivion again, and was often overwhelmed by cowardice in life-threatening situations. Finally, while battling the near-omnipotent Korvac, Wonder Man was able to master his fears long enough to live up to his full potential. However, he still felt twinges of the same irrational fear from time to time, Unable to vanquish it completely. He was eventually re-elected to membership in the Avengers, and became close friends with his fellow Avenger the Beast.

The Grim Reaper, learning that his brother was now conscious and no longer zombie-like, stole into Avengers Mansion, subdued the Avengers, and held a mock trial to determine if this Wonder Man truly was his brother. Satisfied that Wonder Man was his brother brought back to full life, the Reaper planned to kill the Vision, whom he saw as an inhuman mockery of his brother. Wonder Man fought his brother to save the Vision and defeated him. The Avengers committed the Grim Reaper to a mental institution but he eventually got free. The Reaper was now convinced that despite the evidence of the trial, Wonder Man could not be his brother for his brother would never lift a hand against him. Thus both the Vision and Wonder Man were mockeries of his brother who must die. The Reaper made another attempt on the two that ended in failure.

Leaving the Avengers

While living at Avengers Mansion, Simon Williams decided to seek employment in order to give himself something useful to do and so he was not financially dependent upon the Avengers. Having no inclination to go back into a business where he had faced his greatest humiliation, he determined to become an actor, since he felt that during much of his time with the Avengers he was only acting at being a hero. His steadiest work was as a strongman on a children's television show. He eventually quit the job and also terminated his Avengers' membership during a major reshuffling of the roster. Unable to get decent acting work, he accepted a job at Cordco Incorporated as a troubleshooter and security consultant. He only lasted there a day before deciding to move on. Heading out to Los Angeles, he decided to exploit his nearly indestructible body by doing stunt work for the movies. He was highly successful at this, and soon began getting acting work as well.

West Coast Avengers

When Hawkeye went to Los Angeles to form the West Coast Avengers, Wonder Man was invited to join the team. Despite certain qualms about living up to the Avengers' standards, he accepted. While helping the team in its struggle to establish its own identity, Wonder Man began to come to terms with himself and his role as a hero. Impressive victories over such foes as Graviton, Ultron, and his brother the Grim Reaper served to bolster his self-esteem, and his stunt work served to remind him just how impervious he was to mortal danger. His turning point came when he went on national television to announce that he was guilty of the embezzlement charge brought against him years ago and that he was sorry about it. Released from the grip of this personal devil of his past, Wonder Man was gratified when the public gave him a vote of confidence for his candid admission. He has also come to regard the Vision as a surrogate "twin brother" due to their psychological similarity.

Simon's confidence continued to increase with each victory. Suffused with ionic energy, he began to feel as if he were immortal, until the explosion of a Kree ion-cannon dispersed his body's ionic energy. But Wonder Man's mind lingered. His love for Wanda Maximoff, the hex-casting heroine called the Scarlet Witch, tied him to the mortal plane. Her love for Simon enabled Wanda to channel the chaos-energies she wields to bring Wonder Man back to life. Feeling unworthy of a second chance due to the mistakes of his past, Simon sought to reclaim his dignity and sense of self-worth. To help those overwhelmed by forces beyond their control, he established Second Chances -- a non-profit foundation funded by the re-release of his movies and videos, plus countless new projects and endorsements. Finally free of his personal demons, Wonder Man became a confident, capable crime fighter and staunch member of the Avengers.

Civil War

After the Superhuman Registration Act was passed, Simon registered and so became an officially sanctioned S.H.I.E.L.D. agent, tasked with hunting down and capturing unregistered superhumans. He followed an Atlantean agent to a warehouse, finding it to be a stockpile for Atlantean weaponry. Shortly after, Simon tried, unsuccessfully, to defend them from an attack by the Green Goblin. After embezzling money from his own charity he was coerced to do even more work for S.H.I.E.L.D., possibly as a way to seek pardon.

Wonder Man was pressured to work for the pro-registration side in the ensuing Civil War drama. In addition to capturing renegade vigilantes and criminals, Wonder Man was instrumental in creating televised messages to educate the public and yet-unregistered superhumans about the specifics of the Registration Act. He was one of the first established heroes assigned to lead the Fifty State Initiative training program for inexperienced hero recruits along with Ms. Marvel and various other former Avengers.

Iron Man and Ms. Marvel recruited him into the Mighty Avengers, a team of registered superhumans. During his time as one of the Mighty Avengers Simon began a romantic relationship with Ms. Marvel; warning her, however, not to use her position as leader of the Avengers to keep him out of potentially dangerous situations just because of their relationship.

Simon participated in all of the group's activities, such as opposing the Mole Man's bio-creations, an Ultron-infected Iron Man, an alien symbiote-mutated New York, arresting Doctor Doom, an attack orchestrated by the Hulk and his Warbound, and opposing a full-scale invasion by the Skrulls.

Dark Reign

Following the events of the Secret Invasion, Norman Osborn created a new team of Avengers, effectively retiring Wonder Man. Wonder Man later appears on television, lamenting his tenure as an Avenger, claiming it was all a waste of time, and that using violence to uphold justice has caused nothing but heartache and death. He ends his speech by sadly admitting that having Osborn in charge is exactly what the country deserves. After this, Wonder Man is imprisoned as a member of the new Lethal Legion.

Wonder Man has been seen alongside his old West Coast Avengers teammates, Ronin, Mockingbird, Tigra and War Machine in battle with a new version of Ultimo. After Siege, Simon was the only former Avenger to refuse Steve Rogers's invite to his Avengers, going so far to say "I hope you change your mind, or I'll have to change it for you." Simon later attacks the newest Avengers team during their first meeting, doing a great deal of damage to the uppermost floors of Stark Tower and destroying Noh-Varr's prototype time travel device before the Avengers can rally themselves and force him to teleport away.

After their first mission together, Bucky and Tony find Simon and attempt to convince Simon to rejoin. Still, he adamantly refuses, but is halted in his rant when Tony points out that Simon's body is becoming unstable and "leaking" his ionic energy. This suggests that Simon's current state may be caused by his body's instability, and not any real mental choice.

The Revengers

Disillusioned with the Avengers after their numerous failings, Simon felt the team was the cause of more harm than good. Organizing a group of lesser-known heroes, he informed them of the failings of the Avengers, and his own views, convincing them the Avengers had to be stopped.

Targeting Avengers Mansion, the group waited until Danielle Cage, daughter of New Avengers members Luke Cage and Jessica Jones, had left the mansion. With the entire roster of New Avengers present, Williams felt it was time to attack, with Atlas leading the charge. Overwhelmed, the New Avengers briefly held their own before being overwhelmed by the Revengers. With that team defeated, Williams set his sights on their next target: Avengers Tower... home of the main Avengers team.

Atlas attacked the Avengers Tower only to get the attention of the team, because they called a press conference at the court, where the Avengers appeared to confront them. After failing at discuss with Wonder Man, Iron Man trapped him in his ionic form in a containment unit. Not willing to fight with too many civilians near, Thor teleported the Revengers to the Citi Field, where they where subdued by both The Avengers and The New Avengers and later imprisoned.

After talking with Beast, and warning them, telling them what he thinks, Simon vanished from his containment unit.

Uncanny Avengers

After redeeming himself by helping the Avengers rescue Wasp from the Microverse, Simon joined the new Avengers Unity Squad, a team with the purpose of unifying mutant and humankind. Simon, upon joining the team, revealed that he had taken up being a pacifist because he believes he cannot solve his problems with his fists.

During a mission with the team involving the Apocalypse Twins, Rogue absorbed the powers of numerous heroes, including Simon. This overload caused Rogue to lose the control over her powers once again, and absorb Simon's essence into her mind, and his powers into her body.

Simon's consciousness was still within Rogue during the attack by the Red Skull while on the island of Genosha. After the Inversion spell done by Wanda and Doctor Doom, the X-Men and Avengers turned against each other, with both sides prepped for war. Simon's essence and abilities were used by Rogue to help the X-Men.

After Rogue was returned to normal and rejoined the Unity Division, Rogue, Simon, and the Unity Division traveled to Counter-Earth in search of Quicksilver and Scarlet Witch. They were captured by the world's citizenry, and Simon was removed from Rogue by the Master Scientist. Simon's spent time away from the Avenger’s pondering everything while being a Roadie for Billy Idol. Coming to a conclusion after rekindling his friendship with Beast, Wonder Man chokes out a rampaging Red Hulk before announcing that He’ll earn his way back.

Simon has also decided to turn away from being a pacifist, instead he’ll do whatever the situation calls for.

Equipment: None

Player Name: Sasquatch421
Face Claim: Tahmoh Penikett

Ons: Girls that know how to have fun, those that don’t care that he can’t give them a child
Offs: Bathroom play

Sasquatch421

Superhero/villain: Savage She-Hulk
Real Name: Lyra Walters
Origin of Powers: G-Engineers spliced the Hulk's DNA with Thundra's to create Lyra.

Age: 21
Sexual Orientation: Bisexual (Leaning towards women)
Appearance:
  In human form Lyra is 5’ 10” though changing into Hulk form changes this to 6’ 6” and 220 pounds of pure muscle. Along with the green skin and red hair of course….



Powers:

   Superhuman Strength: In a completely calm state, Lyra possesses superhuman strength comparable to that of Jennifer Walters the first She-Hulk. It is known that she is able to lift in excess of 100 tons. Lyra's strength has extended into her highly developed leg muscles, enabling her to leap great distances or heights. She is capable of leaping to a height of over 800 feet and a distance of over 1,500 feet in a single bound.

   Superhuman Speed: Due, at least partially, to the great muscular strength and development of her leg muscles, she is capable of running and moving at speeds that are beyond the natural physical limits of the finest human athlete.

   Superhuman Stamina: Lyra's highly advanced musculature produces considerably less fatigue toxins during physical activity than the musculature of an ordinary human. She can exert herself at peak capacity for about 48 hours before fatigue begins to impair her performance.

   Superhuman Durability: Lyra's body is highly resistant to all forms of conventional injury. Her skin is capable of withstanding extreme pressures, temperatures as high as 3,000 degrees Fahrenheit and as low as -195 degrees Fahrenheit, falls from great heights, field-artillery canon shells, and powerful energy blasts without sustaining any injury.

   Superhuman Agility: Lyra's agility, balance and bodily coordination are enhanced to levels that are beyond the natural physical limits of the finest human athlete.

   Regenerative Healing Factor: Despite her body's extremely high resistance to injury, it is possible to injure her. However, she is capable of rapidly regenerating injuries that result in great tissue damage and blood loss within a matter of minutes. However, she is not capable of regenerating missing limbs or organs. Lyra's highly efficient metabolism renders her immune to all drugs and toxins as well as total immunity to all known Earthly diseases.

   Gamma Sight: Lyra also has Gamma Sight which allows her to sense someone's weakness, gives her heightened senses, and allows her to fight in a trance state.

   Her connection with gamma radiation seems to be incredibly deep. Since gamma radiation flows through everything, when she calms herself she can enter a trance-like state in which she perceives everything as a part of her, allowing her to flow easily in combat. In practical application this allows her to see attacks coming, detect weak points and battle more effectively with seemingly no effort.

   Symbiote-blinding Pheromones: In Lyra's time, there is a great "black bloom", which is descended from the Venom symbiote. To counter this, scientists of Lyra's time genetically engineer all girls to emit pheromones, making them invisible to the symbiotes. When Lyra encounters the Mac Gargan Venom in the 616 universe, he cannot see her, and she easily knocks him out. However she can turn this off if she wants to.

Weaknesses: To prevent Lyra from going into a destructive rage like her father, the engineers responsible for her abilities made it so she would get weaker the angrier she gets instead of stronger. After World War Hulks, Bruce Banner created a sort of antidote based on S.P.I.N.-tech for Lyra's anger-driven power drain. The concoction also allowed Lyra to change from Hulk to human form at will.

Raised in a world were all men are the enemies, Lyra is inexperienced in civil interactions with men in the Earth-616 timeline.


Special Skills and Other: Lyra is the chief arms maiden of her tribe and was trained since childhood in the ways of combat. Lyra has been extensively trained in the art of armed and unarmed combat and is considered to be the greatest warrior among her people, specializing in bladed and projectile weaponry.

Lyra is a skilled combat tactician, her powers requiring her to remain level headed at all times she can out-think her opponents even when she is outnumbered and outclassed.

Lyra has better relations with her aunt Jennifer Walters/She-Hulk than her father Bruce Banner/Hulk. With propaganda about She-Hulk in her time making her a role model for young girls. While having a father at all is the reason why her fellow warrior women, (who only have mothers), picked on her when she was young and considered her no better than the men.

History:

Spoiler: Click to Show/Hide

Origin

Earth-8009 was in its 23rd Century. It was indicated that there was a mass sterility to the people of this time, and that, at some point in the past, ("Back-in-the-day") Norman Osborn was responsible for selling superhuman powers to anyone willing to buy them. Seemingly a wasteland after the fallout of some super-human disaster, Earth-8009's populace was split into many factions - those of the men, which were numerous, and those of the women. The Overmen of the past were still worshiped by the Tribes of Men, some worshiping Wolverine or Sentry for example, and dressing/arming themselves accordingly, and had sworn death to those who did not believe.

The United Sisterhood Republic (the women of this time) was seemingly more civilized and less tribal. Instead of many tribes, the Sisterhood came together under their common cause and had a capital city in Milago. The Sisterhood was a more organized collection of females that fended off the men's attacks as well as they could, but feared they needed a larger power on their side to tip the scales in their favor.

Thundra traveled to Earth-616 in search of this time's greatest, most powerful hero. She soon came into contact with the Hulk, finding exactly what she needed. After battling for a while, there was a halt and Thundra explained the troubles of her world to Hulk, eventually kissing him (secretly sampling DNA from his saliva). Immediately afterward she was transported back to her Earth. The G-Engineers of her era spliced the Hulk's DNA with her own, and eventually, Lyra was born. Many sisters viewed Lyra as an outcast; as blasphemy to their ideals. In this world, the populace was derived, on both sides, from 'Cradles'; test-tube incubators. Lyra, however, had both a mother and father.

Lyra was gifted with the strength of her parents and trained as an elite warrior for the Sisterhood. Lyra was called by Gynosure to head a secretive mission, one not even her select band of warrior compatriots was aware of. The Sisterhood's Cradle was malfunctioning, causing defective births, and without replacement circuitry it would be the end of the Sister's ability to replenish their numbers, eventually leading to their extinction. Lyra was armed with Boudicca, a wristwatch with an artificial intelligence linked to the Sisterhood/Gynosure at all times, and sent to the Men's Cradle to steal the appropriate parts to repair their own Cradle. When a traitor turned on Lyra, seeking to claim the honor for bringing back the piece, it was destroyed in their fight. Lyra returned to Gynosure to confront her for her treachery but was then sent to the 'Back-in-the-Day' time of Earth-616, to seek out their greatest warrior and breed with him.

Dark Reign

Lyra traveled to Earth-616, still armed with her wrist-worn companion, Boudicca. She had been told to find the greatest hero of men. After a brief battle with A.R.M.O.R. personnel, who had detected her entry into this dimension and a slightly longer tussle with She-Hulk (Jen Walters), Sentry appeared, interrupting the fight with She-Hulk and asked, slightly arrogantly, what it was Lyra sought from he, Earth's mightiest warrior. It was then revealed that Lyra was after none other than Norman Osborn. Osborn appeared (as the Iron Patriot) with his Dark Avengers. Lyra fought Noh-Varr, revealing more of the history of Earth-8009 and the eventual enslavement and subsequent death of the Kree race. Noh-Varr poisoned Lyra and she was captured by the Dark Avengers. Boudicca aided in her release from eventual torture and she soon found her way to Osborn. Lyra found herself disgusted by the idea of allowing the Earth's 'Greatest Monster' to ensure the survival of the future and attempted escape. A short encounter with the entirety of the Dark Avengers found Lyra at the peak of her game for a short time, but she was soon overpowered by the combination of Ares and Ms. Marvel (Karla Sofen). She-Hulk found her and the two were teleported to A.R.M.O.R. headquarters.

During this time, Boudicca had located the manufacturing facility where the Cradle's macroprocessor was originally produced and sent one of the factory's automated robots to bury it for retrieval in the future. After the piece was dug up by the Sisterhood back on Earth-8009, Gynosure wished Lyra to go in peace to find her 'true place'.

In exchange for some of Norman Osborn's stolen secrets (compliments of Boudicca), Director Little Sky gave Lyra a place among the ranks of A.R.M.O.R. rather than deport her to her home universe.

Agent of A.R.M.O.R.

Lyra's first assignment as an agent saw her defending Earth-616 against a small-scale invasion by the Cyber-Sidhe of Earth-010001011 in western Nebraska. Their Ogham Code infected Boudicca, temporarily turning her against Lyra. However, Lyra defeated the Cyber-Sidhe in ritual combat and killed their leader, Phinn Mac Mram.
Lyra continued to have a friendship with Jennifer Walters, who was helping her get to know Earth-616 better. She also became close with Alexander Erde, the A.R.M.O.R. agent she abducted in Central Park the day she first came to this Earth.

A New Gamma Corps

After Jennifer Walters was a week late to visit Lyra in the Hollow, Lyra was concerned for her friend's whereabouts.

But Director Little Sky was not interested in an official investigation of Walters' disappearance. It was not A.R.M.O.R.'s concern. Lyra disobeyed and left in a shock-carrier with Alexander Erde. They were ambushed by a trio of genetically enhanced women, bearing the powers of the Abomination, Zzzax and the Glob respectively, and Lyra had to watch Alex die after promising him she would see him through this safely. The trio of women, Gamma Corps Black, was under the command of General Ryker, who had been released from jail by Norman Osborn shortly after Lyra's encounter with the Director of H.A.M.M.E.R. Inspired by the future that Lyra came from; Osborn had launched a massive genetics-research campaign to harvest and reproduce superhuman powers, and appointed Ryker to head this program. Intending on sending Lyra back in containment to be dissected and her organs harvested for research, Ryker's superhuman minions were surprised by the new She-Hulk, who managed to escape from their custody before she could be transported, though not before killing the Morass and destroying their aircraft, leaving the two survivors trapped with her in Death Valley.

Aberration was the next to fall to Lyra. Injured badly in an explosion, Aberration's genetic modifications went haywire, mutating her further with tumor-like growths and deformities. Lyra finished her off with a street post through the head. Finally, there was only Axon, but Axon threatened to absorb the lives of innocent bystanders if Lyra did not surrender to her. Lyra did so, and Axon began draining her of her gamma-infused life energy. This caused Lyra to appear human, and for Axon to inherit Lyra's anger-related weakness. Lyra exploited this, angering and beating Axon until the weakened madwoman relented. Rather than by Lyra's hands, Axon was eliminated by a spy jet at Ryker's command. Lyra regretted the deaths of her adversaries, because it was not the way in which Jennifer Walters would have done things. She proceeded to the Gamma Base in Death Valley, where she hoped to find clues towards Walters whereabouts. However, she found no sign of the other She-Hulk, but was confronted by an unseen character, offering her a proposal.

Fall of the Hulks

Lyra was seen to be working not only with the Red She-Hulk, but with MODOK as well. Lyra and Red She-Hulk had a small altercation in an undisclosed Intelligencia base before MODOK zapped them both into submission. Lyra then joined the Wizard as a member of the Frightful Four (apparently replacing Thundra) in order to attack the Baxter Building, home of the Fantastic Four. She was able to defeat the Human Torch on her own, although her clothes were burned off in the process. She took a red Fantastic Four uniform and met with the Wizard. The mission was a success and Mr. Fantastic was captured.

Although Lyra joined the team because of her differences with her mother, she still had great respect for Jen Walters. After gaining the trust of the Intelligencia, Lyra came across Jen, who had been missing for some time, aboard the Intelligencia's massive airship, known as the Hellcarrier. Jen seemed to be in some sort of stasis chamber. Days later Lyra returned to the chamber and broke Jennifer free of the chamber that was draining her gamma radiation.

World War Hulks

After saving Jen Walters from the Intelligencia's imprisonment the two got in a small scuffle with the Red She-Hulk, where they tried to sway her to their side. They could see the mental programming of the Red She-Hulk breaking and tried to take advantage of the situation. Red let them fall from the Hellcarrier and into the AIM Hulk's rampage on the Capitol Building. Lyra and Jen fought waves of the Hulk soldiers and escaped into the subway system below. As they cleared themselves from the group of Hulks and set up a game-plan, Lyra remembered a time capsule that survived into her time and left a message to her mother for the future - telling her that she was proud of her and was grateful for all she had done in the future. Red She-Hulk appeared and helped Lyra and Jen Walters fight through the mass of AIM Hulks, breaking through the programming finally.

She-Hulks

Lyra was soon assimilated into the Hulk family, even being seen in hiding with them in FL before the events of the Dark Son saga. Jen Walters (She-Hulk) took Lyra under her wing, at the request of Bruce Banner, and moved with her to a lavish apartment in New York City. The apartment had been set up for them by the Olympus Group.  He also gave her a cure to the power drain she get when Lyra gets angry. This also allows her to shift between human and Hulk form, but gives her a younger body.

She-Hulk and Lyra were running missions as part of the post-World War Hulks clean up, tracking down and arresting escaped members of the Intelligencia. Their first capture was the Trapster, whom they found gambling in a casino (using a magnetic ring to cheat) in Las Vegas. Jen and Lyra showed up and attacked him, eventually chasing after him through the city before taking him down.

In New York, Lyra was enrolled into high school under the name 'Lyra Walters', and caught the ire of a classmate, Amelia, by sitting with Amelia's crush, Jake Constantine. Lyra's cover story was that she had been home-schooled and transferred to high school. After her first day, Jen and Lyra went after the Wizard, who had purchased a large yacht and filled it with women in bathing suits. During the fight, Wizard's yacht crashes, allowing them to capture him. Wizard was then brought to a prison within Banner's Death Valley Gamma Base, where the Hulk convinced him to reveal the location of their next target: the Red Ghost.

Back at school, after playing a game of volleyball Lyra goes to the locker room and turns into a Hulk, however Amelia follows her and captures this incident on tape. Lyra is then contacted by Jennifer and they meet up to track down the Red Ghost. While fighting the Red Ghost and his apes, Jennifer is knocked away by one of the apes, leaving Lyra to battle them alone. Amelia is then found on the carrier by one of the apes named Petro. Jennifer returns and saves Amelia from the last remaining ape. Later while at the gamma base Lyra and Amelia talk, Amelia decides that they should be friends and that Lyra should come with her to the school dance. Lyra then goes shopping with Jen for a dress.

Their next target is Klaw. After receiving a message from Bruce, Lyra and Jennifer arrive in Switzerland and break into the base where Mad Thinker is helping Klaw get rid of his powers by transferring them into a creation called Byte. However, the process is stopped when Lyra starts destroying machines before she knows what they are. With Klaw's energy having nowhere else to go, an explosion destroys Mad Thinker's base. Outside the destroyed base, Klaw wakes up and attacks the Hulks with Byte who seems to have retained some of the powers taken from Klaw. The She-Hulks soon overcome and defeat the sound powered duo.

Later on Lyra is at her dance in her human form when Jake asks her to dance. Unfortunately the Wizard has broken out of his prison and goes to Lyra's dance to kill her. However, on seeing a blast coming from the Wizard, Jake steps in front of it to protect the human Lyra. Seeing her date harmed, Lyra begins to fight the Wizard however the fight isn't going so well for her and she is almost killed by Bentley when Jennifer shows up. After the Wizard is defeated everyone at the dance blames Lyra. Amelia even lies saying she hadn't known Lyra was a Hulk. Lyra and Jennifer than leave the dance with Lyra saddened because she had hurt her friends.

Fear Itself

During Fear Itself, Attuma, granted the power of the Worthy, attacked Namor and New Atlantis. Upon seeing Namor being badly beaten by the newly powerful Attuma, Loa saves Namor and brings him to the surface. Two days later, Dr. Strange finds Namor and Loa in a bar on the port after Namor summoned him for help. Namor expresses guilt over not being strong enough to save New Atlantis; Loa reassures him that it wasn't his fault. Strange then uses a spell to call upon more allies to help, which Loa thinks is much cooler than 'Avengers Assemble'. However, later the three wait at a diner for the allies to arrive, Loa expresses that she hates to be a downer but she doesn't think anyone's coming. But Strange then senses a great danger approaching, but the threat is ended with arrival of Lyra who was brought instead of the Hulk due to Strange's imperfect spell. However the moment is interrupted when Loa notices more sea monsters coming to attack the city.

As Loa explains how unsure she is due to the state of their side, Strange merely smiles and tells her it reminds him of old times. Strange then leads this new team of Defenders into battle against the creatures. Loa takes down some of the creatures before even more arrive due to the creatures mass breeding. However, just then, the Silver Surfer arrives, warning them that this threat potentially threatens the cosmos, to which Loa says upon seeing him, 'that is so cool!'

A part of the spell Strange used gave Lyra back her older body, but allows her to still change forms. She remains part of the new Defenders team for awhile until she was contacted to be part of a new team in the need of a Savage She-Hulk…

Equipment: Lyra has been observed fighting with anything from spears and swords to laser rifles. However she will always rely on her fists first…


Player Name: Sasquatch421
Face Claim: Laura Prepon
Ons: She is still unsure of any on’s dealing with males, with the ladies Lyra admires strength and those true to themselves. Ladies in tight uniforms never hurt though.
Offs:Blood, Gore, and Bathroom play