World of Darkness/Hotline Miami (Extreme interest check!)

Started by Angie, August 12, 2015, 07:56:00 PM

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Angie

Summary: If you haven't played Hotline Miami, that's fine. This summary is to give you the idea of the game-if you're interested say so, if you're intrigued read more, if you're not interested at all, I wish you happy hunting.

This game will use the nWoD system and splats, and will also include the fan made Princess: The Hopeful splat. We will NOT be using GMC updates or any of the story elements from that book (partly because only Vampire, Princess, and Werewolf are updated to GMC, and partly because I don't like some of the story elements of GMC). All splats are allowed, though I advise against the use of Vampire and Promethean as they don't sync well. The book does say that Princesses/Nobles weren't around until later-in fact it says only one appeared in 1987. We can ignore this if more then one person wants to play a Noble.

That's right, this is a crossover game. Some of Hotline Miami's plot elements will make it into this, but it won't be a 'you're following the plot' kind of game. Like all my games, I pick what I like and then do my own thing. The game will be set in Miami during the late 80s, probably 1987. The plot will start with a series of brutal murders being conducted around town and also involve a lot of blurring of the lines of 'reality', to the point where it'll start becoming really hard to tell what's the dream and what's real. After that, well...don't want to give the game away too early, now do we?



Setting: The year is 1987. The cold winter months give way to spring, but cold to Miami is 'slightly chilly'. President Ronald Reagan, after having surgery, has returned to office in the midst of the Iran-Contra affair. Just two months prior, Penn State upset Miami in the Fiesta Bowl for the college football championship. And on March 10th, 12 people are found dead in a house used for the creation and distribution of drugs. There's more to the story then what the media even knows. The 12 men were all killed within a few minutes, and some of the bodies were mutilated in a way human hands couldn't have done-especially not in that short of a time frame.

The many factions are all eyeing each other, suspecting one or the other of breaking the Masquerade. The Kindred Covenants are looking deep within themselves, convinced it was one of their own through their collective narcissism. The Forsaken also suspect one of their own, but curious glances are tossed at the Mage Orders, with the Forsaken wondering if this is part of their plan. The Mages suspect everyone, ruling out no possibility. The Changelings think that a wandering Promethean is to blame, and the Sin-Eaters wonder if a crazed Wretched did the deed.

Among this subtle paranoia and constant looking over everyone's shoulder, another shocking event is about to occur-the return of those chosen by a powerful Light, the Nobles. If any one event could throw the entire balance of power into a maelstrom of chaos, it would be that. And amidst this all, an unlikely, motley crew of supernatural beings may find out the truth of the killings, the revival of the nobles, and far more...or they may be consumed by the darkness they look into...

Rules: There won't be many here, as I don't like doing a lot of rules. If I think of something, or something comes up, I'll post it here. For now, the following:

1: Make characters using the standard rules in the Pre-GMC splatbooks. This means that anything you take must be Pre-GMC.

2: Most characters are allowed. I advise against Vampires, Prometheans, and 'enhanced' Mortals (this doesn't rule out Hunters, I'm referring to stuff like from Second Sight, where you are still mostly mortal). This doesn't mean you can't play them, but if you do WANT to, see below.
2a: Vampires will have to have some reason for wanting to work with the rest of the group. I have given you a pretty big one-wanting to find who did the murders-but I like it when Vampires actually understand they can get more work done by working with a team instead of scheming to stab everyone in the back.
2b: Prometheans are technically fine, but do know that Disquiet will fuck you in the ass repeatedly. If you're fine with that, go ahead.
2c: Enhanced Mortals are going to be lapped very quickly. In fact, you'll start out being lapped. Again, if you're fine with it, have fun.

3: Mummies are the only thing I'm outright banning from the beginning. It's not because I don't like them, I just don't think they work very well in a crossover game like this. Sadly, Mummies are a no.

4: Any characters made from a book that's not as major as the big splat books must be talked about with me. I reserve the right to say no.

5: This may be controversial...okay it is, but I'm going to disallow raising the Power Stat (Blood Potency, Primal Urge, etc) with merit dots and only allow it to be raised with XP. This one I will justify: I'd like everyone to start at about the same level of power, and players that start with higher power stats can leave the other guys in the dust. So, I'm locking you all to 1 at game start. Soon as the game starts, go ahead and save up the 16 to go to Power 2, but at game start, 1.

6: You are allowed to drop Morality (whatever your kind is called) for XP at character creation (dropping to 6 gets 5 XP, dropping to 5 gets 10 XP). I will warn you, if you ever should hit 0, I WILL be taking your character away-and look at all these wonderful toys that XP bought!

So, come one, come all, into the World of Darkness...in the 80s!

Additional setting information, detailing what the major factions are up to. This is generic information that anyone connected to the supernatural scene would know. Before game start, I will be contacting players and divulging more relevant info to them: https://docs.google.com/document/d/1K4nlTxDMPTgXKZPa0kztZh81mNZqHdF7lWFLue8lbrI/pub
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Muse

I'd like to play, Angie. 

What posting rate are you hoping for?  I don't think i can handle another must-post-daily game right now. 
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

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Angie

I'm rather casual about posting rate. I would LIKE once a week, but I know schedules can't handle. Let's tentatively say once every fortnight (2 weeks).
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Crash


"Sorry, you must survive at least 3 games with me before we can chat like this."
Congratulations, you've unlocked Flirtatious Crash! - Envious

Angie

Mummies inevitably come up...I'm gonna say no to Mummies because they have a list of problems for crossover games. The concept is cool, I just don't think they work in a game like this.
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Crash


"Sorry, you must survive at least 3 games with me before we can chat like this."
Congratulations, you've unlocked Flirtatious Crash! - Envious

Muse

  I can easily handle twice a week most times, but if I can go a fortnight before I really mess you up, I'm so totally here! 

  Shall I do a mage or a Changeling? 
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

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Angie

Riv mentioned wanting to do a Mage, but do what you like.
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Rook Seidhr

Also thinking about a Sin-Eater with a Mage crossover background.

Muse

  Hm... 

  Angie, one concept i have involves a merit that can only be taken at character creation, but that requires Glamour 2.  (That's what Changelings call it, right?) 

  Can we waive the second requirement if I pursue this concept? 
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)


Muse

Ah, Wyrd!  That's actually quite appropriate.  :) 

And they have Clarity in place of humanity.  *nods* 
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

Marie Reynolds

Well this looks  very interesting indeed. I see the Daeva scrambling to cast the suspicion off of themselves lol. Hmm So if we are interested in playing a lost  since wyrd is being kept low will there be  opportunities to grow into entitlements. Hmm also if we are interested in a vamp  who would you handle development of bloodlines if a player character wanted to be  one. Also if one  might play  kindred what about membership in guild or other factions and  knight hoods with in the covenants.

Angie

Quote from: Muse on August 13, 2015, 06:31:10 AM
  Hm... 

  Angie, one concept i have involves a merit that can only be taken at character creation, but that requires Glamour 2.  (That's what Changelings call it, right?) 

  Can we waive the second requirement if I pursue this concept?

PM me what it is and I'll consider it.

Quote from: Marie Reynolds on August 13, 2015, 09:38:27 AM
Well this looks  very interesting indeed. I see the Daeva scrambling to cast the suspicion off of themselves lol. Hmm So if we are interested in playing a lost  since wyrd is being kept low will there be  opportunities to grow into entitlements. Hmm also if we are interested in a vamp  who would you handle development of bloodlines if a player character wanted to be  one. Also if one  might play  kindred what about membership in guild or other factions and  knight hoods with in the covenants.

I'll be frank, I have no idea what any of that stuff is except vampire bloodlines. I know there are rules for the bloodlines, those are being kept (I think you need to be what, Blood Potency 3 to pursue the Bloodline of your sire and then slightly higher to pursue something that's at least related to you). I would need to read up before I said anything on the matter.
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Rajah

Almost splat has an X, Y, and Z - for vampires that's Clan, Covenant, and Bloodline, for mages it's Path, Order, and Legacy, for werewolves it's Auspice, Tribe, and Lodge.
For changelings, it's Seeming, Court, and Entitlement - Entitlements are purpose-dedicated groups not unlike Lodges (very unlike Bloodlines) that provide some (usually) minor supernatural boon. Most of them have Wyrd requirements.

I don't know what guilds represent in the context of Vampire, and as far as I know only the Invictus have knights.
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Angie

Quote from: Rajah on August 13, 2015, 10:31:34 AM
Almost splat has an X, Y, and Z - for vampires that's Clan, Covenant, and Bloodline, for mages it's Path, Order, and Legacy, for werewolves it's Auspice, Tribe, and Lodge.
For changelings, it's Seeming, Court, and Entitlement - Entitlements are purpose-dedicated groups not unlike Lodges (very unlike Bloodlines) that provide some (usually) minor supernatural boon. Most of them have Wyrd requirements.

I don't know what guilds represent in the context of Vampire, and as far as I know only the Invictus have knights.

Well, there should be some room to grow into entitlements then. End game won't kick in until a certain level of XP which is far beyond what would be needed to get said things.
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Marie Reynolds

Yes was just wondering  will  you work on  good story ad plot to develop into a bloodline or go into an entitlement  if one desires.  Guilds are  groups of usually invictus  kindred  that have formed a society of people of similar skills. They also come along with some prestige for being accepted into the guild as you have proven yourself quite good at the  skill to be granted membership. The sanctified have an order of knights  as well

Angie

That's easy enough to handle in a side thread away from the main plot-which would also allow us to work on it without leaving everyone in the dust. I could write five different plots for any of the bloodlines, I don't think entitlements will be too hard.
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Marie Reynolds

Awesome! hmm now  the tough decision. Do i want to play a lost or a vampire?

ravinwulf


Angie

Absolutely! Werewolves are totally allowed. Puppies are cool :D
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ravinwulf

Okay, I got a nice, slightly pudgy, wolfman in mind.

Angie

Quote from: ravinwulf on August 13, 2015, 12:16:51 PM
Okay, I got a nice, slightly pudgy, wolfman in mind.

Well it IS Miami, it's not hard to gain a little weight. Good food all over the damn place!
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ravinwulf

Quote from: Angiejuusan on August 13, 2015, 12:39:13 PM
Well it IS Miami, it's not hard to gain a little weight. Good food all over the damn place!

Indeed.

Muse

https://docs.google.com/document/d/1Imsi3eCFQ698QKNNYpYnOZiXez1wzmHE-3MDNSM-pvo/edit?usp=sharing

The histroy in here is undergoing revisions.  Seems i've only been otu of the hedge a few months, and lving with a werewolf.  :) 
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

ravinwulf

Quote from: Muse on August 13, 2015, 01:32:33 PM
https://docs.google.com/document/d/1Imsi3eCFQ698QKNNYpYnOZiXez1wzmHE-3MDNSM-pvo/edit?usp=sharing

The histroy in here is undergoing revisions.  Seems i've only been otu of the hedge a few months, and lving with a werewolf.  :)
Not like the wulf is complaining.. I mean......

Rook Seidhr

How much written background do you want along with our sheets, Angie? A paragraph? A page? NaNoWriMo?

Angie

Minimum at least a paragraph. But I know character histories are usually quite massive, the only reason I have a rule about a paragraph minimum is because I know once people start, they won't stop. There is no upper limit, but I will advise all writers to worry about the key things, events and people that shaped the character into what they are today, which is how I write my character backgrounds.
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ravinwulf

So jst to be clear, the group is fine if i play a werewolf, with the potential to fly into a blind rage of blood thirsty destructive potential?

Rook Seidhr

I trust Angie to manage blind rages of bloodthirsty TPK potential appropriately.

Angie

In the case of Death Rage, I tend to just grab the character, take control, and you wake up a few hours later covered in blood and wondering what the fuck you did.
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ravinwulf

Better than my idea where depending on how close the wolf is to someone it can alter their response. Poor grub, his pelvis need like a month to recover after that feamle werewolf was set off by a underhanded bitch. I just didn't want to kill the party with this character as none really could stop her.

Marie Reynolds

I have no problems with werewolves.  I am sure we can find powers to pull you out of a rage if necessary.

Angie

This came up, so, here: I am allowing you to drop your Morality score for the extra XP at character creation. I do give a fair warning that if you go low enough to hit 0, I WILL be taking your character away.
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Rook Seidhr

How many XP per dot is that? I was looking for exactly that info and couldn't find it.

EDIT: also, will we be allowed to make a new character and get back in the game, or is that the end?

Marie Reynolds

#35
Well the cam or now know as the mind's eye society handled it as  for every point lowered you gain 3 experience but could go no lower then 5  morality trait.

Muse

A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

Rook Seidhr

See, this is why I'm waiting on Angie.

EDIT: Unless someone can give me a page reference?

Rajah

Quote from: Muse on August 14, 2015, 08:56:40 AM
I thought it was five.

In New World of Darkness First Edition, it's 5xp per dot, to a minimum of 5 starting Morality stat. In New World of Darkness Second Edition, lowering an Integrity stat for XP isn't a thing, and several of them (Cover and Harmony at least) work very differently from normal anyway.
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Marie Reynolds

VTR core book pages 92-93 explains the trade in humanity for exp.

Angie

It's 5 per dot down to 5 Morality. So you can get up to 10 XP.

Watch, everyone's going to start at 5 Morality now...
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Marie Reynolds

Hmm if i go lost ill stay away from low clarity this time around. Though need to see if  ensorceling  mortals is a clarity sin.

Angie

According to the book, actively harming mortals is a Clarity 3 breaking point-and that's only if you ravage their dreams, apparently. Otherwise, it seems ensorcelling mortals is just fine-part of being half-Fae.
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Marie Reynolds

Cool! Oh just so i know what is your ruling on dual kith?

Angie

Muse found an updated one for 2 points that doesn't demand Wyrd 2, so it's allowed.
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Marie Reynolds

Oh they have an alternate choice for in seeming contract for darkilngs will you allow Contracts of Shade and spirit?

Angie

Quote from: Marie Reynolds on August 14, 2015, 01:04:25 PM
Oh they have an alternate choice for in seeming contract for darkilngs will you allow Contracts of Shade and spirit?

PM me about that. And realize that you guys have WAY more books then I do-I have just the core splats. Maybe a few others.
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Marie Reynolds

Okay I will pm you. Do you prefer on Elliquiy or in Skype?

Angie

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Angie

You linked the editable version. Link the public version.
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ravinwulf

Is there a difference? Sorry, not that experienced with google doc.

Angie

Yeah, on the doc itself, go to File then "publish to the web" and hit the publish button. It'll give you a link, post that.
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Rook Seidhr

Allow me to present Király Jós, Acanthus mage (stats already approved by Angie)

Sketchy background so far (for people to weave their backstories with mine):

  • born 1960, Philadelphia old money, prep school, summers in Europe, etc.
  • went to Columbia, graduated in six years due to repeatedly changing majors
  • having graduated with a degree in Cultural Geography, decided to spend a few years touring the world, with an emphasis on archaeological and reputed occult sites
  • Awakened at Machu Picchu in 1986
  • on return home, was contacted by an old family friend who turned out to be a pawn of the Seers of the Throne, who threatened him with unspecified but dire consequences if he didn't "fall in line"
  • also contacted by an old professor who turned out to be a contact for the Silver Ladder, who made him a much more friendly offer; he accepted
  • as yet no idea why he moved to Miami

EDIT: most of the above has been changed and Angie's OK'd the changed version; PM or IM me if you need deets

Angie

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Angie

Alright, some important information concerning interactions between the various groups:

Supernaturals are immune to Lunacy, a Mage or Changeling is possessed of all their faculties while a Werewolf is shifted around them. Really, after the stuff some supernaturals have seen, 8-foot Wolfman is just Tuesday.

Supernaturals do not invoke Disbelief or Paradox for Mages. Again, it's Tuesday.

Supernaturals can NOT see beyond the Masque a Changeling presents without some kind of supernatural vision aid-such as any Mage Sight spell or something that allows Werewolves to see things of that nature. Sadly, there aren't many, but then again, telling the Werewolf "dude, I'm like, a Dragon" doesn't risk anything aside from an odd bit of laughter.
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Rook Seidhr

Revised and partly fleshed-out background added to the character sheet (URL not changed from above).

RubySlippers

How about an unaligned Vampire not a nut more one not with a Covenant and therefore loyal to the Prince only kind of, but pragmatic she's used to working with odd allies when needed. I'm thinking a Gangrel whose Sire was Unaligned. So through them might have met some of you as his apprentice. He won't be around by the way just was to see she was able to survive on her own.


Angie

Vampires are fine, like I said, you just need a good reason to get involved with everything.
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nailcrosser

Interested. Working on a Gangrel with ties to the drug trafficking business, assigned to investigate and retaliate by the Invictus.

Angie

Actually, I should have done this sooner, but I'm going to close recruitment at this time. Ruby, nailcrosser, I'm afraid I have to tell you guys no. My sincerest apologies, but I have to cut it off here or the game will get too big and I'll get too flustered and it won't end well.
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