(Extreme) Evil will always find a way - LAUNCHED, Additional players welcome

Started by Wintercat, September 11, 2011, 02:37:48 PM

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Wintercat

The Crusade against darkness was fought for many years, crushing mercilessly any that they deemed evil. Monster after another was destroyed, or driven away to the wastelands, or the great darkness. They sought to eradicate all evil, and bring peace upon this land. Long time has passed since then, and the people have grown proud and lazy. They think they have defeated the evil in these lands, and that evil has been forever broken, banished away.

Within the stone and dirt of the great darkness, a heart began to slowly beat. Crimson eyes opened, and a young man slowly pulled himself to his feet. The chamber's floor was hard stone inlaid with mystical sigils around a pool with crimson glowing water. Within the water, a heart the size of a bed was beating slowly, but strongly. The walls were pushing back slowly, dirt pushed back and shattering, stone cracking and giving way leaving a smooth stone surface behind, a coating of stone replacing the last dirt walls, seeming to strengthen, as the walls of that chamber turned stronger, and stronger. Mana was infusing the chamber, and the heart's crimson glow illuminated the room even through the water within the round pool.

One of the walls cracked open large enough for a passage, and as it did, shadowy figures appeared there, given shape by the heart. He could feel the connection to the heart, and these shadows. They obeyed him. They were little more than 'dolls' that obeyed his will, digging their way through both dirt and weak stone quickly, starting to make way for passages, rooms, and to reach out to the distance, seeking riches. Seeking gold. Seeking...  the weak spots in the stronger stone, a pathway to the world above where the monsters had been banished from, and the passage to the deeper lairs of banished monsters.

He knew instinctively... that in order for the world to exist, it needed evil as much as it needed good. Corruption awaited if either side got too strong.





The game would take after 'Dungeon Keeper' series in a sense, partially being about an extending 'dungeon' the characters would both inhabit and defend, and the world above and below. The great darkness where monsters have been finding shelter from, and the above where they once dwelled as well before the great crusade.

It would also give room for the 'Master' to walk among the ones that would join him though, taking physical form, though preferring to still build his strength and protect the secret 'Dungeon Heart'. The heart a powerful magical place that both serves to 'bring back to life' at least the Master, but likely any fallen character as well.. trying to defend their home, and playing it from the side that 'monsters are not all sadistic bastards'. Perhaps partially being that at times, but also having their own reasons.

Would probably be a free-form game for those wanting to play monsters.

Would have NPC heroes try and breach into the tunnels at times, the monsters roaming the passages finding new passages as the dark 'minions' sought more wealth, and strengthened that 'stronghold' underground.

Could be there were also other 'Dungeon Masters' rising up in the darkness too, but some of them might be more sadistic, too sadistic even.. some might prefer one race over all others... (like a 'DM that only wants girls' for example) and so... there would be conflict... but there would be a theme as well.

Evil will always find a way...
I've taken the Oath of The Drake. Remind me of it if you think I act against it.
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lovelygirl

curious, can the player be any type of demon or monster?
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Major Major

Do we also get to be an Overlord too? I mean, that's that game series tagline, up there: "Evil Always finds a Way...."

Wintercat

The thought was originally that the Master has began to establish a lair as a place for monsters to gather and stand up to challenges from the 'world above'. As well as possibly serving as a place for attacks to be launched from into the surface world at times.

I see it being a place where all kinds of monsters or demons could be played, and there might be some infighting, but the species admitting the dungeon's master is the one that controls its heart, because without the heart, its magic would soon fade. That magic in turn making it very hard for any 'mages at the topside' to affect them with things like earthquakes or scrying or teleportation magic. In a sense, keeping the place 'more like a fortress' indeed. That not being the only reason, but a rather good reason in itself already.

As for the Overlord bit, the quote felt fairly appropriate, and I personally view Overlord series as a 'inheritor' to the Dungeon Keeper's path on playing at the side of a villainous foe, but with a clear reason beyond just 'lets do evil for the sake of evil'.

I'd say that there could be bosses to various monsters that the monsters of those species respond to, but I'd doubt they'd all flock to the same boss. Say, an orc king of the Blackhand Tribe, and an Orc Warmaster of Redskulls Tribes could both be orc 'Overlords' in a sense, but they would command their own band of folks settled into the dungeons.

I'd rather the game didn't jump from the start to others playing 'rivalling dungeons'.

And if the Overlord question was to ask if someone else would assume the role of controlling everything? I'd rather not, as the thought originally was of wanting to try and play a game as the Dungeon Master in that sense, within a dungeon, though one mostly focused on walking among those said monsters as well. If there's another player trying to play the supreme ruler, it'd only degenerate to a civil war without end and bickering.

This would be a mostly free-form game though I imagine, don't see how it could take any rule-set to use.

Eh well, starting to feel a bit uncertain if this idea will lift off the ground but will wait and see.
I've taken the Oath of The Drake. Remind me of it if you think I act against it.
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Foxy DeVille


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Syene

So it's sort of a slice of life game that happens to be set in the lair of a dungeon keeper?

I'm intrigued. I think I could polish up a character concept for it easily.

If you wanted to go that direction, you could probably recruit people to play the adventurers as well.
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lovelygirl

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Wintercat

Quote from: Syene on September 15, 2011, 05:57:39 PM
So it's sort of a slice of life game that happens to be set in the lair of a dungeon keeper?

I didn't consider that term, but I have to admit it does sound quite appealing. Fantasy world and set in the lives of the monsters, but rather than fearing every day that their homes will be invaded and their lives ended they would know they got a strong ally on their side that expects them to protect his Heart.. but also understanding that in doing so they also have a powerful ally at their side.

Could also be the Dungeon Heart's 'minions' gather wealth that is used to pay rewards to monsters, but wonder if there is in turn something the heart can do that the monsters are willing to part with gold for. Old 'Dungeon Keeper 2' example would be of course an underground monstrous 'casino', or perhaps 'tavern' would be more fitting. What with magic and 'minions' used to perhaps grow something or raise some creatures for meat in there, it could be a 'working economy'.

More to the point though, the players would take on the roles of dangerous, powerful monsters, likely the rare individuals among their races showing such real promise that they have made a name for themselves. A powerful minotaur known for decimating a whole band of junior adventurers alone, getting a tale that earns him free drinks for years to come, and a new dwarf-skull mug to drink from!

Or alternatively a sneaky drow elf noticing an elvish woman, a mage, among the heroes, and waiting for the perfect moment slipping in to strike a dagger with paralytic poison into the elfess and drag her away while the rest of the party is unaware. Perhaps even assisted by the Dungeon Heart to the extent that he's trying to flee with his 'booty' a trap or two might be unveiled in the way of the chasing heroes.

What better way to send the ghastly happy do-gooders to an early retirement afterall?

Of course, as the slice-of-life thought comes across, it could well have interesting time having the minotaur and drow chat or compete in something as well, and who knows what. Still, its a small idea at this phase, up for consideration.

Quote from: Syene on September 15, 2011, 05:57:39 PM
If you wanted to go that direction, you could probably recruit people to play the adventurers as well.

Hmm, that would be an option I admit, players taking on the heroes could be interesting, but I'd hope they'd understand that the aim of the game is that the place is truely a villainous dungeon where their bravery and skill might very well still fail the test in the very end, given the powers at work.

Afterall, its hard to move on when a mystical presence can observe you as long as you travel on ground claimed by its magic, and even if you fought hard and cleared a particular passage of monsters that were still alive, they might find themselves flanked when monsters would arrive from both ends of the passage (I do love the idea of the "Dungeon Keeper" -esque 'grasped in the hand of evil' effect could occur, though perhaps in this case, 'teleported by the magic of the dungeon heart'. Allowing the monsters to defend their homes better.

Could well lead to some interesting roleplay between captives taken alive and the monsters that did the capturing, though.

And if it went that far, could also lead to a slave-market among the monsters >_> *Cough*

But that's getting way ahead and thinking way too big for a minor idea that is still at its starting point.
I've taken the Oath of The Drake. Remind me of it if you think I act against it.
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abandoneddolly

well if you wanted to let people play as adventures, I'd do it.

I could be a demon or something to though


either way I'm in.

Belisuavious

This sounds really interesting, and if you had room I'd like to be some kind of sneaky basterd. Perhaps like that Drow you mentioned earlier.

Kirinis

This sounds quite intriguing, I'll cast my cap into the ring for consideration.  Need some time to think of a concept though.

lovelygirl

Do you have an idea for a character sheet? I have my girl and want to put her up. Want to do a succubus and am ready to put her up.
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Hellion000

This is an interesting idea! For refinement, Wintercat, what you might want to do is have each player pick a single race.

While you, as the Dungeon Keeper, are in control of the dungeon, each of the players will be in control of the monsters/ evil demihumans they chose, and will directly play a sort of archetype of that creature as their character while freeforming the ongoings of their particular subsection of the dungeon.

Just a thought.

Wintercat

I wasn't sure if the idea would get off the ground, if there were fans of the series present that felt willing to try something like this out. Alright, if someone has a better suggestion I'd gladly hear it, but on aiming for the Nc-Exotic board, or Extreme, and freeform either way, I'd figure the below one should at least help.

I am starting to wonder if this should start out as a NC-Exotic Small-Group game and aim to see if we can make it into a Big-Group game at some point if the idea seems interesting enough

On that note, also delete the information within the brackets () freely, its just meant as examples to clarify what I mean. Also, only got thoughts for the monster one at the moment right now, but I imagine with small changing it could be used for a hero just as well.


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[b]Name:[/b]  (Please use a little imagination, and preferably avoid using names blatantly ripped off your favorite stories)
[b]Race:[/b]  (Minotaur, Dark Elf, Orc, Goblin, 'Evil Human' etc...)
[b]Class:[/b]  (What your character is called by others, "Barbarian", "Rogue", "Sorcerer", "Warlock", "Witch", "Dark Priestess" for example.)
[b]Best Ability:[/b]  (What your character does best, like 'Axe Fighting' for a Minotaur for example, or "Sneaking" for a rogue, "Fire Spells" for a mage)
[b]Least Ability:[/b]  (What your character can do but not so well, "Trapmaking" for a sneaky goblin for example, or "Healing" for a Dark Priestess?)

[hr]
[b]Gender:[/b]  (I dont think this needs much clarifying?)
[b]Preference:[/b]  (Preferred gender of the partner, preference to dominate/switch/submit/ not participate in domination/submission, etc.)
[b]Ons:[/b]  (If preferred, just leave out and direct to your O/O page)
[b]Offs:[/b]  (As above, but could be useful to mark up the quick-list of things you are not agreeing to)
[hr]
[b]Appearance:[/b]  (At least a paragraph, please.)
[b]Background:[/b]  (Same as above, please provide at least a little text.)


Hellion, that sounds like an interesting idea, but I'd hate to find players arrive and find the 'early arrivers' already claimed all the 'good races'. Though I think that the idea of playing some of the same race as NPCs wouldn't be bad at all, especially for a free-form game it would help me a lot as a 'storyteller' or Dungeon Keeper with this.
I've taken the Oath of The Drake. Remind me of it if you think I act against it.
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Hellion000

Man, there's easily dozens of 'evil' races to choose from. Even beyond standard D20 tropes of Goblins, Orcs, and whatnot, I'm sure that people could find something to do.

Also, if someone comes in and wants to play an already chosen race you could set them up as either a Lt. to the first player or, possibly better, a rival. *shrugs* Just something to ponder.

Wintercat

You do have a good point. Maybe it would be an interesting to try it out like that, if the people felt they were upto it.

I don't have anything against the traditional Monsters from the Dungeon Keeper games either, but figured that some folks here would be unfamiliar with the "Bile Demons", "Mistresses" and "Horned Reapers" as well. At least the last would make for a rather frightening figure to have around though, given their sheer tendency to get very pissed off very easily.
I've taken the Oath of The Drake. Remind me of it if you think I act against it.
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lovelygirl

normal everyday form
form when she is angered or going in for the kill.
Name:  Isis
Race:  Demon/ Succubus
Class:  Man Killer/ Soul Stealer
Best Ability:  Sucks the life out of her victim during sex, feeds off their souls as they die
Least Ability:  Physical combat



Gender:  Female
Preference:  Preferred gender of partner, male, but will kill a female during sex as well. Dominant with her victims, but if the right demon comes along , she could be persuaded to be submissive to him.
Ons:  She's a succubus, there are very little things she won't do
Offs:  bathroom play


Appearance:  Isis is a deadly beauty. She has two forms, one when she is calm and relaxed. One when she is angered or ready to kill her victim. She is tall around five foot nine with dark blonde hair. Here eyes are ever changing depending on her mood. she can go from, blue to green, to silver to red. She is slender and so sexy, very hard to resist when she charms you. Her legs are long, and she just oozes of sexiness. Her wings go from brown to flame depending on what she is doing. She had no tail, but she does have a set of small horns that rest a top her luscious locks.
Background:  Isis was born out of hell, a dark child of the devil himself. She was sent to seduce and destroy man as a child of the darkness. She is quite good at what she does, taking down armies at a time. She carries a rose with her from time to time, one of her weapons of seduction. The scent of the pose entices her victim, lulls him (or her) into a calm serene state. Then her charms take over. She has been known to take a man down in less than a minute, feed off their soul, then destroy their body. If she's feeling playful, she tortures them for hours if she wants.
She is respectful of other demons and creatures of the darkness, she never crosses the line or steps on toes, in turn garnering respect for her as well. Some have been known to bring her their victims to watch in glee as Isis kills them slowly.
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Belisuavious

Name:  Rildia Devirr
Race:  Drow
Class:  Rogue/ Sneaky git
Best Ability:  Shadow Walking. This is where I steal from Wetboys, but this ability is where he cloaks himself in a shadow, so he appears to be nothing more than a blurred shape. Of course if he's in strong enough light (Torch thrust into his face, broad daylight, massive bonfire, etc;) then it doesn't work, since he has nothing to blend with.
Least Ability:  Trap setting. He makes up his plans on the go, and the idea of pre-planning a route enough to set a trap seems like a waste of time to him.



Gender:  Male
Preference:  Female. Prefers to dominate when the need arises.
Ons:  Well, I'll just play by ear, I'm open to try whatever isn't on my off list
Offs:  Toiletplay, scat, "taking" anything, gory stuff.


Appearance:  Rildia stands around 5'11, his body a compact wiry model. Though he's not the strongest monster in the dungeon, he has manged to surprise both some of the wandering heroes and a couple of his fellow monsters who thought him to be easy prey. He wears his white hair at about shoulder length and ties it back in a low ponytail before fights when he gets a chance. His facial features are typical of any elf; high, well defined cheekbones, strong jawline and almond shaped purple eyes. His clothing is made up of a couple of layers, the first being his everyday, general purpose outfit of a black shirt and pants, along with dark leather boots that reach almost to the knee. When out fighting he puts on a hardened leather breastplate, steel greaves and bracers that he covers with pitch. His belt and weapons are simpe affairs, lacking the gaudy jewelry that some love to affix their weapons with and are simply functional murder tools. A sabre is his main weapon, about 30" altogether, with the blade making up 25 of those inches. A bowie knife on his right hip and a slim stilleto complete his arsenal, though he has been known to use spears and hand axes on occaison.
Background:  Rildia was born to one of the minor houses in the Underdark. Growing up he was hardly remarkable, neither excelling or failing in any of the tests he faced. He did enjoy patrolling outside the great city though, keeping the monsters at bay. It was during this time that he was patrolling when a rival house moved in and completely wiped out his family. He found out when one of his fellow soldiers tried to knife him during a rest stop. Fighting his way clear, understanding what was happening back in the city, Rildia ran further into the underdark, and eventually found himself in The Dungeon. Figuring that this was a good a place as any to set up, especially since he found out that whatever happened before The Dungeon didn't matter, only what happened inside.

He gives off the impression of being extremely distant whenever he talks with other denziens of The Dungeon, though a small smile seems to play around his lips at times as though he is the only one who has heard the joke. He enjoys his position, as well as the benifits that it brings, like the scantily clad mages or other adventurers that come wandering along the corridors.

Syene

Name:  Leith
Race:  Water Spirit
Class:  Temptress
Best Ability:  Enchanting Voice (Leith has a voice compelling enough to entice most typical creatures into certain death. Even creatures powerful enough not to be utterly entranced still feel a powerful draw to her.)
Least Ability: Seduction (Despite her innately sensual beauty, Leith isn't actually much of a seductress, relying instead of the power of her voice.)


Gender:  Female
Preference: Leith is aggressive with anyone she can entrance, but submissive around anyone powerful enough to dominate her. She prefers male partners, but may occasionally become involved with females.
Ons:  see Ons and Offs
Offs:  bathroom play, permanent mutilation


Appearance:  If Leith's voice was meant to enchant, so too was her body. She is a petite, fey-looking creature with a lusciously feminine body, nicely-proportioned breasts, a slim waist, and a shapely behind. Her facial features are sharp and delicate. She has green-streaked, blonde hair, which is somehow always wet. The color of her eyes varies depending on her mood through various shades of blue and green. Her soft, delicate lips always glisten with moisture. She generally wears a soaking wet, white shift that clings to her every curve like a second skin.  
Background: Once, Leith was a human maiden -- a young, naive girl with the voice and soul of an angel. Seduced and betrayed by her lover, she was cast into a sinkhole to drown as punishment for her sins. Although her body quickly decayed, her angry spirit clung to existence for many years until it drifted close to the Dungeon Heart. Transformed by the powerful flows of wild magic there, her spirit was reshaped into something far more powerful than any disquiet ghost. Now she is a temptress, mad and lonely, luring men to their deaths with the power of her enchanting voice. Having no need to breathe when immersed in water and a supernaturally strong swimmer, Leith dwells in an underground lake within the caves surrounding the Dungeon Heart. Along with most of the adventurers who come her way, more than a few goblins and orcs have disappeared into her lake.  

Image will come later, if I can find one...
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CarnivorousBunny

I'm extremely tempted to join, but I can't commit until I understand/know what the game play is going to be like. >_>

From what I gather you wanted something lax in a sense you'd let the PCs play out the lives of demons living in the shadows under the understanding that they now have this new and powerful ally to protect them from crusades and other forces of light, but you are considering having players play more than one character per race as NPCs, assuming the character has a clan or another player bumps into that race.
Did I get that right? >___>

If I were to create a character I'd make a Mananaggal, which is one of the many variations of an asian vampiric creature.  A beautiful woman by day, at night when she needs to feed she grows wings and separates herself from her lower half.  A Mananagal's diet consists of unborn children and blood.
Would she count as a type of vampire or would she be a race of her own?
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Current Status: Back on E, but still busy.
Sworn to the Oath of the Drake.

Wintercat

Hmm? The goal at first at least is to establish the setting proper, seeing the characters interactions as well, and having the play take shape on that, a 'slice of life' felt a fairly good term for this phase. Later on seeing about more plot to it as well, but it ought to be clear that the whole 'crusade' that has been going on in the world above is rather brutal towards monsters, and anyone else the crusade's leaders find 'evil'.

So perhaps they'll arrive to try and cause trouble as well, or the folks from the darkness might head on up from time to time. Also the chance of heroes becoming aware of a new path to the darkness has opened, and heroes coming to challenge it, hoping to get wealthy and earn fame.

I think what you describe is unique enough they could be counted as their own 'race' alright, very likely 'cousin' to more 'traditional' vampires. Oh and I'll ask nobody to make a Twilight vampire, I'd rather the game was indeed for 'monsters' as opposed to the more humanized vampires.

Then again, humans and other 'good races' might be welcome as well, if they came with evil in their heart.

Remembering the 'Dungeon Keeper' series, there were a few humans afterall. Dark Knights (frightening foes and anti-paladins), Warlocks (bastardly mages of dark secrets!), Mistresses (scary sadists & fearless fighting force) and Rogues (sneaky scouts and backstabbers!) to start with.
I've taken the Oath of The Drake. Remind me of it if you think I act against it.
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Vergil1989

This is quite the interesting idea you got going on Wintercat, and Lovely!  You had to go and steal my thunder lol.  Oh well, there's more than one way to skin a cat.  If I had known this was here sooner I might have gotten to that part first, but it's all cool.  I'm sure I can think of something equally fun.   ;D

This is an attempt at working out some things for my book I'm writing with another here on E, who goes by the name of Elf.  A militaristic, sexy vampire you might say.   >:)  I hope this works out as well as I plan but time will tell.

Name:  Cecilia Shard
Race:  Vampire
Class:  Warrior, military leader.
Best Ability:  Sword and shield
Least Ability:  Stealth



Gender:  Female
Preference:  Doesn't matter to me really.  (IC however she'll mostly be dominate.)
Ons:  O/O
Offs:  O/O.  (Bathroom play, death, permanent mutilation.)


Appearance:  Lithe, pale skinned, red eyed former twin Cecilia Shard is the epitome of human beauty with a dark twist given her curse of forever being a child of the night and darkness.  Cecilia has raven, long flowing black hair that is always perfectly maintained despite her bloody reputation as being an unstoppable force on any battlefield, so long as the light of day does not find her.
Background:  Cecilia Shard is hell bent on revenge, her twin sister, a formerly powerful undead mage, having been slain by adventurers only a century ago.  Finding the ones responsible has changed her considerably from her usual soft spoken but ultimately dangerous self to a much more aggressive stance on things, but finding the Dungeon Heart and the creatures that protect it has given her a new direction in life, while she still seeks to find the ones responsible for her sister's death.

(In the story she still has her twin, but for this she will not.)
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https://elliquiy.com/forums/index.php?topic=186829.0  Solo thread request thread
IMPORTANT UPDATE as of October 6th 2016 in A/A page

Wintercat

Quote from: Vergil1989 on September 22, 2011, 12:10:02 PM
This is quite the interesting idea you got going on Wintercat, and Lovely!  You had to go and steal my thunder lol.  Oh well, there's more than one way to skin a cat.  If I had known this was here sooner I might have gotten to that part first, but it's all cool.  I'm sure I can think of something equally fun.   ;D

I'll remark this now then, the idea for this has been with me for a long time, but I doubted it'd get any real attention, being too much of a fan-thought. Of course, in hindsight it seems that I should have just slapped it on the table for Elliquiy's people earlier already, but I had my doubts. I spoke of it with a friend and decided to post it and see if it got any attention or not.

For a few days it seemed it would be left as a game without any real posts to it, but it seems a few people have taken an interest, so I can only say, I'm surprised and pleasantly so.

I didn't intend to 'steal the thunder' and I'd appreciate if you leave my fur where it is, or this cant wont pur anymore.

I'll be putting up a thread somewhere along this weekend. I think this game has such characters it'll likely be able to flourish with the folks interacting with one another, and the 'DM' role for this is mainly to help out with some materials and more likely I'll play the avatar of the Dungeon Heart in the dungeons, or the black shadowy figures moving to dig and excavate more.

Vergil, your character looks good, I think she will have a chance to explore her scenario too. Whether or not she intends to head on the surface at some point to hunt for her sisters' killers or investigate any that come down to the underground for clues, it ought to be interesting still.

On that note, other players who consider taking up a 'hero' role, there's the option of having something to know about this vampiress' now dead sister, or ultimately, someone might -be- the killer.

On such a thought however, I'd request agreeing with the player (Vergil) about it beforehand.
I've taken the Oath of The Drake. Remind me of it if you think I act against it.
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Vergil1989

Glad you like the idea Wintercat and if someone wants to go that route that's fine with me, but I do ask you work things out with me first regarding her sister is all.  Thanks a ton!
Taker of the Oath of the Drake
https://elliquiy.com/forums/index.php?topic=85486.0  Absence and Apology...countdown to doom....so to speak.
https://elliquiy.com/forums/index.php?topic=123720.msg5435844#msg5435844  Storyteller Cafe thread.
https://elliquiy.com/forums/index.php?topic=186829.0  Solo thread request thread
IMPORTANT UPDATE as of October 6th 2016 in A/A page